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Post by sjsharp2010 on Aug 25, 2024 19:21:57 GMT
Is anyone else concerned about the Evoker description? Evoker - Call the void. Freeze enemies in their tracks, then summon the deepest cold to tear them apart. Compare this to the previous description. Evoker: uses elemental fire, ice, and lightning magic. I hope they aren't making us a watered-down (pun not intended) copy of Neve Gallus. I think it'll largel ydepend on wha t factoin you belong to and equipment you're using so for exampl eDarkspawn aer vulnerable t ofire so I'd imagin ea Grey warden mage will likel yspecialize in fire magic for example if the ywe re an Evoker. At least that's wha tI'm thinkingbased o fthis vid I saw earlier as thin this vid he notes that this rook is a Gre ywarden and that the yhav eGrey warden buffs listed in their abilities. So my guess is the buffs and powers you hav eaccessto are factoin based. So wha tfactoin yo uchoose a tthe beginning dictates what skills and poewrs yo uhav eaccess to in that playthrough.
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Post by colfoley on Aug 25, 2024 19:22:58 GMT
interesting that specs have just one ability slot, assume you saw that on the picture? did anyone count how many active, passive, greater passive, traits etc etc abilities has the tree? i'll try now azarhal did at one point and I forget the numbers, but something like 13 active abilities, I think?
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Post by azarhal on Aug 25, 2024 19:37:43 GMT
Specializations have a single active ability and one ultimate, they aren't removing the other spells available in the none-specialization section. Evoker's ultimate and/or active is probably ice based, but it doesn't stop you from using lightning or fire actives if you have unlocked them. As a note, to go into Evoker you need to invest into either control (seems to be ice) or burst (seems to be lightning). You can't unlock it by investing into sustain which has the fire active abilities (wall of fire and not-fireball are in the sustain section). interesting that specs have just one ability slot, assume you saw that on the picture? You can see the Champion spec at around 1:00 into the combat video. The first thing you unlock is the ultimate and then after that is the only active ability of the spec, the rest of the spec tree is the various passives/auto proc* upgrades. And on top of that you have the active runes on the dagger and gears synergy. *example from the combat video, as a Warrior you can unlock a passive that trigger Flaming Weapon when performing a perfect defense, which means Flaming Weapon doesn't take an active ability slot.
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Post by azarhal on Aug 25, 2024 19:39:34 GMT
interesting that specs have just one ability slot, assume you saw that on the picture? did anyone count how many active, passive, greater passive, traits etc etc abilities has the tree? i'll try now Yes, way back in June. did anyone count how many active, passive, greater passive, traits etc etc abilities has the tree? i'll try now azarhal did at one point and I forget the numbers, but something like 13 active abilities, I think? That's what I remember without looking at my post history (which is way too long, I post too much). edit, found it: bsn.boards.net/post/1628906 Note that I did an update because the poster on Resetera did a mistake, update is here: bsn.boards.net/post/1629024
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Post by TheInvoker on Aug 25, 2024 19:45:24 GMT
ok i did it now but i don't remember exactly what corrisponds to every shape
4 Big rhombus with spikes (diamonds) 4 Hexagons 15 Big rhombus 13 Small rhombus 39 Big circles 57 Small circles 36 Circles with spikes
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Post by colfoley on Aug 25, 2024 20:35:38 GMT
Something to consider here that has been bothering me:
What exactly are we seeing?
Because this should be a side quest...and I'm not ruling it out entirely since this still seems like pretty straightforward combat...but the scope. Just what will the main quests look like.
Is this Davrins personal quest. Bit better and would make sense since he's locked in. Scope seems manageable to since they have said the companion stuff will tie into the story.
Or is this a main story mission, which would match the scope and stakes but would also make Davrin being locked in more annoying.
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Post by midnight tea on Aug 25, 2024 21:14:29 GMT
Something to consider here that has been bothering me: What exactly are we seeing? Because this should be a side quest...and I'm not ruling it out entirely since this still seems like pretty straightforward combat...but the scope. Just what will the main quests look like. Is this Davrins personal quest. Bit better and would make sense since he's locked in. Scope seems manageable to since they have said the companion stuff will tie into the story. Or is this a main story mission, which would match the scope and stakes but would also make Davrin being locked in more annoying. I really don't think Ghilan'nain attacking main Warden fortress is a side quest. And the devs already said that companion quests will happen alongside the main questline. Question that now remains just how big of a questline this is, and whether Davrin should be present at all times. It could be that he needs to be there only for something specific.
