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Post by dazk on Jun 23, 2024 12:25:15 GMT
Bleck. So hunted down the ingredients for the food I needed. And I had to hunt down five seperate bird nests of bird eggs. Like couldn't hunt down five eggs from a single nest which I am pretty sure that is how that would work. And the food was automatically given to me and I have no idea what it does. Though the next meal was for free so that did help take the sting out...and bought one more. Off to the Standing Snetinels wanted to do a tallneck...ran into THREE Stalkers on the way. Then I bounced off trees trying to get to the top of a tallneck...and just gave up. *shrug* I swear the controls of this game starting to think deliberatley wonky. Glide on to it if you can fly already but if you find the right way it's not that hard.
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Post by Element Zero on Jun 23, 2024 23:51:18 GMT
Foods that grant +75% Stamina and Valor, or similarly huge combat buffs, are very effective. I only ever use them near the very end of the game. As effective as they are, I find they aren't needed even on Ultra Hard.
I'm sort of missing this game. Not many games reward player skill like Horizon does. I'm not into the From Software games. I wish I were, but I just can't get past the visual design, the weird lore, and the rest.
I'll finish my current BG3 playthrough, which is always very enjoyable, and then I'll decide whether another HFW run is a possibility. I may just take a short gaming break instead, with all the releases on the near horizon.
I don't know why my comment on food turned into a rambling tangent. 😄
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Post by jclosed on Jun 24, 2024 6:49:28 GMT
I would like to play this game, but it's not available (yet) on GOG. I am sure it will be there at some time (the first game is available there for a long time already), but not now. Oh well - I am sure I will play it when it will be released on my favorite store front...
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Post by colfoley on Jun 24, 2024 10:05:38 GMT
Glide on to it if you can fly already but if you find the right way it's not that hard. So picking up on that theme I have decided to basically just ignore the Tallnecks. Figure that while they are helpful it doesn't really matter because you can just go and explore on your own. And this game is rpetty descent beyond the puzzles as I had a fair bit of fun and got a fair bit done today. I guess the big news though doing more musing on the combat. First off found a arrow description in other things that mention that its like an armor piercing arrow. Haven't come across it it was for something else. Hmm need to remember to use my weapons more. But then the other thing was trying to figure out how Plasma works as well. When I read its description...admittedly awhile ago...it put me in mind of the Mark of Death talent from Dragon Age. Well tonight I did vonfirm that it does indeed apparently...explode. Just not all the time. And not sure if its explosion comes from and what triggers it and if it 'stores' damage. Still a fun idea. Fought a Shellwalker for the first time in a while and do rather enjoy how they do tend to try and get in the way of their fellow machines which does cause issues for me of course but tactics are always well appreciated. Their weakspots are also something else. Fought an Apex Ravager. And also the Rebels I was going after had a level 42 Fire Claw or something...which was quite a wild experience. Though I intuitively put together that fire maybe I should use Frost so I bought my Bolt blaster out to play. That weapon is probably the most high risk high reward weapon type in the entire game. Though sometimes it does seem to bug out. But it can be a great way to build up elemental attacks quickly if you need it, just has trouble reloading. Big quest set pieces? Well did one mission with another Tenakth getting killed watching a watch tower...but then went back to deal with a Tenakth who was trying to attempt a dangerous climb, in the middle of a snow storm, by himself. Despite the potential for shennagans...well there was shennangans...but rather did enjoy this quest in the end. It gave Aloy a chance to bond with the guy over her treatment of the Nora in the first game and kind of a mirror image. So fun little quest in that regard. Also a bit of a fun reference to BoB and German paratroopers as they climbed the swiss Alps in order to get a flower to prove their machoness. Similar to the climber needing a flower to prove it, Sky Clan right of passage. Other interesting thing about this quest for once the Old World Plot and New World wasn't entirely in synch with one another, imo, but still interesting. 'The Ten' still made the climb but did it with one person dragging a wounded soldier up the mountain to gain comms back with command. Interesting though the big connection between the two is both stories actually ended in a complete happy ending, despite being wounded, the soldier survived. And I liked how the commander encouraged the soldiers survival by making a bet with him on a sports championship. Still though big lore another info drop on the 'Civil War' stuff. Not entirely sure what is going on in its entirely per se, but they did mention about defending the area from 'the Feds'. So might've had things backwards. And does provide an interesting backdrop for the Tenakth.
