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You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
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Post by General Mahad on Jun 12, 2024 4:45:48 GMT
You know what the worst part of this is? I thought we were going to be dealing with a continent wide Elven Insurgency guided by Solas and that the ritual would have been a climax in the second act or something. That’s what I assumed the slides from Trespasser were implying.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Jun 12, 2024 4:51:49 GMT
You know what the worst part of this is? I thought we were going to be dealing with a continent wide Elven Insurgency guided by Solas and that the ritual would have been a climax in the second act or something. That’s what I assumed the slides from Trespasser were implying. Things likely changed since then...and to be fair, ending slides had always been unreliable in Dragon Age games. If they want to set up the two Evanuris that came out of the Fade as central antagonists, I could understand why they'd reveal them early. There was an indication of someone else being an important character and likely foe in last year's teaser, and one of the elven 'gods' was a likely bet given what he said.
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Post by necrowaif on Jun 12, 2024 5:11:23 GMT
You know, something just occurred to me: why the fuck are the Venatori attacking the party while Minrathous is literally being torn apart by demons? I know they’re incredibly stupid, but that’s a level of suicidal idiocy that I didn’t think was possible.
Another thing I found amusing was how a Venatori cultist shouts “More intruders!” when spotting the party. That left me thinking, “Intruders to WHAT?! The city street?” But then another cultist tells Varric that, yes, the streets do belong to the Venatori, so I guess Corypheus’ former minions have become like a very aggressive neighborhood watch.
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trengilly
N2
In Gaming Quarantine
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem
Posts: 116 Likes: 419
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In Gaming Quarantine
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem
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Post by trengilly on Jun 12, 2024 5:24:23 GMT
You know, something just occurred to me: why the fuck are the Venatori attacking the party while Minrathous is literally being torn apart by demons? I know they’re incredibly stupid, but that’s a level of suicidal idiocy that I didn’t think was possible. Also, at one point, a Venatori cultist shouts “More intruders!” when spotting the party, and I’m left thinking, “Intruders to WHAT?! The city street?” At this point, the Venatori seem more like a very aggressive neighborhood watch. Ha! I'm forever see my local HOA as a Venatori cult! 🤣
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You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
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Post by General Mahad on Jun 12, 2024 5:36:38 GMT
Glowing eyes, red highlights on the horns, shrunken head/face, oversized bottom teeth poking out, and metallic gray color. Good job BioWare, really freighting for the kids.
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Kappa Neko
...lives for biotic explosions. And cheesecake!
4,058
Oct 18, 2016 21:17:18 GMT
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kappaneko
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Jun 12, 2024 6:33:21 GMT
I don't completely agree about offending modern audiences, though. BG3 is *very* popular, on a level on par of the peak of what CDPR and Bioware experienced with their best games, and it had its fair share of dark, twisted elements. The thing is that mythical focus group holy grail money printing "modern audiences" that mainstream media chases might not really be the majority here big publishers should go for. This group might not even exist, at least not as a homogeneous group that likes a checklist of things like a brainwashed hive mind. Hence all the backlash they get for almost every game they put out these days. BG3 is proof that all you need to do to succeed is make a great game and suddenly EVERYONE wants to play it, even people who were not even the target audience. That is how quality products work. You try to just make a really good game for passionate gamers and you will reap in the glory of actually making games for gamers and not shareholders. It's really not rocket science. It's just not what EA and Ubisoft care about. So they don't let their studios make great games. And worse, they hire people who push that shit