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Post by vertigomez on Aug 28, 2020 12:33:46 GMT
I wonder if the qunari lady is a rogue (bc she's dual-weilding and wearing antaam-saar). Or if DW is gonna be possible for warriors again. Oooh, what if her name is Tallis? I don't think the Qunari have a One Tallis Limit. I'm reeeeaally wondering about our background now, with the Lord of Fortune stuff and where we start the game off, and especially how different races(PLEEEEASE don't be human-only!)/classes will be implemented into it.
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Post by Muninn on Aug 28, 2020 12:35:55 GMT
The Executor is described as covered in a dark robes (and if I remember correctly, it was a reddish shade) with a mesh covering the opening of the hood. Is Vyrantium samite reddish in hue? That is what the robes seemed to be made of. The figure was hooded with the face covered by a veil of thin mesh. Those guys in the picture seem to be wearing actual masks but that could be what the mesh was concealing in Tevinter Nights. I imagined the Executor looked more creepy than these guys and the featureless black under the hood made me think of the ring wraiths It seems to me that Vyrantium samite may be tinted red, but if the color is not hinted in the book then I remembered something wrong. As for the masks, I think that both options can still apply, regardless of whether it is a mask or a mesh, The Executors apparently want to hide their face and silhouette. I still prefer to think that The Executors are 'humans' (Parladians?) or at least humanoid. And what makes them unusual are their abilities or culture.
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Post by theascendent on Aug 28, 2020 12:38:40 GMT
Powerlessness is an interesting theme to take for Dragon Age 4. Origins established the setting, DA2 showed us the power of stories, Inquisition highlights how faith can be both good and bad. Power and the lack of it will be an interesting idea to explore in a setting like Northern Thedas where having power keeps you alive and important. Be it personal power or impersonal power.
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Post by The Elder King on Aug 28, 2020 12:50:44 GMT
The public certainly won’t care, but it’s not an excuse It is an excuse. It's been 6 years. Nobody cares how many times you rebooted a project. If you need to reboot it every three years, cancel it and move on. Right now, DA4 is confirmed to be in development hell. expecially in regards of something that’s out of their control (EA scrapping the project) Nobody cares about how many times you scrapped the project. At best, this confirms more development problems internally, at Bioware, which is even more worrying. I can see why people would react negatively to this footage, And I bet Bioware, internally, knew that, too. Which makes even less sense why they went and did it. They didn't need to show up at Gamescom at all. In fact, they shouldn't have. but I don’t see how this is mockery After six years, they gave you Hero shots. I'm sure everyone was impressed. We do know that the project is years away. It doesn’t mean they can’t show off concept arts. Again, they showed you hero shots. I wouldn't be feeling like much of a hero, if all I had to show for myself, was concept arts, after 6 years. By all means, show it, but don't give me this kind of presentation, for table scraps. It just shows how much out of touch Bioware still is with their audience. If we add COVID and remove crunch, the situation will be around the same I'll probably still be alive in 2024, to say I told you so. And I'm going to say again, the game that Bioware will have ready in 2022, you don't want it. Worst of all, EA won't want it. Again, though, you’re assuming that the project is right now as the same level as Anthem in 2017, which there’s no proof it is. There is no proof the project is on any level, other than conceptual. Which is why they showed conceptual prototypes only and concept art. The implication that you are making is that the game is more along development than they are letting you in on. There's not even a pre-alpha gameplay prototype. The game simply is not. I don’t mind being wrong, so if you want to tell me ‘I told you so’ if you’ll happen to be right, either by the game being released in 2024 or the game being released on 2022 on an Anthem-like state, feel free to do so. I won’t be doing that it I’ll happen to be right regardless. Again, I just have a different opinion on the timeline compared to yours, and more similar to the one proposed by linksocarina. We’ll see what will happen.
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Post by Iakus on Aug 28, 2020 13:03:11 GMT
Amnyway, since we found out in Trespasser that ancient elves and dwarves did interact in at least one underground area, I wonder if this is building on that a bit. I wondered about that. There seems quite a bit of daylight present in that structure so may be it is an outer hall of Kal-Sharok. They were the ancient dwarven capital after all, before the King shifted it to Orzammar, so the design could well date to the elven empire era. I'm really hoping that the big dwarven statue in the snowy mountains and the other images which seem to have dwarven design means we are going to see Kal-Sharok, so we finally discover what the secret is behind their survival. Could also be a dwarven embassy in Tevinter. Those are still considered within the Stone so the dwarves there keep their caste.
