tylerbamafan34
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
Posts: 104 Likes: 125
inherit
2744
0
Sept 12, 2017 14:32:57 GMT
125
tylerbamafan34
104
January 2017
tylerbamafan34
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
|
Post by tylerbamafan34 on Jan 12, 2017 22:15:32 GMT
I really like the Tempest, it feels a lot warmer and cleaner and like a home more than the Normandy did. It also feels like more of a science vessel than a military ship.
As for the "No Guns" Things it doesn't bother me. The Tempest is not meant to fight. Its meant to run away and rejoin the nexus or the bigger ships. We are not N7s this time. This is not a war ship. its a scouting vessel and if the ship is detected its not doing its jobThe whole point of being a scouting ship is being untraceable and uncatchable. Anything that sees them won't be able to catch them. And vice versa
|
|
KR96
N2
Passion. Pride. Bluff.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
Posts: 108 Likes: 249
inherit
1205
0
249
KR96
Passion. Pride. Bluff.
108
Aug 25, 2016 15:01:06 GMT
August 2016
kr96
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
|
Post by KR96 on Jan 12, 2017 22:16:26 GMT
There's no point being armed to the teeth if you encounter hostile aliens like the Kett. Either way, you're screwed. 200k people do not stand a chance in hell against a cluster-wide civilization, being armed just delays the inevitable - run away, or die. It's a strategic choice. Your only choice, in fact, is to be sneaky. The colonists on Mindoir didn't stand a chance against the Batarians. It's the same situation here. The AI cannot prosecute a conventional war against someone like the Kett with a hope of winning. Furthermore, "does not have a main gun" is not the same as "has no defensive weapons". Having many weapons just gives the illusion of choice/hope in your defensive strategy. Also, plenty of people have made one way trips in history. The vast majority of colonists and migrants throughout history, in fact, made their one way journey knowing they would not return. I don't believe the physical distance has any real bearing on this. Rather, it's the mental distance. We know the AI plans to reestablish contact with the Milky Way. It's not much different to the thousands of Austronesians who left Borneo to settle Madagascar (this actually happened - and they really had minimal contact with their forebears until the Age of Empire). And what of the Asians who migrated across the Bering Straits to settle the Americas and eventually completely forget about all other humans? Even in modern times, there are tens of thousands of people who got duped by Mars One, the Ark doesn't have many more than that. But yes, the cabin is a little large. At least the colonists had the superiority of gunpowder, and were clever enough to bring along a few guns, both in their hands and on their ships. I can understand that an all out war is never going to end up in favour of the AI, but not providing your ships with any type of main armament to either protect itself or provide ground support is sheer idiotic. Even the original Normandy, strictly aimed at stealth missions, had a main gun (even though it had to be upgraded to make a real impact).
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:16:49 GMT
No. Infantry weapons are good for infantry combat. What if you are attacked by pirates? What if there are ground-to-space guns that can just shoot your ship without you being able to do anything about it?Infantry weapons are only good for infantry-level threats, a hostile race of aliens can potentially have much more than that to throw against you. Going in an unarmed and unarmored ship is practically going in naked. I agree but for a Yahg 2.0 like you mention it is enough. As for the rest you run, that is the whole point of being a recon ship that is fast and stealthy. Again we are not N7s, the rules of engagement are different. Actually, the Tempest was supposed to be the ship of a N7, yes: Alec Ryder. We just end up replacing him. And I think the phrase: "a mix of explorer, soldier and guide" implies violence will be necessary on occasion. Same would go for the ship. The Normandy was a recon ship as well, fast and stealthy, and she had a lot of firepower.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 12, 2017 22:17:10 GMT
OH BOY, we get to do planet scanning again! Only this time we have to actually go and land on the planet to do it, oh fun! /sBetter then pick one elfroot over and over.