willingly. They want the BIG money and BIG money sadly means MTX riddled generic MP games. Hell, shitty mobile games make the most money and AAA games have become the big budget version of that. Sadly fast food sells more than really good restaurant food. Because it's inoffensive and tastes OK to everyone and has a lot of addictive fat and sugar in it. This is what AAA gaming has become. It's not great but it kills the boredom for a while, gives the brain a dopamine rush until people move on to the next crappy burger. And it's not even the fault of these greedy corporations that the majority of people don't care about quality products. Games, food, appliances. It's the same for everything. Cheap instant gratification is the weakness of humankind. It's when something like BG3 comes along that people remember how awesome a quality product actually is. And those who have always cared for quality are rejoicing and kind of shaming the rest to play "something good" for a change. So then there is the ripple effect of popularity at work too. BG3 is proof that deep down everyone likes a quality product. That there is a thing called talent and passion and people usually recognize it. Not everyone is talented though. I would argue that no matter the industry the majority of people are not great at their jobs. So it's not like you can just grow talent like mushrooms. Those who have talent will get frustrated and leave if their workplace does not allow them to be creative and so eventually all the great people leave a company. And those who are left don't know how bad they are. This is what I see going on with gaming too. All the talent is doing indie and AA these days. Good AAA games are few. Yes, current mainstream media is a cancer of virtue signaling by people who don't have the talent to actually create something amazing. Pushing an agenda has become the substitute for talent. It's so easy to be offended but really difficult to create something meaningful. And that is ruining art. Somehow those unhinged activists have become feared by corporations and politicians because they are really loud. But I don't think the majority of people back them up. And that's why there is so much backlash against trying to please these "modern audiences". They are NOT the majority at all. Yet somehow everyone bows to them just so they shut up. I believe what we're currently seeing is taking a good thing, tolerance and inclusivity, and turning it into an alienating moral superiority shit flinging contest. And like always when you point fingers and accuse everyone of being the bad guy, people push back and HATE you for it. Nobody wants to be talked down to. So instead of tolerance this breeds people who now hate women and gay people for doing this to them. And sadly this culture war is being fought on our screens and publishers are the kind of greedy cowards who stand with the activists because the last thing they want is being called names. This is considered bad for business. So everyone gets awareness training in order to not get run over by the mob. Play it safe even if you get yelled at by the other crowd now for ruining entertainment. Real shitshow. How much DAV is a victim of the "modern audiences" approach we'll see. The game does look kid friendly and inoffensive so far but this might be deceiving. We could still get dark twisted shit. They wouldn't show this though. The game needs a broad appeal in the promos. Fast food marketing. Oops sorry for the wall of text rambling...
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therevanchist25
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therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Jun 12, 2024 9:43:14 GMT
Three? They had 1 "open world" game. Saying Dragon Age 2 is open world would be like saying Yakuza is open world. It's diluting a term to mean such a broad concept as to lose all meaning. The true tragedy here is if Bioware had just stopped this ridiculous habit, and built upon Origins foundations throughout the franchise, then we very likely could be living in a world where the formula had been refined so marvelously that Baldur's Gate 3, and Baldur's Gates Spiritual Successor would likely be heading for a titanic showdown for the title King of RPGs. I weep at the thought of what we might have had if Bioware didn't keep trying to reinvent this franchise every damn time and just iterate and improve on Origins formula. That's how Larian does what they do, it's not some big secret. They just keep improving and keep employees around to maintain that institutional knowledge. Pretty sure they mean DAI, MEA, and Anthem. Oh right, those lol. I tend to block Anthem from my mind these days.
