Iakus
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Post by Iakus on Dec 13, 2016 19:45:39 GMT
Have people forgotten that no one believed the Reapers were coming until, like, 6 months before they arrived, in which they then blitz most of the homeworlds and left everyone scrambling? I don't think the ODSY drives would do much other than delay the Reapers more until the Cruicble was built. Either way you still have to choose Red, Blue, or Green in the end. If that had happened, there wouldn't have been an ME3. But the Reapers took Idiot Pills beforehand and didn't. ODSY drives would have meant the races could scatter across the galaxy and find a thousand new homes where the Reapers couldn't hope to find them. Or mod the game to get a real ending
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Post by maximusarael020 on Dec 13, 2016 19:46:16 GMT
Nobody's telling me to get over it? Did you actually read the persons post I was responding to? The Reaper war was for survival, not just a positive military outcome. No survivors was the outcome before this engine was introduced. It would have definitely made a difference in the outcome of the war, people would have had a real chance of escape and living even if their forces were defeated - a chance not possible before this new drive was introduced for Andromeda. So yes, your point is nonsense. Also, you and others keep bringing up that trillions couldn't have escaped. I've never said trillions could have escaped. I've said it would have made possible escape for some, thus increasing the odds of species survival. Where could they have fled? Anywhere! As long as they're not in sensor range of the Reapers, they can go anywhere they choose. Any far-flung corner of the Milky Way (hello, Ilos), or another galaxy (hello tons of galaxies, stars, etc.) With the stakes as high as they are in ME3, the attempt would have been made and this drive would have made it a lot more plausible and possible than the giant unknown that was the super weapon. I did not make an argument that they would have pursued anyone fleeing. I said they would have tracked the projects inception and kept it from being enacted. They would have sabotaged it. I think someone else said that the Reapers would have just followed them to Andromeda, that wasn't me. Less intelligent and foolish? Because I think an idea is nonsense doesn't mean that the person is less intelligent or foolish. If you're reading that into what I'm saying, that's on you, not on me. You're right, I clearly was wrong about no one telling you to get over it. It seems that others took a similar concept to my own and ran with it in less savory directions. My mistake for not validating. I'll address the italicized portion first, even though it's of least imprtance, lest I forget. I typically enjoy your posts quite a bit, and admire your ability to construct an argument, even when I don't agree with a given stance. You do have a tendency to get a bit personal with the inclusion of demeaning gifs and images. I could link examples, but it's not worth making this post personal, which was never my intent. If I'm reading into things, I'm likely not the only one. Back on topic, I can see that you really believe this is significant enough to undermine the entire OT. I don't disagree that some refugees could get lost in the vastness of space very easily. That's obvious. If they were able to get off the relay network far enough, and to find a habitable world or worlds, who knows? Those are big ifs, though, and no one seemed to be making serious plans to escape and/or stop the reapers until they were already harvesting. That being the case, I still don't believe that ODSY Drives would've been the substantial game-changers you believe they would be. Would I have preferred to be aboard such a vessel, rather than sitting and awaiting harvesting? Of course. Do I believe that they change the IP so significantly that we must throw our hands in the air in disgust? No, not at all. Technically I was talking about getting over the ME3 endings, if you read my actual quote. Not to get over the ODSY drives. So that's a totally different argument. My argument for the ODSY drives were that it could make sense that they weren't mentioned or implemented in dreadnoughts and whatnot in ME3. The fact that there are reasonable arguments that suggest it's not a hard retcon, completely obliterating the OT lore, but potentially plausible in that lore makes the arguments against it less destructive.