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Post by The Elder King on Aug 25, 2024 21:26:14 GMT
Something to consider here that has been bothering me: What exactly are we seeing? Because this should be a side quest...and I'm not ruling it out entirely since this still seems like pretty straightforward combat...but the scope. Just what will the main quests look like. Is this Davrins personal quest. Bit better and would make sense since he's locked in. Scope seems manageable to since they have said the companion stuff will tie into the story. Or is this a main story mission, which would match the scope and stakes but would also make Davrin being locked in more annoying. It's fair to point out that regardless of the kind of quest it is, the video was edited to avoid some spoilers, as well as basically cutting all dialogue and banter. It's clear that they cut the cinematics of the quests to focus on the combat side. I don't personally think it's a side quest, given who is involved in the quest. The distinction between Davrin's quest and main quest is possibly quite blurry for Veilguard, because I think a few companions' quests will be quite similar to main quests, in a similar way to ME2 in terms of scope, but even bigger in regards of plot relevancy.
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Post by jennica on Aug 25, 2024 22:00:12 GMT
Any ideas of what this icon on the left might mean? It lookes like a helmet and skull to me. Maybe something similar to DAI's influence?
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Post by azarhal on Aug 25, 2024 22:07:55 GMT
Any ideas of what this icon on the left might mean? It lookes like a helmet and skull to me. Maybe something similar to DAI's influence? Going by the placement near golds (and whatever the green thing is ), I think it's a currency of some kind.
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Post by Andrew Waples on Aug 25, 2024 22:28:57 GMT
I wonder how many hours that level 30 is? Remember that 50 is max level. Though you could reach max level in Inquisition before doing the main quest after getting Skyhold.
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Post by theascendent on Aug 25, 2024 22:43:22 GMT
Did anyone else notice Ghilan'nain's face in the cloud/storm in the sky? I am guessing she is pulling a Sauron, darkening the sky to make it easier for the Darkspawn to move about since they don't like the sun. Also a demonstration of her power. Do we know why she is attacking Weisshaupt or the Grey Wardens? Does she perhaps want the bones of the dead Archdemons or their blood for something? I doubt they have anything else of value that she might want.
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Post by sjsharp2010 on Aug 25, 2024 22:44:06 GMT
Something to consider here that has been bothering me: What exactly are we seeing? Because this should be a side quest...and I'm not ruling it out entirely since this still seems like pretty straightforward combat...but the scope. Just what will the main quests look like. Is this Davrins personal quest. Bit better and would make sense since he's locked in. Scope seems manageable to since they have said the companion stuff will tie into the story. Or is this a main story mission, which would match the scope and stakes but would also make Davrin being locked in more annoying. I assum eit's a presonal ques tfo rDavrin or his faction the Grey Warden's given i tis their fortress unde rattack here. I suspec tit's a loyalty/persona lques tbut it's going t ob ehard t oknow unti lw ehav eour hands on the gam ewha tmain quests ae rand what are side quests a swe'll onl yknow b ylooking a tour in game journal that keep strack of all this.
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Post by sjsharp2010 on Aug 25, 2024 22:47:06 GMT
Any ideas of what this icon on the left might mean? It lookes like a helmet and skull to me. Maybe something similar to DAI's influence? Going by the placement near golds (and whatever the green thing is ), I think it's a currency of some kind. Yeah usually numbers in the top corner ae rlevelling up numbers o rcurrenc ynumbres fo rwheneve ryou wantto byu better gear o rwhatever.
