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Post by gervaise21 on Jan 26, 2023 11:18:35 GMT
One thing I did find amusing: Varric and Harding are discussing what they are going to do if they do catch up with Solas. Apparently, no idea, just wing it. I hope the team have come up with a better strategy for our new hero. I would suggest an anti-petrification charm at the very least.
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Post by gervaise21 on Jan 26, 2023 11:34:31 GMT
I'll get to these some day...but in regards to the current rather intersting conversation. Though it should be pointed out, as another bit to the mystery, I would think that most of the Inquisition's inner circle has moved on at this point. Indeed based on Tresspasser this should've included Varic This is what I find so odd. Now in Tevinter Nights Varric seemed to be running some sort of hub for information in Kirkwall, which would make sense as Solas is thought to be operating in the northern half of the continent and the Inquisitor is likely based in Kirkwall considering Varric gifted them an estate and title there. So, on that basis, you would think that Varric would be the one who got a "lead" and contacted Harding, not the other way around. That is nit picking, though. The real issue is why Varric would be used as part of the field team, regardless of his other duties. Mind you, having people Solas doesn't know is pretty pointless if he is expecting them to follow him, so will quickly identify who they are. Was the idea that if they sent people Solas did know personally he was less likely to kill them? Clearly, they don't know the Dread Wolf, although to be fair the Inner Circle doesn't really know him because Cole's little monologue about Felassan was only understandable if you had read Masked Empire and only the player witnessed what went on with Flemeth. So far as the Inquisitor is aware, Flemeth/Mythal is still alive out there and, of course, knowing the way things work in Thedas concerning permanent death, that may be true.
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Post by Iddy on Jan 26, 2023 11:50:06 GMT
So not going to be reading these comics because not really a comic guy per se so reading the spoilers, not sure if I should even comment, maybe I'll get to these some day...but in regards to the current rather intersting conversation. Not to get anyone's hopes up but the word choice here represents a stark and complete 180 from the verbage in Tresspasser. Not going to get into the full debate again or anything and for all the reasons I mentioned extending from Tresspasser still is valid...sort of...but given the very specific words in Tresspasser about finding *new* people and suddenly the old Inquisition is the only ones specifically equipped to stop him? Puzzling to say the least. Though it should be pointed out, as another bit to the mystery, I would think that most of the Inquisition's inner circle has moved on at this point. Indeed based on Tresspasser this should've included Varic (though this wouldn't be the first time BioWare has put important people on the front lines in very dangerous situations)...so yeah just really weird word choice going on here and going to be curious to see if that has any ramifications for DA:D. Or missing context considering I am seeing this second hand. I never took it as meaning that the old Inquisition wouldn't get involved. That said, it's been what? Two years? Four years? They should already have new allies. And said allies should be the people doing the field work, while the veterans stay in the shadows handing out orders. They can't risk having Solas learn what is their next move.
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Post by Iddy on Jan 26, 2023 11:58:17 GMT
One thing I did find amusing: Varric and Harding are discussing what they are going to do if they do catch up with Solas. Apparently, no idea, just wing it. I hope the team have come up with a better strategy for our new hero. I would suggest an anti-petrification charm at the very least. I'd like to know how the rest of the team is feeling about Solas. I bet Leliana wants to do more than just "stop him". Also, I hope they won't turn him into a one trick pony. He better have other equally fearsome abilities beyond turning people into stone (but yes, there will be a anti-petrification mcguffin for sure).
