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Post by phoray on Dec 19, 2016 10:49:34 GMT
Well, I think he's implying that when the dust settles and it could have turned out that the whole Cousland line had been wiped out except for the Hero of Fereldan... That is would have caused a political mishap between the Wardens and Fereldan. Which, I'm pretty sure it is mentioned that even with the Right of Conscription, that the Wardens do try to be careful not to abuse it or step on any political toes. But that is more in between Blights, not when an actual Blight is happening-- at that point, everyone supports their conscription rights whole heartedly. But I think this whole suggestion requires far too much "future seeeing" thatn Duncan could possibly have had. Regardless of the Cousland line ending or not ending, it's only super politically relevant in a world where Cailan is not only dead, but due to the details of his death, Anora is not accepted as de facto Queen and Loghain doesn't try to assume political control. Since Duncan dies within minutes of Cailan, and Anora/Loghain debacle didn't start until a few days later after the details of said death got out... the political ramifications of conscripting the last, possibly, Cousland are hardly on his mind, nor can we expect him to have known the outcome of the battle and resultant political turmoil that would lead the Couslands to being important at all. I really have to replay DAO because I barely remember half of the things. But even if it causes political problems isn't stopping the Blight more important than the preservation of one single family no matter how importatn that family is? I can see that it will definitely cause some issues but I don't see it as a plot hole. There is also the fact that Father Cousland (Bryce?) approved of baby Cousland joining, or agreed to it, anyway. And that, unless you RP it a certain away, baby Cousland also agreed to being conscripted as well. So, hypothetically, in a world where Fergus is dead, who, exactly, wouldn be complaining about this family line ending? Baby Cousland could intentionally find someone to breed with before the taint made them too infertile as soon as the Blight ended. Baby Cousland could also have had a child with Morrigan, if male. But I agree, totally, that I don't see it as a plot hole. That's why I was questionign the the person who posted it originally, because if it IS a plot hole, I'm not seeing it. Teh Coulsnads supported the Rebel Queen and the Theirin line returning to the throne during the Occupation. They are not the backbone of Fereldan nobility, they are just heavily respected for their actions there.
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Post by Norstaera on Dec 19, 2016 15:52:25 GMT
Here are my thoughts (having recently finished my second fanfic) and any plot holes in DAO. Don't worry about them so much. Cohesion, continuity, and character are more important, IMHO. If it makes sense in your story, keep it or change it. My first fic mostly followed the game and my second one rearranged/changed it (Riordan meets the Warden and Alistair before he goes to Denerim, for instance).
That said, there are things I had to explain to myself either in game or in my fanfics, just because they bothered me (and others, as evidenced by previous posters). The 'plot holes'.
plot holes la la la plot holes . . . ahem - Duncan says nothing about the Ultimate Sacrifice. Well, yes, that's a big one. Yes, Alistair was already a Grey Warden, for all of 6 months. During that time Duncan was away a lot on recruiting missions. Riordan says Duncan's one fault was a fondness for his recruits; I can see that making him not look forward to the "Oh, by the way, if you kill Archie your soul is destroyed, you die, and you will not go to the Maker/Creators/Ancestors" conversation. In my head canon, I give him the human fault of not wanting to have that convo several times back to back (I'm sure he hoped to have more than the 3 recruits by the time we reach Ostagar) and deciding to give the bad news out all at once. Events conspired against him. I'm sure he didn't anticipate all the senior Wardens dying.
- A Blight is about to start, Duncan has the Right of Conscription, yet there are only 3 recruits. I realize that might be because of game mechanics but still . . . I haven't quite got that figured out. Maybe he has to be careful not to take too many trained fighters? The regular troops are important just to get to the Archdemon.
- Riordan doesn't say anything in Denerim about the Ultimate Sacrifice because he initially assumes Duncan would have told them something so important. Only later does he realize that may not be the case. Then it becomes an issue of finding a time when they can speak privately.
