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Post by ergates on Dec 10, 2024 11:14:22 GMT
Thanks, I was expecting worse, and a whole bunch of accusations from people, possibly containing the word 'cope' incorrectly used as a noun.
I guess it's early days yet though.
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andorvex
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Post by andorvex on Dec 10, 2024 11:15:50 GMT
OK, I suspect I'm going to get a lot of pushback for saying this, and a lot of disagreement - but I feel it's worth saying anyway. I think that a wise person always chooses to evaluate a thing based on what it is, and not on what it isn't.For example, if I order a Big Mac, I'd not rate it by directly comparing it to a chateaubriand prepared by a Michelin-starred chef, I'd rate it by comparing it to a Burger King whopper, or the burgers at Nancy's Food Stop. By the same token when I look at Dragon Age 2 I consider it from the perspective of a game that was literally made in 12 months - forcing the developers to take all kinds of shortcuts, and literaly cobble the final act together as best they could. Sure I could evaluate it against Dragon Age Origins, noting that there was a lot of missing stuff, or stuff that had been truncated or streamlined, and a lot of re-used assets - but in doing that I'd be doing a 'Big Mac vs chateaubriand.' What would be the point? We all know a chateaubriand is better than a Big Mac. Dragon Age 2 is what it is. It's a rushed, flawed game that suffers from the short development cycle - but - within that context and accepting those limitations it's a pretty decent game, even an outstanding game. Bioware almost pulled off a miracle, given what they had to work with. So, let's turn to Veilguard. A game that was initially designed as a heist-based game set in Tevinter, and was then scrapped at the urging of EA executives and re-made as a multiplayer-only, online looter shooter stuffed with microtransactions - and then, at the urging of EA, re-made a third time into what it is now. They had to take all of the existing looter shooter assets and quickly re-work them into a single-player experience, create party members and drum up a proper story! Once again in a very short period of time. So, when I evaluate Veilguard, I'm going to do so against the context above. I'm not going to go down the route of " Origins is great, and in comparison Veilguard is...." We all know it's not as good as Origins, but it is what it is. Your comparison isn't accurate at all. A bit better comparison would be ordering chateaubriand prepared by a Michelin-starred chef and getting a badly made big Mac. The context of making the game shouldn't be a factor at all in determining the evaluation of the quality of the game, especially since If we keep using the analogy, I didn't pay for a big Mac but payed a full price. We can discuss what does it mean to be a good Dragon Age game, and if we agree it has to have for example good writing, you can't tell me I expect too much of it doesn't have it.
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Post by ergates on Dec 10, 2024 11:45:52 GMT
Why would you make such a comparison? The two things are entirely different. Compare a Bic Mac against a badly-made Big Mac for sure - but not against a chateaubriand.
If you order Veilguard you shouldn't expect to get Dragon Age Origins 2. That game and the circumstances that created it were entirely different. Origins was a love letter to old school RPGs created for the PC, Veilguard is a modern, stripped-down action RPG-lite created primarily for consoles. Anyone who bought it expecting Origins 2 - Electric Boogaloo didn't do their homework. Veilguard's closest analogues are games like Starfield, and Black Myth Wukong. Origins' closest analogues are games like Baldur's Gate and Knights of the Old Republic.
Categories and separation matters when it comes to creating evaluations, which is why people who review country and western songs don't compare them directly to Deep Purple or Joy Division.
I disagree. I think the context is absolutely crucial. Same analogy again, are you going to judge a scone made in a kids' baking contest directly against the creation of a master chef patisserie working at the Savoy?
