inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Jan 13, 2021 8:29:03 GMT
If the trilogy were to be remade, what would be the best game engine out there to use for ME? Creation. Because then you can mod the game to heaven, hell and back, in order to wipe Bioware's "artistic integrity" from it. By 2026 we'll have the voicefake AI down as well and we'll be able to have the characters we loved voice good lines again. *Remembers how Fallout 4 and Fallout 76 works on Creation* .... It'll need a heavy update before it can be used.
|
|
inherit
4588
0
2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
|
Post by therevanchist25 on Jan 13, 2021 9:32:02 GMT
Creation. Because then you can mod the game to heaven, hell and back, in order to wipe Bioware's "artistic integrity" from it. By 2026 we'll have the voicefake AI down as well and we'll be able to have the characters we loved voice good lines again. *Remembers how Fallout 4 and Fallout 76 works on Creation* .... It'll need a heavy update before it can be used. Yeeeeea....I'll do a hard pass on Creation Engine. I've grown to loathe it over the years, modding Oblivion and Skyrim.
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Jan 13, 2021 9:35:20 GMT
*Remembers how Fallout 4 and Fallout 76 works on Creation* .... It'll need a heavy update before it can be used. Yeeeeea....I'll do a hard pass on Creation Engine. I've grown to loathe it over the years, modding Oblivion and Skyrim. There's bugs in Fallout 4 that have not been fixed since it came out and I the unofficial patch mod installed.
|
|
Ascend
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
Posts: 370 Likes: 492
inherit
3282
0
492
Ascend
370
February 2017
ascend
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Ascend on Jan 13, 2021 12:02:06 GMT
And let's take a look at example of weapn accuracy in ME1. Sources of weapon accuracy in ME1: - weapon stats - weapon talent - weapon mods - some passive talents (such as Spectre Training) - crouching If you want just accuracy in weapons only, then you need to get rid of all accuracy mods, plus accuracy stats elsewhere. Getting rid of the mods would increase drop rate of other mods for better or worse. Sorry if it was unclear, but I'm not for accuracy being weapon-only. The point is to make weapons usable from the beginning. I mean, try using a sniper rifle at the beginning of ME1 at level 1. Impossible. So in order to 'fix' this, the base accuracy of the weapon needs to be good enough to be usable, and they can add mods and boosts however they like. In other words, it should be more like ME2/3, where certain skills improves the weapon, but the weapon is not unusable without these skill points. So, no need to get rid of accuracy mods. ME3 still has those. And all this rambling without even getting into the issue of separate power cooldowns versus global cooldown. Because again of mods, equipment, and passive talent skills, putting a global cooldown would not work unless you drastically change cooldown values, or cooldown calculation. And not to mention the grenade which -- in my opinion -- becomes practically useless on higher difficulties except you need for Feros because of game mechanic + dialogue + possible paragon/renegade points and you cannot remove it. And all this to say: I WANT to simplify or streamline or just overall improve some of the gameplay mechanics in ME1. I have ideas but it is so hard to work around all the gameplay loops and mechanics and hooks that are built into ME1. ME1 combat is clunky and extremely dated in a lot of aspects. That is not to say that I do not get some enjoyment out of it. I just get more enjoyment out of ME2 and ME3 combat. Indeed. The separate cooldown is a completely different mechanic to what came afterwards. I don't think they have to change that to be honest. The most annoying part of the gameplay were the unusable guns, the unpredictable cover system, and the weird sprinting. Another improvement point would be the loot system and its interface. But Andromeda didn't do much better in that regard, so, I expect a nicer looking UI but it being functionally the same. All this is of course assuming that the Legendary edition will contain the three separate games remastered individually. It is possible (although I think unlikely) that the remaster is the three games fused into one single game.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,640 Likes: 18,493
inherit
2309
0
18,493
sjsharp2010
Go Team!
