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Post by Obsidian Gryphon on Jul 23, 2020 0:59:39 GMT
Recent report - No stock of this game at present in Japan. Sold out at Amazon America and Canada. Stock of the game rather low in UK. Game sold an estimate 2 million copies within three days after launch.
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Post by Element Zero on Jul 23, 2020 2:28:44 GMT
I'm making a brief appearance to say that I'm really enjoying this game. The combat is super smooth and a lot of fun, but way too easy.
Aside from the sword combat, the game is neither original nor overly impressive in any particular way; but that's not to say it's bad. It's actually a lot of fun. It's just not top shelf in any noteworthy way. It's definitely an example of the sum exceeding the parts.
I saved tonight in a very dramatic situation. I can't wait to see what happens next.
I'm glad to hear that it's selling so well. Just a couple of years ago there were whispers of games like this being a thing of the past. Now we seem to be entering another period of abundance.
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OdanUrr
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,160 Likes: 1,848
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Post by OdanUrr on Jul 23, 2020 9:18:07 GMT
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Post by Obsidian Gryphon on Jul 26, 2020 2:56:33 GMT
Answer ; Nothing. The devs did not expect such an outcome. They should really. The player wasn't cheating, he was just careful in his dodges, etc and beat down the NPC.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,998 Likes: 9,079
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Just a flip of the coin.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jul 26, 2020 5:29:46 GMT
Answer ; Nothing. The devs did not expect such an outcome. They should really. The player wasn't cheating, he was just careful in his dodges, etc and beat down the NPC. Yeah, never underestimate your players. If a developer wants you to lose no matter what script it into game and not just hope all players are not going to be good enough to complete the fight.
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Post by SofaJockey on Jul 26, 2020 22:34:55 GMT
Answer ; Nothing. The devs did not expect such an outcome. They should really. The player wasn't cheating, he was just careful in his dodges, etc and beat down the NPC. Could be worse, I understand doing this with the boss at the start of Ghost Recon Breakpoint essentially broke the game.
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ashaantha
StormQueen
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ashaantha
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR
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Post by ashaantha on Jul 27, 2020 0:50:30 GMT
Awesome game! was enjoying it a ton until i got into a boss/duel thing fight I haven't been able to beat xD 24 failures and counting.
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Post by Obsidian Gryphon on Jul 27, 2020 1:12:38 GMT
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Post by Andrew Waples on Jul 27, 2020 10:11:42 GMT
Answer ; Nothing. The devs did not expect such an outcome. They should really. The player wasn't cheating, he was just careful in his dodges, etc and beat down the NPC. Was this before a patch? For me, I played it on easy and it took a one or two strikes from him and I 'failed'.
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OdanUrr
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,160 Likes: 1,848
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by OdanUrr on Jul 27, 2020 11:33:26 GMT
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Post by Obsidian Gryphon on Jul 28, 2020 10:43:19 GMT
Gah, should have looked for both in the earlier post.
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dirtrider00
N2
Games: Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Posts: 66 Likes: 98
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dirtrider00
Dragon Age Inquisition, Mass Effect Andromeda, Anthem
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Post by dirtrider00 on Jul 28, 2020 19:33:13 GMT
I finally finished it and think I was into around the 80 to 90 hour range which included getting the platinum trophy for it. Had to cheat and look up two of the hidden trophys to do it and I'm glad I did cause I would never of figured them out on my own.
Overall, I found it to be a great game with a compelling and fullfilling story and now doing everything I can not to inject spoilers. My biggest decision now is do I keep running around Tsushima in my Fundoshi thinking up really bad Haiku's looking for the few remaining collectibles or start a new game in hard mode they just patched into the game this morning?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Jul 29, 2020 1:15:04 GMT
I bought this on the weekend out of a lack of things to do, and I have to say I'm enjoying it immensely. My only real gripe is that, so far, the portrayal of the samurai and feudal Japan is quite reductionist to the point of not really being historically accurate at all. But I've only recently gotten to Act 2, so maybe things will become more complicated.
Taking into account the spiritual/more fantastical elements they've included, I consider it more a work of magic realism than straight historical fiction.
