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Post by fylimar on Nov 2, 2024 7:04:37 GMT
Neve's voice acting is stiff, one note and it reminds me of the worst examples you can find in Skyrim. I don't know if it's the directing or if it's just the VA, but it's bad. Really distracting that she's always the same. Cyberpunk's voice acting ruined a lot of games for me. It was so good it just made a bunch of other games sound really stale so I find it hard to tell how bad some voice acting is now. Neve's voice actor sounds pretty good, it might be the direction. Direction can absolutely just ruin performances Baldurs Gate 3 is another example of stellar voice acting. Those actors are pretty celebrated and rightfully so. So I don't get, why the DAV voice acting sounds so uninspired and downright annoying in the parts I watched on YouTube. The dialogues are pretty strange too. It seems,as if the writers didn't want any meaningful conflict. I mean in the old Baldurs Gate Games, companions could come to blows over fundamental different views, in the other DA titles, they can leave, if they are unhappy with the pc, but here they scabble over bringing books to a camping trip basically. What kind of juvenile stuff is that? I'll be honest: I don't think, I will ever touch this game myself and it makes me sad. But I haven't found a lot, I like in it. Even the characters look all to smooth and plastic like.
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fistoffiori
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
XBL Gamertag: F10R1
PSN: FistOfFiori
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Post by fistoffiori on Nov 2, 2024 7:35:47 GMT
yeah definitely no review bombing going on there Yeah the user scores on this site are meaningless without proving they bought it or had any play time. And will always get brigaded. Mainly on the 0 side because review bombing but you'll get some disingenuous 10s too. Same with IMDB. Makes the whole thing meaningless if people haven't played. Obviously critic scores are in no way infallible but at least we know they've played it.
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andorvex
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 2, 2024 7:40:45 GMT
User scores for this type of game that was hated on before it was even released are useless for sure
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Post by spacev3gan on Nov 2, 2024 7:41:49 GMT
Baldurs Gate 3 is another example of stellar voice acting. Those actors are pretty celebrated and rightfully so. So I don't get, why the DAV voice acting sounds so uninspired and downright annoying in the parts I watched on YouTube. BG3 is perhaps too stellar of a comparison, so I am avoiding comparing DAV to that. But yesterday I was thinking of Mass Effect 1, which came out 17 years ago. Characters like Tali, Garrus, Sovereign, Saren, Anderson, not to mention Shepard as well, they have so much life to them thanks to their voice acting. How come Bioware have gone from that to Veilguard in terms of voice acting quality?
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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Post by andorvex on Nov 2, 2024 7:45:44 GMT
Forget about BG3, most of the Bioware catalogue has much better voice acting.
And it's not bad across the board, it's just very uneven.
But I'm pretty sure it's a bad direction because there is even one returning character that in previous game was a charisma bomb that now I feel is terribly voiced.
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Post by akrabra on Nov 2, 2024 7:47:01 GMT
Baldurs Gate 3 is another example of stellar voice acting. Those actors are pretty celebrated and rightfully so. So I don't get, why the DAV voice acting sounds so uninspired and downright annoying in the parts I watched on YouTube. BG3 is perhaps too stellar of a comparison, so I am avoiding comparing DAV to that. But yesterday I was thinking of Mass Effect 1, which came out 17 years ago. Characters like Tali, Garrus, Sovereign, Saren, Anderson, not to mention Shepard as well, they have so much life to them thanks to their voice acting. How come Bioware have gone from that to Veilguard in terms of voice acting quality? Didn't they lose Caroline livingstone? She was the voice director at Bioware from 2007 till 2021 or something. Big shoes to fill for someone new.