- Loghain's Joining. Not a route I chose except a couple of times, maybe only once. I never felt comfortable with making the man who hounded me and my friends for a year, threatening my life constantly, a Grey Warden. I can see where others might be more pragmatic than I am. That said, if you play the Landsmeet so that Riordan speaks up, that could be Riordan's first clue that the new Wardens don't know all they should.
- Loghain's is the only possible Joining - not a plot hole. I believe it's stated somewhere that a lot of their supplies were destroyed by Loghain. That leaves only the three vials (PC, Alistair, Riordan) to use.
- Jowan, Jowan, Jowan. Because of the timing, that's a tougher one. I can only get around that by believing Duncan goes to all the different origins locations either before or after the one you choose. It may be implied but I don't think it's actually said that you go straight to Ostagar without stopping. You can argue since he wasn't successful in getting other recruits there is no reason for him (Duncan) to say so when talking about the journey to Ostagar. Jory and Daveth are from Duncan's current recruiting round. If he went to the Circle first, then there is time for him to be captured by the templars and Loghain to talk to him. Isolde could have been looking around on her own before finally approaching Loghain. She never said when that was. She could have talked to him a few months prior. That's the best I can do, so far.
- Vaughan Kendalls, aka My Lord Slimy Bastard; I always assumed the guards with him were his or the Arling's, not the city guards. Certainly, his personal guards share some of his . . . predilections. Ferelden's monarch does not have the same control or powers as in Orlais or Nevarra, for example, so a spoiled and nasty and powerful noble's son can get away with more when his parent is away. A parent whose assassination he's rumored to have contracted. The Alienage is under the purview of the Arl of Denerim and many do not consider elves people. Sadly, I didn't find his actions too shocking, whether through a historical perspective or current events.
- Hardening Alistair. Really? The armies and Grey Wardens wiped out at Ostagar don't do it, being hounded by bounty hunters and assassins doesn't do it, even traveling with Morrigan doesn't do it. A couple of lines of conversation, if you select the right lines, after meeting his sister is what's needed. I changed this in both my fanfics.
- The Aeducan story line. It's my least favorite origin because your Aeducan Warden, the favorite of the three siblings, is so amazingly clueless about younger brother Bhelen.
There are others but that's enough rambling by me. Good luck with your story.
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Post by secretrare on Dec 21, 2016 18:13:31 GMT
In 'The Last Flight' it takes a whole squadron of blood magic enhanced griffons mounted by skilled grey wardens to take down the Archdemon Andoral, albeit at great cost (only three griffons remain by the time Andoral is taken down). So the fact that one guy took down Urthemiel is pretty incredible to be fair. If it wasn't for that bizarre exploding tower, he'd have probably done even more damage. On the other hand, Riordan does feel too much like an overly convenient tacked-on exposition/plot device who appears in your hour of need. I really wish there'd been one of those 'meanwhile' scenes with Loghain/Howe that introduced him earlier in the game to make his introduction later on less jarring and artificial. The Books don't follow the same logic and patterns of the games ,in the books every enemy seem to be much more of a threat. Andoral from the design was also 2-3 times bigger than Urthemiel. There is another plot hole between the books and the Game,in the books Rowan was supposed to be dead before Alistair's birth,but in the game Loghain said that Rowan wasn't dead and that's why Maric sent him away to Eamon.I find ridiculous that Loghain isn't aware of who Alistair's mother is considering how close he was to Maric. This imply that in the original development of DAO Fiona wasn't supposed to be Alistair's mother and that Goldanna truly was his sister,since DAO came before of The book of the Calling.
