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Post by lordmoral on Oct 13, 2021 18:17:36 GMT
But... it's hardly implausible that a generic Alliance special forces unit on a a generic frigate couldn't compelte Hacket's errands successfully, it's not as though most UNC quest require Shepard to perform execeptional feats, narratively speaking. As a side note I do wish there were more quest in ME1/ME3 were Shepard fight's alongside fellow Alliance Marines, as it stands, the only time this happen is on at Listening Post Alpha on Nepmos. The Normandy is an awesome ship which in Joker hands and under the command of Shepard could do things faster than what others could and also, Hackett tells Shepard that if he doesn't do the missions he has a team on standby. It was just player decision to do so as Hackett states in one instance: "But you are still with the System Alliance which technically still places you under our Command Commander." Considering that both A/K had an assigned team after the Citadel Coup we should have gotten at least a few opportunities to let them lead the missions and we provide support (intel, boots on the ground and allow Williams/Alenko to grow into their new position while staying part of Shepard crew). For the record, the unit A/K would be leading will be filled with both biotics and regular grunts to ease the pain of writing two different missions depending who the is VS.
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Post by Deleted on Oct 13, 2021 19:00:24 GMT
But... it's hardly implausible that a generic Alliance special forces unit on a a generic frigate couldn't complete Hacket's errands successfully, it's not as though most UNC quest require Shepard to perform execeptional feats, narratively speaking. As a side note I do wish there were more quests in ME1/ME3 were Shepard fight's alongside fellow Alliance Marines, as it stands, the only time this happen is on at Listening Post Alpha on Nepmos. The Normandy is an awesome ship which in Joker hands and under the command of Shepard could do things faster than what others could and also, Hackett tells Shepard that if he doesn't do the missions he has a team on standby. It was just player decision to do so as Hackett states in one instance: "But you are still with the System Alliance which technically still places you under our Command Commander." Agreed, I have to credit the writing for keeping the suspension of disbelief intact by having the dialogue generally give plausible explanations for as to why Hackett goes to Shepard with his errands, especially when you consider that Shepard has a direct instruction by the highest authority in Council Space to track down it's most dangerous fugitive. It's not perfect but it clearly shows that the writers made efforts to make the Mass Effect's universe and it's characters believable.
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Post by lordmoral on Oct 13, 2021 19:53:46 GMT
The Normandy is an awesome ship which in Joker hands and under the command of Shepard could do things faster than what others could and also, Hackett tells Shepard that if he doesn't do the missions he has a team on standby. It was just player decision to do so as Hackett states in one instance: "But you are still with the System Alliance which technically still places you under our Command Commander." Agreed, I have to credit the writing for keeping the suspension of disbelief intact by having the dialogue generally give plausible explanations for as to why Hackett goes to Shepard with his errands, especially when you consider that Shepard has a direct instruction by the highest authority in Council Space to track down it's most dangerous fugitive. It's not perfect but it clearly shows that the writers made efforts to make the Mass Effect's universe and it's characters believable. Then ME 2-3 as well ME Andromeda and they lost that plausible explanation and came up with more often than no with: "Just relax, and go with our flow of art." Edit: -ME2 issues (this is where they should have started the seeds of the Andromeda Initiative even if they hadn't gone there yet with how Bioware wanted the game to go, they sidelined the Virmire Survivor and while Lair of the Shadow Broker is an excellent content it ends up like Arrival as in, all choices are non meaningful as regardless of the Paragon/Renegade system Shepard will always kill the Spectre without anyone batting an eye and Liara will be the Shadow Broker while DLC like Overlord, Stolen Memory and Zaeed at least had a space to give player a different solution, teased a ton of ME1 characters which amounted to s--- in 3); -ME 3 issues (other than the Geth/Quarian war and the Genophage there wasn't anything else that stood up, Cerberus was buffed in the span of 6 months (though they do come up with a creative solution for recruiting), A/K suffer from the fact that Bioware abandoned their arcs (specially Ashley), the Alliance is the blue dashing hero and not the grey flawed organization from ME1-ME2, the LE shows how much content (barring Citadel DLC) was likely cut to be sold at a later date); -ME:A issues (how did the biggest project in the entire MW with very public recruiting ads managed to escape Shepard attention is beyond me specially since the Arks launched after Shepard took out the Collectors Base and the last one as the Reapers were invading Batarian space).