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Post by gervaise21 on Jan 26, 2023 13:31:22 GMT
He better have other equally fearsome abilities beyond turning people into stone (but yes, there will be a anti-petrification mcguffin for sure). I've pointed out before that there is some sort of connection with Isabella's personal quest in Mark of the Assassin. I've never done this myself but I gather there are some sailors of hers that were turned into statues and the quest involved an item to restore them, the Dagger of the Four Winds. This comprised 4 jewels: The Jewel of the North Wind is an emerald, the Jewel of the South Wind is a sapphire, the Jewel of the East Wind is a diamond, and the Jewel of the West Wind is a ruby. However, the really interesting bit is that on Seheron the Fog Dancers teach of their ancestors partaking in the March of the Four Winds, which seems to be connected with people fleeing to the northern isles (from what were they fleeing) and the heroes of old who " learned at the feet of the elves". So, I was really hoping that the key to nullifying Solas' petrification magic might lie with the Fog Dancers and this would be the hook that would take us to Seheron, or at the very least may be free a Fog Dancer from imprisonment on the mainland in order to get their wisdom. Of course, it is possible that the item mentioned in the blurb for the comic may be the answer instead, although I hardly think Solas would be directing them where to find it if that was the case. Also, I hope they won't turn him into a one trick pony. I think him turning people into stone may be linked to his knowledge that death in Thedas isn't always permanent but, as we know from the Isabella quest, apparently petrification isn't either, provided you have the right tool and person to wield it. Now they have introduced Veil Jumpers, I would assume that anything they can do, Solas can do better, particularly now he is powered up from when we knew him in DAI. However, even in ancient times, it would seem that possibly the key to the power of the Evanuris was combining the magic of their followers together in elaborate rituals and magical foci that could channel the power, plus other magical items. Plus, of course, the real danger of the Dreamer is what they could do through the Fade. The advantage there is that I think he would have to sleep/go into a trance to do this and that is when he would be vulnerable.
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Post by gervaise21 on Jan 26, 2023 13:37:17 GMT
And said allies should be the people doing the field work, while the veterans stay in the shadows handing out orders. That is how I saw it but presumably this was an instance when they didn't want to risk the anonymity of their new people, although in that case they would have to know in advance that they were definitely going to encounter Solas, which seems odd if they were sending just two people to look into it. They can't risk having Solas learn what is their next move. I suppose it is possible that after the debacle of Charter's "secret" meeting in Dread Wolf Take You, they now assume that it is impossible to keep things secret from him, so it makes no difference who they use. I still don't understand how Solas was able to infiltrate that meeting but, as we know from DAI, security at important meetings has never been their strong point, from the Conclave to the Exalted Council.
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Post by dadithinkimgay on Jan 26, 2023 16:36:33 GMT
One thing I did find amusing: Varric and Harding are discussing what they are going to do if they do catch up with Solas. Apparently, no idea, just wing it. I hope the team have come up with a better strategy for our new hero. I would suggest an anti-petrification charm at the very least. May favorite line was Varric saying: “he’s up to something.” LIKE, DUH! Great observation Varric 😂 [spoiler/]
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by TabithaTH on Jan 26, 2023 21:41:12 GMT
Haven’t read the comics, and probably won’t, so I have no context. However, if Solas is the one putting out the breadcrumbs, letting people he knows be the ones to find him could be a diversion. Like he’s busy looking at the people he knows are out to get him, so he won’t notice the people he has no reason to suspect.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Prime Posts: 3,912
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Post by Solas on Jan 26, 2023 23:01:22 GMT
looks like a collected together edition of DA: The Missing containing issues 1-4 is coming around September '23 according to Amazon. the plot synopsis for this is a bit different (new text) to the ones for the individual issues: "Varric Tethras and Lace Harding have a tough job ahead of them. Tasked with finding their former friend Solas, the pair find themselves facing down a lot more than they bargained for. With a difference of opinion on how to approach their target, and with new enemies around every corner, the duo might find they've bitten off more than they can chew."
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Post by Iddy on Jan 27, 2023 0:47:12 GMT
looks like a collected together edition of DA: The Missing containing issues 1-4 is coming around September '23 according to Amazon. the plot synopsis for this is a bit different (new text) to the ones for the individual issues: "Varric Tethras and Lace Harding have a tough job ahead of them. Tasked with finding their former friend Solas, the pair find themselves facing down a lot more than they bargained for. With a difference of opinion on how to approach their target, and with new enemies around every corner, the duo might find they've bitten off more than they can chew." Ahh, that's exactly what I wanted. There SHOULD be a little arguing over whether they want to kill him or not. There is no way they could be all in agreement on this. But well... maybe I'm getting ahead of myself and this difference of opinion is only about what strategy is best.