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Post by phoray on Dec 21, 2016 18:32:25 GMT
The Books don't follow the same logic and patterns of the games ,in the books every enemy seem to be much more of a threat. Andoral from the design was also 2-3 times bigger than Urthemiel. There is another plot hole between the books and the Game,in the books Rowan was supposed to be dead before Alistair's birth,but in the game Loghain said that Rowan wasn't dead and that's why Maric sent him away to Eamon.I find ridiculous that Loghain isn't aware of who Alistair's mother is considering how close he was to Maric. This imply that in the original development of DAO Fiona wasn't supposed to be Alistair's mother and that Goldanna truly was his sister,since DAO came before of The book of the Calling. Oh yes! I'd noticed this and it bothered me to no end! I thought that, at best, that Loghain was trying to cover the elven mother bit, but couldn't understand why since he didn't want Alistair to take the throne anyhow. I hadn't noticed that the book came after. That explains that. But I had already planned to fix it in my fan fiction, but thanks for reminding me of that irritating detail. I think Fiona should meet Alistair too!
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Post by Prince on Dec 21, 2016 19:51:31 GMT
Here are my thoughts (having recently finished my second fanfic) and any plot holes in DAO. Don't worry about them so much. Cohesion, continuity, and character are more important, IMHO. If it makes sense in your story, keep it or change it. My first fic mostly followed the game and my second one rearranged/changed it (Riordan meets the Warden and Alistair before he goes to Denerim, for instance).
That said, there are things I had to explain to myself either in game or in my fanfics, just because they bothered me (and others, as evidenced by previous posters). The 'plot holes'.
plot holes la la la plot holes . . . ahem - Duncan says nothing about the Ultimate Sacrifice. Well, yes, that's a big one. Yes, Alistair was already a Grey Warden, for all of 6 months. During that time Duncan was away a lot on recruiting missions. Riordan says Duncan's one fault was a fondness for his recruits; I can see that making him not look forward to the "Oh, by the way, if you kill Archie your soul is destroyed, you die, and you will not go to the Maker/Creators/Ancestors" conversation. In my head canon, I give him the human fault of not wanting to have that convo several times back to back (I'm sure he hoped to have more than the 3 recruits by the time we reach Ostagar) and deciding to give the bad news out all at once. Events conspired against him. I'm sure he didn't anticipate all the senior Wardens dying.
- A Blight is about to start, Duncan has the Right of Conscription, yet there are only 3 recruits. I realize that might be because of game mechanics but still . . . I haven't quite got that figured out. Maybe he has to be careful not to take too many trained fighters? The regular troops are important just to get to the Archdemon.
- Riordan doesn't say anything in Denerim about the Ultimate Sacrifice because he initially assumes Duncan would have told them something so important. Only later does he realize that may not be the case. Then it becomes an issue of finding a time when they can speak privately.
- Loghain's Joining. Not a route I chose except a couple of times, maybe only once. I never felt comfortable with making the man who hounded me and my friends for a year, threatening my life constantly, a Grey Warden. I can see where others might be more pragmatic than I am. That said, if you play the Landsmeet so that Riordan speaks up, that could be Riordan's first clue that the new Wardens don't know all they should.
- Loghain's is the only possible Joining - not a plot hole. I believe it's stated somewhere that a lot of their supplies were destroyed by Loghain. That leaves only the three vials (PC, Alistair, Riordan) to use.
- Jowan, Jowan, Jowan. Because of the timing, that's a tougher one. I can only get around that by believing Duncan goes to all the different origins locations either before or after the one you choose. It may be implied but I don't think it's actually said that you go straight to Ostagar without stopping. You can argue since he wasn't successful in getting other recruits there is no reason for him (Duncan) to say so when talking about the journey to Ostagar. Jory and Daveth are from Duncan's current recruiting round. If he went to the Circle first, then there is time for him to be captured by the templars and Loghain to talk to him. Isolde could have been looking around on her own before finally approaching Loghain. She never said when that was. She could have talked to him a few months prior. That's the best I can do, so far.
- Vaughan Kendalls, aka My Lord Slimy Bastard; I always assumed the guards with him were his or the Arling's, not the city guards. Certainly, his personal guards share some of his . . . predilections. Ferelden's monarch does not have the same control or powers as in Orlais or Nevarra, for example, so a spoiled and nasty and powerful noble's son can get away with more when his parent is away. A parent whose assassination he's rumored to have contracted. The Alienage is under the purview of the Arl of Denerim and many do not consider elves people. Sadly, I didn't find his actions too shocking, whether through a historical perspective or current events.
