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Post by fairdragon on Dec 26, 2020 9:46:34 GMT
Anyone else see lady insanitys video yet? I thought the visual similarities with Fenris' sarcophagus tattoo maker device, and with the vallaslin murals were of particular interest. Also theres a bigger version of the mural picture going around where you can see a little more of the upside down figures and a city beneath the city. I like her as well, but i have a different connection.
So the sarcophagus a little bite closer. So the left is falon'din and not andruil, if i follow her theory.
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Post by gervaise21 on Dec 26, 2020 10:00:31 GMT
Or that building in the middle is just important to keep a well lit perimeter around. It seems a little too magical to be Antiva City but OK. Quite possible the magical shimmer is due to some sort of veil tear, which will be a part of our visit there. I think that wherever it is, what is happening around it is the most important thing and Heimdall may be right that it is our reason for being there. I do wonder if Solas' ritual is gradually weakening the Veil and allowing buildings to reappear that were hidden the other side of the Veil, so the fairy tale castle is a piece of old Arlathan being revealed to modern eyes. I cannot believe the castle has always been in that location if it has always been surrounded by that magical field, particularly if it is meant to be in Antiva. If Antiva City had a castle protected by such obvious magic, I think it would have been mentioned somewhere before now. Whereas with magic so commonplace in Tevinter, such a phenomena would not be particularly noteworthy.
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Post by gervaise21 on Dec 26, 2020 10:04:37 GMT
So the left is falon'din and not andruil, if i follow her theory. Please can you confirm, are these official Bioware tarot/playing cards or simply some inspired fan made ones?
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Post by telanadas on Dec 26, 2020 10:32:03 GMT
I do wonder if Solas' ritual is gradually weakening the Veil and allowing buildings to reappear that were hidden the other side of the Veil, so the fairy tale castle is a piece of old Arlathan being revealed to modern eyes. I cannot believe the castle has always been in that location if it has always been surrounded by that magical field, particularly if it is meant to be in Antiva. If Antiva City had a castle protected by such obvious magic, I think it would have been mentioned somewhere before now. That's what I'm thinking too. Antiva borders Arlathan forest and we know there has been a lot of weird magical anomalies happening there.
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Post by telanadas on Dec 26, 2020 10:39:26 GMT
Also theres a bigger version of the mural picture going around where you can see a little more of the upside down figures and a city beneath the city. I wonder if we'll be able to traverse the black city in the game It would be scary but at the same time, amazing. Actually, getting to experience the black city with the protagonist would be among the top of my wishlist items for DA4 tbh. I've always felt Solas' end-game would culminate with the black city because it does seem to be a structure tied to the veil. One thing that is interesting about the extended version is that the black city looks like it's got spires on both top and bottom, almost like a reflection. Interestingly the bottom part of the city doesn't seem to be as red lyrium infected as the top part...
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Post by fairdragon on Dec 26, 2020 10:50:32 GMT
I had a little time to interpret and I noticed we still don't know enough. So i take more information by taking the Bible and the 5th book of Moses in hand.
the Table of Contents says the following: 1. Preparation for departure (hopefully origins) 1.1. First census. Levite duties (3rd Levitikus/ census of the Inquisition?) 1.2. the devotees (our pc?) 1.3. Priestly blessing (our pc was chosen by a divine power/no maker) 2. From Mount Sinai to the country's border (Building our group and collecting companions) 3. about priests and victim (Solas) 3.1. the rebellion of Korach (followers are beginning to question Solas) 4. On the border of the country (many wars) 4.1. Bileam must bless Israel (They are a very special kind of people/maybe Solas want us death, but he can't kill us?) 4.2. second census (?) 5. further laws and regulations(?) 6. start of land distribution (fight against solas) 6.1. two and a half tribes in the East jordanland(?)
Even if they don't take everything as they do with DAO/Genesis, a part will flow in. So All in all i think we wil get somethink like this. We start somewhere as nobody. Then somethink happend and we beginn our way. Film clips from what the Inqusition is up to. Film clips from what solas is up to. Maybe people left him. We fight diplomatically against all factions. Maybe with heist. then at the end: the fight against Solas. And the dealing with what he has done.
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Post by fairdragon on Dec 26, 2020 10:52:42 GMT
So the left is falon'din and not andruil, if i follow her theory. Please can you confirm, are these official Bioware tarot/playing cards or simply some inspired fan made ones? Sorry. no confirm. Not Bioware.