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Post by masterwarderz on Jul 29, 2020 1:22:54 GMT
It's pretty good
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dirtrider00
N2
Games: Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Posts: 66 Likes: 98
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Dragon Age Inquisition, Mass Effect Andromeda, Anthem
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Post by dirtrider00 on Jul 29, 2020 1:47:38 GMT
I bought this on the weekend out of a lack of things to do, and I have to say I'm enjoying it immensely. My only real gripe is that, so far, the portrayal of the samurai and feudal Japan is quite reductionist to the point of not really being historically accurate at all. But I've only recently gotten to Act 2, so maybe things will become more complicated. Taking into account the spiritual/more fantastical elements they've included, I consider it more a work of magic realism than straight historical fiction. I'll be the first to admit my knowledge of feudal Japan stems from old black and white movies I watched as a kid on weekend nights and possibly from "The Last Samurai" movie. but I'd say really pay attention to the interactions between Jin and his uncle from where you're at now in the game. Trying to do this without spoilers but one particular cut scene between young Jin and his Uncle pretty much summed it all up for me.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Jul 29, 2020 1:54:31 GMT
I bought this on the weekend out of a lack of things to do, and I have to say I'm enjoying it immensely. My only real gripe is that, so far, the portrayal of the samurai and feudal Japan is quite reductionist to the point of not really being historically accurate at all. But I've only recently gotten to Act 2, so maybe things will become more complicated. Taking into account the spiritual/more fantastical elements they've included, I consider it more a work of magic realism than straight historical fiction. I'll be the first to admit my knowledge of feudal Japan stems from old black and white movies I watched as a kid on weekend nights and possibly from "The Last Samurai" movie. but I'd say really pay attention to the interactions between Jin and his uncle from where you're at now in the game. Trying to do this without spoilers but one particular cut scene between young Jin and his Uncle pretty much summed it all up for me. Well, it's worth pointing out that, in those old black and white films, even in Kurosawa's work (which is particularly relevant because that is the style the game is attempting to evoke), samurai and feudal lords are just as likely to be shown oppressing and brutalising the peasantry, rather than protecting them. Historically speaking, 'protector of the people' was never the role of the samurai. The way they are portrayed in Ghost of Tsushima is a romantic ideal, similar to the romantic ideal of King Arthur and his knights (which is itself not an accurate reflection of how medieval knights and kings behaved in reality). But I will note your advice, and start paying closer attention.
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dirtrider00
N2
Games: Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Posts: 66 Likes: 98
inherit
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Oct 14, 2021 15:59:57 GMT
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Dragon Age Inquisition, Mass Effect Andromeda, Anthem
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Post by dirtrider00 on Jul 29, 2020 2:32:42 GMT
I'll be the first to admit my knowledge of feudal Japan stems from old black and white movies I watched as a kid on weekend nights and possibly from "The Last Samurai" movie. but I'd say really pay attention to the interactions between Jin and his uncle from where you're at now in the game. Trying to do this without spoilers but one particular cut scene between young Jin and his Uncle pretty much summed it all up for me. Well, it's worth pointing out that, in those old black and white films, even in Kurosawa's work (which is particularly relevant because that is the style the game is attempting to evoke), samurai and feudal lords are just as likely to be shown oppressing and brutalising the peasantry, rather than protecting them. Historically speaking, 'protector of the people' was never the role of the samurai. The way they are portrayed in Ghost of Tsushima is a romantic ideal, similar to the romantic ideal of King Arthur and his knights (which is itself not an accurate reflection of how medieval knights and kings behaved in reality). But I will note your advice, and start paying closer attention. I'm very well aware but thanks for that so ever enlightening history lesson.
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Post by pessimistpanda on Jul 29, 2020 2:36:04 GMT
Well, it's worth pointing out that, in those old black and white films, even in Kurosawa's work (which is particularly relevant because that is the style the game is attempting to evoke), samurai and feudal lords are just as likely to be shown oppressing and brutalising the peasantry, rather than protecting them. Historically speaking, 'protector of the people' was never the role of the samurai. The way they are portrayed in Ghost of Tsushima is a romantic ideal, similar to the romantic ideal of King Arthur and his knights (which is itself not an accurate reflection of how medieval knights and kings behaved in reality). But I will note your advice, and start paying closer attention. I'm very well aware but thanks for that so ever enlightening history lesson. Alright, well that's the last time I'll ever be polite to anyone in this hellhole.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Jul 29, 2020 4:50:12 GMT
Anyway, I wasn't just talking about Jin and his relationship with his uncle when I said the portrayal of the samurai and feudal Japan is reductive. I'm also talking about the sidequests and backstory and other characters
Ishikawa's student has no good reason to turn on him and start working for the mongols, and as you do his quests it transpires that she was actually always a terrible person, who was already selling his teachings to assassins anyway.
