AngryFrozenWater
N5
Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 2,721 Likes: 7,819
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Post by AngryFrozenWater on Sept 29, 2021 21:27:11 GMT
I think there will be a new PC, because Shepard may not have survived ME3 and MEA's Ryder wasn't as popular as the Shepard. From EA's perspective a new PC may be the best option. While true, Liara may also not have survived. It's possible no one with any connection to the Normandy survived. That said, I would agree with moving on. At least we know that synthesis isn't canon, because Liara doesn't have a green glow!
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Post by Hanako Ikezawa on Sept 30, 2021 0:55:51 GMT
While true, Liara may also not have survived. It's possible no one with any connection to the Normandy survived. That said, I would agree with moving on. At least we know that synthesis isn't canon, because Liara doesn't have a green glow! Or the glow goes away after a while. Or it was only metaphorical to show the players what happened. Or that teaser isn’t to be taken as what’s canon or not. Or a thousand other things.
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AngryFrozenWater
N5
Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 2,721 Likes: 7,819
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Post by AngryFrozenWater on Sept 30, 2021 1:03:13 GMT
At least we know that synthesis isn't canon, because Liara doesn't have a green glow! Or the glow goes away after a while. Or it was only metaphorical to show the players what happened. Or that teaser isn’t to be taken as what’s canon or not. Or a thousand other things. Wishful thinking? Tsss.
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Post by SirSourpuss on Sept 30, 2021 7:42:51 GMT
Or the glow goes away after a while. Why show it then? It's pointless and insignificant.
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Post by Hanako Ikezawa on Sept 30, 2021 15:24:20 GMT
Or the glow goes away after a while. Why show it then? It's pointless and insignificant. Why show Shepard’s scars? They can go away after a while, so are pointless and insignificant. Also you’re wrong. They do serve a point. They show the player it worked.
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AngryFrozenWater
N5
Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 2,721 Likes: 7,819
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Post by AngryFrozenWater on Sept 30, 2021 15:51:10 GMT
Why show it then? It's pointless and insignificant. Why show Shepard’s scars? They can go away after a while, so are pointless and insignificant. Also you’re wrong. They do serve a point. They show the player it worked. Yes. It worked. It shows that synthesis is not canon.
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Post by themikefest on Sept 30, 2021 16:31:02 GMT
Why show it then? It's pointless and insignificant. Why show Shepard’s scars? They can go away after a while, so are pointless and insignificant. Also you’re wrong. They do serve a point. They show the player it worked. It also showed how brainwashed Shepard was in believing the Mickey Mouse crap thing was spewing, that he/she performed a perfect 10 swan dive into the beam of crap. It also shows how silly the squad and crew look during the memorial scene. I will admit that having the green glow can serve a purpose. It will cut down on your monthly power bill since the glow provides good lighting without having lights to be powered in a building.
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Post by SirSourpuss on Sept 30, 2021 18:36:39 GMT
Why show Shepard’s scars? They can go away after a while, so are pointless and insignificant. You can surgically remove them, if you want. And scars do heal over time. I've got scars. They go away. I got scars from burns, cuts, punctures (fun) etc. I expect dermal products in the future to do a much better job artificially doing scars away. Does green circuitry heal over time? Do I expect my motherboard to become a green/blue/red/black/white board, after a while? Why would it? It's not scarring. Green circuitry is not indicative of damage. It's part of what you are, and that's what its meant to show and be. No green circuitry? No Synthesis. Simple as that.
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Post by Hanako Ikezawa on Sept 30, 2021 18:55:41 GMT
Why show Shepard’s scars? They can go away after a while, so are pointless and insignificant. You can surgically remove them, if you want. And scars do heal over time. I've got scars. They go away. I got scars from burns, cuts, punctures (fun) etc. I expect dermal products in the future to do a much better job artificially doing scars away. Does green circuitry heal over time? Do I expect my motherboard to become a green/blue/red/black/white board, after a while? Why would it? It's not scarring. Green circuitry is not indicative of damage. It's part of what you are, and that's what its meant to show and be. No green circuitry? No Synthesis. Simple as that. Thank you for proving my point. Things fade over time. Show me where it explicitly states the green would be forever. It doesn’t.
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Post by Hanako Ikezawa on Sept 30, 2021 18:56:54 GMT
Why show Shepard’s scars? They can go away after a while, so are pointless and insignificant. Also you’re wrong. They do serve a point. They show the player it worked. Yes. It worked. It shows that synthesis is not canon. No it doesn’t. That trailer shows nothing. It’s a big nothing burger only to serve “Hey we’re taking ME off ice like Liara took that N7 insignia”.
