inherit
738
0
4,633
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Nov 24, 2016 21:00:39 GMT
Gameinformer: 22 Random Tidbits About Andromeda articleThere's a lot of fun details. Click the article to find out. I can start by saying Liam is british apparently. - They mention finding asari lifepods to "find out what happened to the other arks". Well, I guess this means the whole expidition goes to shit and the Arks crash and burn completely (except the Nexus probably) early on. OR, we're just out of contact with the arks and use signs as a means of rediscovering them later in the game. - Mac coins the term "Memorable" and says as much as we're led to believe the game has a huge scope, they're aggressively restraining themselves in order to make each location feel right. - Ryder being a Pathfinder means he's a "recon specialist". - Even in certain key cinematic moments the player has a degree of control. The shot of Ryder falling through the sky in the trailer lets you steer him slightly, or in a shuttle conversation (I'm thinking ME3-like) you can look to examine things within your view (I'm guessing like Telltale games) while the characters are talking. - Fully fledged inventory system confirmed. You can match top and bottom pieces of armor, as well as helmets. It's ME1 and even further! - Don't worry. The game won't END when you're done with the story. It resumes to let you explore
All the ones I cherry picked are the ones that make me positively excited after a lot of worrying lately Edited for spoiler flairs.
|
|
Adhin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 512 Likes: 523
inherit
996
0
Sept 3, 2017 12:01:10 GMT
523
Adhin
512
Aug 15, 2016 13:14:38 GMT
August 2016
adhin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Adhin on Nov 24, 2016 21:19:36 GMT
"- Ryder being a Pathfinder means he's a "recon specialist"." <--- It's 'before' hes Pathfinder, his rank or title is Recon Specialist.
|
|
inherit
738
0
4,633
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Nov 24, 2016 22:13:32 GMT
"- Ryder being a Pathfinder means he's a "recon specialist"." <--- It's 'before' hes Pathfinder, his rank or title is Recon Specialist. Yes, my bad.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1132
0
Nov 25, 2024 21:48:35 GMT
Deleted
0
Nov 25, 2024 21:48:35 GMT
January 1970
Deleted
|
Post by Deleted on Nov 24, 2016 22:22:17 GMT
Also, I don't know if this was raised yet, but turns out that 4 arks that were sent to Andromeda, each contained population of 100,000.
I you ask me, this isn't that much and odds for whole expedition getting wiped out due to casulties/combat losses are rather high.
There is no way nobody outside the TEMPEST will die, if Kett or other alien races are agressive, then they will pursue and eliminate members of the expedition whenever possible.
Imagine getting numbers of your own race wiped down to 5,000 people or less from those 100k, now that would cause big distress/turmoil sand I doubt anybody from Milky Way would come fast to boost numbers again.
I think Bioware might even try to pull off a moment in the game, where you have to decide whether 80% of your own people die or 80% of members of one of the other races die, especially if you romanced the member of that other Milky Way race i.e Asari, Turian ect.
|
|
inherit
740
0
1,036
sosolaris
329
August 2016
sosolaris
|
Post by sosolaris on Nov 24, 2016 22:38:52 GMT
*snip* I think Bioware might even try to pull off a moment in the game, where you have to decide whether 80% of your own people die or 80% of members of one of the other races die, especially if you romanced the member of that other Milky Way race i.e Asari, Turian ect. That would be interesting. I'd sacrifice the humans.
