correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
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correctamundo
Don't knock the little winds. They're important - for morale.
2,830
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Post by correctamundo on Feb 10, 2020 8:42:17 GMT
Nah, to anyone with at least half-a-brain and some scientific training it is obvious that there is nothing in the pelvic structure forcing women to sway their hips. The science is clear. The pelvic structure of a woman will mean increased pelvic rotation which results in increased hip sway. You are incorrect. Also don't parade opinions and observations you make as scientific fact. This is the sort of rubbish anti-vaccine nutjobs do. If you want to say that science is on your side then I expect to see peer reviewed papers in your posts similar to what I have linked (The paper I linked was published in The Anatomical Record Volume 300 Issue 4, a peer reviewed scientific journal covering anatomy). I'll be interested to see the literature which informs your opinion LOL 😂 Your paper doesn't prove any of that.
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Post by river82 on Feb 10, 2020 8:58:05 GMT
The science is clear. The pelvic structure of a woman will mean increased pelvic rotation which results in increased hip sway. You are incorrect. Also don't parade opinions and observations you make as scientific fact. This is the sort of rubbish anti-vaccine nutjobs do. If you want to say that science is on your side then I expect to see peer reviewed papers in your posts similar to what I have linked (The paper I linked was published in The Anatomical Record Volume 300 Issue 4, a peer reviewed scientific journal covering anatomy). I'll be interested to see the literature which informs your opinion LOL 😂 Your paper doesn't prove any of that. Yes actually, it does But go ahead and point out why you think it doesn't say what I think it says, and I'll show you where you're wrong I'm going to be irritated if I have to point out why wider hips on average (a part of the pelvic structure btw) + increased rotation in 3 dimensions constitutes an increase in 'sway' in 2 dimensions.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
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Dr Obfuscate
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Nov 10, 2023 13:59:26 GMT
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correctamundo
Don't knock the little winds. They're important - for morale.
2,830
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correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
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Post by correctamundo on Feb 10, 2020 9:10:15 GMT
LOL 😂 Your paper doesn't prove any of that. Yes actually, it does But go ahead and point out why you think it doesn't say what I think it says, and I'll show you where you're wrong I'm going to be irritated if I have to point out why wide hips (a part of the pelvic structure) * increased rotation in 3 dimensions constitutes an increase in 'sway' in 2 dimensions. And?
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Post by river82 on Feb 10, 2020 9:16:07 GMT
Yes actually, it does But go ahead and point out why you think it doesn't say what I think it says, and I'll show you where you're wrong I'm going to be irritated if I have to point out why wide hips (a part of the pelvic structure) * increased rotation in 3 dimensions constitutes an increase in 'sway' in 2 dimensions. And? You really have nothing better to do than fish because you don't like what the science tells you? In the frontal plane, females have more excursion of the pelvis while males have less (Smith et al., 2002 ; Chumanov et al., 2008; Bruening et al., 2015) (Fig. 3). The mean difference between males and females in our study was 1.9 degrees [95% Confidence Interval (CI) of 0.9–2.9 degrees] which was significant (P < 0.001) as determined by an Independent‐Samples T‐Test in SPSS (IBM Corporation, Armonk, NY). The increased frontal plane motion may contribute to the smaller vertical displacement of the COM during gait as noted in females (Smith et al., 2002), further facilitating economical gait; however, another study did not find differences in center of mass motion (Bruening et al., 2015).
Movement of the pelvis in the transverse plane is usually greater in females and lesser in males. (Crosbie et al., 1997; Chumanov et al., 2008; Bruening et al., 2015). Similarly, we found a mean difference of 2 degrees with a 95% CI of 0.6–3.4 degrees (P = 0.029) when walking at the same speed. Conversely, Murray et al. (1970) reported slightly less transverse plane rotation in females and more in males; however, this finding may be because of the faster walking speed and longer stride length noted in the males in the comparative study (Murray et al., 1964). anatomypubs.onlinelibrary.wiley.com/doi/full/10.1002/ar.23552The frontal plane describes side to side movement, the transverse plane twisting motions. Excursion means movement along. The increased rotation and the wider hips, combined with the other factors mentioned in the report, has contributed to an increase twisting motion and an increased side to side motion, if you want to break down 3 dimensional movements into two dimensional planes. The increased movement along the frontal plane is the increased sway on average in a woman's gait.
