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Post by sjsharp2010 on Nov 22, 2019 23:24:57 GMT
Welcome to the forum version of World War I trench warfare. I think this in particular is also a function of not having any new things to talk about for over 2 years. People are reiterating the same arguments over and over and over. If you look really close, it is a very limited number of people who are having the same old arguments again and again. It's one reason I am not posting a lot here at the moment. If and when we get confirmation that BW is actually working on something and once we get more information on that, I hope some fresh wind will blow though this forum section. until then, I hardly find it surprising that it feels like always the same back and forth.
And in general, honestly, apart from very few specific circumstances and poster combinations, I don't find it particularly toxic.
Yeah that's another reason why I've considered taking a hiatus from here there's going to be nothing really new to talk about Bioware related atm until the next DA comes round which has already been asid is at least 3 years away and for me as one of the people who do like MEA I have found the toxicity a bit much at times so have considered breaking away a bit to avoid it if only to try to keep my sanity intact.
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Post by river82 on Nov 22, 2019 23:42:12 GMT
I think this in particular is also a function of not having any new things to talk about for over 2 years. People are reiterating the same arguments over and over and over. If you look really close, it is a very limited number of people who are having the same old arguments again and again. It's one reason I am not posting a lot here at the moment. If and when we get confirmation that BW is actually working on something and once we get more information on that, I hope some fresh wind will blow though this forum section. until then, I hardly find it surprising that it feels like always the same back and forth.
And in general, honestly, apart from very few specific circumstances and poster combinations, I don't find it particularly toxic.
Yeah that's another reason why I've considered taking a hiatus from here there's going to be nothing really new to talk about Bioware related atm until the next DA comes round which has already been asid is at least 3 years away and for me as one of the people who do like MEA I have found the toxicity a bit much at times so have considered breaking away a bit to avoid it if only to try to keep my sanity intact. That's always healthy for you, and you're right there won't be anything Bioware to talk about for a couple of years. I'm only temporarily back from my hiatus away because I'm trying to decide which game from my lengthy backlog I'll play next. Tales of Vesperia the definitive edition, Dragonquest XI, Atelier Ryza, Pathfinder Kingmaker, CodeVein, Greedfall, Archeage Unchained ... Paralysed with indecision atm
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Post by sjsharp2010 on Nov 23, 2019 0:30:39 GMT
Yeah that's another reason why I've considered taking a hiatus from here there's going to be nothing really new to talk about Bioware related atm until the next DA comes round which has already been asid is at least 3 years away and for me as one of the people who do like MEA I have found the toxicity a bit much at times so have considered breaking away a bit to avoid it if only to try to keep my sanity intact. That's always healthy for you, and you're right there won't be anything Bioware to talk about for a couple of years. I'm only temporarily back from my hiatus away because I'm trying to decide which game from my lengthy backlog I'll play next. Tales of Vesperia the definitive edition, Dragonquest XI, Atelier Ryza, Pathfinder Kingmaker, CodeVein, Greedfall, Archeage Unchained ... Paralysed with indecision atm Yeah first world probs I need to choosebetween Jedi Fallen order an dthe RE2 remake for the game I'll probably pla ynex tas I've not played either yet. Though I ma ytake a stop an drty the nwe Grid gamefirst as I'v enot played that yet either betewen these games and Shadow of the TR's DLC's which I also haven't played yet shoul dhave plenty just her to keep me occupied till Christmas then I'll be able t ostart playin th enwe NFS gam ethen as I bought th e new Heat game as a Christmas present as ewll as Sonic Mania. Usually I byu the games myself then mum pays me back for it a sshe doesn't hav ean yaccounts on these Origin/Steam like things as she's not a gamer like I am. I only have an accoun ton these things because you can' t play the games without one.
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Post by griffith82 on Nov 24, 2019 3:19:42 GMT
BSN has always been toxic. You should see Star Wars fans.
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Post by Deleted on Nov 24, 2019 4:04:33 GMT
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Post by gothpunkboy89 on Nov 24, 2019 16:16:32 GMT
Long time lurker but just joined the board and now I find it easier to track ongoing discussions. One thing, which I suspected previously but thought isolated, is the level of animosity(?) between the original Trilogy fans and the ME:A folks when it comes to the future of the franchise. The snark and disdain is strong. Thought we were kinda on the same team here but I guess not. Yes and No. While the OT was far from perfect and each game had it's issues, to me at least the issues Andromeda had were glaring and couldn't be excused due to age or settling into what the new IP was going to be like. Some of the technical issues are frankly unforgivable at this point in time. I downloaded it about a year ago and while out in the Nomad I can't drive around the world without running into issues were the game freezes and says loading. Which is unforgivable in this day and age given how Naughty Dog was able to handle seamless loading from one area to another in 2001 with Jak and Daxter the Precursor Legacy for the PS2.