|
|
KamenRyder
N2
Games: Mass Effect Trilogy, Dragon Age Inquistion
Posts: 202 Likes: 344
inherit
2154
0
Sept 9, 2020 14:52:46 GMT
344
KamenRyder
202
Nov 21, 2016 16:57:00 GMT
November 2016
kamenryder
Mass Effect Trilogy, Dragon Age Inquistion
|
Post by KamenRyder on Nov 24, 2016 22:42:35 GMT
Also, I don't know if this was raised yet, but turns out that 4 arks that were sent to Andromeda, each contained population of 100,000. I you ask me, this isn't that much and odds for whole expedition getting wiped out due to casulties/combar losses are rather big. There is no way nobody outside the TEMPEST will die, if Kett or other alien races are agressive, then they will pursue and eliminate members of the expedition whenever possible. Imagine getting numbers of your own race wiped down to 5,000 people or less from those 100k, now that would cause big distress/turmoil sand I doubt anybody from Milky Way would come fast to boost numbers again. I think Bioware might even try to pull off a moment in the game, where you have to decide whether 80% of your own people die or 80% of members of one of the other races die, especially if you romanced the member of that other Milky Way race i.e Asari, Turian ect.That's an amazing sadistic choice, extra points if it causes some irreparable relations with party members. In the main trilogy I was a Pro-Organic (anti-Cerberus) but was A-OK to let the Geth get wiped out but this kind of ultimatum would sit on my conscience.
|
|
LordGunSmith90
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 109 Likes: 90
inherit
684
0
90
LordGunSmith90
109
August 2016
lordgunsmith90
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by LordGunSmith90 on Nov 24, 2016 22:51:44 GMT
Also, I don't know if this was raised yet, but turns out that 4 arks that were sent to Andromeda, each contained population of 100,000. I you ask me, this isn't that much and odds for whole expedition getting wiped out due to casulties/combar losses are rather big. There is no way nobody outside the TEMPEST will die, if Kett or other alien races are agressive, then they will pursue and eliminate members of the expedition whenever possible. Imagine getting numbers of your own race wiped down to 5,000 people or less from those 100k, now that would cause big distress/turmoil sand I doubt anybody from Milky Way would come fast to boost numbers again. I think Bioware might even try to pull off a moment in the game, where you have to decide whether 80% of your own people die or 80% of members of one of the other races die, especially if you romanced the member of that other Milky Way race i.e Asari, Turian ect. That would be interesting to say the least.
|
|
zlojeb
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire
Origin: TAW-Zlojeb
Posts: 147 Likes: 170
inherit
882
0
Aug 24, 2021 20:00:09 GMT
170
zlojeb
147
Aug 10, 2016 19:21:22 GMT
August 2016
zlojeb
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire
TAW-Zlojeb
|
Post by zlojeb on Nov 24, 2016 22:56:13 GMT
@ryderfan I think someone from BioWare linked a paper that theorizes how a population of 160 humans is enough to start a colony. Or some relatively small number like that. 100,000 is a lot in that case.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Nov 24, 2016 22:59:42 GMT
I think the 100k per ark is debunked by the article. 20k are asleep when Ryder wakes up. While we don't know when the MC exactly wakes up compared to the other, he's part of the Pathfinder team, I think he'd among the first to wake up.