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Post by necrowaif on Jan 27, 2023 2:33:33 GMT
This is just a guess, but I think the theme of this comic is the “should we redeem or destroy Solas” debate. And while that might carry over into Dreadwolf, I have a gut feeling that the comic is going to end in favour of “destroy” with Varric taking the lead on putting together a hit squad.
“But what about ‘Merge with Solas?’” Sorry, that’ll only be possible if your Effective Military Strength rating is high enough and you don’t attack the Old God Baby.
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Post by thecommandershepard on Jan 27, 2023 3:19:03 GMT
One thing I did find amusing: Varric and Harding are discussing what they are going to do if they do catch up with Solas. Apparently, no idea, just wing it. I hope the team have come up with a better strategy for our new hero. I would suggest an anti-petrification charm at the very least. This is less amusing to me and more like poor writing. Charter should be sending people after Solas that are templars and seekers, i.e., 2 groups of people that could be recruited in the setting that are the most capable of handling fights against mages. The only significant advantage Varric and Harding have against Solas is pretty much dwarven resistance to magic, and I don't think it would do much. Maybe Bianca would be of some use. If they came up with some sort of plan, at least this could be excused, but Varric has no plan whatsoever for how to handle this. They should be sending guys like Lambert, Hawke, or the Warden (if alive), especially if they were templars or mages. I kind of wish that people who occupied high positions in the Inquisition and were supposed to be responsible for dealing with world-level threats wouldn't made such glaringly stupid decisions. Maybe they can still salvage the situation by presenting some reason as to why they aren't sending their heaviest hitters and specialists to fight mages against Solas and why the people that are being sent don't have any sort of plan to deal with him.
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Post by thecommandershepard on Jan 27, 2023 3:38:43 GMT
My reaction to... Guy that was sent after Solas getting owned instantaneously by a deepstalker:
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Post by colfoley on Jan 27, 2023 3:56:20 GMT
One thing I did find amusing: Varric and Harding are discussing what they are going to do if they do catch up with Solas. Apparently, no idea, just wing it. I hope the team have come up with a better strategy for our new hero. I would suggest an anti-petrification charm at the very least. This is less amusing to me and more like poor writing. Charter should be sending people after Solas that are templars and seekers, i.e., 2 groups of people that could be recruited in the setting that are the most capable of handling fights against mages. The only significant advantage Varric and Harding have against Solas is pretty much dwarven resistance to magic, and I don't think it would do much. Maybe Bianca would be of some use. If they came up with some sort of plan, at least this could be excused, but Varric has no plan whatsoever for how to handle this. They should be sending guys like Lambert, Hawke, or the Warden (if alive), especially if they were templars or mages. I kind of wish that people who occupied high positions in the Inquisition and were supposed to be responsible for dealing with world-level threats wouldn't made such glaringly stupid decisions. Maybe they can still salvage the situation by presenting some reason as to why they aren't sending their heaviest hitters and specialists to fight mages against Solas and why the people that are being sent don't have any sort of plan to deal with him. there is two basic problems here. 1. This overestimates Varrics role. From what I'm gathering their mission is simple recon, not to engage the enemy. Given this both Varric and Harding are suited given the setting at least, sure Varric hates the Deep Roads but he's still got experience down there. 2. What Seekers and Templars? Both organizations have been gutted by the events of Inquisition, at best trying to reform, and given the ending of Tresspasser third parties at this point. Sure if you can convince either organization to go off on a random hunt (see point 1) then all the better. But its probably not something that they want to invest resources in until they know more. (Also see the marketing about ignoring the real problems)
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Post by thecommandershepard on Jan 27, 2023 4:42:56 GMT
This is less amusing to me and more like poor writing. Charter should be sending people after Solas that are templars and seekers, i.e., 2 groups of people that could be recruited in the setting that are the most capable of handling fights against mages. The only significant advantage Varric and Harding have against Solas is pretty much dwarven resistance to magic, and I don't think it would do much. Maybe Bianca would be of some use. If they came up with some sort of plan, at least this could be excused, but Varric has no plan whatsoever for how to handle this. They should be sending guys like Lambert, Hawke, or the Warden (if alive), especially if they were templars or mages. I kind of wish that people who occupied high positions in the Inquisition and were supposed to be responsible for dealing with world-level threats wouldn't made such glaringly stupid decisions. Maybe they can still salvage the situation by presenting some reason as to why they aren't sending their heaviest hitters and specialists to fight mages against Solas and why the people that are being sent don't have any sort of plan to deal with him. there is two basic problems here. 1. This overestimates Varrics role. From what I'm gathering their mission is simple recon, not to engage the enemy. Given this both Varric and Harding are suited given the setting at least, sure Varric hates the Deep Roads but he's still got experience down there. 