Mass Effect Andromeda multiplayer Q&A
Nov 23, 2016 18:42:25 GMT
SalMasRac, KrrKs, and 1 more like this
Post by SofaJockey on Nov 23, 2016 18:42:25 GMT
Mass Effect Andromeda multiplayer Q&A master list
General
Answered
Q: If you’ve never played MP before and want to maybe check it out, is it conducive to that?
A: Yes, I think so. Being a co-op experience also helps. If you have it, you can look at ME3 MP to give you an idea.
Q: So we expecting to hear some good news about this in like... February?
A: likely. as well as hopefully before then and after too 
Q: does it have much impact on the main story? If we don't play MP will we miss out?
A: there is zero impact/dependency between SP story and MP
Q: Is there's anything resembling the "Galaxy at War" in ME:A and if that would be the place where SP meets MP...
There is zero impact/dependency between SP story and MP
Q: Will our N7 rating carry over to Andromeda?
A: you are all bright-eyed new recruits with hopes, dreams and aspirations of shooting aliens in the face
Q: well I expect the answer, bu... Will it be cross platform?
A: there's no plans for that atm
Answer Pending
Q: will the multiplayer run @ 60fps across all formats?
A: good Q's, we'll speak to those closer to launch
Q: will the multiplayer have Weapon skins?
A: we'll speak to those closer to launch
Q: will the multiplayer have various difficulty tiers?
A: we'll speak to those closer to launch
Q: will we have a wide variety of enemy factions to fight? ME3 had reapers, Cerberus, Collectors, etc
A: we'll cover more info on content closer to launch.
Q: What is the patch roll out policy considering the different platforms?
A: [currently unanswered]
Combat mechanics
Answered
Q: How much of the vertical level design that has been mentioned regarding single player is carried over?
A: once you go jump jets, you never go back
Q: is there any pvp, or is it more similar to me3mp?
A: co-op like me3mp
Q: Is it all co-op like ME3 or is there a potential future with a PVP mode? 
A: future is full of potential. but for now it's co-op like ME3 
Answer Pending
Q: how long is the average "match" length?
A: will prob leave this for all to exp with MP tech test (go sign up if you haven't yet: beacon.bioware.com )
Q: coop or competitive? wave based horde mode or something else? objectives and maps?
A: more details in time, but in general improvements vs radical new directions
Q: also, not really a question so much as a request. A couple times during a tough plat run, three squadmates could be down, missiles/medigel is gone. Any chance of using a downed squadmates's gear? Maybe give it a toggle option? my crew has wished for that from time to time. Esp during glacier/collectors/hazard.
A: no plans atm. sounds nice but its a huge can of worms when a player can transfer something to another :/
Q: Will the omni-button still do everything? (revive, sprint, take cover, and dodge)
A: [currently unanswered]
Q: In the customization options, could we get color options for weapon fire, flames, lashes.... iknow, I am focusing on what's important, heh.
A: [currently unanswered]
Q: Will there be [undesirable] Stun lock, magnet hands, triple tapping rocket troopers, etc.
A: [currently unanswered]
Q: Will there be arcing powers again?
A: [currently unanswered]
Q: Does the targeting system play out the same?
A: [currently unanswered]
Q: What about combat roll and Asari Dash?
A: [currently unanswered]
Q: Will there be BioWare people around to tend to bugs and balance from the get go?
A: [currently unanswered]
Q: How important are balance considerations in this MP iteration?
A: [currently unanswered]
Characters
Answered
Q: Can I Krogan headbutt people still?
A: if there are Krogan in MP [there are] chances are good that you could
Q: who the characters we can play as are! And can we customize them any?
A: you can expect some customization, along lines of what ME3 MP had
Q: The characters we can play and if they're customizable!
A: similarities to ME3 MP customization
Q: if the MP characters make an in game appearance in any way! I loved ME3 MP and promoting I never saw them!!! Lol
A: don't think there's plans for that but will let you know
Answer Pending
Q: will the multiplayer have Emotes? Weapon skins?
A: good Q's, we'll speak to those closer to launch
Q: the variety of characters we can play as!
A: I'm sure we'll cover this at some point
Q: Banter? That was awesome in DAI. I'd love to see if that's a thing in MEA too!
A: ooh good Q... for another day
Q: More on prestige system and if the flaws from DAI have been fixed (characters being nearly invincible after enough promotions)
A: great Q. We'll cover this at some point, but we def took notes from what worked/not in DAIMP (and ME3 & others of course)
Q: PROGRESSION and CUSTOMIZATION
A: ..are a beautiful thing in games (we'll cover it soon)
Q: May be covered in "we will talk about customization laterz" but I am still wondering about the ability to show the Character's Name instead of the Account Name over the character's head when playing.
A: [currently unanswered]
Q: I just wanna know if there is Venom [or insert OP weapon here].
A: [currently unanswered]
Q: is there a chance of the open-face helmets/different heads for the kits?
A: [currently unanswered]
Q: Is there a chance of the open-face helmets/different heads for the kits?