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Post by gervaise21 on Nov 2, 2024 8:27:17 GMT
I have pretty much checked out on Veilguard. It gives me those weird "eh, that's just fanfic" vibes that I get whenever someone gets hold of an IP that they don't really care about and then twists and mangles it into something else. I'm sure all of us can come up with examples. Reading this thread is probably more entertaining anyway. Those who play it though, I hope you enjoy! I've gone through the entire range of emotions in the lead up to Veilguard. I wasn't as put off as perhaps I should have been by that first trailer, which had me mildly excited. I think it was just a case that after 10 years I was grateful we were at last going to get something. Then the first real trailer when we saw Morrigan really got me choked up because I actually thought that meant something good was going to happen. Unfortunately, after that it was all downhill because the more they showed, the more my misgivings started to grow. Then came the revelation about the number of choices we could carry over from previous games and the alarm bells immediately went off, whilst simultaneously my enthusiasm went down. I had rather suspected they might try to distance themselves from previous lore and had been convincing myself that I wouldn't worry unduly if they mangled it even more than they had done in DAI and associated literature both in the lead up to that and subsequently but I had hoped for at least some continuity with my previous world states. No, it was clear that it was going to be something of a complete reboot of the setting with some of the old story concepts still included. That was when I first started to hang out on this thread. I said I would judge it as I would any new game rather than being loyal simply because it carried the name Dragon Age because this was no longer the Thedas I had immersed myself in for three previous games. Having held my wake for the setting I knew and loved, I then found I could start laughing at some of the ridiculous scenes that were shown off. If I wanted to brighten my day, I just watched another video from Veilguard or came here and read someone else's thread where they were highlighting the latest cringe worthy dialogue. Since the actual release of the game, I am back to feeling sad at all the missed opportunities for making something true to the original. I think of all the ideas we knocked around on the boards as to what our background(s) might be and how Rook (still think that is a stupid name) was introduced to story. I still think it would have made for a better narrative if they had had origin stories to introduce us both to the factions we were meant to be part of and how we came to be mixed up with Varric in the first place. Instead our previous history was reduced down to a brief account in the character creator and few lines of dialogue. I'll put the next bit under a spoiler just in case The funny part is when Solas says he had been watching them so knew their history, it was as though he knew more about them than the player did. What would have been really interesting would be to have the first part of the game with Solas actually watching them through whatever means he chose (Fade or eluvian viewfinder) whilst our story played out in real time. Of course, that would mean revealing that Solas had been studying them at the beginning, rather than later through Rook's conversations with him. So, just have straight forward origin stories and job done.
The other major problem I have with the game is how they dealt with the plot and how it connected with previous games and lore. Now I know the ending it has raised all sorts of queries that I've raised initially on another thread. It is hardly surprising they wanted to ditch the Keep. There were too many features there that would make for even more plot holes and inconsistencies in how they resolved it.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 2, 2024 8:34:45 GMT
Not bringing Origins back was a huge mistake
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helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
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Post by helios969 on Nov 2, 2024 8:54:36 GMT
Where the hell is the banter? All I'm seeing is one companion or another annoyingly telling you to do this, solve the "puzzle" this way, boring exposition dump. What. The. Fuck.
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Post by gervaise21 on Nov 2, 2024 9:07:34 GMT
Where the hell is the banter? I suppose it depends on what you mean by banter. There is nothing I have seen yet on a level with previous games but they do occasionally have conversations as you travel around areas and (a new good feature) if you accidentally shut them off, it will resume later so you don't miss it. That was something that really annoyed me about DAI and the fact that banter only triggered out in the wilds, took ages to do so and then if it got cut off prematurely by being attacked by a bear I either had to ignore the bear to get the end of the conversation or lose it. You may also find that, like DAI, they may not always have anything to say to one another depending on who is with you and what they have said previously. In other words, if you take the same two characters constantly, they probably run out of things to say. However, really interesting dialogue that reveals their character or antagonism along the level we had in DA2, or even the lesser amount of DAO/DAI is not something that can be found so far as I am aware. Then again, the companions are not of that level of complexity either.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 2, 2024 9:22:10 GMT
There is some banter and it's not super high quality, but it's not bad. Once you start doing side quests you'll see it. But when talking to NPCs if you don't have an obligatory NPC with you, they are as quiet as a mouse As for confrontational stuff I did see some. Act 1 minor spoilers Neve is the one who recommended hiring Lucanis but if you have them together she tells him that she doesn't really trust him but it gets resolved pretty quickly I think
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Post by fylimar on Nov 2, 2024 9:28:23 GMT