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Post by dis_Op2399 on Dec 10, 2024 12:00:32 GMT
OK, I suspect I'm going to get a lot of pushback for saying this, and a lot of disagreement - but I feel it's worth saying anyway. I think that a wise person always chooses to evaluate a thing based on what it is, and not on what it isn't.For example, if I order a Big Mac, I'd not rate it by directly comparing it to a chateaubriand prepared by a Michelin-starred chef, I'd rate it by comparing it to a Burger King whopper, or the burgers at Nancy's Food Stop. By the same token when I look at Dragon Age 2 I consider it from the perspective of a game that was literally made in 12 months - forcing the developers to take all kinds of shortcuts, and literaly cobble the final act together as best they could. Sure I could evaluate it against Dragon Age Origins, noting that there was a lot of missing stuff, or stuff that had been truncated or streamlined, and a lot of re-used assets - but in doing that I'd be doing a 'Big Mac vs chateaubriand.' What would be the point? We all know a chateaubriand is better than a Big Mac. Dragon Age 2 is what it is. It's a rushed, flawed game that suffers from the short development cycle - but - within that context and accepting those limitations it's a pretty decent game, even an outstanding game. Bioware almost pulled off a miracle, given what they had to work with. So, let's turn to Veilguard. A game that was initially designed as a heist-based game set in Tevinter, and was then scrapped at the urging of EA executives and re-made as a multiplayer-only, online looter shooter stuffed with microtransactions - and then, at the urging of EA, re-made a third time into what it is now. They had to take all of the existing looter shooter assets and quickly re-work them into a single-player experience, create party members and drum up a proper story! Once again in a very short period of time. So, when I evaluate Veilguard, I'm going to do so against the context above. I'm not going to go down the route of " Origins is great, and in comparison Veilguard is...." We all know it's not as good as Origins, but it is what it is. A Big Mac and chateaubriand prepared by a Michelin-starred chef would be priced very differently though. Veilguard is directly comparable - a full price AAA, no different than Origins or any other game at its price point on release. Whatever behind the scenes kitchen drama social media or Jason Schreier can sniff out is really not the concern of the average customer. If we are to take production difficulties in to account then we can mention Origins had a difficult 7 year development with engine switching, Larian lost a chunk of its staff due to the war in Ukraine during Baldur's Gate 3 etc... Quite why a game developed under the banner of a big money giga Corp like EA should be given so much slack is bizarre, this isn't some indie garage project. "We all know it's not as good as Origins" We do? Plenty of people here are saying they prefer The Veilguard, not to mention all those who'd pick DA2 or Inquisition as their fav. Simple message board criticism, or praise, of a videogame shouldn't demand delicate consideration of the production context, little of which is common knowledge I might add.
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Post by LoonySpectre on Dec 10, 2024 12:05:48 GMT
Veilguard is not even a "Big Mac that's worse than chateaubriand". Veilguard is ultraprocessed food, a pack of chateaubriand-flavoured chips, if you will, that's sold to us for a price of chateaubriand.
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Post by andorvex on Dec 10, 2024 12:08:53 GMT
Why would you make such a comparison? The two things are entirely different. Compare a Bic Mac against a badly-made Big Mac for sure - but not against a chateaubriand. If you order Veilguard you shouldn't expect to get Dragon Age Origins 2. That game and the circumstances that created it were entirely different. Origins was a love letter to old school RPGs created for the PC, Veilguard is a modern, stripped-down action RPG-lite created primarily for consoles. Anyone who bought it expecting Origins 2 - Electric Boogaloo didn't do their homework. Veilguard's closest analogues are games like Starfield, and Black Myth Wukong. Origins' closest analogues are games like Baldur's Gate and Knights of the Old Republic. Categories and separation matters when it comes to creating evaluations, which is why people who review country and western songs don't compare them directly to Deep Purple or Joy Division. I disagree. I think the context is absolutely crucial. Same analogy again, are you going to judge a scone made in a kids' baking contest directly against the creation of a master chef patisserie working at the Savoy? I don't know who are you arguing with here but it sure isn't with me, as I never said I wanted the Vailguard to be DAO2 and never expected it to be. I did expect it to be at the very least on the level of inquisition, a game I think is the weakest in the series but after The Veilguard I can safely say is leagues above it in everything I would consider important in a Dragon Age game. The idea I should accept the fact the Veilguard is an action RPG also doesn't appeal to me. I couldn't care less about combat mechanics, but other aspects of gameplay missing is what really bothering me. Sure this game is a serviceable action adventure (for the life of me I don't understand why would anyone spend time and money on this turd even if they are huge fans of the genre when they have so many better options) but again, I think as a Dragon Age game it is an utter failure. . I think it is a tall order to expect every potential buyer of a game to research its development cycle. So I don't get that point at all. I'm also not entirely sure what conclusion should I draw from what you say.. do you say the game is good but just not for everyone? Because that's something you really need to explain further if so. I also think it's perfectly valid to enjoy it for what it is, even if it's shit. But like I said, if you don't think it's shit you're gonna need to explain further why
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Post by ergates on Dec 10, 2024 12:09:26 GMT
So it comes down to price? You think Veilguard, a triple A game should have sold for ten bucks/euros/pounds because some fans don't like it as much as Origins?
