cuthbertbeckett
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by cuthbertbeckett on Jun 7, 2021 17:08:57 GMT
General English spoken dialogue can now be selected separately from subtitle language Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers Corrected pre-rendered cutscenes that were darker than intended after the previous update Wireless headsets/devices no longer cause issues with the Xbox launcher Improved PC performance across various hardware configurations, including on Virmire Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching Removed the dependency on the AVX instruction set in the launcher Other minor calibrations and fixes, including some instances of crashing Mass Effect 1 Fixed an issue that prevented players from reaching the max level Fixed an issue where tier VII Spectre - Master Gear was inaccessible Various collision improvements Fixed an issue that would prevent the ability to interact with objects Lowered audio volume on Mass Relay load screens Improved eye animations for male characters in some scenes Mass Effect 2 Toned down the intensity of fog on Illium Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression Credit carryover maximum now matches carryover from the original release Posthumous banking fees are a lot! It’s a great way to dodge taxes. Mass Effect 3
Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC
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cuthbertbeckett
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Post by cuthbertbeckett on Jun 7, 2021 17:12:44 GMT
For the next patch please fix the Conrad Verner Paragon Bug and the missing enemy sounds from the Shadow Broker DLC. Edit: And please fix the bug which make Stasis unlockable.
Maybe you add a picture from Admiral Hackett to his dossier plus adding Liaras cut dialogue why the collectors want Shepard. As a bonus use the ME 3 Khalisah charactermodel through the whole trilogy.
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Post by Deleted on Jun 7, 2021 17:20:39 GMT
Reducing credit carryover to old levels is a ridiculous move given that the player now must buy DLC equipment that was formerly found in the inventory at the start of the game. No fix yet for certain bonus powers not unlocking properly (or, in particular, for stasis, not unlocking at all). Come on Bioware... why are you slaughtering ME2?
Edit: Also no mention then of the other ME1 import bonus credits: Level 1 to 49 got 20,000 credits, so if Rich in ME1 would start with 120,000 credits. Level 50 to 59 got 30,000 credits, so if Rich in ME1 would start with 130,000 credits; and a Level 60 import would start with 150,000 credits if Rich (50,000 for being Level 60 and 100,000 for being rich). This move actually means players who import their saves from ME1 will be starting with LESS credits than they did in the old game.
No indication what happens with a ME2 to ME2 import (NG+) either.
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Post by shinobiwan on Jun 7, 2021 17:23:47 GMT
Reducing credit carryover to old levels is a ridiculous move given that the player now must buy DLC equipemnt that was formerly found in the inventory at the start of the game. No fix yet for certain bonus powers not unlocking properly (or, in particular, for stasis, not unlocking at all). Come on Bioware... why are you slaughtering ME2? That, and it’s also crazy that they didn’t consider the amount of credits that could be carried over when they implemented the system. Lol, new Bioware....
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cuthbertbeckett
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by cuthbertbeckett on Jun 7, 2021 17:24:21 GMT
Reducing credit carryover to old levels is a ridiculous move given that the player now must buy DLC equipemnt that was formerly found in the inventory at the start of the game. No fix yet for certain bonus powers not unlocking properly (or, in particular, for stasis, not unlocking at all). Come on Bioware... why are you slaughtering ME2? For ME 3 with Armax Arena this isn´t a big problem but for ME 2 you are right this could still need some extra credits.
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Post by colfoley on Jun 7, 2021 17:24:33 GMT
General English spoken dialogue can now be selected separately from subtitle language Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers Corrected pre-rendered cutscenes that were darker than intended after the previous update Wireless headsets/devices no longer cause issues with the Xbox launcher Improved PC performance across various hardware configurations, including on Virmire Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching Removed the dependency on the AVX instruction set in the launcher Other minor calibrations and fixes, including some instances of crashing Mass Effect 1 Fixed an issue that prevented players from reaching the max level Fixed an issue where tier VII Spectre - Master Gear was inaccessible Various collision improvements Fixed an issue that would prevent the ability to interact with objects Lowered audio volume on Mass Relay load screens Improved eye animations for male characters in some scenes Mass Effect 2 Toned down the intensity of fog on Illium Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression Credit carryover maximum now matches carryover from the original release Posthumous banking fees are a lot! It’s a great way to dodge taxes. Mass Effect 3
Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC
Interesting that was a thing apparently. And most of us are done with ME 1 and may never play it without NG +...so cool I guess. *much rejoicing* What?! Booo! Booo! Meh probably not that big of a deal still sounds like enough to at least get the Mattock. I guess. *grumbles*
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Post by Unicephalon 40-D on Jun 7, 2021 17:27:27 GMT
"Toned down the intensity of fog on Illium" =)
Now if they would fix PS5 audio for ME1LE..