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AngryFrozenWater
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Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by AngryFrozenWater on Oct 13, 2021 22:04:35 GMT
Agreed, I have to credit the writing for keeping the suspension of disbelief intact by having the dialogue generally give plausible explanations for as to why Hackett goes to Shepard with his errands, especially when you consider that Shepard has a direct instruction by the highest authority in Council Space to track down it's most dangerous fugitive. It's not perfect but it clearly shows that the writers made efforts to make the Mass Effect's universe and it's characters believable. Then ME 2-3 as well ME Andromeda and they lost that plausible explanation and came up with more often than no with: "Just relax, and go with our flow of art." Edit: -ME2 issues (this is where they should have started the seeds of the Andromeda Initiative even if they hadn't gone there yet with how Bioware wanted the game to go, they sidelined the Virmire Survivor and while Lair of the Shadow Broker is an excellent content it ends up like Arrival as in, all choices are non meaningful as regardless of the Paragon/Renegade system Shepard will always kill the Spectre without anyone batting an eye and Liara will be the Shadow Broker while DLC like Overlord, Stolen Memory and Zaeed at least had a space to give player a different solution, teased a ton of ME1 characters which amounted to s--- in 3); -ME 3 issues (other than the Geth/Quarian war and the Genophage there wasn't anything else that stood up, Cerberus was buffed in the span of 6 months (though they do come up with a creative solution for recruiting), A/K suffer from the fact that Bioware abandoned their arcs (specially Ashley), the Alliance is the blue dashing hero and not the grey flawed organization from ME1-ME2, the LE shows how much content (barring Citadel DLC) was likely cut to be sold at a later date); -ME:A issues (how did the biggest project in the entire MW with very public recruiting ads managed to escape Shepard attention is beyond me specially since the Arks launched after Shepard took out the Collectors Base and the last one as the Reapers were invading Batarian space). Remember how older RPGs tried to leave something to the imagination? Like the way a character coughed would indicate their social class? Or to leave visible hints in the environment, which told a little story? You can see examples of those in TES. Sometimes I wonder if BW tried to do the same thing, but they ended up being lazy. And they were more like: Let's leave this plot hole to the imagination of the player. They are used to it, or they won't notice. That works for most players. The first time I played the game, I shook my head, thinking that I probably missed something or that I didn't understand it. That is fine for people who only play the game once. Most people don't even finish a game, but those, who play the game more than once, notice the plot holes. It becomes more annoying, the more you play the game.
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Post by lordmoral on Oct 14, 2021 1:19:44 GMT
Then ME 2-3 as well ME Andromeda and they lost that plausible explanation and came up with more often than no with: "Just relax, and go with our flow of art." Edit: -ME2 issues (this is where they should have started the seeds of the Andromeda Initiative even if they hadn't gone there yet with how Bioware wanted the game to go, they sidelined the Virmire Survivor and while Lair of the Shadow Broker is an excellent content it ends up like Arrival as in, all choices are non meaningful as regardless of the Paragon/Renegade system Shepard will always kill the Spectre without anyone batting an eye and Liara will be the Shadow Broker while DLC like Overlord, Stolen Memory and Zaeed at least had a space to give player a different solution, teased a ton of ME1 characters which amounted to s--- in 3); -ME 3 issues (other than the Geth/Quarian war and the Genophage there wasn't anything else that stood up, Cerberus was buffed in the span of 6 months (though they do come up with a creative solution for recruiting), A/K suffer from the fact that Bioware abandoned their arcs (specially Ashley), the Alliance is the blue dashing hero and not the grey flawed organization from ME1-ME2, the LE shows how much content (barring Citadel DLC) was likely cut to be sold at a later date); -ME:A issues (how did the biggest project in the entire MW with very public recruiting ads managed to escape Shepard attention is beyond me specially since the Arks launched after Shepard took out the Collectors Base and the last one as the Reapers were invading Batarian space). Remember how older RPGs tried to leave something to the imagination? Like the way a character coughed would indicate their social class? Or to leave visible hints in the environment, which told a little story? You can see examples of those in TES. Sometimes I wonder if BW tried to do the same thing, but they ended up being lazy. And they were more like: Let's leave this plot hole to the imagination of the player. They are used to it, or they won't notice. That works for most players. The first time I played the game, I shook my head, thinking that I probably missed something or that I didn't understand it. That is fine for people who only play the game once. Most people don't even finish a game, but those, who play the game more than once, notice the plot holes. It becomes more annoying, the more you play the game. True, they also seemed not to care and when ME2 Arrival came about that should have set off multiple warning signs all over the place but our hype was over our heads.
