Hrungr
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Post by Hrungr on Feb 25, 2021 18:35:43 GMT
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Post by Unicephalon 40-D on Feb 25, 2021 18:40:01 GMT
EA has allowed? So EA has mandated it must have MP/other live service? Curious.
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Post by Hanako Ikezawa on Feb 25, 2021 18:41:47 GMT
Video game publisher Electronic Arts Inc. has made a major pivot on the next game in the popular Dragon Age series, allowing the developers to remove all planned multiplayer components from the game, according to people familiar with the matter.
Dragon Age is a series of fantasy games from the EA-owned developer BioWare. The next Dragon Age, which doesn’t yet have an official title or release date, had previously been designed with a heavy multiplayer component, said the people, who asked not to be named because they were not authorized to speak to the press. In recent months, it has transformed into a single-player-only game after EA was stung by a recent multiplayer flop.
The move is a significant shift for Redwood City, California-based EA, which in recent years has pushed almost all of its games to include online components that can be monetized following their releases. As video game budgets have grown significantly more expensive, publishers like EA have looked toward alternative revenue streams. One popular route is to fill a game with optional gear that can be purchased for small fees. Another is to continually update a game with new content over time, charging players for access. Chief Executive Officer Andrew Wilson called this trend, known as games-a-service, as “foundational to our future” in a 2019 interview with GameDaily.biz.
The diverging trajectories of two recent games changed the minds of Wilson and other executives at EA, according to the people. One was Star Wars Jedi: Fallen Order, a single-player game released in November 2019 that won critical acclaim and outperformed EA’s sales expectations, reaching more than 10 million players in its first four months. The second was BioWare’s Anthem, a multiplayer game that was widely panned when it launched. The games showed that single-player games could still be lucrative and that BioWare, traditionally known for its single-player, role-playing games, might be better off returning to its roots. A spokesman for EA declined to comment.
The next Dragon Age first entered development in 2015. But in the fall of 2017, EA and BioWare rebooted the game to push for long-term monetization. The change led to the departure of creative director Mike Laidlaw and caused some employees to dismiss the game as “Anthem with dragons.” EA announced the new Dragon Age in 2018 but has not shared many details since then. Behind the scenes, the game has been in flux, game website Kotaku has reported.
During development, some members of BioWare’s leadership team fought to pivot the next Dragon Age back to a single-player-only game, according to the people familiar with the discussions. BioWare has also been working on a new game in the sci-fi Mass Effect series as well as a remaster of the original Mass Effect trilogy, which will be out in May.
The next Dragon Age is seen as critical to the future of BioWare after its last two games, Anthem and 2017’s Mass Effect Andromeda, were both critical flops. This week, EA canceled a planned improved version of Anthem called Anthem Next. The team of about 30 people that worked on that game was told it will now help develop the next Dragon Age, according to people familiar with the matter.
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linksocarina
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Post by linksocarina on Feb 25, 2021 18:42:07 GMT
Hmm...
They have a stronger hand than I thought.
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Post by Hanako Ikezawa on Feb 25, 2021 18:43:35 GMT
I don't see the good news in this, to be honest. I enjoyed the multiplayer in their recent games.
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linksocarina
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Post by linksocarina on Feb 25, 2021 18:47:36 GMT
I don't see the good news in this, to be honest. I enjoyed the multiplayer in their recent games. You would be in the minority on that, though. At least, as far as reactions are at this moment.
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Post by Unicephalon 40-D on Feb 25, 2021 18:49:09 GMT
A Multiplayer in the style of DAI and MEA would be really nice on the side yeah.
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Heimdall
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Post by Heimdall on Feb 25, 2021 18:50:31 GMT
I have to say I didn’t see this coming
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Post by Hanako Ikezawa on Feb 25, 2021 18:50:51 GMT
The only way I can see this being good news is it was only because of the GaaS thing that it was going to be a new protagonist (since everyone would be playing together) so with that now scrapped the Inquisitor is the protagonist.
