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Post by arvaarad on Aug 28, 2020 14:01:09 GMT
Unless... Unless they're all origins? Maybe they are all potential player character origins? That would be cool, and amazeballs! Oh man, I already want this theory to be true so bad. If it turns out that “spirit possessing a Nevarran corpse” is on the table as an origin, I will lose my entire shit.
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Post by biggydx on Aug 28, 2020 14:01:25 GMT
I dont know why people are holding this game to a May 2022 release. At best, I see a fall 2022 launch, but I still think it would ship till Q1 2023.
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Post by Iakus on Aug 28, 2020 14:04:11 GMT
I dont know why people are holding this game to a May 2022 release. At best, I see a fall 2022 launch, but I still think it would ship till Q1 2023. I'm betting holiday 2022 with a distinct possibility for a delay.
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Post by SirSourpuss on Aug 28, 2020 14:11:44 GMT
Again though, I’m not saying that it has to be released in 2022 as it was originally slated in the EA financial report. The EA financial report said there was no financial guidance for DA4, before Q3/4 (I forget which) FY21. We're not getting the game in 12 months, not even 24 months. It's going to start looking ready in 36, unless it's about DA2 size. Which could be ready in 26-30 months. I don't think this is the kind of game they are making, though. Especially after an, already, 6 year wait.
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Post by The Elder King on Aug 28, 2020 14:19:28 GMT
Again though, I’m not saying that it has to be released in 2022 as it was originally slated in the EA financial report. The EA financial report said there was no financial guidance for DA4, before Q3/4 (I forget which) FY21. We're not getting the game in 12 months, not even 24 months. It's going to start looking ready in 36, unless it's about DA2 size. Which could be ready in 26-30 months. I don't think this is the kind of game they are making, though. Especially after an, already, 6 year wait. Again though, and I understand why you don’t care, but the kind of game they’re making isn’t the reason we are 6 years in waiting. You can call it development hell if you want, but the scrapping and reboot of the project wasn’t due the quality of the project or some problem with it, but to focus on Anthem. I do think the game is going to be some sort of open world. I do agree that the game won’t be ready in 12 or 24 months. I do think it’s going to be ready in 36 months, soI don’t agree with your timeline, but again, we’re going to wait and see. If you’re going to be right and the game will be released later of that 36 months period, or inside the latter but in a disastrous state, good for you. I’m going to stand by my opinion, though, until I see or heard or read other things that would lead me to change my opinion.
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Post by linksocarina on Aug 28, 2020 14:20:26 GMT
It's been in 18 to 20 months of pre production and about 12 to 15 of standard production, estimated, if we go by May to July of 2019 being the wrap up for Anthem and full transition to production. DA4 only went into full production as of May-June 2020. I have good reason to believe that, as I had good reason to be saying that the Inquisitor was not coming back, at leas as protagonist, as it now seems apparent. You don't have to believe me. By let's say May of 2022, it will be another 19 months of further production. It will be just 24 months of full development, of which ~12 of them will be remote and as Mark Darrah himself had commented, slower overall. Assuming nothing is scrapped and they are basically confident that what was shown is in game total, production will be around an estimated 31 to 33 months. Which could take us to March 2023. But they'd have to be working to the dawn of launch day for that. They won't launch in May, or summer, so we'd get it postponed to fall. So the release date Bioware would be aiming for is fall 2023. And they're not going to make it, because we already know things will go wrong. All development goes wrong, at some point, this game will be no exception. So we'll get a Q1 2024 release. The cause for concern is the lack of anything shown, but I would counter that by saying this doesnt seem like a scrambling job to salvage a game like Anthem or Andromeda. Not until we hit 2022, in 16 months and all Bioware will have to show is the pre-alpha gameplay prototype and 12 months for Q1 2023. Which will need to go through multiple revisions, before it is in a playable state, let alone release ready. Both of them had about 18 months of full production that moved the project forward to release. Dragon Age 2 was even crunchier, at 15 months None of these games were well received by the gaming public. So obviously, however "compressed" the development was, the end results did not vindicate the sacrifices made. This dragon age, based on estimates, is