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Jhourney
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR, Mass Effect Legendary Edition
Posts: 2 Likes: 8
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Jhourney
2
Jun 10, 2024 14:18:15 GMT
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jhourney
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR, Mass Effect Legendary Edition
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Post by Jhourney on Jun 12, 2024 9:54:37 GMT
I don't completely agree about offending modern audiences, though. BG3 is *very* popular, on a level on par of the peak of what CDPR and Bioware experienced with their best games, and it had its fair share of dark, twisted elements. The thing is that mythical focus group holy grail money printing "modern audiences" that mainstream media chases might not really be the majority here big publishers should go for. This group might not even exist, at least not as a homogeneous group that likes a checklist of things like a brainwashed hive mind. Hence all the backlash they get for almost every game they put out these days. BG3 is proof that all you need to do to succeed is make a great game and suddenly EVERYONE wants to play it, even people who were not even the target audience. That is how quality products work. You try to just make a really good game for passionate gamers and you will reap in the glory of actually making games for gamers and not shareholders. It's really not rocket science. It's just not what EA and Ubisoft care about. So they don't let their studios make great games. And worse, they hire people who push that shit willingly. They want the BIG money and BIG money sadly means MTX riddled generic MP games. Hell, shitty mobile games make the most money and AAA games have become the big budget version of that. Sadly fast food sells more than really good restaurant food. Because it's inoffensive and tastes OK to everyone and has a lot of addictive fat and sugar in it. This is what AAA gaming has become. It's not great but it kills the boredom for a while, gives the brain a dopamine rush until people move on to the next crappy burger. And it's not even the fault of these greedy corporations that the majority of people don't care about quality products. Games, food, appliances. It's the same for everything. Cheap instant gratification is the weakness of humankind. It's when something like BG3 comes along that people remember how awesome a quality product actually is. And those who have always cared for quality are rejoicing and kind of shaming the rest to play "something good" for a change. So then there is the ripple effect of popularity at work too. BG3 is proof that deep down everyone likes a quality product. That there is a thing called talent and passion and people usually recognize it. Not everyone is talented though. I would argue that no matter the industry the majority of people are not great at their jobs. So it's not like you can just grow talent like mushrooms. Those who have talent will get frustrated and leave if their workplace does not allow them to be creative and so eventually all the great people leave a company. And those who are left don't know how bad they are. This is what I see going on with gaming too. All the talent is doing indie and AA these days. Good AAA games are few. Yes, current mainstream media is a cancer of virtue signaling by people who don't have the talent to actually create something amazing. Pushing an agenda has become the substitute for talent. It's so easy to be offended but really difficult to create something meaningful. And that is ruining art. Somehow those unhinged activists have become feared by corporations and politicians because they are really loud. But I don't think the majority of people back them up. And that's why there is so much backlash against trying to please these "modern audiences". They are NOT the majority at all. Yet somehow everyone bows to them just so they shut up. I believe what we're currently seeing is taking a good thing, tolerance and inclusivity, and turning it into an alienating moral superiority shit flinging contest. And like always when you point fingers and accuse everyone of being the bad guy, people push back and HATE you for it. Nobody wants to be talked down to. So instead of tolerance this breeds people who now hate women and gay people for doing this to them. And sadly this culture war is being fought on our screens and publishers are the kind of greedy cowards who stand with the activists because the last thing they want is being called names. This is considered bad for business. So everyone gets awareness training in order to not get run over by the mob. Play it safe even if you get yelled at by the other crowd now for ruining entertainment. Real shitshow. How much DAV is a victim of the "modern audiences" approach we'll see. The game does look kid friendly and inoffensive so far but this might be deceiving. We could still get dark twisted shit. They wouldn't show this though. The game needs a broad appeal in the promos. Fast food marketing. Oops sorry for the wall of text rambling... First post here, just to agree with the above. Very well written, thank you.
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bizantura
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 407 Likes: 411
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bizantura
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bizantura
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by bizantura on Jun 12, 2024 9:57:31 GMT
My opinion hasn't changed much after watching the gameplay trailer, not that I think it showed much gameplay. It was bamboozlement thru a pretty movie with sparse gameplay. The characters are as generic as they come and made for the "modern audiences" that doesn't exists, but needs to be made, and the format choosen to do this is character typing. Problem with "character typing" is it leads to feeling very impersonal and devoid of mimicking real life. The exact opposite of diversity, inclusion and whatnot these people always babble about. A cutter cookie thing that can be programmed for the day. What is left is really the skin on the body that is litterally weird smooth in this game!
