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Post by Gwydden on Jul 24, 2021 15:08:25 GMT
Yeah, I don't get folks being precious about Destroy when the alternatives are 1. violating the bodily autonomy of every single living thing in the galaxy with completely unforeseeable consequences, 2. forcing the entire galaxy under the "benevolent" dictatorship of the Shepalyst and his Reaper army for pretty much forever, 3. letting the geth and everyone else die, plus inflicting the Reapers on yet another galactic generation of sapient beings. How is Destroy any worse than what Shepard does in Arrival, anyway?
As for how they handle the "canon" in NME... I don't care, honestly. They should have let the series end with ME3, for better or worse, but I guess Bioware's eager to play it safe. If we aren't carrying over a character from one game to the next (and this goes for DA as well as ME), they might as well just forget the save import idea and pick a canon storyline. But I suspect that's a minority opinion.
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Post by SirSourpuss on Jul 24, 2021 15:28:57 GMT
Yeah, I don't get folks being precious about Destroy when the alternatives are 1. violating the bodily autonomy of every single living thing in the galaxy with completely unforeseeable consequences, 2. forcing the entire galaxy under the "benevolent" dictatorship of the Shepalyst and his Reaper army for pretty much forever, 3. letting the geth and everyone else die, plus inflicting the Reapers on yet another galactic generation of sapient beings. How is Destroy any worse than what Shepard does in Arrival, anyway? As for how they handle the "canon" in NME... I don't care, honestly. They should have let the series end with ME3, for better or worse, but I guess Bioware's eager to play it safe. If we aren't carrying over a character from one game to the next (and this goes for DA as well as ME), they might as well just forget the save import idea and pick a canon storyline. But I suspect that's a minority opinion. I don't think that starting a new story in the ME universe has anything to say, without a returning cast. Because all the important things to be told are inconsequential. You're gonna present another threat? Great. Greater than the Reapers? Great. New cast? Great. Who wants that from Bioware? Who wants this game from Bioware? Every person I talk to, says Bioware is done. Do I care about Bioware's next story, about unlikable, forgettable characters and protagonists? Do you? Does anyone? After Andromeda and Anthem's reception, especially. And again, since we remastered the originals, the next game will again draw parallels to the original crew and come out lacking again. Considering the already negative disposition toward Bioware, who is going to give it a chance? Nobody. Without returning cast power, the game is doomed and even then, adjustments for Bioware's "improved" values means that you should expect all returning cast to be butchered, in some way. So Ideally, I'd rather a new game was never made. But we're not getting that.
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Post by Iakus on Jul 24, 2021 16:22:27 GMT
To be fair when they were making the original trilogy the renegade endings to ME1 and ME2 were the default world state if you played the games without previous saves or the Genesis DLCs. I'm not sure if that is the case with ME:LE but I wouldn't be surprised if it is. IF the destroy ending is the renegade ending then that MIGHT be the default world state without saves, DLCs, the Archives, and just playing it straight out of the box.
Now if BioWare continues that trend it would make the destroy ending default not canon, like they did with the previous games.
That’s mainly because they were the easiest for any player to achieve because renegade or neutral have the same outcome. Now they aren’t focusing on easy. They *should* be focusing on what’s best for the narrative And the narrative isn’t helped at all by destroy. Actually destroy actually Goes directly against the *point* of ME. I always thought the point of ME was "There's always another way" Then the Catalyst goes and tells you "There is no other way"
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Post by Iakus on Jul 24, 2021 16:27:51 GMT
People ignore this, so I'll drop it here - Synthesis doesn't require you to choose that ending.If you broker peace with the Quarians and Geth, as I do, Geth start living in Quarian soups. That is no longer Quarian soup. It is a Geth Quarian stew, and it is better for both - everyone can eat. Some sort of synthesis is inevitable. Let it be done by choice, not by brute force. It isn't for everybody. Control.... did we learn nothing from Saren and TIM? AI's are supposed to evolve, and Shepard's essence will over-time become distinctly less "Shepard" and more "Intelligence". It is far too much power to be consolidated in this way. It takes a believer in Divine Right and other fantasy nonsense to follow this path and really believe it. A good dash of narcissism as well. Refuse - honestly, Casey Hudson can eat my dirty post-diarrhea ass for this. This leaves Destroy, and the emptiness that comes with it. I don't really have a choice, and I hate it. Yet this is the role of the Catalyst, to make change. The only way to break the cycle is to destroy the Reapers, and allow Synthesis to occur naturally where it wants to. Losing the Geth, who I spent every ounce of energy saving and then brokering peace between them and their makers, is heartbreaking. Other AI lifeforms as well, it is horrible. And the only choice. That's what makes Destroy "least bad" It not a GOOD choice. It's not even an acceptable choice. But as far as galactic war crimes go, AI genocide is the lesser evil. Which gives you some idea how much I absolutely DESPISE these endings.
