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Post by sjsharp2010 on Jul 1, 2024 13:58:24 GMT
colfoley , I know you've long since met Kotallo, so I don't feel this is a spoiler. The Arena is part of the Grove. It's the arena in which you repel Regalla's attack on the Grove. There are a couple of quests to get it up and running again. Much of the best ranged combat gear is earned in the Arena. The Nora Thunder Warrior armor is untouchable. Some of the best bows are there, and legendary coils. I can't even remember all the stuff I got there, at the moment. It's well worth getting the best pieces before advancing too far into the west. I did have that feeling actually but for some reason I don't think its triggered. I'll had their first thing tommorow. Or something. We'll have to see how 'tommorow' even goes at this point. As far as what I have been up to today. Well, started off with the Thornmarsh Melee pit. Got the first challenge done without any real problem but then the rest of them. The main value for the pit though seems to be in you can practice some of these combos and stuff...which then still has resulted in a lot of random flailing around in the field when I actually try and use the damn things but still trying to get iterations of my tactics and learn a few lessons where I can. Big set piece of the day went to go tangle with a Behemouth and a few Ravagers in an area. And well not sure if I even got the Behmouth as I was then bullrushed by a lot of machines. A friggin Slitherfang showed up! By the time I got through with everything I had actually gone through all my health berries and what not. Bit of a tough fight all things considered by the time I was able to get it all contained. From there though did a lot of rebel camps and rebel outposts which was always fun. Kind of like them both in these two games because they sometimes give me the chance to get my sniping and my stealth on. Sneaking around and taking out guards while I could. Including here and there some champions and some others. One of them got a little too confident though or something messed up because did eventually get caught on one of them which got me into a bit of a precarious position. One Rebel with a shield, one with a death bringer gun, and one lobbing grenades from the back. Did press on. These Rebel Camps in the SOuth though added another nice little twist. Regalla's Rebels have been working with Oseram. The nice. Even keeled. Kind of merchants, drunks, and members of the Vanguard who love a good fight. Seems not all of them are that happy with the Charja and want their own revenge against them. It also came up because surprise, the Rebels also were trying to posion the rest of the Tenakth's water supply. Found that out by doing a quest through their little camp. Fun little side bar with that to despite having companions this game actually sure likes to include side quest companions a lot more it seems. Aloy is travelling with random people more then her crew sometimes. Presonall ythat was one of th ethings I liked abou tForbidden West it made i tfeel like Alo ywasn't in this fight all alone like she was in Zero Dawn. I do feel Zero Dawn was the better game but the yboth hav ethings I lik eabou tthem.
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Post by DragonKingReborn on Jul 2, 2024 10:15:05 GMT
You all told me, and I should have listened (and remembered from Zero Dawn)...the main story is the key. I've become too used to open world games where roaming aimlessly is more rewarding than in this game. Aloy, Varl and Zo made it through the Cauldron, reintegrated MINERVA with GAIA and now there is a base. The conversation with nuGAIA was illuminating and well done. I guess I've just finished the prologue? Anyway - found the fun. Right where you all said it was.
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Post by sjsharp2010 on Jul 2, 2024 11:47:06 GMT
You all told me, and I should have listened (and remembered from Zero Dawn)...the main story is the key. I've become too used to open world games where roaming aimlessly is more rewarding than in this game. Aloy, Varl and Zo made it through the Cauldron, reintegrated MINERVA with GAIA and now there is a base. The conversation with nuGAIA was illuminating and well done. I guess I've just finished the prologue? Anyway - found the fun. Right where you all said it was. Yes that's theend o fAct 1 Act 2 is (without spoiling anything too much) basically putting Gaia back together with her functions. Roaming around the world can stil be rewarding but yo udo need t obe moer aware of the traps in this game compaerd wit hZero Dawn i fyou do. I think that's why the game can take 100+ hours t ocomplete. It's still fun don't get me wrong but these things can make the game drag on a bit. It's one o fthe main reasons why when I com back t opla yagain which I will eventually I'll likely skip parts of it. Mostly to make the experience smoother next time.
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Post by AnDromedary on Jul 2, 2024 15:12:52 GMT
You all told me, and I should have listened (and remembered from Zero Dawn)...the main story is the key. I've become too used to open world games where roaming aimlessly is more rewarding than in this game. Aloy, Varl and Zo made it through the Cauldron, reintegrated MINERVA with GAIA and now there is a base. The conversation with nuGAIA was illuminating and well done. I guess I've just finished the prologue? Anyway - found the fun. Right where you all said it was. Definitely keep with the main story, especially for the next 3 parallel main quests. Nothing worse than exploring the world and finding POIs you can't interact with yet.
