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Post by Deleted on Nov 15, 2019 20:34:46 GMT
From the same survey: "A consumer is 21 percent more likely to leave a review after a negative experience than a positive one."
So, that boils down to 34% of consumers who have negative experiences leaving a comment and only 13% of consumers who have positive experiences leaving a comment. In the case of Andormeda, if we use those ratios that means that the 40% of the comments that were positive represent only 13% of all buyers who had positive experiences and the 50% of the negative comments represent 34% of all the buyers who had negative experiences... and we have a 10% rate of mixed comments that represents an unknown ratio of the buyers who had neutral experiences (because that is not accounted for in the "comment tendency" statistic). Basically it means that for every positive comment, there is likely 87 more people who had a similar positive experience who have said nothing and for every negative comment there is only 66 more people who likely had a similar negative experience who have said nothing. Of course, to get any sort of accurate picture would require combining the comments from all data collection points (something to which only Bioware would have access).
That doesn't mean that this is a good thing. It isn't BECAUSE 94% of those 66 fans are likely NEVER to return regardless of what Bioware does. Yet, this is the number you continually want Bioware to chase... at the expense of pissing off the 87 people who had a positive experience with Andromeda and who are more likely to return to sample another Mass Effect game. I don't see that as a sound strategy and that is and has always been where we fundamentally disagree on what Bioware should do.
Then we need to also consider the relatively small number of "mixed" user comments. While the survey you cite doesn't address this, I think it is pretty well universally accepted that the group least likely to comment are those who have an "mixed" or "average" experience. So, that small number of comments actually represents the largest number of all buyers of the game. They are the ones undecided and on the fence and where Bioware should focus their attention to what was being said by that group... What was most criticized by them should absolutely be improved upon. They aren't the ones demanding that Bioware go back to the OT or even back to the Milky Way. They are asking for a more polished game at release (better animations) and yes, some of those comments do ask for more interesting characters. (As I said, I am amenable to a continuation of Andromeda with a new PC and a different crew. My personal preference is for Ryder and his/her crew to return in at least some way, but I am not in that "mixed" group... I'm in the positive one.)
As of right now, the timeline is more than 600 years beyond the end of the Reaper War. Shepard and his/her crew are long gone. What actually happened at the end of the Reaper may be mostly forgotten or even unknown by whatever population exists in the Milky Way 600 year after the end of the Reaper War. I do want to see them eventually connect the events of the OT and as yet unknown events in Andromeda into a single story. Rather than throwing Andromeda out of the franchise, I want to see to see it all brought in with meaning to the story and the lore... and be about how civilizations adapted, changed and evolved over long periods of time AFTER discovering the usefulness of Element Zero and the Mass Effect. The lore of Mass Effect is about more than just relays, IMO. Currently, element zero is an untapped resource in the Andromeda Galaxy. The knowledge of how it is useful is being brought to that galaxy by the Andromeda Initiative. Their presence in the galaxy is going to change the very evolution of the species in that galaxy. We now have two galaxies in the franchise... one that has suffered a catastrophic decline and one that is just taking its baby steps into following the technological path the Reapers promote. To me, that's far more exciting than just another story about Shepard.
tl;dr Short Version: The study you cited clearly says that a higher percentage of people who have negative experiences will leave reviews than people who have positive experiences will leave positive reviews. The data you're citing does NOT support your argument. It supports mine.
It is true that people who have negative experiences stop doing business with you. There is still a limit to how far a business should go in an attempt to make up a bad experience to a customer who is very unlikely to return to doing business with that company regardless. Stats show that once a customer has had a bad experience, 94% of them will never return as customers regardless of what the company does after that point. A percentage of them will, regardless, continue to bad mouth the company... which is what has been happening on the Bioware forums and here for eight long years now.