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Post by Iakus on Jul 24, 2021 16:34:17 GMT
Yeah, I don't get folks being precious about Destroy when the alternatives are 1. violating the bodily autonomy of every single living thing in the galaxy with completely unforeseeable consequences, 2. forcing the entire galaxy under the "benevolent" dictatorship of the Shepalyst and his Reaper army for pretty much forever, 3. letting the geth and everyone else die, plus inflicting the Reapers on yet another galactic generation of sapient beings. How is Destroy any worse than what Shepard does in Arrival, anyway? As for how they handle the "canon" in NME... I don't care, honestly. They should have let the series end with ME3, for better or worse, but I guess Bioware's eager to play it safe. If we aren't carrying over a character from one game to the next (and this goes for DA as well as ME), they might as well just forget the save import idea and pick a canon storyline. But I suspect that's a minority opinion. I don't think that starting a new story in the ME universe has anything to say, without a returning cast. Because all the important things to be told are inconsequential. You're gonna present another threat? Great. Greater than the Reapers? Great. New cast? Great. Who wants that from Bioware? Who wants this game from Bioware? Every person I talk to, says Bioware is done. Do I care about Bioware's next story, about unlikable, forgettable characters and protagonists? Do you? Does anyone? After Andromeda and Anthem's reception, especially. And again, since we remastered the originals, the next game will again draw parallels to the original crew and come out lacking again. Considering the already negative disposition toward Bioware, who is going to give it a chance? Nobody. Without returning cast power, the game is doomed and even then, adjustments for Bioware's "improved" values means that you should expect all returning cast to be butchered, in some way. So Ideally, I'd rather a new game was never made. But we're not getting that. My theory is Bioware wants to recapture the popularity they had ten years ago. The time between ME2 and ME3 was the height of their popularity. Even with Dragon Age 2's tepid reception. They had people at conventions cosplaying the characters, people waving toy omniblades around, They were selling books, comics, there was talk of a movie, etc. Thing is, to this day I don't think Bioware really understood what they had. They keep trying to recapture it, but it keeps slipping away. And all their subsequent work has suffered as a result.
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Post by Deleted on Jul 24, 2021 17:53:45 GMT
Yeah, I don't get folks being precious about Destroy when the alternatives are 1. violating the bodily autonomy of every single living thing in the galaxy with completely unforeseeable consequences, 2. forcing the entire galaxy under the "benevolent" dictatorship of the Shepalyst and his Reaper army for pretty much forever, 3. letting the geth and everyone else die, plus inflicting the Reapers on yet another galactic generation of sapient beings. How is Destroy any worse than what Shepard does in Arrival, anyway? As for how they handle the "canon" in NME... I don't care, honestly. They should have let the series end with ME3, for better or worse, but I guess Bioware's eager to play it safe. If we aren't carrying over a character from one game to the next (and this goes for DA as well as ME), they might as well just forget the save import idea and pick a canon storyline. But I suspect that's a minority opinion.
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Post by KaiserShep on Jul 26, 2021 22:22:09 GMT
To be fair when they were making the original trilogy the renegade endings to ME1 and ME2 were the default world state if you played the games without previous saves or the Genesis DLCs. I'm not sure if that is the case with ME:LE but I wouldn't be surprised if it is. IF the destroy ending is the renegade ending then that MIGHT be the default world state without saves, DLCs, the Archives, and just playing it straight out of the box.
Now if BioWare continues that trend it would make the destroy ending default not canon, like they did with the previous games.
