Fazed Muttley
N2
SAM: What is green with red toenails? A Krogan masquerading as a cherry tree.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
Origin: FazedMuttley
XBL Gamertag: Fazed Muttley
Posts: 120 Likes: 319
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SAM: What is green with red toenails? A Krogan masquerading as a cherry tree.
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Post by Fazed Muttley on Feb 4, 2017 10:24:31 GMT
In regards to your post, I think the main reason is its easier and it differentiates between the characters considering one will be an NPC. As one who writes fanfiction I know that some people type a relationship in full and some use a shortened version. Such as Shepard/Liara T'Soni is Shiara. Some of us may have also already named Ryder/Peebee as Rybee. It's just what the internet does! Plus the whole BroRyder and SisRyder (even Rydad) started before we knew their names. I personally like them, as if I named my Ryder Malora. Then read a forum where they were talking about BroRyder (Scott if you insist I use the name) and refering to him as various different names as they each picked their own it can get confusing, and then there the one person who picked Scott. But as Scott is an NPC in my game who for example sits on the Nexus playing Tetris on his Onmi-tool (I know bad example, i just like Tetris), it just gets weird as you could think thats a spoiler. "Oh Scott kicks ass, I mean that Jetpack dive thing he does" for example. Whats to stop me thinking thats a spoiler if I play as SisRyder (Sara). If we use the nicknames. "Oh BroRyder kicks ass, I mean that Jetpack dive thing he does". Now tells me they are talking about the player and I can input saying something like "Yeah looks awesome when SisRyder does it too" instead of complaining about now existant spoilers. At least thats the way I see it. As for the other points, seems abit early to judge when the games not out yet.
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Post by laxian on Feb 4, 2017 12:19:47 GMT
*snip* (Don't need the self-quote ^^) 1. Who are you calling "you guys"? And no, it's not like fanfiction shipping, which often uses Portmanteau names. "BroRyder/SisRyder" are not Portmanteau names. I'm not much of a "shipper", but I don't see what's so annoying about that kind of naming system. While male Ryder and female Ryder may be accurate, it implies they're variations of the same character, like male Shepard and female Shepard - but they're not, so people use sibling prefixes instead. "But they have names!" Yes and no. Since we can still give them (the one we play as) custom names, it doesn't make sense to simply call them all Scott or Sara. It gets even more confusing since we might be talking about their NPC versions, who are always called Scott and Sara. 2. As far as bodies go, I've been a strong advocate for both protagonists being realistically fit, as a soldier would be, since forever, so yeah, that would be nice. As far as faces go, we can customize them, so it's not nearly as big of a deal. Plus, I actually thought Scott and Sara were a bit more average-looking than the Shepards (I didn't think ME3 default female Shepard looked great, but I could tell she was intended to, and she was heavily made-up). Compare than with Sara, who isn't even wearing much (any) makeup and looks fairly normal. If they're allowed to look beautiful as soldiers, why do we need real soldiers to be their face-models? 3. I'd definitely not like to swap between the two twins constantly - Not in a Bioware RPG. It might be find in random game #1337, but I want as much time to develop my character and her relationships as possible. Alternating would reduce that character growth by half for everyone and I'd be left unsatisfied with either protagonist. Quality over quantity. Well, not "all the time" - just in joint missions (like say in ME2 the suicide mission, where you (IMHO) should have swapped to the door-defense team at least for a little while or on Virmire in ME1, where you should IMHO have been able to play as the character you attached to the Salarians for a bit (or even as your sacrifice, that would have hammered the loss home - so you select who dies and the game then lets you play their last few minutes (!) and your screen turns white (explosion) for a second and then you see your PC and the other companions depart!) Guys is just for all people on here - could have called them all "ladies" (then again more people are male, so guys fits better - we are not at a marine training center where the drill sergeant calls you "ladies" and "sweetheart" or similar!) Also: Sure your Ryders have names (I probably will not stick to Sarah and Scott either (or at least only for one run each because those names are in the NPC dialogues and being called "Ryder" by your LI sounds kind of strange!)), but for discussions on here sticking to the original (preset) names would work Don't have a problem with beauty (no, I don't! I don't need fat characters in games or something to suspend my disbelieve either), but using a true soldier would just be more appropriate (I mean they let a true hero voice that stargazer at the end of ME3 (about the only thing I liked about that ending!)...maybe even for the voices? Done for this answer (will read the other now) greetings LAX
