commandercryptarch
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Post by commandercryptarch on Feb 7, 2017 10:03:14 GMT
I haven't read the whole thread so maybe what I say had already been said. I have been playing through the entire trilogy plus all DLC since December and now I am in ME3. From ME2 I played Overlord for the first time and I must say it was beautifully done. The shots in the cutscenes and close ups on Davids tears while he was hooked on that machine...Seriously. I don't know how some players would consider not rescuing him. As bad as killing Mordin I find leaving David with his brother WORSE than killing Mordin in some ways. David is such an innocent. He never signed on for what was happening, or probably wasn't mentally able to give true consent. If he stays he dies. It's why I'm glad I discovered I could deny Gavin Archer any info about David in ME3, leading to his suicide. Really ? Gavin does that? I played the mission where you meet him again but even though my character is mostly Renegade , I decided to tell him and not deny him information.
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Post by themikefest on Feb 7, 2017 13:05:19 GMT
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Post by dmc1001 on Feb 7, 2017 16:16:25 GMT
I find leaving David with his brother WORSE than killing Mordin in some ways. David is such an innocent. He never signed on for what was happening, or probably wasn't mentally able to give true consent. If he stays he dies. It's why I'm glad I discovered I could deny Gavin Archer any info about David in ME3, leading to his suicide. Really ? Gavin does that? I played the mission where you meet him again but even though my character is mostly Renegade , I decided to tell him and not deny him information. My character is mostly Paragon. When I write about my playthroughs in "What did you do today in ME?" I do a whole role play thing. My Shepard wished he had done more than punch Archer in the gut - who, if I'm remembering rightly, took a shot at me to stop me from unhooking David. The guy is scum and so by the time I go to ME3, Shepard was done messing around. Gavin Archer could easily have been one of the people behind ME1 Cerberus experiments with husks, Thorian creepers and rachni. He wasn't - it's not his area of expertise - but he's of like mind. Someone like that couldn't be trusted and, from an RP perspective, he might be viewed as being potentially indoctrinated. As far as we know, none of the other scientists were working on stuff like Overlord. For the record, I also recently killed Petrovsky for the first time (again, mostly Paragon Shepard). The same reasons stand: he took people and turned them into monsters. That's the Cerberus way and my Shepard has no used for them. I realize that losing those two meant losing about 50 war assets but it's not my first time through and I have more than made up for that loss.
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commandercryptarch
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Post by commandercryptarch on Feb 7, 2017 16:40:38 GMT
Really ? Gavin does that? I played the mission where you meet him again but even though my character is mostly Renegade , I decided to tell him and not deny him information. My character is mostly Paragon. When I write about my playthroughs in "What did you do today in ME?" I do a whole role play thing. My Shepard wished he had done more than punch Archer in the gut - who, if I'm remembering rightly, took a shot at me to stop me from unhooking David. The guy is scum and so by the time I go to ME3, Shepard was done messing around. Gavin Archer could easily have been one of the people behind ME1 Cerberus experiments with husks, Thorian creepers and rachni. He wasn't - it's not his area of expertise - but he's of like mind. Someone like that couldn't be trusted and, from an RP perspective, he might be viewed as being potentially indoctrinated. As far as we know, none of the other scientists were working on stuff like Overlord. For the record, I also recently killed Petrovsky for the first time (again, mostly Paragon Shepard). The same reasons stand: he took people and turned them into monsters. That's the Cerberus way and my Shepard has no used for them. I realize that losing those two meant losing about 50 war assets but it's not my first time through and I have more than made up for that loss. Hmm I see. I understand and agree. I try to roleplay my characters as well to an extent. This playthrough my Shep can be really nice if caught in the right mood I guess when she spoke to Archer , her mind was mostly preoccupied with how to get the ex- Cerb scientists,women and children safely off that base. If she had met him under other ciecumstances she would have acted otherwise.
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Post by dmc1001 on Feb 7, 2017 16:44:53 GMT
Hmm I see. I understand and agree. I try to roleplay my characters as well to an extent. This playthrough my Shep can be really nice if caught in the right mood I guess when she spoke to Archer , her mind was mostly preoccupied with how to get the ex- Cerb scientists,women and children safely off that base. If she had met him under other ciecumstances she would have acted otherwise. I actually didn't know that outcome was coming. I just didn't feel like being helpful to the guy. When Shepard went to Grissom, David never once asked about his brother. What he did do is express his gratitude to Shepard for saving his life. David seems to have known that he would have died if Shepard hadn't interfered. So, no, not concerned about Gavin.
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Post by Deleted on Feb 7, 2017 21:07:33 GMT
I find leaving David with his brother WORSE than killing Mordin in some ways. David is such an innocent. He never signed on for what was happening, or probably wasn't mentally able to give true consent. If he stays he dies. It's why I'm glad I discovered I could deny Gavin Archer any info about David in ME3, leading to his suicide. Really ? Gavin does that? I played the mission where you meet him again but even though my character is mostly Renegade , I decided to tell him and not deny him information. Playing without a ME2 import, however, there doesn't appear to be any options that would cause him to commit suicide. He tells you outright that he forcibly hooked his own brother up to the geth and that they eventually had to nuke the facility to contain the VI infection. I had James with me and he even butts in with a comment about it being murder. I so wanted to be able to shoot Archer in that moment; but alas, the game wouldn't even allow me to draw my gun at that point.