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Post by Element Zero on Jun 24, 2024 23:14:03 GMT
colfoley, I'd totally forgotten about Mark of Death. I used to mangle sleeping dragons with that. If I remember MoD correctly, plasma does work that way. You maximize the plasma build up. Then you inflict as much damage as possible before the meter drains. The plasma explosion at the end is proportional with the damage. Plasma is the only element that I completely ignore. There's simply always a better way to destroy a machine. In the time it would take to get plasma build up and pile on damage, I could just freeze the thing and destroy it. I could use drill spikes to knock it down and then shred it. I could electrify and disassemble it. And so on... Those armor piercing arrows are Strike-through Arrows. They're great against the armored Tenakth. They're not common. You'll find them on a late-game purple Sharpshot Bow. Then, in the Burning Shores, you can get a Legendary Sharpshot that has them. I don't really use them on machines, since I don't waste arrows on armor; but I definitely use them on Tenakth helmets. 😄 I always enjoy having them in NG+.
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Post by colfoley on Jun 25, 2024 0:50:10 GMT
colfoley , I'd totally forgotten about Mark of Death. I used to mangle sleeping dragons with that. If I remember MoD correctly, plasma does work that way. You maximize the plasma build up. Then you inflict as much damage as possible before the meter drains. The plasma explosion at the end is proportional with the damage. Plasma is the only element that I completely ignore. There's simply always a better way to destroy a machine. In the time it would take to get plasma build up and pile on damage, I could just freeze the thing and destroy it. I could use drill spikes to knock it down and then shred it. I could electrify and disassemble it. And so on... Those armor piercing arrows are Strike-through Arrows. They're great against the armored Tenakth. They're not common. You'll find them on a late-game purple Sharpshot Bow. Then, in the Burning Shores, you can get a Legendary Sharpshot that has them. I don't really use them on machines, since I don't waste arrows on armor; but I definitely use them on Tenakth helmets. 😄 I always enjoy having them in NG+. Thank yoooou! Yeah I did think so but you have to remember...I'm not that good at this game it seems. Even on easy having trouble sometimes not hitting armor. Its either timing or tactics or just not having the reflexes on it but it can be rather discouraging to hear the 'ka-took' and then the down arrow with the little damage done. And Like I know where the weakspots tend to be, just can't hit them. So armor piercing at least would be pretty good and plasma does not have as much utility I guess but then the bolt blaster has plasma to so that might really stack...But then on top of that the bolt blaster when it hits things right really tends to hit things right. Good advice though. I also take it we only get legendary weapons in Burning Shores? Which is something I do not have yet... Speaking of... *** All I had time for was to 'Blood for Blood'. Now there is some debate in my mind still what to spoil and what not to spoil in these things as I type this, buying me time, because the set up for this quest is really neat. Oh yeah there we go. So the set up for this is the Chaplain for the Tenakth Sky Clan wants me to help her find her grand son who has defected to the Rebel cause. First stage of this was to go invest a Tenakth outpost to pick up the trail and rescue a prisoner. And I was thinking when I got up there that it would be interesting if this were a outpost I already wiped out...and sure enough it was. And the game once more made reference to it. This game is really good about continuity...well in the way good games are. But didn't find a prisoner so had to work through the place and find said prisoner...which I found her in a pit in the middle of the base. Now 1. it would've been interesting if I could've discovered this from the other way and then get the quest from her and then say 'hey there is thsi Chaplain' or something would've been neaet, wonder if that place is even interactable otherwise and B. she was down there for quite awhile because I killed all the people in there who knows how long ago...woman is tough just to come out of there just a little wobbly. Otherwise did some machine hunting going on for me as I was trying to get materials. As a side note there can be a LOT of machines. Skill patience issue probably but this combat does start to become a bit DA 2 like with just like machine...then machine...then machine...and you think you are done...machine. It can be nuts. But this did tend to happen. Haven't found a lot of good perches to engage in sniping. Oh did start to try out the strike through shredder gauntlet which had mixed results, since that is a frisbee does not seem to have a lot of utility so far in that regard. But from there, and it occured to me later, went hunting for more bellow backs and of coruse went for the big weakppot on the end of the thing...which apparently was exactly what I shouldn't have done because its the 'sac webbing'. Oof. So in that regard didn't get what I wanted. On the flip side did upgrade the Shredder Gauntlet. I was just having the convo with myself 'hey maybe I shouldn't because its rare so I will wait'...and did it anyway. I mean its the weakest weapon I got kinda so trying to get some use out of it. And also the new trip caster I got from the quest which sounds neat I wanna use these things more but then that is my least used weapon. So there is that. Also turned up a chance so far at a very rare hunter bow because didn't want to trade out the fire arrows for me current hunter bow.