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therevanchist25
1,826
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Jun 12, 2024 9:58:05 GMT
I don't completely agree about offending modern audiences, though. BG3 is *very* popular, on a level on par of the peak of what CDPR and Bioware experienced with their best games, and it had its fair share of dark, twisted elements. The thing is that mythical focus group holy grail money printing "modern audiences" that mainstream media chases might not really be the majority here big publishers should go for. This group might not even exist, at least not as a homogeneous group that likes a checklist of things like a brainwashed hive mind. Hence all the backlash they get for almost every game they put out these days. BG3 is proof that all you need to do to succeed is make a great game and suddenly EVERYONE wants to play it, even people who were not even the target audience. That is how quality products work. You try to just make a really good game for passionate gamers and you will reap in the glory of actually making games for gamers and not shareholders. It's really not rocket science. It's just not what EA and Ubisoft care about. So they don't let their studios make great games. And worse, they hire people who push that shit willingly. They want the BIG money and BIG money sadly means MTX riddled generic MP games. Hell, shitty mobile games make the most money and AAA games have become the big budget version of that. Sadly fast food sells more than really good restaurant food. Because it's inoffensive and tastes OK to everyone and has a lot of addictive fat and sugar in it. This is what AAA gaming has become. It's not great but it kills the boredom for a while, gives the brain a dopamine rush until people move on to the next crappy burger. And it's not even the fault of these greedy corporations that the majority of people don't care about quality products. Games, food, appliances. It's the same for everything. Cheap instant gratification is the weakness of humankind. It's when something like BG3 comes along that people remember how awesome a quality product actually is. And those who have always cared for quality are rejoicing and kind of shaming the rest to play "something good" for a change. So then there is the ripple effect of popularity at work too. BG3 is proof that deep down everyone likes a quality product. That there is a thing called talent and passion and people usually recognize it. Not everyone is talented though. I would argue that no matter the industry the majority of people are not great at their jobs. So it's not like you can just grow talent like mushrooms. Those who have talent will get frustrated and leave if their workplace does not allow them to be creative and so eventually all the great people leave a company. And those who are left don't know how bad they are. This is what I see going on with gaming too. All the talent is doing indie and AA these days. Good AAA games are few. Yes, current mainstream media is a cancer of virtue signaling by people who don't have the talent to actually create something amazing. Pushing an agenda has become the substitute for talent. It's so easy to be offended but really difficult to create something meaningful. And that is ruining art. Somehow those unhinged activists have become feared by corporations and politicians because they are really loud. But I don't think the majority of people back them up. And that's why there is so much backlash against trying to please these "modern audiences". They are NOT the majority at all. Yet somehow everyone bows to them just so they shut up. I believe what we're currently seeing is taking a good thing, tolerance and inclusivity, and turning it into an alienating moral superiority shit flinging contest. And like always when you point fingers and accuse everyone of being the bad guy, people push back and HATE you for it. Nobody wants to be talked down to. So instead of tolerance this breeds people who now hate women and gay people for doing this to them. And sadly this culture war is being fought on our screens and publishers are the kind of greedy cowards who stand with the activists because the last thing they want is being called names. This is considered bad for business. So everyone gets awareness training in order to not get run over by the mob. Play it safe even if you get yelled at by the other crowd now for ruining entertainment. Real shitshow. How much DAV is a victim of the "modern audiences" approach we'll see. The game does look kid friendly and inoffensive so far but this might be deceiving. We could still get dark twisted shit. They wouldn't show this though. The game needs a broad appeal in the promos. Fast food marketing. Oops sorry for the wall of text rambling... "BG3 is an unrealistic standard! it's impossible for that to be replicated! After all, all they do is iterate and improve, and keep their staff around long term to preserve institutional knowledge! Literally no one else can do this!"
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Member is Online
Nov 14, 2024 21:56:16 GMT
10,694
Kappa Neko
...lives for biotic explosions. And cheesecake!