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Post by sjsharp2010 on Nov 15, 2019 22:58:33 GMT
To say virtually no one liked the characters, I don't really consider it hyperbole. Even among people who like the game its rarely the characters that are the draw in MEA, and less than 1/2 the people even liked the game. To me that is virtually no one, when we are talking AAA games. If you want to sell 9 millionish copies and only a million of your previous were happy with the characters, I put that in the virtually no one category. Is it a estimate sure, but its not like team upagain ever uses evidence either. But they sold probably 3-4 million copies, 1/2 of the people rated the game very poorly, of the 1/2 that liked it, the praise is usually more towards game play than the characters. So I don't think 1 million people is a far off estimate. And that, on the scale of AAA games is virtually no one IMO. Maybe none of that is representative, that its just a vocal minority. Always possible, but its not like Bioware has much more if any more to go on either.
Speaking as someone in multiple different fandoms from Star Trek, Star Wars, The Transformers, Marvel Comics and DC Comics where every time a major change is announced to status quo or a new movie/TV show/comic book/toy line/video game dared to change the status quo of it's characters guess what that loud, annoying, and often toxic are the minority that despite their noise often don't make affect sales.
Which is why I think it would be stupid to listen them because they will never be happy about anything, even if/when something is basically a present to them all they do is complain. They would rather see a franchise die because it's no longer catering only to them and their narrow vision of that same franchise, but if the franchise is to live it has to grow, change, and try to get new fans and appeal to a new generation which might not like, want, or accept a previous generation's version.
Sometimes it's messy, ugly, and there are mistakes made, but if BioWare wants Mass Effect to succeed they need to go forward and not backwards to appeal to fans that most likely will NEVER buy a new Mass Effect game regardless of which galaxy it's set in and the name of the lead character, because they've moved on or no longer have the time to play 3 video games and a lot of DLC that takes 100+ hours (and to get the full MET experience requires reading three novels, 25+ issues of various comic book mini-series, and a anime movie) because they have jobs, family, and other things that occupy their time.
Yeah seein gas ther aer people who do like Andromeda it is better to continue to wor kand build from ther and hope the series can develop new fans. RkPG's are and hav never been I don't think the biggest selling games the COD Battlefield and sports games generally are I think so when you a redeveloping games tha thave a smaller audience it's bes tto rty to hold onto the people who aer liking a produc tand build it up again from there. People aer still hur tfrom ME3' s ending and I don' t thin kthey can be won back and I don't think Bioware should rty to win them back as it's done as far as I'm concerned because it'll only piss of fthoose that were happy and OK with it since the addition of the EC. I think Biowar should continue t odo wha tthey were doing an dwha tthei rplans were for MEA because I think it will garnish a new audience as in recenttimes I actually have seen som epositivity surrounding it in places whic his quiet the opposite to when it came out. So obviously I think some aer coming around t othe idea of what Bioware was rtying t odo or aer newcomers tha tactually like what Bioware did with the game. Obviously it's entirely in their hands but I'm relatively sure they'll make the right choice
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Post by Serza on Nov 17, 2019 13:48:27 GMT
"Oh no. You have proven I am wrong with strong, irrefutable arguments. TL;DR."
Do you wonder how that makes you look?
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Post by Deleted on Nov 17, 2019 14:01:45 GMT
"Oh no. You have proven I am wrong with strong, irrefutable arguments. TL;DR." Do you wonder how that makes you look? You haven't even been a participant in this argument, so how has anyone hear proven anything as it concerns you? Do you wonder how that makes you look? Lol.
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Post by Serza on Nov 17, 2019 18:37:57 GMT
"Oh no. You have proven I am wrong with strong, irrefutable arguments. TL;DR." Do you wonder how that makes you look? You haven't even been a participant in this argument, so how has anyone hear proven anything as it concerns you? Do you wonder how that makes you look? Lol.
If my pointing this out to your opposition bothers you, be my guest.