A: [currently unanswered]
Maps
Answer Pending
Q: also, can we expect free map packs/mp dlc
A: good Q. We'll cover those details closer to launch.
Q: destructible cover and environments through frostbite?
A: I'm sure we'll cover environments etc at some point
Q: Will we play on persistent and designed maps? Or will they be generated randomly/procedurally?
A: [currently unanswered]
Packs/microtransactions
Answer Pending
Q: are there going to be microtransactions?
A: I believe some game editions/preorders mention mp packs, similar to ME3. More details closer to launch though.
Q: Unlock methods. Total randomness of ME3 made it extremely aggravating if you wanted to get a specific class/weapon
A: more details to come
Q: Will the Weapons Mods progression be more balanced vs the Weapons progression. At the moment, by some reason, mods unlocks and progression seems to lag way behind the weapon unlocks.
A: [currently unanswered]
Q: If we will be rolling on the full table for the RNG weapons and mods, can the duplicated items be broken into some sort of "feed" that can be used to upgrade a weapon/mod of choice (not to purchase, but at least upgrade)?
A: [currently unanswered]
Q: How exactly will the microtransaction packs break down? (particularly the pre-order packs)
A: [currently unanswered]
Beta
Answered
Q: will beta testing for Multiplayer be coming on PC?
A: Intent isn't a 'demo' & PC is not same lvl of 'moving parts'. So for now no need/plan for it, sorry :/
Answer Pending
Q: When will beta testers be contacted?
A: more info soon
Events
Answered
Q: Can we have Mass Effect & Milkshakes (or some snack w/ m name)? aka plz can we have weekly MP streams w/ Billy!
A: mmmaybe. (we'll have to come up with an appropriate name.)
Answer Pending
Q: Will challenge weekend make a return (& challenge system in general)?
A: good Q. We'll cover those details closer to launch.
Online and challenge mechanics
Answered
Q: Will there be leaderboards again? And how long can I stay on top of them if so?
A: yes, but there may or may not be an automated script specifically looking for YOU Barrett! O_o
Answer Pending
Q: will there be constant alerts or challenges?
A: we'll get to that
Q: Will there be a successor to the N7 Manifest for MEAMP?
A: [currently unanswered]
Q: I am also wondering if there will be a bit more generosity in respect to titles and/or banners, so there are some available at the entry level of play, and fairly fast.
A: [currently unanswered]
Q: How will you disclose changes in mechanics and gameplay without a forum? Where should players look?
A: [currently unanswered] but BSN is offering itself
Here's the tweet:
Fernando Melo DiscoBabaloo
Speaking of, since we haven't really talked much re @masseffect MP, when we do talk about it what are u all most interested in knowing?
We'll tweet this thread back to Fernando Melo
General
Answered
Q: If you’ve never played MP before and want to maybe check it out, is it conducive to that?
A: Yes, I think so. Being a co-op experience also helps. If you have it, you can look at ME3 MP to give you an idea.
Q: So we expecting to hear some good news about this in like... February?
A: likely. as well as hopefully before then and after too 
Q: does it have much impact on the main story? If we don't play MP will we miss out?
A: there is zero impact/dependency between SP story and MP
Q: Is there's anything resembling the "Galaxy at War" in ME:A and if that would be the place where SP meets MP...
There is zero impact/dependency between SP story and MP
Q: Will our N7 rating carry over to Andromeda?
A: you are all bright-eyed new recruits with hopes, dreams and aspirations of shooting aliens in the face
Q: well I expect the answer, bu... Will it be cross platform?
A: there's no plans for that atm
Answer Pending
Q: will the multiplayer run @ 60fps across all formats?
A: good Q's, we'll speak to those closer to launch
Q: will the multiplayer have Weapon skins?
A: we'll speak to those closer to launch
Q: will the multiplayer have various difficulty tiers?
A: we'll speak to those closer to launch
Q: will we have a wide variety of enemy factions to fight? ME3 had reapers, Cerberus, Collectors, etc
A: we'll cover more info on content closer to launch.
Q: What is the patch roll out policy considering the different platforms?
A: [currently unanswered]
Combat mechanics
Answered
Q: How much of the vertical level design that has been mentioned regarding single player is carried over?
A: once you go jump jets, you never go back
Q: is there any pvp, or is it more similar to me3mp?
A: co-op like me3mp
Q: Is it all co-op like ME3 or is there a potential future with a PVP mode? 
A: future is full of potential. but for now it's co-op like ME3 
Answer Pending
Q: how long is the average "match" length?
A: will prob leave this for all to exp with MP tech test (go sign up if you haven't yet: beacon.bioware.com )
Q: coop or competitive? wave based horde mode or something else? objectives and maps?
A: more details in time, but in general improvements vs radical new directions
Q: also, not really a question so much as a request. A couple times during a tough plat run, three squadmates could be down, missiles/medigel is gone. Any chance of using a downed squadmates's gear? Maybe give it a toggle option? my crew has wished for that from time to time. Esp during glacier/collectors/hazard.