I have pretty much checked out on Veilguard. It gives me those weird "eh, that's just fanfic" vibes that I get whenever someone gets hold of an IP that they don't really care about and then twists and mangles it into something else. I'm sure all of us can come up with examples. Reading this thread is probably more entertaining anyway. Those who play it though, I hope you enjoy! I've gone through the entire range of emotions in the lead up to Veilguard. I wasn't as put off as perhaps I should have been by that first trailer, which had me mildly excited. I think it was just a case that after 10 years I was grateful we were at last going to get something. Then the first real trailer when we saw Morrigan really got me choked up because I actually thought that meant something good was going to happen. Unfortunately, after that it was all downhill because the more they showed, the more my misgivings started to grow. Then came the revelation about the number of choices we could carry over from previous games and the alarm bells immediately went off, whilst simultaneously my enthusiasm went down. I had rather suspected they might try to distance themselves from previous lore and had been convincing myself that I wouldn't worry unduly if they mangled it even more than they had done in DAI and associated literature both in the lead up to that and subsequently but I had hoped for at least some continuity with my previous world states. No, it was clear that it was going to be something of a complete reboot of the setting with some of the old story concepts still included. That was when I first started to hang out on this thread. I said I would judge it as I would any new game rather than being loyal simply because it carried the name Dragon Age because this was no longer the Thedas I had immersed myself in for three previous games. Having held my wake for the setting I knew and loved, I then found I could start laughing at some of the ridiculous scenes that were shown off. If I wanted to brighten my day, I just watched another video from Veilguard or came here and read someone else's thread where they were highlighting the latest cringe worthy dialogue. Since the actual release of the game, I am back to feeling sad at all the missed opportunities for making something true to the original. I think of all the ideas we knocked around on the boards as to what our background(s) might be and how Rook (still think that is a stupid name) was introduced to story. I still think it would have made for a better narrative if they had had origin stories to introduce us both to the factions we were meant to be part of and how we came to be mixed up with Varric in the first place. Instead our previous history was reduced down to a brief account in the character creator and few lines of dialogue. I'll put the next bit under a spoiler just in case The funny part is when Solas says he had been watching them so knew their history, it was as though he knew more about them than the player did. What would have been really interesting would be to have the first part of the game with Solas actually watching them through whatever means he chose (Fade or eluvian viewfinder) whilst our story played out in real time. Of course, that would mean revealing that Solas had been studying them at the beginning, rather than later through Rook's conversations with him. So, just have straight forward origin stories and job done.
The other major problem I have with the game is how they dealt with the plot and how it connected with previous games and lore. Now I know the ending it has raised all sorts of queries that I've raised initially on another thread. It is hardly surprising they wanted to ditch the Keep. There were too many features there that would make for even more plot holes and inconsistencies in how they resolved it. I feel you,my thoughts are similar. Though I must say, I checked out after the first trailer. And now, that I saw earnest and honest critics ( not the usual ' game bad, because woke' bs you see every time an crpg lets you choose pronouns or skin colour), I must say, I don't think, I want to really play it myself any time soon. The inconsistencies, the cringe dialogues, the shallow character interactions, it just is not, what I want from an RPG, especially coming from BG3 ( or any of those three) and older DA games.
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Post by akrabra on Nov 2, 2024 10:36:57 GMT
Where the hell is the banter? All I'm seeing is one companion or another annoyingly telling you to do this, solve the "puzzle" this way, boring exposition dump. What. The. Fuck. Need to get past the first few missions. Now that I am exploring the crossroads Harding and Neve yap a lot.
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Post by fylimar on Nov 2, 2024 10:40:57 GMT
Baldurs Gate 3 is another example of stellar voice acting. Those actors are pretty celebrated and rightfully so. So I don't get, why the DAV voice acting sounds so uninspired and downright annoying in the parts I watched on YouTube. BG3 is perhaps too stellar of a comparison, so I am avoiding comparing DAV to that. But yesterday I was thinking of Mass Effect 1, which came out 17 years ago. Characters like Tali, Garrus, Sovereign, Saren, Anderson, not to mention Shepard as well, they have so much life to them thanks to their voice acting. How come Bioware have gone from that to Veilguard in terms of voice acting quality? I don't know, BG3 is made by a smaller studio ( compared to EA), with less resources and still managed to have the best voice acting, I ever encountered ( maybe with the exception of Vampire Bloodlines). I think, it can and should be compared. But seeing, what Larian did and then what other big gaming studios did , especially EA/BioWare in this case, I no longer wonder, why the big studios complained about Larian setting the standards too high. That was BioWare before EA, but I sadly don't think, those times come back. If Larian and other independent gaming studios are smart, they hire the talents, EA did let go.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 332 Likes: 634
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 2, 2024 11:33:16 GMT
BG3 can and should be compared to DAV in all aspects except maybe combat.
