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Post by AlleluiaElizabeth on Dec 13, 2022 21:04:05 GMT
I definitely think the first episode had failures pacing-wise. It felt too in medias res. They could have cut the montage of landscapes down to just a voice over of a character showing a map or something as they explained their plans, then a zoom in on the destination locale with the team arriving. And given us more character establishment with the extra time. Just as an example off the top of my head.
And I won't lie, when we saw Miriam forcing other characters not to fight and taking out that entire gang on her own, I laughed and my first thought was "wish my DD Lavellan could do that". Like... it was a bit much. Cool choreography, but its establishing Miriam as too powerful, imo. Which could be ok, but really it just sacrificed the opportunity to establish the group's strengths a bit more to showcase Miriam as an individual. I feel it would have been better to have that be a group fight, and then showcase her ultimate individual badassery with the fight in the courtyard in ep 6 (5?) way later. Cus she was awesome there and by that point we knew her, so we could care.
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Post by necrowaif on Dec 13, 2022 21:26:24 GMT
To be fair, it's only 6 episodes, so they had to speed things up. So why try to tell a story that needs 8-10 episodes when you only have six to work with? And why waste time on meaningless filler like a pointless bar fight? This is a classic problem of trying to tell a story that you don’t have the time or talent to pull off.
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Post by Hanako Ikezawa on Dec 13, 2022 21:30:05 GMT
I definitely think the first episode had failures pacing-wise. It felt too in medias res. They could have cut the montage of landscapes down to just a voice over of a character showing a map or something as they explained their plans, then a zoom in on the destination locale with the team arriving. And given us more character establishment with the extra time. Just as an example off the top of my head. And I won't lie, when we saw Miriam forcing other characters not to fight and taking out that entire gang on her own, I laughed and my first thought was "wish my DD Lavellan could do that". Like... it was a bit much. Cool choreography, but its establishing Miriam as too powerful, imo. Which could be ok, but really it just sacrificed the opportunity to establish the group's strengths a bit more to showcase Miriam as an individual. I feel it would have been better to have that be a group fight, and then showcase her ultimate individual badassery with the fight in the courtyard in ep 6 (5?) way later. Cus she was awesome there and by that point we knew her, so we could care. Eh, we take out entire gangs like that just as quickly even if you play solo so that never bothered me. Better to have that fight then her fight in the courtyard be the only solo fight she does since that would just lead to things like “where did that come from? Why is she so powerful now? Typical plot armor” comments.
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Post by AlleluiaElizabeth on Dec 13, 2022 21:34:20 GMT
I definitely think the first episode had failures pacing-wise. It felt too in medias res. They could have cut the montage of landscapes down to just a voice over of a character showing a map or something as they explained their plans, then a zoom in on the destination locale with the team arriving. And given us more character establishment with the extra time. Just as an example off the top of my head. And I won't lie, when we saw Miriam forcing other characters not to fight and taking out that entire gang on her own, I laughed and my first thought was "wish my DD Lavellan could do that". Like... it was a bit much. Cool choreography, but its establishing Miriam as too powerful, imo. Which could be ok, but really it just sacrificed the opportunity to establish the group's strengths a bit more to showcase Miriam as an individual. I feel it would have been better to have that be a group fight, and then showcase her ultimate individual badassery with the fight in the courtyard in ep 6 (5?) way later. Cus she was awesome there and by that point we knew her, so we could care. Eh, we take out entire gangs like that just as quickly even if you play solo so that never bothered me. Better to have that fight then her fight in the courtyard be the only solo fight she does since that would just lead to things like “where did that come from? Why is she so powerful now? Typical plot armor” comments. Hmm. Maybe. Still, feels like the group of characters could have used more establishment in the first episode or two to me and making the gang thing a group fight could have aided that. But yeah, I dunno a perfect fix. All I know is things felt a bit rushed in ep 1 to me.