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Post by laxian on Feb 4, 2017 12:31:37 GMT
In regards to your post, I think the main reason is its easier and it differentiates between the characters considering one will be an NPC. As one who writes fanfiction I know that some people type a relationship in full and some use a shortened version. Such as Shepard/Liara T'Soni is Shiara. Some of us may have also already named Ryder/Peebee as Rybee. It's just what the internet does! Plus the whole BroRyder and SisRyder (even Rydad) started before we knew their names. I personally like them, as if I named my Ryder Malora. Then read a forum where they were talking about BroRyder (Scott if you insist I use the name) and refering to him as various different names as they each picked their own it can get confusing, and then there the one person who picked Scott. But as Scott is an NPC in my game who for example sits on the Nexus playing Tetris on his Onmi-tool (I know bad example, i just like Tetris), it just gets weird as you could think thats a spoiler. "Oh Scott kicks ass, I mean that Jetpack dive thing he does" for example. Whats to stop me thinking thats a spoiler if I play as SisRyder (Sara). If we use the nicknames. "Oh BroRyder kicks ass, I mean that Jetpack dive thing he does". Now tells me they are talking about the player and I can input saying something like "Yeah looks awesome when SisRyder does it too" instead of complaining about now existant spoilers. At least thats the way I see it. As for the other points, seems abit early to judge when the games not out yet. Right - I am not insisting (just asking...kind of ridiculous, but hey it's the internet ) Yeah, one will be an NPC (do know more about how that plays out? Will he/she stay on the ship? On the Ark? What will they be doing while you are out and about kicking major enemy ass (hopefully we'll be allowed to kick that traitor chief of security's ass (the one from that trailer that sicks that Turian with the gun on SisRyder (damned, I don't like this...but it is faster to type that other ideas I've been thinking about ^^))...betraying people on an expedition is not cool, it's worse than turning traitor in a situation were your supplies etc. aren't stretched to the limits without being able to call for new supplies or reinforcements from home! Unless she has a good reason I want to hunt her down and either kill her or lock her up (10 years at hard labor or something like that!))...kind of strange (isn't the father also going to be one - or will they kill him off, like Jenkins from ME1?)...then again I still don't know if I like this family backstory (liked the Shepard approach to this where you never meet your family (as far as I know...only used one origin for all of them...yes, I am kind of boring, ok? )) Yeah, but better early than late - right? greetings LAX
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Feb 4, 2017 16:14:38 GMT
Got two - minor - complaints (about characters in general, but it applies to her, too So here they are: 1. What's it with you guys and always needing names like "BroRyder" (sounds kind of stupid, you know?) or "SisRyder"?...they have names! (and even when they did not: Why not call them "female Ryder" and "male Ryder")...it's just like with fanfiction shipping (H/G - as in Harry/Ginny in Harry Potter fanfictions for example and that's TAME, there's stuff like "Drarry" (Draco/Harry) and not just because I hate that particular pairing (wouldn't care for the name if I loved that pairing...I mean one my Harry Potter fanfiction favorites is called HONKS for fuck's sake (it's Harry/Nymphadora Tonks btw.)...what's it with those names, is that some kind of obsession you guys have?) 2. (For the DEVS!) Why are the models for the characters always pretty boys and girls? Why not use true soldiers (hell, even green ones who have just passed basic training (for our twin protagonists) - he/she can be beautiful, that's not the problem, but why used people who are payed for modeling who would NEVER pick up a weapon to join a battle if they can help it? (not to mention that people such as that would probably be way cheaper to hire for some work (including motion capture if needed!)) 3. (another one - this one again directed at the DEVS!): Why did you not use the chance to make more of the twins (meaning that the second twin, the one you don't play as, gets his/her own team and separate missions (some of them might be joint missions, where you hop between the twins (you run the show on both sides of the mission...would make the game seem more dynamic (like in movies when the POV shifts!))? Too expensive? Too much dialogue to write? I'd really like to know, because that would IMHO be a neat feature (hell, you could do this with companions, too - the ones you don't pick to go with you are designated as Team 2 and are either also inserted (so that two teams attack an objective etc. - hell, you might be directing Team 2 via the radio or even with light signals or something if you have to keep radio silence and the POV only shifts for truly important stuff!) or stand by to extract Team 1 (protagonist and his/her two companions (like in Mass Effect 2 at the end, when a second team under who ever you chose (in my case? Garrus, he knows small unit tactics and he cares for his people) defends that door and somebody escorts the Normandy survivors (if there are any!) back to the ship!)