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Post by Fen'Harel Faceman on Dec 13, 2016 20:02:02 GMT
Have people forgotten that no one believed the Reapers were coming until, like, 6 months before they arrived, in which they then blitz most of the homeworlds and left everyone scrambling? I don't think the ODSY drives would do much other than delay the Reapers more until the Cruicble was built. Either way you still have to choose Red, Blue, or Green in the end. The Crucible says hello: So, if you bought that they could build this monstrosity during the Reaper conflict then it's perfectly plausible that they build something using the new drive as a contingency. It would be reprehensibly stupid not to do so. Fight begins. Immediately starts going bad. A select few set as survivors take off in the ships designed with the new drive. They leave while the rest fight the Reapers and continue to build the Crucible. Or they leave before the Reapers attack. Just apply the Cerberus manufacturing principle, where a whole army and navy are manufactured out of whole cloth. Building some arks and a nexus then is child's play. They leave the Mass Relay system and hide somewhere on a planet, giant asteroid, different galaxy, anything. Just apply the same tech ass-pulls used to do things like resurrect Shepard or Space Magic at the end of the three-colored-rainbow in this situation and humanity and other species survive. The new drive system changes the whole second half of the original ME trilogy. So far the way they've introduced it is a giant retcon. I really wish they'd have put more thought into this whole thing. Perhaps they have and we just haven't seen it, but so far the arks and nexus aren't hidden or secret. The whole galaxy and certainly Shepard would have known about them and integrated their tech into a Reaper response.
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Post by Fen'Harel Faceman on Dec 13, 2016 20:12:31 GMT
Technically I was talking about getting over the ME3 endings, if you read my actual quote. Not to get over the ODSY drives. So that's a totally different argument. My argument for the ODSY drives were that it could make sense that they weren't mentioned or implemented in dreadnoughts and whatnot in ME3. The fact that there are reasonable arguments that suggest it's not a hard retcon, completely obliterating the OT lore, but potentially plausible in that lore makes the arguments against it less destructive. Technically your argument was that people making current arguments about Andromeda were just butthurt babies that would hate Andromeda no matter what because of the ME3 endings and you told us to get over our butthurt and stop complaining about Andromeda. But of course there's no "getting over" anything required in my problem so far with Andromeda. I haven't seen any arguments so far that require someone not like the ME3 endings. I've been actually giving the game a fair chance. Before coming to this topic, I'd already complimented Andromeda for having a more ME1 "feel" to it regarding combat and planet exploration. I also complimented the animations and the character designs.
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Post by Iakus on Dec 13, 2016 20:14:01 GMT
The new drive system changes the whole second half of the original ME trilogy. So far the way they've introduced it is a giant retcon. I really wish they'd have put more thought into this whole thing. Perhaps they have and we just haven't seen it, but so far the arks and nexus aren't hidden or secret. The whole galaxy and certainly Shepard would have known about them and integrated their tech into a Reaper response. Given the Andromeda Initiative started in 2176, it pretty much retcons the entire trilogy, since this tech has presumably been around for nearly a decade and absolutely NOTHING of note has been done with it. But the sad thing is, this is still better than some of the DEMs they could have come up with.
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Post by colfoley on Dec 13, 2016 21:45:56 GMT
A couple things for me:
1. The logic they are using with the technology, logical, scientific, and at least for me is perfectly in line with the technology of the trilogy. Maybe a little bit of a stretch. Logic with military not using said technology, or anyone else for that matter, logical. The logic of leaving the MW Galaxy to go to Andromeda and use this technoogy to achieve that end...bit of a stretch but not too great of one considering Kaidan in ME 1 and the....uh...organization of the Galaxy in ME.
2. I don't really care how we get to Andromeda as long as we get as far away from the disaster they left the Milky Way, as a setting, the better. Because I want to go to Andromeda for exploration reasons and I do not think they can really do anything with the Milkyway right now without making a canon ending. And since they said they won't do that, Milky Way is dead. So I don't care. They can say that a magical unicorn came down and spread pixi farts which then got a population to Andromeda for all I care. The mere fact we are getting there with only a very small logical stretch is just icing on the cake.