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Post by colfoley on Jun 7, 2021 17:28:45 GMT
Reducing credit carryover to old levels is a ridiculous move given that the player now must buy DLC equipemnt that was formerly found in the inventory at the start of the game. No fix yet for certain bonus powers not unlocking properly (or, in particular, for stasis, not unlocking at all). Come on Bioware... why are you slaughtering ME2? I wouldn't qualify this as slaughtering. Now while I did complain about this and I think from a realism standpoint rightfully so...ME 2 is pretty unbalanced for me at least at the *start* of the game and is pretty super easy. Though on the other hand I don't mind that either and I find not having certain equipment at the start of the game to be borderline ridicilious to begin with for a military operation especially. I suppose this is a good time to ask I have not confirmed this and I doubt it but i did think I read *somewhere* that NG+ now operated like AC does now...where you can start a NG + and then change Shepard's, their levels, and equiment and stuff. Either way this is also not that big of an issue for any NG + Sheps who have ran through ME 2 already. Just sucks for any late adopters.
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cuthbertbeckett
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by cuthbertbeckett on Jun 7, 2021 17:28:56 GMT
Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations Its very surprising that this bug has been fixed that quick. I had assumed that the german and italian players had to live with this bug. But hey big thanks Bioware.
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Post by Deleted on Jun 7, 2021 17:30:46 GMT
A 5.85GB patch size on PC, but OMG, the download speed is sloooooooow … guess everyone is updating their game at the same time … bastages!
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Post by Deleted on Jun 7, 2021 17:43:57 GMT
Reducing credit carryover to old levels is a ridiculous move given that the player now must buy DLC equipemnt that was formerly found in the inventory at the start of the game. No fix yet for certain bonus powers not unlocking properly (or, in particular, for stasis, not unlocking at all). Come on Bioware... why are you slaughtering ME2? I wouldn't qualify this as slaughtering. Now while I did complain about this and I think from a realism standpoint rightfully so...ME 2 is pretty unbalanced for me at least at the *start* of the game and is pretty super easy. Though on the other hand I don't mind that either and I find not having certain equipment at the start of the game to be borderline ridicilious to begin with for a military operation especially. I suppose this is a good time to ask I have not confirmed this and I doubt it but i did think I read *somewhere* that NG+ now operated like AC does now...where you can start a NG + and then change Shepard's, their levels, and equiment and stuff. Either way this is also not that big of an issue for any NG + Sheps who have ran through ME 2 already. Just sucks for any late adopters. I still think it's ridiculous how little thought has gone into remastering ME2 compared with ME1. Enjoy starting your ME1 imports into ME2 with 50,000 fewer credits and more equipment to buy. I'm going back to playting the old game.
ETA: BTW, I also get the ME2 Completion bonus on my ME1 imports... meaning, my Rich, Level 60 characters start ME2 with 350,000 credits. In the old ME2, that bonus did not apply to ME2 to ME2 imports, so they would start with 200,000 credits. No word yet on whether that ME2 Completion bonus still exists and stacks with the others like it did before.
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Post by colfoley on Jun 7, 2021 17:50:13 GMT
I wouldn't qualify this as slaughtering. Now while I did complain about this and I think from a realism standpoint rightfully so...ME 2 is pretty unbalanced for me at least at the *start* of the game and is pretty super easy. Though on the other hand I don't mind that either and I find not having certain equipment at the start of the game to be borderline ridicilious to begin with for a military operation especially. I suppose this is a good time to ask I have not confirmed this and I doubt it but i did think I read *somewhere* that NG+ now operated like AC does now...where you can start a NG + and then change Shepard's, their levels, and equiment and stuff. Either way this is also not that big of an issue for any NG + Sheps who have ran through ME 2 already. Just sucks for any late adopters. I still think it's ridiculous how little thought has gone into remastering ME2 compared with ME1. Enjoy starting your ME1 imports into ME2 with 50,000 fewer credits and more equipment to buy. I'm going back to playting the old game. Which has the same credit limit, worse graphics, and the same audio bugs. I mean sure we all know that ME 1 would've gotten more work then ME 2 given it was an older and already much crappier game but they really didn't do enough, if they could have done enough, to make ME 1 that much more of an enjoyable experience so I am enjoying ME 2 LE even with only slight improvements far more then ME 1 LE.