2. What Seekers and Templars? Both organizations have been gutted by the events of Inquisition, at best trying to reform, and given the ending of Tresspasser third parties at this point. Sure if you can convince either organization to go off on a random hunt (see point 1) then all the better. But its probably not something that they want to invest resources in until they know more. (Also see the marketing about ignoring the real problems) 1. It's clear that Varric's mission goes beyond just scouting for hearsay about Solas but actually venturing to his hideout, as mentioned by Harding. Solas was supposedly taking refuge there, and even Varric brings up the issue that Harding may hesitate instead of killing Solas, and thus he may manipulate and end up getting her killed. So they were heading to the location where Solas was rumored to be hiding; thus, a confrontation with Solas was a very real possibility.This is further supported when they actually investigate what seems to be his hideout. As such, you should send individuals that are best suited to take him down. If this was just minor job like scounting then naturally you wouldn't waste time of Kirkwalls Viscount and Inquisitions lead scout as that would be stupid in itself, you would just send someone lower in chain of command.
2. Cassandra is the first example of a seeker (if divine, she may be occupied), and we know at least some of them survived, as Cassandra mentions she found at least a few of them (naturally, there are also world states where seekers are being rebuilt by Cassandra, in which she recruits more). If you chose to recruit mages, that probably puts a heavy dent on the order at large, but there are still Templars or at least former Templars like Cullen (unless he is still an addict), Alistair (unless he is dead in your worldstate and he might be busy running a kingdom), Evangeline, and there are still supposedly many Templars like in Hasmal if you recruit mages. I'm not even going to mention the state where you saved even more Templars. Anyhow, considering that we are dealing with a mage, an extremely powerful mage, that is trying to blow up the world, it's probably something that templars or seekers would wish to get involved in. At the very least, send a team of Templars with them, or a seeker if they happen to find him. Naturally, given who they're going against, those are the kinds of people Charter should be recruiting as well, even if they don't want to risk notifying the leadership of the organization in the case of Solas spies (which I doubt is likely given that the templars consist almost entirely of humans). Aside from that, they provided them with two scrubs as backup, one of whom was severely injured almost immediately by a mere deepstalker.
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Post by fairdragon on Jan 27, 2023 7:44:57 GMT
One thing I did find amusing: Varric and Harding are discussing what they are going to do if they do catch up with Solas. Apparently, no idea, just wing it. I hope the team have come up with a better strategy for our new hero. I would suggest an anti-petrification charm at the very least. For me it looks like the comic isn't well thought through.
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Post by colfoley on Jan 27, 2023 7:54:44 GMT
there is two basic problems here. 1. This overestimates Varrics role. From what I'm gathering their mission is simple recon, not to engage the enemy. Given this both Varric and Harding are suited given the setting at least, sure Varric hates the Deep Roads but he's still got experience down there. 2. What Seekers and Templars? Both organizations have been gutted by the events of Inquisition, at best trying to reform, and given the ending of Tresspasser third parties at this point. Sure if you can convince either organization to go off on a random hunt (see point 1) then all the better. But its probably not something that they want to invest resources in until they know more. (Also see the marketing about ignoring the real problems) 1. It's clear that Varric's mission goes beyond just scouting for hearsay about Solas but actually venturing to his hideout, as mentioned by Harding. Solas was supposedly taking refuge there, and even Varric brings up the issue that Harding may hesitate instead of killing Solas, and thus he may manipulate and end up getting her killed. So they were heading to the location where Solas was rumored to be hiding; thus, a confrontation with Solas was a very real possibility.This is further supported when they actually investigate what seems to be his hideout. As such, you should send individuals that are best suited to take him down. If this was just minor job like scounting then naturally you wouldn't waste time of Kirkwalls Viscount and Inquisitions lead scout as that would be stupid in itself, you would just send someone lower in chain of command.