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Post by dazk on Jun 25, 2024 1:00:04 GMT
colfoley going to just state the obvious so please don't take it the wrong way but you do use the focus to highlight the weak points yeah? Even in the midst of combat I use the Focus to scan enemies again if they disappear. Then it's just about being patient to make your shot even if you do take some damage. There are some great Sharp Shot Bows with precision piercing arrows that do a lot of damage are you using those.
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Post by colfoley on Jun 25, 2024 1:10:06 GMT
colfoley going to just state the obvious so please don't take it the wrong way but you do use the focus to highlight the weak points yeah? Even in the midst of combat I use the Focus to scan enemies again if they disappear. Then it's just about being patient to make your shot even if you do take some damage. There are some great Sharp Shot Bows with precision piercing arrows that do a lot of damage are you using those. I do...sometimes. Like I do think I have two flaws to how I am playing the game specifically in THAT regard but 1. I usually assume I am so high over leveled or just use the focus to see I am high level and see I am high level and go 'bonzai!' if I am really high level...and then run into issues. And 2. I also have had trouble specifically disengaging from combat long enough to use the focus in the middle of combat to see what's coming before they shoto at me or go flying. Like when I am really under levelled because I know that I can beat things being under levelled in this game if I am careful so under levelled I do tend to really spend more time looking at what is specifically weakspots so I can shoot them and what not...and then those plans usually end up blowing up in my face as well. Yeah and not going to take it the wrong way I do know I'm not always the best 'math' thinker in the world or technical thinker at times or for making up plans. Like when I do make plans sometimes it does go easier but planning takes time and sometimes its like 'well I have ten minutes to go before I have to quit, shit, well might as well go bonzai it'. So...yeah. I mean I am quite glad I am playing this game on easy but even then realize if I put more time into things I would probably have an easier time of it and less frustrating. Still haven't died once this playthrough but sometimes I get into some really crap tactical positions. Which just realized my rushing could also be a result of the stupid save system...
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Post by dazk on Jun 25, 2024 1:45:28 GMT
Leading with a bow with Frost/Ice is great for giving you time, it's also great if you are under the pump. The Bolt Blaster with the Ice Ammo. is great for just walking into a fight and not planning.
If things go paired shape though for me the slings and spears are my go-to, and especially if you are not trying to harvest particular part the explosive ammo versions are really damaging.
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Post by colfoley on Jun 25, 2024 11:45:18 GMT
Continuing on from the conversation here few more developments. Got to the town of...something. But its on the coast...at least I think. And well seems to be a really high level town with really high level gear in its merchant shops. Got my first look at Legendary items...armor that is...and then two new bows. A sharpshot bow with the piercing ammo and a hunter bow with just fire ammo and acid ammo. Kind of brings up 1. kind of means I don't have a 'regular' hunter bow with 'regular' ammo in my cut. Granted I am thinking of addressing that issue and the second thing is...resource concerns...since these arrows tend to also take a lot of high level resources that are apparently hard to keep in stock in your pack. So something to consider. But I did confirm I do have a lot of them within the pouch itself and the inventory back at camp, just not in my actual gear, so need to get a pouch upgrade which will probably be the first thing I do again is to just start doing more gear upgrades and then the Cauldrons are some of the next non story tasks I am eyeing. Of course I am once more barely bothering overiding machines this PT so its not going to be tha tbig of a deal...but the challenge is still cool for them. Strike through bows in practice have been quite good. Have to make sure I am not over estimating things either but right now ran into an area with a new enemy that seem to like wearing a lot of armor...kind of reminds me of some of the stuff I have seen from the Walking Dead. But have been able to land head shots with my concentration ability which has started to do insta kill...and then discovered I was even able to do it with the 'normal' arrows. The Delta Bow itself does not seem to have the usual amoung of oomph as the Glowblast blow yet, and it looks weird, but still impressive. Seeds of the Past.So I realize...well I remembered most of the Vegas stuff and even bits of the Ten quest line but this I have almost no memory of except for when I get to it...well I am like 'oh them...oh her!'. And the wife had a similar reaction. So this is the quest where we meet the Quen and...Avila? Ava? I will learn her name! But the Quen, aside from the comparison to the Witcher sign, is actually a bit of a interesting faction to start with. Two things: 1. They use advanced tech like the Focuses and study the ancients and 2. They say they come from 'across the sea'...now my weird brain for some reason both times thought 'China'...but they do not look Chinese? Do wonder where they come from. Given all the references to England I'm finding in this game I almost have to wonder but that would be quite a hike. Something to look into when the game is over at the very least...or maybe I can find lore. Other fun thing about that much like that one faction in TWD that I have only seen in commercials since I never got that far in the series (maybe one day) they have quite the interesting mix of tech but also old world charm. They are called 'Marines' and they look down on any of the Tribes who have not been blessed with their own access to focuses... The Diviner herself...is interesting...and another interesting plot development but her Focus is an 'older model'so it does not read the same files that Aloy's does. It creates a few interesting problems but also keeps Aloy special as the one who can 'truly see the unseen.' Big plot development got to...this facility is where they developped the original Faro Plaugue and tried to solve it with the Metal Flowers. Just was pretty eerie watching the life disolve and kind of scary because...like what if we just caused the Faro Plague to get out again? But I guess it was just a test aparatus because it all came down...and our little Diviner freaked out on it. Wonder how the rest of her brethern will act.