|
|
KamenRyder
N2
Games: Mass Effect Trilogy, Dragon Age Inquistion
Posts: 202 Likes: 344
inherit
2154
0
Sept 9, 2020 14:52:46 GMT
344
KamenRyder
202
Nov 21, 2016 16:57:00 GMT
November 2016
kamenryder
Mass Effect Trilogy, Dragon Age Inquistion
|
Post by KamenRyder on Nov 24, 2016 23:07:02 GMT
@ryderfan I think someone from BioWare linked a paper that theorizes how a population of 160 humans is enough to start a colony. Or some relatively small number like that. 100,000 is a lot in that case. Nah 100k is crazy small considering the fact that all those souls are entering a new galaxy with other hostile aliens who most likely have WAY more bodies to fight with. Jien Garson gonna have a chalk board keeping count like President Roslin lol
|
|
peebee
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 303 Likes: 714
inherit
2157
0
714
peebee
303
November 2016
peebee
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by peebee on Nov 24, 2016 23:08:41 GMT
1. Ryder is intentionally more of a blank slate than Shepard at the beginning of Andromeda. “Shepard came on the scene, and it felt like they’d already accomplished a lot and they’d done a lot and they’d seen a lot – but I hadn’t,” says creative director Mac Walters. “That whole universe was new to me, and so there was a bit of a disconnect between me and my player character right from the start. And so, with this, I’d really like us to close that gap as much as we can without going full amnesia.” Ok, that first phrase there worries me a little. I don't want an Inquisitor 2.0, since I thought they were kind of bland, I hope when he says the beginning it really is just in the beginning and then Ryder gets actually shaped to our liking later on... Dunno how exactly that would work in ingame mechanics though, but at least the voices may be more emotional than in DAI.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Nov 24, 2016 23:10:56 GMT
@ryderfan I think someone from BioWare linked a paper that theorizes how a population of 160 humans is enough to start a colony. Or some relatively small number like that. 100,000 is a lot in that case. Nah 100k is crazy small considering the fact that all those souls are entering a new galaxy with other hostile aliens who most likely have WAY more bodies to fight with. Jien Garson gonna have a chalk board keeping count like President Roslin lol You have to consider that it's a volunteer project, the vast majority of the people in MW were likely not interested in it. They couldn't bring millions of people anyway. Expecially considering that there might be problems in finding suitable places to colonize at first.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Nov 24, 2016 23:13:06 GMT
1. Ryder is intentionally more of a blank slate than Shepard at the beginning of Andromeda. “Shepard came on the scene, and it felt like they’d already accomplished a lot and they’d done a lot and they’d seen a lot – but I hadn’t,” says creative director Mac Walters. “That whole universe was new to me, and so there was a bit of a disconnect between me and my player character right from the start. And so, with this, I’d really like us to close that gap as much as we can without going full amnesia.” Ok, that first phrase there worries me a little. I don't want an Inquisitor 2.0, since I thought they were kind of bland, I hope when he says the beginning it really is just in the beginning and then Ryder gets actually shaped to our liking later on... Dunno how exactly that would work in ingame mechanics though, but at least the voices may be more emotional tha It mentioned the beginning of the game for the comparison. It's more about the background of Ryder and not being as experienced as Shepard.
|
|
KamenRyder
N2
Games: Mass Effect Trilogy, Dragon Age Inquistion
Posts: 202 Likes: 344
inherit
2154
0
Sept 9, 2020 14:52:46 GMT
344
KamenRyder
202
Nov 21, 2016 16:57:00 GMT
November 2016
kamenryder
Mass Effect Trilogy, Dragon Age Inquistion
|
Post by KamenRyder on Nov 24, 2016 23:16:22 GMT
Nah 100k is crazy small considering the fact that all those souls are entering a new galaxy with other hostile aliens who most likely have WAY more bodies to fight with. Jien Garson gonna have a chalk board keeping count like President Roslin lol You have to consider that it's a volunteer project, the vast majority of the people in MW were likely not interested in it. They couldn't bring millions of people anyway. Expecially considering that there might be problems in finding suitable places to colonize at first. Oh no doubt. I'm ok with that number. IMO it actually makes things tense. Large number if Andromeda was empty of other sapient species but we know Andromeda got hostile races, so it kind makes every race a part of the AI an endangered species.
|
|
peebee
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 303 Likes: 714
inherit
2157
0
714
peebee
303
November 2016
peebee
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by peebee on Nov 24, 2016 23:17:54 GMT
1. Ryder is intentionally more of a blank slate than Shepard at the beginning of Andromeda. “Shepard came on the scene, and it felt like they’d already accomplished a lot and they’d done a lot and they’d seen a lot – but I hadn’t,” says creative director Mac Walters. “That whole universe was new to me, and so there was a bit of a disconnect between me and my player character right from the start. And so, with this, I’d really like us to close that gap as much as we can without going full amnesia.” Ok, that first phrase there worries me a little. I don't want an Inquisitor 2.0, since I thought they were kind of bland, I hope when he says the beginning it really is just in the beginning and then Ryder gets actually shaped to our liking later on... Dunno how exactly that would work in ingame mechanics though, but at least the voices may be more emotional than in DAI. It mentioned the beginning of the game for the comparison. It's more about the background of Ryder and not being as experienced as Shepard. Meaning it's more about being unknowledgeable about the universe and military life than about actual personality? Well that seems reasonable then, even that can bring a certain air to Ryder, of innocence or something...