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Post by blackice on Feb 12, 2017 11:53:39 GMT
I'm sure you guys know this, but for me it was the first time I've heard EDI's dialogue about transhumans. Note to self: click more on the characters, even if they appear to have finished their conversations.
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Post by I'm Not Dead Just Yet on Feb 12, 2017 12:53:26 GMT
I'm sure you guys know this, but for me it was the first time I've heard EDI's dialogue about transhumans. Note to self: click more on the characters, even if they appear to have finished their conversations. I always talk to my crew after every story mission. They'll nearly always have something new to say about the mission or talk personally. Joker and EDI in ME2 are really funny. "Oh hey we got Garrus back! He was totally my favourite, you know, with the pole up his ass".
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Post by dmc1001 on Feb 12, 2017 15:19:19 GMT
I'm sure you guys know this, but for me it was the first time I've heard EDI's dialogue about transhumans. Note to self: click more on the characters, even if they appear to have finished their conversations. I don't think I've ever heard that dialogue myself. Given that I'm doing Citadel DLC now right before I go to Cronos Station I doubt it'll come up. Also not sure I'll have time for another trilogy PT before Andromeda comes out. Maybe someday in the future.
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Post by Deleted on Feb 12, 2017 15:27:14 GMT
I'm sure you guys know this, but for me it was the first time I've heard EDI's dialogue about transhumans. Note to self: click more on the characters, even if they appear to have finished their conversations. I don't think I've ever heard that dialogue myself. Given that I'm doing Citadel DLC now right before I go to Cronos Station I doubt it'll come up. Also not sure I'll have time for another trilogy PT before Andromeda comes out. Maybe someday in the future. Yep... 30+ playthroughs and stilll counting... and I'm still triggering dialogues I've never heard before. (I have heard this one before though). The best policy is to make a complete circuit of the ship after every mission and keep clicking until you get their pat "not right now" type line. After some of the N7 stuff, not everyone will have something to say. EDI's is a little different if you have the Citadel DLC install in that she will repeatedly give you the bit about the Normandy needing repairs after the few missions when she has nothing else to say.
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Post by dmc1001 on Feb 12, 2017 15:47:08 GMT
I don't think I've ever heard that dialogue myself. Given that I'm doing Citadel DLC now right before I go to Cronos Station I doubt it'll come up. Also not sure I'll have time for another trilogy PT before Andromeda comes out. Maybe someday in the future. Yep... 30+ playthroughs and stilll counting... and I'm still triggering dialogues I've never heard before. (I have heard this one before though). The best policy is to make a complete circuit of the ship after every mission and keep clicking until you get their pat "not right now" type line. After some of the N7 stuff, not everyone will have something to say. EDI's is a little different if you have the Citadel DLC install in that she will repeatedly give you the bit about the Normandy needing repairs after the few missions when she has nothing else to say. I usually do the complete circuit but sometimes, especially in ME2, I don't want to bother. I just want to get on to the next mission.
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Post by Deleted on Feb 12, 2017 15:52:58 GMT
Yep... 30+ playthroughs and stilll counting... and I'm still triggering dialogues I've never heard before. (I have heard this one before though). The best policy is to make a complete circuit of the ship after every mission and keep clicking until you get their pat "not right now" type line. After some of the N7 stuff, not everyone will have something to say. EDI's is a little different if you have the Citadel DLC install in that she will repeatedly give you the bit about the Normandy needing repairs after the few missions when she has nothing else to say. I usually do the complete circuit but sometimes, especially in ME2, I don't want to bother. I just want to get on to the next mission. No argument there. You can sometimes get away with it in ME3 since, if you've missed a dialogue, sometimes they'll revert to the previous mission and commenting on the current one if you click on them a second time. Of course, if you miss a dialogue they're supposed to give you in a different part of the ship (e.g. like EDI talking about the various sizes of reapers while standing in the AI core), then you won't get that dialogue after the next mission (i.e. after she gives up on you and returns to her seat). Same if you miss out on finding Javik down in Jack's old area.
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Post by Hawke on Feb 12, 2017 19:31:02 GMT
Noticed that Bryson's experiment (the head) tries to shout at the hamster on the 2nd interaction with them.
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Post by fraggle on Feb 13, 2017 0:32:55 GMT
Played some Priority Horizon today - ME2 characters will recognise Oriana as Miranda's sister if Miranda is dead. - There's a vista you can activate in the Sanctuary hall on the left side window near the reception, a remark about how it looks nice and secure for refugees until it all went wrong. - Upon watching the refugees getting turned into husks, James makes a comment about Reapers and them killing the refugees, whereas he should actually mention Cerberus, since they are seen in the vid. - If Miranda is dead, Shepard will make a comment about Leng grabbing the research data at one of the consoles, if Miranda is alive, Shepard expresses concerns about her at this point. - In the last section with the 3 Brutes and the Banshee, you can take out the Brute at the far end first if you stay near the entrance, don't jump down and have a piercing mod - One of your squadmates will express sympathy if Miranda dies, and another new sympathy dialogue can be heard if Miranda is already dead and Oriana dies as well.
