mrobnoxiousuk
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by mrobnoxiousuk on Nov 2, 2024 13:28:13 GMT
My critiques about Veilguard in about 20 hours in. (1) The lack of interaction with npc's and the citys we can explore (2)The fact the writing is more interested in hand holding and talking down to the player about near enough everything. (3)No way to be rude or unpleasant to npcs or team-mates (4)The soundtrack is terrible when compared to previous Dragonage soundtracks (5)While the voice acting is good the dialogue is terrible (6)This game feels like it was rushed out even faster than Dragonage 2 was. (7)All the lore and story from the previous games has been finely blended into a smoothie which was then drunk and shit out into the sewers in Minrathous in which a wandering Darkspawn rolled in a few times. I am so disappointed in this game even more so than i was with Andromeda(which wasn't a terrible game)
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helios969
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
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Post by helios969 on Nov 2, 2024 13:28:46 GMT
The real game is coming in 2028. If only that were the case! Why I continue to hope with this company I really don't know. I guess too many fond memories from KOTOR to DAI...everything in between. It's just sad they've abandoned the lore, past choices, and depth of characters for this.
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Post by gervaise21 on Nov 2, 2024 13:29:34 GMT
BG3 is perhaps too stellar of a comparison, so I am avoiding comparing DAV to that. But yesterday I was thinking of Mass Effect 1, which came out 17 years ago. Characters like Tali, Garrus, Sovereign, Saren, Anderson, not to mention Shepard as well, they have so much life to them thanks to their voice acting. How come Bioware have gone from that to Veilguard in terms of voice acting quality? I don't know, BG3 is made by a smaller studio ( compared to EA), with less resources and still managed to have the best voice acting, I ever encountered ( maybe with the exception of Vampire Bloodlines). I think, it can and should be compared. But seeing, what Larian did and then what other big gaming studios did , especially EA/BioWare in this case, I no longer wonder, why the big studios complained about Larian setting the standards too high. That was BioWare before EA, but I sadly don't think, those times come back. If Larian and other independent gaming studios are smart, they hire the talents, EA did let go. As several reviewers have said, a VA is only as good as the script they are given. Some feel that the actors were doing the best they could with the material they had to work with. If some of the performances seem a little lack luster, perhaps that is because the VA realised how cringe it was or the director was telling them how it should be delivered. At the end of the day it should be the latter who can pick up on whether the performance is as they wanted it, so presumably whatever was delivered was in keeping with the creative team's "vision" When discussing it at the Q&A it was mentioned how Zach Mendez kept making Lucanis seem too humorous and light hearted so he was told to tone it down. However, the basic problem is not the delivery by the actors but the script itself. There just isn't the depth there that there was in previous games.
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fenalaslavellan
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by fenalaslavellan on Nov 2, 2024 13:32:06 GMT
Perhaps it is just me but there are two aspects that I found a bit...odd? Constantly calling Rook either my darling or my dear. Part of my objection comes from the fact when I was around Rook's age but because I looked younger people of Emmrich's age kept calling me "dear" and it really felt patronising. (I realise this might be my own personal problem). However, there is something about him calling a young Rook, particularly a male Rook, by that term that emphasises the age difference and really I don't find "darling" a great improvement on it. I loved it when Dorian called my Inquisitor "Amatus", so perhaps it would have just worked better if they used a non-English term. As I say, it is probably just a personal taste thing. The second one I did find weird and I can't get past that as I don't find it at all romantic to make love in a coffin! Yep, that's right, fade to black as they descend into one. No mistake about it as Rook wakes up the following morning to find Emmrich is already up and about offering them breakfast and Rook comments they were there all night. Nope, sorry, I think the rest of the Emmrich romance is really sweet but a coffin love nest, no way. LOL, I see what you mean. Personally I did find it really cute and endearing the way he talks but I get it.