2. Cassandra is the first example of a seeker (if divine, she may be occupied), and we know at least some of them survived, as Cassandra mentions she found at least a few of them (naturally, there are also world states where seekers are being rebuilt by Cassandra, in which she recruits more). If you chose to recruit mages, that probably puts a heavy dent on the order at large, but there are still Templars or at least former Templars like Cullen (unless he is still an addict), Alistair (unless he is dead in your worldstate and he might be busy running a kingdom), Evangeline, and there are still supposedly many Templars like in Hasmal if you recruit mages. I'm not even going to mention the state where you saved even more Templars. Anyhow, considering that we are dealing with a mage, an extremely powerful mage, that is trying to blow up the world, it's probably something that templars or seekers would wish to get involved in. At the very least, send a team of Templars with them, or a seeker if they happen to find him. Naturally, given who they're going against, those are the kinds of people Charter should be recruiting as well, even if they don't want to risk notifying the leadership of the organization in the case of Solas spies (which I doubt is likely given that the templars consist almost entirely of humans). Aside from that, they provided them with two scrubs as backup, one of whom was severely injured almost immediately by a mere deepstalker. That still sounds like basic recon to me. Afterall the purpose of recon is to go gather information about the enemy which would neccessarily involve going into enemy positions to figure out what they are up to. And while such acitivities usually one doesen't expect to run into the enemy and engage them in combat, it is still a possibility...something that Varric would be nervous about if he wouldn't expect that Harding would execute the ultimate sanction against Solas, which justifies his commentary/ concerns about whether or not she'd kill him.
Keeping the above in mind as well as the limited resources available to them, given the power disparities involved, its unlikely that any number of mages, or Templars or Seekers could even be very effective against the power Solas is no doubt wielding at this point. Which means that if it would take a sizable force to actually stop him at this point then that force would be counter productive if there aim is to conduct recon. They'd draw attention to themselves. Again, basic recon seems to be the gang here. A. finding Solas. B. finding out what he is up to. C. finding out ways/ people to stop him.
I am beginning to suspect that this giant Deepstalker is intentional. Don't know if you've read TVN but the Horror of Hormack and that sort of deal might provide a clue as to what is going on with that particular bit.
Furthermore I am also thinking that the whole reason for the conversation between Varric and Harding is similar to the 'choice' at the end of Tresspassper, to remind the potential players on what is coming. You can try and redeam Solas, but he might use that to manipulate you so watch out.
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Post by gervaise21 on Jan 27, 2023 8:36:40 GMT
This is less amusing to me and more like poor writing. Perhaps I should have included (sarcasm) after my statement. No, I didn't find it amusing in the sense of isn't this funny, typical Varric, etc. It was more a case of rolling the eyes and thinking "you cannot be serious!" with regard to the writing, so I agree with you. To be honest, very little of the thinking by the Inquisition in this comic seems to make sense but knowing what they are going to do if they succeed in finding Solas should rank fairly high among the things that should have been discussed when planning their strategy at that initial meeting at the end of Trespasser. If the Inquisitor wants to "save our friend from himself", then presumably they need some way of capturing him or a persuasive argument for returning to speak with them again. If that approach fails or the Inquisitor wants to stop him at any cost, then they need a way of doing this. There is absolutely no point in hunting down Solas if you don't have a plan for what to do when you catch up with him. At the moment, it would seem that saying "I have more questions" and then keep him engaged permanently that way, is about the best they have come up with. I really hope they have something better in mind for the game.