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Post by Blast Processor on Jun 7, 2021 17:50:40 GMT
Reducing credit carryover to old levels is a ridiculous move given that the player now must buy DLC equipment that was formerly found in the inventory at the start of the game. No fix yet for certain bonus powers not unlocking properly (or, in particular, for stasis, not unlocking at all). Come on Bioware... why are you slaughtering ME2?
Edit: Also no mention then of the other ME1 import bonus credits: Level 1 to 49 got 20,000 credits, so if Rich in ME1 would start with 120,000 credits. Level 50 to 59 got 30,000 credits, so if Rich in ME1 would start with 130,000 credits; and a Level 60 import would start with 150,000 credits if Rich (50,000 for being Level 60 and 100,000 for being rich). This move actually means players who import their saves from ME1 will be starting with LESS credits than they did in the old game.
No indication what happens with a ME2 to ME2 import (NG+) either.
Yeah, Commander Shepard's everywhere have been robbed! The one thing I say is that the original ME2 wasn't balanced for all the money earned from DLC's, so hopefully between that and the new additional purchases things are somewhat balanced. Probably not though. Biower pls.
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Post by Deleted on Jun 7, 2021 18:02:57 GMT
This is all sad. In comes the new boss, same as the old boss.
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Post by Deleted on Jun 7, 2021 18:27:04 GMT
I still think it's ridiculous how little thought has gone into remastering ME2 compared with ME1. Enjoy starting your ME1 imports into ME2 with 50,000 fewer credits and more equipment to buy. I'm going back to playting the old game. Which has the same credit limit, worse graphics, and the same audio bugs. I mean sure we all know that ME 1 would've gotten more work then ME 2 given it was an older and already much crappier game but they really didn't do enough, if they could have done enough, to make ME 1 that much more of an enjoyable experience so I am enjoying ME 2 LE even with only slight improvements far more then ME 1 LE. I have absolutely no reason to play through MELE beyond the end of ME1. I've already got save files from the old ME1 that I can import into the old ME2 for virtually every class and every decision I'd ever want to make in ME1. I enjoyed the remaster of ME1 and the better-handling of the mako; but ME2 has been a real mess for me. Lots of new bugs, bonus powers that aren't unlocking, DLC equipment that I'm used to having access to at the start of the game is now only available after Ilium unlocks, and now, I'm likely going to have difficulty affording it when I get there. So, you enjoy it. I'm done. I'll go back to playing the old game. Good thing MELE, for me, was a gift. I didn't waste any money on it myself.
ETA: Heck, my photo mode isn't even working correctly... so much for the better graphics (which aren't nearly as noticeable for ME2 as ME1.
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Post by shinobiwan on Jun 7, 2021 18:43:17 GMT
Yeah, I echo that sentiment. ME1 had enough changes to be fun and somewhat fresh again. I don’t agree with everything they did, but it was interesting enough to offset the bugs.
I’ve stopped about halfway through ME2 (a game I played 20+ times originally). There are enough new bugs and “why did they change this?” moments that I feel the original is the superior version. It’s ground my LE trilogy playthrough to a screeching halt.
Still very annoyed about the Stasis unlock bug. Not fixed as of this patch and I haven’t seen any acknowledgement of it by Bioware... probably done until they clean this up further. And don’t even get me started on mod support.
Tl;dr/end rant - ME1 was different enough to be worth a run or two, but ME2 feels just worse than the original. Haven’t done ME3 yet.