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Post by sjsharp2010 on Jun 25, 2024 12:18:55 GMT
Bleck. So hunted down the ingredients for the food I needed. And I had to hunt down five seperate bird nests of bird eggs. Like couldn't hunt down five eggs from a single nest which I am pretty sure that is how that would work. And the food was automatically given to me and I have no idea what it does. Though the next meal was for free so that did help take the sting out...and bought one more. Off to the Standing Snetinels wanted to do a tallneck...ran into THREE Stalkers on the way. Then I bounced off trees trying to get to the top of a tallneck...and just gave up. *shrug* I swear the controls of this game starting to think deliberatley wonky. Yea hthat's th eone I had trouble with too.I tried the conventiona lwa ythen rtied again once I unlocked th eSunwing. I gave up on it in the end I think you need to be pretty precise t oget that one .I thin kit i spossible as others have done i tbut it's no tan eas yon et oget. Especiall ygiven on emisstep and the stalkers are on top of you and you'll need t odefend yourself from them.
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Post by sjsharp2010 on Jun 25, 2024 12:52:23 GMT
Continuing on from the conversation here few more developments. Got to the town of...something. But its on the coast...at least I think. And well seems to be a really high level town with really high level gear in its merchant shops. Got my first look at Legendary items...armor that is...and then two new bows. A sharpshot bow with the piercing ammo and a hunter bow with just fire ammo and acid ammo. Kind of brings up 1. kind of means I don't have a 'regular' hunter bow with 'regular' ammo in my cut. Granted I am thinking of addressing that issue and the second thing is...resource concerns...since these arrows tend to also take a lot of high level resources that are apparently hard to keep in stock in your pack. So something to consider. But I did confirm I do have a lot of them within the pouch itself and the inventory back at camp, just not in my actual gear, so need to get a pouch upgrade which will probably be the first thing I do again is to just start doing more gear upgrades and then the Cauldrons are some of the next non story tasks I am eyeing. Of course I am once more barely bothering overiding machines this PT so its not going to be tha tbig of a deal...but the challenge is still cool for them. Strike through bows in practice have been quite good. Have to make sure I am not over estimating things either but right now ran into an area with a new enemy that seem to like wearing a lot of armor...kind of reminds me of some of the stuff I have seen from the Walking Dead. But have been able to land head shots with my concentration ability which has started to do insta kill...and then discovered I was even able to do it with the 'normal' arrows. The Delta Bow itself does not seem to have the usual amoung of oomph as the Glowblast blow yet, and it looks weird, but still impressive. Seeds of the Past.So I realize...well I remembered most of the Vegas stuff and even bits of the Ten quest line but this I have almost no memory of except for when I get to it...well I am like 'oh them...oh her!'. And the wife had a similar reaction. So this is the quest where we meet the Quen and...Avila? Ava? I will learn her name! But the Quen, aside from the comparison to the Witcher sign, is actually a bit of a interesting faction to start with. Two things: 1. They use advanced tech like the Focuses and study the ancients and 2. They say they come from 'across the sea'...now my weird brain for some reason both times thought 'China'...but they do not look Chinese? Do wonder where they come from. Given all the references to England I'm finding in this game I almost have to wonder but that would be quite a hike. Something to look into when the game is over at the very least...or maybe I can find lore. Other fun thing about that much like that one faction in TWD that I have only seen in commercials since I never got that far in the series (maybe one day) they have quite the interesting mix of tech but also old world charm. They are called 'Marines' and they look down on any of the Tribes who have not been blessed with their own access to focuses... The Diviner herself...is interesting...and another interesting plot development but her Focus is an 'older model'so it does not read the same files that Aloy's does. It creates a few interesting problems but also keeps Aloy special as the one who can 'truly see the unseen.' Big plot development got to...this facility is where they developped the original Faro Plaugue and tried to solve it with the Metal Flowers. Just was pretty eerie watching the life disolve and kind of scary because...like what if we just caused the Faro Plague to get out again? But I guess it was just a test aparatus because it all came down...and our little Diviner freaked out on it. Wonder how the rest of her brethern will act. Yeah you onl yneed t oconsider overriding if you find yourself cornered especially as yo udon' thave the lure option in this game that' s one thing I kind of missed in Forbidden West from Zero Dawn s i tdid mak esom combat situations muc heasire. I'll admit I'd have preferred tha tover the pullcaster and glider As fo rthe Quen m yguess is tha tthey'e rfrom Japan or Eastern Russis moe rthan likely Japan considering Quen sounds moer |Japanese than Russian t ome. I thin kthe birthin cells were randoml yselected rather than nation specific as I think Element Zero alluded to earlier in the thread Don't forget you are mainly in the California area of the USA in Forbidden West so right next door to the Pacific so no ttoo fa rawa yfrom the eastern part of Asia. I liked Alva but I do hav esome misgivings about her compatriots.