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Post by smilesja on Dec 13, 2022 21:43:49 GMT
To be fair, it's only 6 episodes, so they had to speed things up. So why try to tell a story that needs 8-10 episodes when you only have six to work with? And why waste time on meaningless filler like a pointless bar fight? This is a classic problem of trying to tell a story that you don’t have the time or talent to pull off. To establish what kind of characters they are and establish their fighting styles?
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Post by necrowaif on Dec 13, 2022 22:57:57 GMT
So why try to tell a story that needs 8-10 episodes when you only have six to work with? And why waste time on meaningless filler like a pointless bar fight? This is a classic problem of trying to tell a story that you don’t have the time or talent to pull off. To establish what kind of characters they are and establish their fighting styles? But they didn’t use their normal weapons or magic, so that argument is meaningless. And you didn’t need a pointless bar fight to further establish the quirkiness of these quirky assholes. Why the hell are they going to a bar anyway? Aren’t they supposed to be planning a dangerous robbery? Wouldn’t it make sense to not be gallavanting around town and potentially attracting the attention of local authorities? What kind of professional criminals are these dipshits? These are the kind of dumb, unnecessary plot points that make my head hurt. *sigh* But I suppose I should stop grousing, since this whole series is going to be irrelevant anyways.
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Post by Hanako Ikezawa on Dec 13, 2022 23:16:08 GMT
To establish what kind of characters they are and establish their fighting styles? But they didn’t use their normal weapons or magic, so that argument is meaningless. And you didn’t need a pointless bar fight to further establish the quirkiness of these quirky assholes. Why the hell are they going to a bar anyway? Aren’t they supposed to be planning a dangerous robbery? Wouldn’t it make sense to not be gallavanting around town and potentially attracting the attention of local authorities? What kind of professional criminals are these dipshits? These are the kind of dumb, unnecessary plot points that make my head hurt. *sigh* But I suppose I should stop grousing, since this whole series is going to be irrelevant anyways. It would make more sense to go around town than become recluses in their rented home. That way they don’t appear suspicious since it seems they actually moved there. Plus come on, in settings like these taverns are always sources of information.
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Post by Hanako Ikezawa on Dec 13, 2022 23:16:35 GMT
Seeing who hates this series just makes me want DAD to be exactly like it.
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Post by AlleluiaElizabeth on Dec 13, 2022 23:17:54 GMT
The point of the bar fight was to establish that the gang cared about Miriam so she could say "But you guys stood up for me and that means something" so I'll do the thing I really don't want to and use my past life to visibly walk in the front door of the palace. I think it was supposed to just show a bonding experience that the writers could leverage to make Miriam face her past for the sake of her present company, and it worked for that.
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Post by necrowaif on Dec 13, 2022 23:21:40 GMT
It would make more sense to go around town than become recluses in their rented home. That way they don’t appear suspicious since it seems they actually moved there. Plus come on, in settings like these taverns are always sources of information. 1) They don’t need any information. Miriam lived in this city and is their ticket into the summer palace. 2) The safehouse is being rented by Fairbanks and his “wife” Hira. How much gossip is going to be generated by a married couple sticking close to home versus said married couple partying at the local taverns with a dwarven Lord of Fortune, an Orlesian swordsman, a Qunari mage and their elven servant? Seeing who hates this series just makes me want DAD to be exactly like it. Having I mentioned lately how happy I am that the Inquisitor isn’t going to be the protagonist of Dreadwolf? It puts a big fucking smile on my face.
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Post by colfoley on Dec 13, 2022 23:28:43 GMT
So far I'm enjoying it, at least the even numbered episodes.
And yeah that bar fight was meant to establish character. It can't be all big plot reveals all the time stuff needs to breathe.