already in decent shape after a whole cancellation and rework ifnit has been 15 months. Without crunch and a long launch window, we already got some mocap, Mocap? I think this was just reused animations. Are you talking about that flex test of Solas' face? script and voice acting, WIP environments and WIP combat that is probably further along than what they showed I think this is actually the cutting edge of what they've done. Actually, I think this is all they have done. Ultimately, I think they wanted to show the concepts more because that is what is fully locked down and ready to show. There are better ways to do this. To the internet, this showed detachment. A lot of what I have seen has been over-excitement from the non BioWare fans out there, which already has me worried because there is not necessarily much to hype over yet. That is not detachment by any stretch. First, the mocap was shown in the video if you recall, I would presume that would be for cut-scenes they have not completed yet. Stating production began in May/June of 2020 doesn't fit a timeline of events previously stated, namely when Darrah and Gamble left Anthem producer roles to focus heavily on DA production. It was said then that they were in the early production stages of Dragon Age, and that was distinct from the pre-production revamp that was done earlier which we do have a timeline for. The Schreier article also gives us a more concrete timeline to consider as well, with the 2017 stoppage of Joplin, the small DA team to handle pre-production, to the reboot to Morrison which was first revealed to be in early pre-production in 2018. Hence the May/June of 2019 time-date I gave, since that would be the point where the bulk of Anthem development transitioned and the production staff for Dragon Age would be present. If pre-production really lasted from 2018-2020, I have a feeling we would see a lot less in terms of the actual images shown. Again, if BioWare chose to show this concept art here, I suspect it's due to them A) locking down elements they wanted to show that are likely to appear in some form when they are complete, and Got approval to reveal what they could show by EA. Or, it's a calculated risk to show some ideas, but not necessarily what the game will be. This quote by Schreier sticks out. If this is true, I think the risk of showing what they did in point A is an easy choice to make at this stage of development, so they dont get picked apart like with previous titles. Not that this is stopping anyone from doing so anyway...
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Post by linksocarina on Aug 28, 2020 14:22:18 GMT
I dont know why people are holding this game to a May 2022 release. At best, I see a fall 2022 launch, but I still think it would ship till Q1 2023. I did that as an example. In truth I don't know when the release is. If it is holiday 2020 add six months to my estimates.
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Post by Kappa Neko on Aug 28, 2020 14:28:37 GMT
The more I think about it, the more I suspect the game start post "Armageddon" which didn't turn int the total destruction Solas was expecting because the dude always screw things up. But it cause Red Lyrium to become even more of a problem but Solas doesn't care, hence the " What happens when the people in charge aren't willing to address the issues". Ah man, I really hope that's not the case. I want bringing down the veil or not to be endgame for this franchise... I'm holding on to my fantasy of a Solas vs Morrigan decision at the very end. Elven glory without the veil or a different pro everyone else kind of more equal future. Maybe getting rid of magic altogether. I can't think of any decision, any event, more life altering than bringing down the veil. So if DA4 starts with that already done and somehow things aren't a total nightmare apocalypse, I'll feel cheated!
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Post by The Elder King on Aug 28, 2020 14:30:32 GMT
@monere: that concept art you’re talking about also shown characters that couldn’t be seen in other concept arts of possible companions. We don’t know if that concept is showing the protagonist and companions, or something else. I also wouldn’t bet necessarily on the protagonist being an agent of the Inquisition, although working with them or being hired by them is certainly a possibility. I’d say that there are still chances that Inquisitor will appear in the game, but I would t bet on him/her being controlled by the player. We should remember that, as weird as it is, they planned Trespasser as a farewell to the Inquisitor, and Weekes liking a tweet about not expecting the Inquisitor to appear because of Solas’ presence could be interpreted as an indication of their stance remaining the same.
In the end, the problem is that between Solas becoming a central part of DA, his relationship with the Inquisitor (furthermore with a romance), and Trespasser, they ensured that whatever they’ll do in DA4 in regards of the playable character, someone would end up disappointed.