That’s mainly because they were the easiest for any player to achieve because renegade or neutral have the same outcome. Now they aren’t focusing on easy. They *should* be focusing on what’s best for the narrative And the narrative isn’t helped at all by destroy. Actually destroy actually Goes directly against the *point* of ME. I guess that begs the question as to what the point of Mass Effect was in the first place. Seems to me a prevailing theme was learning to coexist in spite of everyone being so alien. If you ask me, Synthesis directly shits all over it. The reapers don’t offer a path by which organics can expand their understanding on their own terms. A single person has to press a proverbial button and rewrite the makeup of life in the galaxy and simply augment and “improve” them to achieve this, which is not the same thing. This would be like taking two people who are in a heated argument, and hacking their brains so that they no longer have to discuss anything in order to cooperate. No one achieved anything. They were simply reprogrammed. This is why Synthesis is a big ol’ sack of horse shit. The idea that people had the capacity to better themselves and grow beyond their old prejudices flies out the window. Any hope of long-term coexistence by the species’ own volition and without godly interference is robbed from the setting when the geth are EDI are held hostage to the choice.
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Post by dmc1001 on Jul 30, 2021 15:59:40 GMT
And the narrative isn’t helped at all by destroy. Actually destroy actually Goes directly against the *point* of ME. Majorly disagree. Shepard had the task of ending the Reaper threat. Saren represented Synthesis and TIM represented Control. Those are both the bad guys. Shepard does it Anderson's way. Any ending has its pros and cons (except Refusal, that ends the galaxy on the idea that maybe the next cycle will succeed) but I don't see how Red goes against the theme.
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Post by Deleted on Jul 30, 2021 16:19:06 GMT
And the narrative isn’t helped at all by destroy. Actually destroy actually Goes directly against the *point* of ME. Majorly disagree. Shepard had the task of ending the Reaper threat. Saren represented Synthesis and TIM represented Control. Those are both the bad guys. Shepard does it Anderson's way. Any ending has its pros and cons (except Refusal, that ends the galaxy on the idea that maybe the next cycle will succeed) but I don't see how Red goes against the theme. Yes. We see three individuals doing the actions of RGB - Anderson, Saren and TIM.
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Post by moorman56 on Aug 7, 2021 19:37:13 GMT
I think it will be destroy not for any reason other then it gives them a cleaner palette from which to build a new game on, rather than control or synthesis that come with more baggage to resolve, whereas destroy its one sentence and you're moving on. Its a cheat from a choice/storytelling POV but one I think they are gonna do because it's probably more satisfying than just morphing all the endings into the same end point and just saying '800 years later'. Which will really cheapen the endings I think, more so then just picking one and fleshing it out.
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Post by dmc1001 on Aug 7, 2021 19:51:32 GMT
I think it will be destroy not for any reason other then it gives them a cleaner palette from which to build a new game on, rather than control or synthesis that come with more baggage to resolve, whereas destroy its one sentence and you're moving on. Its a cheat from a choice/storytelling POV but one I think they are gonna do because it's probably more satisfying than just morphing all the endings into the same end point and just saying '800 years later'. Which will really cheapen the endings I think, more so then just picking one and fleshing it out. They are going to say 600 years later no matter what. 600 years ahead is where MEA takes place and we know there's going to be a bridge between the galaxies. However, I do think they'll end up either saying things returned to normal or even that they'll make use of the grandfather/grandson story ending where it's implied that it was just one version of the story. That's actually in line with the various choices that could have been made throughout the games.
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Post by The Arbiter on Aug 7, 2021 20:15:11 GMT
The more time goes on, the more faith I have that they may not force us to go with destroy. It goes against the themes and makes Shepard pretty terrible, so I’m heavily against that ending in a moral basis and I’d rather have no new Me than them ruin Shepard’s story by literally making him commit genocide, even killing his own friends, and actually act like he’s a decent person. And the more time goes on, the more and more likely it seems possible that they aren’t forcing THAT to be the canon ending to his story. Time and distance from the trailer make it seem possible they aren’t locking us with that. So I wish they’d just be straight forward and say “yes. That’s the canon” so I could at least spend this time getting over the death of ME instead of wasting time hoping for it. That is your opinion and I respect that. Years ago I made a thread that the only way to "move forward" was to go with DESTROY. Shepard would absolutely go with destroy after seeing what the reapers were doing, reasoning with them is impossible. Synthesizing also just forces people to merge their personalities against their own free will which is crazy. Destroy also opens up a chance to RE-BUILD and discover new potential threats and risks thus, effectively giving us more lore and interesting things to ponder.
