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Post by SirSourpuss on May 11, 2020 21:33:44 GMT
NotN7I don't think that's what Iakus meant. Bioware went through a lot of trouble to make up an excuse to not have to deal with the endings, because they were just too much baggage. If you reach the point that your legacy is just baggage, maybe the legacy isn't worth holding onto. At least, for what you're trying to do. Whether Andromeda is Mass Effect in name only, is not what's being questioned here.
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Post by Son of Dorn on May 11, 2020 21:39:59 GMT
Know what? I think I'll start a pool.
What odds do you think that, if this remaster comes out, it'll be a buggy mess like MEA on release day?
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Post by SirSourpuss on May 11, 2020 21:48:17 GMT
Know what? I think I'll start a pool. What odds do you think that, if this remaster comes out, it'll be a buggy mess like MEA on release day? I expect it to be a perfectly unreasonable mess with incompatibility issues, poor implementation, severe graphical glitches and poor performance, when the MET trilogy box will play better and, besides textures, look better.
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Post by Son of Dorn on May 11, 2020 21:52:44 GMT
Know what? I think I'll start a pool. What odds do you think that, if this remaster comes out, it'll be a buggy mess like MEA on release day? I expect it to be a perfectly unreasonable mess with incompatibility issues, poor implementation, severe graphical glitches and poor performance, when the MET trilogy box will play better and, besides textures, look better. Do you suspect it'll have game breaking bugs like missions being unable to finish because the game fails to register you've done that task?
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Post by SirSourpuss on May 11, 2020 21:58:36 GMT
Do you suspect it'll have game breaking bugs like missions being unable to finish because the game fails to register you've done that task? Possible. I won't rule it out.
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Post by Son of Dorn on May 11, 2020 22:05:13 GMT
Do you suspect it'll have game breaking bugs like missions being unable to finish because the game fails to register you've done that task? Possible. I won't rule it out. I remember MEA had at least two. 1. Jaal's LM mission, after completing it, locked him in as squadmate in your team. The only way to remove this bug was to delete the game and reinstall it. 2. The krogan colony main mission had a bug were it'd fail to register you had arrived at the crashed shuttle. There was no way around this bug. You had to beat the game while it was still active.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on May 11, 2020 22:18:19 GMT
Know what? I think I'll start a pool. What odds do you think that, if this remaster comes out, it'll be a buggy mess like MEA on release day? Considering with my experiences with most major publishers over the last few years if it is like Andromeda that would be good news. Its likely it will have more issues then most because I just cannot see BioWare doing a remaster it would be outsourced to some third party developer, but at least I would think it would turn out better then Arkham Knight for the PC.
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Post by alanc9 on May 11, 2020 22:22:47 GMT
A reboot feels pointless and lazy in my mind. It's best to build off Andromeda and learn from the mistakes. It's laziness to move a different galaxy then try to make the endings work for anyone because good story writer would know that like i say bioware can try run away from mass effect 3 ending it will always be there. It's funny how much magical thinking topics like this bring up. There's no reason to think that this problem was soluble. We've been at it for years on this board and nobody's come up with anything.
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Post by Son of Dorn on May 11, 2020 22:29:41 GMT
Know what? I think I'll start a pool. What odds do you think that, if this remaster comes out, it'll be a buggy mess like MEA on release day? Considering with my experiences with most major publishers over the last few years if it is like Andromeda that would be good news. Its likely it will have more issues then most because I just cannot see BioWare doing a remaster it would be outsourced to some third party developer, but at least I would think it would turn out better then Arkham Knight for the PC. I played Arkham Knight on Xbox One so I can't really comment on that.
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Post by SirSourpuss on May 11, 2020 22:34:33 GMT
It's funny how much magical thinking topics like this bring up. There's no reason to think that this problem was soluble. We've been at it for years on this board and nobody's come up with anything. From the asking of a sequel, that led to Andromeda, which was a, lets say, creative way to sidestep the elephant in the room, it is safe to say that unless Bioware directly addresses the endings and ME3's results, there is no way forward for Bioware. Even if Andromeda was a better game, even if Andromeda 2 will be a better game, there is no guarantee that Bioware won't create another controversy by the ending of their next saga, because it's just too much baggage. If you don't want baggage, just shelve the IP and do something else and new. But then we got Anthem, which proved that "else and new" would also be a failure. You understand what it all looks like?