Speaking about space magic though and not ruining the series in terms of scientific logic... that ship has already sailed. With the Synthesis ending which, seems like the most 'space magic' space magic in the history of space magic. BioWare and its writers has already ruined the scientific consistancy of their universe by even inventing that abomnation. If they have to stretch the lore just a liiitttlllee bit to fix their mess is a small price to pay. Once we get to Andromeda they can go back to rebuilding their scientific and lore creed as much as they want, the objective is getting there, and away from the endings.
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Post by Thrombin on Dec 14, 2016 13:22:26 GMT
From the wiki: To an outside observer, a ship within a mass effect drive envelope appears to have blue-shifted. If within a field that allows travel at twice the speed of light, any radiation it emits has twice the energy as normal. If the ship is in a field of about 200 times lightspeed, it radiates visible light as x-rays and gamma rays, and the infrared heat from the hull is blue-shifted up into the visible spectrum or higher.
Ships moving at FTL are visible at great distances, though their signature will only propagate at the speed of light. According to Engineer Adams, the SSV Normandy's stealth system does not work at FTL speeds because that blue-shifts the ship's emissions into frequencies too high to capture in the hull sinks.If you can detect infrared, x-rays and gamma rays, you can spot a ship in FTL. From the Codex on Space Combat: Space Combat: Pursuit Tactics Dependent on light, sensors cannot detect objects moving at a faster-than-light speeds. No ship can be detected at interstellar ranges. Detection at interplanetary ranges suffers from light speed lag: observers see ships not where they appear to be but where they were when the light bearing their image left them, minutes, hours, or days before. To counteract light speed lag, battle fleets surround themselves with spheres of screen and scouting frigates.
Pursuers cannot detect ships and directly intercept them. Instead, pursuers track where objects were, where they were heading, and at what speed they were moving. Such data reliably predicts an object's future location and for pursuit along its light-lagged "wake". Ships trying to evade pursuit follow erratic zigzag courses, requiring pursuers to make stops to update their projections.BIB. They cannot detect faster-than-light objects because the sensors being used are dependent on light. Sensors not dependent on light, however, would not have that problem. It's not unreasonable to assume the Reapers have those! Even if they don't, as soon as the light lag catches up and is registered, however many years later that may be, the Reapers can then follow it. Since they're travelling faster than the ships they're pursuing, from that moment on they will never lose sight of the trail until they catch up to it.
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Post by Thrombin on Dec 14, 2016 13:27:05 GMT
So, if you bought that they could build this monstrosity during the Reaper conflict then it's perfectly plausible that they build something using the new drive as a contingency. It would be reprehensibly stupid not to do so. It took the combined resources of the Galaxy working round the clock pouring every resource they had into building the Crucible. They did that on the basis that it was the only way to save the trillions upon trillions of people in the Galaxy together with their civilization and way of life. Do you really think that they would divert time and resources into a similarly massive project just so that they could save a few 100,000 people? That would be reprehensibly stupid! Not that it would save them anyway. The Reapers would just blow it up like just another fleeing shuttle before it even left the Milky Way!
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Post by Ahriman on Dec 14, 2016 14:01:30 GMT
A couple things for me: 1. The logic they are using with the technology, logical, scientific, and at least for me is perfectly in line with the technology of the trilogy. Oh, it totally is. Even more - the exact technology was described and even used in trilogy. By some robot cuttlefishes, forgot their name.
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Post by azarhal on Dec 14, 2016 15:19:12 GMT
Once we get to Andromeda they can go back to rebuilding their scientific and lore creed as much as they want, the objective is getting there, and away from the endings. We are so going to need some fan made stuff once MEA is released that show the Nexus + arks running away from an exploding Milky Way. Bonus likes if there is four variations.