10,640
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jan 13, 2021 12:17:42 GMT
Mass Effect 3 mostly all right while Mass Effect was too easy on the highest difficulty? No, I meant that Mass Effect 2 was easiest. Mass Effect was not too easy. However, my proposition is to make the krogan warlord in Mass Effect a little easier, leave everything else as it were. The geth in that encounter don't really matter, because you would eleminate them before the real fights start, so you might as well leave them as they are. The krogan itself is the problem, because, depending on your equipment and level, it may be not just difficult, but actually impossible. Personally I found 2 t be the hardest of the 3 difficult ywise. I actuall yfound 1 the easiest as I've actually beaten ME1 a couple of times without dying.
|
|
Ascend
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
Posts: 370 Likes: 492
inherit
3282
0
492
Ascend
370
February 2017
ascend
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Ascend on Jan 13, 2021 12:47:26 GMT
No, I meant that Mass Effect 2 was easiest. Mass Effect was not too easy. However, my proposition is to make the krogan warlord in Mass Effect a little easier, leave everything else as it were. The geth in that encounter don't really matter, because you would eleminate them before the real fights start, so you might as well leave them as they are. The krogan itself is the problem, because, depending on your equipment and level, it may be not just difficult, but actually impossible. Personally I found 2 t be the hardest of the 3 difficult ywise. I actuall yfound 1 the easiest as I've actually beaten ME1 a couple of times without dying. I found ME1 the hardest, and ME3 the easiest. I guess it depends on the class also. I prefer the power classes, because they are the most unique compared to other games. I breezed through ME3 at the highest difficulty the first time I played it. I was using the Adept and was setting up biotic explosions everywhere, and also using team mates for the cryo and fire explosions. ME2 didn't have these mechanics, so, that made it a lot harder. ME2 I beat at the highest difficulty with Adept and Sentinel, after playing it at lower difficulties. Neither of them were easy. Only a biotic explosion was possible. So I think ME2 is easier if you use a gun-heavy class. But if you play as a power-heavy class other than Engineer, you're gonna have a few difficulties. ME1, I don't have a sense of the mechanics like I do ME2 and ME3. And the enemies are extremely spongy, which as an Adept makes you very vulnerable.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,869 Likes: 3,483
inherit
9886
0
3,483
ahglock
2,869
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Jan 13, 2021 16:57:10 GMT
I felt me1 was the most tiresome not really difficult. It was just more a god why wont you die already problems which sometimes gets you killed because you take stupid risks as you are just sick of how long it is taking to kill one stupid mook with invulnerability.
The only thing that made ME1 potentially more difficult than ME2/3 is it did have a couple 1 shot kill mechanics so if you did not notice the warning for the sniper shot or missile you'd just die out of the blue. me2 and 3 you always needed at least 2 shots, though with autofire etc I am not sure that is a big distinction.
|
|
inherit
1319
0
7,084
RedCaesar97
1,891
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
|
Post by RedCaesar97 on Jan 13, 2021 17:05:14 GMT
Mass Effect 3 mostly all right while Mass Effect was too easy on the highest difficulty? No, I meant that Mass Effect 2 was easiest. Mass Effect was not too easy. However, my proposition is to make the krogan warlord in Mass Effect a little easier, leave everything else as it were. The geth in that encounter don't really matter, because you would eleminate them before the real fights start, so you might as well leave them as they are. The krogan itself is the problem, because, depending on your equipment and level, it may be not just difficult, but actually impossible. Sorry, typo on my part. I wrote 'Mass Effect' when I meant to write 'Mass Effect 2'. Although I still am a little surprised that you thought Mass Effect 2 was the easiest on the highest difficulty. General concensus I felt from other players was that Mass Effect 3 was consistently the easiest on Insanity. Unless you throw multiplayer into the mix and then ME3 multiplayer on Platinum difficulty is the most difficult.
|
|
inherit
1129
0
Mar 19, 2024 19:19:28 GMT
2,051
traks
1,012
Aug 22, 2016 11:07:02 GMT
August 2016
traks
Mass Effect Trilogy, Mass Effect Andromeda
t_raks_99
|
Post by traks on Jan 13, 2021 17:07:49 GMT
Personally I found 2 t be the hardest of the 3 difficult ywise. I actuall yfound 1 the easiest as I've actually beaten ME1 a couple of times without dying. I found ME1 the hardest, and ME3 the easiest. I guess it depends on the class also. I prefer the power classes, because they are the most unique compared to other games. I breezed through ME3 at the highest difficulty the first time I played it. I was using the Adept and was setting up biotic explosions everywhere, and also using team mates for the cryo and fire explosions. ME2 didn't have these mechanics, so, that made it a lot harder. ME2 I beat at the highest difficulty with Adept and Sentinel, after playing it at lower difficulties. Neither of them were easy. Only a biotic explosion was possible. So I think ME2 is easier if you use a gun-heavy class. But if you play as a power-heavy class other than Engineer, you're gonna have a few difficulties. ME1, I don't have a sense of the mechanics like I do ME2 and ME3. And the enemies are extremely spongy, which as an Adept makes you very vulnerable. ME1 becomes a breeze once you have master lift. ME2 was IMO the best when it comes to how it was balanced. Insanity actually has/can have some intense moments to the very end. ME3 (and Andromeda for that matter) is very easy once the new mechanics have been figured out. That lets me think: a new "super insanity" mode would be interesting for the remaster. Platinum difficulty for single player! I'm still searching for reasons to be interested in a remaster and that would be one.