4,058
Oct 18, 2016 21:17:18 GMT
October 2016
kappaneko
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Jun 12, 2024 10:41:18 GMT
"BG3 is an unrealistic standard! it's impossible for that to be replicated! After all, all they do is iterate and improve, and keep their staff around long term to preserve institutional knowledge! Literally no one else can do this!" Great art is a lot of work and requires to assemble the best of the best to work on a collective vision. That IS impossible to pull off for EA and Ubisoft, lol. Tangent: A dear friend of mine is currently rewriting his first novel for like the fourth time, improving it now that he's gotten better at it over the years. He could have released it after the first draft and called it a day hoping for a quick buck but he didn't. He wants to blow people away. Been working on his vision for like 20 years. I read the first draft ages ago and thought it was pretty good, impressive even for a first novel. Then his second still unpublished book in the series was SO good and now he's making the first book as awesome as the second one and it's a joy to behold. He was about to hire an expensive editor. I told him they would just ask him to change the entire thing for "modern audiences" and he agreed. He's going to self publish anyway because he doesn't want to fit his life's work into what some publisher thinks is the most marketable. Back to the whole fast food analogy. Then he talked to a fellow published successful writer in his town about how to promote it, who simply told him: Just write a great book and people will buy it. Soon he will hopefully finally publish the first novel and I hope hard work and passion pays off for him as well as it did for Larian. There's a huge difference between being able to release your art the way you want and having a publisher dictate what they think sells. Larian was in a position that other studios like BioWare sadly aren't. So AAA devs and publishers losing their minds over BG3 is both sadly an accurate statement for the AAA industry and very sad because obviously it doesn't have to be this way. EA could do better but they won't. They are a soulless corporation interested in nothing but cheap profit. The irony being that nothing about AAA game development is cheap anymore. It's so expensive that they are basically forced to shove MTX into anything to make a profit damaging their reputation further and further. A real self defeating cycle.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,284
inherit
104
0
8,284
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
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Post by The Elder King on Jun 12, 2024 10:54:11 GMT
The thing is that mythical focus group holy grail money printing "modern audiences" that mainstream media chases might not really be the majority here big publishers should go for. This group might not even exist, at least not as a homogeneous group that likes a checklist of things like a brainwashed hive mind. Hence all the backlash they get for almost every game they put out these days. BG3 is proof that all you need to do to succeed is make a great game and suddenly EVERYONE wants to play it, even people who were not even the target audience. That is how quality products work. You try to just make a really good game for passionate gamers and you will reap in the glory of actually making games for gamers and not shareholders. It's really not rocket science. It's just not what EA and Ubisoft care about. So they don't let their studios make great games. And worse, they hire people who push that shit willingly. They want the BIG money and BIG money sadly means MTX riddled generic MP games. Hell, shitty mobile games make the most money and AAA games have become the big budget version of that. Sadly fast food sells more than really good restaurant food. Because it's inoffensive and tastes OK to everyone and has a lot of addictive fat and sugar in it. This is what AAA gaming has become. It's not great but it kills the boredom for a while, gives the brain a dopamine rush until people move on to the next crappy burger. And it's not even the fault of these greedy corporations that the majority of people don't care about quality products. Games, food, appliances. It's the same for everything. Cheap instant gratification is the weakness of humankind. It's when something like BG3 comes along that people remember how awesome a quality product actually is. And those who have always cared for quality are rejoicing and kind of shaming the rest to play "something good" for a change. So then there is the ripple effect of popularity at work too. BG3 is proof that deep down everyone likes a quality product. That there is a thing called talent and passion and people usually recognize it. Not everyone is talented though. I would argue that no matter the industry the majority of people are not great at their jobs. So it's not like you can just grow talent like mushrooms. Those who have talent will get frustrated and leave if their workplace does not allow them to be creative and so eventually all the great people leave a company. And those who are left don't know how bad they are. This is what I see going on with gaming too. All the talent is doing indie and AA these days. Good AAA games are few. Yes, current mainstream media is a cancer of virtue signaling by people who don't have the talent to actually create something amazing. Pushing an agenda has become the substitute for talent. It's so easy to be offended but really difficult to create something meaningful. And that is ruining art. Somehow those unhinged activists have become feared by corporations and politicians because they are really loud. But I don't think the majority of people back them up. And that's why there is so much backlash against trying to please these "modern audiences". They are NOT the majority at all. Yet somehow everyone bows to them just so they shut up. I believe what we're currently seeing is taking a good thing, tolerance and inclusivity, and turning it into an alienating moral superiority shit flinging contest. And like always when you point fingers and accuse everyone of being the bad guy, people push back and HATE you for it. Nobody wants to be talked down to. So instead of tolerance this breeds people who now hate women and gay people for doing this to them. And sadly this culture war is being fought on our screens and publishers are the kind of greedy cowards who stand with the activists because the last thing they want is being called names. This is considered bad for business. So everyone gets awareness training in order to not get run over by the mob. Play it safe even if you get yelled at by the other crowd now for ruining entertainment. Real shitshow. How much DAV is a victim of the "modern audiences" approach we'll see. The game does look kid friendly and inoffensive so far but this might be deceiving. We could still get dark twisted shit. They wouldn't show this though. The game needs a broad appeal in the promos. Fast food marketing. Oops sorry for the wall of text rambling... "BG3 is an unrealistic standard! it's impossible for that to be replicated! After all, all they do is iterate and improve, and keep their staff around long term to preserve institutional knowledge! Literally no one else can do this!" Ironically, I do think EA might’ve pushed BioWare in replicating BG3 in some ways, if the timing of the shift to SP matched BG3’s release, for its financial success. I think at last one big reason for the shift to SP go Veilguard was the success of Fallen Order alongside other SP games like GOW and Horizon.
