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Post by garrusfan1 on Aug 18, 2021 19:38:12 GMT
Did that really happen to merill? I don't read the comics so I don't know. Well, as Hanako said, no. You made up a bit of headcanon about Merrill, and so did I, based on what little else there is. Ah okay. I was just wondering. I can't bring myself to buy a dragon age comic.
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Post by phoray on Aug 18, 2021 20:49:20 GMT
Well, as Hanako said, no. You made up a bit of headcanon about Merrill, and so did I, based on what little else there is. Ah okay. I was just wondering. I can't bring myself to buy a dragon age comic. I don't like comics as my media. I think only the Alistair ones were good because they had established characters in them. A comic book method of story, where they introduce and then kill off a character inside the same arc makes me care about the characters as much as a Kleenex. But people keep dropping Deception spoilers so I may as well buy it, vent my rage, and move on with my life of waiting for the real stuff. Ps I actually do recommend the novels, although the Tevinter Nights Short stories were mostly pleasant, one or two of them made me a bit batty as they make Play-Doh of the lore
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Post by gervaise21 on Aug 18, 2021 21:11:10 GMT
Varric has always prioritized his friends before anything else so it wouldn't really make sense for him to sit it out while the Inquisition battles Solas and who knows what else. According to Tevinter Nights he is doing the very important job of co-ordinating information gathering from his base in Kirkwall. This is, after all, where he gifted the Inquisitor an estate even before Solas' revelation, so it does seem as though he wanted to stay friends and now, of course, it can be the Inquisitor's base of operations as well. Thus he is not sitting things out but is involved at a distance from the action in Tevinter, whilst I can see Dorian as the contact up north to whom Varric would send any useful information and leads to follow up. So we don't need to see him, just receive notes from him, or maybe hear his voice over the communication crystal.
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Post by cuthbertbeckett on Aug 18, 2021 21:46:32 GMT
I don't understand the thinking on the inquisitor. I am not saying your wrong or trying to be a jerk so don't take it the wrong way. I just see him being there at more then one point since he is leading the hunt from the back. Obviously he won't be a companion or maybe not even an advisor like cullen or leliana was but I think he should be there occasionally I believe that DA 4 will feature atleast major story arcs. First the Tevinter vs Qunari war / conflict, second the grey warden civil war / or whatever happened in Anderfels and third well Solas. So tell me why do we need the Inquisitor for the first two and why do need one of the most famous and important people in Thedas just for finding Solas. I get it that the Inquisitor could be needed for the final confrontation with Solas but before?
For my personal reasons i don´t like the Inquisitor i find him / her boring comparred to the Warden or Hawke. And speaking of Hawke i dislike his / her apperance in DAI. So why do we have to repeat the failure from turning a former full controlled playercharacter into a NPC? I bet like Hawke there would be many players out here who say this isn´t my Inquisitor any more in DA 4.
Last but not least in my honest opinion it really doesn´t matter who stops Solas. We all know that Solas won´t be allowed to destroy Thedas so what´s the point in having this story again for a third time in a Dragon Age game? So yeah even a nug as DA 4 hero would stop Solas because he isn´t allowed to destroy Thedas.
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Post by Hanako Ikezawa on Aug 18, 2021 22:15:48 GMT
I don't understand the thinking on the inquisitor. I am not saying your wrong or trying to be a jerk so don't take it the wrong way. I just see him being there at more then one point since he is leading the hunt from the back. Obviously he won't be a companion or maybe not even an advisor like cullen or leliana was but I think he should be there occasionally I believe that DA 4 will feature atleast major story arcs. First the Tevinter vs Qunari war / conflict, second the grey warden civil war / or whatever happened in Anderfels and third well Solas. So tell me why do we need the Inquisitor for the first two and why do need one of the most famous and important people in Thedas just for finding Solas. I get it that the Inquisitor could be needed for the final confrontation with Solas but before?
For my personal reasons i don´t like the Inquisitor i find him / her boring comparred to the Warden or Hawke. And speaking of Hawke i dislike his / her apperance in DAI. So why do we have to repeat the failure from turning a former full controlled playercharacter into a NPC? I bet like Hawke there would be many players out here who say this isn´t my Inquisitor any more in DA 4.
Last but not least in my honest opinion it really doesn´t matter who stops Solas. We all know that Solas won´t be allowed to destroy Thedas so what´s the point in having this story again for a third time in a Dragon Age game? So yeah even a nug as DA 4 hero would stop Solas because he isn´t allowed to destroy Thedas.
If they do reduce that to just a story arc, that’s even worse than I imagined. I see it more like Solas’s plot will be like the Blight in DAO, or Corypheus in DAI (or Reapers in ME). The other plots are dealt with both to gain allies as well as disrupt the villain’s plans. If so, then it makes sense to use the Inquisitor. Do like the idea of Antiva not being used though. Save that for a later game. Disagree on Inquisitor being boring (also lol at Warden being better), but absolutely agree on all the negatives about being a NPC. It matters in the sense that for example Solas has a weak spot with the Inquisitor. Anyone else he’d kill without hesitation, as we’ve seen.