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Post by Iakus on Aug 28, 2020 13:05:17 GMT
Sounds a bit... political, judging from Weekes' quote. I'm sure that'll age well by the time the game releases. Lol, cause DA has never been political before. Love reading Nineteen Eighty-Four and thinking about how it has no relevance to modern society. I don't read 1984 to relax.
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Post by ArcadiaGrey on Aug 28, 2020 13:07:27 GMT
How long until people ask if we can romance the (possibly) undead party member Is the undead guy just a skeleton? Just like romancing a Turian???? Blocked.
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Post by dazk on Aug 28, 2020 13:12:41 GMT
Is the undead guy just a skeleton? Just like romancing a Turian???? Blocked.
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Post by Sah291 on Aug 28, 2020 13:13:37 GMT
Having sleep on this, my impression is that there is no dwarf in what was shown. And like two elves, one of which is Solas. Which would support the game being set after Solas removed the Veil and that ship/floating rocks concept art is very much how things looks like now. Also, Tevinter thriving with all the magic flowing around in another concept art. The Dwarves probably end up relinking with the Titans again and the Elves returned to what they were. That leaves humans and Qunari around. It wouldn't surprise me if that game was set many years after DAI. The inquisitor/calpernia/harding/hornedQunariWarrior concept art could from a cutscene/tutorial early in the game where they fail to stop Solas and then boom timeskip to "today". Also, there seems to be no distinct class segregation. Maybe they went back to DAO where everyone can use every weapon/armor as long as they have the stats for it? Or they turned class progression into a classless system? But yeah, our leggy girl on the left is... definitely not Harding. And wow - 3rd guy from the right really does look Assassin's Creed. Similar symbol on their belt too... I didn't label that person AssassinCreedWannabe for nothing. And while it looks like a Tevinter-related spellcaster, the fashion sense land closer to Cassandra's ( her heavy armor with the coat without the big spaulders and a different belt shape. She also had hood in some DAI concept-art, but the Tevinter casters DAI concept art have a bette matching hood). And I just realized that this person is holding a sword... Also QunariLady seems to have black hair here, while they are white in other concept arts and FlameHead doesn't look like the concept art FlameHead, but they are clearly from the same "brand" of FlameHeads. I have to say, the game being set years after DAI, after the veil actually dropping, would be very appealing to me, if that is the case. That would be a very bold and fresh story direction to go...and not make things into the typical save the world from apocalypse scenario, but more about dealing with the new one. Of course, that would mean this is a world where Inquisitor and their people already failed to stop Solas essentially. But who knows.
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Post by linksocarina on Aug 28, 2020 13:15:37 GMT
So...I had a thought.
What if you are working for Solas in this game, willingly or unwillingly?
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Post by pessimistpanda on Aug 28, 2020 13:22:28 GMT
Lol, cause DA has never been political before. Love reading Nineteen Eighty-Four and thinking about how it has no relevance to modern society. I don't read 1984 to relax. And you play DA to relax? Cause you sure love to whine about it not being dark enough. There's no pleasing you. Just go away.
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Post by TabithaTH on Aug 28, 2020 13:23:53 GMT
Wanted to read the rest of the threat, but people keep posting a lot and I’m a slow reader. So here’s what I have so far.
I hope it’s a one off, but I felt like Gareth sounded less Welsh and more British.
I took ‘Don’t have power’ to mean people who are not figureheads/rich/influential rather than ‘have no special power’.
The huge guy next to ‘Veilfire Head’ does remind me of Sten. Not as in it IS him, but it could be a hornless Qunari.
I am also a bit worried about the lack of Dwarves and the abundance of human sized figures.
Saw a lot of Grey Warden Imagery. I’m also on team Weishaupt, so hopefully we get some interesting story with the wardens.
I really don’t want too much ‘modern’ technology and especially not a steampunk setting with guns and too many flying ships. Had it been set a century or more later, sure, go for it, but not so closely to DAI.
Re: concept art. I don’t think they’d use concept art if they didn’t plan on using it in the game*. However, it could prove too difficult to actually get into the game. *Unless it’s someone not developing the game that chose whatever they thought would ‘sell better’.
Re: Minrathous If you look at concept art for Val Royeaux, it most likely looks more impressive than what we actually got. Again, just because they have big plans, doesn’t mean it will be delivered.
Re: Underwater Picture. I don’t think the underwater image means we get swimming. They’re clearly fleeing from a boat shooting at them, so it’s probably just a picture of a getaway scene and not of a mechanic. Also, while it does look like Dorian, the arm armor looks like the one the crows have on. It’s most likely one of the rogues from the other concept art.