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Post by Hanako Ikezawa on Dec 13, 2022 23:28:45 GMT
It would make more sense to go around town than become recluses in their rented home. That way they don’t appear suspicious since it seems they actually moved there. Plus come on, in settings like these taverns are always sources of information. 1) They don’t need any information. Miriam lived in this city and is their ticket into the summer palace. 2) The safehouse is being rented by Fairbanks and his “wife” Hira. How much gossip is going to be generated by a married couple sticking close to home versus said married couple partying at the local taverns with a dwarven Lord of Fortune, an Orlesian swordsman, a Qunari mage and their elven servant? 1) She was there years ago. Cities change. 2) All three were posing as their servants. If you’re going to criticize something, at least educate yourself before you open your mouth.
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Post by necrowaif on Dec 13, 2022 23:28:45 GMT
The point of the bar fight was to establish that the gang cared about Miriam so she could say "But you guys stood up for me and that means something" so I'll do the thing I really don't want to and use my past life to visibly walk in the front door of the palace. I think it was supposed to just show a bonding experience that the writers could leverage to make Miriam face her past for the sake of her present company, and it worked for that. OK, I’ll accept that answer. Good night.
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Post by AlleluiaElizabeth on Dec 13, 2022 23:37:41 GMT
Having I mentioned lately how happy I am that the Inquisitor isn’t going to be the protagonist of Dreadwolf? It puts a big fucking smile on my face.
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Post by Hanako Ikezawa on Dec 13, 2022 23:40:11 GMT
As for Absolution not being connected to the games, remember BioWare & EA own it so that can change at any time.
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Post by bshep on Dec 14, 2022 4:12:12 GMT
Since BioWare & EA own the IP, if Netflix cancels it but they want to continue can’t they just go to another service to host it? They can since they are the owners of the IP but i suspect there must be some clause saying the show's season produced by netflix needs to stay on the plataform for some years. Like Daredevil
As for Absolution not being connected to the games, remember BioWare & EA own it so that can change at any time. True. There is nothing saying they can't simply decide later to make a expansion about following up the series events. And truth be told i would like to go back to a city of Kirkwall with better graphics.
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Post by Hanako Ikezawa on Dec 14, 2022 4:47:06 GMT
Since BioWare & EA own the IP, if Netflix cancels it but they want to continue can’t they just go to another service to host it? They can since they are the owners of the IP but i suspect there must be some clause saying the show's season produced by netflix needs to stay on the plataform for some years. Like Daredevil
As for Absolution not being connected to the games, remember BioWare & EA own it so that can change at any time. True. There is nothing saying they can't simply decide later to make a expansion about following up the series events. And truth be told i would like to go back to a city of Kirkwall with better graphics. Yeah. I imagine like most movies/shows it’ll have to stay on Netflix until the contract expires. After that they’ll simply not renew the contract and sign a new one with a new service.
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Post by sjpelke on Dec 14, 2022 20:59:33 GMT
I finally watched the show, binged it in one go. After getting used to the anime style I have to say that I liked it. Not in the sense that I am lyrical about it but the story was basically solid. Some things were rushed story wise which made the impact less and/or disappointing but overall good effort and I watched them all in one go which I would not have had if not entertaining.
It is something nice while waiting for the next DA game to come out. I figure we will see more if liked enough on Netflix and it will give the franchise some attention to keep interest going. I for one would like to see more.
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Post by wickedcool on Dec 14, 2022 23:58:29 GMT
So the big ending doesn’t tie into dread wolf at all? Is that poster with Cory part of dreadwolf
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Post by count Catwell on Dec 15, 2022 23:51:25 GMT
I finally got to watch the whole series. I was hyped after seeing the 1st trailer come out only to be massively disappointed after watching the entire thing. The first episode was terrible but I went and watched all of the episodes hoping that things would get better only for my hopes to die after watching the last episode.
