ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Jan 10, 2021 16:16:51 GMT
We should all know full well by now that when people say "adult" on here, they mean they wanted a hero-worship power fantasy that valorises violence, where bigotry goes unexamined and unpunished, with a big, unquestionably evil entity to defeat (in order to justify every atrocity they'll commit along the way), and lots of big-titty alien babes to bounce on their giant all-American space marine dicks. Like, it's not even subtle. Prior to MEA coming out, people were vocally enthusiastic about getting to *invade* the place. Needing help? Fostering peace and understanding with those who are different from you? Making concessions? Caring about others? Sharing?! These values run entirely in opposition to the modern "Western", but particularly *American* (because it is mostly Americans playing these games and posting here) values of individualism, exceptionalism, isolation, and the modern-day gritty reboot Manifest Destiny that drives the USA to overfund its military, foment coups in other nations and generally behave as if it's entitled to police the world, when it can barely stop *itself* from sliding into outright fascism and chaos. They don't want a "childish", "simple" game about overcoming differences through diplomacy and trying to understand others, they want a "mature", "complex" game where there is a Bad Thing(tm) and they need to shoot it in the face. Way to stereotype, you have missed me on every single one of those marks. That's actually a feat considering how many you listed. Grats. Don't engage, the person who said that about you is not the person who is looking for a honest discussion.
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Post by Son of Dorn on Jan 10, 2021 16:19:10 GMT
Way to stereotype, you have missed me on every single one of those marks. That's actually a feat considering how many you listed. Grats. Don't engage, the person who said that about you is not the person who is looking for a honest discussion. 👆This. It's obvious bait.
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Post by SirSourpuss on Jan 10, 2021 16:51:09 GMT
Whenever I press people on this forum on what they think it means for a work to be "adult" or "mature" or "complex" or "dark" (assuming they say anything cogent at all), it always, always transpires that what they think BioWare's recent games specifically lack is sex and violence, and it's never that they should be explored in any sort of serious way, only that the player should be allowed to indulge in them more frequently without consequence. I think it lacks reason. I just have a hard time believing the logic behind things happening as they happen. And did this happen in previous games? Yes, it did. And it happened a lot there, but at least to a lesser degree than what I see it now. And it's not that I am noticing it now more, compared to before. I still remember in BG1, as I entered an area, where someone who I had no idea who they were or what they wanted, just came up to me and talked to be about ... whatever. Things that I don't necessarily cared about. But I could forgive that, because those things mostly explained things related to gameplay. Like people telling me about how I should be weary of what type of enemies I could expect to see in the area, if I strayed from the road and how that would be dangerous at my level, at the time. This is bad design but the reason is to avoid a lot of frustration for the player and get around the limitations of the tech at the time. I can understand the reason. And those were the biggest culprits of the games at the time. Now, this isn't something that happens in games today, because there is no fog of war hiding the gameplay area. I can see things, as I approach them and choose to engage or avoid them. What happens now, instead, is much worse. You see characters, especially in Andromeda, reacting in very unrealistic ways and things happening differently to how understood them in the trilogy. The "asari pronoun" part is one of them. Doesn't mean that the Asari don't use pronouns, although it would make sense for them not to, doesn't even mean that they didn't use male pronouns. However, we did go through 3 games where this was not an issue. And maybe it were an issue, in universe, but we never discussed it. Even when we talked to Liara about it, she never made any mention that Asari use gendered pronouns. Even when calling Aethyta her "father" is what her role in the family most closely resembles in the human comparison, the "donor". And maybe this is inconclusive, but we went through 3 games where this wasn't an issue. Perhaps we just didn't come across an Asari that gravitates toward male pronouns to make such an issue. But instead we heard this, in a PSA, in Andromeda. And Andromeda came around the time where gender politics became, in the US, a prevalent political issue. So it becomes increasingly transparent as to why this happens and when it happens and its reason is not tied into the in universe politics of the franchise, because if it were, we would have found that out 2-3 games ago. And the bottom line is that pronouns is not that interesting an issue to talk about, in space. It is, quite frankly, pedestrian. In fact, if you really wanted to, you could have had Peebee be the person that gravitated toward male pronouns and you could have tied it into her personality and it would have a meaning in introducing it into the game, as that would be part of her character. And that would have, perhaps, been a more interesting aspect to explore, tie it to a face and expand on it, from there. At least you would have a tangible representation of that aspect of Asari community. But Bioware didn't, because they don't actually believe in this ideology, they just wanted to pander to a demographic by appearing progressive and patting themselves in the back, while doing nothing to explore an idea that could have otherwise been interesting and rubbed a large chunk of the fanbase off, just by how egregious and superficial a representation it was.