|
|
inherit
1286
0
2,137
SofNascimento
1,316
Aug 27, 2016 13:51:04 GMT
August 2016
sofnascimento
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by SofNascimento on Jan 12, 2017 22:18:59 GMT
I was wondering. The size of the captain's cabin kind of reflects the growing significance of romances in the Mass Effect games... That's the main directive in its design in Andromeda, a great place to spent time with your LI.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 12, 2017 22:19:20 GMT
I agree but for a Yahg 2.0 like you mention it is enough. As for the rest you run, that is the whole point of being a recon ship that is fast and stealthy. Again we are not N7s, the rules of engagement are different. Actually, the Tempest was supposed to be the ship of a N7, yes: Alec Ryder. We just end replacing him. And I think the phrase: "a mix of explorer, soldier and guide" implies violence will be necessary on occasion. Same would go for the ship. While Alec is N7, it wasn't chosen because he was one, but more of his accomplishment as a space explorer. I'd be fine if the Tempest had lighter weapons and shields/armour. Hopefully it'll be like this and it won't be completely weaponless.
|
|
inherit
2159
0
4,117
jjdxb
Sweet wonderful you, you make me happy with the things you do
1,466
Nov 22, 2016 11:07:32 GMT
November 2016
jjdxb
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by jjdxb on Jan 12, 2017 22:22:15 GMT
There's no point being armed to the teeth if you encounter hostile aliens like the Kett. Either way, you're screwed. 200k people do not stand a chance in hell against a cluster-wide civilization, being armed just delays the inevitable - run away, or die. It's a strategic choice. Your only choice, in fact, is to be sneaky. The colonists on Mindoir didn't stand a chance against the Batarians. It's the same situation here. The AI prosecute a conventional war against someone like the Kett with a hope of winning. Furthermore, "does not have a main gun" is not the same as "has no defensive weapons". So because the enemy might be stronger than you, you shouldn't have weapons because fighting is useless? That's not how things go. Sometimes, even holding off the enemy for awhile can afford the rest of your group a chance to escape, sometimes bloodying the enemy is enough to convince them to go look for easier targets. That's certainly not a good reason to go naked into a potentially hostile galaxy. That's a reason to be extra careful and smart about everything you do, and that includes having weapons. Who said you don't have weapons? There's no point being armed like a battleship. It's the wrong tactic. You're better off with many, smaller, weapons of war and hit and run tactics. That's how America lost the Vietnam War. If the Viet Cong prosecuted a conventional war, they would have lost badly. As it turns out, that didn't happen. People keep saying this is unrealistic. But how many times in history were colonists not accompanied by massive armies and navies? Most of the time to begin with, actually. And that's the important part, to begin with. They had weapons, they were scrappy, but they weren't tugging along gigantic bronze cannons or any serious amount of elite troops.
|
|
inherit
2159
0
4,117
jjdxb
Sweet wonderful you, you make me happy with the things you do
1,466
Nov 22, 2016 11:07:32 GMT
November 2016
jjdxb
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by jjdxb on Jan 12, 2017 22:23:21 GMT
There's no point being armed to the teeth if you encounter hostile aliens like the Kett. Either way, you're screwed. 200k people do not stand a chance in hell against a cluster-wide civilization, being armed just delays the inevitable - run away, or die. It's a strategic choice. Your only choice, in fact, is to be sneaky. The colonists on Mindoir didn't stand a chance against the Batarians. It's the same situation here. The AI cannot prosecute a conventional war against someone like the Kett with a hope of winning. Furthermore, "does not have a main gun" is not the same as "has no defensive weapons". Having many weapons just gives the illusion of choice/hope in your defensive strategy. Also, plenty of people have made one way trips in history. The vast majority of colonists and migrants throughout history, in fact, made their one way journey knowing they would not return. I don't believe the physical distance has any real bearing on this. Rather, it's the mental distance. We know the AI plans to reestablish contact with the Milky Way. It's not much different to the thousands of Austronesians who left Borneo to settle Madagascar (this actually happened - and they really had minimal contact with their forebears until the Age of Empire). And what of the Asians who migrated across the Bering Straits to