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Post by Iakus on Dec 14, 2016 15:31:43 GMT
From the Codex on Space Combat: Space Combat: Pursuit Tactics Dependent on light, sensors cannot detect objects moving at a faster-than-light speeds. No ship can be detected at interstellar ranges. Detection at interplanetary ranges suffers from light speed lag: observers see ships not where they appear to be but where they were when the light bearing their image left them, minutes, hours, or days before. To counteract light speed lag, battle fleets surround themselves with spheres of screen and scouting frigates.
Pursuers cannot detect ships and directly intercept them. Instead, pursuers track where objects were, where they were heading, and at what speed they were moving. Such data reliably predicts an object's future location and for pursuit along its light-lagged "wake". Ships trying to evade pursuit follow erratic zigzag courses, requiring pursuers to make stops to update their projections.BIB. They cannot detect faster-than-light objects because the sensors being used are dependent on light. Sensors not dependent on light, however, would not have that problem. It's not unreasonable to assume the Reapers have those! Even if they don't, as soon as the light lag catches up and is registered, however many years later that may be, the Reapers can then follow it. Since they're travelling faster than the ships they're pursuing, from that moment on they will never lose sight of the trail until they catch up to it. So what do they have? A crystal ball? Tea leaves? The Force? What evidence do you have that the Reapers have sensors that can reach across light years . And while yes, Reaper ftl appears to be twice as fast as standard vessels, we are still talking years or decades before they can see the ship. And then only if they are looking in the right direction. They wil also have to periodically drop out of ftl to make sure their quarry hasn't altered course.
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Post by Thrombin on Dec 14, 2016 18:13:15 GMT
So what do they have? A crystal ball? Tea leaves? The Force? What evidence do you have that the Reapers have sensors that can reach across light years . And while yes, Reaper ftl appears to be twice as fast as standard vessels, we are still talking years or decades before they can see the ship. And then only if they are looking in the right direction. They wil also have to periodically drop out of ftl to make sure their quarry hasn't altered course. Maybe they can detect Gravitons or some other FTL particle given off by Mass Effect field envelopes? But even normal sensors would do. Comms can already occur at FTL speeds via Comm Buoys scattered throughout known space. Reaper Sensors could potentially work on the same principal. The relays are everywhere, even in unknown space, so it's reasonable to assume that anything travelling at FTL in the vicinity of a known relay could be detected by that relay and that information conveyed instantly to all the Reapers. As far as the amount of time is concerned, that's hardly relevant to the Reapers and dropping out of FTL isn't necessary if other Reapers (or sensors) are also tracking the fleeing ships. They can just tell the chasing ship about any course changes over their comms. In any case, if you're saying that all you have to do to escape detection is to remain in FTL for a few centuries until the Reapers give up and go home you can do that now around a known cluster without an ODSY drive. Stopping to discharge the Core won't effect the amount of distance the light needs to travel to reach a sensor. So it won't make any appreciable difference to the length of time taken to detect the ship and start the pursuit. As for needing evidence, that's not really the point. To disprove claims of lore conflict I only need to propose a possible explanation. For a claim of conflict to hold you would need to prove that it's not possible at all.
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Post by colfoley on Dec 14, 2016 18:28:34 GMT
Once we get to Andromeda they can go back to rebuilding their scientific and lore creed as much as they want, the objective is getting there, and away from the endings. We are so going to need some fan made stuff once MEA is released that show the Nexus + arks running away from an exploding Milky Way. Bonus likes if there is four variations. i would pay for a scene where the arks detect the crucible activation and someone is like what's that? And another one is oh i left v the stove on.