Firstly I am appaled with the atrocety they commited against the lore. For what reason was Fairbanks aseigned the role he had in this series. What does a minor noble in Orlais, whose main focus was helping the refugees of the civil war and thus being an agent for the Inquisition in that particular area, have to do with Tevinter? You mean to tell me he ditched his one goal to chase some artifact in Tevinter that has no consequence for him, despite the Inquisition already having a number of spies or atliest allais in Tevinter (during the war table missions from Dorian and Dorian himself). And why was a minor Orlesian noble introducing the viewer to basic Tevinter lore instead of the two actual tevinters in the party (Miriam and Hira).
Secondly knight-commander Meredith. How did the petrified lifeless statue of Meredith (which was confirmed by a templar after killing her and how we left her in DA II) became conscious again, gathered and is even in control of the red templars remaining after Coripheus' death? Also why are the remains of Meredith interested in the circulum and how does she even know it exists? Also Meredith in her mad state was driven to kill the mages in Kirkwall because she thaught they were possessed or in far too great of a risk of possession. She wasn't a exterminate all magic crazy, as is seen in her rejection of ser Otto's request for the Right of Annulment, and even if she was I think she would be more interested in exterminating it in her home of the Free Marches and the rest of the countries where the orthodox chantry has authority as opposed to some heretical far off country like Tevinter. And the red templars who followed Corypheus (a tevinter magister of old, which was also known to them) and wanted to make him a god are now following the zealous Meredith who wants to destroy for some reason Tevinter?!?! And even if they wanted revenge for the things Coripheus did to them I still don't see how Meredith would also want to wage war on Tevinter first and then focus on her homeland.
Thirdly this series gives a huge middle finger to the players who chose not to disband the Inquisition in their playthrough (as was stated by Hira, who said it was disbanded). These reasons leave me to believe that the ones who stated in their reviews in imbd that have played the games and say that the animation follows them are 100% bots that haven't even played 1 hour of the games.
Now to say something about the animated series. The plot is just another generic heist story and I am genually shocked that some people where shocked that there was a betrayel (like it's some kind of novelty in this ganre). The level of dialogue is that of a fanfiction written by a 13 year old at best and there isn't even one good developed character.
Qwyidion (the qunary) was some comic relief tried to be passed off as some unifier of the group.
Roland (the black warrior with the shield) was the typical flirty I'm always calm, cool and tossing comical and sassy remarks during battle or heated situations and I always believe and cheer for and am the best and most loyal friend of the protagonist type.
Locklon was the steriotypical greedy and stingy dwarf who was made to look like a macho just so the fact that he is gay can make a very stupid attempt at making him atliest somewhat unique but fails as he was just forced in some romance with Roland.
Hira (the mage and protagonist's LI) was the typical my family was killed by a secret group and thus I want to burn my whole homeland as revenge even if it means betraying my friends blah blah character to stur some drama.
Rezaren (the magister and supposed ""villain") was the only one who was close to being somewhat of a 2 dementional character. His attemt at restoring a delusional memory of love and friendship and wanting to better the lives of the less fortunate in the empire through accumulation of power was somewhat sympathetic despite it being done multiple times in the games and other media. Also his relationship with knight-commander Tassia was the only decently executed one out of the three. Roland and Lockland's seemed forced to me and Miriam and Hira's had nothing to it apart from Miriam wanting for them to settle in the country side and Hira just using her for her own gains. There was also no backstory apart from Hira finding Miriam somewhere and saving her from something and them getting closer for some time and then Hira leaving Miriam for the Inquisition. We have even fewer backstory for Rezaren and Tassia but their interactions were atliest in my opinion better as they showed a deep caring for oneanother that was more subtelly executed with their failed attempts to help the other, especially Tassia's, as opposed to Miriam's I'm going to pointlessly damage my blades, forefit the lives of my friends and make some vain attempts to save you an I'm going to break through an inpenetrable fortress to save you BS.
