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Post by grallon on Oct 5, 2024 17:06:48 GMT
The hype side can say the decisions import isn't a big deal for whatever reason they can come up with but anyone who defends this is drowning in the Kool-aid. I assure you, the 'Hype Side', while over represented on this forum, is virtually non-existent outside. Even in this 'skepticism' thread people are coping - hard. I guarantee that many of the 'enthusiasts' will also find themselves dismayed after their purchase and playthroughs. Whether or not any of them will have the honesty of coming back here and admit this turd sucked is another story. Very few - if any - I'd wager. It's much easier to fool people than have them admit they've been fooled. Remember the 'safe & effective' craze from not so long ago? Personally, my mourning period for the DA franchise is over. This isn't a Dragon Age game, it's something else masquerading as one. I know some here wants it to succeed just enough so as to keep the next Mass Effect project alive. They should ask themselves if they really want to see a Sims-ified ME sequel... Instead, they should look rather towards Exodus, from Archetype Entertainment, a company founded by several ex Bioware employees (such as James Ohlen and Drew Karpyshyn). My sincere hope is that this game bombs so hard that it takes Bioware down to its grave.
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Post by gervaise21 on Oct 5, 2024 17:10:45 GMT
I played the game, got to the end, I was so shocked it was so bad I thought my copy gliched. Honestly, you know the bit where we get zapped by Harbinger, well I reloaded that at least twice before the penny dropped that I hadn't messed up on my run but it always happened like that. Plus the first time I got killed by the minions because again I thought it was likely an intended game over screen for messing up the run, so I just stood there somewhat stupidly and didn't fire my gun. I had started playing the retake earth section when I got home from work and was determined to finish it the same night but that was a big mistake because by the time I got to Star Kid I was out on my feet (but role playing an exhausted Shepard very effectively) and my brain was a fog. The brief exposition by the Star Kid in the original ending (before the extended cut) didn't make a lot of sense to me but I did recall sitting with Liara and seeing a bright light, so thought that was perhaps a clue. Why was destroying the Reapers the right hand, red path? Walk into the light Shepard, follow the straight path. So I did. Got disintegrated and then freaked out when I saw Joker's eyes. Was not a happy bunny. Went to bed fuming. Woke up next day and checked the boards. Bloody hell, that really was meant to happen. Why is that the ideal ending you only get if you max out on the readiness? So, I reloaded the last bit, and took red path. Moral of that story, never play the ending if you are dog tired, particularly if there is a choice involved.
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Post by mgsmsc on Oct 5, 2024 18:04:56 GMT
I played the game, got to the end, I was so shocked it was so bad I thought my copy gliched. Honestly, you know the bit where we get zapped by Harbinger, well I reloaded that at least twice before the penny dropped that I hadn't messed up on my run but it always happened like that. Plus the first time I got killed by the minions because again I thought it was likely an intended game over screen for messing up the run, so I just stood there somewhat stupidly and didn't fire my gun. I had started playing the retake earth section when I got home from work and was determined to finish it the same night but that was a big mistake because by the time I got to Star Kid I was out on my feet (but role playing an exhausted Shepard very effectively) and my brain was a fog. The brief exposition by the Star Kid in the original ending (before the extended cut) didn't make a lot of sense to me but I did recall sitting with Liara and seeing a bright light, so thought that was perhaps a clue. Why was destroying the Reapers the right hand, red path? Walk into the light Shepard, follow the straight path. So I did. Got disintegrated and then freaked out when I saw Joker's eyes. Was not a happy bunny. Went to bed fuming. Woke up next day and checked the boards. Bloody hell, that really was meant to happen. Why is that the ideal ending you only get if you max out on the readiness? So, I reloaded the last bit, and took red path. Moral of that story, never play the ending if you are dog tired, particularly if there is a choice involved. This reminds me of my first ME3 ending. About 2AM with someone telling me to go to bed 15 mins previous. I ended up going control because - oh blue is a bit paragonny but illusive man? Well my next several playthroughs were destroy and I still can't make my mind up to which ending I dislike/fits the best. It tends to vary with character and choices on a playthrough. Tiredness, especially the first time round, colours things differently. My biggest concerns with this outing revolve around lore and storytelling and whether the franchise can be continued. Some of the marketing gives me the feel of sacrificing these things for expediency or a perceived short term gain. We'll see - maybe it'll be ok but I think at the least replayability might take a hit.
