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Post by burningcherry on Mar 24, 2020 10:41:18 GMT
He has a very interesting personality, just not in the game. I read the novels. Or was this in graphic novel form? ME: Retribution. Oh, I forgot he also stares in ME: Foundation. But he's shit there just as in ME3. I'm still trying to figure out why the conduit terminal (receiver) on the Citadel needed to be built by any other species or cycle. It is entirely plausible that it is an original fixture and permanent installation put there by the reapers. As an original part of the station, the keepers wouldn't mess with it. Part of their initial programming (before the protheans disrupted it) might have been to activate it, too, at the proper time - assuming it requires some sort of activation. I've seen some discussion of the fact that the reapers themselves couldn't really enter the Citadel, but let's think this through for a moment. The Citadel has a permanent population of some 13M that would need to be harvested/cleared out somehow, without a trace left behind. The easiest way to do that would be with reaper creature shock troops, and the easiest way to get them there would be to use the handy dandy ideally located conduit terminal. Reaper troop transports and/or processing centers probably have terminals that link to the one on the Citadel. Somewhere along the line, some prothean scientists figured out that the mini-relay artifact on the Citadel was an actual operational relay and started building a link to it. Vigil says that the Protheans worked specifically on a relay that would link directly to the Citadel. Now remember that relays (as depicted since ME1) drop their transits at specified locations around them. The statue is just a statue where the insertion point was specified, the receiving relay is the Citadel itself.
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Post by Zemgus on Mar 24, 2020 18:23:44 GMT
And even if they missed it somehow, why wouldn't the keepers remove this foreign artifact? After all, it's pretty well established that they "tidy up" the Citadel of everything else. Maybe the Protheans were able to give some modifications so that the keepers would accept it as belonging and so ignore it. I'm sure we could come up with something to fill in the plot but it's not like consistency between the three parts of the trilogy is there. Cerberus, Alliance ranks (I had to reinvent it for a story I wrote), the actual motivations of the Reapers, making the Reapers little more than chess pieces (damn if they didn't sound like something crazy in ME1 only to learn in ME3 that they danced to the tune of the Catalyst), the abilities of Vanguards (which could probably have been an entirely new class in ME2), and more that's not coming to mind right now. If I were rebooting the MET (which I don't want to happen), the Catalyst would be gone. I might make the Reapers some sort of mechanism that galaxy created. Given the Lovecraftian vibe we get from the Derelict Reaper in ME2, perhaps they're something like ancient gods. The Reaper was sleeping rather than dead and even its dreams influenced those near it. Works with The Arrival and Leviathan. Alternately, a long dead race might have created them with a purpose and their original mission became distorted over time, or at least how they went about it. Rather than defeat the Reapers, which honestly has to be pretty much impossible, find evidence of what the Reapers are about and remind them how far they've strayed from their mission, actually working counter to it over the past billion years. Zemgus : You've seriously dropped down on my list for wanting anything positive with Kai Leng. He'd need to be seriously overhauled to have an actual personality beyond "evil bad guy". It's exactly why I want him to have a bigger role in the trilogy so he could be more than just another bad guy for Shepard to kill. There's wasted potential there. Or you could just replace him with Miranda in ME3 and give Kai Leng's villain role to her. It would have made more sense and was honestly what I was expecting to happen with her.
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N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,867 Likes: 3,483
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Mar 24, 2020 19:03:37 GMT
I'm still trying to figure out why the conduit terminal (receiver) on the Citadel needed to be built by any other species or cycle. It is entirely plausible that it is an original fixture and permanent installation put there by the reapers. As an original part of the station, the keepers wouldn't mess with it. Part of their initial programming (before the protheans disrupted it) might have been to activate it, too, at the proper time - assuming it requires some sort of activation. I've seen some discussion of the fact that the reapers themselves couldn't really enter the Citadel, but let's think this through for a moment. The Citadel has a permanent population of some 13M that would need to be harvested/cleared out somehow, without a trace left behind. The easiest way to do that would be with reaper creature shock troops, and the easiest way to get them there would be to use the handy dandy ideally located conduit terminal. Reaper troop transports and/or processing centers probably have terminals that link to the one on the Citadel. Somewhere along the line, some prothean scientists figured out that the mini-relay artifact on the Citadel was an actual operational relay and started building a link to it. That was always my assumption. And I argued as much in this thread or another thread where it came up. I actually don’t get the theory where it wasn’t that way. So you snuck a super secret team onto the citadel so you could teleport people onto the citadel in secret? My assumption it’s always there. The reapers used it to send shock troops to clear out harvest those who inhabit the citadel who might otherwise mess with there plans. It normally only is a from wherever the reapers are to the citadel device. It’s hidden enough most cycles normally don’t find it. The protheans figured it out and linked in.