|
|
inherit
1319
0
7,084
RedCaesar97
1,891
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
|
Post by RedCaesar97 on Jan 13, 2021 17:20:17 GMT
And let's take a look at example of weapn accuracy in ME1. Sources of weapon accuracy in ME1: - weapon stats - weapon talent - weapon mods - some passive talents (such as Spectre Training) - crouching If you want just accuracy in weapons only, then you need to get rid of all accuracy mods, plus accuracy stats elsewhere. Getting rid of the mods would increase drop rate of other mods for better or worse. Sorry if it was unclear, but I'm not for accuracy being weapon-only. The point is to make weapons usable from the beginning. I mean, try using a sniper rifle at the beginning of ME1 at level 1. Impossible. So in order to 'fix' this, the base accuracy of the weapon needs to be good enough to be usable, and they can add mods and boosts however they like. In other words, it should be more like ME2/3, where certain skills improves the weapon, but the weapon is not unusable without these skill points. So, no need to get rid of accuracy mods. ME3 still has those. Depends on the weapon. Pistols and Shotguns can be fairly useable in the beginning, although Shepard does get a decent starting pistol in the Stinger I (or is it Stinger II?) in the beginning. Sniper Rifle can be pretty bad, but you can use it with a bit of practice. Assault Rifles all have 1 accuracy until you start getting rank IV assault rifles. Even with Overkill they can be terrible. But this is the problem with accuracy on weapons, yes, but you also need to consider mods and talents and other sources of accuracy and how they combine. And this is how the game is built around that concept. I don't like it either, but you would need to adjust a lot of things to make it work better. the lowest accuracy for assault rifles is 1. Off the top of my head, I think the highest accuracy is 88? The lowest accuracy for sniper rifles is 10 or 14 I think? I think the highest is 90 or something? What accuracy from mods do you get? (I need to get back to work soon, I am typing this quickly without booting up the game to check or searching the internet). I think it ranges from +10% (or lower?) to +24% or something? And you can equip up to two mods. Same with talent stats. I think it goes from +2% or +3% to +18% or +24% or something? (Sorry, I should have booted up the game or replied later when I have more time). My thought then is: if you increase the starting accuracy of weapons, then you need to reduce the other accuracy sources elsewhere accordingly to compensate. Another thought: If you increase weapon accuracy from the beginning, does this make weapon-focused classes easier to start than power-focused classes? Or do they still start and progress the same throughout the game with this change? Because you gain equipment at the same rate throughout the game (including weapons, bioti amps, omni tools, and cooldown armor mods), all classes should theoretically improve at the same rate. But if you increase weapon starting accuracy, does that imbalance the progression or not? This is an honest question. I like this type of discussion. Just something to think about.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,640 Likes: 18,493
inherit
2309
0
18,493
sjsharp2010
Go Team!
10,640
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jan 13, 2021 18:04:41 GMT
It's a remaster, so I'm not surprised if it's only some touch ups here and there. What some of you are asking for is a remake. Problem with that is that youd need to record new lines and even bring back many of the VA's who voiced the various characters. That's probably not possible given it's relatively short development period. I wouldn't be surprised if it was on EA Play, and - therefore - on Gamepass, so I'll likely have access to it. That said, I've had most of my fun with the series so I'll probably not play it. I think you can remake the game -- particularly a lot of the combat -- while keeping all the old dialogue files. But admittedly, I do not completely know what I am talking about in that regard. Not sure if you could re-use all old audio files in a completely remade game. Plus certain NPC dialogue references grenades so you would need to keep the grenade mechanic + mods, or completely change how a particular Feros sequence plays out. I don't think they'e rchangin gth eengin eso in tha tsense they'refin ebut I thin keven in th ecase of i fthe ychose t oermaste ri tin lik eFrostbite i twould jus tbe creconverting them into a format that Frtostbite can read. A ttheen do fth eday dialogue files aer just like music it's aboui treall yprogramming them in s othat the system you're using knows when to play them. Seeing as they'er sti ll using th eold engin an dall they'er doing is a fresh paint job it doesn' t really matter I don' t think.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,640 Likes: 18,493
inherit
2309
0
18,493
sjsharp2010
Go Team!