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Post by Deleted on Feb 16, 2017 15:49:41 GMT
In ME3, if you go to Eden Prime as your very first mission after Mars, Javik will specifically tell you that he needs time to recover from the shock of being woken up... and you will not be able to use take him on the Menae (Priority: Palaven) mission. If you start out the Palaven mission by sending a "Flare" (bonus power) at the husks (eliminating all three of them even on insanity NG+ ), James will not only say "Nice shot, Tex."... He'll add the line "Hell of a wake up call." (I'm not absolutely certain, but I don't think he says that if, for example, you just shoot one husk off the wall with a weapon.)
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Post by themikefest on Feb 16, 2017 16:09:01 GMT
In ME3, if you go to Eden Prime as your very first mission after Mars, Javik will specifically tell you that he needs time to recover from the shock of being woken up... and you will not be able to use take him on the Menae (Priority: Palaven) mission. Its unfortunate he can't be tqaken on that mission. I would like to hear what he would have to say He says that if you use a biotic power. He did the other day when I used reave
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Post by Deleted on Feb 16, 2017 16:14:20 GMT
In ME3, if you go to Eden Prime as your very first mission after Mars, Javik will specifically tell you that he needs time to recover from the shock of being woken up... and you will not be able to use take him on the Menae (Priority: Palaven) mission. Its unfortunate he can't be tqaken on that mission. I would like to hear what he would have to say He says that if you use a biotic power. He did the other day when I used reave 1) I would have liked to hear what he would have said as well... but I guess they were set on making sure you took James and Liara on that one. Still, I do think it's cool that you get the extra explanation from Javik about needing to recover first. 2) Thanks... I wasn't sure if I had heard it before using something other explosion or not or if one had to get all three at once or not.
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Post by I'm Not Dead Just Yet on Feb 17, 2017 13:40:47 GMT
I just discovered that Joker in ME2 will randomly say things when you stand next to but don't talk to him. Some of the things he says are really funny. Nice to learn something new after all these years, I'll see if anyone else does it too.
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Post by fraggle on Feb 19, 2017 9:23:21 GMT
On Cronos Station, you can investigate the Blast Shield in the hangar after the following events: - After defeating the first group of Cerberus mooks. EDI presses to get to the upper level to prevent the hangar from being vented. - Before punching through with the fighter. EDI and your other squadmate comment on not getting through with conventional methods.
Unfortunately only one of these dialogues can be triggered, because the option to investigate is gone after one time.
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Post by themikefest on Feb 20, 2017 0:57:21 GMT
When Shepard is running after the kid in the third dream, the player can see their Shepard in the distance that the kid is running to
After the docking tube breaks apart, the Normandy can be seen flying away in the background
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Post by Deleted on Feb 23, 2017 12:17:32 GMT
I just found out Miranda can die during Sanctuary. Completely forgot about her during the game and there she was in Sanctuary. It was sort of sad. Also during the Citadel, in the casino there are floating giant balls above. Never noticed the giant balls... will have to watch for that during my next playthrough. Re Miranda: If you romanced her in 2 and continue to do so in 3, it's an extremely touching death scene... the equivalent for BroShep as the Thane death scene is for FemShep.
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Post by I'm Not Dead Just Yet on Feb 23, 2017 16:11:57 GMT
EDI's eyes are the same as the Illusive Man's.
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Post by dmc1001 on Feb 24, 2017 3:31:23 GMT
I just found out Miranda can die during Sanctuary. Completely forgot about her during the game and there she was in Sanctuary. It was sort of sad. Also during the Citadel, in the casino there are floating giant balls above. Never noticed the giant balls... will have to watch for that during my next playthrough. Re Miranda: If you romanced her in 2 and continue to do so in 3, it's an extremely touching death scene... the equivalent for BroShep as the Thane death scene is for FemShep. For this to happen wouldn't it mean... you didn't visit her or give her the required resources? What other circumstances are there in which she would die?
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Post by themikefest on Feb 24, 2017 4:50:10 GMT
For this to happen wouldn't it mean... you didn't visit her or give her the required resources? What other circumstances are there in which she would die? Miranda can die very easily in ME3
not loyal - meaning her loyalty mission wasn't completed. If her loyalty mission has been completed, but lose her loyalty by choosing Jack, she can survive in ME3 end the romance with her don't talk to her 3 times don't tell her about Leng which means you didn't talk to her 3 times don't give her access to Alliance resources Do not choose the red or blue dialogue and ignore the renegade interrupt. In this scenario, she will die very quickly. It doesn't matter if she's loyal or not.
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Post by Deleted on Feb 24, 2017 17:10:27 GMT
If you stand blocking KEI-9's pathing for a little bit and don't converse with it, it will lay down and go to sleep in that spot.
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