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Post by fraggle on Oct 5, 2024 18:45:14 GMT
After some thought I think the biggest problem I'm having with Veilguard is that I just can't make myself care about any Solas / ancient elves related plot. I don't think that Solas is interesting enough as a character to carry a big part of the plot, and I really don't want plot advancement being gated behind interactions with Solas and Rook's "relationship" with him. Given how pretty much all of Rook's background stories are some variant of "Rook is a rebel who defied orders from his/her faction to do some goody-goody thing" I'm kind of suspicious that the game's plot will end up being something along the lines of "we have so much in common with Solas, let's join forces and either set him free or let him pass the torch to us" or some such. I can't wait to see more of Solas and how it all plays out. I thought he was quite interesting, and a much better villainy character than Coryphishit could ever be. But then I love the elven lore in DA as well, so I'm biased
I also expect the same, that we see some "Solas isn't so terrible, look!", and that we should maybe forgive him for his plans. Though to be fair, this is also just a logical conclusion of what happened in the base game and Trespasser. Solas admitting that even though his companions at first weren't people to him, but are now, makes it clear he does have a conscience and he regrets a lot in his life, so it would definitely fit if we see a "good" side of him and eventually forgive him. (Everything even more so applies with a romanced Inquisitor.) I really really would want the choice to kill him, though. I might not go that route at first, but having the option would be soooo nice, especially for everyone who wanted to do that anyway. Weekes is known for putting horrible choices on the player at times, so I hope he still wants to torture fans. If this time, they go down the path of forgiving Solas no matter what, I will be really disappointed as well. My hope is that this will be the last game dealing with Solas so they can go all out on him. I waited 10 years to see the Solas arc play out, please let it be good and full of nice variants at the end
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Post by Gileadan on Oct 5, 2024 20:14:30 GMT
After some thought I think the biggest problem I'm having with Veilguard is that I just can't make myself care about any Solas / ancient elves related plot. I don't think that Solas is interesting enough as a character to carry a big part of the plot, and I really don't want plot advancement being gated behind interactions with Solas and Rook's "relationship" with him. Given how pretty much all of Rook's background stories are some variant of "Rook is a rebel who defied orders from his/her faction to do some goody-goody thing" I'm kind of suspicious that the game's plot will end up being something along the lines of "we have so much in common with Solas, let's join forces and either set him free or let him pass the torch to us" or some such. I can't wait to see more of Solas and how it all plays out. I thought he was quite interesting, and a much better villainy character than Coryphishit could ever be. But then I love the elven lore in DA as well, so I'm biased
I also expect the same, that we see some "Solas isn't so terrible, look!", and that we should maybe forgive him for his plans. Though to be fair, this is also just a logical conclusion of what happened in the base game and Trespasser. Solas admitting that even though his companions at first weren't people to him, but are now, makes it clear he does have a conscience and he regrets a lot in his life, so it would definitely fit if we see a "good" side of him and eventually forgive him. (Everything even more so applies with a romanced Inquisitor.) I really really would want the choice to kill him, though. I might not go that route at first, but having the option would be soooo nice, especially for everyone who wanted to do that anyway. Weekes is known for putting horrible choices on the player at times, so I hope he still wants to torture fans. If this time, they go down the path of forgiving Solas no matter what, I will be really disappointed as well. My hope is that this will be the last game dealing with Solas so they can go all out on him. I waited 10 years to see the Solas arc play out, please let it be good and full of nice variants at the end I hope you'll get all that out of the game. But I don't think it should be up to Rook to forgive Solas. Rook can only forgive Solas for whatever Solas may have done to Rook. Everything else is between Solas and whoever else he may have wronged.
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emissaryoflies
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Post by emissaryoflies on Oct 5, 2024 20:50:45 GMT
But I don't think it should be up to Rook to forgive Solas. Rook can only forgive Solas for whatever Solas may have done to Rook. Everything else is between Solas and whoever else he may have wronged. That list is very long. Impossibly long I'm afraid. To speak nothing of the elves and the rest of Thedas, my Dalish Inquisitor isn't big on forgiveness. And I like my eggs scrambled.