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Post by alanc9 on Mar 25, 2020 18:47:15 GMT
Yeah, that's better than assuming the secret project was in the public place because reasons.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Mar 26, 2020 0:36:09 GMT
It's exactly why I want him to have a bigger role in the trilogy so he could be more than just another bad guy for Shepard to kill. There's wasted potential there. Or you could just replace him with Miranda in ME3 and give Kai Leng's villain role to her. It would have made more sense and was honestly what I was expecting to happen with her. For me, Miranda always gives her resignation as those bombs are being planted. She'd never be Kai Leng. As for Kai Leng... not everyone needs to be a good character. I loved when Shep ran him through with the omni-blade. This is my favorite scene with Kai Leng.
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N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Polka Dot on Mar 26, 2020 0:47:14 GMT
I'm still trying to figure out why the conduit terminal (receiver) on the Citadel needed to be built by any other species or cycle. It is entirely plausible that it is an original fixture and permanent installation put there by the reapers. As an original part of the station, the keepers wouldn't mess with it. Part of their initial programming (before the protheans disrupted it) might have been to activate it, too, at the proper time - assuming it requires some sort of activation. I've seen some discussion of the fact that the reapers themselves couldn't really enter the Citadel, but let's think this through for a moment. The Citadel has a permanent population of some 13M that would need to be harvested/cleared out somehow, without a trace left behind. The easiest way to do that would be with reaper creature shock troops, and the easiest way to get them there would be to use the handy dandy ideally located conduit terminal. Reaper troop transports and/or processing centers probably have terminals that link to the one on the Citadel. Somewhere along the line, some prothean scientists figured out that the mini-relay artifact on the Citadel was an actual operational relay and started building a link to it. Vigil says that the Protheans worked specifically on a relay that would link directly to the Citadel. Now remember that relays (as depicted since ME1) drop their transits at specified locations around them. The statue is just a statue where the insertion point was specified, the receiving relay is the Citadel itself. It's a possible explanation, but not the only one. I think it makes more sense that the conduit terminal (aka "statue") on the Citadel was a stealth matter transfer apparatus all along, and the reapers simply left it inactive and expected they'd be harvesting each cycle before any species figured it out.
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Polka Dot
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 679 Likes: 1,207
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Post by Polka Dot on Mar 26, 2020 0:52:37 GMT
Maybe the Protheans were able to give some modifications so that the keepers would accept it as belonging and so ignore it. I'm sure we could come up with something to fill in the plot but it's not like consistency between the three parts of the trilogy is there. Cerberus, Alliance ranks (I had to reinvent it for a story I wrote), the actual motivations of the Reapers, making the Reapers little more than chess pieces (damn if they didn't sound like something crazy in ME1 only to learn in ME3 that they danced to the tune of the Catalyst), the abilities of Vanguards (which could probably have been an entirely new class in ME2), and more that's not coming to mind right now. If I were rebooting the MET (which I don't want to happen), the Catalyst would be gone. I might make the Reapers some sort of mechanism that galaxy created. Given the Lovecraftian vibe we get from the Derelict Reaper in ME2, perhaps they're something like ancient gods. The Reaper was sleeping rather than dead and even its dreams influenced those near it. Works with The Arrival and Leviathan. Alternately, a long dead race might have created them with a purpose and their original mission became distorted over time, or at least how they went about it. Rather than defeat the Reapers, which honestly has to be pretty much impossible, find evidence of what the Reapers are about and remind them how far they've strayed from their mission, actually working counter to it over the past billion years. Zemgus : You've seriously dropped down on my list for wanting anything positive with Kai Leng. He'd need to be seriously overhauled to have an actual personality beyond "evil bad guy". It's exactly why I want him to have a bigger role in the trilogy so he could be more than just another bad guy for Shepard to kill. There's wasted potential there. Or you could just replace him with Miranda in ME3 and give Kai Leng's villain role to her. It would have made more sense and was honestly what I was expecting to happen with her. That would have made a lot more sense than her last-minute 180.