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Post by Sonya on Oct 15, 2021 9:42:04 GMT
and back as for the Asari well, it is not just the Artifact but how they backed off from participating in the War Summit because of too much bad blood with the Krogan, they likely were afraid that the news of the Artifact came about. More likely they were too confident they needed no one to win a war, they could handle the reapers on their own - and why not if they have a weapon others don't, not some trinket but a whole beacon. Their arrogance blinded them. When things went really sounth - Shepard help use using words "YOUR device lacks something". After the Thessia mission again we hear "When will the cruicible be ready to use?". As if they do others a favor. Can't even admit they acted stupid ignoring the whole constructions and holding back the beacon and at the time supporting the law about punishment for hiding any prothean artifacts: there is a certain word for this, and there should be consequences as well which I do not see watching final slides. Going back to the time of ME2, did you know that off screen the System Alliance developed an antidote for the Collectors Swarms sting but chose not to tell Shepard even as they had to deal with a Cerberus operative who was indeed working for the Collectors? That helps explains why A/K survived the attack on Horizon and while James Vega tells you about the story he neglects to mention the development of said antidote so James, I like you buddy but F-- You as well Anderson and Hackett. Very wise of the Alliance to test the antidote only on VS. It helped colonies a lot. On Horizon others survived thanks to Shepard, including Sam with her family telling you in ME3 "you saved my life/family while the Alliance was making studies". Fuck other people taken away, only no to share any information and studies with Shepard-Cerberus. No way Shepard should know about it, even if half of the galaxy will be taken away. Could not think of anything else, the Alliance? "Arrival" sensitive mission is just stupid, as well as Hackett's requiements to go there alone.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Post by lordmoral on Oct 15, 2021 12:39:08 GMT
Shepard help use using words "YOUR device lacks something". After the Thessia mission again we hear "When will the cruicible be ready to use?". As if they do others a favor. They wanted to remain top dogs in the MW, at least Tevos seems she didn't knew of the fact until the Thessia Matriarchs confided in her and she was the on e tasked with telling Shepard the news. So I hope that in ME:N one of the things a recovered Shepard or a new PC does is confront everyone who f--- him over (which doesn't include: the Krogan, Turians, Quarians, Ex-Cerberus and Aria) and tells them to go to h--- when they asked him if he wants to reconsider his retirement and that he will just be an occasional consultant. Very wise of the Alliance to test the antidote only on VS. It helped colonies a lot. On Horizon others survived thanks to Shepard, including Sam with her family telling you in ME3 "you saved my life/family while the Alliance was making studies". The antidote was already tested by James Vega mission, and that bit about Samantha really raises an eyebrow to me now, so as much as I care and respect both James and Traynor the Alliance really f--- up their best hope against the Reapers as they could have told Shepard that they were working on the antidote after the Horizon mission but noooo, either Bioware decided to leave out those details to tackle in ME3 and they had to rush the game or Paragon Lost was just another MEA in the way that it sprouted out of nowhere and just got some details referenced in 3. "Arrival" sensitive mission is just stupid, as well as Hackett's requirements to go there alone. This whole DLC was just Bioware excuse to have a set state for Shepard in ME3, and it just came out as Hackett using Shepard as he used him in ME1 (a character which is the perfect fall guy and whose actions are mostly classified), it is a good thing the VS didn't show to Shepard in the 6 months he was in lockup as the Alliance would surely use them as ammunition against the Commander heck, not even Anderson bothered to visit him. Boy is my Shepard gonna be pissed at all of them, I hope that Bioware doesn't pull: "the Alliance ended up killing Shepard themselves while in their care so as to not risk so many secrets coming out)."