Even if that were so, that would be a terrible business decision.
That is pure hyperbole.
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Post by ergates on Dec 10, 2024 12:14:38 GMT
Why would you make such a comparison? The two things are entirely different. Compare a Bic Mac against a badly-made Big Mac for sure - but not against a chateaubriand. If you order Veilguard you shouldn't expect to get Dragon Age Origins 2. That game and the circumstances that created it were entirely different. Origins was a love letter to old school RPGs created for the PC, Veilguard is a modern, stripped-down action RPG-lite created primarily for consoles. Anyone who bought it expecting Origins 2 - Electric Boogaloo didn't do their homework. Veilguard's closest analogues are games like Starfield, and Black Myth Wukong. Origins' closest analogues are games like Baldur's Gate and Knights of the Old Republic. Categories and separation matters when it comes to creating evaluations, which is why people who review country and western songs don't compare them directly to Deep Purple or Joy Division. I disagree. I think the context is absolutely crucial. Same analogy again, are you going to judge a scone made in a kids' baking contest directly against the creation of a master chef patisserie working at the Savoy? I don't know who are you arguing with here but it sure isn't with me, as I never said I wanted the Vailguard to be DAO2 and never expected it to be. I did expect it to be at the very least on the level of inquisition, a game I think is the weakest in the series but after The Veilguard I can safely say is leagues above it in everything I would consider important in a Dragon Age game. The idea I should accept the fact the Veilguard is an action RPG also doesn't appeal to me. I couldn't care less about combat mechanics, but other aspects of gameplay missing is what really bothering me. Sure this game is a serviceable action adventure (for the life of me I don't understand why would anyone spend time and money on this turd even if they are huge fans of the genre when they have so many better options) but again, I think as a Dragon Age game it is an utter failure. . I think it is a tall order to expect every potential buyer of a game to research its development cycle. So I don't get that point at all. I'm also not entirely sure what conclusion should I draw from what you say.. do you say the game is good but just not for everyone? Because that's something you really need to explain further if so. I also think it's perfectly valid to enjoy it for what it is, even if it's shit. But like I said, if you don't think it's shit you're gonna need to explain further why The only point I'm making to people is 'stop comparing it to Origins, it's not the same thing.' I'm not going to convince anyone in this thread of that, which seems to contain a lot of angry people burning up with hatred (not picking on you, just generalising) - angry people are not inclined toward being reasonable. But I thought it was worth saying.
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Post by Rien on Dec 10, 2024 12:22:12 GMT
Problem is... I bought a game labeled "DragonAge" expecting a "DragonAge" game. And you know what this game is? Well... not a DragonAge game. So when I evaluate Veilguard I very much do so thinking about what it isn't, because what it isn't is what I was expecting to buy and what it is is what they sold me instead.
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Post by rocketpineapple on Dec 10, 2024 12:26:42 GMT
I don't think it's fair to generalise the entire populace of the thread as expecting Veilguard to be Origins - we know it's not. At best I'd say a majority of us were expecting Veilguard to be an adequate sequel to Inquisition (well, Trespasser specifically), which it was intended to be, and were still somehow let down.