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Post by sjsharp2010 on Aug 25, 2024 22:49:50 GMT
I wonder how many hours that level 30 is? Remember that 50 is max level. Though you could reach max level in Inquisition before doing the main quest after getting Skyhold. I'd imagin ea tleas thalf way I know I'm usuall yaround 14/15 by th etim eI hit the Westren Approach which I consider roughly ht ehalf wa ypoin to fDAI at least
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Post by azarhal on Aug 25, 2024 22:57:27 GMT
Rewatching some parts. Every item has a faction icon at the top, even the accessories. I think the "mage Warrior" is a bit overblown. Most things are actually item related once you read the description and see how it works. The sword is magical and has the property to set itself aflamme on kills, the shields is charged up and the energy is tossed, the Champion's ultimate is summoned from a warhorn, a few things are tied to using magical runes. Only spectral ward would really classify as a magical ability and it appears Mourn Watch/Reaper themed (deals necrotic damage) even if everyone can use it and Reaper seems to be a mage/Warrior hybrid going by a dev comment suggesting to play that if you want a tanky melee mage over Spellblade. Stomp and sparta kicks aren't any more magical than what was in previous games. The grappling spear is just a fiery version of DAI grappling chain. Did anyone else notice Ghilan'nain's face in the cloud/storm in the sky? I am guessing she is pulling a Sauron, darkening the sky to make it easier for the Darkspawn to move about since they don't like the sun. Also a demonstration of her power. Do we know why she is attacking Weisshaupt or the Grey Wardens? Does she perhaps want the bones of the dead Archdemons or their blood for something? I doubt they have anything else of value that she might want. Face spotted since day 1. The Wardens are the best equipped to deal with blighted gods, archdemons and darkspawns. That's what happens when you have a competent villain... Saying that, the mission is probably about mid-game based on the level, so some other things might have happened that caused the Wardens to piss her off.
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Post by colfoley on Aug 25, 2024 23:05:05 GMT
Rewatching some parts. Every item has a faction icon at the top, even the accessories. I think the "mage Warrior" is a bit overblown. Most things are actually item related once you read the description and see how it works. The sword is magical and has the property to set itself aflamme on kills, the shields is charged up and the energy is tossed, the Champion's ultimate is summoned from a warhorn, a few things are tied to using magical runes. Only spectral ward would really classify as a magical ability and it appears Mourn Watch/Reaper themed (deals necrotic damage) even if everyone can use it and Reaper seems to be a mage/Warrior hybrid going by a dev comment suggesting to play that if you want a tanky melee mage over Spellblade. Stomp and sparta kicks aren't any more magical than what was in previous games. The grappling spear is just a fiery version of DAI grappling chain. Did anyone else notice Ghilan'nain's face in the cloud/storm in the sky? I am guessing she is pulling a Sauron, darkening the sky to make it easier for the Darkspawn to move about since they don't like the sun. Also a demonstration of her power. Do we know why she is attacking Weisshaupt or the Grey Wardens? Does she perhaps want the bones of the dead Archdemons or their blood for something? I doubt they have anything else of value that she might want. Face spotted since day 1. The Wardens are the best equipped to deal with blighted gods, archdemons and darkspawns. That's what happens when you have a competent villain... Saying that, the mission is probably about mid-game based on the level, so some other things might have happened that caused the Wardens to piss her off. which is weird though because they said they were running a Champion spec and not the Mourn Watch one.
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Post by midnight tea on Aug 25, 2024 23:09:18 GMT
Did anyone else notice Ghilan'nain's face in the cloud/storm in the sky? I am guessing she is pulling a Sauron, darkening the sky to make it easier for the Darkspawn to move about since they don't like the sun. Also a demonstration of her power. Do we know why she is attacking Weisshaupt or the Grey Wardens? Does she perhaps want the bones of the dead Archdemons or their blood for something? I doubt they have anything else of value that she might want. Face spotted since day 1. The Wardens are the best equipped to deal with blighted gods, archdemons and darkspawns. That's what happens when you have a competent villain... Saying that, the mission is probably about mid-game based on the level, so some other things might have happened that caused the Wardens to piss her off. Weisshaupt is also full of things Wardens collected over centuries and Ghilan'nain may want them. I even wonder whether those half-decomposed dragons aren't old Archdemons the remains of which the Wardens still held to?