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Post by cuthbertbeckett on Aug 18, 2021 22:17:52 GMT
We could also do without recurring party members. I mean, when I played DA2 and did not know that DotS would be a thing, I did not expect a certain book-stabbing Chantry Gestapo officer to become promoted to party member. Since DAI, I think I'm a bit more savvy on that, so I suppose secondary characters who are mainstream andrastian could very much all be candidates again. On the other hand, "mysterious secret Chantry police" might actually have been Cassandra's selling point (at least untl Asunder, when we got Lam(e)bert as another one of these), as opposed to... say, Harding who's essentially just capable andrastian surface dwarf country gal. And Charter has that theory out there about possibly being a disguised ancient/temple elf, which will surely annoy a certain part of the fandom. I think that DA 4 is the first game in the series which features no returning companion. Most are romances, some could be in a leader position like Divine, King, Viscount or Arishok. The only former companion i could see as returning companion would be Tallis but she isn´t
that well-liked in the DA community so it´s pretty unlikely. I linked this interview already a few times so what the heck.
"PC Gamer: Fair enough. What is your criteria for determining which characters do come back? Actually, not simply from the dead, but I mean from game to game. Why would Varric make the cut and not somebody else?
Mark Darrah: That's a good question. Some of it's based on just what the writers are excited about writing. But also, we look for a certain amount of balance between the character. There's a bunch of things that we're trying to do for balance. You want a certain degree of balance between the classes. You want a certain amount of balance between the genders and then a certain amount of balance between the romance options.
If you've had a character in a previous game that was a romance option typically we won't bring them back because they carry a lot of extra baggage with them. You're not going to have a romance option come back and certainly not have them be a romance option again because there's a lot of baggage that comes with that.
The player might get angry as well. “But they're in love with my previous character forever and ever and ever. How dare you?” I think there's validity to that. You can start to cross off a few characters because of that. We often don't bring back characters, at least not as followers, if they were previously romance options. You might see them. Alistair comes back because we can do cameos and have them have an influence on the story.
But additionally, some characters, Varric's a very good character because one of Varric's primary motivations is he's the guy that's got your back. He's your friend. He's a very good character to have because it's good to have someone in your camp no matter what. That makes him a very attractive character. It makes him an interesting character to have because he offers a nice counterpoint to a lot of other kinds of characters.
The other thing that causes us to bring someone back is someone that we're just simply not done with. That the arc is incomplete. Isabella between Origins and Dragon Age 2 is a good example of that. We introduced her, but there's just a lot more to be done with that. That's actually usually how we choose. Often characters move. We don't reuse followers very often. Obviously, we are reusing Varric. We typically promote secondary characters between games.
PC Gamer: Right, so someone graduates from being a quest-giving NPC to being a companion.
Mark Darrah: Yes."
I hope that doesn´t sound too arrogant but Cassandra as DAI companion and love interest was never a big surprise. I am not sure but shortly after DA 2 release David Gaider hinted in some interviews that he wanted Cassandra to do more in the sequel and could see her as a potential love interest wink wink.
The only character who really surprise me in DAI was Samson. I never thought that we will see this guy again. I would argue that Lace Harding, Charter, Calpernia, Gatt, Rylen and maybe Movran & Samson (i doubt that but he can´t be killed in DAI) are all of the potential secondary characters who are still working for all possible player world state. My bet is Harding as our DAI / Inquisition connection and Calpernia who is Bioware writer pet this time.
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Post by cuthbertbeckett on Aug 18, 2021 22:36:37 GMT
If they do reduce that to just a story arc, that’s even worse than I imagined. I see it more like Solas’s plot will be like the Blight in DAO, or Corypheus in DAI (or Reapers in ME). The other plots are dealt with both to gain allies as well as disrupt the villain’s plans. If so, then it makes sense to use the Inquisitor. It´s not far-fetched to think that DA 4 works like DAI before. First i would make sense to do the Tevinter vs Qunari arc where Solas shouldn´t a big presence because it should be feature more Archon Radonis and Sten / Arishok.
Second the grey warden stuff in Anderfels which could be more or less like the Orlais civil war.
In my opinion the conflict which had the less focus.
And the final part of the game is about Solas because destroying Theadas is someone which has to be at the end. On a personal note i would love if DA 4 hero aka most likely the Lord of Fortune would kill Solas in the first hours of the game.
I couldn´t care less about this boring story plot in saving the world again. DA 4 should only be about Tevinter, Seheron, Arlathan Forest and Andersfels / Weisshaupt. So yeah Antiva or Nevarra should be saved for future games. The Warden will always be better than every hero because he isn´t voiced which allowed more options to customizes his / her personality because they are more text options than just 4 voiced one and of course the 6 possible origins. It doesn´t change the fact that Solas like Corypheus before isn´t allowed to destroy Thedas. So yeah everyone could stop him. Even a Nug.