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Post by DragonKingReborn on Jul 2, 2024 20:48:15 GMT
You all told me, and I should have listened (and remembered from Zero Dawn)...the main story is the key. I've become too used to open world games where roaming aimlessly is more rewarding than in this game. Aloy, Varl and Zo made it through the Cauldron, reintegrated MINERVA with GAIA and now there is a base. The conversation with nuGAIA was illuminating and well done. I guess I've just finished the prologue? Anyway - found the fun. Right where you all said it was. Definitely keep with the main story, especially for the next 3 parallel main quests. Nothing worse than exploring the world and finding POIs you can't interact with yet. Yeah, I'm seeing the intended structure pretty clearly, now. My only issue is, I'm finding the combat in this game a bit harder than I remember it being in the first and I am only just reaching the recommended level (17) for going after AETHER.
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Post by sjsharp2010 on Jul 2, 2024 20:55:05 GMT
Definitely keep with the main story, especially for the next 3 parallel main quests. Nothing worse than exploring the world and finding POIs you can't interact with yet. Yeah, I'm seeing the intended structure pretty clearly, now. My only issue is, I'm finding the combat in this game a bit harder than I remember it being in the first and I am only just reaching the recommended level (17) for going after AETHER. Some pqarts of the gam eae rharderyea hbut som er easier for example the machines like the fier and frostclaws you fight in Zreo Dawn aer a bit easier t otak edown in Forbidden Wes tso I thin kit's moer balancin gplus the don't hav eHephestus controlling and buffing them. like the ydid in the Frozen Wilds
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Post by dazk on Jul 3, 2024 1:03:34 GMT
Definitely keep with the main story, especially for the next 3 parallel main quests. Nothing worse than exploring the world and finding POIs you can't interact with yet. Yeah, I'm seeing the intended structure pretty clearly, now. My only issue is, I'm finding the combat in this game a bit harder than I remember it being in the first and I am only just reaching the recommended level (17) for going after AETHER. Figuring out the best weapons is part of this game early on, they are not necessarily the same ones you relied on in the first game. Sharp Shot Bow was my most used and go to weapon for the most part especially stealth shooting. The one with Precision and Strike through arrows (I think) is really good. Try and understand the Valor stuff, I really only used two, the one for Ranged Mastery which with by mid to late game and a good Sharpshot bow from Stealth I was one shotting really tough machines when hitting weak points. The other one I used was the one that makes you invisible. Spears are really good especially "explosive" ones but they are not good for collecting parts. I used the sling a lot for frost in particular to freeze machines and acid for machines weak to that then hit them with a spear or the bow. The Bolt Blaster is great if you can be brave and use it as it's pretty short range, the one that fires frost bolts is great as it quickly freezes machines. What difficulty are you playing on. I found I could do normal but it just made the machines take longer to go down no real extra skill involved so played on Easy for most of it and even Story for some.