As I was TRYING to roleplay as a member of the Mourn Watch as well, I thought making love inside a coffin was fitting. lol
My Rook apparently has the ashes of a noble he killed in a skull on his room, so I guess I thought he would like doing it there. There's like, so little roleplay options in this game, at least something came out of it.
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Post by gervaise21 on Nov 2, 2024 13:33:43 GMT
Why I continue to hope with this company I really don't know. I guess too many fond memories from KOTOR to DAI...everything in between. It's just sad they've abandoned the lore, past choices, and depth of characters for this. I am probably going to let the dust settle and then do what other reviewer fans out there have done and jump back into playing the other games again, particularly Origins. After all, there were certain outcomes in the epilogue to that game that were changed in the sequels, so now I don't have to worry about that. I shall just treat it as a stand alone game, with the addition of DAA on the end and leave it at that.
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Post by phoray on Nov 2, 2024 13:36:52 GMT
It is not Anthem with Dragons. It's not even Andromeda with Dragons. It's Mass Effect 2 with Dragons.That said, I have not recruited Lucanis yet<<- So I'm only talking about up until Lucanis' ASSIGNED recruitment. so please do not quote or reply to me with spoilers. I just want to explore this thought with all the other grouchy folks who wanted more. Unlike Mass Effect 2, however, we don't have an entire previous game to give us roots about who our Protagnist who and who they care about. We have a nameless nobody where Varric has to tell who we are and what we did before we met in the vaguest of terms. And we're hard written as doubtful of our leadership abilities (but why?) and need pep talks from Varric about them. We then are dictated to by Tim/Solas as to our next moves even though we fucking hate him. Unlike Mass Effect 2, we are recruiting no one we know as Rook.
So much requires the knowledge of an existing player. The connection to Varric, to Harding-- If I were a new player I'd be so confused by everything. So how did they make this game for a new player to the series that they needed so desperately"? The work wasn't done for a new player. So they pissed off old players by bringing nothing about the world state forward. Threw Varric and Harding at us with no relationship establishing conversations. I have no idea why Harding is freaking out before her Gift starts, crying in the Lighthouse. And then she becomes obsessed about what the Gift means- so much for her anxious overwhelm that lasted 5 minutes and we never get to understand why it was even happening? Who the hell is Harding to Rook but a chick Varric dragged along? Same for Neve and they at least have conversations where they recognize they are total strangers who are just coworkers now. Threw Morrigan at us like a bone (still a complete stranger to Rook) but all she did was show up, she's not even part of the War Table cinematic of Inquisition to imply she's helping even though she said she was available? In the most awkward pose ever. The trailer that led us to believe morrigan was in the game pre release was clearly so carefully crafted to hype us, this is such a letdown (so far, maybe she does stuff later). But also how is Morrigan, potential vessel of Mythal, NOT moved to the Lighthouse with us?
And then I start the recreuitment of Lucanis. I'm dragged through an Antivan market while the Qunari do things I do not understand at all (big brother motif). Brought to a caricature of some kind of mob boss family with no context but I know heavily draws on and relies on a book I read years ago for me to even understand. But NOTHING is there for a new player. WHAT. THE. HELL. This is so random for a new player and disjointed as fuck for an old player. Grouch done for now.
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
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Post by wright1978 on Nov 2, 2024 13:37:56 GMT
The Emmrich romance is wholesome at least, Perhaps it is just me but there are two aspects that I found a bit...odd? Constantly calling Rook either my darling or my dear. Part of my objection comes from the fact when I was around Rook's age but because I looked younger people of Emmrich's age kept calling me "dear" and it really felt patronising. (I realise this might be my own personal problem). However, there is something about him calling a young Rook, particularly a male Rook, by that term that emphasises the age difference and really I don't find "darling" a great improvement on it. I loved it when Dorian called my Inquisitor "Amatus", so perhaps it would have just worked better if they used a non-English term. As I say, it is probably just a personal taste thing. The second one I did find weird and I can't get past that as I don't find it at all romantic to make love in a coffin! Yep, that's right, fade to black as they descend into one. No mistake about it as Rook wakes up the following morning to find Emmrich is already up and about offering them breakfast and Rook comments they were there all night. Nope, sorry, I think the rest of the Emmrich romance is really sweet but a coffin love nest, no way. Am i the only one now thinking fenalaslavellan sleeps in a coffin
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fenalaslavellan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by fenalaslavellan on Nov 2, 2024 13:42:23 GMT
Am i the only one now thinking fenalaslavellan sleeps in a coffin LOL, seeing as Veilguard gave me zero roleplay options I had to dress and act for the part right?