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Post by LoonySpectre on Dec 10, 2024 12:27:47 GMT
The only point I'm making to people is 'stop comparing it to Origins, it's not the same thing.' I personally didn't compare it to Origins. Veilguard is poor as a literary work completely on its own, and the fact that the previous games were written better just exacerbates the issue. It is somewhat fun as an action RPG, but little more.
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Post by ClarkKent on Dec 10, 2024 12:41:03 GMT
Off topic, and not aimed at anyone, and the usage of it above just reminded me of it, but I do really dislike the 'love letter to X' phrase.
Not sure why, but I've seen it in so many contexts, eg. 'Mass Effect Andromeda is a love letter to Mass Effect 1', or one I've seen recently 'Veilguard is a love letter to Dragon Age lore'.
Perhaps there's an implicit indication that only the truest of true fans can understand the subtlety of these marvelous works, but perhaps it's just me.
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Post by ergates on Dec 10, 2024 12:42:59 GMT
I don't think it's fair to generalise the entire populace of the thread as expecting Veilguard to be Origins - we know it's not. At best I'd say a majority of us were expecting Veilguard to be an adequate sequel to Inquisition (well, Trespasser specifically), which it was intended to be, and were still somehow let down. I'll accept that. In truth I wasn't even really thinking of the entire population of this thread, as I've only skim-read a few posts on this thread - many of them come across as very, very angry, almost with a sense of betrayal. But I'm constantly seeing comparisons with Origin on other platforms besides these forums and the strangeness of these comparisons struck me.
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Post by ergates on Dec 10, 2024 12:47:32 GMT
Off topic, and not aimed at anyone, and the usage of it above just reminded me of it, but I do really dislike the 'love letter to X' phrase. Not sure why, but I've it in so many contexts, eg. 'Mass Effect Andromeda is a love letter to Mass Effect 1', or one I've seen recently 'Veilguard is a love letter to Dragon Age lore'. Perhaps there's an implicit indication that only the truest of true fans can understand the subtlety of these marvelous works, but perhaps it's just me. It was shorthand, nothing more. I could have written: "Origins was created in such a manner as to emulate, reproduce, and ultimately encapsulate the emotional, physical, narrative and moment-to-moment gameplay experience that was contained within older RPGs."
But I figured that using the 'love letter' trope was just easier, as most people knew what it meant and could relate to it. There's plenty of phrases and memes I detest too - ones that actually make me cringe. 'Cringe' used as an adjective is one such example, as is 'cope' used as a noun. And whenever I see motor enthusiasts labelled as 'petrol heads' my gears grind.
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Post by Kappa Neko on Dec 10, 2024 13:35:51 GMT
In my case after MEA and Anthem and the reboot development hell reality I had ZERO expectations of Veilguard. In fact I expected the game to be bad because with such a development history anything else would be a miracle really. And I was STILL shocked and disgusted by the writing that we ended up getting. Despite such looooow expectations from current BioWare. Really, I expected a train wreck and I got one, so expectations met actually?? The degree of awful is something I honestly didn't expect. And I'm still not over what the actual fuck the Lighthouse stuff was supposed to be. Never in my wildest dreams would I have expected such a departure from previous games.
DAO isn't even my favorite DA game, it's DA2 ironically. You CAN deliver good writing under extreme time constraints if your writers are talented and you have an actual great foundation for your narrative.
So no, I don't agree that I'm being unfair to Veilguard. I actually really dislike this apologist narrative when we have DA2. The writers just didn't deliver good dialogue. That's my opinion, others migh disagree. But that's what it boils down to. BioWare used to be celebrated for the narrative and complex interesting characters. And there's precious little here. Writing isn't necessarily bad because the product is rushed. See DA2. What DA2 did suffer from was recycled maps, something I couldn't care less about. ME3 had an awful rushed prologue and let's say divisive ending but it was still a great game to me. BioWare games have always had rocky and rushed development cycles. And that seems to be the norm more than the exception in the videogame industry.
For me there simply is no excuse for such vapid childlike writing in this franchise. Imo the word betrayal isn't that far off. I don't feel betrayed because I knew the game would suck in the narrative department. MEA prepared me for that. But I understand the sentiment and don't think it's that preposterous.