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Post by SirSourpuss on Sept 30, 2021 19:01:40 GMT
Thank you for proving my point. Things fade over time. Show me where it explicitly states the green would be forever. It doesn’t. I'd expect the circuitry to fade, as much as my face. Or my skin. You want to set your own arbitrary rules to make it less aesthetically displeasing, go ahead. Relegate your ending to just Control.
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AngryFrozenWater
N5
Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 2,721 Likes: 7,819
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by AngryFrozenWater on Sept 30, 2021 19:07:34 GMT
Oops. Double post. Deleted this one.
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AngryFrozenWater
N5
Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 2,721 Likes: 7,819
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Post by AngryFrozenWater on Sept 30, 2021 19:15:37 GMT
Yes. It worked. It shows that synthesis is not canon. No it doesn’t. That trailer shows nothing. It’s a big nothing burger only to serve “Hey we’re taking ME off ice like Liara took that N7 insignia”. The only time you acknowledge that visuals have significance is when it suits your belief system. When it doesn't, all of a sudden the visual clues become unimportant. You are clutching at straws.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Sept 30, 2021 21:11:35 GMT
Thank you for proving my point. Things fade over time. Show me where it explicitly states the green would be forever. It doesn’t. I'd expect the circuitry to fade, as much as my face. Or my skin. You want to set your own arbitrary rules to make it less aesthetically displeasing, go ahead. Relegate your ending to just Control. Kind of true. Synthesis is the only outcome that maintains agency for the Reapers. In Synthesis, who's the most powerful entities out there? And just how, should they choose to dominate lesser beings, do we defeat them? Maybe a billion years down the line a new 'Crucible' could be created. A billion years is exactly how long Reapers were eradicating organics.
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Post by SirSourpuss on Sept 30, 2021 21:15:21 GMT
I'd expect the circuitry to fade, as much as my face. Or my skin. You want to set your own arbitrary rules to make it less aesthetically displeasing, go ahead. Relegate your ending to just Control. Kind of true. Synthesis is the only outcome that maintains agency for the Reapers. In Synthesis, who's the most powerful entities out there? And just how, should they choose to dominate lesser beings, do we defeat them? Maybe a billion years down the line a new 'Crucible' could be created. A billion years is exactly how long Reapers were eradicating organics.
Well, that's the thing, you don't fight the Reapers, you are the Reapers. You have the mindset and approach of the Reapers. You become inseparable. If an organic shows up, you kill it, as it poses a threat to your existence. If a synthetic shows up, you also kill it, because it poses a threat to your existence. Everyone that is both, lives happily in a dystopian nirvana mandate, where you are rewritten as an entirely new being, as opposed to what you were. Individuality is gone. Eradicated. Plucked.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Sept 30, 2021 21:20:00 GMT
Kind of true. Synthesis is the only outcome that maintains agency for the Reapers. In Synthesis, who's the most powerful entities out there? And just how, should they choose to dominate lesser beings, do we defeat them? Maybe a billion years down the line a new 'Crucible' could be created. A billion years is exactly how long Reapers were eradicating organics.
Well, that's the thing, you don't fight the Reapers, you are the Reapers. You have the mindset and approach of the Reapers. You become inseparable. If an organic shows up, you kill it, as it poses a threat to your existence. If a synthetic shows up, you also kill it, because it poses a threat to your existence. Everyone that is both, lives happily in a dystopian nirvana mandate, where you are rewritten as an entirely new being, as opposed to what you were. Individuality is gone. Eradicated. Plucked. I'm not convinced Synthesis is a utopia, nightmarish or not. What I was getting at is that the Reapers are ultimately in control, even in Synthesis. They're the most powerful creatures ever and there's nothing to stop them from stomping all over lesser beings what whatever reason makes sense to them. Even worse, the Starbrat might still be able to pull their strings and that thing thought a billion years of genocide was a good idea. Sure, it solved the organic/synthesis problem. What happens when a different problem needs to be solved?
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Post by SirSourpuss on Sept 30, 2021 21:21:14 GMT
I'm not convinced Synthesis is a utopia, nightmarish or not. What I was getting at is that the Reapers are ultimately in control, even in Synthesis. They're the most powerful creatures ever and there's nothing to stop them from stomping all over lesser beings what whatever reason makes sense to them. Even worse, the Starbrat might still be able to pull their strings and that thing thought a billion years of genocide was a good idea. Sure, it solved the organic/synthesis problem. What happens when a different problem needs to be solved? Exactly. You are still being controlled by the "superior" intellects. Which does make it a nightmarish Utopia.