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Nov 14, 2024 21:56:16 GMT
10,694
Kappa Neko
...lives for biotic explosions. And cheesecake!
4,058
Oct 18, 2016 21:17:18 GMT
October 2016
kappaneko
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Jun 12, 2024 11:43:05 GMT
Ironically, I do think EA might’ve pushed BioWare in replicating BG3 in some ways, if the timing of the shift to SP matched BG3’s release, for its financial success. I think at last one big reason for the shift to SP go Veilguard was the success of Fallen Order alongside other SP games like GOW and Horizon. Dreadwolf got rebooted way before BG3 released so that seems unlike but the success of the SW games and GOW for sure. It's just so frustrating how they change their tune to whatever is currently successful. Once the next big live service success rolls in they might push for that again. Not sure EA learned their lesson with Anthem that trying to fit BioWare into an unfamiliar mold was bound to fail. You're always too late chasing trends. Especially when a game now takes 5-7 years to make. That trend is ancient history by then. I'm laughing how Microsoft now wants a new Fallout sooner rather than later after the success of the TV show. I wonder how that's supposed to work without giving the franchise to a different studio. And then it's still like 5 years from now and the hype will have died down by then. It's all so pathetic.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Posts: 6,370 Likes: 8,284
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104
0
8,284
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
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Post by The Elder King on Jun 12, 2024 12:13:09 GMT
Ironically, I do think EA might’ve pushed BioWare in replicating BG3 in some ways, if the timing of the shift to SP matched BG3’s release, for its financial success. I think at last one big reason for the shift to SP go Veilguard was the success of Fallen Order alongside other SP games like GOW and Horizon. Dreadwolf got rebooted way before BG3 released so that seems unlike but the success of the SW games and GOW for sure. It's just so frustrating how they change their tune to whatever is currently successful. Once the next big live service success rolls in they might push for that again. Not sure EA learned their lesson with Anthem that trying to fit BioWare into an unfamiliar mold was bound to fail. You're always too late chasing trends. Especially when a game now takes 5-7 years to make. That trend is ancient history by then. I'm laughing how Microsoft now wants a new Fallout sooner rather than later after the success of the TV show. I wonder how that's supposed to work without giving the franchise to a different studio. And then it's still like 5 years from now and the hype will have dies down by then. It's all so pathetic. Yes, I meant the SP shift was due FO, GOW and Horizon. Had the timing of BG3 release matched the timing of when EA/Bioware shifted back to SP, it’s quite possible that the former could’ve influenced DA’s development in some way.
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Post by General Mahad on Jun 12, 2024 13:00:05 GMT
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Post by Deleted on Jun 12, 2024 18:46:42 GMT
I'm not a fan of the playersexual romances to be honest, I vastly prefer having characters of different orientations like in Mass Effect and Cyberpunk (or other DA games for that matter). In games such as BG3, Fallout or Skyrim it can work, but here I don't find it the right way to go.
