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Post by Element Zero on Aug 6, 2021 3:00:16 GMT
Regarding mass effect, that is the actual topic anyway, I found it funny how a simple idea can totally change a game segment. I'm talking of the Thorian Lair, which is one of the "hardest" main missions. I put hardest in quotation marks because it is only challenging in insanity difficulty (in lower ones it's actually underwhelming) and even then, you can use some clever tactics to overcome the heavy close range attacks of the creepers. I used to get shredder ammo to kill biological enemies faster, use biotic powers from my companions for crowd control, retreat in the lair to bait smaller groups into killzone, and as a last resort, melee strikes to interrupt the acid spits. Yesterday, something so obvious occurred to me, that I don't know why I never thought of it before. I simply equipped all my party with shotguns with sledgehammer ammo. That way, all shots had heavy stopping power, my two companions had the carnage skill, to control enemies that get too close, and my adept Sheppard had great crowd control tools with stasis, push, lift and singularity. BUT, again, I actually barely needed anything but the shotguns (stasis only for the asari clone); because practically every shot would knock the creepers down, and as the acid spots were permanently interrupted, the creepers never managed to be a threat without that power... Impressive to see how much something this small could change a fight from moderately threatening to an absolute joke... And kinda funny that I thought of it exactly when I wasn't playing as a soldier! . I was going to suggest Sledgehammer Rounds until I got to that part of your post. That's my SOP: * Shepard uses shotgun for stopping power and crowd control. Squaddies use assault rifles for DPS and crowd control. All weapons are loaded with Sledgehammer Rounds. * At least two of three squadmates are biotic, in case an emergency Throw or whatnot is needed. I will never understand why the creepers have so much health. It's insane. It turns Feros' conclusion into a tedious chore. Later on Nodacrux, you encounter them while driving the Mako. Even a half-dozen cannon blasts isn't guaranteed to kill them. If you want to make sure they actually die, it's best to carefully whittle them down with the Mako's gun. Why are they so durable? They look like they'd come apart pretty easily.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Aug 6, 2021 6:13:19 GMT
If you knwe the preson suer but I think as players we didn' thave a bond with those characters a tthat point as we'd only been playing 5 minutes. No, I would definitely still find it traumatizing to watch a total stranger run into traffic and die. Why would that be funny? I'm sorry, I didn't mean to post something traumatizing. It was of course all meant in the context of video games. For example, when purple Hawke jokes about boneless women flopping about, most people probably laughed...
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Post by dragontartare on Aug 6, 2021 7:12:47 GMT
No, I would definitely still find it traumatizing to watch a total stranger run into traffic and die. Why would that be funny? I'm sorry, I didn't mean to post something traumatizing. It was of course all meant in the context of video games. For example, when purple Hawke jokes about boneless women flopping about, most people probably laughed... What I meant with my initial comment, and obviously did not make clear, is that the two situations were not comparable because games are not real life. As in, I could see how someone might have difficulty taking the video game situation seriously, whereas the real life one would be horrifying to witness. It was a somewhat flippant comment that ran away from me a little bit, it seems But yes, I laughed at the boneless women joke, along with feeling a healthy dose of secondhand embarrassment because...come on now, Hawke.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Aug 6, 2021 7:22:34 GMT
I'm sorry, I didn't mean to post something traumatizing. It was of course all meant in the context of video games. For example, when purple Hawke jokes about boneless women flopping about, most people probably laughed... What I meant with my initial comment, and obviously did not make clear, is that the two situations were not comparable because games are not real life. As in, I could see how someone might have difficulty taking the video game situation seriously, whereas the real life one would be horrifying to witness. It was a somewhat flippant comment that ran away from me a little bit, it seems But yes, I laughed at the boneless women joke, along with feeling a healthy dose of secondhand embarrassment because...come on now, Hawke. Well, Hawke certainly delivers it like no one else. Yes, I get what you mean. I should have made clear that people dying in real life are never a funny thing.
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Post by Hanako Ikezawa on Aug 6, 2021 7:48:01 GMT
No, I would definitely still find it traumatizing to watch a total stranger run into traffic and die. Why would that be funny? I'm sorry, I didn't mean to post something traumatizing. It was of course all meant in the context of video games. For example, when purple Hawke jokes about boneless women flopping about, most people probably laughed... One of countless examples of why I hate Purple Hawke. Bunch of women are dead, but sure joke about it you psychopathic piece of shit.