I didn't order a McDonald's burger. I expected one tbh. But it's still an insult to be served one when before all Dragon Age dishes were delicious. That comparison does not work for me at all.
I will give DAV that the game plays smooth as hell, the game bugged out only once. The game is polished. Visually stunning in places. But shouldn't that be the bare minimum foundation of a great AAA game? A polished turd is still a turd.
I had fun with the combat actually. So there's that too. But everything that made me a BioWare fan in 2007 is gone now. As has been said above, they served us a cheap fast food chain burger advertised as fine cuisine. This is NOT a surprise to me. The writing was on the wall, same as with Andromeda. But it's still false advertising to me. Or rather it was correct advertisement when they dropped the first trailer that everyone hated. And THEN they back paddled and pretended it's not reprsentative of the game. So they did try to sell us the game as something that it's not. They also kept the 3 choices debacle a secret for a long time, that must have been deliberately misleading too.
And I'm not talking about ordering DAO level grimdark. I'm talking about delivering a decent direct sequel to DAI, a game I very much enjoyed. I enjoyed all previous DA games. DAV is narrative drivel for the most part. I did not order that.
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Post by andorvex on Dec 10, 2024 13:37:39 GMT
I think being angry that a game that promised X delivered Y-10 is at the very least as valid as jumping for joy. I legit don't understand why people in the DA fandom (I assume DA is not the only fandom where it's a thing, but I personally didn't see others) gatekeep feelings. People should be able to rent and vent as much as they want if they don't attack anyone personally, and if you don't like it just don't engage
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Post by emissaryoflies on Dec 10, 2024 13:42:52 GMT
So no, I don't agree that I'm being unfair to Veilguard. I actually really dislike this apologist narrative when we have DA2. The writers just didn't deliver good dialogue. That's my opinion, others migh disagree. But that's what it boils down to. BioWare used to be celebrated for the narrative and complex interesting characters. And there's precious little here. Writing isn't necessarily bad because the product is rushed. See DA2. What DA2 did suffer from was recycled maps, something I couldn't care less about. ME3 had an awful rushed prologue and let's say divisive ending but it was still a great game to me. BioWare games have always had rocky and rushed development cycles. And that seems to be the norm more than the exception in the videogame industry.
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Post by 10k on Dec 10, 2024 14:36:52 GMT
The Veilguard has the same issue that Andromeda had. It's not that it's a bad game, it isn't. It's just a bad DA game. If Vailguard was something completely different and didn't have the DA name attached to it. It would be fine IMO. Because the people who were expecting a DA game wouldn't have been burnt. The game was just sanitized of the original vision. This new BW needs to just create their own games, and stop molding their existing games into something the original fans aren't going to enjoy. Anyway that's my two cents of this month. I'm gonna go back playing KCD now.
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andorvex
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by andorvex on Dec 10, 2024 14:44:15 GMT
The Veilguard has the same issue that Andromeda had. It's not that it's a bad game, it isn't. It's just a bad DA game. If Vailguard was something completely different and didn't have the DA name attached to it. It would be fine IMO. Because the people who were expecting a DA game wouldn't have been burnt. The game was just sanitized of the original vision. This new BW needs to just create their own games, and stop molding their existing games into something the original fans aren't going to enjoy. Anyway that's my two cents of this month. I'm gonna go back playing KCD now. As a DA fan approaching this game through the eyes of a DA fan it might be hard for me to tell one way or the other, but respectfully, I disagree. I think this is a bad game, period. I'm sure some people can find some fun to be had with this game, but imo it's just a bad game, and even if you're just looking for mindless fun unrelated to DA there are so many better alternatives
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Iakus
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Post by Iakus on Dec 10, 2024 15:51:45 GMT
