inherit
Wanted Apostate
127
0
Member is Online
Nov 28, 2024 21:33:13 GMT
18,270
Catilina
11,035
August 2016
catilina
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Catilina on Jan 27, 2017 15:35:25 GMT
Anyone know of or seen BroRyder's funko pop figure yet? I want me one. I wanted me one of Sheploo too, so I got me it. As I see, not exist (yet).
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 27, 2017 15:54:10 GMT
I expect the differences more as something like this: For example: There's a mysterious apparatus with several buttons. Sara uses her scientific knowledge to turn off the machine. Scott shoots at them or pushes wildly any buttons to turn them off. In either case, the machine turns off. But how this outcome is reached, is different. That would be assuming button pushing is a cut scene. If it's not you can probably have your Ryder do either thing and thus shape their behavior. EDIT/ADD: Or, look at it this way. I could have a Shepard who is an Earthborn Butcher of Torfan. That's as Renegade a start as you can get. I can then proceed to make Shepard behave in an entirely Paragon manner. Similarly, I can have a Spacer/War Hero who's an absolute asshole to everyone. The starting point does not have to dictate the in-game role play. More EDIT: In fact, I created an ME3 Shepard whose history was all Renegade choices with just about all the people he worked with dying. In RP, I had him use his six months of confinement in Vancouver to reflect on the choices he made and how they turned out. From that point on, he decided he needed to be a better person and treat others nicer. His ME3 choices then became Paragon. I had the option to do that and I have no doubt we could make similar alterations to character in MEA.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 27, 2017 16:04:08 GMT
Anyone know of or seen BroRyder's funko pop figure yet? I want me one. I wanted me one of Sheploo too, so I got me it. No, but there's this found here: Amazon.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 27, 2017 17:10:15 GMT
I'm not sure, I can only hope that it won't be a big deal... but if I hope I can be disappointed so I think it's better I expect the worst. lightdrago3 His sentence "We apporach the role very differently" doesn't necessarily mean they had a voice when it came to the decision to give them different dialoge lines. They'd still have to act differently based on their task though... So his statement could just be a simple observation that has nothing to do with Fryda having chosen her role by herself. Yes, they still had to act differently, because Scott and Sara are two different people with their own background and personality. If anything, that makes the game better, not worse. Add both flavor and replayability to the game. However, having moments in the game where there actions are so different from each other is highly unlikely. All that will happen is some slight dialogue change that will reflect them based on any given situations, nothing more, nothing less. Not for me. Having our protagonist act different depending on what sex they are definitely makes the game worse and removes flavor and replayability. Scott and Sarah being different as a NPC is fine, but if chosen as the protagonist they should have all the same options regardless of which one you are playing rather than some stuff being exclusive.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 27, 2017 17:32:32 GMT
Hanako IkezawaWe still don't know that they'll act differently based on sex. We only know that they'll start a certain way (which will be somewhat up to you). As I've pointed out, you could start ME1 with all Renegade options and play pure Paragon. Or do the reverse. Or any mix you like. I can't see how you believe that you'll somehow be prevented from playing Ryder however you please when there's no indication that this will be the case.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 27, 2017 17:35:32 GMT
Hanako Ikezawa We still don't know that they'll act differently based on sex. We only know that they'll start a certain way (which will be somewhat up to you). As I've pointed out, you could start ME1 with all Renegade options and play pure Paragon. Or do the reverse. Or any mix you like. I can't see how you believe that you'll somehow be prevented from playing Ryder however you please when there's no indication that this will be the case. Bioware has confirmed that Scott and Sarah will act differently depending on which one you choose in interviews and tweets. I'd say that is about as big an indication as you can get.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 27, 2017 17:38:09 GMT
Hanako Ikezawa We still don't know that they'll act differently based on sex. We only know that they'll start a certain way (which will be somewhat up to you). As I've pointed out, you could start ME1 with all Renegade options and play pure Paragon. Or do the reverse. Or any mix you like. I can't see how you believe that you'll somehow be prevented from playing Ryder however you please when there's no indication that this will be the case. Bioware has confirmed that Scott and Sarah will act differently depending on which one you choose in interviews and tweets. I'd say that is about as big an indication as you can get. So you think in the game you won't be able to allow a "rough" Sara to choose nice options? Or a dorky Scott to make open threats? I really doubt it.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 27, 2017 17:39:46 GMT
Bioware has confirmed that Scott and Sarah will act differently depending on which one you choose in interviews and tweets. I'd say that is about as big an indication as you can get. So you think in the game you won't be able to allow a "rough" Sara to choose nice options? Or a dorky Scott to make open threats? I really doubt it. Not to that extent perhaps(though wouldn't surprise me at this rate), but it will be restricted enough to put a damper on things like roleplaying and replayability.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 27, 2017 17:42:10 GMT