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Post by Iakus on Oct 5, 2024 23:00:46 GMT
After some thought I think the biggest problem I'm having with Veilguard is that I just can't make myself care about any Solas / ancient elves related plot. I don't think that Solas is interesting enough as a character to carry a big part of the plot, and I really don't want plot advancement being gated behind interactions with Solas and Rook's "relationship" with him. Given how pretty much all of Rook's background stories are some variant of "Rook is a rebel who defied orders from his/her faction to do some goody-goody thing" I'm kind of suspicious that the game's plot will end up being something along the lines of "we have so much in common with Solas, let's join forces and either set him free or let him pass the torch to us" or some such. I'll gladly kill some elven blighters and thrice judge everyone related to it (by action, by association and by belief) any day. Solas and ancient elves CAN be an interesting plot. But I also think this isn't that plot. Add to that the combat system looks WORSE than MEA, The lore appears to be taken another bad hit The companions, aside from Harding I care nothing about (and this is a big problem, as Bioware traditionally depends a lot on companions)
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Post by dagless on Oct 6, 2024 9:56:54 GMT
Tiredness, especially the first time round, colours things differently. In this case, tiredness wasn’t the only thing colouring things differently. Sorry. Have no intention to derail thread, but couldn’t resist.
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Post by Deleted on Oct 6, 2024 13:01:16 GMT
I keep thinking what exactly the Inquisitor will have to say about a romance that isn't named Solas. Nothing more than a passing line I assume? lol
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Post by 10k on Oct 6, 2024 14:59:37 GMT
I know some here wants it to succeed just enough so as to keep the next Mass Effect project alive. They should ask themselves if they really want to see a Sims-ified ME sequel... Instead, they should look rather towards Exodus, from Archetype Entertainment, a company founded by several ex Bioware employees (such as James Ohlen and Drew Karpyshyn). My sincere hope is that this game bombs so hard that it takes Bioware down to its grave. Personally I'm holding out hope on the next ME because of the lead writer. Mary DeMarle. Sure she's not Drew Karpyshyn, but she was the lead writer of Deus Ex, and the Guardians of the Galaxy game. And I enjoyed them both. If the ME team get rid of her then that's when my hope for the next ME will die. She's not a crazy activist writer like John Epler, or Patrick Weekes. Also I'm waiting for Exodus as well. So if ME fails, I've still got that Original BW team to fall back on with their new game. Edit: As much as people like to say Veilguard will be the game that decides rather or not BW will live or die. I think that's false and it's actually the next ME that decides that. The fact that EA got the Lead writer of the Deus Ex franchise on board, The fact that the Next ME will not be using Frostbite engine, and the fact that they released a remaster of the trilogy. Leads me to believe they are banking on this next ME game.
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Post by necrowaif on Oct 6, 2024 15:32:13 GMT
Hey, you know something odd I just realized about the companions? With the exception of Lucanis, none of them have regional accents. They all speak with the same generic accent that I have.
This is a problem for me, as I had a streak of romancing bisexual girls with funny accents (Leliana, Merrill and Josephine). But more generally, I think it kind of robs Dragon Age of some of its identity? Since the start, we’ve always had a mix of accents among the companions, though English tended to be dominant. Now they all sound like me.
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Post by spacev3gan on Oct 6, 2024 17:58:22 GMT
Hey, you know something odd I just realized about the companions? With the exception of Lucanis, none of them have regional accents. They all speak with the same generic accent that I have. Don't Elves and Dwarves speak American and Humans speak British - while Qunari are a bit mixed up, but mostly American? That is usually what I expect from the Dragon Age franchise accent-wise.
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Post by necrowaif on Oct 6, 2024 19:05:23 GMT
Don't Elves and Dwarves speak American and Humans speak British - while Qunari are a bit mixed up, but mostly American?. Dwarves and Qunari have flat accents (with a few exceptions here and there), but Elves tend to be English, Scottish, Irish or Welsh.