- Hardening Alistair. Really? The armies and Grey Wardens wiped out at Ostagar don't do it, being hounded by bounty hunters and assassins doesn't do it, even traveling with Morrigan doesn't do it. A couple of lines of conversation, if you select the right lines, after meeting his sister is what's needed. I changed this in both my fanfics.
- The Aeducan story line. It's my least favorite origin because your Aeducan Warden, the favorite of the three siblings, is so amazingly clueless about younger brother Bhelen.
There are others but that's enough rambling by me. Good luck with your story. Why wait so long to tell you that someone has to die to stop the blight? Duncan's behaviour doesn't make much sense given his personality traits (this is the same man who killed Jory without hesitation). All recruits only need to take one sip....there should be enough to recruit two or three in Loghain's Joining,more so after the reveal that the Archdemon blood isn't even required and Riordan knowing about Loghain's history doesn't make him a stronger choice or that he'll survive until the end, for that matter, he like anyone else but especially the wardens, know that the Dwarves of Orzammar are especially astute at fighting Darkspawn, its all they've been doing since the Darkspawn appeared, I'd bet a Dwarf Warrior from Orzammar has more skill and kills when it comes to fighting Darkspawn than any non Orzammar Dwarf Warrior turned Warden. I prefer not to get into that again, safe to say hundreds if not thousands of soldiers outside, all you needed is for 20 of them to try it, if only half survived it then bam the Warden's chances of survival without doing the DR goes up by that much. Hell going by the ending, if 2 Wardens are at the fight you can decide which one does the Ultimate Sacrifice, this is where one of those new recruits could have stepped out of the shadows and claimed some glory. So it's not even a matter of skill, but rather having someone waiting in the wing for the coup de grace. I'm aware that the devs were insistent on the DR being a tempting decision for almost everyone no matter how little sense it made,and that's irritating for almost every Non-DR runners.
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Post by doflamingodonquijote on Dec 21, 2016 20:05:19 GMT
that wasn't what I meant,if the PC would have been aware of the US at the landsmeet(which is not possible in game due to the manevers pulled by the writers to push the DR)then killing Loghain would have been totally insane regardless of the personal feelings toward him. Why would we invite the insanely paranoid guy who's been trying to kill us the entire time and not just turn to our troop of loyal non insane companions? Teh conscription doesn't apply ONLY to criminals. The ARchdemon has been sighted, everyone is very aware of this being a real Blight (only Loghain is in total denial). Wynne would have done it. Oghren, probably, I mean he joins very voluntarily later! The only people who would not or are incapable are Morrigan and Shale. Well, Sten may not have joined, but then again, maybe he would have. He's a souless soldier, wht's a little archdemon blood? Also, any one of the many LEgion of the Dead I get to join the war effort every game. They're already dead. I'm not contesting this because it's exactly what i meant there was no reason for Riordan to not want to recruit others GW alongside or without Loghain. I dissent on Loghain being a threat post Landsmeet since he lost the power to be a threat,If you feel the need that he has to be killed ok fine with that it's your call but I don't like to waste resources and he was pretty useful to assassinate the soul of that Archdemon.