So you think in the game you won't be able to allow a "rough" Sara to choose nice options? Or a dorky Scott to make open threats? I really doubt it. Not to that extent perhaps(though wouldn't surprise me at this rate), but it will be restricted enough to put a damper on things like roleplaying and replayability. I don't see why. You can still roleplay different Scotts with different training, relationships, values and dialogue choices. Same goes for Sara.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 27, 2017 17:44:15 GMT
Not to that extent perhaps(though wouldn't surprise me at this rate), but it will be restricted enough to put a damper on things like roleplaying and replayability. I don't see why. You can still roleplay different Scotts with different training, relationships, values and dialogue choices. Same goes for Sara. But it will be limited based on what sibling you are. Again, Bioware's own words. Q: Does player-character gender affect the interactions, dialogue, or story? Mike Gamble: Sort of. The story is the same, but the options and voiceover and personality that comes out is different between Scott and Sarah. The writers have gone through to make sure that the responses that Scott says and the responses that Sarah says are different, because they're two individual characters and they're not the same person.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 27, 2017 17:45:22 GMT
So you think in the game you won't be able to allow a "rough" Sara to choose nice options? Or a dorky Scott to make open threats? I really doubt it. Not to that extent perhaps(though wouldn't surprise me at this rate), but it will be restricted enough to put a damper on things like roleplaying and replayability. Shepard was what I would call a tough person. Shepard could be tender with others. Shepard could be downright even to others. It made no difference the starting point. I think we fundamentally disagree on what RP means so I'll agree to disagree with you. I think if BioWare had unlimited funding and could account for every thing we could possibly think, for every thought they might have, and could then translate it into a game that wouldn't need to run on the D-Wave 2000Q, we could have the game you want. I just don't think it's realistic at this point.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 27, 2017 17:49:51 GMT
I don't see why. You can still roleplay different Scotts with different training, relationships, values and dialogue choices. Same goes for Sara. But it will be limited based on what sibling you are. Again, Bioware's own words. Q: Does player-character gender affect the interactions, dialogue, or story? Mike Gamble: Sort of. The story is the same, but the options and voiceover and personality that comes out is different between Scott and Sarah. The writers have gone through to make sure that the responses that Scott says and the responses that Sarah says are different, because they're two individual characters and they're not the same person. Different doesn't mean that they'd be wildly different ones. They might make for example the sarcastic/funny option in a dialogue different between the siblings. So the type of options will likely be the same.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 27, 2017 17:51:40 GMT
But it will be limited based on what sibling you are. Again, Bioware's own words. Q: Does player-character gender affect the interactions, dialogue, or story? Mike Gamble: Sort of. The story is the same, but the options and voiceover and personality that comes out is different between Scott and Sarah. The writers have gone through to make sure that the responses that Scott says and the responses that Sarah says are different, because they're two individual characters and they're not the same person. Different doesn't mean that they'd be wildly different ones. They might make for example the sarcastic/funny option in a dialogue different between the siblings. So the type of options will likely be the same. They shouldn't be different at all. The player should have access to all the same things, regardless of whether their character is a boy or a girl. And earlier in the interview Gamble mentions the twins having very different personalities, so considering they want to capture that even with the sibling that is a PC gives me no reason to think it won't be that.
|
|
inherit
303
0
Dec 26, 2017 16:36:01 GMT
6,009
dalinne
Vanguard of your destruction
1,724
August 2016
dalinne
|
Post by dalinne on Jan 27, 2017 22:39:33 GMT
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 28, 2017 1:55:16 GMT
Different doesn't mean that they'd be wildly different ones. They might make for example the sarcastic/funny option in a dialogue different between the siblings. So the type of options will likely be the same. They shouldn't be different at all. The player should have access to all the same things, regardless of whether their character is a boy or a girl. And earlier in the interview Gamble mentions the twins having very different personalities, so considering they want to capture that even with the sibling that is a PC gives me no reason to think it won't be that. If we're doing that, they may as well skip the sibling thing and just have MaleRyder and FemRyder who are actually the same person. Then it would make sense for them to say the exact same lines. Then they can just slot in some new person to fill the role where the sibling would fit in.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
92
0
Nov 28, 2024 21:36:01 GMT
Deleted
0
Nov 28, 2024 21:36:01 GMT
January 1970
Deleted
|
Post by Deleted on Jan 28, 2017 2:04:01 GMT
Personally, I like that Scott and Sara are different. It actually adds replayability because it allows me to play two very different characters more easily. I tend to default to the same decisions and get the same dialogue/reactions. So knowing that Scott and Sarah will have different reactions is actually interesting to me. In theory, I'm into it. But I'll have to see how it works in reality.
