VARMAELEN
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by VARMAELEN on Nov 18, 2024 6:52:12 GMT
There really is more nuance to the Mage/Templar war than so many want to realize...until Inquisition came along and pretty much just threw it all away for whatever reason Point is - it never really got "solved". Agreed. Templar v. Mage is by no means resolved, in fact, personally between this and Elven Uprising are on my top 2 major topic that Dragon Age should explore because it's always been teased throughout the game but never explored thoroughly. apparently according to current BioWare, the villains! I am not sure where is this coming from, but I'm replying to this in vacuum/out of context of previous discussion/replies: The Wardens aren't the villains according to the "current" BioWare. "Current" BioWare says the Warden has dark history. If this is about how the warden blighted their Griffon to end the 4th blight - then the answer for this question is: It works. Maybe us as player often look at story aspect in "large picture" but if we think ourselves as somebody that lives in Thedas, and take decision based on "small pictures", these kinds of decisions made absolute sense - especially when decisions are made out of desperation. Kal Sharok and Ruck also comes to mind, precedence, in game, that tells us that this world is (almost) always about "whatever it takes".
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VARMAELEN
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by VARMAELEN on Nov 18, 2024 6:59:24 GMT
That being said, finished the game.
Love it.
But the writing is weak, it missed the marks too often than it hits. Taash questlines not only badly written but also endangered LGBTQIA+ movement if anything, especially if it's presented as if it's a propaganda (let me know if I'm wrong and why).
Overall Fangless (wink) writing, fantastic gameplay/rpg system, music is great but.... often than not dismantling the game dark atmosphere (more heroics, less dark/hopeless tone).
7/10
Somewhat pessimistic about the future.
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LoonySpectre
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by LoonySpectre on Nov 18, 2024 8:27:44 GMT
The Wardens and Solas are two kinds of "Evil versus Oblivion", to use the TVTropes lingo. The Wardens are ready to use the most ruthless and vile methods possible to destroy the external threat and help the current civilization survive and continue developing. Their method of destroying the external threat is very concrete: "Get a Warden to strike the killing blow on an archdemon so that it no longer controls the darkspawn." Solas is ready to use the most ruthless and vile methods to create/recreate his "vision of an ideal world", even if this entails the collapse of the current civilization. Both his vision of an ideal world and the methods of achieving this vision are extremely vague, like, "I perform some complicated magic rituals and then probably something good happens and I'm probably happy and if I'm happy this means that the whole world is happy." He is better than the "Oblivion" (other elven gods) only because he supposedly is not planning to rule with an iron fist and run hideous biological experiments on everything that's alive.
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