And last and definitely liest is Miriam (the elf protagonist, whose model, at liest to me, looks like a draker and more tomboyish version of Sypha from Castlevania). She is the liest sympathetic character of them all (shame for a protagonist). She is literally a walking contradiction and the dream scene is the perfect example of her utter lack of any dimension of a character. The whole series she is slavery is bad, Tevinter is bad, my brother is dead, I suffered as a slave even if the only thing she had to endure was some occasional slaping from a female magister to remind her of her place and was extremely well trained and given many skills as a result, having only to witness the sacrifice of her brother (which was really the only horror she faced) and pardoned and aided in her escape by the magister she was a "slave" to. Now compare it to Fenris' experiences and you will see why I have a hard time sympathising with her despite the sacrifice of her brother being very horrific to endure. She is given the opportunity by Rezaren to have her brother back, to help the people she claims to have sympathy for and would like to save. I would have understood if she accepted or if she refused on the basis that her brother would not have wanted what Rezaren was planning or that she did not believe in his plan for becoming the next Black Devine or if she doubted that he would succeed in freeing her people because of the nature of Tevinter. But no, it was all about her - her freedom, or more accurately speaking her croocked notion of freedom! She was willing to be a slave to some low cutthroat so long as she "chose it", despite taking that job shourly out of necessity rather than by choice, than be in a position to actually help the people she thinks she wants to help. She was bitterly betrayed in her mind by Hira when the mage left for the Inquisition and immediately went back to her the moment she walzed back in her life. She was even ready to let her most loyal friend die just to demonstrate some vain attempt to save Hira when she was trapped in that cage.
I was also very dissapointed that despite the series taking place in the palace of the Black Devine we don't get to see him. I found it amusing how knight-commander Tassia was wearing full plated armor and carrying a shield and heavy hammer and was able to do air acrobatics during fight scenes whilst Miriam's brother had lighter armor but his fighting style was more close to that of someone wearing heavy armor. The CGI of the dragon and the pride demon were very terrible and the pride demon's lightning lookedlike it was drawn with sharpies markers. It was also very strange to me how Miriam knew the secret passages of the palace despite being raised and trained most likely in Rezaren's family estate. But then again this series has more holes in its plot than Swiss cheese. The only thing I found enjoyable was seeing some references to the game like Skyhold, the shades and rage demon, some of the weapons etc. and the tension in the last episode during the blood ritual.
In conclusion I will say that this series is an ABOMINATION and I hope that its story will not be considered cannon in the near future.
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Post by AlleluiaElizabeth on Dec 16, 2022 0:49:31 GMT
So the big ending doesn’t tie into dread wolf at all? Is that poster with Cory part of dreadwolf We don't know about the picture that has Cory and Meredith on it and how it relates to Dreadwolf. Apparently this netflix series is meant to be standalone and not tie in to Dreadwolf, directly.
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Post by AlleluiaElizabeth on Dec 16, 2022 1:01:10 GMT
1. I don't think its a retcon or something to have Fairbanks involved. He likely agreed to work on this assignment b/c the post-trespasser Inquisition had need of agents and they asked him. He works with us in the Graves in DAI, yeah, but it's not inconceivable that, as a talented rogue and trusted individual, he might be willing to help the Inquisition elsewhere if asked. I wish he hadn't, given how things seemingly turned out for him, but still. Its not really a lore inconsistency. 2. Meredith did not start out as an "annul all mages" crazy person in DA2, but she did end that way. Mostly due to the red lyrium driving her mad over the years, I assume. Her being on the war path against all mages and wanting to take out the nation of mages is actually perfectly believable to me at this point. She lost it in the end of DA2. I do agree its maybe a little weird the red templars followed Corypheus and now are willing to follow her, but the red templars were not venatori. The red templars were either zealots who put fighting the rebel mages above all else, including any loyalty to the chantry; or castoffs from the templars for various reasons, like Samson, who found no purpose outside the order. And then they got their minds corrupted by red lyrium. They weren't Tevinter or Corypheus loyalists. Many just wanted to fight something and eat lyrium. Meredith would give them that. 3. Its not a middle finger to choose a world state for the setting of the story. The comics and books all have King Alistair and he's dead from killing the archdemon in my Aeducan's stead in my world state. Fenris is with Hawke in my world state(I think), but he lost touch with his friends in the Blue Wraith comics. (Admittedly, I found this one a bit harder to swallow, but w/e.) They could have tried to leave the Inquisition's status more ambiguous, but oh well. Besides, you can headcanon that working for the Divine is still "disbanding" the old organization to reorganize as an arm of the Chantry. Either way, they still leave Skyhold as a base, reconvene in Haven's basement, etc. 4. Your opinions on the characters are yours to have, and I'm not gonna argue the points you said. But I will point out that you are describing character tropes in some instances and adhering to a trope is not inherently bad. 5. I think calling this an abomination is a bit hyperbolic, but to each their own. Also, as a general question: I don't understand the occasional hating on the animation in this? It looked like Avatar the Last Airbnder's animation. (The good studio, who drew everyone in proper proportions.) I get feeling jarred by some of the cgi inserted into the 2D. (Funny enough, that also reminds me of ATLA. The Drill lives on. lol) But what was wrong with the 2D animation to people? I liked it.