As for the story the issue is the Kett just are not interesting. And they are not interesting because their entire threat comes from how completely unarmed the Initiative is. To the point they literally attack the Nexus and take Ark Hyperion with 0 effort. And their method of reproduction doesn't make any sense compared to so many similar beings who reproduce by taking others like the Borg, Flood and even Reapers. The Borg are so advanced that no race is able to really fight them and they literally have the capability to scoop up entire cities at once. The Flood can bring back those killed and simply need bio mass allowing them to utilize living and dead a like. And the Reaper's troops literally use living or dead individuals as expendable bullet sponges to exhaust troops before capturing them to be melted down into a new Reaper.
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Post by LadyofNemesis on Nov 24, 2019 16:48:57 GMT
I've started taking on the "reserve judgment 'till released" when it comes to games these day, Bioware's and otherwise for example, I wasn't sure I'd like Andromeda because I was so used to the Trilogy, and kept (unfairly at times) comparing the two bought it on a discount and let it stay in my Origin library for quite some time after a few initial attempts
however, when I gave it a proper try I found out I did actually like it
sure, Andromeda has it's flaws here and there,
for me personally the lack of character customization (especially when compared to DA Inquisition) is a bit of a let down (but hey, at least no 50 shades of bald ) and the animations (mostly the facial ones) can be off at times, sometimes they're even hilarious
the story as well has some plot holes, but show me a story that doesn't however, Andromeda, like the trilogy has characters both annoying and likable, the love interests are interesting each in their unique way
that's...my opinion anyway
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Post by dukeironhand on Nov 24, 2019 18:03:55 GMT
The OT certainly has flaws but as a package deal I certainly did (and still do) find it enjoyable. Actually I wasn’t even going to buy ME1 way back on release because of the 3rd person perspective but it came highly recommended by a family member. Guess I spend a fair amount of time on PC games but only on a few titles oddly. Do plan on getting ME:A as soon as I figure out how to lessen the pain (and time!) of a 50 GB download.
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Post by sjsharp2010 on Nov 24, 2019 18:49:25 GMT
The OT certainly has flaws but as a package deal I certainly did (and still do) find it enjoyable. Actually I wasn’t even going to buy ME1 way back on release because of the 3rd person perspective but it came highly recommended by a family member. Guess I spend a fair amount of time on PC games but only on a few titles oddly. Do plan on getting ME:A as soon as I figure out how to lessen the pain (and time!) of a 50 GB download. Yeah ME was m yfirst taste of RPG's I don't regert it htough as I love the series all 4 games of it. I think the good thing about it is it's no thard t ogetto grips with once you understand how th egam eworks it's pretty easy t obuild the kind of character you want. Admittedly ME1 is a bit clunk ycompared with the rst an the graphics ae ra tad weak in places as well evencompared with 2 and 3 but even today it's still a fun game tpo play I think the fact that the game is a bit shorter compaerd with 2 and 3 though helps it a bit as the clunkiness is a little easier to stomach if you don't have to put up with it for so long
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Post by sjsharp2010 on Nov 24, 2019 18:58:38 GMT
I've started taking on the "reserve judgment 'till released" when it comes to games these day, Bioware's and otherwise for example, I wasn't sure I'd like Andromeda because I was so used to the Trilogy, and kept (unfairly at times) comparing the two bought it on a discount and let it stay in my Origin library for quite some time after a few initial attempts
however, when I gave it a proper try I found out I did actually like it
sure, Andromeda has it's flaws here and there,
for me personally the lack of character customization (especially when compared to DA Inquisition) is a bit of a let down (but hey, at least no 50 shades of bald ) and the animations (mostly the facial ones) can be off at times, sometimes they're even hilarious
the story as well has some plot holes, but show me a story that doesn't however, Andromeda, like the trilogy has characters both annoying and likable, the love interests are interesting each in their unique way
that's...my opinion anyway Yeah I think thast's the problem people keep having tbh in that the yunfairly keep comparing it with the trilogy. I didn't and I think that's why I ended up enjoying it sure there ae rsimilarities like how your ewapons and to som eextent powers work but that's where the similarities end it's an entierly nwe experience outside of that. I went in expecting it to be kind of a nwe gen style ME1 and that's what I felt I got imo. Personally I'm glad for it and it's why I still play it and am playing it right now as I'm currently doing some tasks on Eos. Right now the bit that links to Jaal's loyalty mission.