OK, I suspect I'm going to get a lot of pushback for saying this, and a lot of disagreement - but I feel it's worth saying anyway. I think that a wise person always chooses to evaluate a thing based on what it is, and not on what it isn't.For example, if I order a Big Mac, I'd not rate it by directly comparing it to a chateaubriand prepared by a Michelin-starred chef, I'd rate it by comparing it to a Burger King whopper, or the burgers at Nancy's Food Stop. By the same token when I look at Dragon Age 2 I consider it from the perspective of a game that was literally made in 12 months - forcing the developers to take all kinds of shortcuts, and literaly cobble the final act together as best they could. Sure I could evaluate it against Dragon Age Origins, noting that there was a lot of missing stuff, or stuff that had been truncated or streamlined, and a lot of re-used assets - but in doing that I'd be doing a 'Big Mac vs chateaubriand.' What would be the point? We all know a chateaubriand is better than a Big Mac. Dragon Age 2 is what it is. It's a rushed, flawed game that suffers from the short development cycle - but - within that context and accepting those limitations it's a pretty decent game, even an outstanding game. Bioware almost pulled off a miracle, given what they had to work with. So, let's turn to Veilguard. A game that was initially designed as a heist-based game set in Tevinter, and was then scrapped at the urging of EA executives and re-made as a multiplayer-only, online looter shooter stuffed with microtransactions - and then, at the urging of EA, re-made a third time into what it is now. They had to take all of the existing looter shooter assets and quickly re-work them into a single-player experience, create party members and drum up a proper story! Once again in a very short period of time. So, when I evaluate Veilguard, I'm going to do so against the context above. I'm not going to go down the route of " Origins is great, and in comparison Veilguard is...." We all know it's not as good as Origins, but it is what it is. A game which: Took ten years to make Cost (if reports are correct) in excess of $200 million to make Carries the name "Dragon Age", which itself invites comparison to other games in the franchise Is going to have certain expectations. If it doesn't meet those expectations, you can't blame lack of time, resources, or player expectations because it has already HAD plenty of time and resources. And it brought those expectations on itself by making a DRAGON AGE game! If you call a Big Mac chateaubriand, don't be surprised when people notice the difference.
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Iakus
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Post by Iakus on Dec 10, 2024 15:54:00 GMT
The Veilguard has the same issue that Andromeda had. It's not that it's a bad game, it isn't. It's just a bad DA game. If Vailguard was something completely different and didn't have the DA name attached to it. It would be fine IMO. Because the people who were expecting a DA game wouldn't have been burnt. The game was just sanitized of the original vision. This new BW needs to just create their own games, and stop molding their existing games into something the original fans aren't going to enjoy. Anyway that's my two cents of this month. I'm gonna go back playing KCD now. I wouldn't quite go that far. Veilguard still has a lot of flaws, but I do agree it wouldn't be getting nearly as much flak if it was a completely standalone game unaffiliated with Thedas
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mrobnoxiousuk
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Post by mrobnoxiousuk on Dec 10, 2024 16:05:35 GMT
As people kept mentioning chateaubriand i had to look it up and damn that looks good.
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Rien
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Post by Rien on Dec 10, 2024 16:07:53 GMT
As people kept mentioning chateaubriand i had to look it up and damn that looks good. Honestly? I thought it was cheese! XD Had to look it up...and no, it's not cheese, that's Camembert!
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grallon
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Post by grallon on Dec 10, 2024 16:12:26 GMT
... I've only skim-read a few posts on this thread - many of them come across as very, very angry, almost with a sense of betrayal. But I'm constantly seeing comparisons with Origin on other platforms besides these forums and the strangeness of these comparisons struck me. Personally, what I wanted, and expected, was to pick up where Trespasser left off. The scrapped "Joplin" project seemed to have been exactly that. This product however only has the name DA slapped on it. Nu-Bioware apparently expected everyone to seal-clap, no matter its content, for the sole reason it had the DA logo on it. I like to think many of us are more discerning than that.
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grallon
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Post by grallon on Dec 10, 2024 16:20:50 GMT
And now we have to become private investigators in order to suss out what's good and what isn't. And Veilguard is just more of the same. You need only look at their trailers to figure that out. Follow the money and you discover an entire eco-system of grift. The irony is it's those who expose this eco-system that are called grifters
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