Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Jun 11, 2019 15:49:56 GMT
Larian made big mistakes with the release of Divinity Original Sin 2. It was rushed out and in a bad state so the reviews and sales hurt the game. I am still not sure if they aren't going to go down the exact same route as BioWare for they went from an indie studio with shoestring budgets to being given what seems to be a huge budget and needs to aim for a larger audience. Divinity Original Sin 2 had its sales hurt by a metacritic score of 93? It's the best reviewed PC game since 2015 (since The Witcher 3 which was also a 93 on PC). Divinity Original Sin 2, the 9th most sold PC game of 2017, had its sales hurt? It's the only not cash-shop supported game on the top 10 and only Destiny 2 released later in 2017. BioWare never made indie games. They worked for publishers (Interplay, Infogrames/Atari, LucasArts, Microsoft) who funded their games and didn't own a single IP until EA bought them and got the Jade Empire and ME rights back from Microsoft. Sven turned Larian indie and self-publishing after they were forced to make Divinity 2: Ego Draconis a 3rd person action RPG by their publisher 10 years ago (the series was isometric originally). He's not going to go back to that (which is sad, as Divinity 2 is an awesome game). I read the article I was thinking of a second time and the author confused me for they were constantly alternating between Divinity 2 and Original Sin while also using abbreviations for the games. So that was a mistake on my part. My understanding of how BIoWare worked is that with EA their budgets ballooned. I remember comments for Mass Effect 1 how the Reaper sound is them opening a rusted lid and then putting it through synthesizers and other alteration techniques and a former BioWare developer has said on Reddit that Jade Empire was a financial disaster for BioWare so maybe it was not an indie studio, but their financing for games was a lot different.
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Space Cowboy
They call me a Space Cowboy
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Post by Space Cowboy on Jun 11, 2019 16:24:53 GMT
Divinity Original Sin 2 had its sales hurt by a metacritic score of 93? It's the best reviewed PC game since 2015 (since The Witcher 3 which was also a 93 on PC). Divinity Original Sin 2, the 9th most sold PC game of 2017, had its sales hurt? It's the only not cash-shop supported game on the top 10 and only Destiny 2 released later in 2017. BioWare never made indie games. They worked for publishers (Interplay, Infogrames/Atari, LucasArts, Microsoft) who funded their games and didn't own a single IP until EA bought them and got the Jade Empire and ME rights back from Microsoft. Sven turned Larian indie and self-publishing after they were forced to make Divinity 2: Ego Draconis a 3rd person action RPG by their publisher 10 years ago (the series was isometric originally). He's not going to go back to that (which is sad, as Divinity 2 is an awesome game). I read the article I was thinking of a second time and the author confused me for they were constantly alternating between Divinity 2 and Original Sin while also using abbreviations for the games. So that was a mistake on my part. My understanding of how BIoWare worked is that with EA their budgets ballooned. I remember comments for Mass Effect 1 how the Reaper sound is them opening a rusted lid and then putting it through synthesizers and other alteration techniques and a former BioWare developer has said on Reddit that Jade Empire was a financial disaster for BioWare so maybe it was not an indie studio, but their financing for games was a lot different. The visions Shepard got from the beacons was electronics stuck into meat. Maybe the budget was tight. Heh
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Post by Deleted on Jun 11, 2019 21:06:33 GMT
Every time I see the trailer I can't help but hope that transformation (can't remember what it's called) is as painful for the Mindflayer as it is for the Flaming Fist guy. I guess it annihilated the person's soul as well as their body...yikes! I love hating mindflayers. 🐙🤕 " A mind flayer begins life as a small, tentacled, tadpolelike parasite that invades the skull of a helpless humanoid victim, devours its brain, and then subverts the body to its own use. Within a matter of days, it transforms the body it steals into an adult illithid, and all traces of the creature’s former being are permanently extinguished. " According to the Monster Manual ( 4th Edition ) I for one, hope to meet that Spectator Beholder from BG2 again. Oh man, that's gross. I hate them even more now.