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Post by ClarkKent on Jan 10, 2021 18:06:05 GMT
Are you sure you weren't actually playing Doom by mistake? As to your point, that seems like a huge generalization. I'm sure you're right that a fair few of those that critique MEA's story are part of the obnoxious 'no politics in my videogames crowd' but most probably aren't. Me? I love politics in video games. One of my many disappointments with MEA was that it didn't have nearly enough politics. The plot had huge potential for issues like colonization to be looked at and explored through a sci-fi lense. This never happened of course. Secondly, maybe I was hallucinating but I remember a ton of 'fostering peace and understanding' in the MET. Even disregarding the obvious examples like brokering peace between the Quarians and Geth - you also have great smaller examples like talking down Major Kyle in ME1. I'd even go as far to argue that 'fostering peace and understanding' was one of the core themes of Mass Effect. This idea that MEA is this kingdom of progressive thought compared to the MET's sullen regressive boomer ways needs to stop. You misunderstand me. I am not describing the actual content of the MET. I'm describing the perspective of a particular type of player. In actual fact, when it comes to being "progressive", I consider BioWare's latest games to fall well short of where they ought to be to truly deserve the label, and MEA does basically nothing (at least nothing of much significance) that the MET did not do first. LGBT rep? MET had that (albeit much less). Asari "SJW pronoun pandering"? Liara tells you to your face that she "is not precisely a woman" in the very first game, assuming you bother to talk to her about it at all, and refers to her parents as "father" and "mother", not as two "mothers", so the stage was already set for Asari to adopt pronouns or gender identities that don't necessarily reflect their biology. People just ignore that because it doesn't fit their narrative of a secret leftist cabal taking over video games and ruining their "Artistic integrity".What MEA did do, if it did anything at all, is take things away: strip clubs, for instance, and there are none of the opportunities to commit or perpetuate genocide that were present in MET. This is a natural consequence of the story they are telling, but that doesn't stop people complaining. Apparently, somewhere in-between arriving in Andromeda, discovering the hostile species already dominating it, and struggling to find anywhere remotely liveable, the people of the Nexus were supposed to find the time to build and staff a Hooters. Whenever I press people on this forum on what they think it means for a work to be "adult" or "mature" or "complex" or "dark" (assuming they say anything cogent at all), it always, always transpires that what they think BioWare's recent games specifically lack is sex and violence, and it's never that they should be explored in any sort of serious way, only that the player should be allowed to indulge in them more frequently without consequence. Agreed. It's still a bit of a generalization to say all people who want a more 'mature' narrative are just after more boobs and guns. Perhaps they are mistaking 'maturity' for complexity - but that's an easy mistake. Personally, I do think plot complexity is difficult to strictly define - but it can be measured by the discussion surrounding the game. A game such as Super Mario Galaxy does not have a complex narrative. Nobody(well maybe somebody) on the Super Mario Galaxy reddit is having a proper discussion on Super Mario Galaxy's story because there is frankly nothing to discuss. The Last of Us 2 reddit however, will be full of people right now, rather emotively, discussing why their view on the narrative of the game is correct. This to me is the sign of a game that has at least tried to be 'complex'. Out of the above two, I'd say MEA is much closer to Super Mario Galaxy than the Last of Us 2, in terms of complexity. For what is there to actually talk about with MEA? Did you make your first outpost scientific or military focused? Well the narrative gives me very little evidence, or reason, for me to make a decision I can actually stand behind in a discussion. You can talk about who the benefactor is etc, but that's all imagination at this point. On the flip side I have memories of OG BSN, in the lead up to ME2, being alive with discussion on whether saving the Rachni is right, the genophage, Ashley being a racist, or even the Virmire choice.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Jan 10, 2021 18:12:35 GMT
To be fair MEA had the base destroy/save decision, to you blow up the indoctrination camp or whatever they called it or save the Angara prisoners. There was the poorly executed AI or angara one, do you stick with the asari pathfinder or take the backup, Sloane or whats his face and i'm sure a few others. Though yes, none of them really seemed to be something that really got people talking much. Its discussed here and there but nothing like the big decisions in the OG trilogy.