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on May 11, 2020 22:37:52 GMT
Considering with my experiences with most major publishers over the last few years if it is like Andromeda that would be good news. Its likely it will have more issues then most because I just cannot see BioWare doing a remaster it would be outsourced to some third party developer, but at least I would think it would turn out better then Arkham Knight for the PC. I played Arkham Knight on Xbox One so I can't really comment on that. It was so bad it was pulled from sales and anyone that wanted a refund got one prior to Steam offering refunds. Six months later the game was a little better at release, but to this day on the most modern hardware it still can have "issues".
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Post by Son of Dorn on May 11, 2020 22:40:18 GMT
I played Arkham Knight on Xbox One so I can't really comment on that. It was so bad it was pulled from sales and anyone that wanted a refund got one prior to Steam offering refunds. Six months later the game was a little better at release, but to this day on the most modern hardware it still can have "issues". Guess the moral of the story is: "check your s**t before you release it to the public".
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jamierose95
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
XBL Gamertag: BerserkGamer95
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Post by jamierose95 on May 11, 2020 22:41:32 GMT
what are Yanick Roy and Mac Walters doing at the moment? sirpetrakus i haven't hear nothing from andromeda. are they working on the next mass effect or dragon age?
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Post by alanc9 on May 11, 2020 22:42:41 GMT
It's funny how much magical thinking topics like this bring up. There's no reason to think that this problem was soluble. We've been at it for years on this board and nobody's come up with anything. From the asking of a sequel, that led to Andromeda, which was a, lets say, creative way to sidestep the elephant in the room, it is safe to say that unless Bioware directly addresses the endings and ME3's results, there is no way forward for Bioware. Even if Andromeda was a better game, even if Andromeda 2 will be a better game, there is no guarantee that Bioware won't create another controversy by the ending of their next saga, because it's just too much baggage. If you don't want baggage, just shelve the IP and do something else and new. But then we got Anthem, which proved that "else and new" would also be a failure. You understand what it all looks like? I don't quite get where you're going with the italed part. There's no guarantee that Bio won't cause another controversy, sure, but what on earth does baggage have to do with that.? New IP, old IP, doesn't matter. It's still going to be a Bio game, and people who want to freak out about something will. Or is your point that it doesn't actually matter what Bio does?
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Post by Son of Dorn on May 11, 2020 22:44:29 GMT
what are Yanick Roy and Mac Walters doing at the moment? sirpetrakus i haven't hear nothing from andromeda. are they working on the next mass effect or dragon age? Right now, Bio's working on DA4 and Anthem 2.0.
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Post by SirSourpuss on May 11, 2020 22:49:01 GMT
Or is your point that it doesn't actually matter what Bio does? It does matter. It depends on how Bioware views its legacy. To fans, it's a treasure. But it doesn't seem like Bioware sees it the same way.
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Post by KaiserShep on May 12, 2020 4:43:25 GMT
It's funny how much magical thinking topics like this bring up. There's no reason to think that this problem was soluble. We've been at it for years on this board and nobody's come up with anything. From the asking of a sequel, that led to Andromeda, which was a, lets say, creative way to sidestep the elephant in the room, it is safe to say that unless Bioware directly addresses the endings and ME3's results, there is no way forward for Bioware. Even if Andromeda was a better game, even if Andromeda 2 will be a better game, there is no guarantee that Bioware won't create another controversy by the ending of their next saga, because it's just too much baggage. If you don't want baggage, just shelve the IP and do something else and new. But then we got Anthem, which proved that "else and new" would also be a failure. You understand what it all looks like? Well, considering the technical impossibility to address all endings cohesively in a single follow-up game (I challenge anyone to try. They’ll all fail), I suppose BioWare is doomed? It would come down to one of two options: canonize an ending that the game illustrates exactly with the Extended Cut, or cherry pick bits and pieces out of various end states BioWare feels best suited to establish the new setting and just homogenize it, like surviving Geth and EDI despite selecting Destroy, for example, and sacrifice continuity in favor of salvaging the setting they closed off so thoroughly. The guarantee of avoiding controversy doesn’t exist, so that