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Post by Arijon van Goyen on Jun 12, 2019 4:18:26 GMT
Mind flayers characters and related stories in these funny NWN playthough videos
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Post by CHRrOME on Jun 12, 2019 13:29:28 GMT
Arch did one video about BG lore a couple of days ago, he might do more. Could be useful for dumb dumbs like me who know nothing about the BG world.
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
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Post by bladefist on Jun 12, 2019 14:30:46 GMT
A match made in heaven
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MrR40
N3
赤い彗星
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by MrR40 on Jun 12, 2019 20:08:11 GMT
5th Edition rules and the game taking place after the Spellplague. So I can make a Dragonborn character and/or have Dragonborn companions ? That's a plus on my list.
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Post by PapaCharlie9 on Jun 13, 2019 23:06:57 GMT
Okay, I admit that what I know about 5e rules wouldn't amount to a single emoji, all my tabletop time was DMing OG AD&D. I've been looking through all the online references (so much info out there, why would anyone bother to buy the PHB?) and I'm confused by two things.
1. I think I like Pathfinder better, from what I read. Is that why it came to be in the first place, a grassroots revolt against 5e?
2. Wtf is a Warlock? Like a cleric, but pulling spells from the MU table?
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Jun 13, 2019 23:40:05 GMT
Okay, I admit that what I know about 5e rules wouldn't amount to a single emoji, all my tabletop time was DMing OG AD&D. I've been looking through all the online references (so much info out there, why would anyone bother to buy the PHB?) and I'm confused by two things. 1. I think I like Pathfinder better, from what I read. Is that why it came to be in the first place, a grassroots revolt against 5e? 2. Wtf is a Warlock? Like a cleric, but pulling spells from the MU table? 1. Pathfinder was a revolt against 4e that everyone hated, it kept 3.5e going. 2. Warlock comes from a 3.x edition supplement. Thematically, it's someone who make a pact with a supernatural powerful entity to gain magical powers and knowledge in exchanges for their services. Mechanically, it's a weird class in 5e. It became super popular with 3.x players and I guess WoTC decided to make it core. The PHB for 5e is amazing! I own the 3 core books (PHB, DM and Monster Manuals) and they are so much better than the 3.0 versions (which I also have). Better writing, better artworks, better explanations...and much easier to use when you don't have a computer around.
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MrR40
N3
赤い彗星
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by MrR40 on Jun 14, 2019 5:10:14 GMT
Guess they chose 5th because of the overall streamlined mechanics ? Personally I like 4th ed more but hardcore d&d veterans seem to disagree.
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Bondari the Reloader
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by Bondari the Reloader on Jun 14, 2019 6:42:45 GMT
Me too! I liked that there were monsters that you could bargain/reason with and which didn't instantly wanted to kill you. I also remember in Icewind Dale 2 there was an Illithid that lost some sort of magical item, and it asked you (begrudgingly) to retrieve it. It rewarded the player with a ring of protection +2 if I remember correctly. An honorable Illithid, pretty cool. About the spectator: You could also meet that Beholder in ToB, that is if you havent killed it in SoA More Spectator, please! It was one of my favorite BG2 side characters (and I personally believe it is an ancestor of Shale from Dragon Age). I'm also hoping for another brother for Neeber and Noober. And at least passing references to miniaturized giant space hamsters. Bring on the silly! If our main antagonists are creatures that can control minds, the possibilities are endless! Quick question: Is wild magic still a thing in 5E? I've never been brave enough to actually play a wild mage, but that level in Watcher's Keep where all the magic goes haywire without warning is tons of fun (and often requires tons of reloads).