settle the Americas and eventually completely forget about all other humans? Even in modern times, there are tens of thousands of people who got duped by Mars One, the Ark doesn't have many more than that. But yes, the cabin is a little large. At least the colonists had the superiority of gunpowder, and were clever enough to bring along a few guns, both in their hands and on their ships. I can understand that an all out war is never going to end up in favour of the AI, but not providing your ships with any type of main armament to either protect itself or provide ground support is sheer idiotic. Even the original Normandy, strictly aimed at stealth missions, had a main gun (even though it had to be upgraded to make a real impact). The Borneans and Native Americans (neither did Columbus to begin with either) didn't know of any strategic advantage or disadvantage they would have had against any humans they encountered. They still set out anyway. And unless it's been explicitly stated that the Tempest is unarmed (and as far as I know, we only know it has no main gun), you can't equate the last of a main gun with defenselessness.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:25:11 GMT
No. Infantry weapons are good for infantry combat. What if you are attacked by pirates in a space ship? What if there are ground-to-space guns that can just shoot your ship without you being able to do anything about it? Infantry weapons are only good for infantry-level threats, a hostile race of aliens can potentially have much more than that to throw against you. Going in an unarmed and unarmored ship is practically going in naked. The Tempest is designed for stealth and maneuverability. In the unlikely event that pirates would be able to board, I imagine Ryder & Co. will be able to defeat them. The Pathfinder really isn't the right role to be dealing with outright hostility, such as an alien species attacking when you're trying to land on their planet. You need to make contact first, somehow, and gain permission to land.
|
|
Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: MihuraL
Posts: 1,303 Likes: 2,754
inherit
1951
0
Jun 10, 2024 22:52:29 GMT
2,754
Mihura
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
1,303
November 2016
mihura
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
MihuraL
|
Post by Mihura on Jan 12, 2017 22:27:36 GMT
I agree but for a Yahg 2.0 like you mention it is enough. As for the rest you run, that is the whole point of being a recon ship that is fast and stealthy. Again we are not N7s, the rules of engagement are different. No, it's not enough. You are making the assumption that those aliens only have infantry weapons at their disposal, despite having no reason to assume that. This is also not about rules of engagement, this is being responsible and having OPTIONS if the enemy decides to attack. Running away isn't always an option either. A large group going to another galaxy needs a well rounded plan for defense, having only infantry weapons is simply dumb. If you are a fast and stealthy ship that is the only option really, it is the whole point of recon and small vessels. If you look in any IP with ship, mechs and what not there is always a class like that. This is nothing new. Also you are assuming that we have no military support. That is why ROE are important here, you sure not going to attack a heavy fleet with a civilian ship right? you run way or have escorts. At this point we do not know the reason for having a lone recon ship like the Tempest, maybe we are stupid and young and decide to do our fathers job, when he warn us of its dangers. Who knows.
|
|
inherit
1286
0
2,137
SofNascimento
1,316
Aug 27, 2016 13:51:04 GMT
August 2016
sofnascimento
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by SofNascimento on Jan 12, 2017 22:27:39 GMT
At least the colonists had the superiority of gunpowder, and were clever enough to bring along a few guns, both in their hands and on their ships. I can understand that an all out war is never going to end up in favour of the AI, but not providing your ships with any type of main armament to either protect itself or provide ground support is sheer idiotic. Even the original Normandy, strictly aimed at stealth missions, had a main gun (even though it had to be upgraded to make a real impact). The Borneans and Native Americans (neither did Cortez to begin with either) didn't know of any strategic advantage they would have had against any humans they encountered. They still set out anyway. And unless it's been explicitly stated that the Tempest is unarmed (and as far as I know, we only know it has no main gun), you can't equate the last of a main gun with defenselessness. I believe it has been stated that the Tempest do not have guns.