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Post by AnDromedary on Jun 25, 2024 16:54:59 GMT
Finally got to start playing Burning Shores for real yesterday. No story content though. Just rummaged around the islands a little and collected resources to buy and upgrade the new hunter bow. Tonight I'll start the main quest, I think.
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Post by Element Zero on Jun 25, 2024 21:17:55 GMT
colfoley, as you discovered in Thornmarsh, Legendary items are available throughout the game. Many are rewards for finishing major or multi-step quests. Some of the very best are earned at the Arena. Others can be purchased. Hunter Bows aren't the prime damage-dealers they were in Zero Dawn. In HFW, they're the best weapon type for applying elements and for tearing off components. The Warrior Bows, Sharpshot Bows, Boltblasters, Shredders, and Spikethrowers are all great at doing major damage. My loadout changes slightly to match current challenges, but it's usually: Hunter Bows ×3, so I can tear and apply any element. Sharpshot Bow ×1. Which one varies, depending upon which arrows I'm using. Warrior Bow ×1: This is my default weapon, tagged on my quick-swap key. It has ultra-cheap ammo and does great damage very quickly. Spike-thrower/Ropecaster/Boltblaster/xx Gauntlet: My final weapon changes most frequently. It depends entirely upon what I'm hunting. Sometimes I'll use more than one of these, bumping something else for a short time. I've never mastered the Shredders, but they might be the best weapon in the game. YouTuber Arktix has some videos about them. They are insane.
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Post by colfoley on Jun 26, 2024 3:28:44 GMT
Seeds of the Past (Cont)So after seeing the simulation of the Metal Flowers and everything get to go deeper into the facility...
And find my first Dread Wing that I had to take down in a boss encounter. Its a giant bat.
Defeating it and we continue on through the thing and find more data logs, more audio reports, and more info on it. Lot of regret from the final log that we get to where we heard from the project director who mentioned how she was responsible for the end of the world and that they had failed because the Swarm had already out paced their ability to produce the Wreaths...by 375% or so.
But the interesting thing was the data point I ran into. The author of it mentioned about how...I guess ironic was...and trying to work through the morality that Faro at one point used his influence and his business acumen to save the world. While the governments were ineffective he was the one who developped the agricultural machines that fed people and thus made a lot of money in the process. Though I do think it was too early for the Faro plague...but at this point the player knows about the Faro plague. And thus the wonders and warnings towards capitalism. 'Enlightened Self Interest' really is a thing. A person has an idea, a thing they are good at, they share that with others, they make money, everyone benefits. But then it can reach critical mass, and the danger, because if you make a LOT of money and have a lot of power then a lot of people tend to to want to start protecting that power or just reach critical mass of only being out for yourself and your own assets, you've made it so you don't want to be torn down. Like we don't know much about early Faro but its easy to imagine he did start off with fairly benign objectives...but the problems with such things, the warning of characters like him and Skell and Andrew Ryan is it is very easily to get corrupted by too much self interest.