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Post by river82 on Feb 10, 2020 11:41:47 GMT
I mean let's continue down this barrel of fun. Why wouldn't I take the opportunity to annoy everyone on the forum just to beat a point into the ground, I've got nothing better to do while I procrastinate. When women walk they " exhibited significantly more pelvic obliquity range (mean ISD): 9.4 +/- 3.5 degrees for women and 7.4 +/- 3.4 degrees for men (p = 0.0024)" www.researchgate.net/publication/11221974_Gender_Differences_in_Pelvic_Motions_and_Center_of_Mass_Displacement_during_Walking_Stereotypes_QuantifiedPelvic obliquity is often called hip hike or hip drop. But why is hip hike and drop representative of frontal plane motion? How does this cause a difference in side to side motion? As can be seen from the image below, when the hip hikes and drops the pelvis rises and falls which causes a tilt inward of the pelvis. This means the hip joint and bone below is now signifantly wider, or further to the side, while on the other side the pelvis and the hip joint and bone aligns. This increase in obliquity increases the side to side motion because of this: So when the more the hip rises the more the pelvis doesn't align with the hip joint and bone below and the more it looks like the pelvis shifts right.
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Post by Sartoz on Feb 10, 2020 14:34:03 GMT
If you want to see how the Witcher 3 is better at showing citizens walking about in the "hubs" start from the beginning of the video. DA:I was awful in this regard and so was ME:A. Actually, Bio is awful in all of their DA + ME series.
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Cyberstrike
N4
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Post by Cyberstrike on Feb 10, 2020 16:17:08 GMT
Maybe the word I used "creepy" is not suitable and doesn't really describe what I really wanted to express. For me Shep voice is better in paragon phrases, though some renegade phrases are also good - Meer just pronounces them in a dfferent way and most of the time (aka almost all the the game ) it is not suitable for me (though I saw PTs with a male Shep many times, played myself as a male Shep...still something wrong, not my type). The same with DA voices. I started DA2 as a male Hawke, played about 3-4 time, but after listening female Hawke I really don't even remember when I last played as a male - I just adore my female Hawke. Awesome VA. In DAI also nearly the same, British or American VA - they are good in some dialogues (I played both), but tbh, I wanted to finish the game ASAP just not to hear male VA. BUT female VA is better, but not as good as fem Shep. Still both - British and American fem VA are much better for me and I listen to them very simple, w/o any bad emotions. And btw, Sara voice is better as well. Much better imo. But still VA is not the first reason why I prefer females. Can't do anything with the second reason. Plus huge male bodybulder figures interfere with the battle - I just can't see the battlefield (dwarves are very short and I feel very uncomfortable during the battle, not for me - as I prefer warriors). I thought both the ME trilogy and DA2 wer both pretty equal in termsof performanc eas ther we re things I liked about both and a few things I disliked too. Bu tdefinitely in both DAI and MEA the female VA's definitel yput in a stronger preformance. ThoughI will say with regards MEA Tom did a good job with Scott I think it's more Frydda just played it out of the park with Sara in comparison
Mark Meer when did ME1 was pretty bad, he was trying too hard to make even paragon Shepard more tough and macho and the big difference between him and Jennifer Hale was the line before you fight the Thorian on Ferros: "We're going to need bigger guns." Meer sounds like an angry man while Hale delivers the line with more like as homage to Roy Schneider's line from Jaws which IMHO the line was it's more or less an homage too that line from Jaws. Where I was completely turned off from Meer was the dialogue between Shepard and Liara in the lead up to sex scene Meer comes off as a creepy old man begging for sex. Hale comes off as a tender, loving, and concerned woman who wants her lover's first sexual experience to right and memorable.
Meer has also stated several time since the release of ME2 that ME1 was his first major role as voice actor, and he thought at best he would get a character like Garrus or Wrex not the lead role and Hale by that time was a decade plus voice actor veteran with many cartoon show, anime , and video games credits to name and she knew what she was doing.