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Post by Phantom on Mar 26, 2020 1:50:52 GMT
what if we replace ME3 Cerberus with a New Faction with lore attached to them to make them strong enough to be able to take on the System Alliance and win without Reaper's help.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Mar 26, 2020 3:42:08 GMT
It's exactly why I want him to have a bigger role in the trilogy so he could be more than just another bad guy for Shepard to kill. There's wasted potential there. Or you could just replace him with Miranda in ME3 and give Kai Leng's villain role to her. It would have made more sense and was honestly what I was expecting to happen with her. For me, Miranda always gives her resignation as those bombs are being planted. She'd never be Kai Leng. As for Kai Leng... not everyone needs to be a good character. I loved when Shep ran him through with the omni-blade. This is my favorite scene with Kai Leng. Don’t like that scene for 2 reasons. 1 my Shepard might not have an omniblade. 2. My Shepard would make sure the fucker is dead by putting a dozen shots in his face while he was down. I in general always hate those we are too stupid to make sure the villain is dead so he rises and attacks us scenes. I hate it more in a RPG.
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N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,627 Likes: 18,455
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Post by sjsharp2010 on Mar 26, 2020 4:21:29 GMT
It's exactly why I want him to have a bigger role in the trilogy so he could be more than just another bad guy for Shepard to kill. There's wasted potential there. Or you could just replace him with Miranda in ME3 and give Kai Leng's villain role to her. It would have made more sense and was honestly what I was expecting to happen with her. For me, Miranda always gives her resignation as those bombs are being planted. She'd never be Kai Leng. As for Kai Leng... not everyone needs to be a good character. I loved when Shep ran him through with the omni-blade. This is my favorite scene with Kai Leng. Yeah he'd been asking for tha tall game tbh. It reall yfeels satisfying to reall ydeliver it in the end.
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Post by KaiserShep on Mar 26, 2020 7:48:03 GMT
For me, Miranda always gives her resignation as those bombs are being planted. She'd never be Kai Leng. As for Kai Leng... not everyone needs to be a good character. I loved when Shep ran him through with the omni-blade. This is my favorite scene with Kai Leng. Don’t like that scene for 2 reasons. 1 my Shepard might not have an omniblade. 2. My Shepard would make sure the fucker is dead by putting a dozen shots in his face while he was down. I in general always hate those we are too stupid to make sure the villain is dead so he rises and attacks us scenes. I hate it more in a RPG. Regarding the omniblade, I always chalked that up to the omniblade actually being a standard issue feature of the tool Shepard already has equipped, but uses a biotic attack in lieu of the blade if they have the ability. I mean, there’s no reason not to have it, since it’s essentially just a quasi-holographic weapon.
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Post by themikefest on Mar 26, 2020 12:54:52 GMT
For me, Miranda always gives her resignation as those bombs are being planted. She'd never be Kai Leng. As for Kai Leng... not everyone needs to be a good character. I loved when Shep ran him through with the omni-blade. Ah , yes, the stabbing of the ponytail. Just another wouldn't it be cool thing Bioware put in the game. It was lame. Leng must have bought the sword from ACME, the same ones who provide Wile E. Coyote with the tools to get the Road Runner. It would have been better to have him dead to use that time and resources on something else in the game. Leng is the reason why his mission failed on the Citadel. He cries like a baby on Thessia, and then gets punked on Cronos.
Lawson replacing Leng? Hmmm. I would say Lawson would have killed the asari on Thessia instead of throwing her across the screen like a sack of potatoes. She probably have the gunship fire at the supports right away instead of wasting time fighting Shepard. Lawson would look good with a ponytail.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
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Post by Cyberstrike on Mar 26, 2020 14:32:24 GMT
Don’t like that scene for 2 reasons. 1 my Shepard might not have an omniblade. 2. My Shepard would make sure the fucker is dead by putting a dozen shots in his face while he was down. I in general always hate those we are too stupid to make sure the villain is dead so he rises and attacks us scenes. I hate it more in a RPG. Regarding the omniblade, I always chalked that up to the omniblade actually being a standard issue feature of the tool Shepard already has equipped, but uses a biotic attack in lieu of the blade if they have the ability. I mean, there’s no reason not to have it, since it’s essentially just a quasi-holographic weapon.