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Post by Hrungr on Aug 25, 2024 23:27:52 GMT
Comparing Rook's gear to Davrin's: - We know that a lot of gear in Veilguard is bespoke to your Rook or your companions. - During CC, we'll be able to preview how mid-to-late game armor will look on our Rook. - There are three differing (and parallel) methods of improving any peice of equipment. Each of these methods requires finding items, gold, and mats out in the world. Lots of room to upgrade, experiment, and customize what works for your build. - Note the upgradeability of Rook's vs Davrin's gear. - Tiers: Unique, Very Rare?, Rare, Uncommon, Common?
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Post by azarhal on Aug 26, 2024 1:09:06 GMT
which is weird though because they said they were running a Champion spec and not the Mourn Watch one. They probably just designed everything around the 4 factions, including the core skills, not just the specs. For example, they changed grappling chain from DAI into a fiery version called grappling spear in DAVe and put it right before unlocking the fiery Warden Champion spec...
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Post by colfoley on Aug 26, 2024 1:12:29 GMT
Comparing Rook's gear to Davrin's: - We know that a lot of gear in Veilguard is bespoke to your Rook or your companions. - During CC, we'll be able to preview how mid-to-late game armor will look on our Rook. - There are three differing (and parallel) methods of improving any peice of equipment. Each of these methods requires finding items, gold, and mats out in the world. Lots of room to upgrade, experiment, and customize what works for your build. - Note the upgradeability of Rook's vs Davrin's gear. - Tiers: Unique, Very Rare?, Rare, Uncommon, Common? even more abilities and customization via gear. We're getting the AC Vahalla unlocks it looks like.
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Post by apollexander on Aug 26, 2024 1:21:32 GMT
Rewatching some parts. Every item has a faction icon at the top, even the accessories. I think the "mage Warrior" is a bit overblown. Most things are actually item related once you read the description and see how it works. The sword is magical and has the property to set itself aflamme on kills, the shields is charged up and the energy is tossed, the Champion's ultimate is summoned from a warhorn, a few things are tied to using magical runes. Only spectral ward would really classify as a magical ability and it appears Mourn Watch/Reaper themed (deals necrotic damage) even if everyone can use it and Reaper seems to be a mage/Warrior hybrid going by a dev comment suggesting to play that if you want a tanky melee mage over Spellblade. Stomp and sparta kicks aren't any more magical than what was in previous games. The grappling spear is just a fiery version of DAI grappling chain. Did anyone else notice Ghilan'nain's face in the cloud/storm in the sky? I am guessing she is pulling a Sauron, darkening the sky to make it easier for the Darkspawn to move about since they don't like the sun. Also a demonstration of her power. Do we know why she is attacking Weisshaupt or the Grey Wardens? Does she perhaps want the bones of the dead Archdemons or their blood for something? I doubt they have anything else of value that she might want. Face spotted since day 1. The Wardens are the best equipped to deal with blighted gods, archdemons and darkspawns. That's what happens when you have a competent villain... Saying that, the mission is probably about mid-game based on the level, so some other things might have happened that caused the Wardens to piss her off. Maybe the damage type of some skills is related to the equipment. The longsword deals fire damage and the shield deals necrotic damage, corresponding to the grappling spear and the spectral bulwark, respectively.
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Post by Hrungr on Aug 26, 2024 2:12:49 GMT
Decided to take a closer looks at the little Inventory icons. That first one - Enemy kills? It looks Ghil-ly. Are we collecting Mer-People? 🧜 And the second one? Are we soul collectors now? Are souls the Elfroot of DA:V?
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Hrungr
More coffee...? More coffee.
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hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Hrungr on Aug 26, 2024 2:30:54 GMT
Blight Killer "+1" - A wink & a nod to D&D, or a legit stat?
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rekkampum
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by rekkampum on Aug 26, 2024 2:32:57 GMT
Face spotted since day 1. The Wardens are the best equipped to deal with blighted gods, archdemons and darkspawns. That's what happens when you have a competent villain... Saying that, the mission is probably about mid-game based on the level, so some other things might have happened that caused the Wardens to piss her off. Weisshaupt is also full of things Wardens collected over centuries and Ghilan'nain may want them. I even wonder whether those half-decomposed dragons aren't old Archdemons the remains of which the Wardens still held to? Time for some theorycrafting now that we know there is a Blight connection somehow that the elven gods clearly are exploiting.
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