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Post by Hanako Ikezawa on Aug 18, 2021 23:05:27 GMT
If they do reduce that to just a story arc, that’s even worse than I imagined. I see it more like Solas’s plot will be like the Blight in DAO, or Corypheus in DAI (or Reapers in ME). The other plots are dealt with both to gain allies as well as disrupt the villain’s plans. If so, then it makes sense to use the Inquisitor. It´s not far-fetched to think that DA 4 works like DAI before. First i would make sense to do the Tevinter vs Qunari arc where Solas shouldn´t a big presence because it should be feature more Archon Radonis and Sten / Arishok.
Second the grey warden stuff in Anderfels which could be more or less like the Orlais civil war.
In my opinion the conflict which had the less focus.
And the final part of the game is about Solas because destroying Theadas is someone which has to be at the end. On a personal note i would love if DA 4 hero aka most likely the Lord of Fortune would kill Solas in the first hours of the game.
I couldn´t care less about this boring story plot in saving the world again. DA 4 should only be about Tevinter, Seheron, Arlathan Forest and Andersfels / Weisshaupt. So yeah Antiva or Nevarra should be saved for future games. The Warden will always be better than every hero because he isn´t voiced which allowed more options to customizes his / her personality because they are more text options than just 4 voiced one and of course the 6 possible origins. It doesn´t change the fact that Solas like Corypheus before isn´t allowed to destroy Thedas. So yeah everyone could stop him. Even a Nug.
And it can. To use DAO as an example, that war would be like the Loghain plots. It focuses on them, but with the end goal of they will now be ale to help against the larger threat. To add to this, Solas is no doubt using the chaos to better mask his movements, so with that gone he can't hide as easily. Perhaps, though I'd say it's more like the Warden plot in DAI. Or the Orzammar plot in DAO. If we are playing as a new protagonist, I have to agree with you on that. I'd not even have him involved that much, instead just some random Inquisition soldier having a throwaway line like "The Dread Wolf? Oh yeah, we dealt with him." With the Inquisitor there is at least that added connection there. Without it we've already done it twice in Dragon Age alone, between the Blight and Corypheus, so why bother. Yeah. I've said in other threads I think Antiva (and maybe Rivain) would be better for an exploration game where we go beyond Thedas to other continents due to their connection to the sea. See them for Thedas's perspectives and the nation we land in for theirs and have the two/three be the map. The origins are overhyped, and disagree on the rest. Sure, but that's no reason to throw away even the writing basics.
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Post by garrusfan1 on Aug 18, 2021 23:46:32 GMT
Ah okay. I was just wondering. I can't bring myself to buy a dragon age comic. I don't like comics as my media. I think only the Alistair ones were good because they had established characters in them. A comic book method of story, where they introduce and then kill off a character inside the same arc makes me care about the characters as much as a Kleenex. But people keep dropping Deception spoilers so I may as well buy it, vent my rage, and move on with my life of waiting for the real stuff. Ps I actually do recommend the novels, although the Tevinter Nights Short stories were mostly pleasant, one or two of them made me a bit batty as they make Play-Doh of the lore It's not that I have anything against comics and I do read them but only when they are dirt cheap or free with comixology. Otherwise it is just a waist because I don't really appreciate the artwork even if it's great but I also am a speed reader and I just blow through them incredibly fast and comics can get expensive really quickly when you can read four hundred pages in a comic book in under two hours. If I was a billionare or a millionare though I would buy comics en mass.
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Post by garrusfan1 on Aug 18, 2021 23:48:36 GMT
Varric has always prioritized his friends before anything else so it wouldn't really make sense for him to sit it out while the Inquisition battles Solas and who knows what else. According to Tevinter Nights he is doing the very important job of co-ordinating information gathering from his base in Kirkwall. This is, after all, where he gifted the Inquisitor an estate even before Solas' revelation, so it does seem as though he wanted to stay friends and now, of course, it can be the Inquisitor's base of operations as well. Thus he is not sitting things out but is involved at a distance from the action in Tevinter, whilst I can see Dorian as the contact up north to whom Varric would send any useful information and leads to follow up. So we don't need to see him, just receive notes from him, or maybe hear his voice over the communication crystal. That last bit makes perfect sense! Oh bioware please do that!