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Post by gervaise21 on Nov 2, 2024 13:43:34 GMT
Perhaps it is just me but there are two aspects that I found a bit...odd? Constantly calling Rook either my darling or my dear. Part of my objection comes from the fact when I was around Rook's age but because I looked younger people of Emmrich's age kept calling me "dear" and it really felt patronising. (I realise this might be my own personal problem). However, there is something about him calling a young Rook, particularly a male Rook, by that term that emphasises the age difference and really I don't find "darling" a great improvement on it. I loved it when Dorian called my Inquisitor "Amatus", so perhaps it would have just worked better if they used a non-English term. As I say, it is probably just a personal taste thing. The second one I did find weird and I can't get past that as I don't find it at all romantic to make love in a coffin! Yep, that's right, fade to black as they descend into one. No mistake about it as Rook wakes up the following morning to find Emmrich is already up and about offering them breakfast and Rook comments they were there all night. Nope, sorry, I think the rest of the Emmrich romance is really sweet but a coffin love nest, no way. LOL, I see what you mean. Personally I did find it really cute and endearing the way he talks but I get it.
As I was TRYING to roleplay as a member of the Mourn Watch as well, I thought making love inside a coffin was fitting. lol
My Rook apparently has the ashes of a noble he killed in a skull on his room, so I guess I thought he would like doing it there. There's like, so little roleplay options in this game, at least something came out of it. Okay, right, I get it, that might seem appropriate for a member of the Mourn Watch. I knew there would be a good reason why that background didn't appeal to me. Incidentally, I'm curious. Emmrich mentioned something about becoming a lich in the future? I was only watching it on You Tube but I thought he said that. That seemed out of place because liches have never been a thing in Thedas before. However, a lot about the Mourn Watch seems strange to me. Having all those animated skeletons running around when I thought they mummified all the dead bodies. Perhaps that is only the nobility. Also speaking with the spirits of the dead. I thought the whole point was that the spirits occupying he bodies took the place of soul that had departed to the Fade and Chantry belief is that they travel on to the Maker. However, I noted in one clip that there is a whole discussion in the Lighthouse with companions about the fact that Andraste's visions were wrong and effectively they seemed to admit they've disproved the Maker exists, even though DG used to say they would never do that, so I don't know what to make of that revelation or anything said by Emmrich.
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Post by gervaise21 on Nov 2, 2024 13:48:29 GMT
I feel for you. If you want a shoulder to cry on, you know where to find me. I will be interested to hear how the rest of the game goes for you but your criticisms so far are why I'm glad I'm not putting myself through it.
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...lives for biotic explosions. And cheesecake!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Nov 2, 2024 13:51:45 GMT
Besides the horrible writing, another thing that's giving me pause is Rook catching all the aggro. That sounds extremely annoying, and not like something you can change in the options menu. Oddly enough, it doesn't seem too bad for the first couple of hours I have played so far. Companions DO draw a bit of aggro and they also manage to kill some enemies off if they have little health left. I was expecting much worse after the reviews. Maybe it will get worse further into the game. But archer is very doable, have no problem keeping my distance most of the time. So either they improved this aspect before release or it's not as bad as I thought. That being said, I'll need to abandon the archer idea because my fingers aren't fully healed yet and sore today. I need to focus on daggers and the saboteur specialization so that I can just hack and slay away without using my thumbs much. I will also lower the difficulty to second lowest because I'm already bored. So I'll do what SkillUp recommended and just get combat over with as fast as possible.