...might make the game more realistic, too (you don't have a whole "army" of companions just sit there doing nothing when they could be doing something useful - not everybody is Mordin who will do science stuff when he's not needed or Garrus who loves to tinker with the ship's main guns (the Tempest doesn't even have a main gun -.-)) Well, three instead of two...well, just thought of that last one so sue me greetings LAX 1. Who are you calling "you guys"? And no, it's not like fanfiction shipping, which often uses Portmanteau names. "BroRyder/SisRyder" are not Portmanteau names. I'm not much of a "shipper", but I don't see what's so annoying about that kind of naming system. While male Ryder and female Ryder may be accurate, it implies they're variations of the same character, like male Shepard and female Shepard - but they're not, so people use sibling prefixes instead. "But they have names!" Yes and no. Since we can still give them (the one we play as) custom names, it doesn't make sense to simply call them all Scott or Sara. It gets even more confusing since we might be talking about their NPC versions, who are always called Scott and Sara. 2. As far as bodies go, I've been a strong advocate for both protagonists being realistically fit, as a soldier would be, since forever, so yeah, that would be nice. As far as faces go, we can customize them, so it's not nearly as big of a deal. Plus, I actually thought Scott and Sara were a bit more average-looking than the Shepards (I didn't think ME3 default female Shepard looked great, but I could tell she was intended to, and she was heavily made-up). Compare than with Sara, who isn't even wearing much (any) makeup and looks fairly normal. If they're allowed to look beautiful as soldiers, why do we need real soldiers to be their face-models? 3. I'd definitely not like to swap between the two twins constantly - Not in a Bioware RPG. It might be find in random game #1337, but I want as much time to develop my character and her relationships as possible. Alternating would reduce that character growth by half for everyone and I'd be left unsatisfied with either protagonist. Quality over quantity.Indeed I agree that's why I'd prefer to stick with the one protagonist per playthrough.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Feb 4, 2017 16:21:29 GMT
Both, at some point. Current plan is to use Sara on my first run, something else after (like for my awkward self-insert)I think many of us do the same. I know I do. So do I I plan on using both the default names an dnames I cdome up with for my protags. But then I plan on doing more than a couple of playthroughs. I can certainly see myself spending a lot of this year at least doing playthroughs of MEA once it's out. Especially as once it's out we'll have the DLC's dropping at various points too.
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Post by Vall on Feb 4, 2017 17:20:05 GMT
Yeah, but better early than late - right? greetings LAX It is already late to change anything, you might as well wait those few weeks
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Post by laxian on Feb 4, 2017 21:18:13 GMT
It is already late to change anything, you might as well wait those few weeks Can't - might get run over by a truck till then, so better do it now greetings LAX
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Post by BansheeOwnage on Feb 4, 2017 23:14:23 GMT
1. Who are you calling "you guys"? And no, it's not like fanfiction shipping, which often uses Portmanteau names. "BroRyder/SisRyder" are not Portmanteau names. I'm not much of a "shipper", but I don't see what's so annoying about that kind of naming system. While male Ryder and female Ryder may be accurate, it implies they're variations of the same character, like male Shepard and female Shepard - but they're not, so people use sibling prefixes instead. "But they have names!" Yes and no. Since we can still give them (the one we play as) custom names, it doesn't make sense to simply call them all Scott or Sara. It gets even more confusing since we might be talking about their NPC versions, who are always called Scott and Sara. 2. As far as bodies go, I've been a strong advocate for both protagonists being realistically fit, as a soldier would be, since forever, so yeah, that would be nice. As far as faces go, we can customize them, so it's not nearly as big of a deal. Plus, I actually thought Scott and Sara were a bit more average-looking than the Shepards (I didn't think ME3 default female Shepard looked great, but I could tell she was intended to, and she was heavily made-up). Compare than with Sara, who isn't even wearing much (any) makeup and looks fairly normal. If they're allowed to look beautiful as soldiers, why do we need real soldiers to be their face-models? 