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Post by river82 on Nov 17, 2019 19:55:36 GMT
From the same survey: "A consumer is 21 percent more likely to leave a review after a negative experience than a positive one." So, that boils down to 34% of consumers who have negative experiences leaving a comment and only 13% of consumers who have positive experiences leaving a comment. Holy crap Batman, that's some flat out atrocious maths. No seriously hang your head in shame, and all the people who liked your comment can hang their head in shame also. Let's put it this way, if someone is 50% more likely to leave a negative review does that mean a person would have a -16% chance of leaving a positive one? And what does a negative percentage even mean? 21% more likely doesn't mean you take 21% away from 34. Take 34%, divide it by 1.21 and you'll get the probability someone leaves a good review, or 28%. 28% likelihood of someone leaving a positive review and 34% likelihood of someone leaving a negative one according to that survey. And that matches the chart they posted directly on top of their comment. So ... don't do anymore math
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Post by KaiserShep on Nov 18, 2019 0:14:11 GMT
Statistics aside, I’m still firmly in the belief that any follow-up in the Milky Way is still going to be a huge departure from the OT, even if not so much in terms of tone, but location designs, characters. So to that end, all I can ask is what difference it makes beyond the nostalgic circle-jerking over familiar regions of the galaxy.
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Post by Kappa Neko on Nov 18, 2019 18:58:44 GMT
...because we haven't actually SEEN much of the home worlds! We only ever heard about what life is light there. I do not want to spend more time in that bland shittier version in Andromeda populated only by Teletubbies and evil Monchhichis... I have ZERO interest in Andromeda. But I would sell a kidney to see more than 5 square meters of ruined Thessia. We've never set foot on the Volus or Hanaar home worlds! Thinking about all these cool places and stories pre-reaper war that we'll never get to see now depresses me.
... but I only want to see it all done exactly in the same art style of the trilogy, preferably with the same combat as ME3. So never mind.
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Post by Deleted on Nov 18, 2019 20:18:39 GMT
...because we haven't actually SEEN much of the home worlds! We only ever heard about what life is light there. I do not want to spend more time in that bland shittier version in Andromeda populated only by Teletubbies and evil Monchhichis... I have ZERO interest in Andromeda. But I would sell a kidney to see more than 5 square meters of ruined Thessia. We've never set foot on the Volus or Hanaar home worlds! Thinking about all these cool places and stories pre-reaper war that we'll never get to see now depresses me.
... but I only want to see it all done exactly in the same art style of the trilogy, preferably with the same combat as ME3. So never mind. I don't understand why you can imagine that the volus and hanar home worlds would be great while, at the same time, assume that the multitude of planets and other systems are going to be limited to being the same as Heleus... limited to kett and Angara species. Each species in the Milky Way essentially populates a different system of its own in the galaxy, so I would think as we move to different systems we would meet different new species. Why is the 99% unexplored of the Milky Way likely to be more interesting than the 99.99999% of Andromeda that is, as yet, totally unexplored? It's the same "new Bioware" staff rendering anything we haven't seen before as they go? I would think that if they could imagine stuff in the Milky Way, they could imagine up the exact same planetscape and plunk it in Andromeda just as easy.
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Post by Deleted on Nov 18, 2019 20:28:24 GMT
From the same survey: "A consumer is 21 percent more likely to leave a review after a negative experience than a positive one." So, that boils down to 34% of consumers who have negative experiences leaving a comment and only 13% of consumers who have positive experiences leaving a comment. Holy crap Batman, that's some flat out atrocious maths. No seriously hang your head in shame, and all the people who liked your comment can hang their head in shame also. Let's put it this way, if someone is 50% more likely to leave a negative review does that mean a person would have a -16% chance of leaving a positive one? And what does a negative percentage even mean? 21% more likely doesn't mean you take 21% away from 34. Take 34%, divide it by 1.21 and you'll get the probability someone leaves a good review, or 28%. 28% likelihood of someone leaving a positive review and 34% likelihood of someone leaving a negative one according to that survey. And that matches the chart they posted directly on top of their comment. So ... don't do anymore math Read Item #5 in Part 1. It states:
"5. Reviews are increasingly at play in financial services and insurance. Last year, only 13 percent of consumers said they were likely to leave a review after a positive experience at a bank. This year, that number jumped up to 19 percent. A similar trend is happening in insurance: last year, only 14 percent said they were likely to leave a review after a positive experience with an insurance agent. This year, that number rose to 18 percent.
