inherit
2044
0
Nov 10, 2016 16:47:07 GMT
10,272
AnDromedary
4,444
Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
|
Post by AnDromedary on Jun 12, 2023 19:29:16 GMT
So, in the last 2 days we've seen trailers for two big new space games. Sure, it's not exactly direct competition and we'll have to wait and see what they'll be like when they come out but I do think BioWare will have to pay close attention here. With the combination of ground and space gameplay, we are seeing here, I wonder if BW will try to go a similar route in the next ME...
Do you guys think BW should take some inspiration from what we've seen here or do you think they should rather stick to their old guns (also given that they tried to go No Man's Sky durnig Andromeda development and failed).
Personally, I think it would be awesome to have a Mass Effect game that does something similar to what we've just seen in the SW Outlaws video. It doesn't have to be hundreds of planets or massive areas on each world but just having that seemingly direct transition would be really nice.
|
|
inherit
9274
0
Oct 16, 2024 10:10:57 GMT
1,008
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Jun 13, 2023 8:05:51 GMT
I've been thinking about this since I started playing Jedi: Fallen Order recently. The atmosphere, puzzles and platform mechanics are nice, combat is enjoyable, the databank is well designed, there is such a great balance between providing detail but not too much at once. The joy of discovery with the chests and Force echoes. Cute creatures, scary creatures. Only a handful of planets but those few are so well designed and vast and partially unexplorable on the first landing that the game feels bigger than it is. But it's difficult to compare ME to SW since ME lore was established in 2000s and SW was created in the 70s. The SW universe is decades ahead. There are so many people who have grown up with it and know the franchise through and through.
As for Starfield, the first time it managed to pique my interest was that long in-game video revealing tiny bits of a main story. Even if it has a strong main story, I doubt it can hold together and deliver a great dramatic arc for players who choose to do a lot of side quests and exploration before advancing the main story. I don't know, it is just missing that something that would scratch my ME itch.
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,915
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,980
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Jun 13, 2023 8:27:36 GMT
Now that they've gotten ME:A to be bigger with the areas, I dont think they're going back to small constrained corridors defined by the amount of console RAM... They are still not planet wide areas, smaller pieces of a planet. Also need to remember they had smaller stories to be done on uncharted planets bsn.boards.net/thread/14800/me-andromeda-cut-content - ala ME2 n7 missions (which to me were better mostly than the main 'story')
|
|
inherit
265
0
Oct 23, 2024 23:52:18 GMT
11,992
Pounce de León
Praise the Justicat!
7,920
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Jun 13, 2023 11:58:21 GMT
Zhe implication is that the bar is now so high, they cant exceed it anymore.
|
|
inherit
Warning Points: 1
3116
0
Aug 28, 2024 23:38:02 GMT
8,041
vonuber
2,580
January 2017
vonuber
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by vonuber on Jun 14, 2023 11:19:54 GMT
the game isn't made for me, it's made for girls/women and children, which becomes very obvious when you observe how the main protagonist behaves and talks, how the meeting shown is essentially girlboss convention, how there is that cute little pet that is either supposed to mimic the green little guy from Mandalorian series or be the digital replacement/counterpart for the catlady's pets, both to drive sells in the toy department. All in all: great visuals, some serious flags in terms of content. Yeah, I'm not sure that's where the serious flags are.
|
|
inherit
9274
0
Oct 16, 2024 10:10:57 GMT
1,008
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Jun 14, 2023 11:46:52 GMT
Please no space combat outside of cutscenes. The definition of boring to me and it's been done so much better in games where it's the core of gameplay. Doesn't fit ME games at all IMO.
|
|
inherit
2044
0
Nov 10, 2016 16:47:07 GMT
10,272
AnDromedary
4,444
Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
|
Post by AnDromedary on Jun 14, 2023 16:45:52 GMT
I agree with most of that. Not quite with the "made for girls" stuff, that was a bit weird, but the rest of your post makes some good points.