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Post by moorman56 on Aug 7, 2021 20:17:34 GMT
I think it will be destroy not for any reason other then it gives them a cleaner palette from which to build a new game on, rather than control or synthesis that come with more baggage to resolve, whereas destroy its one sentence and you're moving on. Its a cheat from a choice/storytelling POV but one I think they are gonna do because it's probably more satisfying than just morphing all the endings into the same end point and just saying '800 years later'. Which will really cheapen the endings I think, more so then just picking one and fleshing it out. They are going to say 600 years later no matter what. 600 years ahead is where MEA takes place and we know there's going to be a bridge between the galaxies. However, I do think they'll end up either saying things returned to normal or even that they'll make use of the grandfather/grandson story ending where it's implied that it was just one version of the story. That's actually in line with the various choices that could have been made throughout the games. Yeah basically. In their defence not sure what choice there is outside of contrivance here. So to me the contrivance that can be moved on from the fastest (destroy canon) is probably the move.
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Post by Hanako Ikezawa on Aug 7, 2021 20:17:49 GMT
The more time goes on, the more faith I have that they may not force us to go with destroy. It goes against the themes and makes Shepard pretty terrible, so I’m heavily against that ending in a moral basis and I’d rather have no new Me than them ruin Shepard’s story by literally making him commit genocide, even killing his own friends, and actually act like he’s a decent person. And the more time goes on, the more and more likely it seems possible that they aren’t forcing THAT to be the canon ending to his story. Time and distance from the trailer make it seem possible they aren’t locking us with that. So I wish they’d just be straight forward and say “yes. That’s the canon” so I could at least spend this time getting over the death of ME instead of wasting time hoping for it. That is your opinion and I respect that. Years ago I made a thread that the only way to "move forward" was to go with DESTROY. Shepard would absolutely go with destroy after seeing what the reapers were doing, reasoning with them is impossible. Synthesizing also just forces people to merge their personalities against their own free will which is crazy. Destroy also opens up a chance to RE-BUILD and discover new potential threats and risks thus, effectively giving us more lore and interesting things to ponder. Your Shepard, maybe. Also, no it doesn't. Also disagree about only Destroy allowing that.
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Post by Hanako Ikezawa on Aug 7, 2021 20:19:30 GMT
I think it will be destroy not for any reason other then it gives them a cleaner palette from which to build a new game on, rather than control or synthesis that come with more baggage to resolve, whereas destroy its one sentence and you're moving on. Its a cheat from a choice/storytelling POV but one I think they are gonna do because it's probably more satisfying than just morphing all the endings into the same end point and just saying '800 years later'. Which will really cheapen the endings I think, more so then just picking one and fleshing it out. No, saying "Thank you for your money. Fuck you. Love, Bioware." to anyone who chose against genocide is definitely more unsatisfying and cheapens them more than merging the endings together.
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Post by The Arbiter on Aug 7, 2021 20:24:54 GMT
That is your opinion and I respect that. Years ago I made a thread that the only way to "move forward" was to go with DESTROY. Shepard would absolutely go with destroy after seeing what the reapers were doing, reasoning with them is impossible. Synthesizing also just forces people to merge their personalities against their own free will which is crazy. Destroy also opens up a chance to RE-BUILD and discover new potential threats and risks thus, effectively giving us more lore and interesting things to ponder. Your Shepard, maybe. Also, no it doesn't. Also disagree about only Destroy allowing that. Enlighten me? these kind of discussions has been going on since 2014 lol. Destroy effectively rendered communication and transportation useless, granting the next games takes place shortly after 3, this presents the perfect opportunity for BioWare to introduce new obstacles and dangers. Contrary, to glowing green eyes and "galactic peace" via hybrid robotic alien life happy utopia land lol. Searching for Shepard [if he is alive which is most likely] and REBUILDING the Milkyway relays is far more interesting. Still, the point stands that judging from the trailers, there is no denying that many things were already DESTROYED.
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Post by Hanako Ikezawa on Aug 7, 2021 20:30:40 GMT
Your Shepard, maybe. Also, no it doesn't. Also disagree about only Destroy allowing that. Enlighten me? these kind of discussions has been going on since 2014 lol. Destroy effectively rendered communication and transportation useless, granting the next games takes place shortly after 3, this presents the perfect opportunity for BioWare to introduce new obstacles and dangers. Contrary, to glowing green eyes and "galactic peace" via hybrid robotic alien life happy utopia land lol. Searching for Shepard [if he is alive which is most likely] and REBUILDING the Milkyway relays is far more interesting. Still, the point stands that judging from the trailers, there is no denying that many things were already DESTROYED. Except the Extended Cut already dealt with those issues, so they aren't available. Also this games takes place hundreds of years in the future. All the endings are shown to be utopic, but all have the potential to have that fall apart. Not really. Sounds very boring to be honest. Plus we know where Shepard is, so not much of a search. And as ME3 shows very clearly, many things were destroyed during the war regardless of ending chosen.