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Post by garrusfan1 on Aug 18, 2021 23:52:22 GMT
We could also do without recurring party members. I mean, when I played DA2 and did not know that DotS would be a thing, I did not expect a certain book-stabbing Chantry Gestapo officer to become promoted to party member. Since DAI, I think I'm a bit more savvy on that, so I suppose secondary characters who are mainstream andrastian could very much all be candidates again. On the other hand, "mysterious secret Chantry police" might actually have been Cassandra's selling point (at least untl Asunder, when we got Lam(e)bert as another one of these), as opposed to... say, Harding who's essentially just capable andrastian surface dwarf country gal. And Charter has that theory out there about possibly being a disguised ancient/temple elf, which will surely annoy a certain part of the fandom. I think that DA 4 is the first game in the series which features no returning companion. Most are romances, some could be in a leader position like Divine, King, Viscount or Arishok. The only former companion i could see as returning companion would be Tallis but she isn´t
that well-liked in the DA community so it´s pretty unlikely. I linked this interview already a few times so what the heck.
"PC Gamer: Fair enough. What is your criteria for determining which characters do come back? Actually, not simply from the dead, but I mean from game to game. Why would Varric make the cut and not somebody else?
Mark Darrah: That's a good question. Some of it's based on just what the writers are excited about writing. But also, we look for a certain amount of balance between the character. There's a bunch of things that we're trying to do for balance. You want a certain degree of balance between the classes. You want a certain amount of balance between the genders and then a certain amount of balance between the romance options.
If you've had a character in a previous game that was a romance option typically we won't bring them back because they carry a lot of extra baggage with them. You're not going to have a romance option come back and certainly not have them be a romance option again because there's a lot of baggage that comes with that.
The player might get angry as well. “But they're in love with my previous character forever and ever and ever. How dare you?” I think there's validity to that. You can start to cross off a few characters because of that. We often don't bring back characters, at least not as followers, if they were previously romance options. You might see them. Alistair comes back because we can do cameos and have them have an influence on the story.
But additionally, some characters, Varric's a very good character because one of Varric's primary motivations is he's the guy that's got your back. He's your friend. He's a very good character to have because it's good to have someone in your camp no matter what. That makes him a very attractive character. It makes him an interesting character to have because he offers a nice counterpoint to a lot of other kinds of characters.
The other thing that causes us to bring someone back is someone that we're just simply not done with. That the arc is incomplete. Isabella between Origins and Dragon Age 2 is a good example of that. We introduced her, but there's just a lot more to be done with that. That's actually usually how we choose. Often characters move. We don't reuse followers very often. Obviously, we are reusing Varric. We typically promote secondary characters between games.
PC Gamer: Right, so someone graduates from being a quest-giving NPC to being a companion.
Mark Darrah: Yes."
I hope that doesn´t sound too arrogant but Cassandra as DAI companion and love interest was never a big surprise. I am not sure but shortly after DA 2 release David Gaider hinted in some interviews that he wanted Cassandra to do more in the sequel and could see her as a potential love interest wink wink.
The only character who really surprise me in DAI was Samson. I never thought that we will see this guy again. I would argue that Lace Harding, Charter, Calpernia, Gatt, Rylen and maybe Movran & Samson (i doubt that but he can´t be killed in DAI) are all of the potential secondary characters who are still working for all possible player world state. My bet is Harding as our DAI / Inquisition connection and Calpernia who is Bioware writer pet this time.
Okay I keep hearing about this "charter" is the character from the comics only or game as well? Also does that mean you think lace Harding will be a squademate.
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Post by Hanako Ikezawa on Aug 19, 2021 0:04:23 GMT
Okay I keep hearing about this "charter" is the character from the comics only or game as well? Also does that mean you think lace Harding will be a squademate. Charter shows up a few times in DAI. First in Haven there is a conversation chain with her and a male scout. Then she is the one who runs the base in Crestwood. Then she shows up in Trespasser. She’s being trained by Leliana to basically be her second in command/replacement.
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Post by phoray on Aug 19, 2021 0:42:43 GMT
If I was a billionare or a millionare though I would buy comics en mass. If I really want to read manga, I check it out at the free library. I'm a minimalist- not only do I not want to spend that money, I literally don't want it in my house in piles.
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Post by Buckeldemon on Aug 19, 2021 1:50:55 GMT
We could also do without recurring party members. I mean, when I played DA2 and did not know that DotS would be a thing, I did not expect a certain book-stabbing Chantry Gestapo officer to become promoted to party member. Since DAI, I think I'm a bit more savvy on that, so I suppose secondary characters who are mainstream andrastian could very much all be candidates again. On the other hand, "mysterious secret Chantry police" might actually have been Cassandra's selling point (at least untl Asunder, when we got Lam(e)bert as another one of these), as opposed to... say, Harding who's essentially just capable andrastian surface dwarf country gal. And Charter has that theory out there about possibly being a disguised ancient/temple elf, which will surely annoy a certain part of the fandom. 1) I think that DA 4 is the first game in the series which features no returning companion. Most are romances, some could be in a leader position like Divine, King, Viscount or Arishok. The only former companion i could see as returning companion would be Tallis but she isn´t
that well-liked in the DA community so it´s pretty unlikely. 2) I linked this interview already a few times so what the heck. *snip*
3) I hope that doesn´t sound too arrogant but Cassandra as DAI companion and love interest was never a big surprise. I am not sure but shortly after DA 2 release David Gaider hinted in some interviews that he wanted Cassandra to do more in the sequel and could see her as a potential love interest wink wink.