Then a bit of a surprise. More Quen show up and Alva is all like 'this is Elizabet Sobek don't hurt her!' And well oh ho! Like at that point Aloy did mention the whole 'Elizabet Sobek Alpha Prime' thing so Alva knows but the framing of the scene suggested that she always knew. Which has interesting connotations to because we know that the Focuses the Quen have aren't good after 2050...so talking about a young Sobek, probably one that looks a lot like Aloy in the first place. Afterwards went back to base which I did forget to do before I left and checked in with everyone. Beta remains quite fatalistic... Erend has the perspective of 'this fight is too big for me.' But the funny one is that Varl and Zo were fighting. Varl suggested she replace the Land Gods and she got very offended at the mear idea. Now at the practical stand point I do agree with him...but this does go back to a lot of the issues I have with Aloy's character and there is hope yet. Because Varl mentions he specifically was trying to think like her...and it back fired because its not too empathetic to the Utaru and their beliefs. It does get quite funny though because of the sitcom rule effect, as I call it. Varl is mentioning this and ALoy is talking about it right in front of Zo...so I work through all of Zos dialogue though who is right behind Varl and he is like 'I said I am sorry!' One of the more endearing scenes of the game to this point. Meanwhile Ketallo the Marshal also has his own loyalty mission to do, trying to make a new arm for him. And following Element Zero's advice in advance did end up putting in a second Hunter bow in my loadout getting rid of the gauntlet Didn't have too much time to go and do much of anything with anything but was hunting for the stuff I needed briefly for more gear upgrades. I max upgraded my resource pouch...but now have to go out for more bass again. In here though ran into this giant steggosaurus looking bitch and it was weak to ice ammo so the bolt blaster came out with the ice ammo. I must confess who knows if it will last but maybe I am getting more tactical perhaps. Still lots of options in this game but...early results just sticking with the things elemental weakness for that and the Dreadwing did help. It was fun though because one of the areas I was hunting for resources also was where the next quest is. Fortunatley I had to go onto a boat...but it also seems to have prempted Ketallo's idea to go to Fall's Edge...I guess it wasn't important?
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Post by sjsharp2010 on Jun 26, 2024 11:57:54 GMT
Foods that grant +75% Stamina and Valor, or similarly huge combat buffs, are very effective. I only ever use them near the very end of the game. As effective as they are, I find they aren't needed even on Ultra Hard. I'm sort of missing this game. Not many games reward player skill like Horizon does. I'm not into the From Software games. I wish I were, but I just can't get past the visual design, the weird lore, and the rest. I'll finish my current BG3 playthrough, which is always very enjoyable, and then I'll decide whether another HFW run is a possibility. I may just take a short gaming break instead, with all the releases on the near horizon. I don't know why my comment on food turned into a rambling tangent. 😄 Yeah I'm plannin gon clearin gsom espac efor Veilguard after I finis hm yactiv eDAI playthrough. M yplan fo rtha tis pla yForspoken and it's DLC then remove it. Not suer when I'll return to work through my back to back Horizon run .I'm thinking either when the Leg ogam ecomes out or mayb eif there's time befoer I start my pre Veilguard DA run. That'll largel ydepen on when Veilguard's release date is. My gu tfeeling is it's comin gin October but I don't know. But as I said i tdepends on Veilguard .Either wa yfor the moment I'm in a need to finish things off befoer starting anything new mode. But I am planning on a tleas t1 full run o fthe DA series before I do my firs trun of Veilguard though I would like t o maybe do 2 t oget reall ywarmed up.
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Post by colfoley on Jun 27, 2024 10:53:27 GMT
Getting caught up on the companion quests...first up the Second Verse quest.
Had some trouble with the first one I visited but it was really downhill from there as all I had to do was get past a Snapmaw in the middle of water and then just battle a Stormbird. On that note though think I was bristback sac webbed again. Needing to get the storm cannon for it and started shooting an area repeatedly and then it blew up in the middle of it so it does indeed work out that way. More development of the tactics I'm trying to, probably a good thing I am playing on Easy so I can absorb these hits but was able to get a good few whacks with my bolt blaster in to. But yeah in the end no Storm Canon which might need to be kept in mind for next time...and also with my other Hunter Bow in my inventory to I've also started using the tactic of going into the valor surge with it considering the more firery or special arrows don't seem to be good for that.
Speaking of though found a Valor Surge in Machine Master which could've been helpful...maybe? Lets me do extra tear damage against machines, don't know if that would help me get said components off.
The Land Gods being fixed was certainly an interesting experience. The rebooting noise for them is oddly discordant but at the same time it is somehow beautiful. Given how much music plays a role in this I do hope I remember to do the quest that I also bumped into which seems to serve as a follow on of the Tenakth that went over to the Utaru where the brother of that one warrior is trying to make music...
Last but not least started on Ketallo's quest as well. We were attacked by more Spectres who were weak to Plasma. Muhahaha. The bolt blaster certainly came in handy there.