Why is Lady Masako's clan betrayed and slaughtered? Could the local peasants possibly have any legitimate grievances? Nope! Turns out they had always been corrupt and they just wanted to kill her and all her family for exposing their previous crimes.
Why does Yarikawa hate Lord Shimura? He put down their rebellion. Except the rebellion was actually a rival clan of samurai who were just 'jealous' of Shimura for... reasons. So why would the peasants resent him for killing samurai who weren't acting on their behalf anyway?
Even a nominally 'good' character like Yuna is criticised for being self-interested and making a living as a thief, and in the context of the game, those criticisms are perfectly fair, because she has no good reason for being a thief, especially since her brother is a talented blacksmith who could easily find steady work to support them both.
Ghost of Tsushima presents feudal Japan as a utopian idyll of peace and perfect harmony where, prior to this mongol invasion, the only conflict was invariably caused by one side just being irredeemably evil and greedy, and initiating unprovoked violence. And yet, AT THE SAME TIME: - the place is crawling with bandits - even 'good' characters have to resort to thievery to survive, though the game never says WHY. - multiple characters turn traitor and side with the mongols at pretty much the first opportunity, despite having no good reason to do so.
Even in a fantasy world, these incongruities would make me raise an eyebrow. In a work of historical fiction it's just absurd on its face.
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Not a jockey. Has a sofa.
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Post by SofaJockey on Jul 29, 2020 6:54:18 GMT
In a work of historical fiction it's just absurd on its face. It's a mightily raised eyebrow that I'm more than happy to run with to enjoy this gorgeous game. There's certainly a romantic failure to success story there. The Samurai of Tsushima Island appear little more than a proud sports club for the Tsushima upper class, so what a Samurai actually is seems largely shaped by his Lord until Jin resolves to play hero. All this I'm happy to accept in the interests of going with this enjoyable story. “Stand amongst the ashes of dozens of dead Samurai, and ask the ghosts if honor matters. The silence is your answer.” ...
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pessimistpanda
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Jul 29, 2020 7:10:36 GMT
In a work of historical fiction it's just absurd on its face. It's a mightily raised eyebrow that I'm more than happy to run with to enjoy this gorgeous game. There's certainly a romantic failure to success story there. The Samurai of Tsushima Island appear little more than a proud sports club for the Tsushima upper class, so what a Samurai actually is seems largely shaped by his Lord until Jin resolves to play hero. All this I'm happy to accept in the interests of going with this enjoyable story. “Stand amongst the ashes of dozens of dead Samurai, and ask the ghosts if honor matters. The silence is your answer.” ...Well as I said initially, I'm enjoying it immensely and I approach it as a work of magic realism, rather than a work of historical fiction. Elements like the Guiding Wind, the bird and fox guides, and special abilities like the Dance of Wrath are the main reason I view it as such, and I have no problem with them at all, in fact I would love to see them do a non-canon DLC in the vein of RDR: Undead Nightmare or Sleeping Dogs: Nightmare at North Point that leans into the fantasy side and introduces the demons and mythical creatures of Japanese folklore/myth. It's certainly one of the most beautiful games I've ever played, and the combat is fun as hell. I would've preferred side characters to be a bit more developed and the setting and society to be a bit more accurate/complex than they are currently, and that's my only criticism.
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Post by Obsidian Gryphon on Jul 29, 2020 12:10:50 GMT
So here's someone who knows how a samurai fights. His most telling comment; There's no dishonorable way. Just kill them. .... hear that, SP? Oh btw, he has been teaching kendo for 17 years.