This could be connected with the plan Rasaan seems to be working on in Tevinter Nights, with is connected with Solas' true name. I don't know how she is sure that Solas is not his original name but I'm guessing this is something she knows from her role in the priesthood of the Qun. Perhaps his visceral hatred of the Qun has more to it than merely objecting to their organisation of society. Of course, the Viddasala was trying to find a way to strengthen the Veil, so may be she got closer than Solas would like to admit. They have also been actively researching magical items, presumably as a means to combating them or using them, and they also managed to locate and activate a section of the eluvian network without needing the keystone (Briala) or ancient elven knowledge (Morrigan and Flemeth), so I presume if anyone might have ideas for stopping him, it is the Qun. Their approach certainly seems to have more chance of success than the current one by the Inquisition.
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Post by gervaise21 on Jan 27, 2023 8:54:29 GMT
there is two basic problems here. Furthermore I am also thinking that the whole reason for the conversation between Varric and Harding is similar to the 'choice' at the end of Tresspassper, to remind the potential players on what is coming. You can try and redeam Solas, but he might use that to manipulate you so watch out. This makes little sense. It means nothing to people who didn't play Trespasser. In fact they won't even be aware that Solas does intend on destroying the world, so I suppose it brings them up to speed on that. However, former friend or not, without that context they would probably think the idea should be to stop him. Still, if they haven't played Trespasser, they won't know about his little trick with petrification, merely that he is the Dread Wolf and absorbed something from Flemeth in the epilogue to the main game. The point is, if this is a set up for the game, then the writers need to take everything into account. It would already seem that "redeem Solas" is the default world state and in that case they need a sound strategy for achieving this. Based off the comic, there has been no forward planning in this regard by the core team left at the end of Trespasser, which seems odd to me. Even if you are only following up vague leads, there is going to be a chance you might catch up with him. This should have been agreed in advance, so they do not end up with a situation as depicted in the comic.
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Post by Iddy on Jan 27, 2023 10:28:47 GMT
Deceiving your enemy is one thing, but do you guys think Solas would manipulate innocent people?
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Post by colfoley on Jan 27, 2023 10:32:30 GMT
there is two basic problems here. Furthermore I am also thinking that the whole reason for the conversation between Varric and Harding is similar to the 'choice' at the end of Tresspassper, to remind the potential players on what is coming. You can try and redeam Solas, but he might use that to manipulate you so watch out. This makes little sense. It means nothing to people who didn't play Trespasser. In fact they won't even be aware that Solas does intend on destroying the world, so I suppose it brings them up to speed on that. However, former friend or not, without that context they would probably think the idea should be to stop him. Still, if they haven't played Trespasser, they won't know about his little trick with petrification, merely that he is the Dread Wolf and absorbed something from Flemeth in the epilogue to the main game. The point is, if this is a set up for the game, then the writers need to take everything into account. It would already seem that "redeem Solas" is the default world state and in that case they need a sound strategy for achieving this. Based off the comic, there has been no forward planning in this regard by the core team left at the end of Trespasser, which seems odd to me. Even if you are only following up vague leads, there is going to be a chance you might catch up with him. This should have been agreed in advance, so they do not end up with a situation as depicted in the comic. Actually it makes more sense with this in account. Afterall if this does serve to reinforce the basic plot point which should serve at the heart of Dreadwolf, whether to redeam/ reason with or kill Solas, then it works just as easily if by some fluke you haven't actually played the DLC. Even if you just realize it in hindsight the basic idea will come up in the game on the process to deal with Solas, and buyer beware, you may get manipulated if you attempt to reason.
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Post by colfoley on Jan 27, 2023 10:33:11 GMT
Deceiving your enemy is one thing, but do you guys think Solas would manipulated innocent people? He's called the Dread Wolf for a reason.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Andraste_Reborn on Jan 27, 2023 11:10:34 GMT
Deceiving your enemy is one thing, but do you guys think Solas would manipulate innocent people? What else has he been doing ever since he woke up? (And probably before then, too, but absolutely since. The Inquisitor and their entire organisation spent several years being mislead into helping him try to get his ball back, and they weren't his enemies.)