I also really like your idea for how space cpmbat could be handled in an ME game, though I think it might be a bit complicated as a side mechanic for a third person shooter/RPG (which I think ME should stay at its core).But it's a neat idea. I do agree that with the characters we usually play in ME games, Freelancer-style arcade space shooting wouldn't quite fit though I will admit, I have still had this dream of an ME game where ground and space traversal feel like one coherent experience and that SW Outlaws trailer came pretty close there.
|
|
inherit
8885
0
Oct 12, 2024 11:58:25 GMT
7,328
river82
5,013
July 2017
river82
|
Post by river82 on Jun 14, 2023 22:24:37 GMT
Please no space combat outside of cutscenes. The definition of boring to me and it's been done so much better in games where it's the core of gameplay. Doesn't fit ME games at all IMO. Agree. One of the reasons I love Mass Effect is because it's a science fantasy (rare) game that focuses on the characters. I hate aerial combat stuff though
|
|
inherit
9274
0
Oct 16, 2024 10:10:57 GMT
1,008
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Jun 15, 2023 8:48:49 GMT
Please no space combat outside of cutscenes. The definition of boring to me and it's been done so much better in games where it's the core of gameplay. Doesn't fit ME games at all IMO.
You really do have a point in that space combat isn't what ME games are about - the core ME competences are infantry combat with the option of some vehicular gameplay on the surface, cinematic story with multiple choices and concequences, and interactions on your spaceship between missions.
In contrast, space combat is quite a big part of Star Wars because the movies had it, it's essentially a core experience of SW franchise - and now you as a player can feel just like Han Solo(or Rey or whoever else) sitting in your own variation of Millenium Falcon and shoot the baddies just like in the movies. A fairly immesive experience fo Star Wars fans, I'd guess.
An an immesive experience of commanding "my" ship is what I'd like to have in ME. We are were a ship's commander throughout the whole series but eneded up doing hardly any serious commanding. That's why, if it is possible to create a fun and immersive experience similar to what I described in my first post of this thread, I'd like for it to be in the game. It does not have to be a regular game mechanic and I'd be absolutely fine with a singular occurance, but getting an idea of what it's like to be an actual ship comander right in the middle of a Mass Effect space combat situation is something I think would be a benefit to the game and ME's setting in general. I was a SW fan looong before ME and I was never a fan because of the space battle scenes. They're the most boring thing about SW to me. My partner always comments on how those scenes break physics (especially in the newest trilogy) etc etc when I didn't even notice, I just turn off my brain until something interesting is happening again. It's the lore, mythology, the jedi, well written interesting sympathetic characters, the creatures, which constitute SW to me. With IPs that are so diverse as SW and ME, it's difficult to know what people actually like about them most, and what the majority likes most. There are certainly a lot of SW fans who like the space battle side of it. But how many? 75% or 25% No idea. To me it would make more sense to have different games with a different focus, which has been the case with SW games. ME is so young as an IP that this hasn't been explored yet. However, I think I might be somewhat upset if a ME strategy game came out because I wouldn't play it but I'd still worry about missing out on something. With Star Wars, I know I'm not missing out on anything by skipping such games. Perhaps I have more intense feelings about ME than SW.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Jun 17, 2023 0:17:48 GMT
I think it's probably in Mass Effect's best interest to stay away from any sim-like modes of play and stick to its core design principles. Personally the only thing I really want Mass Effect to be more expansive on is its character content and companion reactivity, which has always been lacking in comparison to Dragon Age as a whole. Combat improvements are always a given, but I'd rather they stay away from busywork mechanics.
|
|
inherit
The Smiling Knight
538
0
23,489
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Jun 17, 2023 14:55:47 GMT
I'm not a fan of the fact that Star Wars is still stuck in the Empire era, the visuals are boring and bland. Ever since the Sequel Trilogy, it feels that all of that creativity the planets have been replaced by: "Dark and gritty."
|
|
inherit
11346
0
Oct 23, 2024 21:27:07 GMT
1,441
skekSil
1,203
November 2019
skeksil
Mass Effect Trilogy, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by skekSil on Jun 17, 2023 22:13:23 GMT
it feels that all of that creativity the planets have been replaced by: "Dark and gritty." It has nothing to do with Empire era, Coruscant is still there and so is Naboo. Its just 'Bright and pretty' is more expensive so you wont see much of it in TV series which we had a lot recently, you'll have to wait for new movies. Or games, some visuals in Jedi Fallen Order were quite eye catching.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 2,097 Likes: 2,161
inherit
2698
0
Sept 27, 2024 21:26:19 GMT
2,161
SwobyJ
2,097
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
|
Post by SwobyJ on Jun 18, 2023 0:40:05 GMT
Don't need space gameplay beyond ever more immersive (but not annoying; I could be meaning just a cooler UI) travel between locations, and space battle environments. But I never need to pilot a ship for battle in a Mass Effect game. At most, finally get around to significant side games in the series and test the concept out, but I'd hate if I'm as distracted by space battle MINI games like I dread about being distracted by eikon battles in FFXVI.