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Post by Iakus on Dec 14, 2016 19:34:06 GMT
So what do they have? A crystal ball? Tea leaves? The Force? What evidence do you have that the Reapers have sensors that can reach across light years . And while yes, Reaper ftl appears to be twice as fast as standard vessels, we are still talking years or decades before they can see the ship. And then only if they are looking in the right direction. They wil also have to periodically drop out of ftl to make sure their quarry hasn't altered course. Maybe they can detect Gravitons or some other FTL particle given off by Mass Effect field envelopes? But even normal sensors would do. Comms can already occur at FTL speeds via Comm Buoys scattered throughout known space. Reaper Sensors could potentially work on the same principal. The relays are everywhere, even in unknown space, so it's reasonable to assume that anything travelling at FTL in the vicinity of a known relay could be detected by that relay and that information conveyed instantly to all the Reapers. As far as the amount of time is concerned, that's hardly relevant to the Reapers and dropping out of FTL isn't necessary if other Reapers (or sensors) are also tracking the fleeing ships. They can just tell the chasing ship about any course changes over their comms. In any case, if you're saying that all you have to do to escape detection is to remain in FTL for a few centuries until the Reapers give up and go home you can do that now around a known cluster without an ODSY drive. Stopping to discharge the Core won't effect the amount of distance the light needs to travel to reach a sensor. So it won't make any appreciable difference to the length of time taken to detect the ship and start the pursuit. As for needing evidence, that's not really the point. To disprove claims of lore conflict I only need to propose a possible explanation. For a claim of conflict to hold you would need to prove that it's not possible at all. "Maybe"? Sorry, "maybe" is not good enough. Because "maybe" the Reapers get their information from a clairvoyant unicorn. Prove that's impossible! And comm buoys are on a tightbeam network. information traveling from buoy to buoys is FTL, but relaying that information anywhere else is limited to light speed. Real-time communication this way is only possible if both parties are within half a light second or so from the network. Not gonna happen in a pursuit scenario. Especially once pursuit outside the relay network happens. All you have to do to escape detection is go into FTL and hide out someplace not obvious (interstellar space, for example) and lay low. The quarians could manage it if their ships weren't so old and broken down. Or find a garden world off the relay network and go dark like Ilos did (only be, you know, more self-sustaining). But yes, the ODSY drive would mean the Reapers could no longer hold this cycle in its relay trap. It's certainly possible with current tech (the LEviathans have been doing it, after all) but the ODSY would make it much, much easier simply because it dramatically increases the effective range you can run.
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Post by themikefest on Dec 14, 2016 21:56:10 GMT
i would pay for a scene where the arks detect the crucible activation and someone is like what's that? And another one is oh i left v the stove on. I would pay even more if one of the ships were destroyed by the wave. I would even pay double if the ship that is destroyed is the one carrying the asari.
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Post by colfoley on Dec 14, 2016 22:03:24 GMT
i would pay for a scene where the arks detect the crucible activation and someone is like what's that? And another one is oh i left v the stove on. I would pay even more if one of the ships were destroyed by the wave. I would even pay double if the ship that is destroyed is the one carrying the asari. Oh, you.
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Post by AnDromedary on Dec 14, 2016 22:06:07 GMT
Have people forgotten that no one believed the Reapers were coming until, like, 6 months before they arrived, in which they then blitz most of the homeworlds and left everyone scrambling? I don't think the ODSY drives would do much other than delay the Reapers more until the Cruicble was built. Either way you still have to choose Red, Blue, or Green in the end. The Crucible says hello: So, if you bought that they could build this monstrosity during the Reaper conflict then it's perfectly plausible that they build something using the new drive as a contingency. It would be reprehensibly stupid not to do so. Fight begins. Immediately starts going bad. A select few set as survivors take off in the ships designed with the new drive. They leave while the rest fight the Reapers and continue to build the Crucible. Or they leave before the Reapers attack. Just apply the Cerberus manufacturing principle, where a whole army and navy are manufactured out of whole cloth. Building some arks and a nexus then is child's play. They leave the Mass Relay system and hide somewhere on a planet, giant asteroid, different galaxy, anything. Just apply the same tech ass-pulls used to do things like resurrect Shepard or Space Magic at the end of the three-colored-rainbow in this situation and humanity and other species survive. The new drive system changes the whole second half of the original ME trilogy. So far the way they've introduced it is a giant retcon. I really wish they'd have put more thought into this whole thing. Perhaps they have and we just haven't seen it, but so far the arks and nexus aren't hidden or secret. The whole galaxy and certainly Shepard would have known about them and integrated their tech into a Reaper response. Even worse, even if we assume that the reapers could find us now and that's it's too late to flee/hide by the time of ME3, the fact that the possibility of intergalactic travel exists (and that it is not secret) should shatter the catalysts idea of the Milky Way being a completely isolated system. This however is an absolute prerequisite for the reason to maintain the reaper's cycle of destruction. ODSY drive makes intergalactic travel possible, so not allowing the MW to develop and evolve - according to the catalysts own logic - must lead to an invasion of extra-galactic AIs who had billions of years to develop beyond the capabilities of any MW race (reapers included as they hibernate between cycles and don't evolve). And Shepard the little thickie didn't even bring it up.