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Post by QuizzyBunny on Aug 6, 2021 8:47:44 GMT
I love purple Hawke, most of the time it's great and good fun, although I admit the aforementioned case is one of those where I facepalm and think "Hawke, for fuck's sake shut up!".
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Aug 6, 2021 9:02:35 GMT
I'm sorry, I didn't mean to post something traumatizing. It was of course all meant in the context of video games. For example, when purple Hawke jokes about boneless women flopping about, most people probably laughed... One of countless examples of why I hate Purple Hawke. Bunch of women are dead, but sure joke about it you psychopathic piece of shit. Purple Hawke seems to balance some thin line between sarcastic humour and outright psychopath (and sometimes falls down on the wrong side), and I've always wondered whether it's intentional to show how living a life of being surrounded by death and destruction - Hawke and gang kill hundreds of people after all - makes the character numb towards the trauma of death or they were going for some kind of Tarantinoesque humour, or maybe the writers thought this was all good fun and video game deaths don't matter unless it's a companion or close relative. But this is why I like to refer to purple Hawke as Psycho Clown Hawke.
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Post by SirSourpuss on Aug 6, 2021 9:11:34 GMT
At Release there was a Demo of DA2. You could play the Story to the point Flemeth shows up.
I played the demo and it was horrible comapred to DAO.
The combat system was horrible The new look of the Dark Spwan, the Quanari,and the Elfs are horrible And the worst i did not care about the hero and his family. I think a family member died in the first minutes of the game and i just didn't care
In DAO i cared about the hero because i was able to talk to there friends and family and get attached to them before the Action starts The DA2 demo was the most horrible PoS I ever played. trinity0 if you go in with tempered expectations (as in, not expecting it to be DAO) I think you can enjoy playing DA2 as well. i don't understand why would anyone want to play the sequel of a game, that is nothing like the first game. And I don't mean from a character standpoint. I have never seen such a regression in gameplay as the one from DA:O to DA2. And what's worse, they stuck with it, in DA:I. The franchise is unplayable.
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Post by sugarless on Aug 6, 2021 11:26:06 GMT
In Mass Effect 1 I'd argue it makes sense though, it's a pulpy frontier science fiction vibe that it's got after all, so I don't mind the prefab buildings myself. More difficult to rationalize in fantasy. I think it makes less sense in ME1. It's not that there are prefabs everywhere, it's that they are the exact same prefabs. The only differences are where the supply crates and bunkbeds and stuff like that are located. It's like every government and merc group in the galaxy bought the exact same prefab model and the exact same bunker floorplan from Milky Way Architecture, Ltd. because they happened to be on sale, and then plunked them down all over the place. At least in Kirkwall, when you go into the sewers for the umpteenth time, it looks the same because you're literally going to the same place in the same city. Of course it looks the same. At least those prefab buildings in ME1 were on planets that were distinctly different and beautiful (now with the remastered textures/lighting)
I remember on the original BSN bitching about the fact that they would send you to different outlaying areas of Kirkwall, and it was always the same map - that was cheap and an obvious sign of how much they rushed DA2.
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Post by themikefest on Aug 6, 2021 11:27:24 GMT
Like DAO and DA2 A remaster of DAO would be nice. I never played DA2 I would suggest watching a gameplay video to see if it's something that might interest you. Also check the price. There might be a good deal out there that has the dlc included with the main game. As has been said, there is a lot of repetitive environment. The other thing is you will fight a lot of 82nd Airborne bandits/mercs that fall out of the sky to attack. It would have been better if a couple times one of them couldn't fight because they broke their leg falling/jumping from such heights. One thing that is great about the game is playing as a sarcastic femHawke. It's great. I also believe DA2 has the best dialogue system of any Bioware game. Lastly. It would explain some of the dialogue heard in DAI
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Aug 6, 2021 11:44:09 GMT
I love purple Hawke, most of the time it's great and good fun, although I admit the aforementioned case is one of those where I facepalm and think "Hawke, for fuck's sake shut up!". Yeah I think in that instance I tend to pick the diplomatic answer rather than the humorous one. I think it's more that in this instance you have t opick as the player wha tyou think is the right answer for your Hawke rather than juststicking to a rigid line. As a lot of them can be humorous but a lot of them can be ridiculous. For exampl ewhen the Viscount's son dies I don't use the humorous option I kind of use the Come on you need to be strong for Kirkwalloption given the situatoin with the Qunari.