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Post by Iddy on Jan 27, 2023 11:51:05 GMT
Deceiving your enemy is one thing, but do you guys think Solas would manipulate innocent people? What else has he been doing ever since he woke up? (And probably before then, too, but absolutely since. The Inquisitor and their entire organisation spent several years being mislead into helping him try to get his ball back, and they weren't his enemies.) Well, when you put it like that "...I just wanted my ball back".
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Post by thecommandershepard on Jan 27, 2023 12:09:10 GMT
1. It's clear that Varric's mission goes beyond just scouting for hearsay about Solas but actually venturing to his hideout, as mentioned by Harding. Solas was supposedly taking refuge there, and even Varric brings up the issue that Harding may hesitate instead of killing Solas, and thus he may manipulate and end up getting her killed. So they were heading to the location where Solas was rumored to be hiding; thus, a confrontation with Solas was a very real possibility.This is further supported when they actually investigate what seems to be his hideout. As such, you should send individuals that are best suited to take him down. If this was just minor job like scounting then naturally you wouldn't waste time of Kirkwalls Viscount and Inquisitions lead scout as that would be stupid in itself, you would just send someone lower in chain of command.
2. Cassandra is the first example of a seeker (if divine, she may be occupied), and we know at least some of them survived, as Cassandra mentions she found at least a few of them (naturally, there are also world states where seekers are being rebuilt by Cassandra, in which she recruits more). If you chose to recruit mages, that probably puts a heavy dent on the order at large, but there are still Templars or at least former Templars like Cullen (unless he is still an addict), Alistair (unless he is dead in your worldstate and he might be busy running a kingdom), Evangeline, and there are still supposedly many Templars like in Hasmal if you recruit mages. I'm not even going to mention the state where you saved even more Templars. Anyhow, considering that we are dealing with a mage, an extremely powerful mage, that is trying to blow up the world, it's probably something that templars or seekers would wish to get involved in. At the very least, send a team of Templars with them, or a seeker if they happen to find him. Naturally, given who they're going against, those are the kinds of people Charter should be recruiting as well, even if they don't want to risk notifying the leadership of the organization in the case of Solas spies (which I doubt is likely given that the templars consist almost entirely of humans). Aside from that, they provided them with two scrubs as backup, one of whom was severely injured almost immediately by a mere deepstalker. That still sounds like basic recon to me. Afterall the purpose of recon is to go gather information about the enemy which would neccessarily involve going into enemy positions to figure out what they are up to. And while such acitivities usually one doesen't expect to run into the enemy and engage them in combat, it is still a possibility...something that Varric would be nervous about if he wouldn't expect that Harding would execute the ultimate sanction against Solas, which justifies his commentary/ concerns about whether or not she'd kill him.
Keeping the above in mind as well as the limited resources available to them, given the power disparities involved, its unlikely that any number of mages, or Templars or Seekers could even be very effective against the power Solas is no doubt wielding at this point. Which means that if it would take a sizable force to actually stop him at this point then that force would be counter productive if there aim is to conduct recon. They'd draw attention to themselves. Again, basic recon seems to be the gang here. A. finding Solas. B. finding out what he is up to. C. finding out ways/ people to stop him.
I am beginning to suspect that this giant Deepstalker is intentional. Don't know if you've read TVN but the Horror of Hormack and that sort of deal might provide a clue as to what is going on with that particular bit.
Furthermore I am also thinking that the whole reason for the conversation between Varric and Harding is similar to the 'choice' at the end of Tresspassper, to remind the potential players on what is coming. You can try and redeam Solas, but he might use that to manipulate you so watch out. me. Afterall the purpose of recon is to go gather information about the enemy which would neccessarily involve going into enemy positions to figure out what they are up to. And while such acitivities usually one doesen't expect to run into the enemy and engage them in combat, it is still a possibility...something that Varric would be nervous about if he wouldn't expect that Harding would execute the ultimate sanction against Solas, which justifies his commentary/ concerns about whether or not she'd kill him. Going straight to your enemy's lair is not even close to "basic reconnaissance, which is defined as the process of gathering information about enemy forces or positions by sending out small groups of soldiers or using aircraft, etc. It's like saying going straight into Minrathous to' Archon's throne room to see if he's there is just reconnaissance. No, you're sending people right into the enemy leader's lair; if you're sending people there, don't waste time scouting; instead, send assassins or a hit squad because:
1) By the time, even if by a miracle, you succeed without getting yourself killed, your target may be long gone after back up arrives.