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Post by yarus on Oct 6, 2024 19:37:04 GMT
I can't get over how much DA4's news tanks the appeal of replayability
Companions all seemingly give identical dialogue so there's no reason to replay with different combos The simplification of the combat system into the dps role with different coats of paint The acknowledgement of the player's race seems even less frequent than Inquisition
And to top it all off, Corinne confirmed there's no plans for postgame DLC, so no Trespasser or Hakon equivalent.
I've been a fan of this series for over 10 years and it's upsetting to see how a combination of hubris, mismanagement, and apathy regarding the IP seems to have created this mess. I don't know whether to pity Mary Kirby and Kristjanson that they were fired, or feel happy for them that their names won't be associated with this company if this game ends up bombing.
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Post by Reznore on Oct 6, 2024 19:48:02 GMT
I can't get over how much DA4's news tanks the appeal of replayability Companions all seemingly give identical dialogue so there's no reason to replay with different combos The simplification of the combat system into the dps role with different coats of paint The acknowledgement of the player's race seems even less frequent than Inquisition And to top it all off, Corinne confirmed there's no plans for postgame DLC, so no Trespasser or Hakon equivalent. I've been a fan of this series for over 10 years and it's upsetting to see how a combination of hubris, mismanagement, and apathy regarding the IP seems to have created this mess. I don't know whether to pity Mary Kirby and Kristjanson that they were fired, or feel happy for them that their names won't be associated with this company if this game ends up bombing. Kirby wrote Varric and Lucanis, heavily used in promoting DATV. Luke wrote the Crows, also used as the kewl assassin creed like faction to appeal to gamers at large. Obviously the IP belongs to Bioware, so they got no money and from what I gathered Bioware was taken to court for proper severance. Don't know how it ended. Their work evidently wasn't the problem, I assume as seniors they had too much benefit and costed too much.
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Post by bierkrug on Oct 6, 2024 20:17:24 GMT
I keep thinking what exactly the Inquisitor will have to say about a romance that isn't named Solas. Nothing more than a passing line I assume? lol Probably something like: "It was nice meeting you, Rook. But I have to go back to [LI name] now." I have zero confidence it will be any more elaborate than that. The standard inquisitor starts with a Solas romance too.
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Post by Quickpaw on Oct 6, 2024 20:23:35 GMT
Probably something like: "It was nice meeting you, Rook. But I have to go back to [LI name] now." I have zero confidendence it will be any more elaborate than that. The standard inquisitor starts with a Solas romance too. I'm honestly surprised that you get the choice of LI at all beyond "Did you romance Solas 'or not,'" given that both other choices besides the Inquisitor's appearance are binary.
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Post by fraggle on Oct 6, 2024 20:37:48 GMT
I can't wait to see more of Solas and how it all plays out. I thought he was quite interesting, and a much better villainy character than Coryphishit could ever be. But then I love the elven lore in DA as well, so I'm biased
I also expect the same, that we see some "Solas isn't so terrible, look!", and that we should maybe forgive him for his plans. Though to be fair, this is also just a logical conclusion of what happened in the base game and Trespasser. Solas admitting that even though his companions at first weren't people to him, but are now, makes it clear he does have a conscience and he regrets a lot in his life, so it would definitely fit if we see a "good" side of him and eventually forgive him. (Everything even more so applies with a romanced Inquisitor.) I really really would want the choice to kill him, though. I might not go that route at first, but having the option would be soooo nice, especially for everyone who wanted to do that anyway. Weekes is known for putting horrible choices on the player at times, so I hope he still wants to torture fans. If this time, they go down the path of forgiving Solas no matter what, I will be really disappointed as well. My hope is that this will be the last game dealing with Solas so they can go all out on him. I waited 10 years to see the Solas arc play out, please let it be good and full of nice variants at the end I hope you'll get all that out of the game. But I don't think it should be up to Rook to forgive Solas. Rook can only forgive Solas for whatever Solas may have done to Rook. Everything else is between Solas and whoever else he may have wronged. Ah, sorry, I should have clarified I meant it should be the Inquisitor's role to forgive or kill Solas, not actually Rook's. Really can't wait to see if they cooked up some cool stuff for the Inquisitor or if it will be lackluster
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Post by Reznore on Oct 6, 2024 20:50:49 GMT
I'm expecting Solas fans to be disappointed. PR speak hasn't been warm, yeah they go Sollavellan yada yada, but they want their free publicity. It's not a large fanbase, but a very active one on social media. At the end of the day, Cassandra was the most popular LI because DA is mostly played by dudes. But if you actually listen to the PR, they have been repeating over and over it's Rook story now. Inky not playable. Inky feels bad. You will explore your *complicated* relationship through dialogue. What dialogue? You can only pick dialogue for Rook ? "It's been a decade, you know. But I think we managed something meaningful" etc..etc.. When I read some overtly complicated scenario Solas fans are making...I expect tears of bitterness. The showdown between Inky/Solas happened in Trespasser, whatever you pick Inky always says they'll find other folks to either help/stop Solas.