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,916 Likes: 7,480
inherit
Agent 46
177
0
Nov 29, 2024 20:47:42 GMT
7,480
Gileadan
Clearance Level Ultra
2,916
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Jan 12, 2017 22:34:27 GMT
If you cannot know the situation you are going to find yourself in in advance, intentionally forgoing one of your tactical options - in this case ship and vehicle weapons - is utterly foolish. Obviously it's better to have a gun and not needing one than the other way around, no?
What if you flee from an enemy fleet because your ship is unarmed, think you lost your pursuers - I mean, how can you know what kind of scanning technology the may have? ...only to find out that you led them right to the Nexus which then also has no proper defense? Congratulations. Mission over. Estimated losses: 20,000.
|
|
Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: MihuraL
Posts: 1,303 Likes: 2,754
inherit
1951
0
Jun 10, 2024 22:52:29 GMT
2,754
Mihura
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
1,303
November 2016
mihura
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
MihuraL
|
Post by Mihura on Jan 12, 2017 22:34:46 GMT
The Borneans and Native Americans (neither did Cortez to begin with either) didn't know of any strategic advantage they would have had against any humans they encountered. They still set out anyway. And unless it's been explicitly stated that the Tempest is unarmed (and as far as I know, we only know it has no main gun), you can't equate the last of a main gun with defenselessness. I believe it has been stated that the Tempest do not have guns. Only main guns. Not sure about the rest.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:35:30 GMT
Actually, the Tempest was supposed to be the ship of a N7, yes: Alec Ryder. We just end replacing him. And I think the phrase: "a mix of explorer, soldier and guide" implies violence will be necessary on occasion. Same would go for the ship. While Alec is N7, it wasn't chosen because he was one, but more of his accomplishment as a space explorer. I'd be fine if the Tempest had lighter weapons and shields/armour. Hopefully it'll be like this and it won't be completely weaponless. No, of course. I'm not questioning what will the Tempest have or not. We just don't know the full story yet. Maybe we'll upgrade the guns. By the way, you're just assuming it was just because of his accomplishments. How do you know being N7 had nothing to do with it? I think N7 training would've helped too, no? I'm only stating that if you think you can go to unknown regions in space (mysterious new galaxy that nobody ventured before, and not coming back), that will probably have hostile alien life and not expect conflict to happen or be prepared for it, that is absurdly naive. With the Alliance background that many people on this expedition have, their rules are (even stated in previous games):"contact protocol with new species: assume hostility." You don't know their technology, their capabilities. They could potentially block FTL travel (it is a possibility), detect movement in space even without heat emissions (remember, you don't know what you're walking into, what sort of aliens you'll find). I would put the most advanced weapons I could make on the ship whose solely mission is to find a new homeworld for humanity.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:36:46 GMT
The Tempest is designed for stealth and maneuverability. In the unlikely event that pirates would be able to board, I imagine Ryder & Co. will be able to defeat them. The Pathfinder really isn't the right role to be dealing with outright hostility, such as an alien species attacking when you're trying to land on their planet. You need to make contact first, somehow, and gain permission to land. The point is without actual weapons the Tempest wouldn't be able to defend itself even against enemies of frigate class or smaller, and running away is not always an option. Running away may be the only option. The Tempest probably has reasonable shielding, and once you enter light speed, they cannot follow. Engaging other ships with hostility is a great way to get the Nexus and Arks blown out of the sky by a massive alien fleet.
|
|
Infiltratom
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 23 Likes: 42
inherit
2740
0
Oct 31, 2017 11:34:16 GMT
42
Infiltratom
23
January 2017
infiltratom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
|
Post by Infiltratom on Jan 12, 2017 22:37:13 GMT
I enjoyed the briefing, the Normandy was always one of my favourite parts of the series and I think the Tempest is looking good. I hope that the meeting room brings back the post-mission debriefs and discussions that the original Mass Effect had, and also that the crew roams the ship more in general rather then stay in their designated areas for the most part, little things would definitely help immersion.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:39:00 GMT
The point is without actual weapons the Tempest wouldn't be able to defend itself even against enemies of frigate class or smaller, and running away is not always an option. Running away may be the only option. The Tempest probably has reasonable shielding, and once you enter light speed, they cannot follow. Engaging other ships with hostility is a great way to get the Nexus and Arks blown out of the sky by a massive alien fleet. What if they find the Nexus without prior contact and decide to wipe us out anyway? What if they're naturally aggressive?