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Post by journey95 on Nov 2, 2024 13:53:25 GMT
Finally played a few hours of the game and in my opinion its not as bad as I expected (I thought it would be complete shit) but its still very lacking in many areas (which was obvious) and far from Bioware's best.
What I like:
- No Open world. Hated those useless open world areas in Inquisition (and Andromeda too), Bioware can't do open world well unlike CDPR so they were just huge empty areas with boring fetch quests to pad out the game. Really glad they got rid of this and returned to their linear style. This game despite its flaws doesn't feel like a chore (so far) unlike Inquisition which already had the hinterlands BS at this point
- Rook. His VA (male voice 1) is geniunely great, probably the best VA performance in the game apart from Solas and Varric. I don't like the lack of RP but overall if you are not going to have RP options at least make the character more memorable which is what they did. So I like him more than the Inquisitor.
- the environments are really beauitful and fun to explore since they are smaller, kind of like Origins. The Lighthouse is a unique "home" area
- The combat is fun, could get repetitive later on but so far I am enjoying it. Again more than Inquisitions combat which felt like a chore at times
What I don't like:
- Harding is a disappointment. She seemed way more mature and interesting in Inquisition, in this game she acts like a baby.
- the voice acting is bad apart Rook, Solas and Varric. Neve, Harding and Bellara are especially lacking in this area. The random NPC's are not good either. It feels like Andromeda, very amateur level.
- lack of choices mattering is awful and there is no excuse. Bioware had 10 years for this and just didn't give a shit about their old fans honestly. And then they still have the nerve to include fan favourites like Morrigan who for an example lacks any depth because they have to ignore all her development
- artstyle for the characters sucks. The environments look soo good but then the characters look goofy and cartoony
- lack of RP and overall juvenile tone. Rook would have been on the level of Hawke if we had actual RP opportunities. The VA would have delivered some real badass/ruthless moments well. This game is desperately missing any sort of edge. It feels too PG. It really has no reason to be rated mature
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Post by phoray on Nov 2, 2024 13:54:14 GMT
I feel for you. If you want a shoulder to cry on, you know where to find me. I will be interested to hear how the rest of the game goes for you but your criticisms so far are why I'm glad I'm not putting myself through it. One of the biggest fans of the franchise I've ever known isn't even playing?
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...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Nov 2, 2024 13:56:26 GMT
I guess a high level of polish goes a long way, but this game is basically the same tier as something like Rise of the Argonauts or one of those Spiders RPGs in terms of writing and gameplay. Now hold on! At this point BioWare wishes it was Spiders, lol. Greedfall was a much better game than DAV if you ask me. Enjoyed it a lot. The usual AA jank but the voice acting was decent, combat was more fun, the storytelling really wasn't bad at all. When the knockoff BioWare makes better games than BioWare themselves you know the end is nigh.
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fenalaslavellan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 124 Likes: 468
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by fenalaslavellan on Nov 2, 2024 14:00:52 GMT
LOL, I see what you mean. Personally I did find it really cute and endearing the way he talks but I get it.