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Post by colfoley on Jul 3, 2024 2:52:52 GMT
Got to the Arena finally. It did involve a short quest that I had to do first before it could 'reopen' and I also finally got to figuring out what to do with all the Tenakth tags I have been given over the last...well the rest of the game to this point. Which all I got for my efforts on the latter were...a couple of animal bones? Man the Tenakth are WEIRD. I do rather like the Arena so far though. I may actually put in some additional effort to try and finish it over the next little while rather then just ignoring it as I am doing so much of the side stuff in this game. But there is some 'challenge' to the challenges but its also a lot more free form then the challenges for the Melee pits or the Hunting grounds. Granted I do almost want to still give the melee pits a try to. But yeah also you don't technically fail the challenge but you just don't get the medals if you don't do it in time, which I have been having a lot of luck with so far despite some close calls. Only time I failed one I was really trying to do was when I acidentally did the same one twice in a row, got it the first time failed it the second weirdly enough. My only two complaints on it are that A. given its time trial nature I would've expected varying degree of medals for the varying challenges, IE do it in 1 minute get 10 medals, 2 minutes 3, and then as long as you complete the basic challenge you can move on. And B. the final challenge of each tier locks you into a loadout. I am pretty used to fighting with my loadout right now so I had no idea what to do withut it for a minute. Weirdly enough though I have still been successful on the two times that it has happened, though for some reason part of its loadout was the exact same bolt blaster I use anyways so that was helpful. All this to say though I did get enough medals to get the Nora Legendary Armor that Element Zero suggested. They don't seem to have a legendary sharpshot bow which is fine but the Death Speaker Bow, aside from needing to learn exactly what arrows it fires, might have some promise. And I did forget to mention, not sure enough how to actually put it on, but occasionally I have seen these blue orbs get attached to enemies...well if you shoot them they explode for damage. Also trying to decide if ammo can 'drop' from me in combat which is how the Boltblaster keeps getting unloaded, well one of the ways at least. From there since I didn't want to spend the entire time getting through the Arena in one sitting, though its tempting, as I said gotta do research and what not...but basically just decided to do some 'random' exploring throughout the wilds and clearing up Question marks. Afterall I am also looking for gear upgrades still as well which maybe we'll get to before the next main mission which should be...soon ish? Also occurs to me that if I keep collecting Black Box stuff I can get some of them that way. All I ended up doing though was a firegleam and a black box site because my puzzle failure skills strike again...then wrapped up by clearing out another rebel outpost. THough on that note I was able to silent kill the Rebel Leader, rest of them noticed me but that was the most significant obstacle off the board. Kind of been musing about this game in the context of Veilguard coming out. Don't think my wishes will come true but at least with the combos it does bear some thinking about. Do hope the archery mechanics are at least somewhat as well defined but if it works like the God of War ones then we're not going to get the multiple arrows...not really.
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Post by DragonKingReborn on Jul 3, 2024 5:23:31 GMT
Yeah, I'm seeing the intended structure pretty clearly, now. My only issue is, I'm finding the combat in this game a bit harder than I remember it being in the first and I am only just reaching the recommended level (17) for going after AETHER. Figuring out the best weapons is part of this game early on, they are not necessarily the same ones you relied on in the first game. Sharp Shot Bow was my most used and go to weapon for the most part especially stealth shooting. The one with Precision and Strike through arrows (I think) is really good. Try and understand the Valor stuff, I really only used two, the one for Ranged Mastery which with by mid to late game and a good Sharpshot bow from Stealth I was one shotting really tough machines when hitting weak points. The other one I used was the one that makes you invisible. Spears are really good especially "explosive" ones but they are not good for collecting parts. I used the sling a lot for frost in particular to freeze machines and acid for machines weak to that then hit them with a spear or the bow. The Bolt Blaster is great if you can be brave and use it as it's pretty short range, the one that fires frost bolts is great as it quickly freezes machines. What difficulty are you playing on. I found I could do normal but it just made the machines take longer to go down no real extra skill involved so played on Easy for most of it and even Story for some. Well, I've finally got a Shock Bolt-caster, from the first Tenakth trader you meet after leaving the base. Are there Purgewater weapons? Or are those only traps?
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Post by sjsharp2010 on Jul 3, 2024 15:22:39 GMT
Figuring out the best weapons is part of this game early on, they are not necessarily the same ones you relied on in the first game. Sharp Shot Bow was my most used and go to weapon for the most part especially stealth shooting. The one with Precision and Strike through arrows (I think) is really good. Try and understand the Valor stuff, I really only used two, the one for Ranged Mastery which with by mid to late game and a good Sharpshot bow from Stealth I was one shotting really tough machines when hitting weak points. The other one I used was the one that makes you invisible. Spears are really good especially "explosive" ones but they are not good for collecting parts. I used the sling a lot for frost in particular to freeze machines and acid for machines weak to that then hit them with a spear or the bow. The Bolt Blaster is great if you can be brave and use it as it's pretty short range, the one that fires frost bolts is great as it quickly freezes machines. What difficulty are you playing on. I found I could do normal but it just made the machines take longer to go down no real extra skill involved so played on Easy for most of it and even Story for some. Well, I've finally got a Shock Bolt-caster, from the first Tenakth trader you meet after leaving the base. Are there Purgewater weapons? Or are those only traps? Ther aer I think as I did manag et ofind them in the Burning Shores but I think you hav et ofind or byu them. As I don't remember picking one up as a quest reward
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Post by melbella on Jul 4, 2024 0:44:32 GMT
Are there Purgewater weapons? Yes, bows and the canister thrower things. Maybe also slings?