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Post by colfoley on Dec 14, 2016 22:10:23 GMT
The Crucible says hello: So, if you bought that they could build this monstrosity during the Reaper conflict then it's perfectly plausible that they build something using the new drive as a contingency. It would be reprehensibly stupid not to do so. Fight begins. Immediately starts going bad. A select few set as survivors take off in the ships designed with the new drive. They leave while the rest fight the Reapers and continue to build the Crucible. Or they leave before the Reapers attack. Just apply the Cerberus manufacturing principle, where a whole army and navy are manufactured out of whole cloth. Building some arks and a nexus then is child's play. They leave the Mass Relay system and hide somewhere on a planet, giant asteroid, different galaxy, anything. Just apply the same tech ass-pulls used to do things like resurrect Shepard or Space Magic at the end of the three-colored-rainbow in this situation and humanity and other species survive. The new drive system changes the whole second half of the original ME trilogy. So far the way they've introduced it is a giant retcon. I really wish they'd have put more thought into this whole thing. Perhaps they have and we just haven't seen it, but so far the arks and nexus aren't hidden or secret. The whole galaxy and certainly Shepard would have known about them and integrated their tech into a Reaper response. Even worse, even if we assume that the reapers could find us now and that's it's too late to flee/hide by the time of ME3, the fact that the possibility of intergalactic travel exists (and that it is not secret) should shatter the catalysts idea of the Milky Way being a completely isolated system. This however is an absolute prerequisite for the reason to maintain the reaper's cycle of destruction. ODSY drive makes intergalactic travel possible, so not allowing the MW to develop and evolve - according to the catalysts own logic - must lead to an invasion of extra-galactic AIs who had billions of years to develop beyond the capabilities of any MW race (reapers included as they hibernate between cycles and don't evolve). And Shepard the little thickie didn't even bring it up. We already know the Catalysts logic was bat shit insane to begin with. Whether this is an example of good writing or bad wriing is a matter of some debate.
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Post by themikefest on Dec 14, 2016 22:20:34 GMT
And Shepard the little thickie didn't even bring it up. Or not asking Leviathan about the catalyst. Its one of my pet peeves for the trilogy. Shepard not given the opportunity to ask questions in the trilogy.