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Post by gervaise21 on Dec 26, 2020 10:55:41 GMT
Thoughts on the analysis:
Why does everyone suggest the shot between the legs is of the Anderfels? It is continually said to be a barren desert wasteland but I see pools of water in the foreground and my immediate reaction on seeing it was that we were in the shallows along a coastline, thus the reason for the rocks and sand. That would fit with these creatures being some sort of turtle (not convinced of that one) but would also fit with the general theme of other concept art which has coastal scenes and cities, with new sea monsters appearing along the shoreline. I know we have also seen concept art of the Anderfels but always linked with Weisshauppt Fortress and there was no suggestion of wide expanses of water in their wasteland.
That strange archer person. If they represent a faction we will be dealing with, I'm pretty sure it has to be the Executors. The link with the short story is obvious there because of the triangles on the bow and how the wavy lined triangle is the symbol of the Executors. The person having a previously unknown type of weapon would make sense if it is unique to them. The masked face is also consistent with their depiction. As for the horns, well we've never actually seen an Executor, so it could be part of their physiology or simply a type of ritual headdress. I'm pretty sure they are opposed to the Blight, so no inconsistency there and that doesn't mean they aren't a threat.
As for the two figures in Solas' mural, could they be representing the factions he currently sees as threats? Wavy line lady, could be the Executors and the solid short one could represent the Qunari. That doesn't disassociate them from links to the Evanuris, Forgotten Ones or Old Gods, as both these factions may have their origins with any of these ancient groups, but it would explain why we see only two figures. The other explanation is they represent the two remaining Old Gods that have yet to rise, which could also have some link to the older elven gods. Or it could be both. So elven god = Old God = Qunari/Executors.
I know the Qunari do not honour any god but that doesn't mean a god may not have been responsible for their creation originally or their later conversion to the philosophy now known as the Qun. We still do not know who exactly Koslun was or what race he was from. The fact that humans and Qunari came originally from across the sea, as do the Executors, makes me feel there has to be a link there. Did the Neromenians originally flee the Kossith? Then later the descendants of the latter, the Qunari, fled the Executors? (I have some further thoughts on the Executors but I think I may start a dedicated thread).
The reason the figures are inverted is that in addition to be opposed to the Dread Wolf, they were also opposed the what the figures below them represent. So the Executors are opposed to the use red lyrium and the Blight and could well have links to the lyrium idol, the Qunari were opposed to Corypheus and his desire to reach the Fade and have been actively working at finding ways of strengthening the Veil.
There is another similarity between the Executors and the Qun and that is Solas' reaction to them. Other people and factions annoy him but he is willing to enter into dialogue with them and see their positive points. Whereas he is vehemently opposed to both these groups. The Qunari offend him. The Executors are the only group from the modern world he classifies as "dangerous" and councils against having dealings with.
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Post by fairdragon on Dec 26, 2020 11:27:18 GMT
Thoughts on the analysis: Why does everyone suggest the shot between the legs is of the Anderfels? It is continually said to be a barren desert wasteland but I see pools of water in the foreground and my immediate reaction on seeing it was that we were in the shallows along a coastline, thus the reason for the rocks and sand. That would fit with these creatures being some sort of turtle (not convinced of that one) but would also fit with the general theme of other concept art which has coastal scenes and cities, with new sea monsters appearing along the shoreline. I know we have also seen concept art of the Anderfels but always linked with Weisshauppt Fortress and there was no suggestion of wide expanses of water in their wasteland. 1. Anderfals also has coast and lakes 2. most people see the armor and see a warden. That strange archer person. If they represent a faction we will be dealing with, I'm pretty sure it has to be the Executors. The link with the short story is obvious there because of the triangles on the bow and how the wavy lined triangle is the symbol of the Executors. The person having a previously unknown type of weapon would make sense if it is unique to them. The masked face is also consistent with their depiction. As for the horns, well we've never actually seen an Executor, so it could be part of their physiology or simply a type of ritual headdress. I'm pretty sure they are opposed to the Blight, so no inconsistency there and that doesn't mean they aren't a threat. agree :D As for the two figures in Solas' mural, could they be representing the factions he currently sees as threats? Wavy line lady, could be the Executors and the solid short one could represent the Qunari. That doesn't disassociate them from links to the Evanuris, Forgotten Ones or Old Gods, as both these factions may have their origins with any of these ancient