The only character who really surprise me in DAI was Samson. I never thought that we will see this guy again. 4) I would argue that Lace Harding, Charter, Calpernia, Gatt, Rylen and maybe Movran & Samson (i doubt that but he can´t be killed in DAI) are all of the potential secondary characters who are still working for all possible player world state. My bet is Harding as our DAI / Inquisition connection and Calpernia who is Bioware writer pet this time.
1) Yeah, I could see some come up as independent allies in an in-game battle, like Dorian (Think Morrigan at the ToM doing some staff shooting).
Regarding Tallis... well, she enters the spotlight as a kind of creator's pet/canon sue, so they'd need to tone her down a fair bit I'd say. Regardless of how awesome some think dagger rogues are, its getting ridiculous Oh, and then there's the Qunari part, depending on how the plot plays out. Nary any in-universe character would trust her, and that isn't even getting into the players... 2) Well, what some Bioware writers might consider interesting doesn't quite align with my understanding then, I guess. Also, in this piece they basically admitted Varric wil never be a romance option. And being BFF with like... perhaps three protagonists in a row is a bit too much. Please let us actually... choose whom we like. 3) Ah, I wasn't around by then. Still, if anything, I'd expected her to be sort of a situational antagonist, depending on how the whole mage-templar plot could have gone. 4) Movran I get, even if just for comic relief. Also, he's an Avvar, not your umpteenth average (dull) mainstream andrastian.
I can see Calpernia as well, misguided 'vint and all. Though I could imagine being kinda annoyed depending on how the game treats the fact that she is... totally exclusive to one of two mutually exclusive plotlines. Gatt? As a possible antagonist or something, yeah. Though I'm still not over the fact that he simply let Irian and her lover-whose-name-I-forgot and who was a frickin' 'vint mage get away like that. I mean... Ben-Hassrath commander vs. Tevinter. Mage.
Rylen who? Ah, yes, that commander of Griffon Wing Keep if captured, who was... a ex-templar who isn't either incompetent and/or a rambling zealot and whom a sgement of the fandom likes to write romance fics about for some reason. (I cannot really understand why) If there's one NPC who was kinda interesting and whom I'd like back regardless of reason, it would be Bram Kenric (and his assitant Colette. Heck, I even remembered her name before his.)
It doesn´t change the fact that Solas like Corypheus before isn´t allowed to destroy Thedas. So yeah everyone could stop him. Even a Nug. Sure. It would just need someone to actually... give a very good explanation why Nuggins simply won't end up as Solas' dinner instead.
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Post by gaycaravaggio on Aug 19, 2021 2:48:45 GMT
I'd certainly be curious to see who returns for DA4. I feel that Scout Harding is a shoe-in. The devs seem to like her. And wasn't she present at the end of Trespasser? And had a bard song dedicated to her? Seems like they could be setting her up to be in the next game. Dorian is very likely to return as well. I could also see Calpurnia returning. Maevaris from the war table mission and the comics will also be there as likely as not, given that there's various mentions of her in Inquisition and Tevinter Nights. As for Varric... I think it would be interesting if he had a similar role to Duncan in Origins. Someone to get the protagonist involved in the main plot. Perhaps, he would even perish as Duncan did, upsetting his enthusiastic fanbase. Kidding. But it's possible.
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Andraste_Reborn
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,894 Likes: 8,338
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andrastereborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Andraste_Reborn on Aug 19, 2021 4:27:04 GMT
Perhaps, he would even perish as Duncan did, upsetting his enthusiastic fanbase. Kidding. But it's possible. On the one hand, I'd like to see Varric get a break and for Kirkwall to have a proper ruler for a bit. On the other, if Varric became the new protagonist character's mentor somehow and then Solas killed him that would be a pretty good motivation for the PC and many of the player base if they needed another reason ...
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Post by Hanako Ikezawa on Aug 19, 2021 4:37:14 GMT
Perhaps, he would even perish as Duncan did, upsetting his enthusiastic fanbase. Kidding. But it's possible. On the one hand, I'd like to see Varric get a break and for Kirkwall to have a proper ruler for a bit. On the other, if Varric became the new protagonist character's mentor somehow and then Solas killed him that would be a pretty good motivation for the PC and many of the player base if they needed another reason ... They’d probably force our character to be super angry and depressed about it, instead of thankful to Solas.