would be a moot point anyhow. One could argue that directly trying to address the very divisive endings, which have been thoroughly maligned by the gaming community for years, might present a far greater risk than simply steering clear of it indefinitely. If I was really going through the gamut of options with the intended goal of going as risk-averse as possible, I wouldn’t touch those endings with a 10 Au pole. With regards to Anthem, you’re completely wrong with your takeaway of what that game might prove. Being new has nothing to do with its failure, and anyone can easily find counters to that argument. Guerrilla Games enjoyed reasonable success with its Killzone franchise, but they wanted to branch out and try something they’ve never done before, so they acquired the talent and got to work, and managed to enjoy even greater success with Horizon Zero Dawn. By the logic you’ve come away with, they should’ve failed, but in no way did that happen.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
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Post by Sanunes on May 12, 2020 5:39:38 GMT
From the asking of a sequel, that led to Andromeda, which was a, lets say, creative way to sidestep the elephant in the room, it is safe to say that unless Bioware directly addresses the endings and ME3's results, there is no way forward for Bioware. Even if Andromeda was a better game, even if Andromeda 2 will be a better game, there is no guarantee that Bioware won't create another controversy by the ending of their next saga, because it's just too much baggage. If you don't want baggage, just shelve the IP and do something else and new. But then we got Anthem, which proved that "else and new" would also be a failure. You understand what it all looks like? Well, considering the technical impossibility to address all endings cohesively in a single follow-up game (I challenge anyone to try. They’ll all fail), I suppose BioWare is doomed? It would come down to one of two options: canonize an ending that the game illustrates exactly with the Extended Cut, or cherry pick bits and pieces out of various end states BioWare feels best suited to establish the new setting and just homogenize it, like surviving Geth and EDI despite selecting Destroy, for example, and sacrifice continuity in favor of salvaging the setting they closed off so thoroughly. The guarantee of avoiding controversy doesn’t exist, so that would be a moot point anyhow. One could argue that directly trying to address the very divisive endings, which have been thoroughly maligned by the gaming community for years, might present a far greater risk than simply steering clear of it indefinitely. If I was really going through the gamut of options with the intended goal of going as risk-averse as possible, I wouldn’t touch those endings with a 10 Au pole. With regards to Anthem, you’re completely wrong with your takeaway of what that game might prove. Being new has nothing to do with its failure, and anyone can easily find counters to that argument. Guerrilla Games enjoyed reasonable success with its Killzone franchise, but they wanted to branch out and try something they’ve never done before, so they acquired the talent and got to work, and managed to enjoy even greater success with Horizon Zero Dawn. By the logic you’ve come away with, they should’ve failed, but in no way did that happen. I really think BioWare took the approach of "lesser of two loud whiners" by going with Andromeda over continuing with Milky Way/Shepard. They had since the very first game wrote the story with too many open ended aspects that people were expecting major deviations to the story to satisify their personal needs of justification of the choices they made. The reaction to the Rachni in Mass Effect 3 I think is just a sample of what would have happened with anything they did to canonize anything from Shepard's track record and BioWare has proven they don't want to lock off large chunks of content to prior choices. The approach they took with Andromeda was the least bad choice they could have made. I don't think even abandoning the franchise would have worked either for there were still the comments wanting a return of The Warden when Dragon Age: Inquisition was released. I do agree that Anthem's problems alone weren't just because it was new, but I do think because its not what people wanted from BioWare they went in looking for problems. I have played several of the looter-shooter type games out there and they are all plagued with problems of some type, but they don't get the heat directed at them the same way BioWare did. Too many "journalists" made comments comparing it to Mass Effect and to me that shows that they weren't giving Anthem a shot either for they wanted their Mass Effect and not Anthem and were looking for Mass Effect when playing Anthem. I will also say there were plenty that pointed out the flaws that were with Anthem and were being fair about it, but it wasn't a universal thing.
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Post by KaiserShep on May 12, 2020 6:15:42 GMT
They should’ve brought back the Warden, and canonized it male and give him a Gerry Lewis type voice. Oy! The blight’s all hoyven glaven.