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Oct 15, 2021 14:27:08 GMT
I am actually hoping for Ryder myself but I haven't seen anything suggesting who will be the next mass effect protagonist? I was wondering what other people thought about who will be the next protagonist.
Shep is my preference. Retcon Shep lived and there's plenty of writing material in a re-building effort. Having Shep means a huge fan base approval, imo.
New protagonit(s), otherwise. This also gets tricky. Where to start? Pre or Post the Reaper War? Was there a secret Arc sent somewhere to wait out the war? Certainly, the Arc would contain all current tech and re-building colony assets and defensive assets.
Bio can't start the story plot until the answer to where/where to start and with what and with who is found.
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Post by lordmoral on Oct 15, 2021 15:04:49 GMT
New protagonit(s), otherwise. This also gets tricky. Where to start? Pre or Post the Reaper War? Was there a secret Arc sent somewhere to wait out the war? Certainly, the Arc would contain all current tech and re-building colony assets and defensive assets. According to the ME:N trailer, there should be an Ark 6 (5 Arks left the MW as part of the Andromeda Initiative along with the Nexus already, 4 with the Nexus post Collectors Base (but forget about writing hints of that launch in the LE to at least give some idea of what happened) and the 5th Ark launched as the Reapers were attacking Batarian space) so it seem Ark 6 will be launched after the rebuilding efforts are done. As I have said there is the capacity on the PS5/Series X to have more than one PC and Shepard should be an option only if he survived (I have just finished MEA and that game has more of an Epilogue than ME3 but, the ME3 Epilogue would have needed to be massive as it needed to account for 3 conditions).
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Post by themikefest on Oct 15, 2021 15:47:14 GMT
The Normandy is an awesome ship which in Joker hands This is the same guy who says brace for evasive maneuvers then flies into the beam of doom. And then with the SR2, needs the hologram to get the ship out of harms way to avoid the collectors from destroying the ship. and back as for the Asari well, it is not just the Artifact but how they backed off from participating in the War Summit because of too much bad blood with the Krogan, they likely were afraid that the news of the Artifact came about. More likely they were too confident they needed no one to win a war, they could handle the reapers on their own - and why not if they have a weapon others don't, not some trinket but a whole beacon. They suffer the same as Levaithan, politician syndrome, the big head, believing everything they say and do without giving any thought to the consequences. Remember? They're top dog in the galaxy. They need to get off their high horse, but that won't happen because Bioware treats them as the special. They knew if they revealed the artifact earlier, they would likely lose their top dog status. The asari councilor knew they had something. The replacement one did anyways. Had the reapers not gone after Thessia, they would never have revealed the artifact. They don't care about the other species. They just want to remain as top dog. Because of what happened, they have moved to bottom dog. I say it starts back on Mars with liara. Remember what t'soni says? I've discovered plans to a device, one that could wipeout the reapers. For her to say that, she had to study the plans long enough to come to that conclusion. Did something in the plans mention Thessia having an artifact that would help? Of course this is not the case since she never did find the plans. But lets say she did. She contacts the asari councilor asking about Thessia. The councilor tells t'soni to play stupid knowing it could mean bad things for her species. Liara isn't sure, but agrees she rather have no blowback against her species. So when Shepard shows up, she plays stupid. Then the summit happens without the asari showing any interest. The asari councilor contacts t'soni to find a way to sabotage cure. Liara sends a couple of agents to the shroud to cause a malfunction. If the cure happens it's because the agents didn't arrive in time to create a malfunction. It's a stretch, but it would fit given that the asari had no interest by not showing up at the summit. The other thing is Javik. The protheans made the mistake assuming the asari would be the ones to lead the next cycle to stop the reapers. Look how well that turned out. You know that humans have in-grown hairs. What if the asari have the same issue, but in-grown tentacles that cause them to do stupid stuff. It can be classified as a genetic defect. Another issue is after the mission, it isn't mentioned by anyone especially Hackett. If anything, he could say that it sucks they did what they did, but worry about after the reapers are destroyed. Bioware didn't want anyone to be mad at their special. Even during the mission, Shepard couldn't get mad at the asari for her stupid comment about next time we go to war crap by blaming the Alliance and then again blaming the protheans, when facing Javik, instead of blaming her species for doing what they did. Of course she is the nicey, nicey belonging to the special, special species. In ME4, I like to see some punishment handed out to the asari for what happened. Here's a scenario that could happen. My Shepard confronts the council with the details from the Thessia mission. What answer do you think the asari councilor would give? Most likely she will be suffering from cat-got-your-tongue syndrome. Let's add a threat by Shepard saying she/he will release the details to the news outlets. The asari councilor will likely lose half her body weight by crapping all over herself knowing what the result would be. A worse case scenario would be the other species attack the asari. I would not want that to happen. If anything, the asari lose their seat on the council. Investigative teams are sent to Thessia to find out if the asari are hiding anything else. Originally Thessia was suppose to happen before the coup. But because of time, that didn't happen. What could have happened, is when Shepard faces the council at the beginning of ME3, the asari councilor can say they recently found what appears to be a prothean artifact. When more information becomes available, she would pass it on to either Hackett or Shepard.