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Post by count Catwell on Dec 16, 2022 8:20:40 GMT
To 1. I find it odd to have Fairbanks do such a task when the Inquisition during the war table missions had assembled some allies and agents in Tevinter and has a professional smuggler like Crassius Servis who was able to smuggle magical artifacts to and from Tevinter and was also able to steal from Corypheus himself.
To 2. She did lose it in the end but her madness was centered around her notion of protecting the people from magic and thus I find it more logical for her to "protect" her country and those other nations under the orthodox chantry from magic than to go on some conquest against Tevinter with some remnants of the Red Templars while there is a lot of magic in her home. It is also weird to me how the remnants of the red templars happen to find each other, make somewhat of a secret organization and then come to the idea to look if knight-commander Meredith is still alive and ban together under her leadership.
To 3. I see your point.
To 4. I agree that there is nothing wrong with adhering to tropes because that's why we have them. The problem for me personally is when the trope is the whole character and there is nothing unique in him/her.
To 5. I agree that it is a bit hyperbolic but I had written the post directly after watching the whole series and had a lot of anger piled up.
I personally liked the animation in general just not the CGI. It looked out of place for me and I think that the dragon and pride demon would have looked better if they were done in the animation style as the rest of the series. Also, the pride demon's lightning whip looked like sharpie-drawn spaghetti.
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August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Dec 16, 2022 8:54:01 GMT
In conclusion I will say that this series is an ABOMINATION and I hope that its story will not be considered cannon in the near future. Everyone is entitled to their opinion and there were some questionable parts to the series but on the whole they have committed bigger faux pas in game by playing fast and loose with previously established lore than they did here. A tweet by someone from Bioware has confirmed it is a stand alone series, not connected with the events in DA:D. Unless theyultimately decide to use some of these characters in a future game, it is likely it will not impact on the world going forward, even if it is acknowledged as canon in associated media, such as a third volume of World of Thedas. Specifically, with respect to the lore: 1) As AlleluiaElizabeth says, Fairbanks was recruited as an agent of the Inquisition and as such could have been asked to lead this mission precisely because he was considered absolutely trustworthy. He had a life before we meet him and whilst his family history was that of Orlesian nobility, Fairbanks didn't even acknowledge this until we force him to and had been making his way in the world as an ordinary individual. Just to survive in Thedas, let alone lead a band of refugees, he needed the sort of skills he demonstrated. My main gripe about them using him was what happened to him in the course of the series. If they were intending killing off the leader, why not make him another new character? I suppose they wanted shock value for established players that initially he seemed a betrayer, so they could have the whole twist with Hira. I thought it so out of character for him that either it had to be someone pretending to be Fairbanks (like an Envy demon) or there had to be a reason he acted as he did, so their twist fell rather flat. 2) The whole reveal with Meredith. I've discussed here and on other threads the timeline anomalies with this. Hopefully, this will never be relevant outside the series. However, the fact that the lump of red lyrium could display sentience is not necessarily lore breaking. If you have played the mage origin in DAO or Witch Hunt, then you will have encountered a statue, Eleni Zinova, who was the wife of an Archon capable of prophesy, who made one that he didn't like so he bound her spirit to a statue for eternity, from which she could continue to communicate with the world. So, given all the weird stuff Meredith was able to do when drawing on the red lyrium, it is at least conceivable that her spirit became bound to the statue as a result. The statue certainly gave off strange vibes to anyone who went near it. The ability of the spirit of Meredith to do any more than this will hopefully be confined to the series. Still, we should not forget that we revived Flemeth in DA2 from a small piece of her contained in an amulet, so from that point anything is possible. Also, remember a spirit can reproduce the voice and mannerisms of a person, so it is possible that isn't even genuinely Meredith but a copy, a bit like the spirit we encounter of Justinia. 