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Post by The Elder King on Jun 12, 2024 18:49:45 GMT
I'm not a fan of the playersexual romances to be honest, I vastly prefer having characters of different orientations like in Mass Effect and Cyberpunk (or other DA games for that matter). In games such as BG3, Fallout or Skyrim it can work, but here I don't find it the right way to go. I’m curious why you’d categorize BG3 alongside Fallout or Skyrim in that regard. BG3, in terms of structure and narrative, is closer to DA games then Bethesda games.
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Post by Deleted on Jun 12, 2024 18:56:17 GMT
I'm not a fan of the playersexual romances to be honest, I vastly prefer having characters of different orientations like in Mass Effect and Cyberpunk (or other DA games for that matter). In games such as BG3, Fallout or Skyrim it can work, but here I don't find it the right way to go. I’m curious why you’d categorize BG3 alongside Fallout or Skyrim in that regard. BG3, in terms of structure and narrative, is closer to DA games then Bethesda games. I'm not sure, in that game it just worked, maybe because BG3 is its own thing
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Post by Iddy on Jun 12, 2024 19:18:05 GMT
Okay, enough talking about the negative reception. My personal reaction:
This is the first time almost the entire party is composed of book characters. This is an interesting phenomenon. I am only saddened that Vaea isn't here.
On the bright side, I'm really ezcited about Lucanis. I thought he was too high profile to be a party member. I am also curious about that Qunari lady, because she is dual wielding a pair of maces or whatever that is. Is she a rogue or a warrior?
We apparently have unlocked a new race: Asian. That's a first. I bet people will be all over that Veil jumper elf.
What else... this is the first DA game that tries to be quite so loud about what class the protagonist is supposed to be. The trailer yells at you that this is a rogue's game.
Lastly... GRIFFONS!! (Mr. Crocker spasms)
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Post by akots on Jun 12, 2024 19:26:42 GMT
"BG3 is an unrealistic standard! it's impossible for that to be replicated! After all, all they do is iterate and improve, and keep their staff around long term to preserve institutional knowledge! Literally no one else can do this!" I am still puzzled by the whole "unrealistic" terminology. IMO, it is a matter of attitude. It is not that hard to give each goblin in the camp or a druid in the grove a name with a face and have a line of dialogue. It gives an enemy or ally, depending on your choice, a personality besides generic type aka "pride demon" or whatever so that the player feels something while helping or murdering them. It gives unparalleled immersion, of course provided that there is a lovingly created world to immerse yourself into. Alas, if the world is perceived by running through cutscenes as fast as you can to skewer or gun down some faceless unimportant enemies, there will be no immersion and no feeling whatsoever apart from "exploring the landscape for collectibles", which surely will be randomly placed in abundance. It is not a question of resources or talent, which Bioware and EA must have in greater numbers over Larian but rather a question of love and care, which seems to be lacking for the former corporate entities. I would not call it soulless or such but it comes fairly close.