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Post by pessimistpanda on Jul 29, 2020 13:58:17 GMT
So here's someone who knows how a samurai fights. His most telling comment; There's no dishonorable way. Just kill them. .... hear that, SP? Oh btw, he has been teaching kendo for 17 years. Well if the praise from Japanese game developers is anything to go by, the inaccuracies aren't stopping Japanese players from enjoying it.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Jul 29, 2020 22:46:57 GMT
So here's someone who knows how a samurai fights. His most telling comment; There's no dishonorable way. Just kill them. .... hear that, SP? Oh btw, he has been teaching kendo for 17 years. Well if the praise from Japanese game developers is anything to go by, the inaccuracies aren't stopping Japanese players from enjoying it. Oh I'm not picking on the game. It's a good game but it's interesting to hear another opinion on what samurais would do when confronted by the situations Jin faced.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Jul 30, 2020 19:37:52 GMT
So I finished the game. I think I would have to give it a solid 7/10 (a real 7, not an IGN 7). The combat and other gameplay mechanics were smooth as butter most of the time, very enjoyable to play, but incredibly easy as well. The points it loses for me are entirely based on the narrative. I echo several of Panda's points on this. Many of the characters motivations make absolutely no sense to me. Ishikawa's student being a prime example. In fact that entire story arc ends very abruptly, in an unearned manner imo. All of Act 3 kind of falls flat for me, as the game decides to start moralizing and preaching about the damage you've done (or rather, that Jin has done, since I've had no say in any of this). The small quest chain involving Jin's...nanny? housekeeper? Was absolutely perfectly executed. They truly nailed the difficult depiction they were going for. It moved me to tears, for the only time in the game. Jin's friend and his straw hat ronin being another example. They turn traitor because their starving, but that's a ridiculous motive given that Shimura would give him food once hes freed. Their entire arc in this story felt shallow and not at all thought out, like they included it just to have a "rival" character. I will counter Panda on 1 point however, Adachi clan's death is explained by the mastermind, near the end of the game. The motive is selfish, base and vindictive. But it is at least a totally human motivation that I can logically understand, even though I obviously disagree in every way. Was the one storyline I felt had great payoff. The side story with your Monk friend was the other good one, as it shows what can happen to someone who gets "poisoned" by suffering, despair and violence. I would have vastly preferred this be an RPG, where I can have more influence over the outcome and progression of events. There were many times where I was at fundamental disagreement with companions or even Jin himself, and I hate being narratively railroaded this heavily when I find myself at odds with my own character. The first Khotun Khan fight in the beginning is just the perfect symbol of this problem, of how pointless the players input is. You can beat Khotun Khan right away, as a pure honorable samurai, if you're good enough at the game. But no, we gotta have some preachy narrative about how "honor" is too dumb to beat the khan. How a "samurai" cannot beat the khan, even if you did. Too bad your still wrong. If the game didn't have mandatory stealth sections, I would have 100% beaten the entire game as an Honorable Samurai that never used "unsavory" methods. The gameplay/narrative disconnect with this game is otherworldly, and it personally dragged me out of it over and over again because of this. No matter what you do as a player, the game just assumes your acting like a "dishonorable" ninja, and it frankly pissed me off, when I walked into a Mongol camp, challenged them all face to face like a Samurai, destroyed them, and the hostages I freed were horrified, saying how I "butchered" them like a ghost.... All in all, this was the most beautiful game I've ever seen in my life. quietly walking around the island through groves of peach blossoms listening to tranquil music is one of the greatest Zen experiences I've ever had. I applaud the devs for using the environment around you to help you navigate. A refreshing change from constant UI compasses and Quest markers all over the screen. As someone said earlier, it's an experience that transcends the sum of it's parts, for the most part. It's a solid 9/10 gameplay experience for me, but the god awful narrative aspects make it lose those 2 points for me. I was equally relaxed and frustrated while playing this game. I've no idea when I'll go back to play it again. Edit: I suppose I should clarify. It's not really "the narrative" as a whole that is the problem, because the game does a lot of things well in terms of presentation and themes, like showing the logical consequences of how mass starvation would take over after an invader passes through, and the consequences of peoples actions that result from said hunger. It's a mature, yet logical depiction of things that actually happen when invaders roll in. How it shows that not just adults are the victims of these types of events (not a lot of games have the guts to even imply the deaths of children, for example). There are many world building aspects of the narrative that the developers got absolutely correct imo. The fault for me lies a lot in the characters, their motivations and actions.
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