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Post by Little Bengel on Jan 10, 2021 18:22:46 GMT
You misunderstand me. I am not describing the actual content of the MET. I'm describing the perspective of a particular type of player. In actual fact, when it comes to being "progressive", I consider BioWare's latest games to fall well short of where they ought to be to truly deserve the label, and MEA does basically nothing (at least nothing of much significance) that the MET did not do first. LGBT rep? MET had that (albeit much less). Asari "SJW pronoun pandering"? Liara tells you to your face that she "is not precisely a woman" in the very first game, assuming you bother to talk to her about it at all, and refers to her parents as "father" and "mother", not as two "mothers", so the stage was already set for Asari to adopt pronouns or gender identities that don't necessarily reflect their biology. People just ignore that because it doesn't fit their narrative of a secret leftist cabal taking over video games and ruining their "Artistic integrity".What MEA did do, if it did anything at all, is take things away: strip clubs, for instance, and there are none of the opportunities to commit or perpetuate genocide that were present in MET. This is a natural consequence of the story they are telling, but that doesn't stop people complaining. Apparently, somewhere in-between arriving in Andromeda, discovering the hostile species already dominating it, and struggling to find anywhere remotely liveable, the people of the Nexus were supposed to find the time to build and staff a Hooters. Whenever I press people on this forum on what they think it means for a work to be "adult" or "mature" or "complex" or "dark" (assuming they say anything cogent at all), it always, always transpires that what they think BioWare's recent games specifically lack is sex and violence, and it's never that they should be explored in any sort of serious way, only that the player should be allowed to indulge in them more frequently without consequence. Agreed. It's still a bit of a generalization to say all people who want a more 'mature' narrative are just after more boobs and guns. Perhaps they are mistaking 'maturity' for complexity - but that's an easy mistake. Personally, I do think plot complexity is difficult to strictly define - but it can be measured by the discussion surrounding the game. A game such as Super Mario Galaxy does not have a complex narrative. Nobody(well maybe somebody) on the Super Mario Galaxy reddit is having a proper discussion on Super Mario Galaxy's story because there is frankly nothing to discuss. The Last of Us 2 reddit however, will be full of people right now, rather emotively, discussing why their view on the narrative of the game is correct. This to me is the sign of a game that has at least tried to be 'complex'. Out of the above two, I'd say MEA is much closer to Super Mario Galaxy than the Last of Us 2, in terms of complexity. For what is there to actually talk about with MEA? Did you make your first outpost scientific or military focused? Well the narrative gives me very little evidence, or reason, for me to make a decision I can actually stand behind in a discussion. You can talk about who the benefactor is etc, but that's all imagination at this point. On the flip side I have memories of OG BSN, in the lead up to ME2, being alive with discussion on whether saving the Rachni is right, the genophage, Ashley being a racist, or even the Virmire choice. I have found the rarest thing to find on the BSN these days. An actually decent take. I approve.
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Post by garrusfan1 on Jan 10, 2021 22:12:56 GMT
I would love shepard to come back and for our old companions to come back. The teaser kind of gurantted it or at least it was heavily implied.
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Post by jadebaby88 on Jan 10, 2021 22:39:31 GMT
Way to stereotype, you have missed me on every single one of those marks. That's actually a feat considering how many you listed. Grats. Don't engage, the person who said that about you is not the person who is looking for a honest discussion. I was just about to respond to them before reading your reply, and I'm glad I did because you're so right. I can't believe the energy people waste on this forum when they post such distorted and twisted arguments.