Re: Inquisitor There’s only a handful of my inquisitors where I would be disappointed if they weren’t present for Solas’ downfall. Ideally it would be like DAA where you get to choose between new/old PC. However that is obviously unrealistic. I’ve thought a lot about it and come to a conclusion. If I don’t get full control of the Inquisitor, all I really need is a small scene in the very end. A one armed shadow falls on a defeated (potentially dead) Solas. If he’s alive he can say something referring to the shadow as Inquisitor/Friend/Vhenan. Cut to black, headcanon here we go, the end.
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Post by SirSourpuss on Aug 28, 2020 13:24:05 GMT
It's been in 18 to 20 months of pre production and about 12 to 15 of standard production, estimated, if we go by May to July of 2019 being the wrap up for Anthem and full transition to production. DA4 only went into full production as of May-June 2020. I have good reason to believe that, as I had good reason to be saying that the Inquisitor was not coming back, at leas as protagonist, as it now seems apparent. You don't have to believe me. By let's say May of 2022, it will be another 19 months of further production. It will be just 24 months of full development, of which ~12 of them will be remote and as Mark Darrah himself had commented, slower overall. Assuming nothing is scrapped and they are basically confident that what was shown is in game total, production will be around an estimated 31 to 33 months. Which could take us to March 2023. But they'd have to be working to the dawn of launch day for that. They won't launch in May, or summer, so we'd get it postponed to fall. So the release date Bioware would be aiming for is fall 2023. And they're not going to make it, because we already know things will go wrong. All development goes wrong, at some point, this game will be no exception. So we'll get a Q1 2024 release. The cause for concern is the lack of anything shown, but I would counter that by saying this doesnt seem like a scrambling job to salvage a game like Anthem or Andromeda. Not until we hit 2022, in 16 months and all Bioware will have to show is the pre-alpha gameplay prototype and 12 months for Q1 2023. Which will need to go through multiple revisions, before it is in a playable state, let alone release ready. Both of them had about 18 months of full production that moved the project forward to release. Dragon Age 2 was even crunchier, at 15 months None of these games were well received by the gaming public. So obviously, however "compressed" the development was, the end results did not vindicate the sacrifices made. This dragon age, based on estimates, is already in decent shape after a whole cancellation and rework ifnit has been 15 months. Without crunch and a long launch window, we already got some mocap, Mocap? I think this was just reused animations. Are you talking about that flex test of Solas' face? script and voice acting, WIP environments and WIP combat that is probably further along than what they showed I think this is actually the cutting edge of what they've done. Actually, I think this is all they have done. Ultimately, I think they wanted to show the concepts more because that is what is fully locked down and ready to show. There are better ways to do this. To the internet, this showed detachment.
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Post by Iakus on Aug 28, 2020 13:26:34 GMT
So...I had a thought. What if you are working for Solas in this game, willingly or unwillingly? I have a hard time imagining what threat could be WORSE than the Armageddon Solas has in mind. At least in the long term.
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Post by Iakus on Aug 28, 2020 13:27:09 GMT
I don't read 1984 to relax. And you play DA to relax? Cause you sure love to whine about it not being dark enough. There's no pleasing you. Just go away. Block me.
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Post by SirSourpuss on Aug 28, 2020 13:32:48 GMT
I don’t mind being wrong, so if you want to tell me ‘I told you so’ if you’ll happen to be right, either by the game being released in 2024 or the game being released on 2022 on an Anthem-like state, feel free to do so. I won’t be doing that it I’ll happen to be right regardless. I would gladly be wrong. I'm not going to, but I'd gladly be wrong. At this point, it'd be refreshing. Again, I just have a different opinion on the timeline compared to yours, and more similar to the one proposed by linksocarina. We’ll see what will happen. It's not coming out in 2022 and if it is, it's not the game Bioware needs to make. Unless the game is much smaller in scope, but it doesn't look like it.
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Post by Deleted on Aug 28, 2020 13:40:18 GMT
It's strange since there are eight characters. And if we go with 2-3 representations of each class as seems to be the thing now, there should be six or nine characters (+1 if the protagonist is shown) So the numbers are all wrong for that.Unless... Unless they're all origins? Maybe they are all potential player character origins? That would be cool, and amazeballs!
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Post by Andraste_Reborn on Aug 28, 2020 13:40:38 GMT
This dragon age, based on estimates, is already in decent shape after a whole cancellation and rework ifnit has been 15 months. Without crunch and a long launch window, we already got some mocap, Mocap? I think this was just reused animations. Are you talking about that flex test of Solas' face? There is literally footage of them doing mocap in the video, around the three minute mark.