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Post by sjsharp2010 on Jun 27, 2024 23:47:42 GMT
Getting caught up on the companion quests...first up the Second Verse quest. Had some trouble with the first one I visited but it was really downhill from there as all I had to do was get past a Snapmaw in the middle of water and then just battle a Stormbird. On that note though think I was bristback sac webbed again. Needing to get the storm cannon for it and started shooting an area repeatedly and then it blew up in the middle of it so it does indeed work out that way. More development of the tactics I'm trying to, probably a good thing I am playing on Easy so I can absorb these hits but was able to get a good few whacks with my bolt blaster in to. But yeah in the end no Storm Canon which might need to be kept in mind for next time...and also with my other Hunter Bow in my inventory to I've also started using the tactic of going into the valor surge with it considering the more firery or special arrows don't seem to be good for that. Speaking of though found a Valor Surge in Machine Master which could've been helpful...maybe? Lets me do extra tear damage against machines, don't know if that would help me get said components off. The Land Gods being fixed was certainly an interesting experience. The rebooting noise for them is oddly discordant but at the same time it is somehow beautiful. Given how much music plays a role in this I do hope I remember to do the quest that I also bumped into which seems to serve as a follow on of the Tenakth that went over to the Utaru where the brother of that one warrior is trying to make music... Last but not least started on Ketallo's quest as well. We were attacked by more Spectres who were weak to Plasma. Muhahaha. The bolt blaster certainly came in handy there. Yeah th eSpectre's aer ewa kt oPlasma and Acid I mainly used Acid thoug hbut I thin ktha twas mainl ybecaus eI neve rreall yused Plasma ewapons in m yfirs trun.
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Post by colfoley on Jun 29, 2024 11:18:10 GMT
Been going through the Cauldrons of late and having my normal issues with the puzzles here and there so they have been taking a hot minute...
Apprepro with more of my musings of late but also doing some thinking about ARPGs and Veilguard...the potential for combos and what not. It did occur to me that maybe it might help me do these combos if I actually made an effort to use them. On that note I did have Aloy do something really neat with a fast attack then strong attack which looked like she went skyward with the thing. Not sure what I did, but it was neat. Also disovering that the spear is actually kind of effected in this game. You still have to use it strategically but it does offer a way of not using up your arrow resources, which is something to keep in mind. Mainly using Power attacks to knock down machines which then leaves them open for a critical strike to kill them. The Tideripper that guarded the first one did give me a bit of a problem since I am also trying to develop ways of not destroying the things I neccessarily need for components for the upgrades.
On that subject I did also find out that in one of the scrap piles had the scorhcer part I needed.
The two Cauldrons also had a bit of a theme going on between them that they led to a false sense of security. Was at the Core and then the first time fell through the floor and the second time had to retrieve a part from a machine. Not all the way back to the start of the core on the second one yet.
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Post by sjsharp2010 on Jun 29, 2024 23:25:58 GMT
Been going through the Cauldrons of late and having my normal issues with the puzzles here and there so they have been taking a hot minute... Apprepro with more of my musings of late but also doing some thinking about ARPGs and Veilguard...the potential for combos and what not. It did occur to me that maybe it might help me do these combos if I actually made an effort to use them. On that note I did have Aloy do something really neat with a fast attack then strong attack which looked like she went skyward with the thing. Not sure what I did, but it was neat. Also disovering that the spear is actually kind of effected in this game. You still have to use it strategically but it does offer a way of not using up your arrow resources, which is something to keep in mind. Mainly using Power attacks to knock down machines which then leaves them open for a critical strike to kill them. The Tideripper that guarded the first one did give me a bit of a problem since I am also trying to develop ways of not destroying the things I neccessarily need for components for the upgrades. On that subject I did also find out that in one of the scrap piles had the scorhcer part I needed. The two Cauldrons also had a bit of a theme going on between them that they led to a false sense of security. Was at the Core and then the first time fell through the floor and the second time had to retrieve a part from a machine. Not all the way back to the start of the core on the second one yet. Yea hCombo's ca nbe ver yuseful especiall yif yo ulik efreeze an enem ywit hfreeze bomb an dthen hit it's tank wit ha piercin garrow t ocaus ean explosion as I lov edoin gtha tt oth e Bellowbacks watching the mg oboom and takin gall nearb ymachines wit hthem. It was certainl yone of m yfavouriet things t odo in Zero Dawn .I do find i trtickier in Forbidden Wes tbecause of the landscap ebut I stil managhed i ton occasion.
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Post by Element Zero on Jun 30, 2024 1:25:10 GMT
colfoley, melee combat is really good in HFW. I usually only use it against humans and small to medium machines, but it can do so much more. The legendary armor that Keruf's salvagers build is the melee armor. With that and the right Valor Surges, you can crush Slaughterspines with the spear alone. It's pretty wild to see. It pushes the boundaries of my ability to suspend disbelief, so I've not put effort into trying it myself. I'm happy to slap around humans and more modest machines. EDIT: The best way to strip parts from the Tideripper is to shock it and then shoot off the parts while its paralyzed.