Don't need 1000 planets. Don't need 100. Don't even need 50. But 'more than ever' would be nice, so that could mean up to over 50, with much more detail and narrative 'point' to them than any previous 'UNC' in ME1-2, and most of the Starfield worlds. But this is just a great bonus. If they do less than 20 planets/explorable locations, I can be just as happy, depending on the content.
Do not No Mans Sky this. Do not procedurally generate this game into oblivion. Just have a great variety and hopefully present them in most detail, depth, and flexibility with its content than ever before. (Flexibility as in they're far more immersive, with more to do, and in ways that might even significantly change them based on choices, etc)
If by 'space combat', one means parts where we board ships and take them over, hell yes, but I think it makes more sense as one-offs for story purposes, not a repeated randomized grind.
Seriously I just want the bad taste of MEA out of my mouth, while being glad that BW isn't abandoning all the parts of MEA that I both enjoy and consider canon-enough. They don't need to go Bethesda-worlds amazing for that, they need to be a damn fun experience for at least dozens of hours.
I want the concept of the mass effect to be more emphasized than ever before, and that could mean interesting things with manipulating the environment and having it and NPCs in it be much less static. There could be lots of gravity craziness, or good reason for some really open maps. Perhaps even port over Anthem (and upcoming Iron Man?) designs and make planets that I can zip around in a 'mech suit way'. But generally, I want tight enough environments with tight enough content. Bethesda games do their own thing that I don't trust BW to provide, but looking at Starfield, I think older BW games did their own thing that I STILL don't trust Bethesda to provide (sheesh, that NPC dialogue is still ...what it is).
|
|
inherit
The Smiling Knight
538
0
23,489
smilesja
14,326
August 2016
smilesja
|
Post by smilesja on Jun 18, 2023 14:45:01 GMT
it feels that all of that creativity the planets have been replaced by: "Dark and gritty." It has nothing to do with Empire era, Coruscant is still there and so is Naboo. Its just 'Bright and pretty' is more expensive so you wont see much of it in TV series which we had a lot recently, you'll have to wait for new movies. Or games, some visuals in Jedi Fallen Order were quite eye catching. It's still boring and repetitive especially for an expansive universe like Star Wars. I mean even KOTOR felt more lived in than the current games.
|
|
inherit
9274
0
Oct 16, 2024 10:10:57 GMT
1,008
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Jun 19, 2023 7:45:50 GMT
I'm currently playing Fallen Order. At first when I found out that there's only 5 explorable planets, I was disappointed. But so far I have only visited 3 of them, with a fourth one available but I'm having so much fun with the other 3 that I haven't felt the need to go there for a change of scenery. The maps are so well designed and versatile, beautiful, with plenty of detail and a sense of awe. Beautiful lighting. And the game at least touches on ancient mysteries which is right up my alley.
It's a different kind of game for sure, so you can't really directly apply the approach to ME. But I think Fallen Order developers have done something differently to make me feel satisfied with only a few planets whereas in ME:A I felt like I need more. We had 2 desert planets, which was weird, and one of the most interesting ones, habitat 7, you can never revisit again. Surely they could do better in this department.
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,915
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,980
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Jun 19, 2023 9:25:32 GMT
I thought the planets least in Fallen Order, because the horrible souls-alike gameplay with a training saber took most of my "cpu time" while playing it. Massive backwards traversing etc. finding paths to do so was not something I like in SW game, so I uninstalled it and watched from youtube. Small closed sections dont cut it for me anymore I really liked the planets in ME:A but wanted more of the "N7" style side missions they unfortunately did not have time to add (they were buggy and removed). Now thinking the planets dont matter so much but what happens there..
|
|
trinity0
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 340 Likes: 691
inherit
6008
0
Oct 23, 2024 23:19:56 GMT
691
trinity0
340
Mar 25, 2017 13:44:46 GMT
March 2017
trinity0
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by trinity0 on Jun 19, 2023 21:43:01 GMT
I liked the SW Outlaws Trailer for the most part but i don´t like that space rat thingy and the Trailer looked a bit like AC in Space
Starfield is to Big to me. Im always want to do everything and do 100% playtroughs and i think Starfield will break me if i try to do 100%
|
|
inherit
9274
0
Oct 16, 2024 10:10:57 GMT
1,008
hulluliini
541
August 2017
hulluliini
|
Post by hulluliini on Jun 20, 2023 7:14:09 GMT
I liked the SW Outlaws Trailer for the most part but i don´t like that space rat thingy and the Trailer looked a bit like AC in Space Starfield is to Big to me. Im always want to do everything and do 100% playtroughs and i think Starfield will break me if i try to do 100% Same. When that Todd character bragged that there will be over a thousand planets to explore, I was so confused. Why would anyone want that? Why was it mentioned as if it's somehow supposed to be a great thing? I'm realllllly not in their targeted group of gamers.