But I do have to say that I was a bit bummed that she was the one assigned to the archaeology team. I was kind of hoping that he'd be a history/science geek a bit.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2998
0
Nov 28, 2024 21:36:01 GMT
Deleted
0
Nov 28, 2024 21:36:01 GMT
January 1970
Deleted
|
Post by Deleted on Jan 28, 2017 2:08:04 GMT
I'll give his voice actor credit for being smooth. The guy talked me into buying Baldur's Gate today Being female I always play a female, but I really like that Scott is not like his sis, so I am going to play both and see the differences for myself. It makes the replay level higher imo.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 28, 2017 2:30:45 GMT
They shouldn't be different at all. The player should have access to all the same things, regardless of whether their character is a boy or a girl. And earlier in the interview Gamble mentions the twins having very different personalities, so considering they want to capture that even with the sibling that is a PC gives me no reason to think it won't be that. If we're doing that, they may as well skip the sibling thing and just have MaleRyder and FemRyder who are actually the same person. Then it would make sense for them to say the exact same lines. Then they can just slot in some new person to fill the role where the sibling would fit in. Considering all the cons to this sibling thing, I would love nothing more than for them to scrap it and have it be like past protagonists. I don't see why they should be limited to fit their NPC persona when they are not that but instead are 'our' avatar. These differences that exist between them should only apply to their NPC selves.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 28, 2017 2:32:14 GMT
If we're doing that, they may as well skip the sibling thing and just have MaleRyder and FemRyder who are actually the same person. Then it would make sense for them to say the exact same lines. Then they can just slot in some new person to fill the role where the sibling would fit in. Considering all the cons to this sibling thing, I would love nothing more than for them to scrap it and have it be like past protagonists. I don't see why they should be limited to fit their NPC persona when they are not that but instead are 'our' avatar. These differences that exist between them should only apply to their NPC selves. Cool. Let's scrap it. See you in 3-5 years when they rework the whole plot.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 28, 2017 2:33:21 GMT
Considering all the cons to this sibling thing, I would love nothing more than for them to scrap it and have it be like past protagonists. I don't see why they should be limited to fit their NPC persona when they are not that but instead are 'our' avatar. These differences that exist between them should only apply to their NPC selves. Cool. Let's scrap it. See you in 3-5 years when they rework the whole plot. Wow, ignore the rest of my post why don't you?
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 28, 2017 2:36:57 GMT
Personally, I like that Scott and Sara are different. It actually adds replayability because it allows me to play two very different characters more easily. I tend to default to the same decisions and get the same dialogue/reactions. So knowing that Scott and Sarah will have different reactions is actually interesting to me. In theory, I'm into it. But I'll have to see how it works in reality. But I do have to say that I was a bit bummed that she was the one assigned to the archaeology team. I was kind of hoping that he'd be a history/science geek a bit. How does it increase roleplaying to restrict things like options and dialogue to different sexes rather than having those options available to both? I honestly want an answer to this since it is never explained and I can't figure out how it supposedly does.
|
|
lightdrago3
N3
Legion Rebuilt
An interesting update has occurred. More data must be accumulated...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
Posts: 536 Likes: 1,566
inherit
Legion Rebuilt
2030
0
1,566
lightdrago3
An interesting update has occurred. More data must be accumulated...
536
November 2016
lightdrago3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
|
Post by lightdrago3 on Jan 28, 2017 2:37:12 GMT
If we're doing that, they may as well skip the sibling thing and just have MaleRyder and FemRyder who are actually the same person. Then it would make sense for them to say the exact same lines. Then they can just slot in some new person to fill the role where the sibling would fit in. Considering all the cons to this sibling thing, I would love nothing more than for them to scrap it and have it be like past protagonists. I don't see why they should be limited to fit their NPC persona when they are not that but instead are 'our' avatar. These differences that exist between them should only apply to their NPC selves. I don't see any cons though. I don't mean to speak for everyone, but it seems to me the majority (on this forum anyway. Cannot say for sure for any other forums), are on board with this idea. It's pretty boring if all that's changed about the character is if they're a boy or a girl. I only wish that Marian and Garret Hawke were treated like this, as I feel it would make DA2 more fun.
|
|
lightdrago3
N3
Legion Rebuilt
An interesting update has occurred. More data must be accumulated...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
Posts: 536 Likes: 1,566
inherit
Legion Rebuilt
2030
0
1,566
lightdrago3
An interesting update has occurred. More data must be accumulated...