As I was TRYING to roleplay as a member of the Mourn Watch as well, I thought making love inside a coffin was fitting. lol
My Rook apparently has the ashes of a noble he killed in a skull on his room, so I guess I thought he would like doing it there. There's like, so little roleplay options in this game, at least something came out of it. Okay, right, I get it, that might seem appropriate for a member of the Mourn Watch. I knew there would be a good reason why that background didn't appeal to me. Incidentally, I'm curious. Emmrich mentioned something about becoming a lich in the future? I was only watching it on You Tube but I thought he said that. That seemed out of place because liches have never been a thing in Thedas before. However, a lot about the Mourn Watch seems strange to me. Having all those animated skeletons running around when I thought they mummified all the dead bodies. Perhaps that is only the nobility. Also speaking with the spirits of the dead. I thought the whole point was that the spirits occupying he bodies took the place of soul that had departed to the Fade and Chantry belief is that they travel on to the Maker. However, I noted in one clip that there is a whole discussion in the Lighthouse with companions about the fact that Andraste's visions were wrong and effectively they seemed to admit they've disproved the Maker exists, even though DG used to say they would never do that, so I don't know what to make of that revelation or anything said by Emmrich. That subject specifically is explained on his personal quest, and yes they introduced the concept through the Mourn Watch. Won't get too much into it here seeing as I don't know if the mods will consider acceptable spoilers or whatever.
It was well explained and like much of the Mortalitasi lore these days, it was ok I guess? Still interesting to me.
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Ravenfeeder
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 887 Likes: 3,092
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Post by Ravenfeeder on Nov 2, 2024 14:07:05 GMT
Every time I think about giving into the hype I watch someone streaming the combat and I step back from the abyss.
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...lives for biotic explosions. And cheesecake!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Nov 2, 2024 14:16:06 GMT
It's ironic that Neve so far feels like the only adult in the room. Her voice acting sounds bored and stilted but at least she doesn't talk like she's mentally five like Bellara and shockingly also Harding. So I hope romancing her won't feel like Twilight.
This game is a complete abomination and every bit as bad as SkillUp said in the first couple of hours anyway. Maybe there's some decent stuff coming. But there is nothing to like here yet. Writing is atrocious, combat is boring voice acting sucks too.
I take back my initial enthusiasm for non open world. It doesn't feel like I'm in an actual real breathing world. Something Mass Effect DID accomplish without open world design, so it's absolutely doable. But that might be the initial highly magical areas where everything is broken up. There is no sense of place. Super claustrophobic and game-y platform design. Like I'm walking through a stage play. Nothing feels alive and real. Sure, the world looks pretty, I guess. But this game's scope is AA level with AAA graphics and polish.
This is the most unimmersive "RPG" I've ever played. I just got off replaying Witcher 3, and it's total whiplash in every regard. DAV ten years later doesn't even have better facial animations and Witcher 3 wasn't exactly pioneering in that respect. Still, Witcher 3 faces conveyed all the emotion necessary. DAV doesn't have completely wooden expressions. Most of the time the emotion is visible. But you'd think the former masters of storytelling would invest in better tech or even go motion capture. Then again it would have been utterly wasted on this embarrassing script. It's not the actors' fault I don't think. You cannot work with a script so bad and save it. Somebody told them to talk as if addressing children. And they did that perfectly.
I honestly don't understand who this game was made for. I just saw that it's PEGI 18?!? LMAO, omfg... In Germany it's 16 and up. And even that is a joke if you go by dialogue alone. Even 12 year olds should feel insulted by the dialogue. If you showed me just snippets of companion dialogue and their Pixar faces I would have said it's aimed at 6 year olds. THAT is the appropriate age group for dialogue this childish.
So we get elementary school writing with gore and sex. What the hell is that?!?!
Just laughing at this point. Sadly the game isn't so bad it's funny yet, it's mostly boring so far.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 2, 2024 14:20:37 GMT
Greedfall is better than this game by everything other than maybe combat
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Guardian
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Guardian on Nov 2, 2024 14:21:30 GMT
It is not Anthem with Dragons. It's not even Andromeda with Dragons. It's Mass Effect 2 with Dragons.That said, I have not recruited Lucanis yet<<- So I'm only talking about up until Lucanis' ASSIGNED recruitment. so please do not quote or reply to me with spoilers. I just want to explore this thought with all the other grouchy folks who wanted more. Unlike Mass Effect 2, however, we don't have an entire previous game to give us roots about who our Protagnist who and who they care about. We have a nameless nobody where Varric has to tell who we are and what we did before we met in the vaguest of terms. And we're hard written as doubtful of our leadership abilities (but why?) and need pep talks from Varric about them. We then are dictated to by Tim/Solas as to our next moves even though we fucking hate him. Unlike Mass Effect 2, we are recruiting no one we know as Rook.