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Post by AnDromedary on Dec 14, 2016 22:22:53 GMT
Even worse, even if we assume that the reapers could find us now and that's it's too late to flee/hide by the time of ME3, the fact that the possibility of intergalactic travel exists (and that it is not secret) should shatter the catalysts idea of the Milky Way being a completely isolated system. This however is an absolute prerequisite for the reason to maintain the reaper's cycle of destruction. ODSY drive makes intergalactic travel possible, so not allowing the MW to develop and evolve - according to the catalysts own logic - must lead to an invasion of extra-galactic AIs who had billions of years to develop beyond the capabilities of any MW race (reapers included as they hibernate between cycles and don't evolve). And Shepard the little thickie didn't even bring it up. We already know the Catalysts logic was bat shit insane to begin with. Whether this is an example of good writing or bad wriing is a matter of some debate. I am not really talking about the catalyst, I am more upset with Shepard really. But anyway, who would have thought BW might retroactively manage to make their mess even more insane than it already was. This almost deserves some (sad) applause. You know, I have said multiple times that I am happy for anyone who likes the ME trilogy and the endings. That remains to be true. The endings are what they are and even though I didn't like them, I could understand that some people could connect to them on a different level than I saw there. And if people can get something good out of them, great. Now however, I am not sure I can say the same for people who say they don't care how we get to Andromeda or if it fits into the old stuff because who cares, main thing is to get there and get a fresh start, right? No, not right! IMO, it's people with this attitude, people who don't care that reassure BW writers that they don't even have to try anymore. Already absolving BW for plot holes before we've even seen the game, that's basically the equivalent to "I just want a cool space game" (which is fine but it's not what I would want for a Mass Effect game).
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Post by colfoley on Dec 14, 2016 22:30:28 GMT
We already know the Catalysts logic was bat shit insane to begin with. Whether this is an example of good writing or bad wriing is a matter of some debate. I am not really talking about the catalyst, I am more upset with Shepard really. But anyway, who would have thought BW might retroactively manage to make their mess even more insane than it already was. This almost deserves some (sad) applause. You know, I have said multiple times that I am happy for anyone who likes the ME trilogy and the endings. That remains to be true. The endings are what they are and even though I didn't like them, I could understand that some people could connect to them on a different level than I saw there. And if people can get something good out of them, great. Now however, I am not sure I can say the same for people who say they don't care how we get to Andromeda or if it fits into the old stuff because who cares, main thing is to get there and get a fresh start, right? No, not right! IMO, it's people with this attitude, people who don't care that reassure BW writers that they don't even have to try anymore. Already absolving BW for plot holes before we've even seen the game, that's basically the equivalent to "I just want a cool space game" (which is fine but it's not what I would want for a Mass Effect game). Whether or not BioWare is even listening to those people they are clearly trying. They are putting a great deal of effort into making a game and making everything line up just so. Far more effort then I would have done in their place.
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Post by AnDromedary on Dec 14, 2016 22:38:16 GMT
Whether or not BioWare is even listening to those people they are clearly trying. They are putting a great deal of effort into making a game and making everything line up just so. Far more effort then I would have done in their place. I don't know, between Cerberus, the Lazarus Project, the Blue Suns, the Council's attitude, the ever jumping location of the reapers, the Leviathans, the catalyst and crucible, the Andromeda Initiative, the Ark ships and the Nexus being built in the open for 10 years, the ODSY drive and its implication, movies like Paragon Lost, books like Deception and about a thousand other things (that don't really matter much on their own but tend to pile up), I think they could have. But we just seem to have different standards.
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Post by colfoley on Dec 14, 2016 22:44:03 GMT
Whether or not BioWare is even listening to those people they are clearly trying. They are putting a great deal of effort into making a game and making everything line up just so. Far more effort then I would have done in their place. I don't know, between Cerberus, the Lazarus Project, the Blue Suns, the Council's attitude, the ever jumping location of the reapers, the Leviathans, the catalyst and crucible, the Andromeda Initiative, the Ark ships and the Nexus being built in the open for 10 years, the ODSY drive and its implication, movies like Paragon Lost, books like Deception and about a thousand other things (that don't really matter much on their own but tend to pile up), I think they could have. But we just seem to have different standards. Are you saying these things are... bad?
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Post by Lebanese Dude on Dec 14, 2016 22:44:39 GMT
Anyone ever stop to think that perhaps they'll answer all your burning questions in the actual game?
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Post by colfoley on Dec 14, 2016 22:46:38 GMT
Anyone ever stop to think that perhaps they'll answer all your burning questions in the actual game? I'm pretty sure the only answer we'll get as to GETTING to Andromeda has already been given with the ODSY drive. Maybe we will get some flavor specifics.
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