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Post by gervaise21 on Aug 28, 2020 13:50:22 GMT
Could also be a dwarven embassy in Tevinter. Those are still considered within the Stone so the dwarves there keep their caste. That's true. I was just checking the entry in WoT, though and it confirms that the embassies in Minrathous, Neromenian and Qarinus are completely subterranean, which is why they retain their caste. So I suppose the structures could just be an upper level from where you enter the embassy proper. I still like to think it is Kal-Sharok, though, but that is just me hoping my wishes will be fulfilled.
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Post by SirSourpuss on Aug 28, 2020 13:52:01 GMT
There is literally footage of them doing mocap in the video, around the three minute mark I must have blinked. Or it was a short mocap session.
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Post by azarhal on Aug 28, 2020 13:54:26 GMT
So...I had a thought. What if you are working for Solas in this game, willingly or unwillingly? I have a hard time imagining what threat could be WORSE than the Armageddon Solas has in mind. At least in the long term. Red lyrium coming alive and starting to take over everywhere! Lots of red lyrium stuff in the behind the scene video: - pulsing pods both under and above grounds, - dev checking physics of some red lyrium tentacles, - dev fighting some red lyrium thingy with a sword and shield Most of these are "in-dev" stuff instead of concept arts too. The more I think about it, the more I suspect the game start post "Armageddon" which didn't turn int the total destruction Solas was expecting because the dude always screw things up. But it cause Red Lyrium to become even more of a problem but Solas doesn't care, hence the " What happens when the people in charge aren't willing to address the issues". Actually, the video didn't really gave me the impression the game was really going to be you vs Solas. It looks a lot more like adventuring around Northen Thedas with your group of assassins (lots of Crows imagery in the concept arts). And the Crows are lead by height Talons...
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Post by arvaarad on Aug 28, 2020 13:55:16 GMT
So...I had a thought. What if you are working for Solas in this game, willingly or unwillingly? Working in secret for some other group (Fen’Harel, the titans, the Ben-Hassrath, the Venatori, etc) could be an interesting take on the theme of powerlessness. Perhaps the PC lacked power in their current context and sought help — only to be enmeshed in another structure where they don’t have a lot of say. In both contexts, they would have to do things they don’t want to do, sacrifice things they don’t want to give up, but maybe they see positive change on the horizon, or they get enough benefits from their secret employer that the tradeoffs are worth it. For a while, at least. There’s a kind of power in choosing which cause to surrender power to.
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Post by The Elder King on Aug 28, 2020 13:55:55 GMT
I don’t mind being wrong, so if you want to tell me ‘I told you so’ if you’ll happen to be right, either by the game being released in 2024 or the game being released on 2022 on an Anthem-like state, feel free to do so. I won’t be doing that it I’ll happen to be right regardless. I would gladly be wrong. I'm not going to, but I'd gladly be wrong. At this point, it'd be refreshing. Again, I just have a different opinion on the timeline compared to yours, and more similar to the one proposed by linksocarina. We’ll see what will happen. It's not coming out in 2022 and if it is, it's not the game Bioware needs to make. Unless the game is much smaller in scope, but it doesn't look like it. Originally, the project was suppose to be smaller in scope then Inquisition but richer in choices and consequences. I doubt that the game won’t be open world, but I don’t think (and hope) that they’d go toe to toe with the biggest open word games, in term of map size (which Inquisition did, at the time), and that they kept the latter part of the original project. Again though, I’m not saying that it has to be released in 2022 as it was originally slated in the EA financial report. It can be released in 2023 as well. The announcement/reveal trailer will give an indication of the release date, in any case, so we’ll have to wait for that.
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∯ Oh Loredy...
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Post by gervaise21 on Aug 28, 2020 13:58:43 GMT
Re: Minrathous If you look at concept art for Val Royeaux, it most likely looks more impressive than what we actually got. Again, just because they have big plans, doesn’t mean it will be delivered. Do you have any examples of the concept art work for Val Royeaux because I've not been able to find any cityscapes along the lines of the current ones that we are assuming are Minrathous? If nothing else I think we are going to get a bit more than a small backwater café district.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Aug 28, 2020 13:58:45 GMT
There is literally footage of them doing mocap in the video, around the three minute mark I must have blinked. Or it was a short mocap session. It wasn’t very long, but yes, It was shown around 2:52-2:58.
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