536
November 2016
lightdrago3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
|
Post by lightdrago3 on Jan 28, 2017 2:40:15 GMT
Personally, I like that Scott and Sara are different. It actually adds replayability because it allows me to play two very different characters more easily. I tend to default to the same decisions and get the same dialogue/reactions. So knowing that Scott and Sarah will have different reactions is actually interesting to me. In theory, I'm into it. But I'll have to see how it works in reality. But I do have to say that I was a bit bummed that she was the one assigned to the archaeology team. I was kind of hoping that he'd be a history/science geek a bit. How does it increase roleplaying to restrict things like options and dialogue to different sexes rather than having those options available to both? I honestly want an answer to this since it is never explained and I can't figure out how it supposedly does. How does it not? Typically in RPGs, you won't ever see anything in a single playthru. I never consider playing a female character in an RPG, as they're the same character just with different parts. However, for this game, after playing as Scott, I may go back and play Sara just to experience all the differences between the two, and I doubt I'll be the only one doing so.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 28, 2017 2:49:10 GMT
Considering all the cons to this sibling thing, I would love nothing more than for them to scrap it and have it be like past protagonists. I don't see why they should be limited to fit their NPC persona when they are not that but instead are 'our' avatar. These differences that exist between them should only apply to their NPC selves. I don't see any cons though. I don't mean to speak for everyone, but it seems to me the majority (on this forum anyway. Cannot say for sure for any other forums), are on board with this idea. It's pretty boring if all that's changed about the character is if they're a boy or a girl. I only wish that Marian and Garret Hawke were treated like this, as I feel it would make DA2 more fun. Restricting you to play a certain sex to get a certain option or personality is most certainly a con in a role-playing game. Meanwhile them doing that to Garret and Marian Hawke would have made DA2 exponentially worse for me. How does it increase roleplaying to restrict things like options and dialogue to different sexes rather than having those options available to both? I honestly want an answer to this since it is never explained and I can't figure out how it supposedly does. How does it not? Typically in RPGs, you won't ever see anything in a single playthru. I never consider playing a female character in an RPG, as they're the same character just with different parts. However, for this game, after playing as Scott, I may go back and play Sara just to experience all the differences between the two, and I doubt I'll be the only one doing so. You're talking replayability, not roleplaying.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
92
0
Nov 28, 2024 21:36:01 GMT
Deleted
0
Nov 28, 2024 21:36:01 GMT
January 1970
Deleted
|
Post by Deleted on Jan 28, 2017 2:56:42 GMT
Personally, I like that Scott and Sara are different. It actually adds replayability because it allows me to play two very different characters more easily. I tend to default to the same decisions and get the same dialogue/reactions. So knowing that Scott and Sarah will have different reactions is actually interesting to me. In theory, I'm into it. But I'll have to see how it works in reality. But I do have to say that I was a bit bummed that she was the one assigned to the archaeology team. I was kind of hoping that he'd be a history/science geek a bit. How does it increase roleplaying to restrict things like options and dialogue to different sexes rather than having those options available to both? I honestly want an answer to this since it is never explained and I can't figure out how it supposedly does. For me, it's because I tend to have very similar choices when I play the game. I tend to favor paragon and "smart" answers/responses. So if both the male and female character have the exact same options available and the same response reactions and same lines afterwards, then there's almost no replayability for me. Because the female and male playthroughs will be essentially identical. But if she has different choices and/or reactions and/or lines to the same situation, then it's more interesting for me to play through with her because it will be new/different content in most of the scenes. So, for example, in DA: I, I started a female dwarf playthrough with the intention of making her my 'renegade' character, but eventually found myself falling into my same old patterns and she ended up being essentially identical to my male dwarf. But if she had different options than him. Or if her responses were different. Or if people's lines to her were different. It would have been different content and would have increased the replayability for me. So I'm looking at it this way -- I'll definitely do a Scott playthrough as my "canon". But now I'm actually looking forward to playing as Sara in order to see how her playthrough is different than his. Where in DA: I, I played a female more out of obligation and interest in seeing what Blackwall's romance was like.
|
|