|
|
Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: MihuraL
Posts: 1,303 Likes: 2,754
inherit
1951
0
Jun 10, 2024 22:52:29 GMT
2,754
Mihura
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
1,303
November 2016
mihura
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
MihuraL
|
Post by Mihura on Jan 12, 2017 22:40:21 GMT
If you are a fast and stealthy ship that is the only option really, it is the whole point of recon and small vessels. If you look in any IP with ship, mechs and what not there is always a class like that. This is nothing new. Also you are assuming that we have no military support. That is why ROE are important here, you sure not going to attack a heavy fleet with a civilian ship right? you run way or have escorts. At this point we do not know the reason for having a lone recon ship like the Tempest, maybe we are stupid and young and decide to do our fathers job, when he warn us of its dangers. Who knows. Fast stealth ships tend to have some weapons as well. You can't just count on speed and stealth in every hostile situation, sometimes you need to actually stop the enemy by shooting them. Maybe we have some secondary ones. Or nothing and our Ryder is stupid like that. Meh at this point I am ok with it, it is a recon ship and we do not know if we can upgrade it.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:45:24 GMT
Running away may be the only option. The Tempest probably has reasonable shielding, and once you enter light speed, they cannot follow. Engaging other ships with hostility is a great way to get the Nexus and Arks blown out of the sky by a massive alien fleet. What if they find the Nexus without prior contact and decide to wipe us out anyway? What if they're naturally aggressive? Then the expedition is probably doomed. As I mentioned several pages back, I'm guessing the AI has its own private military and they might have fighters (and various weaponry) on the Nexus and Arks. We don't know yet. Ryder is not part of the military, but a Pathfinder with different objectives and rules of engagement.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:48:25 GMT
What if they find the Nexus without prior contact and decide to wipe us out anyway? What if they're naturally aggressive? Then the expedition is probably doomed. As I mentioned several pages back, I'm guessing the AI has its own private military and they might have fighters (and various weaponry) on the Nexus and Arks. We don't know yet. Ryder is not part of the military, but a Pathfinder with different objectives and rules of engagement. And that's why we need big guns on all the ships that are there exploring. Considering we've all saw the Ryders kicking alien ass in the previous trailers and gameplay, I'm not sure what these different rules of engagement are.
|
|
inherit
Lightning Conductor
170
0
Nov 29, 2024 13:48:21 GMT
3,653
hammerstorm
1,656
August 2016
hammerstorm
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Hammerst0rm
|
Post by hammerstorm on Jan 12, 2017 22:49:02 GMT
While Alec is N7, it wasn't chosen because he was one, but more of his accomplishment as a space explorer. I'd be fine if the Tempest had lighter weapons and shields/armour. Hopefully it'll be like this and it won't be completely weaponless. No, of course. I'm not questioning what will the Tempest have or not. We just don't know the full story yet. Maybe we'll upgrade the guns. I'm only stating that if you think you can go to unknown regions in space (mysterious new galaxy that nobody ventured before, and not coming back), that will probably have hostile alien species and not expect conflict to happen or be prepared for it, that is absurdly naive. With the Alliance background that many people on this expedition have, their rules are (even stated in previous games):"contact protocol with new species: assume hostility." You don't know their technology, their capabilities. They could potentially block FTL travel (it is a possibility), detect movement in space even without heat emissions (remember, you don't know what you're walking into, what sort of aliens you'll find). I would put the most advanced weapons I could make on the ship whose solely mission is to find a new homeworld for humanity. Then again, you can also make the claim that having a maingun may just provoke a more advanced race. Because if you are going with the idea that we wont know what we are going to face, it is better to have a ship that don't threaten the enemies into blowing your little ship in even smaller pieces. If I remember correct, the briefing said that they choosed movement and evasion over heavy plating and the main gun, so they (the engineers) most likely calculated that the gains was bigger than the loss of armament and pewpew.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:50:03 GMT
Running away may be the only option. The Tempest probably has reasonable shielding, and once you enter light speed, they cannot follow. Engaging other ships with hostility is a great way to get the Nexus and Arks blown out of the sky by a massive alien fleet. There WILL be hostilities anyway. Having weapons is merely prudent. You might not be able to go against a cruiser, but not all threats are necessarily that big. You might need to save another ship from attackers, or you might need to break through enemies to extract besieged allies on the ground, there might be many scenarios in which having some weapons would be helpful. It will certainly be more helpful than that huge ballroom of a cabin. Look, I don't know what the thinking was behind these decisions - and neither do you. I've suggested that (at least) part of the reason is to communicate the fact that Ryder is not military. If at any point during the game, the Tempest or Nomad needs more weaponry, I'm pretty sure the game will see to it that its available. Otherwise, I think you can count on there being no such engagements.