What I think BioWare should've done is have Shepard hear/see/sense Kai Leng approach and has he's about to strike she grabs his sword and cuts off his head with it, and for either a renegade/paragon bonus she kicks his decapitated head like a football (or as we call it in the USA soccer) ball across the room has she walks out. Of course this might have been harder to animate but I think it would've been a more memorable death for Kai Leng (plus you can give the players the option to use the sword as a weapon in the final battle or mount it on the wall of Shepard's cabin on the Normandy).
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Post by KaiserShep on Mar 27, 2020 9:05:03 GMT
Regarding the omniblade, I always chalked that up to the omniblade actually being a standard issue feature of the tool Shepard already has equipped, but uses a biotic attack in lieu of the blade if they have the ability. I mean, there’s no reason not to have it, since it’s essentially just a quasi-holographic weapon.
What I think BioWare should've done is have Shepard hear/see/sense Kai Leng approach and has he's about to strike she grabs his sword and cuts off his head with it, and for either a renegade/paragon bonus she kicks his decapitated head like a football (or as we call it in the USA soccer) ball across the room has she walks out. Of course this might have been harder to animate but I think it would've been a more memorable death for Kai Leng (plus you can give the players the option to use the sword as a weapon in the final battle or mount it on the wall of Shepard's cabin on the Normandy).
I think the simplest solution would be to change the order of the finishing blow and the characters settling in to get to the mission at hand. Like, instead of Leng going down and people just turning around and doing something else, you have to reach a specific threshold of the enemy’s health, which then activates the cutscene for the dramatic finisher. Of course, it would get rid of the renegade interrupt, but the interrupt is not really that meaningful, since his death is an absolute necessity either way.
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Post by KaiserShep on Mar 27, 2020 9:06:15 GMT
For me, Miranda always gives her resignation as those bombs are being planted. She'd never be Kai Leng. As for Kai Leng... not everyone needs to be a good character. I loved when Shep ran him through with the omni-blade. Ah , yes, the stabbing of the ponytail. Just another wouldn't it be cool thing Bioware put in the game. It was lame. Leng must have bought the sword from ACME, the same ones who provide Wile E. Coyote with the tools to get the Road Runner. It would have been better to have him dead to use that time and resources on something else in the game. Leng is the reason why his mission failed on the Citadel. He cries like a baby on Thessia, and then gets punked on Cronos.
Lawson replacing Leng? Hmmm. I would say Lawson would have killed the asari on Thessia instead of throwing her across the screen like a sack of potatoes. She probably have the gunship fire at the supports right away instead of wasting time fighting Shepard. Lawson would look good with a ponytail.
Realistically, if BioWare decided to make Miranda the villain, it would probably play out about the same, only we’d actually have more of a dramatic investment since this is an actual character we’re familiar with without having to read some book.
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An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
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Post by Hanako Ikezawa on Mar 27, 2020 9:32:01 GMT
Mainly most of the four not in that group than most in that group, but yes I agree.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Mar 27, 2020 21:44:28 GMT
Don’t like that scene for 2 reasons. 1 my Shepard might not have an omniblade. 2. My Shepard would make sure the fucker is dead by putting a dozen shots in his face while he was down. I in general always hate those we are too stupid to make sure the villain is dead so he rises and attacks us scenes. I hate it more in a RPG. Are there versions of Shepard that don't have an omniblade? I'm not aware of it. I also think the squad must have known he was up. He was too damn noisy. Shep was waiting for just the right moment to skewer him. I felt a blade through the guy - perfect considering Kai Leng's choice of weapon - was a very appropriate way to end him. This scene is about the drama of it all rather than realism. Sort of like the Citadel DLC.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
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Post by dmc1001 on Mar 27, 2020 21:46:52 GMT
Lawson replacing Leng? Hmmm. I would say Lawson would have killed the asari on Thessia instead of throwing her across the screen like a sack of potatoes. She probably have the gunship fire at the supports right away instead of wasting time fighting Shepard. Lawson would look good with a ponytail. Miranda is a superior character without a doubt. Not that it's all that difficult but she's pretty great as her story develops. Once you do her loyalty mission you really see who she is.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,627 Likes: 18,455
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Post by sjsharp2010 on Mar 28, 2020 0:40:21 GMT
As would Ilookin gforward to seeing ho wAndromeda performs on my new PC. May even play tha tafte rcompleting my next trilog yrun. I'm kind of tempted to do that actually and see how it looks and performs on my new RTX2070 graphics card.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,627 Likes: 18,455
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Go Team!