groups, but it would explain why we see only two figures. The other explanation is they represent the two remaining Old Gods that have yet to rise, which could also have some link to the older elven gods. Or it could be both. So elven god = Old God = Qunari/Executors. interesting thoughts. But from DAI DLC I'm pretty sure that they are elven gods. (1) I know the Qunari do not honour any god but that doesn't mean a god may not have been responsible for their creation originally or their later conversion to the philosophy now known as the Qun. We still do not know who exactly Koslun was or what race he was from. The fact that humans and Qunari came originally from across the sea, as do the Executors, makes me feel there has to be a link there. Did the Neromenians originally flee the Kossith? Then later the descendants of the latter, the Qunari, fled the Executors? (I have some further thoughts on the Executors but I think I may start a dedicated thread). A thread for Executors would be nice. But to start one for me we have to little knowledge of them. Or somethink to speculate about. But as you know far more as me of the DA narrative then me, maybe you found somethink to talk about. There is another similarity between the Executors and the Qun and that is Solas' reaction to them. Other people and factions annoy him but he is willing to enter into dialogue with them and see their positive points. Whereas he is vehemently opposed to both these groups. The Qunari offend him. The Executors are the only group from the modern world he classifies as "dangerous" and councils against having dealings with. (1) As i mentioned in an other thread, I am pretty sure there are only two groups. So that means 1. elven gods = old gods or 2. forgotten one = old gods
Why does so many people think the left person is a woman ? I don't get the andruil speculation. I can see Ghilan'nain with the sea monster or at least were it come from. And when i am not wrong: let mythal andruil not forget what she found. Then you can also say the painting shows Sylaise.
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Post by Absafraginlootly on Dec 26, 2020 12:24:06 GMT
Thoughts on the analysis: Why does everyone suggest the shot between the legs is of the Anderfels? It is continually said to be a barren desert wasteland but I see pools of water in the foreground and my immediate reaction on seeing it was that we were in the shallows along a coastline, thus the reason for the rocks and sand. That would fit with these creatures being some sort of turtle (not convinced of that one) but would also fit with the general theme of other concept art which has coastal scenes and cities, with new sea monsters appearing along the shoreline. I know we have also seen concept art of the Anderfels but always linked with Weisshauppt Fortress and there was no suggestion of wide expanses of water in their wasteland. I mean the Anderfels does have a coastline. 2 in fact, one on the Colean Sea and one on the Volea Sea ( which has a turtle Monster in the TN map). Also a big honking river which leads into a few lakes. It does appear to be largely desert, but the Ander people wouldn't be able to live there if there wasn't water. As for why people think it's the Anderfels, i think the fact that people think the boots look like warden boots contributes to that as much as the landscape with some.
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Post by gervaise21 on Dec 26, 2020 13:13:28 GMT
1. Anderfals also has coast and lakes 2. most people see the armor and see a warden. I mean the Anderfels does have a coastline. 2 in fact, one on the Colean Sea and one on the Volea Sea I appreciate that but all the analyses I have seen have basically said "desert wasteland = Anderfels", plus possibly mentioning "Warden boots", with no suggestion of a link with a coastal landscape. So, yes, it could well be the coast of the Anderfels. It is also possible it could be elsewhere, even with the Warden boots, if that is what they are, because the Wardens are found throughout Thedas. There is a lot of possible coast where it could be located.
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Post by gervaise21 on Dec 26, 2020 13:28:27 GMT
Why does so many people think the left person is a woman ? I agree but since that seems the general view taken of the figure, I used "wavy line lady" to identify it. I don't get the andruil speculation. I think Andruil is purely because of the spear in the image of the "evil god" and the fact that a spear was referenced for her in the Temple of Mythal. Why he would specifically paint Andruil is less clear apart from the fact that she and Falon'Din were consigned to an outer area in ToM where we learn that both had run-ins with Mythal that could have led to resentment against her. I can see Ghilan'nain with the sea monster or at least were it come from. Ghilan'nain does seem more likely because she is associated with monsters and the sea ones were apparently left alive. The wavy lines could also be symbolic of the sea but as I say, they could also be referencing the Executors. Then you can also say the painting shows Sylaise. If we are thinking elven goddess,, that is true. I think someone has also suggested Razikale for the same reason. However, I don't think it specifically suggests gender simply because of the slim form and wavy lines. You could just as easily suggest race: skinny = elf; solid = human or qunari. Or perhaps skinny has wavy lines because they are a spirit in the Fade, whilst solid form is outside it.