|
|
inherit
Banshee
771
0
Sept 4, 2018 23:27:21 GMT
5,053
BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
1,231
August 2016
bansheeownage
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
11290
7428
|
Post by BansheeOwnage on Nov 24, 2016 23:20:40 GMT
1. Ryder is intentionally more of a blank slate than Shepard at the beginning of Andromeda. “Shepard came on the scene, and it felt like they’d already accomplished a lot and they’d done a lot and they’d seen a lot – but I hadn’t,” says creative director Mac Walters. “That whole universe was new to me, and so there was a bit of a disconnect between me and my player character right from the start. And so, with this, I’d really like us to close that gap as much as we can without going full amnesia.” Ok, that first phrase there worries me a little. I don't want an Inquisitor 2.0, since I thought they were kind of bland, I hope when he says the beginning it really is just in the beginning and then Ryder gets actually shaped to our liking later on... Dunno how exactly that would work in ingame mechanics though, but at least the voices may be more emotional than in DAI. The thing is it's a bit backwards. Mac's right in some ways about Shepard, since it was the first game in the franchise. But now, we (should) know the basics of the universe, lore, timeline, other races, etc. So it wouldn't be nearly as weird to step into the shoes of someone like Shepard... anymore. It's also a bit strange, since instead of stepping into the shoes of a previously-established War Hero and elite operative, we're stepping into the shoes of a Ryder, so there are going to be 2 relationships that have the risk of being predetermined, and that have to have history - even more than Shepard's exploits, since we could choose them. So it's a bit odd to say "more blank slate" while also having the family aspect be so important. We'll just have to wait and see how they balance out all of that. I would also like a fun, interesting, memorable protagonist who has actual emotions.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Nov 24, 2016 23:25:50 GMT
1. Ryder is intentionally more of a blank slate than Shepard at the beginning of Andromeda. “Shepard came on the scene, and it felt like they’d already accomplished a lot and they’d done a lot and they’d seen a lot – but I hadn’t,” says creative director Mac Walters. “That whole universe was new to me, and so there was a bit of a disconnect between me and my player character right from the start. And so, with this, I’d really like us to close that gap as much as we can without going full amnesia.” Ok, that first phrase there worries me a little. I don't want an Inquisitor 2.0, since I thought they were kind of bland, I hope when he says the beginning it really is just in the beginning and then Ryder gets actually shaped to our liking later on... Dunno how exactly that would work in ingame mechanics though, but at least the voices may be more emotional than in DAI. The thing is it's a bit backwards. Mac's right in some ways about Shepard, since it was the first game in the franchise. But now, we (should) know the basics of the universe, lore, timeline, other races, etc. So it wouldn't be nearly as weird to step into the shoes of someone like Shepard... anymore. It's also a bit strange, since instead of stepping into the shoes of a previously-established War Hero and elite operative, we're stepping into the shoes of a Ryder, so there are going to be 2 relationships that have the risk of being predetermined, and that have to have history, even more than Shepard's exploits, since we could choose them. So it's a bit odd to say "more blank slate" while also having the family aspect be so important. We'll just have to wait and see how they balance out all of that. I would also like a fun, interesting, memorable protagonist who has actual emotions. We're still going to be in an unknown galaxy, for everyone in the Initiative. I think, as I said before, that Mac was referring to Ryder being relatively inexperienced, not him being a blank slate in terms of personality and background. Though I think he should've used other words and not blank slate.