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Post by Guardian on Oct 6, 2024 23:58:24 GMT
I know some here wants it to succeed just enough so as to keep the next Mass Effect project alive. They should ask themselves if they really want to see a Sims-ified ME sequel... Instead, they should look rather towards Exodus, from Archetype Entertainment, a company founded by several ex Bioware employees (such as James Ohlen and Drew Karpyshyn). My sincere hope is that this game bombs so hard that it takes Bioware down to its grave. Personally I'm holding out hope on the next ME because of the lead writer. Mary DeMarle. Sure she's not Drew Karpyshyn, but she was the lead writer of Deus Ex, and the Guardians of the Galaxy game. And I enjoyed them both. If the ME team get rid of her then that's when my hope for the next ME will die. She's not a crazy activist writer like John Epler, or Patrick Weekes. Also I'm waiting for Exodus as well. So if ME fails, I've still got that Original BW team to fall back on with their new game. Edit: As much as people like to say Veilguard will be the game that decides rather or not BW will live or die. I think that's false and it's actually the next ME that decides that. The fact that EA got the Lead writer of the Deus Ex franchise on board, The fact that the Next ME will not be using Frostbite engine, and the fact that they released a remaster of the trilogy. Leads me to believe they are banking on this next ME game. While not a fan of Deus Ex, the Guardians game that came out recently is criminally underrated. It's a sold 7/10, and was a fun time, really! If she's the lead writer for both ME 4 and the Guardian game, that does give me some hope then. Probably something like: "It was nice meeting you, Rook. But I have to go back to [LI name] now." I have zero confidendence it will be any more elaborate than that. The standard inquisitor starts with a Solas romance too. I'm honestly surprised that you get the choice of LI at all beyond "Did you romance Solas 'or not,'" given that both other choices besides the Inquisitor's appearance are binary. I've said it before, but I wonder if the Inquisitor isn't going to betray Rook if they were romancing (or even looking to save) Solas. While I had zero attachment to my Inquisitor, I'm more upset that there's not an option to choose what their class/gender was. Seriously - the more BioWare themselves talk about this game, the more and more I don't want to go anywhere near it.
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Post by q5tyhj on Oct 7, 2024 0:22:43 GMT
The hype side can say the decisions import isn't a big deal for whatever reason they can come up with but anyone who defends this is drowning in the Kool-aid. I assure you, the 'Hype Side', while over represented on this forum, is virtually non-existent outside. Even in this 'skepticism' thread people are coping - hard. I guarantee that many of the 'enthusiasts' will also find themselves dismayed after their purchase and playthroughs. Whether or not any of them will have the honesty of coming back here and admit this turd sucked is another story. Very few - if any - I'd wager. It's much easier to fool people than have them admit they've been fooled. Remember the 'safe & effective' craze from not so long ago? Personally, my mourning period for the DA franchise is over. This isn't a Dragon Age game, it's something else masquerading as one. I know some here wants it to succeed just enough so as to keep the next Mass Effect project alive. They should ask themselves if they really want to see a Sims-ified ME sequel... Instead, they should look rather towards Exodus, from Archetype Entertainment, a company founded by several ex Bioware employees (such as James Ohlen and Drew Karpyshyn). My sincere hope is that this game bombs so hard that it takes Bioware down to its grave. such copium, omfg I'm dead
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akots
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Post by akots on Oct 7, 2024 1:07:46 GMT
Personally I'm holding out hope on the next ME because of the lead writer. Mary DeMarle. Sure she's not Drew Karpyshyn, but she was the lead writer of Deus Ex, and the Guardians of the Galaxy game. It is a matter of taste of course. However, I am personally not a big fan of Illuminati conspiracies as the main theme, which is a very primitive and easy way to write if the authors struggle with the nothing-to-say-on-their-own issues. Moreover, Mankind Divided has no proper ending due to again the author having nothing to say or other issues, IDK. GotG is an action comedy that is too full of casual banter at every corner that I personally find annoying and that buries everything else underneath this banter. It is occasionally funny but there is too much of it and it does not add to characters or their development and is a simple filler aka white noise for me. Fortunately, the game is fairly short. On the other hand, the gameplay in all three games she wrote is decent, which does not really tell anything about writing per se. So far, her writing is neither admirable nor terrible, around 6/10 IMO very subjectively. As I see it, if there is a good plot and if there is not too much to write, she might do generally OK without spoiling the whole thing to the point of being boring or cringe. Expecting something decent just from the writing on its own might not be justified based on what has been produced by this point in time.