So much requires the knowledge of an existing player. The connection to Varric, to Harding-- If I were a new player I'd be so confused by everything. So how did they make this game for a new player to the series that they needed so desperately"? The work wasn't done for a new player. So they pissed off old players by bringing nothing about the world state forward. Threw Varric and Harding at us with no relationship establishing conversations. I have no idea why Harding is freaking out before her Gift starts, crying in the Lighthouse. And then she becomes obsessed about what the Gift means- so much for her anxious overwhelm that lasted 5 minutes and we never get to understand why it was even happening? Who the hell is Harding to Rook but a chick Varric dragged along? Same for Neve and they at least have conversations where they recognize they are total strangers who are just coworkers now. Threw Morrigan at us like a bone (still a complete stranger to Rook) but all she did was show up, she's not even part of the War Table cinematic of Inquisition to imply she's helping even though she said she was available? In the most awkward pose ever. The trailer that led us to believe morrigan was in the game pre release was clearly so carefully crafted to hype us, this is such a letdown (so far, maybe she does stuff later). But also how is Morrigan, potential vessel of Mythal, NOT moved to the Lighthouse with us?
And then I start the recreuitment of Lucanis. I'm dragged through an Antivan market while the Qunari do things I do not understand at all (big brother motif). Brought to a caricature of some kind of mob boss family with no context but I know heavily draws on and relies on a book I read years ago for me to even understand. But NOTHING is there for a new player. WHAT. THE. HELL. This is so random for a new player and disjointed as fuck for an old player. Grouch done for now. Just to be clear, comparing it to ME2 is meant to be a compliment, or a criticism? Because comparing it to ME2 MAKES me want to play it now. ME2 was the best of Mass Effect, so it just sends mixed messages. Unless you didn't like ME2, which is fine if you didn't. It's just confusing sometimes on these boards is all lol
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wright1978
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
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September 2016
wright1978
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by wright1978 on Nov 2, 2024 14:23:49 GMT
Every time I think about giving into the hype I watch someone streaming the combat and I step back from the abyss.
Think i'm going to boot up another RPG, maybe BG3. Right now its depressing me no end that's there's a bioware out there with a lack of any roleplay breadth
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∯ Oh Loredy...
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Post by gervaise21 on Nov 2, 2024 14:25:56 GMT
One of the biggest fans of the franchise I've ever known isn't even playing? You know me, I'm a stickler for the lore. That is why I loved the franchise. There was so much depth to the lore and scope for role playing. However, having being irritated by past retcons and then read Tevinter Nights, which is when I first started to be wary of the direction they might be going in, I was extra careful going into Veilguard. In my case, they showed too much of what was to come and I started to question whether I wanted the agro. Sometimes you just have to know when to call it a day. As I've already said earlier on this thread, with some of the stuff that has been revealed, I either had to laugh or cry (or throw a fit). So I opted for laughter. That's fine as a spectator but would have been immersion breaking if I was actually in the game.
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Guardian
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Guardian on Nov 2, 2024 14:26:20 GMT
I guess a high level of polish goes a long way, but this game is basically the same tier as something like Rise of the Argonauts or one of those Spiders RPGs in terms of writing and gameplay. Now there's a game I haven't played in a long time.....that tells me quite a bit about the writing then. For a company like Liquid Entertainment and Codemasters, yeah...I don't expect "Top Tier stuff". So I guess when a AAA Developer like BioWare comes out with the same writing (from one perspective; I'll still judge myself), I guess it's a bit jarring.