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Post by garrusfan1 on Oct 16, 2021 20:02:26 GMT
I am actually hoping for Ryder myself but I haven't seen anything suggesting who will be the next mass effect protagonist? I was wondering what other people thought about who will be the next protagonist.
Shep is my preference. Retcon Shep lived and there's plenty of writing material in a re-building effort. Having Shep means a huge fan base approval, imo.
New protagonit(s), otherwise. This also gets tricky. Where to start? Pre or Post the Reaper War? Was there a secret Arc sent somewhere to wait out the war? Certainly, the Arc would contain all current tech and re-building colony assets and defensive assets.
Bio can't start the story plot until the answer to where/where to start and with what and with who is found.
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I can't speak for others but if they did a pre reaper mass effect game that would be the one thing they could do to make me not buy it.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights
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Post by Sonya on Oct 18, 2021 9:54:48 GMT
either Bioware decided to leave out those details to tackle in ME3 As a matter of fact yes, those are details and paper work, have no idea how accurate - just put some random numbers "X" people vanished as "batarians". I hope that Bioware doesn't pull: "the Alliance ended up killing Shepard themselves while in their care so as to not risk so many secrets coming out)." The Alliance will kill Shpeard and anyone else not to risk secrets coming out. It is a minor issue. They suffer the same as Levaithan, politician syndrome, the big head, believing everything they say and do without giving any thought to the consequences. Remember? They're top dog in the galaxy. Both are left without any consequances. Laviathans are left though are a great threat regardless. They have been hiding in the dark hole for billion years, thinking they were still the apex of evolution. What now? The result of the own stupidity - their own creation - gone. Can go on their slave business easy enough. The asari are just left, as if nothing happened. Another "apex" left without punishment as, yes, "BW loves them no matter what they are doing/not doing". The reason of such obsession with the asari unable to understand. Perhaps there is another museum similar to t'soni's only decicated to the asari: posters, toys, models, who knows what else. The other thing is Javik. The protheans made the mistake assuming the asari would be the ones to lead the next cycle to stop the reapers. Look how well that turned out. Have similarity in hiding the source of their power - using resoures of the previous race and not telling anyone. The protheans used brute force making others join the empire - pretty straightforward, "join or die". In the end, during the reaper invasion, understood it was their mistake making other protheans as well. The best they could think of was the Ilos project. The asari are all about co-called diplomacy - no brute force. Only that "diplomacy" includes hypocrisy, persuasion checks, asai "charm" - what do they do to make others think they see what they want to see and not what is right in front of their eyes? Remembred ME2 Illium bachelor party. Excuses not to take part in anything - sending some small team for the cruicible was already too much to ask. Asking to deal with the Ardat-Yakshi threatening situation with Ash precise reaction showing what was really going on - doing dirty work for asari that could not do shit and could not admit it. Endless list. Javik's answer after t'soni's reaction unable to face simple facts and denying that all, callig Javik a liar is simple, making continue fighting and not giving up. t'soni "You are a ptothean! You should have stopped it!" (wtf?!?) Javik "We thought you would. We saw potential, wisdom ..etc,etc." liara left Shepard "Did you mean all that?" Javik "She believes it. Is not what matters?" The option of Shepard telling "apologize Javilk" only shows how stupid Shepard is, making Shepard join the rest idiots completely, thinking only about how to comfort t'soni. It is still good to have at least two competent crew members - Sam and Javik - who remember what's at stake and acting accordingly. In ME4, I like to see some punishment handed out to the asari for what happened. Here's a scenario that could happen. My Shepard confronts the council with the details