10,640
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jan 13, 2021 18:14:55 GMT
I felt me1 was the most tiresome not really difficult. It was just more a god why wont you die already problems which sometimes gets you killed because you take stupid risks as you are just sick of how long it is taking to kill one stupid mook with invulnerability. The only thing that made ME1 potentially more difficult than ME2/3 is it did have a couple 1 shot kill mechanics so if you did not notice the warning for the sniper shot or missile you'd just die out of the blue. me2 and 3 you always needed at least 2 shots, though with autofire etc I am not sure that is a big distinction. Yeah ME1 is the mos ttiersom eof the 3 as it's not the mos tenjoyabl ecombat wise. The thin gthat asves ME1 at leas tfor me an dwhy I still really play it is that it's quite short as I can get throug hME1 in about 3 to 4 days ME2 and 3 usuall ytake me about a week each (so about doubl the time to do an ME1 run). But I don' tmind tha ts omuch as I find them much more fun to play especially as ME2 and 3 are 2 of my favourite games. I thin kat leas tfor me th efact that you have a wider variety o fquests in 2 and 3 definitely made them feel better.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,640 Likes: 18,493
inherit
2309
0
18,493
sjsharp2010
Go Team!
10,640
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jan 13, 2021 18:21:08 GMT
I found ME1 the hardest, and ME3 the easiest. I guess it depends on the class also. I prefer the power classes, because they are the most unique compared to other games. I breezed through ME3 at the highest difficulty the first time I played it. I was using the Adept and was setting up biotic explosions everywhere, and also using team mates for the cryo and fire explosions. ME2 didn't have these mechanics, so, that made it a lot harder. ME2 I beat at the highest difficulty with Adept and Sentinel, after playing it at lower difficulties. Neither of them were easy. Only a biotic explosion was possible. So I think ME2 is easier if you use a gun-heavy class. But if you play as a power-heavy class other than Engineer, you're gonna have a few difficulties. ME1, I don't have a sense of the mechanics like I do ME2 and ME3. And the enemies are extremely spongy, which as an Adept makes you very vulnerable. ME1 becomes a breeze once you have master lift. ME2 was IMO the best when it comes to how it was balanced. Insanity actually has/can have some intense moments to the very end. ME3 (and Andromeda for that matter) is very easy once the new mechanics have been figured out. That lets me think: a new "super insanity" mode would be interesting for the remaster. Platinum difficulty for single player! I'm still searching for reasons to be interested in a remaster and that would be one. Yeah I found Biotics quiet powerfu lin ME1 an d 2 no tso much in 3 however. I can and stil luse them I jus tfin dthe ydon' t have the sam punch. Maybe it's just th eway I use them or spec them not sure really. Doesn't matter to omuch anyway as I stil enjoy 3
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,869 Likes: 3,483
inherit
9886
0
3,483
ahglock
2,869
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Jan 13, 2021 19:08:26 GMT
I felt me1 was the most tiresome not really difficult. It was just more a god why wont you die already problems which sometimes gets you killed because you take stupid risks as you are just sick of how long it is taking to kill one stupid mook with invulnerability. The only thing that made ME1 potentially more difficult than ME2/3 is it did have a couple 1 shot kill mechanics so if you did not notice the warning for the sniper shot or missile you'd just die out of the blue. me2 and 3 you always needed at least 2 shots, though with autofire etc I am not sure that is a big distinction. Yeah ME1 is the mos ttiersom eof the 3 as it's not the mos tenjoyabl ecombat wise. The thin gthat asves ME1 at leas tfor me an dwhy I still really play it is that it's quite short as I can get throug hME1 in about 3 to 4 days ME2 and 3 usuall ytake me about a week each (so about doubl the time to do an ME1 run). But I don' tmind tha ts omuch as I find them much more fun to play especially as ME2 and 3 are 2 of my favourite games. I thin kat leas tfor me th efact that you have a wider variety o fquests in 2 and 3 definitely made them feel better. I just play ME1 on easy difficulties now, increased difficulty does not make it anymore fun whereas increased difficulty in me2 and on does. I've beat me1 on insanity multiple times even beat pinnacle station on insanity once(I'll never even try that again, unless the remaster changes things) so my ego/need to show I can beat a game on its hardest difficulty is not there anymore. On normal or easier, me1's combat is fun.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,640 Likes: 18,493
inherit
2309
0
18,493
sjsharp2010
Go Team!