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Post by Element Zero on Jul 4, 2024 13:05:49 GMT
colfoley, the "blue orbs" you mention sounds like resonance. It comes from the spear. Aloy applies an upgrade to her spear at the beginning of the game that adds the feature. Resonance charges by way of repeated hits, if I recall correctly. You can also manually charge it by charging heavy attacks. The resonator will accumulate blue glyphs. Once it's fully charged, the spear will almost glow with blue light. When you hit an enemy, it will apply resonance - the blue glow you noted. If you shoot the marked area, you'll cause a Resonator Blast. It's good for shattering armor, making it good against humans and machines. It does damage as well, but removing armor is the better feature (at least on Ultra Hard).
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Post by DragonKingReborn on Jul 5, 2024 10:08:30 GMT
The Tremortusk can kiss my ass.
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Post by sjsharp2010 on Jul 5, 2024 15:03:51 GMT
The Tremortusk can kiss my ass. I jus tkill it the asme way I kill th e Thunderjaw freeze it solid then shatter it.
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Post by dazk on Jul 5, 2024 23:52:42 GMT
The Tremortusk can kiss my ass. You can see the MF's from miles away, approach in stealth and if you have it used the Ranged Master Valor Surge and with the Sharpshot Bow shoot it's tusks off, I think on Easy you only need to shoot two off and it's dead. If that doesn't kill it should knock most it's health down. You are using the Focus to highlight the weak points aren't you? Otherwise explosive spears are pretty good and as sjsharp2010 says use something to freeze the things first to stop the damn things in their tracks. Frost is a god send in this game and acid to machines that are weak against it.
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Post by sjsharp2010 on Jul 6, 2024 0:05:02 GMT
The Tremortusk can kiss my ass. You can see the MF's from miles away, approach in stealth and if you have it used the Ranged Master Valor Surge and with the Sharpshot Bow shoot it's tusks off, I think on Easy you only need to shoot two off and it's dead. If that doesn't kill it should knock most it's health down. You are using the Focus to highlight the weak points aren't you? Otherwise explosive spears are pretty good and as sjsharp2010 says use something to freeze the things first to stop the damn things in their tracks. Frost is a god send in this game and acid to machines that are weak against it. Yea hth eTermortus khas the sam eweakness as the Thunderja wdoes so if you can take down a Thunderjaw the Tremortusk has the same weakness and yea hAcid is useful agains tth eSpectre machines
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Post by DragonKingReborn on Jul 6, 2024 4:06:39 GMT
The Tremortusk can kiss my ass. You can see the MF's from miles away, approach in stealth and if you have it used the Ranged Master Valor Surge and with the Sharpshot Bow shoot it's tusks off, I think on Easy you only need to shoot two off and it's dead. If that doesn't kill it should knock most it's health down. You are using the Focus to highlight the weak points aren't you? Otherwise explosive spears are pretty good and as sjsharp2010 says use something to freeze the things first to stop the damn things in their tracks. Frost is a god send in this game and acid to machines that are weak against it. Trying to shoot the tusks off, for sure. Taking out the rebels before attacking the machine was recommended, so I did that reasonably easily, but the big bugger just kept stomping me. I’ll git gud eventually, I’m sure.
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Post by melbella on Jul 6, 2024 4:11:15 GMT
I’ll git gud eventually, I’m sure. Even if you don't, like me, that's what easy mode is for.
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Post by dazk on Jul 6, 2024 4:20:11 GMT
I’ll git gud eventually, I’m sure. Even if you don't, like me, that's what easy mode is for. Me too. I played on Normal for a while, it wasn't too bad but it just made combat a chore the machines become damage sponges.
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Post by colfoley on Jul 6, 2024 11:07:57 GMT
Here is something interesting, actually a couple things interesting. For some reason I was laboring under a slight impression that level 50 was going to be the cap. So I was looking forward to hitting it and seeing what would happen which did a little while ago. To my surprise I kept on gaining experience after reaching level 50...I went even further beyond. And then after I hit level 51...the number went up, but then nothing happened. Didn't seem to get more health or skill points. So unless I am missing something seems that level 50 is an effective cap. Which means practically probably going to start wrapping up the game. Though the Arena is still on the list. The next thing that happened which I find a bit inconsistently annoying...have noticed that when you go to a vendor for resource collection wanted to buy some more piercing spikes and what not. But it seems the resources only go into your 'pouch' not your greater inventory. Now I do get it on some level because imagine it would be somehow game breaking...but this is still the game that lets you poof supplies into your inventory magically when you are hunting. I need more Piercing Spikes and Volitile SLuge dammit. Speaking of though turned in some more black box stuff to get more resources I need...and thus was able to upgrade the Delta Sharpshot Bow and the Blast sling. Which just realized it may be a moot point at least for the bow Biggest set piece of the day dealt with a Stalker which was quite difficult, one of the most annoying enemies in the game. WEll one was cloaked and since I just updated the thing took out the Blast Sling with the cluster bombs and...one shot one kill. Randomly hit it on a blind fire. In the FogSo one of those quests. No matter how many times other games do this, always gets me. Old father or mother figure suffers from memory issues.