from the Thessia mission. What answer do you think the asari councilor would give? Most likely she will be suffering from cat-got-your-tongue syndrome. Let's add a threat by Shepard saying she/he will release the details to the news outlets. The asari councilor will likely lose half her body weight by crapping all over herself knowing what the result would be. A worse case scenario would be the other species attack the asari. I would not want that to happen. If anything, the asari lose their seat on the council. Investigative teams are sent to Thessia to find out if the asari are hiding anything else. Since there are no final slides showing anything at all about "asari behavior", such investigation is "must be" in ME4 and should be a huge, noticeable part of the next game. It is part of the history from which others should learn. As understand only certain asari knew about the beacon - top secret information. The punishment: make the Asari DMZ, no council seat, no indulgences at all, send teams to take away the rest artifacts hidden not only on Thessia but anywhere else. Originally Thessia was suppose to happen before the coup. But because of time, that didn't happen. What could have happened, is when Shepard faces the council at the beginning of ME3, the asari councilor can say they recently found what appears to be a prothean artifact. When more information becomes available, she would pass it on to either Hackett or Shepard. Very convenient way for the asari to get away with their hypocrisy and continue to be the apex of evolution for he rest of thr galaxy.
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Post by Phantom on Oct 18, 2021 21:35:28 GMT
More I do think about it, that the Reapers have Reaper Sleeper Agents with Asari at all levels. My inner troll wants a Cerberus vs Asari Reaper Sleeper Agents story arch.
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Post by Sonya on Oct 19, 2021 10:49:51 GMT
can't speak for others but if they did a pre reaper mass effect game that would be the one thing they could do to make me not buy it. You wrote about it - meaning you actually gave a thought about the plot and sketches to the point you even would not buy that game. What would that pre-reaper ME game be about? TIM's childhood? The Yahg welcoming the council delegates my massaccing them? The citadel keepers' previous life? Or pre-reaper meaning pre Leviathan time with no reapers at all? More I do think about it, that the Reapers have Reaper Sleeper Agents with Asari at all levels. My inner troll wants a Cerberus vs Asari Reaper Sleeper Agents story arch. That would be similar to DAT DLCs imo.
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Post by SirSourpuss on Oct 19, 2021 11:30:51 GMT
You wrote about it - meaning you actually gave a thought about the plot and sketches to the point you even would not buy that game. What would that pre-reaper ME game be about? TIM's childhood? The Yahg welcoming the council delegates my massaccing them? The citadel keepers' previous life? Or pre-reaper meaning pre Leviathan time with no reapers at all? It's not that you can't make a game, or that there isn't something that could have happened. Be someone on Anderson's crew, as he tried to become a Spectre, or a crew of pirates trying to break the Turian siege in Shanxi, or a C-Sec crime story, etc. The thing is that it doesn't really matter. The Reaper War is such a huge filter, that everything happening before it, is irrelevant. It's like the Game of Thrones prequel, House of the Dragon. Who gives a shit about something that happened and has no real bearing to the events of the world and stuff that we already know how they ended. You can make it, you can sell it, but unless your entire point is to gather normies to buy it, en masse, this isn't going to be a success. And, frankly, unless you target a very wide audience of normies, looking exactly for what you have to offer and be in direct competition of another title, you're not going to achieve that. Even so, going to direct competition against another title, is suicide. All the Destiny killers, all the WoW killers etc out there? They all failed. And this would be another failed endeavor, because you can't compete with an established franchise, with a large fanbase, all of its content and infrastructure. No studio can come out of the gate with enough content to rival 3-4 years of Destiny 2's continued online support. None of these are viable options for the franchise.