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Post by lilyenachaos on Nov 25, 2019 17:57:04 GMT
A lot of people seem to compare MEA to the trilogy as a whole and not just ME1. MEA was way better than ME1 for me in most aspects. It definitely could have used a more focused storyline though.
There are those who will never be happy with anything less than Shepard returning.
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Post by gothpunkboy89 on Nov 26, 2019 1:31:32 GMT
A lot of people seem to compare MEA to the trilogy as a whole and not just ME1. MEA was way better than ME1 for me in most aspects. It definitely could have used a more focused storyline though. There are those who will never be happy with anything less than Shepard returning. ME: A had the entire OT to build off of while ME1 was literally the first entrance into a new IP. Trying to say ME:A shouldn't be compared to the OT over all is silly. On par with someone complaining about how making a new Star Wars movie is hard. As if the previous 8 movies and literal mountain of now non canon material you have to pull from doesn't exist.
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Post by Deleted on Nov 26, 2019 1:53:18 GMT
A lot of people seem to compare MEA to the trilogy as a whole and not just ME1. MEA was way better than ME1 for me in most aspects. It definitely could have used a more focused storyline though. There are those who will never be happy with anything less than Shepard returning. ME: A had the entire OT to build off of while ME1 was literally the first entrance into a new IP. Trying to say ME:A shouldn't be compared to the OT over all is silly. On par with someone complaining about how making a new Star Wars movie is hard. As if the previous 8 movies and literal mountain of now non canon material you have to pull from doesn't exist. No, it's not silly. ME:A isn't meant to be the finale of the story; whereas ME3 was. They were introducing a new story with the intention of not completing that entire story in a single game. It should be compared with ME1 as the first act of the story and not compared with ME2, which is the middle act, or ME3, which is the finale. It should only be compared to the Trilogy as a whole when the remaining two acts are finished. For example, it has an opportunity to come out with a second act that actually advances the main plot, rather than ME2 which did not really do that. It also has an opportunity to produce a third act that doesn't fizzle in its ending, which the Trilogy did mostly because ME2 already had the ending that should have been the finale for the Trilogy - a suicide mission where one could end with no one left alive.
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Post by gothpunkboy89 on Nov 26, 2019 3:50:37 GMT
ME: A had the entire OT to build off of while ME1 was literally the first entrance into a new IP. Trying to say ME:A shouldn't be compared to the OT over all is silly. On par with someone complaining about how making a new Star Wars movie is hard. As if the previous 8 movies and literal mountain of now non canon material you have to pull from doesn't exist. No, it's not silly. ME:A isn't meant to be the finale of the story; whereas ME3 was. They were introducing a new story with the intention of not completing that entire story in a single game. It should be compared with ME1 as the first act of the story and not compared with ME2, which is the middle act, or ME3, which is the finale. It should only be compared to the Trilogy as a whole when the remaining two acts are finished. For example, it has an opportunity to come out with a second act that actually advances the main plot, rather than ME2 which did not really do that. It also has an opportunity to produce a third act that doesn't fizzle in its ending, which the Trilogy did mostly because ME2 already had the ending that should have been the finale for the Trilogy - a suicide mission where one could end with no one left alive.
And yet all that source was there to provide guidance and ideas on how to handle the game and how to set the game up going forward. ME1,2 and 3 both have a beginning, middle and end that are all valid comparisons to plot choices and game play.
Writing for the ME trilogy slowly improved at best or stated the same at worse. But the writing for ME:A is just poor because it relies on a lot more plot conveniences then any other ME game did. For example all the issues with the Reapers were not learned with the Kett as they literally make no sense. Not only are they only a threat because everyone else is literally unarmed besides some small arms. But their entire reproduction cycle doesn't make any sense. It is one thing for exaltation to be utilized on new races but it seems to be their only method for reproduction. Which makes no sense given their technology level as they would literally expend more troops then they could hope to gain against a technological equal. Spending 3 lives to get 2 new Kett doesn't make any sense what so ever.