Now Meer did get MUCH better in ME2 but by then for me I had already played ME1 over 25 times and 22 times as Female Shepard and 3 times as Male Shepard. So female Shepard was THE Shepard for me.
I played the male Hawke in the DA2 demo and honestly it felt like the voice actor was doing a bad Timothy Dalton impression that I found unintentionally hilarious and couldn't play the game because I was laughing too hard, while the female voice sounded more like natural and felt right.
In DAI having already heard Regan's voice in DAO and ME3 so I was ready for her as the human and the elf Inquisitors but for some reason I couldn't buy her as a dwarf and a qunari. But Sumalee Montaro who pretty much re-defined the role female Autobot Arcee in Transformers: Prime (which is an awesome show and everyone should watch there are a LOT of familiar voices in that series and several from BioWare games) and her deeper voice sounded better suited to the qunari and dwarf Inquisitors.
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Post by KaiserShep on Feb 10, 2020 16:29:56 GMT
I thought both the ME trilogy and DA2 wer both pretty equal in termsof performanc eas ther we re things I liked about both and a few things I disliked too. Bu tdefinitely in both DAI and MEA the female VA's definitel yput in a stronger preformance. ThoughI will say with regards MEA Tom did a good job with Scott I think it's more Frydda just played it out of the park with Sara in comparison
Mark Meer when did ME1 was pretty bad, he was trying too hard to make even paragon Shepard more tough and macho and the big difference between him and Jennifer Hale was the line before you fight the Thorian on Ferros: "We're going to need bigger guns." Meer sounds like an angry man while Hale delivers the line with more like as homage to Roy Schneider's line from Jaws which IMHO the line was it's more or less an homage too that line from Jaws. Where I was completely turned off from Meer was the dialogue between Shepard and Liara in the lead up to sex scene Meer comes off as a creepy old man begging for sex. Hale comes off as a tender, loving, and concerned woman who wants her lover's first sexual experience to right and memorable.
Meer has also stated several time since the release of ME2 that ME1 was his first major role as voice actor, and he thought at best he would get a character like Garrus or Wrex not the lead role and Hale by that time was a decade plus voice actor veteran with many cartoon show, anime , and video games credits to name and she knew what she was doing.
Now Meer did get MUCH better in ME2 but by then for me I had already played ME1 over 25 times and 22 times as Female Shepard and 3 times as Male Shepard. So female Shepard was THE Shepard for me.
I played the male Hawke in the DA2 demo and honestly it felt like the voice actor was doing a bad Timothy Dalton impression that I found unintentionally hilarious and couldn't play the game because I was laughing too hard, while the female voice sounded more like natural and felt right.
In DAI having already heard Regan's voice in DAO and ME3 so I was ready for her as the human and the elf Inquisitors but for some reason I couldn't buy her as a dwarf and a qunari. But Sumalee Montaro who pretty much re-defined the role female Autobot Arcee in Transformers: Prime (which is an awesome show and everyone should watch there are a LOT of familiar voices in that series and several from BioWare games) and her deeper voice sounded better suited to the qunari and dwarf Inquisitors. I actually use Montaro's voice for my human inquisitor. I just hear Traynor way too much and it's kind of distracting lol.
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Post by Hanako Ikezawa on Feb 10, 2020 16:44:05 GMT
Mark Meer when did ME1 was pretty bad, he was trying too hard to make even paragon Shepard more tough and macho and the big difference between him and Jennifer Hale was the line before you fight the Thorian on Ferros: "We're going to need bigger guns." Meer sounds like an angry man while Hale delivers the line with more like as homage to Roy Schneider's line from Jaws which IMHO the line was it's more or less an homage too that line from Jaws. Where I was completely turned off from Meer was the dialogue between Shepard and Liara in the lead up to sex scene Meer comes off as a creepy old man begging for sex. Hale comes off as a tender, loving, and concerned woman who wants her lover's first sexual experience to right and memorable.
Meer has also stated several time since the release of ME2 that ME1 was his first major role as voice actor, and he thought at best he would get a character like Garrus or Wrex not the lead role and Hale by that time was a decade plus voice actor veteran with many cartoon show, anime , and video games credits to name and she knew what she was doing.