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Post by Sonya on Oct 19, 2021 12:13:22 GMT
It's not that you can't make a game, or that there isn't something that could have happened. Be someone on Anderson's crew, as he tried to become a Spectre, or a crew of pirates trying to break the Turian siege in Shanxi, or a C-Sec crime story, etc. The thing is that it doesn't really matter. The Reaper War is such a huge filter, that everything happening before it, is irrelevant. It's like the Game of Thrones prequel, House of the Dragon. Who gives a shit about something that happened and has no real bearing to the events of the world and stuff that we already know how they ended. You can make it, you can sell it, but unless your entire point is to gather normies to buy it, en masse, this isn't going to be a success. And, frankly, unless you target a very wide audience of normies, looking exactly for what you have to offer and be in direct competition of another title, you're not going to achieve that. Even so, going to direct competition against another title, is suicide. All the Destiny killers, all the WoW killers etc out there? They all failed. And this would be another failed endeavor, because you can't compete with an established franchise, with a large fanbase, all of its content and infrastructure. No studio can come out of the gate with enough content to rival 3-4 years of Destiny 2's continued online support. None of these are viable options for the franchise. I understand "can't sell it - no point doing it at all" - thing. Pretty sure there are people who give shit about what happened and devs give no shit about them as making something for 1 % of fans is pointless (unless it is t'soni or leliana in the form of DLC). Was asking some details. The definition "pre-reapers mass effect" of that person is vague, thus came the question. "Reaper War" - the main thing. Period. Reapers were doing their thing before Shepard. Reapers Wars as well. And before. Only there was no Shepard in it. That post did not clarify that part. It is a simple question.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Post by lordmoral on Oct 19, 2021 13:50:23 GMT
Had Bioware provided post launch technical support and post launch content to Anthem they would have had 4 major franchises that can go toe to toe with other studios but, Bioware has a poor reputation lately of being full of ego and leaving things for the last minute (must be the new employees since ME2 Arrival DLC) that they let both potential new players and longtime players looking for a new experience down.
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Post by SirSourpuss on Oct 19, 2021 19:17:31 GMT
Had Bioware provided post launch technical support and post launch content to Anthem they would have had 4 major franchises that can go toe to toe with other studios but, Bioware has a poor reputation lately of being full of ego and leaving things for the last minute (must be the new employees since ME2 Arrival DLC) that they let both potential new players and longtime players looking for a new experience down. Support for Anthem would have come, at the earliest, 2021. The game was flawed from the get go and needed to be rebuilt from the ground up. There was not enough staff in either Edmonton or Austin for that to happen in a few months, like the game needed. Anthem needed to be fixed in 3 months and go free to play for all new players. Dick move for the Day 1 buyers? Well, that should teach you never to buy day 1. Unless you want to show your support to the developer, regardless of end product.
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Post by Hanako Ikezawa on Oct 19, 2021 20:03:06 GMT
I have no regrets buying Anthem day 1. It was really fun and loads better than the other kinds of games in that genre.
Plus it has one of my favorite BioWare characters: Brin.
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Legendary Edition
XBL Gamertag: BlueMarsalis79
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Post by FiendishlyInventive on Oct 20, 2021 13:12:04 GMT
Ew... on a better note I found our new protagonist:
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Post by SirSourpuss on Oct 20, 2021 14:00:06 GMT
That kick to the Starkid is what dreams are made of.
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Post by Son of Dorn on Oct 20, 2021 20:57:03 GMT
Ew... on a better note I found our new protagonist: It's.... It's beautiful! 😅 It's the protagonist we needed. 👍
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Post by themikefest on Oct 21, 2021 4:19:38 GMT
Ew... on a better note I found our new protagonist: He chose the right ending, destroy. He doesn't care about that green crap. He doesn't care about controlling a bunch of oversized robots. By kicking thing, he's destroying it and it's toys. excellent.
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Atemporal Vanguardian-Debugger
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At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Post by Atemporal Vanguardian-Debugger on Oct 21, 2021 11:50:09 GMT
Another Bioware formula player character... Probably no one that we will care for at first. Doesn't hurt that I would still prefer this guy over most of the Bioware formula:
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Post by garrusfan1 on Oct 21, 2021 12:16:57 GMT
Another Bioware formula player character... Probably no one that we will care for at first. Doesn't hurt that I would still prefer this guy over most of the Bioware formula: Is that from starcraft?
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