|
|
peebee
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 303 Likes: 714
inherit
2157
0
714
peebee
303
November 2016
peebee
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by peebee on Nov 24, 2016 23:26:25 GMT
I think the 100k per ark is debunked by the article. 20k are asleep when Ryder wakes up. While we don't know when the MC exactly wakes up compared to the other, he's part of the Pathfinder team, I think he'd among the first to wake up. Hmm haven't they said somewhere your sibling has some problems with the cryosleep thing in the beginning? Just making a wild guess here, but maybe this is a big problem with the ship and these people simply can't wake up and you, as the Pathfinder, has to find a way to help them, including your sibling.
|
|
inherit
Banshee
771
0
Sept 4, 2018 23:27:21 GMT
5,053
BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
1,231
August 2016
bansheeownage
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
11290
7428
|
Post by BansheeOwnage on Nov 24, 2016 23:27:17 GMT
It mentioned the beginning of the game for the comparison. It's more about the background of Ryder and not being as experienced as Shepard. Meaning it's more about being unknowledgeable about the universe and military life than about actual personality? Well that seems reasonable then, even that can bring a certain air to Ryder, of innocence or something...This seems to be what they're going for, as far as I can tell. From the descriptions of the siblings (not like Shepard!), to their appearance, to their voices - it seems like "innocent", "untested", "young", are the things they're trying to convey. Although regardless of how much of a noob they are, we're still going to fight as well as Shepard did. Maybe even better
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Nov 24, 2016 23:30:21 GMT
I think the 100k per ark is debunked by the article. 20k are asleep when Ryder wakes up. While we don't know when the MC exactly wakes up compared to the other, he's part of the Pathfinder team, I think he'd among the first to wake up. Hmm haven't they said somewhere your sibling has some problems with the cryosleep thing in the beginning? Just making a wild guess here, but maybe this is a big problem with the ship and these people simply can't wake up and you, as the Pathfinder, has to find a way to help them, including your sibling. Hyperion certainly seems to have problems at the start of the game and waking up might be a problem as well. I still don't think they intended that bit of the article as 80k people woke up and 20k didn't, but more about that Ryder is among the first to wake up so 20k is more or less the total number on Hyperion.
|
|
Arcian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: GVArcian
XBL Gamertag: GVArcian
Prime Posts: 2473
Prime Likes: 2168
Posts: 928 Likes: 1,354
inherit
174
0
Nov 13, 2024 12:36:41 GMT
1,354
Arcian
928
August 2016
arcian
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
GVArcian
GVArcian
2473
2168
|
Post by Arcian on Nov 24, 2016 23:31:31 GMT
@ryderfan I think someone from BioWare linked a paper that theorizes how a population of 160 humans is enough to start a colony. Or some relatively small number like that. 100,000 is a lot in that case. You can start a colony with 2 people but you're quickly going to run into a genetic bottleneck. The 160 figure is the lowest estimate of how large a population needs to be to maintain a healthy level of genetic diversity.
|
|
peebee
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 303 Likes: 714
inherit
2157
0
714
peebee
303
November 2016
peebee
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by peebee on Nov 24, 2016 23:40:20 GMT
1. Ryder is intentionally more of a blank slate than Shepard at the beginning of Andromeda. “Shepard came on the scene, and it felt like they’d already accomplished a lot and they’d done a lot and they’d seen a lot – but I hadn’t,” says creative director Mac Walters. “That whole universe was new to me, and so there was a bit of a disconnect between me and my player character right from the start. And so, with this, I’d really like us to close that gap as much as we can without going full amnesia.” Ok, that first phrase there worries me a little. I don't want an Inquisitor 2.0, since I thought they were kind of bland, I hope when he says the beginning it really is just in the beginning and then Ryder gets actually shaped to our liking later on... Dunno how exactly that would work in ingame mechanics though, but at least the voices may be more emotional than in DAI. The thing is it's a bit backwards. Mac's right in some ways about Shepard, since it was the first game in the franchise. But now, we (should) know the basics of the universe, lore, timeline, other races, etc. So it wouldn't be nearly as weird to step into the shoes of someone like Shepard... anymore. It's also a bit strange, since instead of stepping into the shoes of a previously-established War Hero and elite operative, we're stepping into the shoes of a Ryder, so there are going to be 2 relationships that have the risk of being predetermined, and that have to have history, even more than Shepard's exploits, since we could choose them. So it's a bit odd to say "more blank slate" while also having the family aspect be so important. We'll just have to wait and see how they balance out all of that. I would also like a fun, interesting, memorable protagonist who has actual emotions. Yeah they said the family story is really cool and stuff, so we are actually getting background for Ryder, and that can indicate personality I think. And I agree with The Elder King God, I think they should've said something else instead of blank slate.