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Post by azarhal on Dec 26, 2020 13:45:01 GMT
Thoughts on the analysis: Why does everyone suggest the shot between the legs is of the Anderfels? It is continually said to be a barren desert wasteland but I see pools of water in the foreground and my immediate reaction on seeing it was that we were in the shallows along a coastline, thus the reason for the rocks and sand. That would fit with these creatures being some sort of turtle (not convinced of that one) but would also fit with the general theme of other concept art which has coastal scenes and cities, with new sea monsters appearing along the shoreline. I know we have also seen concept art of the Anderfels but always linked with Weisshauppt Fortress and there was no suggestion of wide expanses of water in their wasteland. I mean the Anderfels does have a coastline. 2 in fact, one on the Colean Sea and one on the Volea Sea ( which has a turtle Monster in the TN map). Also a big honking river which leads into a few lakes. It does appear to be largely desert, but the Ander people wouldn't be able to live there if there wasn't water. As for why people think it's the Anderfels, i think the fact that people think the boots look like warden boots contributes to that as much as the landscape with some. It's the first time I look at that map border closely, but the is an bald elven face with a triangle on the forehead with a dragon on the right side. So more triangle = elves imagery. Also, I think the border might be trying to tell us something, because some of the stuff is just "out of place" and everything is set in opposition. Blue lyrium (left): Qunari, circlet/half-moon elven head, Grey Warden and something I'm not sure off that oppose Andraste on the right side (looks like a winged something, but it cuts at the "hairline"). Red lyrium (right): Giant lifting a creepy "seeker sword" on his shoulder, Andraste, triangle elven head, Morrigan's head (?looks very much like her) Both side have a dragon in flight around the elven head. The bottom contains a crouching female Seeker (blue lyrium side) and a male Templar (red lyrium side) near the Fade (gender based on the hairdo) with their own little demon friends (shaped similar to Rage/Slot/Hunger/Shade but with spike on their back, so new kind?). The Seeker side has the moon phase with a dragon fusing into the moon phase compass. Templar' side has some weird crowned head compass and the dragon isn't fused with it. The top has wolves (?) with serpentine bodies near the title with skull friends. The left one looks like The Witcher's medallion (and seems to have hands?), the right one might not be a wolf and looks more aggressive. Interesting thing about the skulls, the one on the right seem to be screaming.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by legbamel on Dec 26, 2020 16:39:38 GMT
The imagery in the little "The Veil" bubble at the bottom is interesting, too. It appears to be the road to the Black City lined with crouching figures being threatened/attacked by animals (spirits? demons?) The road is flanked by a pair of snuffed candles, at least one of which appears to be smoking still, indiczting it has only just been put out.
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Post by ellehaym on Dec 26, 2020 17:05:31 GMT
The imagery in the little "The Veil" bubble at the bottom is interesting, too. It appears to be the road to the Black City lined with crouching figures being threatened/attacked by animals (spirits? demons?) The road is flanked by a pair of snuffed candles, at least one of which appears to be smoking still, indiczting it has only just been put out. I noticed those crouching figures too. One of the animals facing it looks like a wolf or dog. Can't tell about the other animal, the body looks similar, but I can tell what the head looks like.
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Post by azarhal on Dec 26, 2020 17:17:43 GMT
The imagery in the little "The Veil" bubble at the bottom is interesting, too. It appears to be the road to the Black City lined with crouching figures being threatened/attacked by animals (spirits? demons?) The road is flanked by a pair of snuffed candles, at least one of which appears to be smoking still, indiczting it has only just been put out. I noticed those crouching figures too. One of the animals facing it looks like a wolf or dog. Can't tell about the other animal, the body looks similar, but I can tell what the head looks like. I was thinking a nug, but I wasn't sure.
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Post by gervaise21 on Dec 26, 2020 18:19:45 GMT
I wonder also if it is significant that only certain places have been named on the map:
There are Ostagar, Redcliffe, the Circle Tower, Orzammnar and Denerim, which were all major urban or inhabited locations in DAO. There is Kirkwall from DA2. There are Halamshiral and Val Royeaux from DAI, which were the only cities we visited.