The numbers in this section would appear to be closer to my math than yours. Nothing in the survey shows anything specific for the video games industry. Still, even 28% is a lower rate than 34%, so the inaccuracy of the statement made that more people leave positive comments than negative ones is still evident and we still don't account for the neutral experiences at all. Each postive comment, therefore, still likely represents a larger number of people who did not bother to comment than the negative ones.
Andromeda was simply NOT the unmitigated disaster that some people around here continue to assert that it was. It was an average game. On Metacritic, it received a user comment rating of 4.9 to 5.0. ME3 initially received 5.7 to 5.9 (but when released later on the WiiU). Andromeda can be improved upon without throwing away the entire concept... thereby pissing off the fans who do like the game on the follow of trying to lure back customers who have had a negative experience and are vastly unlikely to return as supporters of anything stemming from ME3 anyways.
Regardless of what any of us thinks is their better option, however, Bioware is free to do whatever THEY THINK is their best bet. All WE can do is wait to see what they actually do. There is absolutely no point to doing anything else. WE don't run the company. Whether it swims or sinks is entirely up to them. They may well go the remaster/remake route... and then we'll see how you all react to it.
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Post by Kappa Neko on Nov 18, 2019 20:35:05 GMT
I don't understand why you can imagine that the volus and hanar home worlds would be great while, at the same time, assume that the multitude of planets and other systems are going to be limited to being the same as Heleus... limited to kett and Angara species. Each species in the Milky Way essentially populates a different system of its own in the galaxy, so I would think as we move to different systems we would meet different new species. Why is the 99% unexplored of the Milky Way likely to be more interesting than the 99.99999% of Andromeda that is, as yet, totally unexplored? It's the same "new Bioware" staff rendering anything we haven't seen before as they go? I would think that if they could imagine stuff in the Milky Way, they could imagine up the exact same planetscape and plunk it in Andromeda just as easy.
Because there is LORE there already. Lore that I'm emotionally invested in. Lore that is much easier to expand upon than coming up with something new from scratch. Nothing about Andromeda seemed new to me. It was all rehashed. So they'd have to do A LOT better with MEA2 for Andromeda to become as interesting as the Milky Way.
Imo it would be much easier to work with an established universe than trying to find something that feels new for Andromeda. Just from a writing point of view. The foundation is there. All they would need to do is write a plot.
I do not need or even want something new where Mass Effect is concerned. I just want MORE of what we had before, if that makes any sense? I'd buy a detective story on Omega. Just give me a bigger version of Omega and I'm good.
I don't need a whole new galactic threat. I don't need new species. I just want more stories with my old "friends". And by friends I don't mean the Normandy crew specifically. I mean the turians, the asari, the vorcha in their natural habitat, so to speak...
But that is just me. As I said, I don't believe Bioware today could make another Milky Way game that feels like the trilogy. So they might as well do MEA2. Just explaining why I don't care about Andromeda. I found that spin-off adventure that vaguely felt like Mass Effect sometimes completely forgettable.
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Post by river82 on Nov 18, 2019 20:44:52 GMT
Holy crap Batman, that's some flat out atrocious maths. No seriously hang your head in shame, and all the people who liked your comment can hang their head in shame also. Let's put it this way, if someone is 50% more likely to leave a negative review does that mean a person would have a -16% chance of leaving a positive one? And what does a negative percentage even mean? 21% more likely doesn't mean you take 21% away from 34. Take 34%, divide it by 1.21 and you'll get the probability someone leaves a good review, or 28%. 28% likelihood of someone leaving a positive review and 34% likelihood of someone leaving a negative one according to that survey. And that matches the chart they posted directly on top of their comment. So ... don't do anymore math Read Item #5 in Part 1. It states:
"5. Reviews are increasingly at play in financial services and insurance. Last year, only 13 percent of consumers said they were likely to leave a review after a positive experience at a bank. This year, that number jumped up to 19 percent. A similar trend is happening in insurance: last year, only 14 percent said they were likely to leave a review after a positive experience with an insurance agent. This year, that number rose to 18 percent.