Now Meer did get MUCH better in ME2 but by then for me I had already played ME1 over 25 times and 22 times as Female Shepard and 3 times as Male Shepard. So female Shepard was THE Shepard for me.
I played the male Hawke in the DA2 demo and honestly it felt like the voice actor was doing a bad Timothy Dalton impression that I found unintentionally hilarious and couldn't play the game because I was laughing too hard, while the female voice sounded more like natural and felt right.
In DAI having already heard Regan's voice in DAO and ME3 so I was ready for her as the human and the elf Inquisitors but for some reason I couldn't buy her as a dwarf and a qunari. But Sumalee Montaro who pretty much re-defined the role female Autobot Arcee in Transformers: Prime (which is an awesome show and everyone should watch there are a LOT of familiar voices in that series and several from BioWare games) and her deeper voice sounded better suited to the qunari and dwarf Inquisitors. I actually use Montaro's voice for my human inquisitor. I just hear Traynor way too much and it's kind of distracting lol. Yeah I mostly use Sumalee because 1. I like her voice performance better, and 2. Alex is too familiar. I use Alex mainly for characters based off other BioWare characters she voiced like Mhairi or Cauthrien.
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Post by samhain444 on Feb 10, 2020 17:39:41 GMT
Mark Meer when did ME1 was pretty bad, he was trying too hard to make even paragon Shepard more tough and macho and the big difference between him and Jennifer Hale was the line before you fight the Thorian on Ferros: "We're going to need bigger guns." Meer sounds like an angry man while Hale delivers the line with more like as homage to Roy Schneider's line from Jaws which IMHO the line was it's more or less an homage too that line from Jaws. Where I was completely turned off from Meer was the dialogue between Shepard and Liara in the lead up to sex scene Meer comes off as a creepy old man begging for sex. Hale comes off as a tender, loving, and concerned woman who wants her lover's first sexual experience to right and memorable.
Meer has also stated several time since the release of ME2 that ME1 was his first major role as voice actor, and he thought at best he would get a character like Garrus or Wrex not the lead role and Hale by that time was a decade plus voice actor veteran with many cartoon show, anime , and video games credits to name and she knew what she was doing.
Now Meer did get MUCH better in ME2 but by then for me I had already played ME1 over 25 times and 22 times as Female Shepard and 3 times as Male Shepard. So female Shepard was THE Shepard for me.
I played the male Hawke in the DA2 demo and honestly it felt like the voice actor was doing a bad Timothy Dalton impression that I found unintentionally hilarious and couldn't play the game because I was laughing too hard, while the female voice sounded more like natural and felt right.
In DAI having already heard Regan's voice in DAO and ME3 so I was ready for her as the human and the elf Inquisitors but for some reason I couldn't buy her as a dwarf and a qunari. But Sumalee Montaro who pretty much re-defined the role female Autobot Arcee in Transformers: Prime (which is an awesome show and everyone should watch there are a LOT of familiar voices in that series and several from BioWare games) and her deeper voice sounded better suited to the qunari and dwarf Inquisitors. I actually use Montaro's voice for my human inquisitor. I just hear Traynor way too much and it's kind of distracting lol. Funny, I always use Alix for my female Inquisitor...thought her voice and delivery was perfect.
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Post by KaiserShep on Feb 10, 2020 17:43:17 GMT
I actually use Montaro's voice for my human inquisitor. I just hear Traynor way too much and it's kind of distracting lol. Funny, I always use Alix for my female Inquisitor...thought her voice and delivery was perfect. It's not a knock against Alix's performance; she's a competent voice actress. I just really like Sumalee and it's someone entirely new to me at the same time. I do think it's sad though that Alix's voice covers both the human and elf Inquisitor. It's clear that BioWare strained the race options to its limit in this game, to the point where we couldn't get a separate vocal set to cover the Dalish accent. I sorely wish that was in there. I would've totally used that voice for my human too.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,606 Likes: 18,403
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Post by sjsharp2010 on Feb 10, 2020 17:55:11 GMT
I actually use Montaro's voice for my human inquisitor. I just hear Traynor way too much and it's kind of distracting lol. Funny, I always use Alix for my female Inquisitor...thought her voice and delivery was perfect. Yeah I use Alix a lot for my Inquisitors but then I tend to pla yhumans por elves not so much Qunari and dwarves. Though I thouhgt Alix did well for the moer quirky Qunari that I played. But I do admit if I'm playing a mre conventional Qunari or dwarf then I'd be moer inclined t ouse Sumalee's vioce but given I pla ymost of the time as a human or elf Alix get's the nod for me. But yeah I liked playing withher voice she really mad eit sound as if she really cared abou twhat was going on around her and she felt like she wanted to put it right and I could really feel that.