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Post by The Arbiter on Aug 7, 2021 20:33:37 GMT
Enlighten me? these kind of discussions has been going on since 2014 lol. Destroy effectively rendered communication and transportation useless, granting the next games takes place shortly after 3, this presents the perfect opportunity for BioWare to introduce new obstacles and dangers. Contrary, to glowing green eyes and "galactic peace" via hybrid robotic alien life happy utopia land lol. Searching for Shepard [if he is alive which is most likely] and REBUILDING the Milkyway relays is far more interesting. Still, the point stands that judging from the trailers, there is no denying that many things were already DESTROYED. Except the Extended Cut already dealt with those issues, so they aren't available. Also this games takes place hundreds of years in the future. All the endings are shown to be utopic, but all have the potential to have that fall apart. Not really. Sounds very boring to be honest. Plus we know where Shepard is, so not much of a search. And as ME3 shows very clearly, many things were destroyed during the war regardless of ending chosen. We don't exactly yet know if it takes place hundreds of years in the future. What is certain is that the relays are DESTROYED as well as the reapers. Interesting for you to claim that is boring? I wonder what is not? perhaps you are planning a WARHAMMER lore about hybrid robotic milkyway aliens going straight to Andromeda only for them to declare war and those who oppose the ultimate SYNTHETHIC OVERLORDS ARE "HERETICS".
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Post by Hanako Ikezawa on Aug 7, 2021 20:36:45 GMT
Except the Extended Cut already dealt with those issues, so they aren't available. Also this games takes place hundreds of years in the future. All the endings are shown to be utopic, but all have the potential to have that fall apart. Not really. Sounds very boring to be honest. Plus we know where Shepard is, so not much of a search. And as ME3 shows very clearly, many things were destroyed during the war regardless of ending chosen. We don't exactly yet know if it takes place hundreds of years in the future. What is certain is that the relays are DESTROYED as well as the reapers. Interesting for you to claim that is boring? I wonder what is not? perhaps you are planning a WARHAMMER lore about hybrid robotic milkyway aliens going straight to Andromeda only for them to declare war and those who oppose the ultimate SYNTHETHIC OVERLORDS ARE "HERETICS". We don't know anything. For all we know every frame in that trailer is just symbolic for "taking ME off ice". That said, we have dev comments that MEA fans should "wait and see" about this new game implying a connection, LIara looking older, etc which makes it hundreds of years into the future. No, that Warhammer one sounds stupid.
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Post by moorman56 on Aug 7, 2021 20:41:47 GMT
I think it will be destroy not for any reason other then it gives them a cleaner palette from which to build a new game on, rather than control or synthesis that come with more baggage to resolve, whereas destroy its one sentence and you're moving on. Its a cheat from a choice/storytelling POV but one I think they are gonna do because it's probably more satisfying than just morphing all the endings into the same end point and just saying '800 years later'. Which will really cheapen the endings I think, more so then just picking one and fleshing it out. No, saying "Thank you for your money. Fuck you. Love, Bioware." to anyone who chose against genocide is definitely more unsatisfying and cheapens them more than merging the endings together. You're triggering somebody no matter what you do here and if they merge the endings together to a same end point they are going to reignite the blue light. Red light. Green light which do you prefer criticism they got pre extended cut. But I get it. Its not fun for choices to get cannoned out of existence but since they've got nothing but bad options I do think they are going to go fuck you thanks for the money, love bioware. Just coz destroy is the easiest ending to move on from and I think they badly want to move on.
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Post by Hanako Ikezawa on Aug 7, 2021 20:43:29 GMT
No, saying "Thank you for your money. Fuck you. Love, Bioware." to anyone who chose against genocide is definitely more unsatisfying and cheapens them more than merging the endings together. You're triggering somebody no matter what you do here and if they merge the endings together to a same end point they are going to reignite the blue light. Red light. Green light which do you prefer criticism they got pre extended cut. But I get it. Its not fun for choices to get cannoned out of existence but since they've got nothing but bad options I do think they are going to go fuck you thanks for the money, love bioware. Just coz destroy is the easiest ending to move on from and I think they badly want to move on. Except there are options besides that. We already currently have one, one which is becoming more popular as the years have gone on: Andromeda. Leaves the Milky Way alone your choices safe.