|
|
inherit
1033
0
Nov 29, 2024 21:08:21 GMT
37,062
colfoley
19,173
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jan 12, 2017 22:50:30 GMT
Basically its the Doctor Who aspect of exploration versus the Star Trek one. The TARDIS is not armed, nor technically is the Doctor, but that does not stop him from blowing up all sorts of real estate if he has to.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:50:42 GMT
No, of course. I'm not questioning what will the Tempest have or not. We just don't know the full story yet. Maybe we'll upgrade the guns. I'm only stating that if you think you can go to unknown regions in space (mysterious new galaxy that nobody ventured before, and not coming back), that will probably have hostile alien species and not expect conflict to happen or be prepared for it, that is absurdly naive. With the Alliance background that many people on this expedition have, their rules are (even stated in previous games):"contact protocol with new species: assume hostility." You don't know their technology, their capabilities. They could potentially block FTL travel (it is a possibility), detect movement in space even without heat emissions (remember, you don't know what you're walking into, what sort of aliens you'll find). I would put the most advanced weapons I could make on the ship whose solely mission is to find a new homeworld for humanity. Then again, you can also make the claim that having a maingun may just provoke a more advanced race. Because if you are going with the idea that we wont know what we are going to face, it is better to have a ship that don't threaten the enemies into blowing your little ship in even smaller pieces. If I remember correct, the briefing said that they choosed movement and evasion over heavy plating and the main gun, so they (the engineers) most likely calculated that the gains was bigger than the loss of armament and pewpew. Nope, I don't even remember the Thannix cannon on the Normandy being there for everyone to see when she was just flying. I don't see a provocation with a hidden gun. So in your perspective, it's better to just try to hide? What if you can't? What if your only option is to stay and destroy the hyperspace inhibitor they put up while they hunt you down with their advanced radar systems?
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 29, 2024 22:55:18 GMT
Deleted
0
Nov 29, 2024 22:55:18 GMT
January 1970
Deleted
|
Post by Deleted on Jan 12, 2017 22:54:49 GMT
Then the expedition is probably doomed. As I mentioned several pages back, I'm guessing the AI has its own private military and they might have fighters (and various weaponry) on the Nexus and Arks. We don't know yet. Ryder is not part of the military, but a Pathfinder with different objectives and rules of engagement. And that's why we need big guns on all the ships that are there exploring. Considering we've all saw the Ryders kicking alien ass in the previous trailers and gameplay, I'm not sure what these different rules of engagement are. Like I said several pages ago, Ryder will probably do battle with hostile non-sapient wildlife while exploring. There may also be some hostilities with members of Milky Way races that have gone rogue. What the approach will be to sapient aliens remains to be seen. Provoking alien races when you know nothing about their technology, their numbers, their political structure, or anything else about them would be beyond stupid.
|
|