|
|
inherit
738
0
4,633
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Nov 24, 2016 23:51:33 GMT
Inquisitor was indeed bland but not because they had no predefined personality. I love when BioWare allows me to characterize my protagonist fully without too much autodialogue, even though I think DA2 and sometimes ME3 had a smart system where it would continue the dialogue based on what the player had picked earlier.
However, I think Inquisitor was bland mainly due to how the role was handled. You go from being a prisoner who's accused of a pretty grave accusation in what is essentially a mystery plot that hamfistedly gets resolved way later in the game, but after a short while they start asking you for directions and quickly you become the tip of the spear and soon the leader and it's all while you've still not proven yourself innocent really, but the characters just start believing you.
I'm thinking Ryder makes a tad more sense because s/he's part of the family of the current Pathfinder, so passing down the role seems slightly more like a given. I do hope that he may be a bit more like Hawke than Inquisitor though where there are certain pre-defined personal stakes like his sister or his dad as opposed to "I came from wherever and I'm a nobody".
They said the dialogue wheel will have 4 tone icons for certain choices. I hope that's just like DA:I then, except that had 5, but that was more than enough, so I'm glad if this keeps it slightly more fast-paced so we don't have to stop up and read too much for every choice - personally I like the ability to skim a paraphrase in time to keep the flow of the cinematic sequence.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Nov 24, 2016 23:54:30 GMT
It's not just about their father being a Pathfinder. I read (I don't recall if in an article of another magazine or on GI articles) that both siblings were trained to be Pathfinder, whatever that means. So choosing them could make sense.
|
|
inherit
1033
0
Member is Online
Nov 25, 2024 21:43:17 GMT
36,887
colfoley
19,123
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 24, 2016 23:58:14 GMT
Inquisitor was indeed bland but not because they had no predefined personality. I love when BioWare allows me to characterize my protagonist fully without too much autodialogue, even though I think DA2 and sometimes ME3 had a smart system where it would continue the dialogue based on what the player had picked earlier. However, I think Inquisitor was bland mainly due to how the role was handled. You go from being a prisoner who's accused of a pretty grave accusation in what is essentially a mystery plot that hamfistedly gets resolved way later in the game, but after a short while they start asking you for directions and quickly you become the tip of the spear and soon the leader and it's all while you've still not proven yourself innocent really, but the characters just start believing you. I'm thinking Ryder makes a tad more sense because s/he's part of the family of the current Pathfinder, so passing down the role seems slightly more like a given. I do hope that he may be a bit more like Hawke than Inquisitor though where there are certain pre-defined personal stakes like his sister or his dad as opposed to "I came from wherever and I'm a nobody". They said the dialogue wheel will have 4 tone icons for certain choices. I hope that's just like DA:I then, except that had 5, but that was more than enough, so I'm glad if this keeps it slightly more fast-paced so we don't have to stop up and read too much for every choice - personally I like the ability to skim a paraphrase in time to keep the flow of the cinematic sequence. your innocence was proven at the end of wrath of heaven.
|
|