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Post by jadebaby88 on Jan 10, 2021 22:47:21 GMT
Out of the above two, I'd say MEA is much closer to Super Mario Galaxy than the Last of Us 2, in terms of complexity. Thank you Clarkkent, you made my point perfectly clear about the story without me having to even type. MEA wasn't about complex choices and outcomes, and by extension it was more about shooty shoot in the face bad guy (as panda put it), then it was about diplomacy or any sort of deep mature story. At least by the finale anyway. The fact that you just bust into the Khett base, kill the bad guy, then joke and laugh with your squadmates after just felt so damn silly. How am I supposed to take an ending like that seriously? But then I'll never be happy until I can romance Blasto...
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Kabraxal
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Post by Kabraxal on Jan 10, 2021 23:43:36 GMT
... what, did you want someone’s head being lopped off, a companion crippled, and half of the AI to be wiped out? Would that be “adult” enough then? Christ, the final run was actually great because it shows how your pathfinder did in pulling shit together. Nothing kiddy about that. Nice hyperbole. Yet it's somewhat ironic you should use such exaggeration because that's exactly what they did with Andromeda, the finale was weak compared to the rest of the story and just reeked of "Let's just get this done safely so no one gets upset like last time." Which is basically what you've done, gone from one extreme to the other. But it was probably a rhetorical question anyway. No, just calling out the Andromeda wasn’t adult enough bullshit. Do I even need to point at the weak ass shift in your argument and now the ending was a cop out. It’s always typical of these posts that they can’t actually back up any of these poor claims.
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Post by jadebaby88 on Jan 11, 2021 1:28:38 GMT
Nice hyperbole. Yet it's somewhat ironic you should use such exaggeration because that's exactly what they did with Andromeda, the finale was weak compared to the rest of the story and just reeked of "Let's just get this done safely so no one gets upset like last time." Which is basically what you've done, gone from one extreme to the other. But it was probably a rhetorical question anyway. No, just calling out the Andromeda wasn’t adult enough bullshit. Do I even need to point at the weak ass shift in your argument and now the ending was a cop out. It’s always typical of these posts that they can’t actually back up any of these poor claims. And can you actually enter a debate by putting forth an alternate argument instead of just stating you don't agree with a red sea level of salt in your tone?
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ahglock
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Jan 11, 2021 4:25:52 GMT
Out of the above two, I'd say MEA is much closer to Super Mario Galaxy than the Last of Us 2, in terms of complexity. Thank you Clarkkent, you made my point perfectly clear about the story without me having to even type. MEA wasn't about complex choices and outcomes, and by extension it was more about shooty shoot in the face bad guy (as panda put it), then it was about diplomacy or any sort of deep mature story. At least by the finale anyway. The fact that you just bust into the Khett base, kill the bad guy, then joke and laugh with your squadmates after just felt so damn silly. How am I supposed to take an ending like that seriously? But then I'll never be happy until I can romance Blasto...
The Ai choice is another example for me. If you let the Angara die, and take the Ai it feels like a jokey meme device on Aya. On Hyperion its a little better but still never seems to really take into account that a innocent angaran is dead, just some one off statement of if you were human you'd be in jail and i thought you were bluffing. It just doesn't seem to ever really feel like they take into account that your decision got a guy killed. Thy are like checking up on the Ai to see how its doing. If I go visit a dude who just murdered someone I'm not seeing how they are settling in.
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Post by Hanako Ikezawa on Jan 11, 2021 4:45:47 GMT
Thank you Clarkkent, you made my point perfectly clear about the story without me having to even type. MEA wasn't about complex choices and outcomes, and by extension it was more about shooty shoot in the face bad guy (as panda put it), then it was about diplomacy or any sort of deep mature story. At least by the finale anyway. The fact that you just bust into the Khett base, kill the bad guy, then joke and laugh with your squadmates after just felt so damn silly. How am I supposed to take an ending like that seriously? But then I'll never be happy until I can romance Blasto...
The Ai choice is another example for me. If you let the Angara die, and take the Ai it feels like a jokey meme device on Aya. On Hyperion its a little better but still never seems to really take into account that a innocent angaran is dead, just some one off statement of if you were human you'd be in jail and i thought you were bluffing. It just doesn't seem to ever really feel like they take into account that your decision got a guy killed. Thy are like checking up on the Ai to see how its doing. If I go visit a dude who just murdered someone I'm not seeing how they are settling in.