Literally every other race or group in science fiction that operates on a similar level have some edge that gives them the advantage to compensate for that. The Borg in Star Trek are so advanced there are very few races that can actually fight against them. They literally scoop entire cities off of planets and process them with Borg implants. The Flood from Halo only requires biomass so living and dead are utilized and they can take over living and dead bodies to act as troops that are eventually absorbed by the Flood biomass. And even the Reapers utilized captured (and possibly dead) being as disposable shock troopers designed to inflict psychological warfare and exhaust all resistance so they can be gathered up and shipped to processing camps were they are slowly and forcibly melted down to form a new Reaper.
If you transported the entirety of the Kett from Heleus to Eden Prime in Alliance territory the Alliance would wipe the Kett out completely simply because they actually have star ships capable of space combat. And even if it became a war of attrition the Alliance would literally out produce the Kett. Because the Alliance firmly developed infrastructure on well developed garden worlds would be able to transport the troops and supplies needed to fight against them easily. Compared to the Angara and Initiative that live on corrupted worlds with not a garden world in the entire cluster to live on and so have very few resources and no build in infrastructure to utilize.
They took the worst aspect of the Reapers and created the Kett with them. I mean seriously the final attack on Meridian has Ryder call on the Remnant ships to enforce the literal shuttle pods that the rest of the Angara and Initiative are using. The Tempest is literally the largest non Remnant ship there. And once the combined Kett Fleet starts to over whelm them rather then utilize those advanced Remnant ships to fight back in a way that makes sense. They have the Remnant ships ssslllllooooowwwwwwlllllllyyyyyy pull the scourge towards the Kett ships to disable them. The same Kett ships that were unleashing a withering attack on the Angara/Initiative Fleet that had them literally using the Remnant ships for cover. This entire sequence makes less sense then the Beam Run from ME1 and 3. Because not only should they have been wiped out by the Kett Fleet they are literally spreading the ship destroying, hard to navigate scourge around a known safe path way blocking it.
The combat of ME1-3 was the combination of squad mates to amplify your powers or your short comings. With ME:A they literally throw that out the window by removing your ability to manually trigger team mate's ability to cause combos. You are now 100% self reliant for consistent combos were as ME 2 and then later ME3 your team mates could be utilized for consistent power combos and added to the game. They kept the weight effecting power recharge speed but removed the only good aspect of it from ME3. The bonus recharge speed for being under the weight carry limit. Which is particularly bad in the multiplayer as biotic characters specifically made up for their relatively low health and shielding by being able to equip light weapons and being able to unleash biotic combo after biotic combo to make up for it. But now that most of the priming abilities are removed so literally only like 3 or 4 biotic abilities can prime a combo not only is it much harder in single player to do it. It becomes even harder in multiplayer to reliably utilize biotic combos. This is literally neutering biotic heavy players.
And speaking of MP loot boxes aside they had a really good system with ME3. But they made ME:A's so unenjoyable even someone with literally hundreds of hours logged into the ME3 MP alone couldn't play it beyond the minimal needed for trophies. And maybe I'm misremembering but the levels feel much smaller and cramped compared to ME3's. Which is a really bad thing if you wanted to reduce the whole post up and defend an area until you are over whelmed then retreat to the next area that was common in ME3's MP. You want to emphasis movement but often have areas with only 2 entrances and have both flooded with enemies that you have to fight your way though. And have enemeies like the Anointed who fire 100% accurate non stop shots at you that will quickly wipe out your shields at higher levels if you are not in cover and Ascendant that literally require you to hit a small moving orb that can fire an attack and hit you in cover to prevent shield regen. It is just not fun at all compared to ME3 were no enemies had that BS level of accuracy and forced to hit a small object to get a chance to damage them. They want you to move around the map but punish your heavily for not being in cover. And again a lot of classes (particularly biotic) are not able to prime and detonate their own combos easily.
ME3 the Human Vanguard had 500/500 while ME: A they have 500 health 250 shield.
Same shield reduction in half making you far easier to kill, but you also only have pull, singularity and shockwave. 2 primers and only 1 detonator ability with no way to speed up the cool down beyond the base amount perks allow. Mean while ME3 has singularity, warp and shockwave. Giving you 2 primers and 2 detonators with the ability to load up with light weight weapons to speed up the cool down allowing you to use them a lot more. It is like they didn't learn anything from ME3's MP and actually read all the negative parts of it and decided to make an entire MP build around the negative aspects of it.