Yeah that may have just given it away but a daughter asked me to look into what was going on with her father. He had been going to the Stand of the Sentinels to Hunt a lot recently and she wanted to find out what was up. At the time he attacked her and cut her wounding her badly. So she enlisted my help.
And then the father enlists my help to go hunt down an ambush and save a squad. The guy would tear off and leave me to follow him. In the process he let slip that he was expecting a Sky Clan ambush. At first I thought this was essentially a mistake in communication and a double cross.
Instead we get to the end of the road and discover that the squad was already ambushed...thirty years ago. The guy enters a fugue state and just thinks he is off trying to fight these old battles. WE get more information on the back story of the Tenakth and an answer to the abandoned village in the Stillsands.
Other then the emotional stakes of the quest the other thing that sent my mind a twitter was trying to 'diangose' him. Seems like ALztimers in a way but then with him mentioning being hit in the head I have to wonder if he is suffering from some form of TBI.
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sjsharp2010
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Post by sjsharp2010 on Jul 6, 2024 11:41:51 GMT
I’ll git gud eventually, I’m sure. Even if you don't, like me, that's what easy mode is for. yep that's why eas yand stor ymodes exist an why I'm still lookin gforward t oVeilguard as tha tcombat looks awkward t opull off. So I will likely b emaking us eo fthe easier settings.
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sjsharp2010
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Post by sjsharp2010 on Jul 6, 2024 11:45:26 GMT
Here is something interesting, actually a couple things interesting. For some reason I was laboring under a slight impression that level 50 was going to be the cap. So I was looking forward to hitting it and seeing what would happen which did a little while ago. To my surprise I kept on gaining experience after reaching level 50...I went even further beyond. And then after I hit level 51...the number went up, but then nothing happened. Didn't seem to get more health or skill points. So unless I am missing something seems that level 50 is an effective cap. Which means practically probably going to start wrapping up the game. Though the Arena is still on the list. The next thing that happened which I find a bit inconsistently annoying...have noticed that when you go to a vendor for resource collection wanted to buy some more piercing spikes and what not. But it seems the resources only go into your 'pouch' not your greater inventory. Now I do get it on some level because imagine it would be somehow game breaking...but this is still the game that lets you poof supplies into your inventory magically when you are hunting. I need more Piercing Spikes and Volitile SLuge dammit. Speaking of though turned in some more black box stuff to get more resources I need...and thus was able to upgrade the Delta Sharpshot Bow and the Blast sling. Which just realized it may be a moot point at least for the bow Biggest set piece of the day dealt with a Stalker which was quite difficult, one of the most annoying enemies in the game. WEll one was cloaked and since I just updated the thing took out the Blast Sling with the cluster bombs and...one shot one kill. Randomly hit it on a blind fire. In the FogSo one of those quests. No matter how many times other games do this, always gets me. Old father or mother figure suffers from memory issues.
Yeah that may have just given it away but a daughter asked me to look into what was going on with her father. He had been going to the Stand of the Sentinels to Hunt a lot recently and she wanted to find out what was up. At the time he attacked her and cut her wounding her badly. So she enlisted my help.
And then the father enlists my help to go hunt down an ambush and save a squad. The guy would tear off and leave me to follow him. In the process he let slip that he was expecting a Sky Clan ambush. At first I thought this was essentially a mistake in communication and a double cross.
Instead we get to the end of the road and discover that the squad was already ambushed...thirty years ago. The guy enters a fugue state and just thinks he is off trying to fight these old battles. WE get more information on the back story of the Tenakth and an answer to the abandoned village in the Stillsands.