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Post by SirSourpuss on May 12, 2020 9:02:22 GMT
Well, considering the technical impossibility to address all endings cohesively in a single follow-up game (I challenge anyone to try. They’ll all fail), I suppose BioWare is doomed? I suppose so. The guarantee of avoiding controversy doesn’t exist, so that would be a moot point anyhow I know a lot of franchises that avoid it. Some had avoided it for years, or even decades. Not even until the '10s did we start getting such divisive continuations. One could argue that directly trying to address the very divisive endings, which have been thoroughly maligned by the gaming community for years, might present a far greater risk than simply steering clear of it indefinitely Maybe, but Bioware also proved that running away from them and, especially, toning down the "feel" of your next adventure, so as to avoid polarizing behaviour, also doesn't work and the YA audience it was supposed to attract, wasn't attracted either. If I was really going through the gamut of options with the intended goal of going as risk-averse as possible, I wouldn’t touch those endings with a 10 Au pole. Hope it works out better for you, than it did for Bioware. With regards to Anthem, you’re completely wrong with your takeaway of what that game might prove. Being new has nothing to do with its failure, and anyone can easily find counters to that argument Being new has, indeed, got nothing to do with its failure. Being an entirely new direction for the studio has also nothing to do with its failure. The fact that it was bad has everything to do with its failure. Which gives a clear message out that Bioware can't pull that direction off. For whatever reason. How many people do you think got burnt by Bioware and Anthem and won't return for a Bioware game at all? Evidently, since we are having yet again, another Endings discussion, people don't just forgive and forget, but they also talk shit and smear developers, for many years to come. We are getting close to a decade and the only thing Bioware's stance on developing games and addressing their fanbase has achieved is shrinkage. Guerrilla Games enjoyed reasonable success with its Killzone franchise, but they wanted to branch out and try something they’ve never done before, so they acquired the talent and got to work, and managed to enjoy even greater success with Horizon Zero Dawn. By the logic you’ve come away with, they should’ve failed, but in no way did that happen. Yeah. Horizon Zero Dawn was a great game. I don't care that they tried something new, only that they pulled it off. Bioware did something new and didn't pull it off. Which will make the next fanbase Bioware tries to approach doubly skeptical, on whether they should trust Bioware to deliver a game that meets their expectations.
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Post by garrusfan1 on May 12, 2020 12:18:12 GMT
Possible. I won't rule it out. I remember MEA had at least two. 1. Jaal's LM mission, after completing it, locked him in as squadmate in your team. The only way to remove this bug was to delete the game and reinstall it. 2. The krogan colony main mission had a bug were it'd fail to register you had arrived at the crashed shuttle. There was no way around this bug. You had to beat the game while it was still active. I never had either of these.
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Post by Son of Dorn on May 12, 2020 12:20:27 GMT
I remember MEA had at least two. 1. Jaal's LM mission, after completing it, locked him in as squadmate in your team. The only way to remove this bug was to delete the game and reinstall it. 2. The krogan colony main mission had a bug were it'd fail to register you had arrived at the crashed shuttle. There was no way around this bug. You had to beat the game while it was still active. I never had either of these. Did you play MEA without the updates?
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Post by ClarkKent on May 12, 2020 12:54:34 GMT
I suspect the unwillingness to create a sequel for the OG trilogy is more down to office politics than any desire to not hurt fans' feelings.
Mac and Casey do not want to address the giant fuck up elephant in the room that they brought in.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,004 Likes: 9,088
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Just a flip of the coin.
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Post by Sanunes on May 12, 2020 13:45:24 GMT
I suspect the unwillingness to create a sequel for the OG trilogy is more down to office politics than any desire to not hurt fans' feelings. Mac and Casey do not want to address the giant fuck up elephant in the room that they brought in. I think that "fuck up" goes way beyond those two people. If anything I would say it starts in the very first game with everyone that made the decision to make the Reapers the way they were and amplified that problem with not focusing on that plot at all probably starting all the way in the concept phase of Mass Effect 2. Yes we remember how the game ended, but the journey to that ending is just as problematic and the other outside areas of the games were the superior parts. if they ended Mass Effect 3 at the Illusive Man's base I think it would have followed the trend of the first two games. Having a good story for one game and a pretty bad Reaper arc added to the game. Maybe I have a different point of view because I have always disliked the Reapers for they never felt like they fit within the game and really could have been written out and there wouldn't have been that much needed changing to make the three games work.
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Post by Son of Dorn on May 12, 2020 13:49:49 GMT
I suspect the unwillingness to create a sequel for the OG trilogy is more down to office politics than any desire to not hurt fans' feelings. Mac and Casey do not want to address the giant fuck up elephant in the room that they brought in. I think that "fuck up" goes way beyond those two people. If anything I would say it starts in the very first game with everyone that made the decision to make the Reapers the way they were and amplified that problem with not focusing on that plot at all probably starting all the way in the concept phase of Mass Effect 2. Yes we remember how the game ended, but the journey to that ending is just as problematic and the other outside areas of the games were the superior parts. if they ended Mass Effect 3 at the Illusive Man's base I think it would have followed the trend of the first two games. Having a good story for one game and a pretty bad Reaper arc added to the game. Maybe I have a different point of view because I have always disliked the Reapers for they never felt like they fit within the game and really could have been written out and there wouldn't have been that much needed changing to make the three games work. Indeed. They should've been given a rebuff at the very least.
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