3. I'd definitely not like to swap between the two twins constantly - Not in a Bioware RPG. It might be find in random game #1337, but I want as much time to develop my character and her relationships as possible. Alternating would reduce that character growth by half for everyone and I'd be left unsatisfied with either protagonist. Quality over quantity. Well, not "all the time" - just in joint missions (like say in ME2 the suicide mission, where you (IMHO) should have swapped to the door-defense team at least for a little while or on Virmire in ME1, where you should IMHO have been able to play as the character you attached to the Salarians for a bit (or even as your sacrifice, that would have hammered the loss home - so you select who dies and the game then lets you play their last few minutes (!) and your screen turns white (explosion) for a second and then you see your PC and the other companions depart!) Guys is just for all people on here - could have called them all "ladies" (then again more people are male, so guys fits better - we are not at a marine training center where the drill sergeant calls you "ladies" and "sweetheart" or similar!) Also: Sure your Ryders have names (I probably will not stick to Sarah and Scott either (or at least only for one run each because those names are in the NPC dialogues and being called "Ryder" by your LI sounds kind of strange!)), but for discussions on here sticking to the original (preset) names would work Don't have a problem with beauty (no, I don't! I don't need fat characters in games or something to suspend my disbelieve either), but using a true soldier would just be more appropriate (I mean they let a true hero voice that stargazer at the end of ME3 (about the only thing I liked about that ending!)...maybe even for the voices? Done for this answer (will read the other now) greetings LAX 1. I wouldn't mind swapping to play another character as long as it isn't frequent, like playing as Joker for a mission in ME2. That was cool. I don't know if you know this, but it's been stated that the sibling you don't play as suffers some sort of "complication" during cryo-stasis and that's why they aren't selected to be Pathfinder or join you on missions, so they wouldn't be able to be in the field at all - at least not in this game. It's possible they'll recover and be a squadmate in ME:A2, who knows? I'd probably like that. 2. You must be new here, because about half of us are, in fact, ladies At least if you meant "more people on this site". If you meant more people are male period, then, no, they're not. Anyway, I wasn't actually referring to "guys" as a gendered-term at all, quite the opposite. I asked simply to call out that it's not always a good idea to lump a bunch of people into the group of "you guys", like everyone on this thread. We're not a hivemind. 3. I already explained why using only the default names doesn't work. First, how can someone talk about their custom character using a name they don't have? That makes no sense. "Yeah, here's my Sara, she's called Madison." Wut? Secondly, the NPC versions of the siblings always have that name, so it makes more sense to reserve using those names for referring to them specifically, rather than the player-controlled versions of them. That avoids the question of "Wait, which Scott are you talking about? Yours, or the NPC?" 4. So... you're saying that they need to go through the trouble of finding a soldier (or astronaut?) who's also trained and available as a voice-actor/face-model? That just seems so convoluted. I mean, method acting is great and all, but a good actor should make that point moot, and we can alter the appearance of them to our liking. Again, if you admit that a soldier/astronaut could look like anything, why are you complaining about their default appearance? I really don't get it
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Post by Deleted on Feb 4, 2017 23:42:32 GMT
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Post by Deleted on Feb 5, 2017 0:02:42 GMT
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elanor
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We made it.
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Post by elanor on Feb 5, 2017 19:32:17 GMT
I wonder how the relations between twins look like. Are they best friends? Or maybe they compete with each other. Can't wait to get to see how they handled it.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Feb 5, 2017 20:43:23 GMT
I wonder how the relations between twins look like. Are they best friends? Or maybe they compete with each other. Can't wait to get to see how they handled it. Indeed neither can I. Good news is we don't have t owait much longer only another month and a half really. Then we can start creating our first Ryder's and enjoying this beautiful game.
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Post by Ahriman on Feb 5, 2017 21:17:18 GMT
I wonder how the relations between twins look like. Are they best friends? Or maybe they compete with each other. Can't wait to get to see how they handled it. Devs mentioned "building a relationship", so they are probably pretty neutral with each other at the beginning. Perhaps they spent most of their lives away, only meeting to beat the crap out of each other on daddy's training sessions?