The numbers in this section would appear to be closer to my math than yours. Nothing in the survey shows anything specific for the video games industry. Still, even 28% is a lower rate than 34%, so the inaccuracy of the statement made that more people leave positive comments than negative ones is still evident and we still don't account for the neutral experiences at all. Each postive comment, therefore, still likely represents a larger number of people who did not bother to comment than the negative ones.
13% of customers ... at a bank ... last year, which has nothing to do with the figures you were talking about. The relevant section, where it said people were 21% more likely to leave a negative review, was posted directly under the chart above which showed the likelihood of people leaving a positive review at 28%. A=121%B A=1.21B A/1.21 = B B=28 where A=34 As I said before, stop it with the math.
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Post by Deleted on Nov 18, 2019 20:52:52 GMT
I don't understand why you can imagine that the volus and hanar home worlds would be great while, at the same time, assume that the multitude of planets and other systems are going to be limited to being the same as Heleus... limited to kett and Angara species. Each species in the Milky Way essentially populates a different system of its own in the galaxy, so I would think as we move to different systems we would meet different new species. Why is the 99% unexplored of the Milky Way likely to be more interesting than the 99.99999% of Andromeda that is, as yet, totally unexplored? It's the same "new Bioware" staff rendering anything we haven't seen before as they go? I would think that if they could imagine stuff in the Milky Way, they could imagine up the exact same planetscape and plunk it in Andromeda just as easy.
Because there is LORE there already. Lore that I'm emotionally invested in. Lore that is much easier to expand upon than coming up with something new from scratch. Nothing about Andromeda seemed new to me. It was all rehashed. So they'd have to do A LOT better with MEA2 for Andromeda to become as interesting as the Milky Way.
Imo it would be much easier to work with an established universe than trying to find something that feels new for Andromeda. Just from a writing point of view. The foundation is there. All they would need to do is write a plot.
I do not need or even want something new where Mass Effect is concerned. I just want MORE of what we had before, if that makes any sense? I'd buy a detective story on Omega. Just give me a bigger version of Omega and I'm good.
I don't need a whole new galactic threat. I don't need new species. I just want more stories with my old "friends". And by friends I don't mean the Normandy crew specifically. I mean the turians, the asari, the vorcha in their natural habitat, so to speak...
But that is just me. As I said, I don't believe Bioware today could make another Milky Way game that feels like the trilogy. So they might as well do MEA2. Just explaining why I don't care about Andromeda. I found that spin-off adventure that vaguely felt like Mass Effect sometimes completely forgettable.
The foundation of lore in the MET is full of inconsistencies and retcons and plot holes that progressively got worse as they tried to add to it over the course of the Trilogy itself. What's the point of revisiting the multitude of colored-rock planets in ME1. We saw quite clearly that there wasn't much on any of them. My preference is for something new... and they have a better chance of finally delivering something new in Andromeda than in the Milky Way. The old lore really doesn't captivate me as much as something entirely unknown at this point. With the old lore... I agree with PeeBee.. Been there, done that. So, we agree to disagree. Shrug.
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Post by Deleted on Nov 18, 2019 21:03:45 GMT
Read Item #5 in Part 1. It states:
"5. Reviews are increasingly at play in financial services and insurance. Last year, only 13 percent of consumers said they were likely to leave a review after a positive experience at a bank. This year, that number jumped up to 19 percent. A similar trend is happening in insurance: last year, only 14 percent said they were likely to leave a review after a positive experience with an insurance agent. This year, that number rose to 18 percent.
The numbers in this section would appear to be closer to my math than yours. Nothing in the survey shows anything specific for the video games industry. Still, even 28% is a lower rate than 34%, so the inaccuracy of the statement made that more people leave positive comments than negative ones is still evident and we still don't account for the neutral experiences at all. Each postive comment, therefore, still likely represents a larger number of people who did not bother to comment than the negative ones.