|
|
wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,684 Likes: 2,577
inherit
1492
0
Oct 16, 2024 14:20:33 GMT
2,577
wright1978
1,684
Sept 8, 2016 12:06:29 GMT
September 2016
wright1978
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
8,116
2073
|
Post by wright1978 on Jun 20, 2023 20:12:05 GMT
After watching that trailer outlaws is a definite no from. Tonally it just irked me.
Starfield As an rpg i have some interest. In the long run it probably won’t be something I adore as breadth at expense of depth isn’t a trade off I adore. I really hope the next mass effect looks to itself for inspiration, especially mass effect 2. Tighter focus, much less open world
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,871 Likes: 7,222
Member is Online
inherit
Agent 46
177
0
Member is Online
7,222
Gileadan
Clearance Level Ultra
2,871
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Jun 20, 2023 20:51:19 GMT
Trailers are just that... trailers. We don't know how good the finished products will be and how much other studios including BioWare will attempt to copy them.
I haven't looked at Starfield at all and only watched one Outlaws trailer which gave me some weird "school girl cosplaying in a Star Wars theme park" vibe. Right now I'm barely mildly interested in either.
|
|
inherit
2147
0
Oct 23, 2024 21:59:17 GMT
2,925
Gwydden
1,321
November 2016
gwydden
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Gwydden on Jun 20, 2023 22:46:38 GMT
I haven't looked at Starfield at all and only watched one Outlaws trailer which gave me some weird "school girl cosplaying in a Star Wars theme park" vibe. Right now I'm barely mildly interested in either. I mean... isn't Star Wars for kids?
|
|
Spectr61
N3
Games: Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Origin: Spectr61
Posts: 818 Likes: 1,271
inherit
41
0
1,271
Spectr61
818
August 2016
spectr61
Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Spectr61
|
Post by Spectr61 on Jun 24, 2023 15:05:51 GMT
A decade and more between games, of course other companies will attempt to fill the void.
I hope Starfield does indeed feel like ME.
|
|
Bann Duncan
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 305 Likes: 422
inherit
4209
0
422
Bann Duncan
305
March 2017
bannduncan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by Bann Duncan on Jun 24, 2023 21:17:17 GMT
Do you guys think BW should take some inspiration from what we've seen here or do you think they should rather stick to their old guns (also given that they tried to go No Man's Sky durnig Andromeda development and failed). In all fairness, whether one likes Andromeda or not, it's irrelevant here because it wasn't really made by BioWare except for some last ditch rescuing of the project.
|
|
Bann Duncan
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 305 Likes: 422
inherit
4209
0
422
Bann Duncan
305
March 2017
bannduncan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by Bann Duncan on Jun 24, 2023 21:17:49 GMT
Lol, bizarre that it thinks the OP is from 2016.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Jun 26, 2023 16:40:48 GMT
I was pretty meh on the outlaws trailer but we didn't get much so its hard to say what the end product will be. But I'm not a big ubisoft fan even if this is the division group I suspect the open world will end up with the ubisoft stink. The voice acting was pretty uninspired to me, kind of flat. But the star wars scoundrel we have to compare them to is Harrison Ford, so that may be unfair. But, I also prefer the non voiced protagonist which Starfield does but I get that is rare in games now. Starfield looks great to me, but i love Bethesda style games. I feel they nail open worlds, unlike ubisoft. Bethesda makes games you can immerse yourself and get lost in, ubisoft it always feels more like a checklist open world, i have found 10 of 23 secret stashes. And I am a bit more hyped for starfield now that it looks like they are adding space magic. Which is one of the things I love from star wars and mass effect games. Where as I am guessing we wont have any in Outlaws. Ideally for me RPGish games allow char gen, so like while I like Fallen Order etc I think it would be better if you were not stuck as Cal but could make your own character. And I'd want the same for outlaws even maybe throw in classes or something for scoundrels with some force ability. While not shown I kind of assume Scoundrels will have some degree of chargen options since the last 2? Assassin Creed games has to some degree as well. Starfield obviously does.
As for implications, I suspect that will depend on sales and reception of the games. Bioware will trend chase.
|
|