10,640
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jan 13, 2021 19:40:20 GMT
Yeah ME1 is the mos ttiersom eof the 3 as it's not the mos tenjoyabl ecombat wise. The thin gthat asves ME1 at leas tfor me an dwhy I still really play it is that it's quite short as I can get throug hME1 in about 3 to 4 days ME2 and 3 usuall ytake me about a week each (so about doubl the time to do an ME1 run). But I don' tmind tha ts omuch as I find them much more fun to play especially as ME2 and 3 are 2 of my favourite games. I thin kat leas tfor me th efact that you have a wider variety o fquests in 2 and 3 definitely made them feel better. I just play ME1 on easy difficulties now, increased difficulty does not make it anymore fun whereas increased difficulty in me2 and on does. I've beat me1 on insanity multiple times even beat pinnacle station on insanity once(I'll never even try that again, unless the remaster changes things) so my ego/need to show I can beat a game on its hardest difficulty is not there anymore. On normal or easier, me1's combat is fun. Yeah with m ydiasbility I've nev refound playin ggames on high difficulties fun tbh. It's mostl ywh yI stick t oCasual/Easy/Story mode difficulties Ialways pla ygames on easy mode and even if I fin thattoo hard then sometimes I'll rty and find a god moe dcheatto get me through the tough parts. Asid efrom Prometheus station in th eOverlord DLC thoug hI don' t tend to need to do that. I don't plan t oge tthe remaste ratm but if I somehow di dchange m ymind though I hop etha tGeth cannon won' tone shot kill me any more because dealing with that is a nightmare when you onl yhave one hand on the controls. I do hav ea cheat that helps m eget through that whic hI'd lik eto kee pusing so it's probably better I stick with the original.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Jan 13, 2021 20:21:28 GMT
I wanna see how the models have "improved" since the teaser trailer.
|
|
inherit
7754
0
3,403
biggydx
Finished Dissertation long ago lol. Now happily employed :D
2,205
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
|
Post by biggydx on Jan 13, 2021 20:59:18 GMT
Yeeeeea....I'll do a hard pass on Creation Engine. I've grown to loathe it over the years, modding Oblivion and Skyrim. There's bugs in Fallout 4 that have not been fixed since it came out and I the unofficial patch mod installed. Justice for Downtown Boston!!!
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Jan 13, 2021 21:02:10 GMT
There's bugs in Fallout 4 that have not been fixed since it came out and I the unofficial patch mod installed. Justice for Downtown Boston!!! As soon as my game doesn't crash and whenever I head that way (which 9 times out of 10 it does 😒), I'll get right on it. 😉
|
|
inherit
7754
0
3,403
biggydx
Finished Dissertation long ago lol. Now happily employed :D
2,205
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
|
Post by biggydx on Jan 13, 2021 21:04:26 GMT
I found ME1 the hardest, and ME3 the easiest. I guess it depends on the class also. I prefer the power classes, because they are the most unique compared to other games. I breezed through ME3 at the highest difficulty the first time I played it. I was using the Adept and was setting up biotic explosions everywhere, and also using team mates for the cryo and fire explosions. ME2 didn't have these mechanics, so, that made it a lot harder. ME2 I beat at the highest difficulty with Adept and Sentinel, after playing it at lower difficulties. Neither of them were easy. Only a biotic explosion was possible. So I think ME2 is easier if you use a gun-heavy class. But if you play as a power-heavy class other than Engineer, you're gonna have a few difficulties. ME1, I don't have a sense of the mechanics like I do ME2 and ME3. And the enemies are extremely spongy, which as an Adept makes you very vulnerable. ME1 becomes a breeze once you have master lift. ME2 was IMO the best when it comes to how it was balanced. Insanity actually has/can have some intense moments to the very end. ME3 (and Andromeda for that matter) is very easy once the new mechanics have been figured out. That lets me think: a new "super insanity" mode would be interesting for the remaster. Platinum difficulty for single player! I'm still searching for reasons to be interested in a remaster and that would be one. Collector ship without a doubt was an absolute pain. Especially when you get to the hexagonal area with the Scions.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Jan 13, 2021 21:14:28 GMT
Justice for Downtown Boston!!! Celtics for the Champio...nship. This isn't what we're talking about. I'll be over there if you need me.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,640 Likes: 18,493
inherit
2309
0
18,493
sjsharp2010
Go Team!