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Post by themikefest on Feb 10, 2020 18:19:39 GMT
I like AWR's voice especially when playing chess with Cullen. I did use Montaro's voice when I did my dwarf run. It was ok.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
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807
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Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Feb 10, 2020 20:13:04 GMT
I mean let's continue down this barrel of fun. Why wouldn't I take the opportunity to annoy everyone on the forum just to beat a point into the ground, I've got nothing better to do while I procrastinate. When women walk they " exhibited significantly more pelvic obliquity range (mean ISD): 9.4 +/- 3.5 degrees for women and 7.4 +/- 3.4 degrees for men (p = 0.0024)" www.researchgate.net/publication/11221974_Gender_Differences_in_Pelvic_Motions_and_Center_of_Mass_Displacement_during_Walking_Stereotypes_QuantifiedPelvic obliquity is often called hip hike or hip drop. But why is hip hike and drop representative of frontal plane motion? How does this cause a difference in side to side motion? As can be seen from the image below, when the hip hikes and drops the pelvis rises and falls which causes a tilt inward of the pelvis. This means the hip joint and bone below is now signifantly wider, or further to the side, while on the other side the pelvis and the hip joint and bone aligns. This increase in obliquity increases the side to side motion because of this: So when the more the hip rises the more the pelvis doesn't align with the hip joint and bone below and the more it looks like the pelvis shifts right. " It is unclear if these differences are the intrinsic result of gender vs. social or cultural effects"
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Post by river82 on Feb 10, 2020 20:41:26 GMT
" It is unclear if these differences are the intrinsic result of gender vs. social or cultural effects" Normal variation in the structure of the pelvis and its motion during gait exist between sexes. It remains unclear if these sex‐specific differences during gait are related to specific pelvic structure or to differences in body size and heightanatomypubs.onlinelibrary.wiley.com/doi/full/10.1002/ar.23552I doubt it's social or cultural effects that keep producing the same results. While they haven't been able to rule out other factors, it is safe to say there is a difference in how the sexes walk and all the research points to pelvic differences being the cause. The science on this matter is clear and extensive. There is no research that credibly suggests any other cause.
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coldwetn0se
N3
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Post by coldwetn0se on Feb 10, 2020 22:33:53 GMT
Fascinating thread . So I guess this would be my "subjective" contribution: Problem solved...?
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Bottom
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Post by Atemporal Vanguardian-Debugger on Feb 11, 2020 0:57:26 GMT
TWO THINGS: 1. In relation to river82 's crusade about bone structure of the hipping anatomy... The answer is the structure differs due to women giving birth and men not... at least not yet. My source: Logic. Duh.
2. When does a Bioware game not give the option for both Genders? Then again if we all be wrong and the make only one Gender available...
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Post by river82 on Feb 11, 2020 1:29:36 GMT
TWO THINGS: 1. In relation to river82 's crusade about bone structure of the hipping anatomy... The answer is the structure differs due to women giving birth and men not... at least not yet. My source: Logic. Duh.
Of course. That in turn affects the way the sexes walk. And yes it is all common sense but some people need the science to believe it.
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melbella
N6
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Post by melbella on Feb 11, 2020 1:45:13 GMT
Of course. That in turn affects the way the sexes walk. And yes it is all common sense but some people need the science to believe it. Some people don't understand science or (not so) common sense. But I have to wonder, haven't they ever watched how actual people walk?