3) Meredith did go crazy at the end and since that is the state of mind in which she died, anything might be possible of her shade in the future. Essentially, wanting to destroy the nation of Tevinter would be no different to ordering an Annulment of every mage in Kirkwall, good and bad. In her mind, Tevinter is the epitome of magic not kept under control as it should be, so it needs to be eradicated. Thus, she is acting perfectly in keeping with her red lyrium addled self. Also, I seem to recall that the southern Divine ordered several unsuccessful Exalted Marches on Tevinter, the last of which was interrupted by the 4th Blight. Then the arrival of the greater threat of the Qun the following age meant that they needed to focus Divine wrath on them. 4) As for the question of the Inquisition having been disbanded or not. We have yet to see how they are going to deal with this in game. However, in all associated media the Inquisition appears to be continuing regardless of what you did. No doubt this will be explained away as the organisation always having to act from the shadows in Tevinter and it was always made clear that we were continuing on in some form at the end of Trespasser. In this case, they were performing a last act on behalf of the Inquisition in its original form. Whether we disbanded or it became the Divine's personal army, it was still in a considerably reduced form from how it was during our time leading it. From that point of view, the original Inquisition was no more.
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count Catwell
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 13 Likes: 4
inherit
10724
0
Dec 29, 2022 18:43:52 GMT
4
count Catwell
13
Dec 28, 2018 12:00:45 GMT
December 2018
countcatwell
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by count Catwell on Dec 16, 2022 9:33:53 GMT
In conclusion I will say that this series is an ABOMINATION and I hope that its story will not be considered cannon in the near future. Everyone is entitled to their opinion and there were some questionable parts to the series but on the whole they have committed bigger faux pas in game by playing fast and loose with previously established lore than they did here. A tweet by someone from Bioware has confirmed it is a stand alone series, not connected with the events in DA:D. Unless theyultimately decide to use some of these characters in a future game, it is likely it will not impact on the world going forward, even if it is acknowledged as canon in associated media, such as a third volume of World of Thedas. Specifically, with respect to the lore: 1) As AlleluiaElizabeth says, Fairbanks was recruited as an agent of the Inquisition and as such could have been asked to lead this mission precisely because he was considered absolutely trustworthy. He had a life before we meet him and whilst his family history was that of Orlesian nobility, Fairbanks didn't even acknowledge this until we force him to and had been making his way in the world as an ordinary individual. Just to survive in Thedas, let alone lead a band of refugees, he needed the sort of skills he demonstrated. My main gripe about them using him was what happened to him in the course of the series. If they were intending killing off the leader, why not make him another new character? I suppose they wanted shock value for established players that initially he seemed a betrayer, so they could have the whole twist with Hira. I thought it so out of character for him that either it had to be someone pretending to be Fairbanks (like an Envy demon) or there had to be a reason he acted as he did, so their twist fell rather flat. 2) The whole reveal with Meredith. I've discussed here and on other threads the timeline anomalies with this. Hopefully, this will never be relevant outside the series. However, the fact that the lump of red lyrium could display sentience is not necessarily lore breaking. If you have played the mage origin in DAO or Witch Hunt, then you will have encountered a statue, Eleni Zinova, who was the wife of an Archon capable of prophesy, who made one that he didn't like so he bound her spirit to a statue for