And this is just a short bit about why the entire OT is a valid comparison to ME: A. Because they had literally 3 games to learn from and address the issues that were present in the OT. Rather then what they chose to do which was ignore all the bad parts and continue the same at best. Or at worse choosing to highlight the worst parts of the OT when they literally had a clean slate to start over.
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Post by dukeironhand on Nov 26, 2019 10:09:52 GMT
Not denying any of your observations most of which appear valid (considering I don’t own ME:A yet) but does the fact that BW seems to have a very poor “institutional memory” come into play here? Plus what seems to be the huge (for video games) time delay between the OT and Andromeda?
This is one thing I never understand but, of course, what I think is good in a game may not be the same as BW’s but some of the disconnect between the different ME games seems odd.
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Post by Pounce de León on Nov 26, 2019 11:43:12 GMT
I'm pretty sure there is a good amount of spite for each other and that's why the ppl just keep nagging at each other. It's also not nice to hear that the thing you enjoy is shit, but what can you do when it's shit. Obviously, noone would like to play with shit, then again, it's right there and people right in the middle of it.
In other words: Personal taste. It's different. And sometimes shite is just acquired taste.
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Post by dukeironhand on Nov 26, 2019 12:34:36 GMT
Then people need to get out more if true. Why in the world would I care if you like a game I hate? And vice versa.
And please no “It’s for the good of the franchise” stuff. I’ve heard that before and not just with ME. We can debate and argue here (or anywhere) all we want. Ultimately BioWare won’t do whats “good” for Mass Effect (assuming consensus by the fans!!) but what’s good for BioWare’s bottom line. I get it. It’s a company not some eclectic artist on a street corner.
That’s why I bless the work of Modders in any game. It’s my game and I can play it, or change it, anyway I want. All the above is my opinion of course. YMMV.
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Post by Pounce de León on Nov 26, 2019 13:31:50 GMT
Then people need to get out more if true. Why in the world would I care if you like a game I hate? And vice versa. And please no “It’s for the good of the franchise” stuff. I’ve heard that before and not just with ME. We can debate and argue here (or anywhere) all we want. Ultimately BioWare won’t do whats “good” for Mass Effect (assuming consensus by the fans!!) but what’s good for BioWare’s bottom line. I get it. It’s a company not some eclectic artist on a street corner. That’s why I bless the work of Modders in any game. It’s my game and I can play it, or change it, anyway I want. All the above is my opinion of course. YMMV. It's natural defence mechanism. You spend money, I say it's shit, you defend your decision to spend money. Variations apply: Time invested, emotions invested, work invested. Noone wants to see their engagement being done for shit.
But since tastes differ and quality has been going down with Bioware there's more shit to be seen and more ppl being butthurt about that.
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Post by alanc9 on Nov 26, 2019 15:23:33 GMT
Not only are they only a threat because everyone else is literally unarmed besides some small arms. But their entire reproduction cycle doesn't make any sense. It is one thing for exaltation to be utilized on new races but it seems to be their only method for reproduction. Which makes no sense given their technology level as they would literally expend more troops then they could hope to gain against a technological equal. Spending 3 lives to get 2 new Kett doesn't make any sense what so ever. I don't check you on this. It is not possible that the kett can't reproduce at all without exaltation, since their "ancient pure lineages" are still extant, per Dr. Aden's intelligence Huh? The kett have ships capable of space combat too. Granted, the tiny kett expeditionary force in Heleus couldn't take on the entirety of the Alliance, but what does that prove? The Heleus force was a reasonable size to take on the angara, which is what it was supposed to do, and it was doing well enough until the events of the game.
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Post by Sanunes on Nov 26, 2019 15:24:24 GMT
Then people need to get out more if true. Why in the world would I care if you like a game I hate? And vice versa. And please no “It’s for the good of the franchise” stuff. I’ve heard that before and not just with ME. We can debate and argue here (or anywhere) all we want. Ultimately BioWare won’t do whats “good” for Mass Effect (assuming consensus by the fans!!) but what’s good for BioWare’s bottom line. I get it. It’s a company not some eclectic artist on a street corner. That’s why I bless the work of Modders in any game. It’s my game and I can play it, or change it, anyway I want. All the above is my opinion of course. YMMV. It's natural defence mechanism. You spend money, I say it's shit, you defend your decision to spend money. Variations apply: Time invested, emotions invested, work invested. Noone wants to see their engagement being done for shit.