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Post by river82 on Feb 11, 2020 2:03:38 GMT
Of course. That in turn affects the way the sexes walk. And yes it is all common sense but some people need the science to believe it. Some people don't understand science or (not so) common sense. But I have to wonder, haven't they ever watched how actual people walk? From what I gather a few people believe it is solely the result of social conditioning. So high heels will increase hip sway, skinny skirts will increase hip sway, walking 'on the line' can increase hip sway, and there's a few other things that can be done as well. So in their mind the perceived difference is purely because of cultural reasons. But that's kind of getting the whole process backward. So the whole thing which tends to happen is people will observe differences between the sexes and things which women have that men don't will become an example of 'femininity' and things men have that women don't will become an example of 'masculinity'. Because if one of the sexes don't attribute those traits to the same extent then it will mean having it to a greater extent will be an example that you are 'more of one sex' if that makes sense. So what will tend to happen then is people will then try and amplify those traits to seem more well … sexy. More feminine or masculine. Men pumping iron isn't because women aren't muscular, there's incredibly strong women around, but men on average are more muscular and therefore rippling muscles is seen as more masculine. Women swaying their hips are seen as being more feminine, that's not to say male hips stay perfectly still but women on average sway more and therefore that trait is an example of femininity. But the traits and differences were already there in the first place. I dunno what's going on with people TBH. Not everything's the result of social conditioning.
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Post by correctamundo on Feb 11, 2020 7:16:11 GMT
" It is unclear if these differences are the intrinsic result of gender vs. social or cultural effects" Normal variation in the structure of the pelvis and its motion during gait exist between sexes. It remains unclear if these sex‐specific differences during gait are related to specific pelvic structure or to differences in body size and heightanatomypubs.onlinelibrary.wiley.com/doi/full/10.1002/ar.23552I doubt it's social or cultural effects that keep producing the same results. While they haven't been able to rule out other factors, it is safe to say there is a difference in how the sexes walk and all the research points to pelvic differences being the cause. The science on this matter is clear and extensive. There is no research that credibly suggests any other cause. You doubt? That is some high level scientific scrutiny there. Clearly the science isn't as clear as you want since even the scientists you quote understand that the data THEY procure doesn't support the conclusions YOU make.
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Post by river82 on Feb 11, 2020 7:27:18 GMT
Normal variation in the structure of the pelvis and its motion during gait exist between sexes. It remains unclear if these sex‐specific differences during gait are related to specific pelvic structure or to differences in body size and heightanatomypubs.onlinelibrary.wiley.com/doi/full/10.1002/ar.23552I doubt it's social or cultural effects that keep producing the same results. While they haven't been able to rule out other factors, it is safe to say there is a difference in how the sexes walk and all the research points to pelvic differences being the cause. The science on this matter is clear and extensive. There is no research that credibly suggests any other cause. You doubt? That is some high level scientific scrutiny there. Clearly the science isn't as clear as you want since even the scientists you quote understand that the data THEY procure doesn't support the conclusions YOU make. Incorrect, the science is clear. There is a difference in structure of the pelvis, there are differences in motions of the pelvis, there are differences in gait between the sexes, and all available research strongly links these as cause and effect. There is no credible research that supports any other theory. That the sexes walk differently because of the differences in the pelvis is the conclusion supported by science. That you don’t like this conclusion doesn’t change what is. If you want to propose an alternate theory link the peer reviewed papers which support that theory.
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Post by DragonKingReborn on Feb 11, 2020 8:54:43 GMT
Bioware is absolutely certain to include a female lead character option in DA4, irrespective of animation costs.
Tell me I'm wrong - or right - and why. But our scientific digression - amusing as it was for a time - is now at an end.
Thanks.
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Post by river82 on Feb 11, 2020 8:57:45 GMT
Bioware is absolutely certain to include a female lead character option in DA4, irrespective of animation costs. Tell me I'm wrong - or right - and why. Choice is king! *Looks at Black Desert Online* Within reason
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Post by DragonKingReborn on Feb 11, 2020 9:00:13 GMT
Bioware is absolutely certain to include a female lead character option in DA4, irrespective of animation costs. Tell me I'm wrong - or right - and why. Choice is king! *Looks at Black Desert Online* Within reason While that would be amazing, I'd settle quite happily for DAI's CC with better lighting and better hair.
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