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Post by midnight tea on Aug 28, 2020 14:38:21 GMT
The one kneeling has a face, or at least you can see the bottom of it. Did the Executor in the book have a face? For some reason I didn't think they did. The Executor is described as covered in a dark robes (and if I remember correctly, it was a reddish shade) with a mesh covering the opening of the hood. So it is not known what exactly was under it. However, I still believe that despite the unusual and mysterious aura they represent, The Executors are humanoid. The map included in Tevinter Nights shows two faces that look a bit alien, with a distinctive triangle/pyramid shape marked on the forehead that I will refer to in a moment. Additionally, it is clearly stated that their voice is projected, being some kind of 'presence', which suggests some kind of unusual modern magic-assisted technology that may even be based on other principles. And in the picture there is also a visual representation of another example of 'technologically-looking' type of magic, represented by the particles that resemble 'triangles/pyramids' (and form an arcane bow), which can even be associated with the pyramid that can be found at Emprise du Lion - I've always believed that this particular pyramid comes from outside of known Thedas and represents some kind of magic-assisted technology. Someone in this thread also rightly suggested that these particles resemble mosaics. Another possibility is that it could be Parladians. I remember gervaise21 's post, which in my opinion explores an excellent concept (which I decided to include in my personal headcanon), that regards to the seeking of the possibility of negating (precisely) Solas' petrification spell: I actually think now that these could be Tevinter Siccari. And I maintain that there's a high possibility we may be playing as one. For little they were present in the book, they have been sorta-kinda established in Tevinter Nights as 'not cowards and traitors' but not necessarily willingly serving Tevinter. Relevant excerpt from "The Dread Wolf Take You": “I have heard many things of the Tevinter Siccari,” the Mortalitasi added, “but I have never heard them called cowards or traitors. Most of them come from slave families, and those families are kept safe as both promise and threat, ensuring the Siccari never flinch from their duties. You say that they broke and ran as soon as a single elf walked through the mirror. I know they would have attacked.”
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Post by grallon on Aug 28, 2020 14:40:07 GMT
Amusingly, whenI first watched the clip, I thought this was some padding taken from that Disney movie... Mermaid something? In any case, underwater combat is one element I care nothing about.
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Post by apollexander on Aug 28, 2020 14:41:18 GMT
It took me hours to read nearly all these posts and it's fun to do so. I wonder if there's anyone cares about the combat. The rolling and blocking shown in the video remind me of Dark Souls and God of War. That looks OK now but would be outdated after 2 years. And it seems that ranged combat (archer and mage) is still being shaped. The combat seems to lean more towards action than tactics. I'm not really a fan of repeating 'hack-and-roll', and I hope at least there is still some tactics regards to abilities and builds. We may not be able to pause or control the companions during battles.
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Post by grallon on Aug 28, 2020 14:41:49 GMT
Oh, I didn't see any hint of Fenris anywhere either. Of all the old companions, he was the one I was looking forward to see again. A great deal more than that irritating strumpet Isabella.
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Post by Sanunes on Aug 28, 2020 14:45:13 GMT
The EA financial report said there was no financial guidance for DA4, before Q3/4 (I forget which) FY21. We're not getting the game in 12 months, not even 24 months. It's going to start looking ready in 36, unless it's about DA2 size. Which could be ready in 26-30 months. I don't think this is the kind of game they are making, though. Especially after an, already, 6 year wait. Again though, and I understand why you don’t care, but the kind of game they’re making isn’t the reason we are 6 years in waiting. You can call it development hell if you want, but the scrapping and reboot of the project wasn’t due the quality of the project or some problem with it, but to focus on Anthem. I do think the game is going to be some sort of open world. I do agree that the game won’t be ready in 12 or 24 months. I do think it’s going to be ready in 36 months, soI don’t agree with your timeline, but again, we’re going to wait and see. If you’re going to be right and the game will be released later of that 36 months period, or inside the latter but in a disastrous state, good for you. I’m going to stand by my opinion, though, until I see or heard or read other things that would lead me to change my opinion. You don't know that it was scrapped because of Anthem, it could have simply been that they scrapped the game and sent people to work on Anthem because there was nothing else for them to work on. It doesn't make sense to scrap a game just because they are needed to work elsewhere they can pickup the project again if they thought it was going to work especially since it would have been only a couple of months of work elsewhere its not that they are shelving the game for three years to make a new Mass Effect game instead of Dragon Age. I really don't understand the whole "the only reason why they stopped working on DA4 and cancelled it was because of Anthem". Especially since we don't know where in development Dragon Age 4 was for all we know the story just wasn't working out and instead of trying to constantly patch it to make it work they decided to start fresh and come up with something new.
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Post by SirSourpuss on Aug 28, 2020 14:48:24 GMT
A lot of what I have seen has been over-excitement from the non BioWare fans out there I doubt that over-excitement is from non Bioware fans. Bots I would understand, but non Bioware fans? No. That is not detachment by any stretch Bioware's video, I'd say, was very detached. Hence the May/June of 2019 time-date I gave The November '19 Bioware blog stated that DA4 was still in pre-production. So it's quite unlikely that it would be in full production since May/June 2019. Unless Casey would be sandbagging. If pre-production really lasted from 2018-2020, I have a feeling we would see a lot less in terms of the actual images shown. Again, if BioWare chose to show this concept art here, I suspect it's due to them A) locking down elements they wanted to show that are likely to appear in some form when they are complete That was less than 0.01% of a game. There is no game. [tr][td class="content"][article] If this is true, I think the risk of showing what they did in point A is an easy choice to make at this stage of development, so they dont get picked apart like with previous titles.