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Post by gervaise21 on Aug 19, 2021 6:54:05 GMT
That last bit makes perfect sense! Oh bioware please do that! It has occurred to me that having Varric giving information over the communication crystal might be the way the Devs have managed to get around expending too much resource on something that does not involve a large amount of screen time. Let's suppose there is always that communication with Dorian via the crystal. Now whilst he always give the crystal to a friend or lover, he doesn't do so to an Inquisitor he dislikes. However, that doesn't mean he wouldn't have passed on a crystal to, say, Varric to stay in touch. So let's assume the crystal is going to be the means of communication between the Inquisitor/Inquisition in the south and their main contact in Tevinter, Dorian. That reduces the number of actual avatars they need to program to appear on screen. Now if they had the voice on the other end as the Inquisitor, that means they would have to pay 4 different voice actors to do this input. Much simpler and cheaper to have Varric acting as intermediary. That also leaves the question of where exactly the Inquisitor is as something of a mystery or Varric could just make a vague statement about where they currently are, which would be true to form for him. Of course, you could argue then why not just have Dorian pass on the information and say he heard it over the crystal, without you needing to see that? Which is true but maybe it will be important in order to convince our new hero to actually hear the person on the other end. Just a thought.
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Post by gervaise21 on Aug 19, 2021 7:43:12 GMT
It´s not far-fetched to think that DA 4 works like DAI before. First i would make sense to do the Tevinter vs Qunari arc where Solas shouldn´t a big presence because it should be feature more Archon Radonis and Sten / Arishok. The conflict between the Antaam and Tevinter seems definitely likely to be the setting at the start of the game. It could even be the catalyst to get our new hero involved. They said in the video they would be exploring what happens when the people in charge aren't dealing with important issues. If the comics and Tevinter Nights are anything to go by, the Magisterium seems to be doing sweet FA about stopping the progress of the Antaam down the east side of Tevinter. If our new hero actually lived on that side of the Imperium, they might feel somewhat aggrieved about the inaction on the part of their leadership. Alternatively, if they were a slave, it might give them the opportunity to grab their freedom but nevertheless they might still not be happy about how the Antaam are treating people. If, as Tevinter Nights suggests, they are progressing without the support of the rest of the Qun, then they will not have the requisite number of the priesthood that would normally be used to convert the population. Again, according to TN, it would seem the Antaam's way of dealing with this problem is to utilise the conquered as a slave workforce and use qamek on those who object. Our new hero might start off seeking to prevent this or help people escaping the conflict, may be escorting them as far as Minrathous. This gets them involved in the politics there. Additionally it brings them into contact with Dorian, our first link with the Inquisition, although at first he may not reveal this to them, just suggest ways in which they can help him with the situation. I'm pretty sure that there is going to be something important to stopping Solas in or under Minrathous. Also, we should not forgot that it was an agent of Solas who was trying to escalate the conflict by bombing Kont-aar and framing Tevinter for it. We also know that the the Ariqun, through her Rasaan and Ben'Hassrath, is actively engaged in finding out information about Solas. So it would clearly seem to be in Solas' interests to escalate and prolong the war. Thus the conflict is not a mere backdrop to the main plot to stop Solas but an integral part of it. Second the grey warden stuff in Anderfels which could be more or less like the Orlais civil war.
In my opinion the conflict which had the less focus. Once again, I think the Grey Wardens are not going to be a side show we have to deal with in order to get assistance or some such against Solas but an important part of the plot to stop him. In this case, understanding the nature and origins of the Blight could be important because of the relationship of the Black City to the ancient elves and why he thought his previous action was necessary in raising the Veil in the first place. Or simply to understand how to deal with the problem of red lyrium. There is also that new development concerning the monster pools. Why did the one under Hormack become active once again? (Since it seems pretty unlikely it has been spewing out beasties these last few millennia and no one noticed up until now). So who is responsible for them reawakening? Is this due to some effect of Solas' ritual? Or is it some other rogue element in Thedas? Is that magic that created the pools and the magic that caused red lyrium in some way related? Is Solas so determined to go ahead with his plan because he thinks Thedas is already doomed to be destroyed by the blight? If so, even if we stop him, there is little triumph in it if the world dies anyway. Thus "saving the world" is more than just a hunt for some mad elf wizard and may well be something that cannot be achieved by simple force of arms. Thus I agree with you that not only are the conflict in Tevinter and the Grey Wardens likely to be an important element in the game but also the main plot to save the world. It will bring together the various strands of lore we have acquired from previous games and ideas that started there. It is also why it will not be necessary to have the Inquisitor around to stop Solas because in many ways he is not the main focus of the efforts of our hero but simply one part of many threats to the survival of our world. In some ways I'm hoping that this isn't just the completion of the Solas arc but in fact the whole plot arc concerning the blight that was started back in DAO. Then the world is reset ready for DA5, should that ever become a reality and we can begin afresh, may be with new political intrigue, may be with exploration. Whatever the case, the original story arc is complete, which would be just as well given any sequel would likely not be for another 10 years.