A: no plans atm. sounds nice but its a huge can of worms when a player can transfer something to another :/
Q: Will the omni-button still do everything? (revive, sprint, take cover, and dodge)
A: [currently unanswered]
Q: In the customization options, could we get color options for weapon fire, flames, lashes.... iknow, I am focusing on what's important, heh.
A: [currently unanswered]
Q: Will there be [undesirable] Stun lock, magnet hands, triple tapping rocket troopers, etc.
A: [currently unanswered]
Q: Will there be arcing powers again?
A: [currently unanswered]
Q: Does the targeting system play out the same?
A: [currently unanswered]
Q: What about combat roll and Asari Dash?
A: [currently unanswered]
Q: Will there be BioWare people around to tend to bugs and balance from the get go?
A: [currently unanswered]
Q: How important are balance considerations in this MP iteration?
A: [currently unanswered]
Characters
Answered
Q: Can I Krogan headbutt people still?
A: if there are Krogan in MP [there are] chances are good that you could
Q: who the characters we can play as are! And can we customize them any?
A: you can expect some customization, along lines of what ME3 MP had
Q: The characters we can play and if they're customizable!
A: similarities to ME3 MP customization
Q: if the MP characters make an in game appearance in any way! I loved ME3 MP and promoting I never saw them!!! Lol
A: don't think there's plans for that but will let you know
Answer Pending
Q: will the multiplayer have Emotes? Weapon skins?
A: good Q's, we'll speak to those closer to launch
Q: the variety of characters we can play as!
A: I'm sure we'll cover this at some point
Q: Banter? That was awesome in DAI. I'd love to see if that's a thing in MEA too!
A: ooh good Q... for another day
Q: More on prestige system and if the flaws from DAI have been fixed (characters being nearly invincible after enough promotions)
A: great Q. We'll cover this at some point, but we def took notes from what worked/not in DAIMP (and ME3 & others of course)
Q: PROGRESSION and CUSTOMIZATION
A: ..are a beautiful thing in games (we'll cover it soon)
Q: May be covered in "we will talk about customization laterz" but I am still wondering about the ability to show the Character's Name instead of the Account Name over the character's head when playing.
A: [currently unanswered]
Q: I just wanna know if there is Venom [or insert OP weapon here].
A: [currently unanswered]
Q: is there a chance of the open-face helmets/different heads for the kits?
A: [currently unanswered]
Q: Is there a chance of the open-face helmets/different heads for the kits?
A: [currently unanswered]
Maps
Answer Pending
Q: also, can we expect free map packs/mp dlc
A: good Q. We'll cover those details closer to launch.
Q: destructible cover and environments through frostbite?
A: I'm sure we'll cover environments etc at some point
Q: Will we play on persistent and designed maps? Or will they be generated randomly/procedurally?
A: [currently unanswered]
Packs/microtransactions
Answer Pending
Q: are there going to be microtransactions?
A: I believe some game editions/preorders mention mp packs, similar to ME3. More details closer to launch though.
Q: Unlock methods. Total randomness of ME3 made it extremely aggravating if you wanted to get a specific class/weapon
A: more details to come
Q: Will the Weapons Mods progression be more balanced vs the Weapons progression. At the moment, by some reason, mods unlocks and progression seems to lag way behind the weapon unlocks.
A: [currently unanswered]
Q: If we will be rolling on the full table for the RNG weapons and mods, can the duplicated items be broken into some sort of "feed" that can be used to upgrade a weapon/mod of choice (not to purchase, but at least upgrade)?
A: [currently unanswered]
Q: How exactly will the microtransaction packs break down? (particularly the pre-order packs)
A: [currently unanswered]
Beta
Answered
Q: will beta testing for Multiplayer be coming on PC?
A: Intent isn't a 'demo' & PC is not same lvl of 'moving parts'. So for now no need/plan for it, sorry :/
Answer Pending
Q: When will beta testers be contacted?
A: more info soon
Events
Answered
Q: Can we have Mass Effect & Milkshakes (or some snack w/ m name)? aka plz can we have weekly MP streams w/ Billy!
A: mmmaybe. (we'll have to come up with an appropriate name.)
Answer Pending
Q: Will challenge weekend make a return (& challenge system in general)?
A: good Q. We'll cover those details closer to launch.
Online and challenge mechanics
Answered
Q: Will there be leaderboards again? And how long can I stay on top of them if so?
A: yes, but there may or may not be an automated script specifically looking for YOU Barrett! O_o
Answer Pending
Q: will there be constant alerts or challenges?
A: we'll get to that
Q: Will there be a successor to the N7 Manifest for MEAMP?
A: [currently unanswered]
Q: I am also wondering if there will be a bit more generosity in respect to titles and/or banners, so there are some available at the entry level of play, and fairly fast.
A: [currently unanswered]
Q: How will you disclose changes in mechanics and gameplay without a forum? Where should players look?
A: [currently unanswered] but BSN is offering itself
Here's the tweet:
Fernando Melo DiscoBabaloo
Speaking of, since we haven't really talked much re @masseffect MP, when we do talk about it what are u all most interested in knowing?
We'll tweet this thread back to Fernando Melo