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Post by sjsharp2010 on Mar 28, 2020 0:42:38 GMT
Lawson replacing Leng? Hmmm. I would say Lawson would have killed the asari on Thessia instead of throwing her across the screen like a sack of potatoes. She probably have the gunship fire at the supports right away instead of wasting time fighting Shepard. Lawson would look good with a ponytail. Miranda is a superior character without a doubt. Not that it's all that difficult but she's pretty great as her story develops. Once you do her loyalty mission you really see who she is. Yeah she's a bit col dto begin wit hbut once you get to know her it's easy to realise why she is the way she is.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Mar 28, 2020 2:16:36 GMT
Don’t like that scene for 2 reasons. 1 my Shepard might not have an omniblade. 2. My Shepard would make sure the fucker is dead by putting a dozen shots in his face while he was down. I in general always hate those we are too stupid to make sure the villain is dead so he rises and attacks us scenes. I hate it more in a RPG. Are there versions of Shepard that don't have an omniblade? I'm not aware of it. I also think the squad must have known he was up. He was too damn noisy. Shep was waiting for just the right moment to skewer him. I felt a blade through the guy - perfect considering Kai Leng's choice of weapon - was a very appropriate way to end him. This scene is about the drama of it all rather than realism. Sort of like the Citadel DLC. I assumed they didn't if there melee was different, like whatever cybernetics are used to subconsciously make a blade from your omni tool is now in he form of a biotic punch or whatever. But they never say one way or the other, so I guess they all could have it.
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Post by garrusfan1 on Mar 29, 2020 20:12:42 GMT
It's exactly why I want him to have a bigger role in the trilogy so he could be more than just another bad guy for Shepard to kill. There's wasted potential there. Or you could just replace him with Miranda in ME3 and give Kai Leng's villain role to her. It would have made more sense and was honestly what I was expecting to happen with her. That would have made a lot more sense than her last-minute 180. How did she get a full 180? Miranda started to pull away in ME2 at the collectors station. She realizes he goes way too far and is disgusted by him. I would have prefered they didn't make her act like she did in ME3 since I would think the first thing she would have done after leaving cerberus would be to head straight to her sister to keep her safe.
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Polka Dot
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Polka Dot on Mar 30, 2020 17:52:32 GMT
That would have made a lot more sense than her last-minute 180. How did she get a full 180? Miranda started to pull away in ME2 at the collectors station. She realizes he goes way too far and is disgusted by him. I would have prefered they didn't make her act like she did in ME3 since I would think the first thing she would have done after leaving cerberus would be to head straight to her sister to keep her safe. Cerberus cheerleader, defender, apologist, and close confidante of TIM who at one time wanted to implant a control chip into Shepard suddenly supports Shepard in defiance of TIM's order to preserve the Collector base? I'd call that a 180. I can't address her ME3 behavior. In the bulk of my playthroughs, she doesn't survive ME2.
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Post by burningcherry on Mar 30, 2020 17:59:24 GMT
How did she get a full 180? Miranda started to pull away in ME2 at the collectors station. She realizes he goes way too far and is disgusted by him. I would have prefered they didn't make her act like she did in ME3 since I would think the first thing she would have done after leaving cerberus would be to head straight to her sister to keep her safe. Cerberus cheerleader, defender, apologist, and close confidante of TIM who at one time wanted to implant a control chip into Shepard suddenly supports Shepard in defiance of TIM's order to preserve the Collector base? I'd call that a 180. Honestly what other choice did she have? To fight Shepard hand-to-hand like Legion? Wandering around on the fly from Cerberus and asking Shepard for money to survive.
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