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Post by therevanchist25 on Jun 12, 2024 19:53:06 GMT
"BG3 is an unrealistic standard! it's impossible for that to be replicated! After all, all they do is iterate and improve, and keep their staff around long term to preserve institutional knowledge! Literally no one else can do this!" Great art is a lot of work and requires to assemble the best of the best to work on a collective vision. That IS impossible to pull off for EA and Ubisoft, lol. Tangent: A dear friend of mine is currently rewriting his first novel for like the fourth time, improving it now that he's gotten better at it over the years. He could have released it after the first draft and called it a day hoping for a quick buck but he didn't. He wants to blow people away. Been working on his vision for like 20 years. I read the first draft ages ago and thought it was pretty good, impressive even for a first novel. Then his second still unpublished book in the series was SO good and now he's making the first book as awesome as the second one and it's a joy to behold. He was about to hire an expensive editor. I told him they would just ask him to change the entire thing for "modern audiences" and he agreed. He's going to self publish anyway because he doesn't want to fit his life's work into what some publisher thinks is the most marketable. Back to the whole fast food analogy. Then he talked to a fellow published successful writer in his town about how to promote it, who simply told him: Just write a great book and people will buy it. Soon he will hopefully finally publish the first novel and I hope hard work and passion pays off for him as well as it did for Larian. There's a huge difference between being able to release your art the way you want and having a publisher dictate what they think sells. Larian was in a position that other studios like BioWare sadly aren't. So AAA devs and publishers losing their minds over BG3 is both sadly an accurate statement for the AAA industry and very sad because obviously it doesn't have to be this way. EA could do better but they won't. They are a soulless corporation interested in nothing but cheap profit. The irony being that nothing about AAA game development is cheap anymore. It's so expensive that they are basically forced to shove MTX into anything to make a profit damaging their reputation further and further. A real self defeating cycle. Overall, you are correct. However. I will once again trot out the now infamous quote Bioware gave us. "EA has always given us enough rope to hang ourselves". EA didn't make Bioware waste 6 and a half years of Andromeda's dev cycle trying to make a No Man's Sky clone. Bioware did that. Their last 3 games have all had more or less about 10 years to cook, and Bioware has wasted 80% of that time the last 2 games they've made. FFS BIoware wasn't even going to have flying in Anthem until EA told them to put it in. EA can be blamed for a lot of things, but over the years, between Jason's expose's and statements like the one above from devs, it seems pretty clear that Bioware was given an enormous amount of leeway that EA typically never gives, and they wasted it time and again in spectacular fashion.
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Post by Serza on Jun 12, 2024 21:44:17 GMT
Okay, enough talking about the negative reception. My personal reaction: This is the first time almost the entire party is composed of book characters. This is an interesting phenomenon. I am only saddened that Vaea isn't here. On the bright side, I'm really ezcited about Lucanis. I thought he was too high profile to be a party member. I am also curious about that Qunari lady, because she is dual wielding a pair of maces or whatever that is. Is she a rogue or a warrior? We apparently have unlocked a new race: Asian. That's a first. I bet people will be all over that Veil jumper elf. What else... this is the first DA game that tries to be quite so loud about what class the protagonist is supposed to be. The trailer yells at you that this is a rogue's game. Lastly... GRIFFONS!! (Mr. Crocker spasms)
Book characters? What? Where? Did they release a book I haven't read?
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Post by The Elder King on Jun 12, 2024 21:50:40 GMT
Okay, enough talking about the negative reception. My personal reaction: This is the first time almost the entire party is composed of book characters. This is an interesting phenomenon. I am only saddened that Vaea isn't here. On the bright side, I'm really ezcited about Lucanis. I thought he was too high profile to be a party member. I am also curious about that Qunari lady, because she is dual wielding a pair of maces or whatever that is. Is she a rogue or a warrior? We apparently have unlocked a new race: Asian. That's a first. I bet people will be all over that Veil jumper elf. What else... this is the first DA game that tries to be quite so loud about what class the protagonist is supposed to be. The trailer yells at you that this is a rogue's game. Lastly... GRIFFONS!! (Mr. Crocker spasms)
Book characters? What? Where? Did they release a book I haven't read?
Neve, Emmrich and Lucanis appear in Tevinter Nights, which is not exactly a book, but a collection of short stories.
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Post by necrowaif on Jun 12, 2024 22:00:04 GMT
dragonage.fandom.com/wiki/Dragon_Age:_Tevinter_NightsA fairly middling anthology. Very poorly-edited. A few of the stories are gems, but the rest are just OK or unbelievably bad. You know what the worst part of this is? I thought we were going to be dealing with a continent wide Elven Insurgency guided by Solas and that the ritual would have been a climax in the second act or something. That’s what I assumed the slides from Trespasser were implying. Well, we can't kill Solas' elven followers, because they're not really all that evil. Only bad cults like the Venatori can be killed en masse. We wouldn't want to be too morally ambigious.
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Post by Serza on Jun 12, 2024 22:08:55 GMT
Hmm. I see.
BTW, this dude is a Crow. So I take it Zevran's nowhere nearby, because otherwise that would just be a problem. Then again, maybe it's a good thing Zevran's nowhere nearby.
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