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Post by biggydx on Aug 6, 2021 12:04:42 GMT
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Post by Garo on Aug 6, 2021 12:09:10 GMT
So they really used LE as benchmark to see if they can squeeze more money out of this franchise. Glad to see it performed well tho, maybe it will result in a quality ME game.
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Post by SirSourpuss on Aug 6, 2021 12:45:08 GMT
So they really used LE as benchmark to see if they can squeeze more money out of this franchise. Glad to see it performed well tho, maybe it will result in a quality ME game. The quality of the game will be similar to that of current day Bioware releases. I don't expect miracles. themikefestHow do you see this influencing Will Continue?
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Post by themikefest on Aug 6, 2021 13:55:34 GMT
So they really used LE as benchmark to see if they can squeeze more money out of this franchise. Glad to see it performed well tho, maybe it will result in a quality ME game. The quality of the game will be similar to that of current day Bioware releases. I don't expect miracles. themikefest How do you see this influencing Will Continue? Depends. Bioware may already have ideas of what they want to do, but EA seeing the success of the remaster, may have other idea's that they may want to capitalize on to rake in the $.
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Post by SirSourpuss on Aug 6, 2021 15:26:23 GMT
Depends. Bioware may already have ideas of what they want to do, but EA seeing the success of the remaster, may have other idea's that they may want to capitalize on to rake in the $. What would you like those idea to be? How would you want them to interpret that?
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Post by themikefest on Aug 6, 2021 15:57:50 GMT
Depends. Bioware may already have ideas of what they want to do, but EA seeing the success of the remaster, may have other idea's that they may want to capitalize on to rake in the $. What would you like those idea to be? How would you want them to interpret that? What my idea's are I'm sure are different from what Bioware has planned or EA. I would first like to know the sales numbers for the remaster. I would also be curious how many people that never played the trilogy purchased the remaster vs people that played the games before? Did it outsell MEA? That would be excellent if it did. If so, or near the same number, that might be enough for EA to have Bioware decide bringing Shepard back for ME4 would be a good thing. It wouldn't be hard to do. Or at the very least have the next game in the Milky Way with a new cast of characters. What if they go the remake path? I'm sure there would be many who have played the trilogy would purchase a remake. I wouldn't be surprised if a large number of new players would purchase a remake. If that were to happen, I would be curious what changes would be seen. I know there have been posts from folks saying this, that and the other thing about what they like to see changed. I would have no problem with a remake.
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Post by SirSourpuss on Aug 6, 2021 17:01:44 GMT
What my idea's are I'm sure are different from what Bioware has planned or EA. Understandably so. I would first like to know the sales numbers for the remaster. I would also be curious how many people that never played the trilogy purchased the remaster vs people that played the games before? Did it outsell MEA? That would be excellent if it did. If so, or near the same number, that might be enough for EA to have Bioware decide bringing Shepard back for ME4 would be a good thing. It wouldn't be hard to do. It doesn't look like it sold that well, but the fact that it sold better than they expected might account for something. I don't think EA would mandate the return to Shepard. I don't think they are even aware of Shepard, to push for his return. I don't think they ever cared that much, or looked into the franchise as much, to know or remember who Shepard is. On the executive level, at least. Even if they are, I don't think they are aware of any sentiment from the fanbase. Or even care, for that matter. I'd love to see it, I just don't think it's likely. Or at the very least have the next game in the Milky Way with a new cast of characters. That is a definite, I think. What if they go the remake path? I'm sure there would be many who have played the trilogy would purchase a remake. I wouldn't be surprised if a large number of new players would purchase a remake. If that were to happen, I would be curious what changes would be seen. I know there have been posts from folks saying this, that and the other thing about what they like to see changed. I would have no problem with a remake. Doesn't look like it. Looks like a long past ME3 sequel, at least if we're taking Will Continue as a starting point.