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emissaryoflies
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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emissaryoflies
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by emissaryoflies on Nov 2, 2024 14:42:57 GMT
Just laughing at this point. Sadly the game isn't so bad it's funny yet, it's mostly boring so far.That's probably the number one thing staying my hand besides everything else. I would have taken a damned quipfest over boring. You have all this rich lore, an amazing universe, and nearly limitless writing potential and the best they can come up with is a simplified kid's cartoon with generic villains. Villains that no one even really bothers to bring up so far. Isn't that strange? Most of the reviews hardly feature a mention of them. Good or bad. That's alarming. What the fuck happened to Horror of Hormak? Where is that Ghilan'nain? To top it off, I've heard the ending pretty much destroys the franchise. Looks like they're going to need a Dragon Age Legendary Edition to rehab the ip. Then again, I don't want them anywhere near the original games. They cannot be trusted.
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Post by journey95 on Nov 2, 2024 14:43:04 GMT
It is not Anthem with Dragons. It's not even Andromeda with Dragons. It's Mass Effect 2 with Dragons.That said, I have not recruited Lucanis yet<<- So I'm only talking about up until Lucanis' ASSIGNED recruitment. so please do not quote or reply to me with spoilers. I just want to explore this thought with all the other grouchy folks who wanted more. Unlike Mass Effect 2, however, we don't have an entire previous game to give us roots about who our Protagnist who and who they care about. We have a nameless nobody where Varric has to tell who we are and what we did before we met in the vaguest of terms. And we're hard written as doubtful of our leadership abilities (but why?) and need pep talks from Varric about them. We then are dictated to by Tim/Solas as to our next moves even though we fucking hate him. Unlike Mass Effect 2, we are recruiting no one we know as Rook.
So much requires the knowledge of an existing player. The connection to Varric, to Harding-- If I were a new player I'd be so confused by everything. So how did they make this game for a new player to the series that they needed so desperately"? The work wasn't done for a new player. So they pissed off old players by bringing nothing about the world state forward. Threw Varric and Harding at us with no relationship establishing conversations. I have no idea why Harding is freaking out before her Gift starts, crying in the Lighthouse. And then she becomes obsessed about what the Gift means- so much for her anxious overwhelm that lasted 5 minutes and we never get to understand why it was even happening? Who the hell is Harding to Rook but a chick Varric dragged along? Same for Neve and they at least have conversations where they recognize they are total strangers who are just coworkers now. Threw Morrigan at us like a bone (still a complete stranger to Rook) but all she did was show up, she's not even part of the War Table cinematic of Inquisition to imply she's helping even though she said she was available? In the most awkward pose ever. The trailer that led us to believe morrigan was in the game pre release was clearly so carefully crafted to hype us, this is such a letdown (so far, maybe she does stuff later). But also how is Morrigan, potential vessel of Mythal, NOT moved to the Lighthouse with us?
And then I start the recreuitment of Lucanis. I'm dragged through an Antivan market while the Qunari do things I do not understand at all (big brother motif). Brought to a caricature of some kind of mob boss family with no context but I know heavily draws on and relies on a book I read years ago for me to even understand. But NOTHING is there for a new player. WHAT. THE. HELL. This is so random for a new player and disjointed as fuck for an old player. Grouch done for now. Just to be clear, comparing it to ME2 is meant to be a compliment, or a criticism? Because comparing it to ME2 MAKES me want to play it now. ME2 was the best of Mass Effect, so it just sends mixed messages. Unless you didn't like ME2, which is fine if you didn't. It's just confusing sometimes on these boards is all lol Its a bad mix of DA2/ME2 but with much worse writing than either of them imho. Just simply copying the old formula is not enough, you need to back it up with strong writing which this game lacks
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Kappa Neko
...lives for biotic explosions. And cheesecake!
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Oct 18, 2016 21:17:18 GMT
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kappaneko
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Nov 2, 2024 14:43:43 GMT
Huh. I just left a man to die and Bellara approved! So I guess I CAN be a bit ruthless and vengeful. Fucker deserved it, sorry Neve. We'll still bang, OK?!
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