I don't think the writing in BG3 is that great btw even inquisition which imo is the weakest DA before Veilguard is better written, but bg3's writings is for sure better than DAV
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emissaryoflies
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by emissaryoflies on Nov 2, 2024 11:34:24 GMT
It’s funny. I find a small part of myself trying to justify giving this imposter of a game a try. It’s like wanting to believe that’s it’s all one big misunderstanding and if i just try it myself I’ll discover its greatness. I get it now, wright1978. Why couldn’t they have just made a Dragon Age game? Ah well.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 2, 2024 11:41:03 GMT
Either make a dragon age game or make a new game, this mutation sucks
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Post by fylimar on Nov 2, 2024 11:51:46 GMT
BG3 can and should be compared to DAV in all aspects except maybe combat. I don't think the writing in BG3 is that great btw even inquisition which imo is the weakest DA before Veilguard is better written, but bg3's writings is for sure better than DAV I guess, that is highly subjective, I prefer the writing in BG3, apart from the end.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 332 Likes: 634
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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Post by andorvex on Nov 2, 2024 12:03:46 GMT
BG3 can and should be compared to DAV in all aspects except maybe combat. I don't think the writing in BG3 is that great btw even inquisition which imo is the weakest DA before Veilguard is better written, but bg3's writings is for sure better than DAV I guess, that is highly subjective, I prefer the writing in BG3, apart from the end. There are subjective parts to it, and some parts of what you prioritise in a video game. I don't think the problem with BG3 is lack of talent or incompetence, the writers are very good, but there are many things in the design preventing it from being as good as a solid Bioware game.
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fenalaslavellan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by fenalaslavellan on Nov 2, 2024 12:59:06 GMT
The Emmrich romance is wholesome at least, seeing he's the only companion I can stand other than Davrin, and Assan's interactions carry the latter.
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Cerberus is Humanity! Join us today and receive a limited edition commemorative pin!
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Post by 10k on Nov 2, 2024 13:14:27 GMT
Forget about BG3, most of the Bioware catalogue has much better voice acting. And it's not bad across the board, it's just very uneven. But I'm pretty sure it's a bad direction because there is even one returning character that in previous game was a charisma bomb that now I feel is terribly voiced. Yeah it has to be bad directing. The person who play Lace Harding and Liara is the same I think. And her performance here was so dry compared to ME.
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Post by gervaise21 on Nov 2, 2024 13:18:25 GMT
The Emmrich romance is wholesome at least, Perhaps it is just me but there are two aspects that I found a bit...odd? Constantly calling Rook either my darling or my dear. Part of my objection comes from the fact when I was around Rook's age but because I looked younger people of Emmrich's age kept calling me "dear" and it really felt patronising. (I realise this might be my own personal problem). However, there is something about him calling a young Rook, particularly a male Rook, by that term that emphasises the age difference and really I don't find "darling" a great improvement on it. I loved it when Dorian called my Inquisitor "Amatus", so perhaps it would have just worked better if they used a non-English term. As I say, it is probably just a personal taste thing. The second one I did find weird and I can't get past that as I don't find it at all romantic to make love in a coffin! Yep, that's right, fade to black as they descend into one. No mistake about it as Rook wakes up the following morning to find Emmrich is already up and about offering them breakfast and Rook comments they were there all night. Nope, sorry, I think the rest of the Emmrich romance is really sweet but a coffin love nest, no way.
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helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 2,178 Likes: 3,178
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Post by helios969 on Nov 2, 2024 13:19:59 GMT
By continuing with Varric as the narrator they've given them the perfect out if it's a total disaster. Well, shit. Not one of my best stories. The real game is coming in 2028.
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August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Nov 2, 2024 13:21:57 GMT
The real game is coming in 2028. If only that were the case!
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♨ Retired
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25,905
themikefest
15,521
August 2016
themikefest
21,655
15,426
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Post by themikefest on Nov 2, 2024 13:26:16 GMT
Besides the horrible writing, another thing that's giving me pause is Rook catching all the aggro. That sounds extremely annoying, and not like something you can change in the options menu. I agree. I've had some fights where all I did was dodge and run without getting a chance to use any ability. And when I do, it's only for a second or two. A fight that should take this amount of time end's up taking much longer. To get the most out of the companions, use the ability wheel to get combo's. The companions do more damage when they order a combo. In other word's they need rook to hold their hand to do any real damage.
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