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kansasmarcelo
N2
Quit your crying.
Games: Mass Effect Trilogy
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Post by kansasmarcelo on Feb 6, 2017 1:44:16 GMT
I'm a twin and we argue all the time. I'm so used to be around another person like me I get kinda bored alone tbh.
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Post by Link"Guess"ski on Feb 6, 2017 10:03:13 GMT
To anyone who thinks she looks butt-ugly, just wait till you see BroRyder in the same sequence of dialogue. It's their whole facial animation algorithm that is mucked up whenever it isn't a fully performance captured scene.
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Post by Panda on Feb 6, 2017 10:09:05 GMT
I wonder how the relations between twins look like. Are they best friends? Or maybe they compete with each other. Can't wait to get to see how they handled it. I hadn't thought that, but it's quite important. Many twins are quite inseparable, living together as adults and so on- you rarely see that kind of bond between siblings that aren't twins. I really wonder if we are going to have close or more distant relationship with the twin- or if it's something we as player can affect with dialogue and choices.
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Post by Elsariel on Feb 6, 2017 12:30:02 GMT
I wonder how the relations between twins look like. Are they best friends? Or maybe they compete with each other. Can't wait to get to see how they handled it. I hadn't thought that, but it's quite important. Many twins are quite inseparable, living together as adults and so on- you rarely see that kind of bond between siblings that aren't twins. I really wonder if we are going to have close or more distant relationship with the twin- or if it's something we as player can affect with dialogue and choices. I think you see that kind of closeness mostly with identical twins. Fraternal twins (like the Ryder twins) you see that less so. Probably because they're not literally clones of one another but rather siblings that happened to be fertilized at the same time instead of a few years apart. Not that fraternal twins can't be super close, they can, but it's not to the degree that you typically see with identical twins.
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Post by JewlieGhoulie on Feb 6, 2017 13:47:56 GMT
For future reference, when game comes out can we post shots of our SisRyder? Under spoilers of course just in case.
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Post by Reznore on Feb 6, 2017 13:51:53 GMT
I like default female Ryder a great deal , the only issue I have is she looks really young to me. Is there a fixed age for the Twins ? I think I saw a birthdate for DadRyder somewhere.
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Post by hammerstorm on Feb 6, 2017 14:10:11 GMT
I like default female Ryder a great deal , the only issue I have is she looks really young to me. Is there a fixed age for the Twins ? I think I saw a birthdate for DadRyder somewhere. I believe it is confirmed to be 22 years. One of the briefings have the date they are born.
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Post by Hanako Ikezawa on Feb 6, 2017 14:10:24 GMT
I like default female Ryder a great deal , the only issue I have is she looks really young to me. Is there a fixed age for the Twins ? I think I saw a birthdate for DadRyder somewhere. Yes. Scott and Sarah are 22 years old.
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Post by Reznore on Feb 6, 2017 14:16:28 GMT
Thank you, hammerstorm and Hanako. 22 is indeed young, I would have liked to play someone a bit older *shake cane at the sky* , but on the bright side the default face goes well with the age.
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Post by Serza on Feb 6, 2017 14:18:20 GMT
Yes, they were born in... 2163. 21/22 by the time the Initiative launches.
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Post by Deleted on Feb 6, 2017 14:35:35 GMT
For future reference, when game comes out can we post shots of our SisRyder? Under spoilers of course just in case. I believe we can. I mentioned on another thread about starting a thread to " Share our Ryders". And SofaJockey offered to create a thread for that ( which was nice of you, bud!). So once the game releases, you should post a picture in that thread only, to avoid spoiling anything for anyone in another thread. Whoever starts this thread, should also place a big SPOILER sign, in front of the title, just to be safe. I probably will be offline for a week or two, to avoid spoilers. So I might not create this thread. But anyone else is welcome to!
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Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: MihuraL
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Mihura
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
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November 2016
mihura
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
MihuraL
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Post by Mihura on Feb 6, 2017 14:36:21 GMT
Thank you, hammerstorm and Hanako. 22 is indeed young, I would have liked to play someone a bit older *shake cane at the sky* , but on the bright side the default face goes well with the age. Technically they are 622 years old.
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