Other then the emotional stakes of the quest the other thing that sent my mind a twitter was trying to 'diangose' him. Seems like ALztimers in a way but then with him mentioning being hit in the head I have to wonder if he is suffering from some form of TBI. Nice I try to tak eout stalkers using thei rexplosives too .It is generally muc heasier tha tway
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Post by AnDromedary on Jul 6, 2024 16:04:04 GMT
That took me a little longer than expected (but also maybe not in the summer) but I finally finished Burning Shores yesterday. First things first: The final fight was EPIC! Probably one of my top 10 boss fights. Since the very beginning of Zero Dawn, when we saw our first "metal devil" lying on that mountain, we wondered what might happen if one of those actually woke up. I think they did it justice very well. Also, even though, we defeated one, they didn't take anything from them since this thing was old, barely even powered up and overheating. Still plenty of horror left to the imagination what they might have been like back in their days. Anyway, brilliantly done, congrats to the level and game designers on this one. Then the last conversation with Sayka. I went for the "brainy" option in that dialogue (as I mostly do anyway). This means I didn't go for the romace, which they tried to push hard in this DLC. I didn't think it really fit 100%, so I was glad they gave us the option to decline. I thought Aloys doubts about herself in this response made perfect sense for the character, so all good. I do wonder if they'll make it canon in the next game though (like they did with a bunch of stuff in ZD). All in all, similar to Frozen Wilds. this was a very nice DLC. All that's left now are the NG+ and Ultra Hard Achievements but I think I'll give the game a rest for now. All in all, H:FW Complete Edition gets 9/10 crazy semiconscious AI subordinate functions from me. It doesn't quite achieve the flawless 10/10 experience of a Zero Dawn, mainly due to it being a bit on the grindy side in some places and some slightly annoying game mechanics but overall it was again a beautiful and touching game and I am really looking forward to the next one.
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Post by Element Zero on Jul 7, 2024 1:47:13 GMT
colfoley, I believe you're right about the leveling. Level 50 was the cap at release, just like HZD. Also like HZD, the expansion raised the cap to 60, allowing Aloy to train the additional skills that unlock in The Burning Shores. AnDromedary, I'm glad you enjoyed it! I think it's gameplay is probably the best out there, and likewise for the beauty and detail in the world. The universal use of mo-cap and mostly great VA work added to the experience. I'd reduce gear upgrade requirements, as they seem needlessly high. The story was always going to struggle to match the mystery and tragic discovery of Zero Dawn. In that regard, the Zeniths are kind of goofy, in my opinion. I'd rather they have been the descendants of the originals, as I'd expected from the moment I completed Zero Dawn. The Zeniths achieving immortality during their voyage was a bit much for me, AI assistance or not. Still, as you said, another great game and I'm eager for the sequel.
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Post by colfoley on Jul 7, 2024 10:53:07 GMT
While I am thinking of wrapping the game up and the balance I will strike with that, afterall there are a few errands that are 'on hold' and continuing plot lines do intrigue me sometimes. There is one task, at least, that remains elusive. Finding the rest of the SOns of Prometheus and the Rebel Camps. Aloy even brought it to Errand's attention.
Also did a lot of chatting with my companions and Gaia. The main thing here is Kotallo is looking up ancient war tactics on how the Old World dealt with the machines and war between machines and man then machine on machine, which he concluded at least the Tenakth work to sacrifice their lives for their cause. I will admit he has a point.
Back in the Grove continue to get context about exactly what it was and why it came to be. Fascinating bit was the 'Arena' was actually a crater from a nuclear explosion during the final battle of the Hot Zone crisis. Which killed all the Ten's leadership, but got everyone to the barganining table over the catastrophe. Interesting stuff.
Most of the rest of the time was spent in the Arena. And I don't think, amazingly enough, I have faced a Tremortusk yet. Its a little bit of a biotch because it launches multiple plasma attacks on you, blanks out the screen, causes the eye to water. It also gets a little annoying, I have virtually confirmed it, when the Boltblaster 'unloads' itself. Saw it happen several times. Not exactly sure how or why it happens or what causes it but...well the Boltblaster is a pretty potent first strike weapon but not that easy of a extended one. Although hell I used the spear thrower to bring it down with a pretty satisfying explosion. It can be frustrating though. Still got my eye on the Legendary Sharpshot bow which thinking of adding it to my loadout with the other sharpshot bow as well, plasma arrows sounds pretty good. Hopefully can get that going soon.
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