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Andraste_Reborn
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,835 Likes: 7,948
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Post by Andraste_Reborn on Jun 14, 2019 10:22:53 GMT
Guess they chose 5th because of the overall streamlined mechanics ? Personally I like 4th ed more but hardcore d&d veterans seem to disagree. Fifth Edition is the current one, and Wizards of the Coast have made it clear that they won't allow new games that use older rule sets. Understandably, they want to promote the version that's actually for sale right now.
Quick question: Is wild magic still a thing in 5E? It is! Wild mages are a type of sorcerer. I would love for it to be in BG3, no matter how often I had to reload after Neera turned herself into a squirrel.
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My weapons of choice? Humor, sarcasm and ironing.
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noitakka
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Post by vella on Jun 14, 2019 10:28:14 GMT
Neera the Squirrel sounds appropriate I have hard time deciding what class I want to play this time. I feel like I'm done with rangering for the time being.. Maybe a fighter/Cleric this time.
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Andraste_Reborn
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,835 Likes: 7,948
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Post by Andraste_Reborn on Jun 14, 2019 13:11:50 GMT
Funnily enough I made up my mind so fast because I've been meaning to play a badarse dwarf cleric in SOMETHING for literally years and yet something always stopped me.
My 'canon' Baldur's Gate protagonist would have probably been one, except that there were no romances available to dwarf characters in the vanilla version of BG2 so I played a human paladin instead. Might have made one when I played Icewind Dale with the NPC project installed, but the party really needed an arcane caster and of course dwarves can't do that in 2nd ed. Didn't want to play a caster of any kind in the Neverwinter Nights OC because I find the spell interface annoying. Couldn't be female if you played a dwarf in Arcanum. Needed another arcane caster for the Icewind Dale 2 NPC project, then a rogue for Neverwinter Nights 2. Got close when I made a dwarf support mage in Shadowrun and again in in Pillars of Eternity and its sequel with a godlike dwarf druid. Seriously considered it for Sword Coast Legends, Divinity: Original Sin 2 and Pathfinder: Kingmaker but in each of those games there were other races I'd never played so I picked those instead. Even thought about playing one in a tabletop, but my friend was already playing a dwarf paladin and it seemed a little repetitive.
This time, though? No distractions. This is the game the dwarf cleric of my dreams will finally be real. (Assuming Larian provide the basic classes and races, and it would be weird if they didn't.)
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Post by vella on Jun 14, 2019 13:16:17 GMT
Dwarf fighter-cleric! Ingenious! It is settled
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Post by Pounce de León on Jun 14, 2019 13:35:05 GMT
How can I best refresh BG background without replaying the former 2 games?
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My weapons of choice? Humor, sarcasm and ironing.
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Post by vella on Jun 14, 2019 14:02:05 GMT
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,734 Likes: 27,548
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Post by azarhal on Jun 14, 2019 14:18:10 GMT
Dwarf fighter-cleric! Ingenious! It is settled Why not just make a Dwarven Cleric with the War Domain? Aka the Warpriest. They get access to heavy armor, martial weapons, + 1 attack action (as a bonus action), bonus damage with attacks, a few spells from the Paladin spell list and higher level spellcasting...plus a bunch of other things. If you multiclass with a Fighter you'll lose a few of those things. 5e classes have archetypes that used to be covered by multiclassing or Prestige classes in previous editions. Multiclass is usually less powerful than a monoclass in 5e too.
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MrR40
N3
赤い彗星
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 475 Likes: 444
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Post by MrR40 on Jun 14, 2019 20:35:27 GMT
Dwarf fighter-cleric! Ingenious! It is settled My main is a Dwarven cleric of Kord, who is actually a tank, healer and dps in one. It's not an optimal build by any means but the RP is fun. I wonder if there is some interaction with the gods like Cyric in ToB, Myrkul & Kelemvor in NWN2 etc. I know after the 2nd Sundering the gods became a bit more distant but perhaps the pc is a Chosen of a certain deity ?