10,640
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jan 13, 2021 23:05:53 GMT
ME1 becomes a breeze once you have master lift. ME2 was IMO the best when it comes to how it was balanced. Insanity actually has/can have some intense moments to the very end. ME3 (and Andromeda for that matter) is very easy once the new mechanics have been figured out. That lets me think: a new "super insanity" mode would be interesting for the remaster. Platinum difficulty for single player! I'm still searching for reasons to be interested in a remaster and that would be one. Collector ship without a doubt was an absolute pain. Especially when you get to the hexagonal area with the Scions. Fightin gScions in general is a pain I rty t ojust dispos eo fthem as soon as I see them tbh usually using the collector beam.
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,542
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,800
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Jan 14, 2021 9:13:13 GMT
If there would be one thing I'd like, it would be weakpoints in ME1 combat. Otherwise I like it the most of the OT, although the cover is a bit iffy but thankfully one doesnt need a button for it (to get stuck like in 3rd) and one can actually climb (mount) so its not as ground bound like the lesser ones(for me), 2 and 3.
Its so dry in gaming at the moment for me (I dont have win10 and my PS5 is still coming) I'm even a bit excited about visiting ME1 again...
|
|
inherit
1822
0
Jan 20, 2021 21:05:53 GMT
157
feuerrabe
163
Oct 19, 2016 13:01:51 GMT
October 2016
feuerrabe
|
Post by feuerrabe on Jan 14, 2021 9:23:47 GMT
If there would be one thing I'd like, it would be weakpoints in ME1 combat. Otherwise I like it the most of the OT, although the cover is a bit iffy but thankfully one doesnt need a button for it (to get stuck like in 3rd) and one can actually climb (mount) so its not as ground bound like the lesser ones(for me), 2 and 3. Its so dry in gaming at the moment for me (I dont have win10 and my PS5 is still coming) I'm even a bit excited about visiting ME1 again... The problem with weakpoints (and possibly reactions to it - i.e. does a husk move slower when you hit their legs? Does an enemy actually hesitate if you achieve a headshot?) comes with a lot of baggage and would ultimately require a full rebalance of the game.
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,542
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,800
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Jan 14, 2021 9:26:27 GMT
If there would be one thing I'd like, it would be weakpoints in ME1 combat. Otherwise I like it the most of the OT, although the cover is a bit iffy but thankfully one doesnt need a button for it (to get stuck like in 3rd) and one can actually climb (mount) so its not as ground bound like the lesser ones(for me), 2 and 3. Its so dry in gaming at the moment for me (I dont have win10 and my PS5 is still coming) I'm even a bit excited about visiting ME1 again... The problem with weakpoints (and possibly reactions to it - i.e. does a husk move slower when you hit their legs? Does an enemy actually hesitate if you achieve a headshot?) comes with a lot of baggage and would ultimately require a full rebalance of the game. In its easiest form it would give fex. +50% into the weakpont (head usually) hit. Some balancing would still be needed, maybe a couple of baddies more per scene.
|
|
inherit
1822
0
Jan 20, 2021 21:05:53 GMT
157
feuerrabe
163
Oct 19, 2016 13:01:51 GMT
October 2016
feuerrabe
|
Post by feuerrabe on Jan 14, 2021 9:56:32 GMT
I thought that was already the case? While it is possible that my memory is fooling me, I was under the impression that a headshot in Mass Effect does yield more damage than a hit to the torso, it just so that mobs don't usually react to being hit at all.
|
|