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Post by fairdragon on Aug 19, 2021 8:51:23 GMT
That last bit makes perfect sense! Oh bioware please do that! It has occurred to me that having Varric giving information over the communication crystal might be the way the Devs have managed to get around expending too much resource on something that does not involve a large amount of screen time. Let's suppose there is always that communication with Dorian via the crystal. Now whilst he always give the crystal to a friend or lover, he doesn't do so to an Inquisitor he dislikes. However, that doesn't mean he wouldn't have passed on a crystal to, say, Varric to stay in touch. So let's assume the crystal is going to be the means of communication between the Inquisitor/Inquisition in the south and their main contact in Tevinter, Dorian. That reduces the number of actual avatars they need to program to appear on screen. Now if they had the voice on the other end as the Inquisitor, that means they would have to pay 4 different voice actors to do this input. Much simpler and cheaper to have Varric acting as intermediary. That also leaves the question of where exactly the Inquisitor is as something of a mystery or Varric could just make a vague statement about where they currently are, which would be true to form for him. Of course, you could argue then why not just have Dorian pass on the information and say he heard it over the crystal, without you needing to see that? Which is true but maybe it will be important in order to convince our new hero to actually hear the person on the other end. Just a thought. In DA2 and DAI our protagonist came from the country of the previous game. So for DA4 orlais.
I think Varric give us the task of doing something in tevinter. if personally or through an agent I have no idea. Then Dorian is the men who has an eye on us for the Inquisition. I don't think we will hear much of the inquisition in the first 2/3 of the game. And i don't think we work for the Inquisition.
The crystal idea would connect us to strong to the inquistion i think and to acomplish our mission, it is the best thing to stay as far as possible from the inquisition. (my opinion)
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Post by garrusfan1 on Aug 19, 2021 11:29:43 GMT
If I was a billionare or a millionare though I would buy comics en mass. If I really want to read manga, I check it out at the free library. I'm a minimalist- not only do I not want to spend that money, I literally don't want it in my house in piles. That's what the kindle is for. Although I admit I do love seeing all the books I own. But only if it isn't piled up in a clutter. I hate that.
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Post by garrusfan1 on Aug 19, 2021 12:01:47 GMT
Okay I keep hearing about this "charter" is the character from the comics only or game as well? Also does that mean you think lace Harding will be a squademate. Charter shows up a few times in DAI. First in Haven there is a conversation chain with her and a male scout. Then she is the one who runs the base in Crestwood. Then she shows up in Trespasser. She’s being trained by Leliana to basically be her second in command/replacement. Oh now I remember. Thanks.
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Post by garrusfan1 on Aug 19, 2021 12:09:32 GMT
It´s not far-fetched to think that DA 4 works like DAI before. First i would make sense to do the Tevinter vs Qunari arc where Solas shouldn´t a big presence because it should be feature more Archon Radonis and Sten / Arishok. The conflict between the Antaam and Tevinter seems definitely likely to be the setting at the start of the game. It could even be the catalyst to get our new hero involved. They said in the video they would be exploring what happens when the people in charge aren't dealing with important issues. If the comics and Tevinter Nights are anything to go by, the Magisterium seems to be doing sweet FA about stopping the progress of the Antaam down the east side of Tevinter. If our new hero actually lived on that side of the Imperium, they might feel somewhat aggrieved about the inaction on the part of their leadership. Alternatively, if they were a slave, it might give them the opportunity to grab their freedom but nevertheless they might still not be happy about how the Antaam are treating people. If, as Tevinter Nights suggests, they are progressing without the support of the rest of the Qun, then they will not have the requisite number of the priesthood that would normally be used to convert the population. Again, according to TN, it would seem the Antaam's way of dealing with this problem is to utilise the conquered as a slave workforce and use qamek on those who object. Our new hero might start off seeking to prevent this or help people escaping the conflict, may be escorting them as far as Minrathous. This gets them involved in the politics there. Additionally it brings them into contact with Dorian, our first link with the Inquisition, although at first he may not reveal this to them, just suggest ways in which they can help him with the situation. I'm pretty sure that there is going to be something important to stopping Solas in or under Minrathous. Also, we should not forgot that it was an agent of Solas who was trying to escalate the conflict by bombing Kont-aar and framing Tevinter for it. We also know that the the Ariqun, through her Rasaan and Ben'Hassrath, is actively engaged in finding out information about Solas. So it would clearly seem to be in Solas' interests to escalate and prolong the war. Thus the conflict is not a mere backdrop to the main plot to stop Solas but an integral part of it. Second the grey warden stuff in Anderfels which could be more or less like the Orlais civil war.