13% of customers ... at a bank ... last year, which has nothing to do with the figures you were talking about. The relevant section, where it said people were 21% more likely to leave a negative review, was posted directly under the chart above which showed the likelihood of people leaving a positive review at 28%. A=121%B A=1.21B A/1.21 = B B=28 where A=34 As I said before, stop it with the math. Shrug... I'm so devastatfingly ashamed... woe is me... I think I'll go jump off a bridge now. Lol. As I added to my comment above... we'll see in the end how all of you react if they actually do a remaster/remake of the OT. If it commits all of you to loving it regardless of what sort of game it turns out to be... that's a win for them. I'm happy. My preference is still the same... I prefer a continuation of the story in Andromeda. I liked the game and I'm commenting positively about it. I'm apparently 1 of the 28% percent who do so.
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Post by Kappa Neko on Nov 18, 2019 21:14:10 GMT
The foundation of lore in the MET is full of inconsistencies and retcons and plot holes that progressively got worse as they tried to add to it over the course of the Trilogy itself. What's the point of revisiting the multitude of colored-rock planets in ME1. We saw quite clearly that there wasn't much on any of them. My preference is for something new... and they have a better chance of finally delivering something new in Andromeda than in the Milky Way. The old lore really doesn't captivate me as much as something entirely unknown at this point. With the old lore... I agree with PeeBee.. Been there, done that. So, we agree to disagree. Shrug. That's perfectly fine. I prefer the new and shiny too usually. But not in this case.
ME1's exploration was bad, I agree. Which is why I never wanted any focus on exploration! Mass Effect was always about society for me. People. Which is why I want more of that.
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Post by river82 on Nov 18, 2019 21:16:17 GMT
13% of customers ... at a bank ... last year, which has nothing to do with the figures you were talking about. The relevant section, where it said people were 21% more likely to leave a negative review, was posted directly under the chart above which showed the likelihood of people leaving a positive review at 28%. A=121%B A=1.21B A/1.21 = B B=28 where A=34 As I said before, stop it with the math. Shrug... I'm so devastatfingly ashamed... woe is me... I think I'll go jump off a bridge now. Lol. As I added to my comment above... we'll see in the end how all of you react if they actually do a remaster/remake of the OT. If it commits all of you to loving it regardless of what sort of game it turns out to be... that's a win for them. I'm happy. My preference is still the same... I prefer a continuation of the story in Andromeda. I liked the game and I'm commenting positively about it. I'm apparently 1 of the 28% percent who do so. I'm not personally invested in the argument. Sometimes I just correct stuff because I just like discussions to be correct. I don't even know what the argument is about, I just thought "WHOA, that's a doozy" and fixed it There's so many weird things in the video game industry that it makes it hard to analyse. For example, it says in that report that the vast majority of people pay attention and are affected by negative reviews, but if you look at games like NBA2k20, they have a boatload of bad reviews (because the game is anti-consumer) and it doesn't affect their business at all (probably because basketball fans are starved for choice). So it's like negative reviews would affect unknown products, but half the games in the AAA industry are pretty much known to the consumer to the point where sometimes reviews just don't work. Another example is that gaming is like other people have stated gaming is more at the forefront of social media trends than reviews in general and therefore are more likely to have things like review bombing. Personally not bothered anymore But I would say that another thing about gaming that is unique is the relationship between the business and the fan. It's a more personal one. So if they want better reviews they might need to cultivate a better relationship with fans ... or they can perpetuate the fans vs developer blame game, I really don't care either way
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Post by Deleted on Nov 18, 2019 21:26:06 GMT
The foundation of lore in the MET is full of inconsistencies and retcons and plot holes that progressively got worse as they tried to add to it over the course of the Trilogy itself. What's the point of revisiting the multitude of colored-rock planets in ME1. We saw quite clearly that there wasn't much on any of them. My preference is for something new... and they have a better chance of finally delivering something new in Andromeda than in the Milky Way. The old lore really doesn't captivate me as much as something entirely unknown at this point. With the old lore... I agree with PeeBee.. Been there, done that. So, we agree to disagree. Shrug. That's perfectly fine. I prefer the new and shiny too usually. But not in this case.