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Bondari the Reloader
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by Bondari the Reloader on Jun 14, 2019 21:08:30 GMT
Funnily enough I made up my mind so fast because I've been meaning to play a badarse dwarf cleric in SOMETHING for literally years and yet something always stopped me. My 'canon' Baldur's Gate protagonist would have probably been one, except that there were no romances available to dwarf characters in the vanilla version of BG2 so I played a human paladin instead. Might have made one when I played Icewind Dale with the NPC project installed, but the party really needed an arcane caster and of course dwarves can't do that in 2nd ed. Didn't want to play a caster of any kind in the Neverwinter Nights OC because I find the spell interface annoying. Couldn't be female if you played a dwarf in Arcanum. Needed another arcane caster for the Icewind Dale 2 NPC project, then a rogue for Neverwinter Nights 2. Got close when I made a dwarf support mage in Shadowrun and again in in Pillars of Eternity and its sequel with a godlike dwarf druid. Seriously considered it for Sword Coast Legends, Divinity: Original Sin 2 and Pathfinder: Kingmaker but in each of those games there were other races I'd never played so I picked those instead. Even thought about playing one in a tabletop, but my friend was already playing a dwarf paladin and it seemed a little repetitive. This time, though? No distractions. This is the game the dwarf cleric of my dreams will finally be real. (Assuming Larian provide the basic classes and races, and it would be weird if they didn't.) My biggest issue with the Dragon Age series is the lack of a true cleric/healer class (and don't get me started on removing healing magic in Inquisition). Clerics are my go-to class, and since it's such a D&D staple, I can't imagine them not including it. I mean, they have a series of Choose Your Own Adventure-esque children's books that feature the four core classes (fighter, rogue, wizard, and cleric), so it's clearly a major part of their marketing identity. I usually go human because I'm boring like that, but if they include Dragonborn I might give that a whirl. I'm not even sure what gods a Dragonborn would worship, but there's got to be something, right? I hope we have the option to actually join a church like in BG2! I had way to much fun listening to my parishioners' problems and waging holy sabotage against Talos. Honestly, the stronghold quests were one of my favorite parts of the game, so I hope they bring something like that to BG3.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,734 Likes: 27,548
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Post by azarhal on Jun 14, 2019 21:57:36 GMT
I'm not even sure what gods a Dragonborn would worship, but there's got to be something, right? Any of the not racially focused ones, they aren't picky about race. For draconic ones, see this list for canon FR, some of them are subservient to "normal" gods. Example, Bahamut, Dragon God of Justice, is under Torm. The question is more how BG3 will support gods as there is like ~40 of them in core and they are more about role-playing than mechanics (only affect domains).
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MrR40
N3
赤い彗星
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 475 Likes: 444
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赤い彗星
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Post by MrR40 on Jun 15, 2019 5:29:25 GMT
The question is more how BG3 will support gods as there is like ~40 of them in core and they are more about role-playing than mechanics (only affect domains). After the spellplague and all, if any of the gods still care for their temples and worshippers; I would think that those who have one in Baldur's Gate would intervene. As I recall Helm and Tymora had temples there.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,734 Likes: 27,548
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Post by azarhal on Jun 15, 2019 12:27:06 GMT
The question is more how BG3 will support gods as there is like ~40 of them in core and they are more about role-playing than mechanics (only affect domains). After the spellplague and all, if any of the gods still care for their temples and worshippers; I would think that those who have one in Baldur's Gate would intervene. As I recall Helm and Tymora had temples there. 5e Clerics have "[Godname] help me!" mechanics (aka Divine Intervention). The gods do care again in setting, but it's the DM who decide how the gods intervenes when aid is requested and in a pnp session the DM just has to manage a few gods selected by their players. In a video game, they need to give enough options to cover everyone's tastes and domains. For example, the main evil god worshiped in Baldur's Gate is Umberlee. She's chaotic evil and about the sea. I doubt evil aligned players all wants to be chaotic evil seafarers. The rest of the main gods in BG are Gond, Tymora, Ilmater, Lathander, Oghma and Helm. Yet, despite all these gods, the domains for War and Nature aren't covered and Tempest is limited to Umberlee. They have to include more gods to select at character creation and the more there are the less likely they will do anything else than determine which domain you can pick. Whatever they have temples in Baldur's Gate or not is pointless from a gameplay mechanic point of view.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,281 Likes: 50,608