It wasn’t Ryder that got the angaran killed. He killed himself going after the AI after she warned him.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,876 Likes: 3,509
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Post by ahglock on Jan 11, 2021 5:21:00 GMT
The Ai choice is another example for me. If you let the Angara die, and take the Ai it feels like a jokey meme device on Aya. On Hyperion its a little better but still never seems to really take into account that a innocent angaran is dead, just some one off statement of if you were human you'd be in jail and i thought you were bluffing. It just doesn't seem to ever really feel like they take into account that your decision got a guy killed. Thy are like checking up on the Ai to see how its doing. If I go visit a dude who just murdered someone I'm not seeing how they are settling in.
It wasn’t Ryder that got the angaran killed. He killed himself going after the AI after she warned him. Yeah no, he put himself at risk like an idiot but Ryder had a choice. He made a bad one and got the Angaran killed. And even if Ryder is so pathetic that he wont see himself as responsible on any level there seemed to be no real condemnation of the AI, He checked in to see if she was comfortable. Not a hey fuck you murder bot I hope you are doing shitty.
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jadebaby88
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Official BSN Originale - Still searching for a better ending to ME3
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Post by jadebaby88 on Jan 11, 2021 6:24:11 GMT
It wasn’t Ryder that got the angaran killed. He killed himself going after the AI after she warned him. Yeah no, he put himself at risk like an idiot but Ryder had a choice. He made a bad one and got the Angaran killed. And even if Ryder is so pathetic that he wont see himself as responsible on any level there seemed to be no real condemnation of the AI, He checked in to see if she was comfortable. Not a hey fuck you murder bot I hope you are doing shitty. I wouldn't know because I only did one playthrough and I killed the AI. If there's one thing I learnt from ME1-3 it's to keep any sort of AI completely OUT of the main story, lest it completely destroy the plot of the entire game. But I agree, there are so many moments in MEA were the tone is completely off because they are constantly torn between making it a "fun" game full of memes and pop cultures references, while trying to deliver a serious and impactful experience. The two just very rarely are able to be pulled off together and the moments where they do cross over just obliterates the pacing and tone of the narrative. It seemed like they were just trying to make a Mass Effect: The Citadel Party Galaxy.
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thebobzilla84
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by thebobzilla84 on Jan 11, 2021 7:17:42 GMT
Honestly I would like Kasumi Goto back as a follower/LI in ME5.
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helios969
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Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
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Post by helios969 on Jan 11, 2021 7:26:33 GMT
Shep was a battlefield artist who earned his/her way; the Ryders were competent soldiers (really only part of the PF team due to nepotism) who became elite technicians with the addition of SAM. Shep would paddle their behinds if it came to that. I mean, if SAM is disabled. Otherwise, I’m pretty sure Shep would be destroyed. There are abilities at Ryder’s disposal that Shep would have a serious problem combating, not least of all Ryder’s ability to friggin phase through matter in a blink maneuver with zero cooldown. I don't know...can Ryder skip far enough to get out of the blast radius of the M-920 Cain?
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Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
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Post by helios969 on Jan 11, 2021 7:29:59 GMT
I mean, if SAM is disabled. Otherwise, I’m pretty sure Shep would be destroyed. There are abilities at Ryder’s disposal that Shep would have a serious problem combating, not least of all Ryder’s ability to friggin phase through matter in a blink maneuver with zero cooldown. If Shep had any sense he'd simply blast the defenceless tempest out of the sky for the clean win Now that's the kind of unconventional thinking that makes Shep the best at unconventional warfare.
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Post by helios969 on Jan 11, 2021 7:34:14 GMT
If Shep had any sense he'd simply blast the defenceless tempest out of the sky for the clean win I think it would be more a matter of whether or not the Normandy can catch the Tempest. Both ships have stealth capability, but the Tempest can travel farther without ever needing to discharge its core. It could basically just outrun the Normandy indefinitely. Joker+EDI+Normandy's Thanix Cannon...it'd be over in heartbeat. Perhaps had the AI had enough sense to put weapons systems on the Tempest...