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AngryFrozenWater
N5
Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 2,721 Likes: 7,819
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Post by AngryFrozenWater on Sept 30, 2021 22:26:34 GMT
I think the game paints synthesis as an utopian future. There will be peace between organics and synthetics. There is one problem. Nobody asked for such a future. I wouldn't want transcendence into something "more". I would like to stay human. I don't like the reapers. Don't force me otherwise. Yet, when Shepard chooses synthesis he'll force anyone like me into such a state against my will. Also, there would be peace between the victims and the cyclical serial killers. No thanks. I didn't ask for that either.
How about control? That's another nightmare. A gazillion people would be forced to live among the reapers, who killed their family or friends or who know people having that fate. Also, the geth would be enslaved a well. Again, I doubt they want such a future.
Maybe destroy the reapers? I can live with that to make sure the reapers stop their cyclical genocide. However, why do the geth need to be destroyed? They are victims too.
How about killing the Intelligence? That would piss off the reapers and the cyclical genocide continues.
None of the four options make sense and don't solve the real problem: Bioware's plothole of creating an unstoppable nonsensical antagonist.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,690 Likes: 10,245
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Post by talyn82 on Sept 30, 2021 22:39:21 GMT
I think the game paints synthesis as an utopian future. There will be peace between organics and synthetics. There is one problem. Nobody asked for such a future. I wouldn't want transcendence into something "more". I would like to stay human. I don't like the reapers. Don't force me otherwise. Yet, when Shepard chooses synthesis he'll force anyone like me into such a state against my will. Also, there would be peace between the victims and the cyclical serial killers. No thanks. I didn't ask for that either. How about control? That's another nightmare. A gazillion people would be forced to live among the reapers, who killed their family or friends or who know people having that fate. Also, the geth would be enslaved a well. Again, I doubt they want such a future. Maybe destroy the reapers? I can live with that to make sure the reapers stop their cyclical genocide. However, why do the geth need to be destroyed? They are victims too. How about killing the Intelligence? That would piss off the reapers and the cyclical genocide continues. None of the four options make sense and don't solve the real problem: Bioware's plothole of creating an unstoppable nonsensical antagonist. The first ending I ever got was the Synthesis one and thought that was the way to go, due to how EDI describes it. But then I saw the Destroy ending with the breath scene, and although I felt bad for the Geth who I made peace between them and their creators, and especially EDI who was acting more and more human as the game went on. I mean she bought gifts for the crew. To me Destroy is the way to go. Like you I don't understand why the Geth and EDI had to "die." Why couldn't the wave just kill off the Reapers and not all Synthetics?
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Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 2,721 Likes: 7,819
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Post by AngryFrozenWater on Sept 30, 2021 22:52:43 GMT
I think the game paints synthesis as an utopian future. There will be peace between organics and synthetics. There is one problem. Nobody asked for such a future. I wouldn't want transcendence into something "more". I would like to stay human. I don't like the reapers. Don't force me otherwise. Yet, when Shepard chooses synthesis he'll force anyone like me into such a state against my will. Also, there would be peace between the victims and the cyclical serial killers. No thanks. I didn't ask for that either. How about control? That's another nightmare. A gazillion people would be forced to live among the reapers, who killed their family or friends or who know people having that fate. Also, the geth would be enslaved a well. Again, I doubt they want such a future. Maybe destroy the reapers? I can live with that to make sure the reapers stop their cyclical genocide. However, why do the geth need to be destroyed? They are victims too. How about killing the Intelligence? That would piss off the reapers and the cyclical genocide continues. None of the four options make sense and don't solve the real problem: Bioware's plothole of creating an unstoppable nonsensical antagonist. The first ending I ever got was the Synthesis one and thought that was the way to go, due to how EDI describes it. But then I saw the Destroy ending with the breath scene, and although I felt bad for the Geth who I made peace between them and their creators, and especially EDI who was acting more and more human as the game went on. I mean she bought gifts for the crew. To me Destroy is the way to go. Like you I don't understand why the Geth and EDI had to "die." Why couldn't the wave just kill off the Reapers and not all Synthetics? Agreed. I am not sure about the synthetics in the control ending, though. The cinematics are vague about it. I assume that they will be controlled as well, but that is up for debate. Yet control is another nightmare.