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Jun 15, 2019 13:17:29 GMT
After the spellplague and all, if any of the gods still care for their temples and worshippers; I would think that those who have one in Baldur's Gate would intervene. As I recall Helm and Tymora had temples there. 5e Clerics have "[Godname] help me!" mechanics (aka Divine Intervention). The gods do care again in setting, but it's the DM who decide how the gods intervenes when aid is requested and in a pnp session the DM just has to manage a few gods selected by their players. In a video game, they need to give enough options to cover everyone's tastes and domains. For example, the main evil god worshiped in Baldur's Gate is Umberlee. She's chaotic evil and about the sea. I doubt evil aligned players all wants to be chaotic evil seafarers. The rest of the main gods in BG are Gond, Tymora, Ilmater, Lathander, Oghma and Helm. Yet, despite all these gods, the domains for War and Nature aren't covered and Tempest is limited to Umberlee. They have to include more gods to select at character creation and the more there are the less likely they will do anything else than determine which domain you can pick. Whatever they have temples in Baldur's Gate or not is pointless from a gameplay mechanic point of view. Bane, Tempus, Tyr, and Torm have the War domain Auril, Talos, and Valkur have the Tempest domain Malar, Mielekki, Auril, and Silvanus, all have the Nature domain. All these are pretty important deities, and are worshipped in the Sword Coast region. Even though some gods are worshipped more than others In Baldur's Gate, it's still a major city, and rather cosmopolitan. I doubt there would be a problem in allowing clerics access to whatever domains they want. What I'm curious about is whether they will open it up so far as to bring in nonhuman deities.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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azarhal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Jun 15, 2019 14:57:39 GMT
5e Clerics have "[Godname] help me!" mechanics (aka Divine Intervention). The gods do care again in setting, but it's the DM who decide how the gods intervenes when aid is requested and in a pnp session the DM just has to manage a few gods selected by their players. In a video game, they need to give enough options to cover everyone's tastes and domains. For example, the main evil god worshiped in Baldur's Gate is Umberlee. She's chaotic evil and about the sea. I doubt evil aligned players all wants to be chaotic evil seafarers. The rest of the main gods in BG are Gond, Tymora, Ilmater, Lathander, Oghma and Helm. Yet, despite all these gods, the domains for War and Nature aren't covered and Tempest is limited to Umberlee. They have to include more gods to select at character creation and the more there are the less likely they will do anything else than determine which domain you can pick. Whatever they have temples in Baldur's Gate or not is pointless from a gameplay mechanic point of view. Bane, Tempus, Tyr, and Torm have the War domain Auril, Talos, and Valkur have the Tempest domain Malar, Mielekki, Auril, and Silvanus, all have the Nature domain. All these are pretty important deities, and are worshipped in the Sword Coast region. Even though some gods are worshipped more than others In Baldur's Gate, it's still a major city, and rather cosmopolitan. I doubt there would be a problem in allowing clerics access to whatever domains they want. What I'm curious about is whether they will open it up so far as to bring in nonhuman deities. That's what I meant. If the devs go with only the main gods worshiped in Baldur's Gate (to have some story integration I guess), you can't cover all the core options and alignments with them. They need to open it up and that means having ~20 gods and at that point, might as well add the cultural deities and lesser ones. In fact, the original BG games didn't even bother asking players who they worshiped outside BG2 cleric kits covering Helm, Lathander and Talos. and I forgot the Death domain isn't covered either...but death is easy: Bhaal.
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