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Post by ahglock on Jan 11, 2021 8:00:29 GMT
Yeah no, he put himself at risk like an idiot but Ryder had a choice. He made a bad one and got the Angaran killed. And even if Ryder is so pathetic that he wont see himself as responsible on any level there seemed to be no real condemnation of the AI, He checked in to see if she was comfortable. Not a hey fuck you murder bot I hope you are doing shitty. I wouldn't know because I only did one playthrough and I killed the AI. If there's one thing I learnt from ME1-3 it's to keep any sort of AI completely OUT of the main story, lest it completely destroy the plot of the entire game. But I agree, there are so many moments in MEA were the tone is completely off because they are constantly torn between making it a "fun" game full of memes and pop cultures references, while trying to deliver a serious and impactful experience. The two just very rarely are able to be pulled off together and the moments where they do cross over just obliterates the pacing and tone of the narrative. It seemed like they were just trying to make a Mass Effect: The Citadel Party Galaxy. My 2nd time through I saved beforehand to see the other options play out. But I always go back and kill the AI.
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Post by KaiserShep on Jan 11, 2021 8:06:05 GMT
I think it would be more a matter of whether or not the Normandy can catch the Tempest. Both ships have stealth capability, but the Tempest can travel farther without ever needing to discharge its core. It could basically just outrun the Normandy indefinitely. Joker+EDI+Normandy's Thanix Cannon...it'd be over in heartbeat. Perhaps had the AI had enough sense to put weapons systems on the Tempest... This really depends on how effectively the Normandy can detect a ship with a stealth system on par with its own, sporting a few notable upgrades. Having weapons probably wouldn’t help. Considering the overall mass of the Tempest, any weapons it could possibly support likely wouldn’t help against a larger warship that has armor to support its armament. Regardless of whether or not it was armed, the better option would simply be to run, which the Tempest would actually better at. The ODSY drive and its more fuel efficient H3-run engines would allow it to run much longer than the SR-2 is capable of.
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Post by Hanako Ikezawa on Jan 11, 2021 14:38:28 GMT
I think it would be more a matter of whether or not the Normandy can catch the Tempest. Both ships have stealth capability, but the Tempest can travel farther without ever needing to discharge its core. It could basically just outrun the Normandy indefinitely. Joker+EDI+Normandy's Thanix Cannon...it'd be over in heartbeat. Perhaps had the AI had enough sense to put weapons systems on the Tempest... Kallo seems to be on par as a pilot. Both have an AI on board. Tempest is fast and Thanix Cannon is slow. So no.
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Post by ClarkKent on Jan 11, 2021 15:17:46 GMT
It wasn’t Ryder that got the angaran killed. He killed himself going after the AI after she warned him. Yeah no, he put himself at risk like an idiot but Ryder had a choice. He made a bad one and got the Angaran killed. And even if Ryder is so pathetic that he wont see himself as responsible on any level there seemed to be no real condemnation of the AI, He checked in to see if she was comfortable. Not a hey fuck you murder bot I hope you are doing shitty. That was up there with that dumb Krogan fight as one of Andromeda's unintentionally hilarious scenes lmao. The 'Please I have a family' line was some third grade "how to add morality to your story' stuff.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Jan 11, 2021 15:21:53 GMT
Yeah no, he put himself at risk like an idiot but Ryder had a choice. He made a bad one and got the Angaran killed. And even if Ryder is so pathetic that he wont see himself as responsible on any level there seemed to be no real condemnation of the AI, He checked in to see if she was comfortable. Not a hey fuck you murder bot I hope you are doing shitty. That was up there with that dumb Krogan fight as one of Andromeda's unintentionally hilarious scenes lmao. The 'Please I have a family' line was some third grade "how to add morality to your story' stuff. It was cringe bad writing all around.
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Post by Son of Dorn on Jan 11, 2021 16:04:22 GMT
Yeah no, he put himself at risk like an idiot but Ryder had a choice. He made a bad one and got the Angaran killed. And even if Ryder is so pathetic that he wont see himself as responsible on any level there seemed to be no real condemnation of the AI, He checked in to see if she was comfortable. Not a hey fuck you murder bot I hope you are doing shitty. That was up there with that dumb Krogan fight as one of Andromeda's unintentionally hilarious scenes lmao. The 'Please I have a family' line was some third grade "how to add morality to your story' stuff. I think I faceplamed when he said that, lol.
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