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helios969
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Post by helios969 on Oct 7, 2024 6:17:46 GMT
Cassandra was the most popular LI because DA is mostly played by dudes. Is that actually true. I mean statistically based...or just one of impression. I found the love interests for straight males to be boring...and hers awkward with the love poetry crap. And frankly didn't find her remotely attractive. As a companion...as a principled warrior she was great...as was her friendship arc.
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Post by gervaise21 on Oct 7, 2024 7:47:30 GMT
Hey, you know something odd I just realized about the companions? With the exception of Lucanis, none of them have regional accents. They all speak with the same generic accent that I have. Don't Elves and Dwarves speak American and Humans speak British - while Qunari are a bit mixed up, but mostly American? Dwarves and Qunari have flat accents (with a few exceptions here and there), but Elves tend to be English, Scottish, Irish or Welsh. To be fair to them, in this instance they seem to have returned to their DAO roots. There only Zevran from Antiva plus Leliana and Riorden from Orlais had a distinctive accent. The elves were still American to a large extent and whilst the human natives of Ferelden did seem to be English it was pretty generic. Sten had a very distinctive voice in terms of pitch but not one that I placed in any particular region of the world. Then in DA2 they really decided to mix things up a bit. Suddenly Starkhaven (or its ruling family) is Scottish even though the rest of the Freemarches isn't. Once again, the Qunari didn't have a distinctive regional accent from the real world but they did sound different to everyone else. The hilarious part was Merrill's accent because she was Welsh but the rest of her clan were Irish. I suppose this could be accounted for by the fact that they adopted her from a different clan as a young child but you would think she would have started sounding more like her new clan overt time. The reason the Devs gave for the difference, though, was the simple fact that they couldn't find enough actors with Welsh accents or who could effectively fake it, so they went with Irish instead. Then in DAI they had Briala also having an Irish tinge to her speech even though she was a city elf from Orlais. Still the rest of the Dalish had Irish accents. Then that agent of Solas in Trespasser had a Welsh accent (from what I recall), so now I'm thinking that perhaps Welsh accent equals ancient elf. It would seem that if the companion originated in Ferelden (Sera) then they had a strong northern England accent, whilst Thom Rainer had a British regional accent even though he didn't come from Ferelden. Of course, everyone from Orlais had a (fake) French accent. At least Josephine's accent was genuine. Dorian was funny because he did sound straight out of Eton (posh English private school) but I suppose that figures considering he is an Altus. Anyway, I don't blame them for deciding to drop the accents for the most part because they were all over the place in reality. If the Dalish up north have different vallaslin, why would they have the same accent? However, it is funny that they insist on the strong accent still for the Antivan Crows but at least they are being consistent (suspect it has something to do with people finding it sexy).
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Post by Reznore on Oct 7, 2024 8:20:07 GMT
Cassandra was the most popular LI because DA is mostly played by dudes. Is that actually true. I mean statistically based...or just one of impression. I found the love interests for straight males to be boring...and hers awkward with the love poetry crap. And frankly didn't find her remotely attractive. As a companion...as a principled warrior she was great...as was her friendship arc. That's what one of those folks who played the alpha said, and they could talk to devs so ... Besides the main trailer is still a dude romancing Neve.
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