Otherwise, just more bad news. Especially with it celebrating terrible news as a part of it. "You should be thanking us for killing a game you loved."
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Hrungr
Twitter Guru
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Post by Hrungr on Feb 25, 2021 18:51:17 GMT
Personally, I did have fun with DAIMP for a couple of months, but it's not why I play Dragon Age.
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Post by biggydx on Feb 25, 2021 18:52:20 GMT
Video game publisher Electronic Arts Inc. has made a major pivot on the next game in the popular Dragon Age series, allowing the developers to remove all planned multiplayer components from the game, according to people familiar with the matter.
Dragon Age is a series of fantasy games from the EA-owned developer BioWare. The next Dragon Age, which doesn’t yet have an official title or release date, had previously been designed with a heavy multiplayer component, said the people, who asked not to be named because they were not authorized to speak to the press. In recent months, it has transformed into a single-player-only game after EA was stung by a recent multiplayer flop.
The move is a significant shift for Redwood City, California-based EA, which in recent years has pushed almost all of its games to include online components that can be monetized following their releases. As video game budgets have grown significantly more expensive, publishers like EA have looked toward alternative revenue streams. One popular route is to fill a game with optional gear that can be purchased for small fees. Another is to continually update a game with new content over time, charging players for access. Chief Executive Officer Andrew Wilson called this trend, known as games-a-service, as “foundational to our future” in a 2019 interview with GameDaily.biz.
The diverging trajectories of two recent games changed the minds of Wilson and other executives at EA, according to the people. One was Star Wars Jedi: Fallen Order, a single-player game released in November 2019 that won critical acclaim and outperformed EA’s sales expectations, reaching more than 10 million players in its first four months. The second was BioWare’s Anthem, a multiplayer game that was widely panned when it launched. The games showed that single-player games could still be lucrative and that BioWare, traditionally known for its single-player, role-playing games, might be better off returning to its roots. A spokesman for EA declined to comment.
The next Dragon Age first entered development in 2015. But in the fall of 2017, EA and BioWare rebooted the game to push for long-term monetization. The change led to the departure of creative director Mike Laidlaw and caused some employees to dismiss the game as “Anthem with dragons.” EA announced the new Dragon Age in 2018 but has not shared many details since then. Behind the scenes, the game has been in flux, game website Kotaku has reported.
During development, some members of BioWare’s leadership team fought to pivot the next Dragon Age back to a single-player-only game, according to the people familiar with the discussions. BioWare has also been working on a new game in the sci-fi Mass Effect series as well as a remaster of the original Mass Effect trilogy, which will be out in May.
The next Dragon Age is seen as critical to the future of BioWare after its last two games, Anthem and 2017’s Mass Effect Andromeda, were both critical flops. This week, EA canceled a planned improved version of Anthem called Anthem Next. The team of about 30 people that worked on that game was told it will now help develop the next Dragon Age, according to people familiar with the matter. Thank you. I could continue reading without it asking that I sign up for a subscription. Edit: Also, to your point about no multiplayer, it's not like they couldn't add it in later down the road. Sucker Punch did similarly with Ghost of Tsushima and its Legends multiplayer add-on.
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Post by SirSourpuss on Feb 25, 2021 18:53:20 GMT
Hmm... They have a stronger hand than I thought. I've said a few things about it, in the past.
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Post by Hanako Ikezawa on Feb 25, 2021 18:53:24 GMT
Thank you. I could continue reading without it asking that I sign up for a subscription Glad I could help. Yeah I hated that too, so I quickly copied it before that popped up.
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linksocarina
N5
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Post by linksocarina on Feb 25, 2021 18:54:02 GMT
Hmm... They have a stronger hand than I thought. I've said a few things about it, in the past. I know. Expect a PM in a moment.