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Post by colfoley on Jun 30, 2024 10:45:57 GMT
Today was a pretty productive day. Finished the Cauldron, a Rebel Camp, did a quest, and then visited Thornmarsh again to see if I could buy anything that I wanted...and spoiler alert not really. Still gotta find the Arena to. The Cauldron resulted in having to fight a Slitherfang this time out. Pretty easy fight at the end of the day so had two easy fights and one that wasn't for the final fights in the Cauldron. Next up the Rebel Camp. Was trying to get the jump on them by taking out a guard. Bit of a neat thing since it looked like it was in the shadow of a highway and looked like it had a single guard over it. It was going all well...until it didn't let me actually do a silent strike on the guard, and then for some reason a lot of guards somehow ended up there with me...so that caused a lot of drama. As an aside do wonder how much a smoke bomb could work in hindsight on some of this stuff. The side quest was interesting to. Not so much in the doing of itself...but in the idea that we stumbled across the Zenith base in the distance. Interesting that they would reveal it like that, I commend them. Also threw down with more powerful machines including a pair of Spectres and one of those giant Thundergiant things. From there though Thornmarsh, didn't get to the melee pit like I was intending but picked up another new quest.
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Post by melbella on Jun 30, 2024 14:54:58 GMT
Thornmarsh, didn't get to the melee pit Ugh...I have PTSD from that pit. Took me 100 attempts at least to get one of the trials thanks to janky kb/m controls. The conclusion was worth it, I think. I'm still salty over the janky race controls that keep me from meeting Nil again.
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Post by Element Zero on Jul 1, 2024 0:58:20 GMT
colfoley, I know you've long since met Kotallo, so I don't feel this is a spoiler. The Arena is part of the Grove. It's the arena in which you repel Regalla's attack on the Grove. There are a couple of quests to get it up and running again. Much of the best ranged combat gear is earned in the Arena. The Nora Thunder Warrior armor is untouchable. Some of the best bows are there, and legendary coils. I can't even remember all the stuff I got there, at the moment. It's well worth getting the best pieces before advancing too far into the west.
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Post by colfoley on Jul 1, 2024 12:10:46 GMT
colfoley , I know you've long since met Kotallo, so I don't feel this is a spoiler. The Arena is part of the Grove. It's the arena in which you repel Regalla's attack on the Grove. There are a couple of quests to get it up and running again. Much of the best ranged combat gear is earned in the Arena. The Nora Thunder Warrior armor is untouchable. Some of the best bows are there, and legendary coils. I can't even remember all the stuff I got there, at the moment. It's well worth getting the best pieces before advancing too far into the west. I did have that feeling actually but for some reason I don't think its triggered. I'll had their first thing tommorow. Or something. We'll have to see how 'tommorow' even goes at this point. As far as what I have been up to today. Well, started off with the Thornmarsh Melee pit. Got the first challenge done without any real problem but then the rest of them. The main value for the pit though seems to be in you can practice some of these combos and stuff...which then still has resulted in a lot of random flailing around in the field when I actually try and use the damn things but still trying to get iterations of my tactics and learn a few lessons where I can. Big set piece of the day went to go tangle with a Behemouth and a few Ravagers in an area. And well not sure if I even got the Behmouth as I was then bullrushed by a lot of machines. A friggin Slitherfang showed up! By the time I got through with everything I had actually gone through all my health berries and what not. Bit of a tough fight all things considered by the time I was able to get it all contained. From there though did a lot of rebel camps and rebel outposts which was always fun. Kind of like them both in these two games because they sometimes give me the chance to get my sniping and my stealth on. Sneaking around and taking out guards while I could. Including here and there some champions and some others. One of them got a little too confident though or something messed up because did eventually get caught on one of them which got me into a bit of a precarious position. One Rebel with a shield, one with a death bringer gun, and one lobbing grenades from the back. Did press on. These Rebel Camps in the SOuth though added another nice little twist. Regalla's Rebels have been working with Oseram. The nice. Even keeled. Kind of merchants, drunks, and members of the Vanguard who love a good fight. Seems not all of them are that happy with the Charja and want their own revenge against them. It also came up because surprise, the Rebels also were trying to posion the rest of the Tenakth's water supply. Found that out by doing a quest through their little camp. Fun little side bar with that to despite having companions this game actually sure likes to include side quest companions a lot more it seems. Aloy is travelling with random people more then her crew sometimes.
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