ME1's exploration was bad, I agree. Which is why I never wanted any focus on exploration! Mass Effect was always about society for me. People. Which is why I want more of that.
... and I think Andromeda delivered more an in-depth look at a society (the Angara) than ME1 introduced about any of its species. Most were described in a single dialogue and we learned very little more about them overall. We did learn alittle mroe about the Quarians in ME2 through Tali's LM and a little more about the Asari, at least those on Ilium; but they didn't do anything even remotely similar for Garrus and the Turians in ME2. I liked the more detailed approach, but others didn't seem to... so I'm not convinced they'll react any better to that "new Bioware" approach even if its applied to "old MW species." We'll see what happens.
ETA: ... and what do you say to all the people who have said here that ME1's exploration was spot on and they want more of that?
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Post by Deleted on Nov 18, 2019 21:31:23 GMT
Shrug... I'm so devastatfingly ashamed... woe is me... I think I'll go jump off a bridge now. Lol. As I added to my comment above... we'll see in the end how all of you react if they actually do a remaster/remake of the OT. If it commits all of you to loving it regardless of what sort of game it turns out to be... that's a win for them. I'm happy. My preference is still the same... I prefer a continuation of the story in Andromeda. I liked the game and I'm commenting positively about it. I'm apparently 1 of the 28% percent who do so. I'm not personally invested in the argument. Sometimes I just correct stuff because I just like discussions to be correct. I don't even know what the argument is about, I just thought "WHOA, that's a doozy" and fixed it There's so many weird things in the video game industry that it makes it hard to analyse. For example, it says in that report that the vast majority of people pay attention and are affected by negative reviews, but if you look at games like NBA2k20, they have a boatload of bad reviews (because the game is anti-consumer) and it doesn't affect their business at all (probably because basketball fans are starved for choice). So it's like negative reviews would affect unknown products, but half the games in the AAA industry are pretty much known to the consumer to the point where sometimes reviews just don't work. Another example is that gaming is like other people have stated gaming is more at the forefront of social media trends than reviews in general and therefore are more likely to have things like review bombing. Personally not bothered anymore But I would say that another thing about gaming that is unique is the relationship between the business and the fan. It's a more personal one. So if they want better reviews they might need to cultivate a better relationship with fans ... or they can perpetuate the fans vs developer blame game, I really don't care either way So, you admit, in principle that the rate of positive vs. negative comments for the video games could be significantly higher or lower than that for banks or insurance companies... but is still likely to be lower than for negative comments. The precise math wasn't my point. You also admit that the "math" for Andromeda could be way off due to review bombing that did occur on the day the site opened. I've also said before, Bioware knows the actual score better than any of us... all we can do is wait to see what they actually do... and then see how people react to whatever they do.
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Post by river82 on Nov 18, 2019 21:40:32 GMT
I'm not personally invested in the argument. Sometimes I just correct stuff because I just like discussions to be correct. I don't even know what the argument is about, I just thought "WHOA, that's a doozy" and fixed it There's so many weird things in the video game industry that it makes it hard to analyse. For example, it says in that report that the vast majority of people pay attention and are affected by negative reviews, but if you look at games like NBA2k20, they have a boatload of bad reviews (because the game is anti-consumer) and it doesn't affect their business at all (probably because basketball fans are starved for choice). So it's like negative reviews would affect unknown products, but half the games in the AAA industry are pretty much known to the consumer to the point where sometimes reviews just don't work. Another example is that gaming is like other people have stated gaming is more at the forefront of social media trends than reviews in general and therefore are more likely to have things like review bombing. Personally not bothered anymore But I would say that another thing about gaming that is unique is the relationship between the business and the fan. It's a more personal one. So if they want better reviews they might need to cultivate a better relationship with fans ... or they can perpetuate the fans vs developer blame game, I really don't care either way So, you admit, in principle that the rate of positive vs. negative comments for the video games could be significantly higher or lower than that for banks or insurance companies... but is still likely to be lower than for negative comments. The precise math wasn't my point. You also admit that the "math" for Andromeda could be way off due to review bombing that did occur on the day the site opened. I've also said before, Bioware knows the actual score better than any of us... all we can do is wait to see what they actually do... and then see how people react to whatever they do. Yes and yes. You could be right about both situations. Surveys and or studies are just fancy words meaning observations. But observational trends concerning human behaviour across businesses as a whole could be very different to human behaviour to just the gaming industry. I don't behave the same way with banks as I do with movie companies, it's just weird to think I would
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Post by alanc9 on Nov 18, 2019 22:24:29 GMT
Although it's also kind of weird that we do our mental accounting differently for different things. But yeah, it's just a fact.