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Post by themikefest on Aug 6, 2021 17:11:00 GMT
It doesn't look like it sold that well, but the fact that it sold better than they expected might account for something. You're saying that because it bothers you that you were wrong that it wouldn't sell well. You relied too much on your spagetti monster source that it clouded your mind. I get you want ME to be shelved, but it won't be, at least not anytime soon. There will be another ME game. That's a good thing. Whether you, me or anyone else will like it, will be determined when the game is released.
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Post by SirSourpuss on Aug 6, 2021 17:29:39 GMT
You're saying that because it bothers you that you were wrong that it wouldn't sell well. You relied too much on your spagetti monster source that it clouded your mind. I get you want ME to be shelved, but it won't be, at least not anytime soon. There will be another ME game. That's a good thing. Whether you, me or anyone else will like it, will be determined when the game is released. I would like to get a ME game, but I would ideally want a ME game that I like and I just don't see it being made. I can see another "Andromeda" being made, from a public reception standpoint, not content, as in an Andromeda sequel, but more of something like Andromeda in terms of new squad members and writing. If Bioware is just to put a new coat of paint on something that was criticized as mediocre, at best and ridiculed, then no, I don't want that ME.
I would also like to point this out. Anyone that can read the numbers from these games, can see how well the LE actually did or did not do.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Aug 6, 2021 18:31:35 GMT
Regarding mass effect, that is the actual topic anyway, I found it funny how a simple idea can totally change a game segment. I'm talking of the Thorian Lair, which is one of the "hardest" main missions. I put hardest in quotation marks because it is only challenging in insanity difficulty (in lower ones it's actually underwhelming) and even then, you can use some clever tactics to overcome the heavy close range attacks of the creepers. I used to get shredder ammo to kill biological enemies faster, use biotic powers from my companions for crowd control, retreat in the lair to bait smaller groups into killzone, and as a last resort, melee strikes to interrupt the acid spits. Yesterday, something so obvious occurred to me, that I don't know why I never thought of it before. I simply equipped all my party with shotguns with sledgehammer ammo. That way, all shots had heavy stopping power, my two companions had the carnage skill, to control enemies that get too close, and my adept Sheppard had great crowd control tools with stasis, push, lift and singularity. BUT, again, I actually barely needed anything but the shotguns (stasis only for the asari clone); because practically every shot would knock the creepers down, and as the acid spots were permanently interrupted, the creepers never managed to be a threat without that power... Impressive to see how much something this small could change a fight from moderately threatening to an absolute joke... And kinda funny that I thought of it exactly when I wasn't playing as a soldier! . I was going to suggest Sledgehammer Rounds until I got to that part of your post. That's my SOP: * Shepard uses shotgun for stopping power and crowd control. Squaddies use assault rifles for DPS and crowd control. All weapons are loaded with Sledgehammer Rounds. * At least two of three squadmates are biotic, in case an emergency Throw or whatnot is needed. I will never understand why the creepers have so much health. It's insane. It turns Feros' conclusion into a tedious chore. Later on Nodacrux, you encounter them while driving the Mako. Even a half-dozen cannon blasts isn't guaranteed to kill them. If you want to make sure they actually die, it's best to carefully whittle them down with the Mako's gun. Why are they so durable? They look like they'd come apart pretty easily. Biotics are borderline pointless once you have sledgehammer rounds. Nice to have as a backup, but rarely needed. I use them all the time. ME1 combat is never hard just tedious as you whittle down massive health pools.