eternity, from which she could continue to communicate with the world. So, given all the weird stuff Meredith was able to do when drawing on the red lyrium, it is at least conceivable that her spirit became bound to the statue as a result. The statue certainly gave off strange vibes to anyone who went near it. The ability of the spirit of Meredith to do any more than this will hopefully be confined to the series. Still, we should not forget that we revived Flemeth in DA2 from a small piece of her contained in an amulet, so from that point anything is possible. Also, remember a spirit can reproduce the voice and mannerisms of a person, so it is possible that isn't even genuinely Meredith but a copy, a bit like the spirit we encounter of Justinia. 3) Meredith did go crazy at the end and since that is the state of mind in which she died, anything might be possible of her shade in the future. Essentially, wanting to destroy the nation of Tevinter would be no different to ordering an Annulment of every mage in Kirkwall, good and bad. In her mind, Tevinter is the epitome of magic not kept under control as it should be, so it needs to be eradicated. Thus, she is acting perfectly in keeping with her red lyrium addled self. Also, I seem to recall that the southern Divine ordered several unsuccessful Exalted Marches on Tevinter, the last of which was interrupted by the 4th Blight. Then the arrival of the greater threat of the Qun the following age meant that they needed to focus Divine wrath on them. 4) As for the question of the Inquisition having been disbanded or not. We have yet to see how they are going to deal with this in game. However, in all associated media the Inquisition appears to be continuing regardless of what you did. No doubt this will be explained away as the organisation always having to act from the shadows in Tevinter and it was always made clear that we were continuing on in some form at the end of Trespasser. In this case, they were performing a last act on behalf of the Inquisition in its original form. Whether we disbanded or it became the Divine's personal army, it was still in a considerably reduced form from how it was during our time leading it. From that point of view, the original Inquisition was no more. To 1) As I staited in my response to AlleluiaElizabeth there are far more suitable characters like Crassius Servis, who were more suitable for this task than Fairbanks. He was also mainly concerned for the refugees and people of that area and was used as an agent for that area swaell. Considering also how he faund out that Hira was the traitor it would have made more sence a mage smuggler like Crassius to have taken his role as Fairbanks is a rogue and an orlesian minor noble and I have doubts as to his understanding of nullification of a barrier to be able to deduce that Hira dispelled it too easily. To 2) I have only played the mage origins in DAO as a mage was the more interesting class gamplaywise for me in that expansion and know of the statue you speak of and think there is a difference between the two. Eleni Zinova had her soul ripped out and sealed in a statue whereas Meredith's flesh was petrified as if lets say she had liquid nitrogen spilled over her and died as a result. Atliest thats how I understood it. But your theory with a spirit mimicing Meredith does sound way more plausible. However I still find it odd as mentioned in my response that the remnants of the red tmplars would come up with the idea to check if Meredith was still existing so that they could have a leader to rally behind. And as for Flemeth I think that that was just a refferance to Harry potter and the deadly hollows as the game and movie were both out in 2011 and they used the horcrux idea. But thats just a theory of mune To 3) As I stated in my response post Meredith's madness was centered around her protecting the people against magic and thus I think she would start logically first from within (her homeland) as apposed to goinig on a March against Tevinter. And what still baffles me is how a lump of red lirium knows about the existance the circulum. I suppose she would intednd to use it to bind her soul to a moving body but still I don't see where a zealot from the south like her would know of the existance of such a relic when there are magisters in Tevinter that don't know about it and I dount someone from the remaining red templars knew about it either and just told her. To 4) I can see that angle being valid.
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