2) You will have to successfully send a second group of people there to ensure they carry out the hit, which further increases the odds of screwing up.
3) Your whole scouting party gets slaughtered by enemy forces because they actually engaged deep into enemy territory and were drastically unprepared for that encounter. In this case, you lose Kirkwall's viscount and leading scout of the Inquisition on "mere reconnaissance."
If there is a significant prospect of bumping into the enemy main force by going into the heart of enemy territory, then you won't be doing simple reconnaissance; you will be trying to infiltrate enemy forces; otherwise, you will be pretty much sending your scouts to their deaths. Needless to say, infiltration/espionage is not an option here, and mere reconnaissance, as in going into an enemy's lair, is stupid, especially considering who they sent. If you're going into the enemy leader's lair, you should send hit squads, and the ideal scenario is the death of said leader (which, in this scenario, is acknowledged by all parties involved except perhaps Harding, which makes it even worse), with a scout or courier to get away prior to or during engagement and inform the leaders. We could talk if their job was to keep their distance (which is unlikely given those are deep roads with very limited visibility and enclosed space) without entering the enemy's main military camp, but as I've said, the team knowingly entered what was an enemy hideout, so the risk of running into Solas was high.
Varric is literally the Viscount of Kirkwall, so I doubt he has a shortage of resources, and considering that Solas is trying to blow up the world, finding wealthy patrons willing to share resources with guys that saved the world recently from another guy that would destroy the world to recruit more adequate people to fight that guy wouldn't be much of an issue.
There is nothing really to suggest that a group of Templars or seekers would be ineffective against Solas (at least as far I know); in fact, their job is to fight against the type of opponent (i.e., mage/abominations) that would have a significant advantage in power over a normal fighter, and they have means to nullify magic, drain mana, and resist magic. Solas is currently being vastly overestimated based on the information we have about his ability. People act as if turning people into stone is an unprecedented amount of power, but that's not even true, as we already have statues, including talking statues that post-veil mages created. Solas was essentially going up against regular soldiers that have no special abilities against mages or resistance to magic, the same soldiers The Inquisitor was slaughtering left and right.Even assuming that's true, that's even more incentive to send a squad of templars with a courier or two, as that team will have still greater chances of killing him, and if something goes wrong, they can withhold enemy information while the courier gets any potential information to their higher in command. You can't even make an argument here that the purpose was to keep distance from engaging Solas, as I've mentioned, as they literally entered his hideout, which dissolves the argument of mere non-engagement and just scouting. If that is the case, they will find traces of Solas; send a courier and request backup; otherwise, you should send a hit squad that is capable or has the best chance of taking down the enemy's leader.
I wouldn't call those deep-stalkers giants either, given that we were dealing with three dwarves and an elf who were barely taller than them in the comic. In Dragon Age Origins, average deep stalkers seem to be about equal in terms of height to a dwarf (I think reaching to the shoulders of a dwarf) and larger in terms of length, and if those deep stalkers were an anomaly in terms of size, it would be noted that Varric already was on the deep road and even encountered them. in terms of height. In fact, there are shots of just the head of an ogre, not counting the horns, which are the size of an elf, making the ogre larger than in Dao. As a result, the comic's depictions of size were not exactly accurate to the source.None of the characters indicate any size abnormality.So if this is supposed to be a significant abnormality in the story, characters would note it and express surprise.
Perhaps, but your explanation is Doylist is not really Watsonian. In the universe, characters had this discussion not because the author wanted to set up some narrative for readers, but because Varric believed it was a real possibility that they would run into Solas, and given that they willingly entered, they were willing to expose themselves to significant risk of confronting the enemy.If this is supposed to be mere reconnaissance, they would be calling up more qualified specialists.
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