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Post by Deleted on Nov 19, 2019 0:06:15 GMT
So, you admit, in principle that the rate of positive vs. negative comments for the video games could be significantly higher or lower than that for banks or insurance companies... but is still likely to be lower than for negative comments. The precise math wasn't my point. You also admit that the "math" for Andromeda could be way off due to review bombing that did occur on the day the site opened. I've also said before, Bioware knows the actual score better than any of us... all we can do is wait to see what they actually do... and then see how people react to whatever they do. Yes and yes. You could be right about both situations. Surveys and or studies are just fancy words meaning observations. But observational trends concerning human behaviour across businesses as a whole could be very different to human behaviour to just the gaming industry. I don't behave the same way with banks as I do with movie companies, it's just weird to think I would ... and then there's no accounting for the mechanism of commenting. Here, for example, we can only express "likes," not "dislikes." It's unlikely that people would sift through each post to determine if they were predominantly made of positive, negative, neutral, or mixed commentary on the product. Each person "liking" something could be liking something different contained within the post just as some would be giving an overview of the entire post. Other sites (Youtube, for example) have a mechanism for both up-voting and down-voting, but no real rating system. It's all very ambiguous. I do know that, way back when... when I used to work in a theme park, hundreds of thousands of people poured through the gates in a season... many people would verbally tell us we were doing a great job (many of them obviously expecting we'd double down on giving them good service because they were being nice to us), but very, very few left comment cards to that effect. Most of the comment cards received (and there really weren't that many when compared to the overall number of visitors), were complaints... and a few were pretty much unreasonable requests and some were complaints about things we really could not control, like the weather. I'd be very surprised if the percentage was even remotely close on either side to 28% or 34% respectively.
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Post by themikefest on Nov 19, 2019 14:53:58 GMT
But I would sell a kidney to see more than 5 square meters of ruined Thessia. We've never set foot on the Volus or Hanaar home worlds! It's too bad that the player couldn't visit Thessia before the reapers showed up. The same with Sur'Kesh after getting the female krogan. I too would have liked to set foot on the Volus and Hanar homeworlds. I would even be ok setting foot on Palaven instead of Menae. Oh well. Maybe if/when Bioware remakes ME3 or remakes the trilogy, that can happen. Of course it's possible those planets can be visited in ME4 when/if it's released.
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Post by Deleted on Nov 19, 2019 17:04:47 GMT
Bioware is never going to remake the trilogy.
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Post by sjsharp2010 on Nov 19, 2019 17:41:09 GMT
Bioware is never going to remake the trilogy. Yeah it would be too much work to redo the whole trilogy. If it were just a standalone game I could see them smartening ME1 up but the whole trilogy would be just too much work it would be easier just to do a new game under the ME banner
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Post by Kappa Neko on Nov 19, 2019 17:46:49 GMT
I don't want a remake. I want an all DLC version with native controller support.
Not going to shell out another 70+ bucks for the DLC just so I can replay with modded 4k textures. Not worth it to me. So rerelease an ultimate edition for $40 and I'll buy it.
Surely that would be possible and not too expensive to make?
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