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Post by colfoley on Jun 7, 2021 18:43:32 GMT
The tripply frustrating thing about this is no one has tested how this actually effects the game yet. While I do not really care about such things because I tend to prefer to deal with enemies, especially of the human variety, as quickly as possible, difficulty and balance is something that video game companies need to be concerned about. Also managing an economy. These are all legitimate concerns and I have had pretty much no issue just waltzing into shops and buying everything that I please in these places. Is this annoying? Sure its a bit annoying especially from a realism standpoint but we have no idea if there will still be enough money in the game yet to actually buy all the equipment we want...which is pretty much how most video games work. Grind. Progression. Levelling your character. Making sure you have to wait to get the best equipment and even ocasionally making choices between what equipment you can get because of some limiting factor (which then you can ocasionally grind to superfliousness but even that takes awhile). This is so sad, new fans same as the old fans.
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cuthbertbeckett
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by cuthbertbeckett on Jun 7, 2021 19:28:51 GMT
DLC equipment that I'm used to having access to at the start of the game is now only available after Ilium unlocks
Isn´t this just the M5 Phalanx heavy pistol?
I don´t like some of changes but i prefer that we have to buy those former DLC at a moderate price.
Less Email Spam from TIM at the beginning.
By the way i am only talking about ME 2 but i am aware that the N7 weapons are pretty expensive. But i dislike the newest change. I can unterstand that this previous a bit to much but Bioware should find a better balance than returning to ME 2 credits bonus where the player don´t have to buy the DLC.
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Post by Hanako Ikezawa on Jun 7, 2021 19:31:37 GMT
So not only did they not address many issues people had, but they ruined many things people liked. Just wow BioWare.
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Post by Deleted on Jun 7, 2021 19:51:39 GMT
DLC equipment that I'm used to having access to at the start of the game is now only available after Ilium unlocks
Isn´t this just the M5 Phalanx heavy pistol?
I don´t like some of changes but i prefer that we have to buy those former DLC at a moderate price.
Less Email Spam from TIM at the beginning.
By the way i am only talking about ME 2 but i am aware that the N7 weapons are pretty expensive. But i dislike the newest change. I can unterstand that this previous a bit to much but Bioware should find a better balance than returning to ME 2 credits bonus where the player don´t have to buy the DLC.
No, all the pieces of the Kestral armor are apparently at Illium. I would have been happy if they just didn't change it from the way it was. Use all the same import bonuses as before and put the DLC items into the player's inventory at the start of the game. The old game has worked well that way for years. It never felt particularly unbalanced before, even when one owned all the DLC. So why did they change it now?
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Post by andydandymandy on Jun 7, 2021 20:10:44 GMT
This patch is almost the same amount of gigs as the day one patch (I am playing on the PS4) so I am guessing they fixed a lot more then what they listed here.
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Post by trinity0 on Jun 7, 2021 20:15:14 GMT
There was never a Credit problem in ME2 and after the patch it is still no ptoblem. You can still buy every shop empty.
But here is a Credit problem in ME3
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Post by Deleted on Jun 7, 2021 20:28:19 GMT
There was never a Credit problem in ME2 and after the patch it is still no ptoblem. You can still buy every shop empty. But here is a Credit problem in ME3 I'm perfectly happy with the credits in ME3 old game. I could always buy what I needed for both Shepard and his/her squad to Level V in the first run and to Level 10 in the second... but now I suspect they are having you buy the initial Level 1 of the DLC weapons rather than having them available in the inventory at the start of the game. So, I'll probably have to find another 200,000 or so to get the Indra SR Level 1... money I didn't have to spend for it in the old game.
Seriously, there is just no reason for me to play beyond ME1 in the Legendary Edition. If the small upgrade in graphics makes it worthwhile to you... good for you. I'm better off at this point playing the old ME2 and old ME3. I may replay ME1LE because the upgrades there to the graphics and the mako seem more worth it to me.
I don't know what the big deal is... When I'm not criticizing the game... I'm not being harsh enough. Now, when I am criticizing the game, I'm being too harsh. [shrug]. Now I know why I didn't really miss these forums for the past year I've been away.
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Post by Warrick on Jun 7, 2021 20:41:43 GMT
Can anyone post of a picture of Illium with the toned down fog?
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Post by colfoley on Jun 7, 2021 21:05:05 GMT
So yeah they did fix Illium now looks pretty great again only a slight fog effect and no frickin glare. Thank goodness.
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