Not that this is stopping anyone from doing so anyway... [/article] [/td] [/tr] [tr] [td class="foot"] [/td][/tr][/quote] Which is my point. You didn't need to show up and you had nothing to show. So don't do it. This was a bad call, a terrible way to show nothing.
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Post by Gwydden on Aug 28, 2020 14:48:32 GMT
Not particularly related to anything, but I'd like to point out that there hasn't been a AAA fantasy WRPG release since The Witcher 3 (2015), which makes this fantasy fan sad. The next few years look promising, with Baldur's Gate 3, Avowed, and now DA4. Fingers crossed that they're all good.
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Post by Deleted on Aug 28, 2020 14:49:24 GMT
Unless they're all origins? Maybe they are all potential player character origins? That would be cool, and amazeballs! Oh man, I already want this theory to be true so bad. If it turns out that “spirit possessing a Nevarran corpse” is on the table as an origin, I will lose my entire shit. It would be a very ambitious undertaking, but so awesome if it turns out to be true!
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Post by azarhal on Aug 28, 2020 14:50:09 GMT
It took me hours to read nearly all these posts and it's fun to do so. I wonder if there's anyone cares about the combat. The rolling and blocking shown in the video remind me of Dark Souls and God of War. That looks OK now but would be outdated after 2 years. And it seems that ranged combat (archer and mage) is still being shaped. The combat seems to lean more towards action than tactics. I'm not really a fan of repeating 'hack-and-roll', and I hope at least there is still some tactics regards to abilities and builds. We may not be able to pause or control the companions during battles. It just looked like Shield Wall (Weapon & Shield tree) and Combat Roll (Vanguard tree) from DAI to me. Might be because I actively played a shield warrior in DAI. Those behind the scene clips are from devs testing abilities/animations for both the PC and enemies, I wouldn't look too much into it too.
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Post by dadithinkimgay on Aug 28, 2020 14:50:16 GMT
The Inquisitior is going to be involved in some way - that’s just a given. The end of Trespasser pretty much declared that. It’s the reason why we are given the choice to either redeem or stop Solas, thus, continuing their relationship, and also the reason why they were involved in the very next story (TDWTY) regarding Solas. Solas’ relationship with the Inquisition is now integral to his character, and admittedly, one of the sources of his weaknesses.
My point is that the Inquisitior can still be heavily involved without actually being the protagonist. It’s possible that we may decide just how much the Inquisitior will be involved, and based on the Inquisitior’s relationship with Solas, what exactly that involvement might mean.
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Post by davkar on Aug 28, 2020 14:51:09 GMT
Bellydancer elf? and canary big girl as possible companions? Nice! Dorian+Harding+Isabela underwater adventure? Double nice!
But!
Cool concept arts are just cool concept arts, otherwise this video was literally nothing. Even after the mandated anthem-y live service bs reset (2-3 years?) they should have something more substantial than a 4 min "we are woking on the game" video. Also some of the concept art looked like it was made for Joplin (the heist for example).
Buuut!
Maybe athem's (deserved) failure, the success of JFO and other single player games and the various lootbox/mtx debacles led to EA hitting the reset button once again on the project. So the final/current DA4 is a Joplin 1.5-2.0 and they don't have anything to show because this version has been in development for only 1-1.5 years (or less).
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Post by Muninn on Aug 28, 2020 14:54:52 GMT
The Executor is described as covered in a dark robes (and if I remember correctly, it was a reddish shade) with a mesh covering the opening of the hood. So it is not known what exactly was under it. However, I still believe that despite the unusual and mysterious aura they represent, The Executors are humanoid. The map included in Tevinter Nights shows two faces that look a bit alien, with a distinctive triangle/pyramid shape marked on the forehead that I will refer to in a moment. Additionally, it is clearly stated that their voice is projected, being some kind of 'presence', which suggests some kind of unusual modern magic-assisted technology that may even be based on other principles. And in the picture there is also a visual representation of another example of 'technologically-looking' type of magic, represented by the particles that resemble 'triangles/pyramids' (and form an arcane bow), which can even be associated with the pyramid that can be found at Emprise du Lion - I've always believed that this particular pyramid comes from outside of known Thedas and represents some kind of magic-assisted technology. Someone in this thread also rightly suggested that these particles resemble mosaics. Another possibility is that it could be Parladians. I remember gervaise21 's post, which in my opinion explores an excellent concept (which I decided to include in my personal headcanon), that regards to the seeking of the possibility of negating (precisely) Solas' petrification spell: I actually think now that these could be Tevinter Siccari. And I maintain that there's a high possibility we may be playing as one. For little they were present in the book, they have been sorta-kinda established in Tevinter Nights as 'not cowards and traitors' but not necessarily willingly serving Tevinter. Relevant excerpt from "The Dread Wolf Take You": “I have heard many things of the Tevinter Siccari,” the Mortalitasi added, “but I have never heard them called cowards or traitors. Most of them come from slave families, and those families are kept safe as both promise and threat, ensuring the Siccari never flinch from their duties. You say that they broke and ran as soon as a single elf walked through the mirror. I know they would have attacked.” Yes, I think that's possible too. Especially since the robes appear to have a Tevinter design, even in color similar to Alexius'.