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Post by Element Zero on Aug 6, 2021 20:46:27 GMT
I was going to suggest Sledgehammer Rounds until I got to that part of your post. That's my SOP: * Shepard uses shotgun for stopping power and crowd control. Squaddies use assault rifles for DPS and crowd control. All weapons are loaded with Sledgehammer Rounds. * At least two of three squadmates are biotic, in case an emergency Throw or whatnot is needed. I will never understand why the creepers have so much health. It's insane. It turns Feros' conclusion into a tedious chore. Later on Nodacrux, you encounter them while driving the Mako. Even a half-dozen cannon blasts isn't guaranteed to kill them. If you want to make sure they actually die, it's best to carefully whittle them down with the Mako's gun. Why are they so durable? They look like they'd come apart pretty easily. Biotics are borderline pointless once you have sledgehammer rounds. Nice to have as a backup, but rarely needed. I use them all the time. ME1 combat is never hard just tedious as you whittle down massive health pools. In regard to Thorian Creepers? Maybe, I guess. In the broader sense of the game? I'd rather have Singularity, Lift, Throw, etc... than bullets that knock down enemies. BioWare games are always easy. Their Normal is very easy, and their more difficult settings are closer to "Normal". I'd love for Mass Effect in particular to be more challenging in an interesting way, but it would require a lot more than just tweaking the existing game. ME2 is the most challenging of the three. I always play on Insanity. It's just what I do. That said, I'm not sure Insanity is the best difficulty setting. Hardcore probably strikes the best balance between enemy toughness, player power use, etc... Insanity is slightly tougher, but I'm not sure it's more fun, since it relies on gimping player power durations and the like, rather than making enemies smarter, featuring more elites, or whatever. The Legendary Edition actually gimped a few of the tougher encounters in ME2 that I really enjoyed. I guess they were too tough for the guys who did the remaster, and they thought everyone would appreciate having those encounters eased. Bleh.
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Post by Iakus on Aug 6, 2021 23:57:37 GMT
You're saying that because it bothers you that you were wrong that it wouldn't sell well. You relied too much on your spagetti monster source that it clouded your mind. I get you want ME to be shelved, but it won't be, at least not anytime soon. There will be another ME game. That's a good thing. Whether you, me or anyone else will like it, will be determined when the game is released. I would like to get a ME game, but I would ideally want a ME game that I like and I just don't see it being made. I can see another "Andromeda" being made, from a public reception standpoint, not content, as in an Andromeda sequel, but more of something like Andromeda in terms of new squad members and writing. If Bioware is just to put a new coat of paint on something that was criticized as mediocre, at best and ridiculed, then no, I don't want that ME.
I would also like to point this out. Anyone that can read the numbers from these games, can see how well the LE actually did or did not do. I wonder ho wmany people got MELE just for ME1 or ME2, and either ignore ME3 or just play up to the CItadel party, or some other point, and simply don't do the ending?
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Son of Dorn
Fortifying everything.
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doomlolz
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Post by Son of Dorn on Aug 7, 2021 0:08:00 GMT
I would like to get a ME game, but I would ideally want a ME game that I like and I just don't see it being made. I can see another "Andromeda" being made, from a public reception standpoint, not content, as in an Andromeda sequel, but more of something like Andromeda in terms of new squad members and writing. If Bioware is just to put a new coat of paint on something that was criticized as mediocre, at best and ridiculed, then no, I don't want that ME.
I would also like to point this out. Anyone that can read the numbers from these games, can see how well the LE actually did or did not do. I wonder ho wmany people got MELE just for ME1 or ME2, and either ignore ME3 or just play up to the CItadel party, or some other point, and simply don't do the ending? If I'd gotten it I probably would. Don't see the point of going all the way with a MET playthough when I know what's awaiting at the finish line.
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themikefest
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themikefest
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Post by themikefest on Aug 7, 2021 1:10:05 GMT
I would like to get a ME game, but I would ideally want a ME game that I like and I just don't see it being made. I can see another "Andromeda" being made, from a public reception standpoint, not content, as in an Andromeda sequel, but more of something like Andromeda in terms of new squad members and writing. If Bioware is just to put a new coat of paint on something that was criticized as mediocre, at best and ridiculed, then no, I don't want that ME.
I would also like to point this out. Anyone that can read the numbers from these games, can see how well the LE actually did or did not do. I wonder ho wmany people got MELE just for ME1 or ME2, and either ignore ME3 or just play up to the CItadel party, or some other point, and simply don't do the ending? I wonder how many didn't get the remaster because Harbinger didn't have a bigger role in ME3? He did talk smack to Shepard throughout ME2. How many didn't buy it because ME2 squadmates got short changed in ME3? How many didn't buy it because the Honorable Mr. Rupert Gardner, the greatest chef in the universe, wasn't on the SR2 to cook his famous gumbo for the Commander? How many didn't buy it because multiplayer wasn't included?
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