In my opinion the conflict which had the less focus. Once again, I think the Grey Wardens are not going to be a side show we have to deal with in order to get assistance or some such against Solas but an important part of the plot to stop him. In this case, understanding the nature and origins of the Blight could be important because of the relationship of the Black City to the ancient elves and why he thought his previous action was necessary in raising the Veil in the first place. Or simply to understand how to deal with the problem of red lyrium. There is also that new development concerning the monster pools. Why did the one under Hormack become active once again? (Since it seems pretty unlikely it has been spewing out beasties these last few millennia and no one noticed up until now). So who is responsible for them reawakening? Is this due to some effect of Solas' ritual? Or is it some other rogue element in Thedas? Is that magic that created the pools and the magic that caused red lyrium in some way related? Is Solas so determined to go ahead with his plan because he thinks Thedas is already doomed to be destroyed by the blight? If so, even if we stop him, there is little triumph in it if the world dies anyway. Thus "saving the world" is more than just a hunt for some mad elf wizard and may well be something that cannot be achieved by simple force of arms. Thus I agree with you that not only are the conflict in Tevinter and the Grey Wardens likely to be an important element in the game but also the main plot to save the world. It will bring together the various strands of lore we have acquired from previous games and ideas that started there. It is also why it will not be necessary to have the Inquisitor around to stop Solas because in many ways he is not the main focus of the efforts of our hero but simply one part of many threats to the survival of our world. In some ways I'm hoping that this isn't just the completion of the Solas arc but in fact the whole plot arc concerning the blight that was started back in DAO. Then the world is reset ready for DA5, should that ever become a reality and we can begin afresh, may be with new political intrigue, may be with exploration. Whatever the case, the original story arc is complete, which would be just as well given any sequel would likely not be for another 10 years. And a qunari character would be a tal vasoth or vasoth again. The dwarf could be someone who smuggled lyrium into tevinter which would mean carta. Elf would be a former slave or former mage of tevinter who is running from the vile qunari. Although I imagine a vasoth would be hard to trust for most in tevinter. I do hope they bring the possibility of a qunary protaginist back like in DAI.
I don't think we will have to wait ten years for a new dragon age game after DA4. We should be getting DA4 next year afterall.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Aug 19, 2021 12:20:51 GMT
In DA2 and DAI our protagonist came from the country of the previous game. So for DA4 orlais. This is not true. In DAI our protagonist came from the Freemarches but this is merely an area, like Europe, not a country. Kirkwall was just one of many city states within the whole. For this to have established a pattern, our protagonist would have to have come from Kirkwall specifically, not just vaguely from the Freemarches. The idea that the next protagonist has to come from Orlais is ridiculous. The only way that could be justified if they had been kidnapped from Orlais and sold into slavery. What would be the point though? Plus it would require the VAs to mimic that ridiculous accent (or have it naturally). For me that would be a complete turn off. In any case, why not Ferelden or the Avvar? We spent our time in those areas too. Since both Haven and Skyhold were located in the Frostback Mountains, that is the location we were most identified with. Despite that absurd claim of the Orlesian noble, Haven was on the Ferelden side of the mountains and had previously belonged to an isolated group of people who bore allegiance to none of the modern nations or ethnic groups. Why couldn't we be a survivor of the Cult of Andraste? It would be far better to break with the south completely and have our protagonist from somewhere in the north.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Aug 19, 2021 12:37:28 GMT
The dwarf could be someone who smuggled lyrium into tevinter which would mean carta. There is no need to smuggle lyrium as the dwarves have a long standing trade and status there. For this reason, a dwarf from the Ambassadoria would not be happy about the conflict and the failure of the Magisterium to do anything about it. WoT says that the dwarves don't just have an enclave beneath Minrathous but every major city. That would include both Qarinus/Ventus and Neromenian (even thought we see no reference to this in the comics). A dwarven merchant would be very put out by the situation on the eastern seaboard. I also think it would make a change for the dwarf to be someone with status on the surface rather than simply a member of the criminal underworld and it would mean they did have more to lose from the presence of the Qunari, whereas a Carta dwarf would just shift their operation somewhere else. And a qunari character would be a tal vasoth or vasoth again. Adaar was a Vashoth, although the dialogue didn't always make this clear in DAI. If a qunari character was Tal-Vashoth, they would definitely be opposed to the Qun and have no wish to see their new home nation counquered by them. For this reason, whilst there might be a degree of prejudice against them once the Qunari forces attacked, people of Tevinter might well appreciate the difference more than they do in the south because it is likely there are more defections from the Qunari up north. I dare say the Tevinter nobility appreciate having a big, strong bodyguard that absolutely loathes the Qunari and would be only too happy to use them as propaganda against the Qun. Elf would be a former slave or former mage of tevinter who is running from the vile qunari. I still feel that giving every race a slave background would be simplest and that could even apply to mages, as we know from Fenris' testimony and Calpernia. However, if they wanted variety, the elf doesn't have to be a slave; may be they could be a Liberati who was willingly freed by their former master or even earned/bought their freedom. Ditto a human. To be honest, I would like the human background to be something other than noble, which has been the case the previous 3 games.
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