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Post by Gwydden on Aug 28, 2020 14:55:19 GMT
Cool concept arts are just cool concept arts, otherwise this video was literally nothing. Even after the mandated anthem-y live service bs reset (2-3 years?) they should have something more substantial than a 4 min "we are woking on the game" video. Also some of the concept art looked like it was made for Joplin (the heist for example). Buuut! Maybe athem's (deserved) failure, the success of JFO and other single player games and the various lootbox/mtx debacles led to EA hitting the reset button once again on the project. So the final/current DA4 is a Joplin 1.5-2.0 and they don't have anything to show because this version has been in development for only 1-1.5 years (or less). Most of the DA team was moved to ME:A and later Anthem when those games started to flounder, so I doubt there was any significant progress on the game until after Anthem's release, which is to say, last year. So yes, 1.5 years of development sounds about right. My guess is the game won't come out until the 2022 holidays or sometime in 2023.
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Post by The Elder King on Aug 28, 2020 14:56:57 GMT
Again though, and I understand why you don’t care, but the kind of game they’re making isn’t the reason we are 6 years in waiting. You can call it development hell if you want, but the scrapping and reboot of the project wasn’t due the quality of the project or some problem with it, but to focus on Anthem. I do think the game is going to be some sort of open world. I do agree that the game won’t be ready in 12 or 24 months. I do think it’s going to be ready in 36 months, soI don’t agree with your timeline, but again, we’re going to wait and see. If you’re going to be right and the game will be released later of that 36 months period, or inside the latter but in a disastrous state, good for you. I’m going to stand by my opinion, though, until I see or heard or read other things that would lead me to change my opinion. You don't know that it was scrapped because of Anthem, it could have simply been that they scrapped the game and sent people to work on Anthem because there was nothing else for them to work on. It doesn't make sense to scrap a game just because they are needed to work elsewhere they can pickup the project again if they thought it was going to work especially since it would have been only a couple of months of work elsewhere its not that they are shelving the game for three years to make a new Mass Effect game instead of Dragon Age. I really don't understand the whole "the only reason why they stopped working on DA4 and cancelled it was because of Anthem". Especially since we don't know where in development Dragon Age 4 was for all we know the story just wasn't working out and instead of trying to constantly patch it to make it work they decided to start fresh and come up with something new. It was stated, or at least heavily implied, in the Scheier’s article on DA. Which, as far as I recall, is the only source of the project being reeboted. kotaku.com/the-past-and-present-of-dragon-age-4-1833913351The fact that Darrah was sent to work on Anthem and help salvaging it is, to me, an indication that project was rebooted mainly to justify sending most of the DA team on Anthem, as he’s one of the leads of the DA team.
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Post by dadithinkimgay on Aug 28, 2020 14:58:55 GMT
Does no one else think the tall, left-centered companion is Mae? The lightened up image even further leads me to believe so.
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Post by The Elder King on Aug 28, 2020 15:00:52 GMT
Oh, I didn't see any hint of Fenris anywhere either. Of all the old companions, he was the one I was looking forward to see again. A great deal more than that irritating strumpet Isabella. Where did you see Fenris? In regards of underwater exploration and combat, it’s something that BioWare wanted to add in Inquisition, as they mentioned something on that line during the first PAX demo presentation of DAI. It’s likely that after having to scrap that idea for the game (alongside the much deeper Keep system, most likely due to development problems and old Gen’s limited capabilities), they decide to work on it for DA4. I wouldn’t bet on it being present in the final game, although given past experiences, if they shown concept art of that now, they might be sure enough that the feature will be present in the end.
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