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Post by The Arbiter on Aug 7, 2021 20:48:50 GMT
No, saying "Thank you for your money. Fuck you. Love, Bioware." to anyone who chose against genocide is definitely more unsatisfying and cheapens them more than merging the endings together. You're triggering somebody no matter what you do here and if they merge the endings together to a same end point they are going to reignite the blue light. Red light. Green light which do you prefer criticism they got pre extended cut. But I get it. Its not fun for choices to get cannoned out of existence but since they've got nothing but bad options I do think they are going to go fuck you thanks for the money, love bioware. Just coz destroy is the easiest ending to move on from and I think they badly want to move on. They are taking their franchise back. Giving unbridled choices to players up to that point was a mistake because they will expect that their own choice is the canon one. Years ago I pointed out that Destroy would be the most logical way to move the story forward but at the cost of player choice. I'll beak it down here: What made MASSEFFECT a great game was the characters, the culture, the lore, the politics, the battles, the music, the exploration, the impending doom.
GOING WITH SYNTHESIS OR GOD KNOWS what = UTOPIA, everyone thinks alike... the aforementioned characteristics of the game gets erased. Mass Effect becomes a robotic sex/waifu simulator. Where everyone thinks the same lol
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Hanako Ikezawa
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Post by Hanako Ikezawa on Aug 7, 2021 20:52:03 GMT
You're triggering somebody no matter what you do here and if they merge the endings together to a same end point they are going to reignite the blue light. Red light. Green light which do you prefer criticism they got pre extended cut. But I get it. Its not fun for choices to get cannoned out of existence but since they've got nothing but bad options I do think they are going to go fuck you thanks for the money, love bioware. Just coz destroy is the easiest ending to move on from and I think they badly want to move on. They are taking their franchise back. Giving unbridled choices to players up to that point was a mistake because they will expect that their own choice is the canon one. Years ago I pointed out that Destroy would be the most logical way to move the story forward but at the cost of player choice. I'll beak it down here: What made MASSEFFECT a great game was the characters, the culture, the lore, the politics, the battles, the music, the exploration, the impending doom.
GOING WITH SYNTHESIS OR GOD KNOWS what = UTOPIA, everyone thinks alike... the aforementioned characteristics of the game gets erased. Mass Effect becomes a robotic sex/waifu simulator. Where everyone thinks the same lol Again, your description of Synthesis is a load of garbage. Not just me saying that, but the games themselves. Characters, cultures, lore, etc are all still there and are still the same as before.
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thearbiter
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Post by The Arbiter on Aug 7, 2021 20:53:37 GMT
They are taking their franchise back. Giving unbridled choices to players up to that point was a mistake because they will expect that their own choice is the canon one. Years ago I pointed out that Destroy would be the most logical way to move the story forward but at the cost of player choice. I'll beak it down here: What made MASSEFFECT a great game was the characters, the culture, the lore, the politics, the battles, the music, the exploration, the impending doom.
GOING WITH SYNTHESIS OR GOD KNOWS what = UTOPIA, everyone thinks alike... the aforementioned characteristics of the game gets erased. Mass Effect becomes a robotic sex/waifu simulator. Where everyone thinks the same lolAgain, your description of Synthesis is a load of garbage. Not just me saying that, but the games themselves. Characters, cultures, lore, etc are all still there and are still the same as before. It's been 7 or 8 years already... and if my memory serves me right, with synthesis organics and robots merge. Their personality gets merged... they think alike. NO MORE WAR, NO MORE POLITICS, NO MORE DIFFERENCE. Sounds pretty boring to me.
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Post by moorman56 on Aug 7, 2021 20:57:12 GMT
You're triggering somebody no matter what you do here and if they merge the endings together to a same end point they are going to reignite the blue light. Red light. Green light which do you prefer criticism they got pre extended cut. But I get it. Its not fun for choices to get cannoned out of existence but since they've got nothing but bad options I do think they are going to go fuck you thanks for the money, love bioware. Just coz destroy is the easiest ending to move on from and I think they badly want to move on. Except there are options besides that. We already currently have one, one which is becoming more popular as the years have gone on: Andromeda. Leaves the Milky Way alone your choices safe. With success of legendary edition and the new players it will have brought I think they will choose alienating some diehards over remaining locked out of the milky way and it's lore. But hey we'll see what happens. Honestly I would be excited about any and all of the above.
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