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Post by Son of Dorn on Sept 30, 2021 22:58:52 GMT
I think the game paints synthesis as an utopian future. There will be peace between organics and synthetics. There is one problem. Nobody asked for such a future. I wouldn't want transcendence into something "more". I would like to stay human. I don't like the reapers. Don't force me otherwise. Yet, when Shepard chooses synthesis he'll force anyone like me into such a state against my will. Also, there would be peace between the victims and the cyclical serial killers. No thanks. I didn't ask for that either. How about control? That's another nightmare. A gazillion people would be forced to live among the reapers, who killed their family or friends or who know people having that fate. Also, the geth would be enslaved a well. Again, I doubt they want such a future. Maybe destroy the reapers? I can live with that to make sure the reapers stop their cyclical genocide. However, why do the geth need to be destroyed? They are victims too. How about killing the Intelligence? That would piss off the reapers and the cyclical genocide continues. None of the four options make sense and don't solve the real problem: Bioware's plothole of creating an unstoppable nonsensical antagonist. The first ending I ever got was the Synthesis one and thought that was the way to go, due to how EDI describes it. But then I saw the Destroy ending with the breath scene, and although I felt bad for the Geth who I made peace between them and their creators, and especially EDI who was acting more and more human as the game went on. I mean she bought gifts for the crew. To me Destroy is the way to go. Like you I don't understand why the Geth and EDI had to "die." Why couldn't the wave just kill off the Reapers and not all Synthetics? Because Hudson and SuperMac demanded it.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Post by lordmoral on Sept 30, 2021 23:13:42 GMT
I think the game paints synthesis as an utopian future. There will be peace between organics and synthetics. There is one problem. Nobody asked for such a future. I wouldn't want transcendence into something "more". I would like to stay human. I don't like the reapers. Don't force me otherwise. Yet, when Shepard chooses synthesis he'll force anyone like me into such a state against my will. Also, there would be peace between the victims and the cyclical serial killers. No thanks. I didn't ask for that either. How about control? That's another nightmare. A gazillion people would be forced to live among the reapers, who killed their family or friends or who know people having that fate. Also, the geth would be enslaved a well. Again, I doubt they want such a future. Maybe destroy the reapers? I can live with that to make sure the reapers stop their cyclical genocide. However, why do the geth need to be destroyed? They are victims too. How about killing the Intelligence? That would piss off the reapers and the cyclical genocide continues. None of the four options make sense and don't solve the real problem: Bioware's plothole of creating an unstoppable nonsensical antagonist. That was the problem with ME2 and ME3 writing, other than saying the Protheans turned into the Collectors there was nothing of the Reaper threat until Arrival which was there to remove Shepard from the equation until Bioware figured out in ME3 that they forgot the most important thing in a trilogy: establishing a singular topic which the quests dealing with both the Ghenophage and the Geth/Quarians accomplished through all three games. In Lair of the Shadow Broker we hear Liara state that the Broker was digging some information about the Protheans as he believed, both through desperation or a hunch, that they still held the keys and it turned out that was the case. But the way it was presented was very space magic.
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Post by Hanako Ikezawa on Oct 1, 2021 0:09:26 GMT
Kind of true. Synthesis is the only outcome that maintains agency for the Reapers. In Synthesis, who's the most powerful entities out there? And just how, should they choose to dominate lesser beings, do we defeat them? Maybe a billion years down the line a new 'Crucible' could be created. A billion years is exactly how long Reapers were eradicating organics.
Well, that's the thing, you don't fight the Reapers, you are the Reapers. You have the mindset and approach of the Reapers. Yep. That describes Destroy choosers to a t.
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Post by Hanako Ikezawa on Oct 1, 2021 0:12:02 GMT
No it doesn’t. That trailer shows nothing. It’s a big nothing burger only to serve “Hey we’re taking ME off ice like Liara took that N7 insignia”. The only time you acknowledge that visuals have significance is when it suits your belief system. When it doesn't, all of a sudden the visual clues become unimportant. You are clutching at straws. Care to give examples of my so-called hypocrisy? Or are you just resorting to ad hominem.
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AngryFrozenWater
N5
Sir Nose D'VoidOfFunk
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 2,721 Likes: 7,819
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August 2016
angryfrozenwater
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by AngryFrozenWater on Oct 1, 2021 0:20:03 GMT
The only time you acknowledge that visuals have significance is when it suits your belief system. When it doesn't, all of a sudden the visual clues become unimportant. You are clutching at straws. Care to give examples of my so-called hypocrisy? Or are you just resorting to ad hominem. Of course. Why show it then? It's pointless and insignificant. Why show Shepard’s scars? They can go away after a while, so are pointless and insignificant. Also you’re wrong. They do serve a point. They show the player it worked. There you go.
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