But since tastes differ and quality has been going down with Bioware there's more shit to be seen and more ppl being butthurt about that.
If people are only upset that BioWare quality has been going downhill then they are only holding BioWare to a standard and not the entire industry. The problem is the focus has changed because more copies need to be sold anymore. The games that have a lower requirement for sales are still filled with quality problems, but people seem to want to look beyond them. Old BioWare games are niche games and in the current industry climate niche games don't work at a major developer.
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Post by Deleted on Nov 26, 2019 15:43:42 GMT
Ultimately BioWare won’t do whats “good” for Mass Effect (assuming consensus by the fans!!) but what’s good for BioWare’s bottom line. Most of those gamers are young or naive when it comes to knowing how a business or game development works.
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Post by sjsharp2010 on Nov 26, 2019 15:54:02 GMT
It's natural defence mechanism. You spend money, I say it's shit, you defend your decision to spend money. Variations apply: Time invested, emotions invested, work invested. Noone wants to see their engagement being done for shit.
But since tastes differ and quality has been going down with Bioware there's more shit to be seen and more ppl being butthurt about that.
If people are only upset that BioWare quality has been going downhill then they are only holding BioWare to a standard and not the entire industry. The problem is the focus has changed because more copies need to be sold anymore. The games that have a lower requirement for sales are still filled with quality problems, but people seem to want to look beyond them. Old BioWare games are niche games and in the current industry climate niche games don't work at a major developer. Yeah I agree if I look at the games that have come out this year there's not really a game that I can say that deserves a game of the year title I think gaming is just in general shifting into a new direction. After all when you look at the games been listed as potential GOTY winners and see a rehashed title in the RE2 remake among them I think that shows how much things have changed given RE2 isn' t a new idea it's a rehashed one just done in modern graphics.
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Post by Pounce de León on Nov 26, 2019 16:23:04 GMT
It's natural defence mechanism. You spend money, I say it's shit, you defend your decision to spend money. Variations apply: Time invested, emotions invested, work invested. Noone wants to see their engagement being done for shit.
But since tastes differ and quality has been going down with Bioware there's more shit to be seen and more ppl being butthurt about that.
If people are only upset that BioWare quality has been going downhill then they are only holding BioWare to a standard and not the entire industry. The problem is the focus has changed because more copies need to be sold anymore. The games that have a lower requirement for sales are still filled with quality problems, but people seem to want to look beyond them. Old BioWare games are niche games and in the current industry climate niche games don't work at a major developer. It isn't even a singular phenomenon. Take a game like FO 76 and you get a wide enough range in taste and distaste to see white knight vs hater fights enkindle. It is true that triple A games get marketed to wider audiences - with that the spread of interests got wider, too. I guess there is quite a lot of this in forums, most games that maintain a niche audience tend to be more "uniform" and friendly with more people sharing interest - but niche games like to die - especially when they are MP games.
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Post by Sanunes on Nov 26, 2019 16:32:42 GMT
If people are only upset that BioWare quality has been going downhill then they are only holding BioWare to a standard and not the entire industry. The problem is the focus has changed because more copies need to be sold anymore. The games that have a lower requirement for sales are still filled with quality problems, but people seem to want to look beyond them. Old BioWare games are niche games and in the current industry climate niche games don't work at a major developer. It isn't even a singular phenomenon. Take a game like FO 76 and you get a wide enough range in taste and distaste to see white knight vs hater fights enkindle. It is true that triple A games get marketed to wider audiences - with that the spread of interests got wider, too. I guess there is quite a lot of this in forums, most games that maintain a niche audience tend to be more "uniform" and friendly with more people sharing interest - but niche games like to die - especially when they are MP games. I am not sure even if its MP though. Its about budget versus acceptance of players. Greedfall I think is a good example for according to SteamSpy it has sold between 100,000 and 200,000 copies on the PC plus whatever it has sold on the console version and the publishers are saying it sold better then expected. I am not sure if BioWare could get away with the quality and condition that game launched in especially when people (or at least the vocal ones) seem to have a demand for things like 4K graphics and perfect animations with no faults. So development money gets spent on the things people seem to what the most in a game from a developer/publisher combo like BioWare/EA.
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Post by KaiserShep on Nov 26, 2019 16:49:10 GMT
It’s a lot tamer since the extinction of the last Jacob fan.
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