So it does seem likely that Antiva City, Arlathan Forest (which has a ruined city in it), The Grand Necropolis, Minrathous and Weisshaupt could be the major locations for the next game, which is backed up by concept art we have seen. Whilst the map was issued with the American edition of Tevinter Nights, it cannot be showing locations from the book because Vyrantium is not named or Hunters Fell, where two of the stories take place, and we never actually went to Antiva City or Weisshaupt.
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Post by Hrungr on Dec 26, 2020 19:22:49 GMT
Given how... serene these images are, I wonder if this is a "good thing". Maybe this is magic at work to strengthen the Veil across the city in order to protect it.
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Post by AlleluiaElizabeth on Dec 27, 2020 0:49:06 GMT
The imagery in the little "The Veil" bubble at the bottom is interesting, too. It appears to be the road to the Black City lined with crouching figures being threatened/attacked by animals (spirits? demons?) The road is flanked by a pair of snuffed candles, at least one of which appears to be smoking still, indiczting it has only just been put out. The remind me strongly of the imagery we see in Kirkwall in DA2.
Two candles could be a ritual. the path starts outside the veil, ie in the real world.
Yet another reference/hint that Kirkwall may have been where the veil was breached by the magisters? Where the actual ritual happened, I mean.
This would be in addition to all the stuff the Band of Three found about Kirkwall's sewers seemingly channeling blood to the bottom of the city and fancy bookkeeping hiding a set number of slaves disappearing from existence every year.
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Post by colfoley on Dec 27, 2020 1:13:58 GMT
I tend to back the theory too that whatever it is that is happening in those pictures they aren't malicious or a bad thing. The posture of the Crow looks way too relaxed and casual to suggest that this event is being marked with any sort of panic or real concern. Of course he could simply be of the 'ah crap here we go again' mind set as if he/ she has seen a thing or two like this and is thus used to it...but I don't think so.
Also nothing to really do with anything but i did just think of depending on how shadow war the next DA game does actually get I wonder if Varric's line about 'someone they'll never see coming' is a bit literal and we will never see them coming. As in they might save the world and then go unheralded except by a few.
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Post by fluffysmom on Dec 27, 2020 2:06:10 GMT
The city beneath the Dread Wolf’s head looks like the floating whatever in the Tevinter photo, it has something coming out of the underside with the city itself beneath it.
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Post by gervaise21 on Dec 27, 2020 9:08:27 GMT
The city beneath the Dread Wolf’s head looks like the floating whatever in the Tevinter photo, it has something coming out of the underside with the city itself beneath it. This may be an indication that the city split in two when he created the Veil, leaving part in the Fade and the rest scattered across Thedas or alternatively beneath the ocean somewhere (if Maryden's song is to be believed).
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∯ Oh Loredy...
455
0
31,186
gervaise21
13,101
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Dec 27, 2020 9:10:52 GMT
As in they might save the world and then go unheralded except by a few. There is that line in the earlier trailer to consider. "They call me the Dread Wolf, what will they call you?" That sounds as though not only will you be unheralded but you may actually end up being despised in memory for what you have done, even though you did it with the best of intentions to "save the world" from something worse.
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Scribbles
185
0
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Dec 27, 2020 9:30:32 GMT
As in they might save the world and then go unheralded except by a few. There is that line in the earlier trailer to consider. "They call me the Dread Wolf, what will they call you?" That sounds as though not only will you be unheralded but you may actually end up being despised in memory for what you have done, even though you did it with the best of intentions to "save the world" from something worse. Ugh, I hope Bioware doesn’t fall into that trap of dark for the sake of dark via everyone becoming monsters that has infested media lately.
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11742
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Nov 22, 2024 22:08:35 GMT
159
fluffysmom
110
December 2020
fluffysmom
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Post by fluffysmom on Dec 27, 2020 11:05:37 GMT
The city beneath the Dread Wolf’s head looks like the floating whatever in the Tevinter photo, it has something coming out of the underside with the city itself beneath it. This may be an indication that the city split in two when he created the Veil, leaving part in the Fade and the rest scattered across Thedas or alternatively beneath the ocean somewhere (if Maryden's song is to be believed). I’ve always considered the possibility that Tevinter might have lifted bits of Arlathan out of the ocean (if not all of it) and that’s what the floaty ring is made out of. Or, if that isn’t feasible, what powers the magic keeping it afloat? Ancient palaces floated in the clouds according to Solas but not everything did. So not necessarily kept there by the fade. If Tevinter got their hands on something that powerful, and it’s kept in that floating ring city thing, Solas might need to use it to bring down the veil.
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