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luketrevelyan
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Post by luketrevelyan on Feb 25, 2021 18:54:22 GMT
I think BioWare needs more focus, and allowing the game to be SP will help with that. In general, I think the gaming industry has trended too much towards having games do everything rather than focus on doing one thing (or a few things) really well.
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Post by gervaise21 on Feb 25, 2021 18:55:32 GMT
I don't see the good news in this, to be honest. I enjoyed the multiplayer in their recent games. It takes resources away from the single player game. I believe I am right in saying that being forced to incorporate multi-player in DAI delayed its release. Also in the case of Mass Effect 3, initially it impacted on the outcome of the single player whether you had played multi-player elements or not. Then they altered this with the Extended Cut so you didn't have to do multi-player to get every outcome in the single player game. Essentially, I would say that most people played Dragon Age because it is a single player game. I for one am not interested in multi-player and would much rather see resources directed towards improving the single player and hopefully allowing for an earlier release than might otherwise have been the case.
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Hrungr
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Post by Hrungr on Feb 25, 2021 18:58:12 GMT
Puddington @thepuddington The fact that it took the financial failure of a project they were banking on instead of trusting the creative vision of their subsidiaries is so telling tbh
Jason Schreier @jasonschreier That's publicly traded companies for you
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Post by dadithinkimgay on Feb 25, 2021 18:58:20 GMT
I’m a little late but I brought the champagne everyone!
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Post by gervaise21 on Feb 25, 2021 19:02:12 GMT
Previously, it was planned as a service game. If the author of this has understood their sources correctly then it would seem that our fears about what "live service" meant were justified. Casey Hudson kept insisting that it merely meant the game could continue on after the main story had been completed but this article confirms it was about multi-player. Anyway, I'm hoping that this story is true and EA don't end up backtracking further down the line. Note that it says the re-boot in 2017 which pushed the game back in development was allegedly totally so they could make it something other than a single player game as insisted upon by EA. If what they say about Anthem is also true then it would seem it is all hands on deck now to get Dragon Age completed.
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Post by PCthug on Feb 25, 2021 19:02:40 GMT
Good. I enjoyed ME3 multiplayer immensely but DA:I's never worked for me. Felt too unintuitive.
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Post by Succuba on Feb 25, 2021 19:03:04 GMT
This is good news and very unexpected of EA. Anthem's failure did have a pleasant side effect.
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Post by Giant Ambush Beetle on Feb 25, 2021 19:04:58 GMT
A Multiplayer in the style of DAI and MEA would be really nice on the side yeah. What if they add it later as (free) DLC? Personally, as someone who likes either pure multiplayer or pure single player games, this makes me happy. I like both multi and single player, but mixing them together often results in a final product that is somewhat less than the sum of both components.
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luketrevelyan
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Post by luketrevelyan on Feb 25, 2021 19:06:17 GMT
So given DA4 is pivoting direction again, does this delay the project further? Or does the elimination of MP elements reduce the workload to offset that?
Also, I wonder if they will go back towards some of the Joplin vision?
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Heimdall
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Post by Heimdall on Feb 25, 2021 19:11:12 GMT
I don't see the good news in this, to be honest. I enjoyed the multiplayer in their recent games. It takes resources away from the single player game. I believe I am right in saying that being forced to incorporate multi-player in DAI delayed its release. Also in the case of Mass Effect 3, initially it impacted on the outcome of the single player whether you had played multi-player elements or not. Then they altered this with the Extended Cut so you didn't have to do multi-player to get every outcome in the single player game. Essentially, I would say that most people played Dragon Age because it is a single player game. I for one am not interested in multi-player and would much rather see resources directed towards improving the single player and hopefully allowing for an earlier release than might otherwise have been the case. The counterpoint would be that multiplayer would be a separate budget, I suppose, and those resources would not necessarily be directed to the single player. That’s what I hope fore though.
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Post by ellanathehamster on Feb 25, 2021 19:11:24 GMT
The best news since the start of the years
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