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Post by doflamingodonquijote on Dec 21, 2016 20:07:34 GMT
Why wait so long to tell you that someone has to die to stop the blight? Duncan's behaviour doesn't make much sense given his personality traits (this is the same man who killed Jory without hesitation). All recruits only need to take one sip....there should be enough to recruit two or three in Loghain's Joining,more so after the reveal that the Archdemon blood isn't even required and Riordan knowing about Loghain's history doesn't make him a stronger choice or that he'll survive until the end, for that matter, he like anyone else but especially the wardens, know that the Dwarves of Orzammar are especially astute at fighting Darkspawn, its all they've been doing since the Darkspawn appeared, I'd bet a Dwarf Warrior from Orzammar has more skill and kills when it comes to fighting Darkspawn than any non Orzammar Dwarf Warrior turned Warden. I prefer not to get into that again, safe to say hundreds if not thousands of soldiers outside, all you needed is for 20 of them to try it, if only half survived it then bam the Warden's chances of survival without doing the DR goes up by that much. Hell going by the ending, if 2 Wardens are at the fight you can decide which one does the Ultimate Sacrifice, this is where one of those new recruits could have stepped out of the shadows and claimed some glory. So it's not even a matter of skill, but rather having someone waiting in the wing for the coup de grace. I'm aware that the devs were insistent on the DR being a tempting decision for almost everyone no matter how little sense it made,and that's irritating for almost every Non-DR runners. There are some players who feel the need to preserve ancient magic(despite not knowing anything about it)and that's fine to me but the devs shouldn't had removed the logical options that should have been available in the game to all Non-DR runners who wanted to eliminate Urthemiel once and for all solely to pump the DR option and the little Morrigan'subplot.
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Post by Norstaera on Dec 22, 2016 0:22:12 GMT
@prince, I think I missed something . . . where do we learn the Archdemon's blood isn't needed? And I always assumed there was only a drop or two of blood, a token amount preserved in the vials, so three would barely equal a sip. Definitely wouldn't equal an Oghren sip, . Umm, how do you explain the plot holes? Your theory, for instance, as to why Duncan hasn't said anything yet about the US.
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Post by phoray on Dec 22, 2016 2:20:26 GMT
From "The Last Flight" we learn that a drop or two of Archdemon blood from the last blight + fresh regular darkspawn blood + lyrium are the ingredients for a Joining Chalice. Senior Wardens are meant to carry around a flask of Archdemon blood, as it is a regular occurence for them to do the Joining Ritual. Otherwise, I suspect the core...VAT? of Archdemon blood is kept at Weishaupt.
I don't know why Loghain would bother to keep the coded Joining Instruction Manual and not keep the weird flask of blood and lyrium as well. So, to me, there is plenty for more than one joining if there is ANY for a Joining at all.
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Post by Norstaera on Dec 22, 2016 7:35:41 GMT
Would Loghain know it was the Joining Instruction Manual if it's coded? He might keep that, at least until he cracks the code. As for the blood and lyrium, well, this dude ain't a fan of magic or mages. He might use mages, but he doesn't trust them. If he thought it was for some Warden blood magic stuff, I can see him ditching it in a heartbeat. He has no use for a jar of blood (yeah, that doesn't sound creepy at all) and except for a couple of newbs running around irritating him, there are no Wardens to claim it. The lyrium he can give or sell to the templars. No reason for it to sit around collecting dust.
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Post by phoray on Dec 22, 2016 15:39:34 GMT
Would Loghain know it was the Joining Instruction Manual if it's coded? He might keep that, at least until he cracks the code. As for the blood and lyrium, well, this dude ain't a fan of magic or mages. He might use mages, but he doesn't trust them. If he thought it was for some Warden blood magic stuff, I can see him ditching it in a heartbeat. He has no use for a jar of blood (yeah, that doesn't sound creepy at all) and except for a couple of newbs running around irritating him, there are no Wardens to claim it. The lyrium he can give or sell to the templars. No reason for it to sit around collecting dust. Then the plot hole is that there is no AD or Darkspawn blood at all to make a joining for anyone, not even plot important Loghain.
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Post by Norstaera on Dec 23, 2016 0:28:03 GMT
Right, except for the small amount in the Warden amulets. Heck, the supplies (AD blood, anyway) could have all been at Ostagar with Duncan for all I know. The mages and templars would have lyrium. He couldn't know ahead of time exactly how many recruits he would have. Certainly he hoped for more than three.
I just had another thought (be still everyone, lol) about why Duncan was so conservative in his recruiting. Cailan believed it was a Blight, or almost hoped so. I got the impression that Loghain was not alone in his disbelief. Maybe it was a tactical decision on Duncan's part, once they (the army and nobles) saw the vast horde of darkspawn, recruiting would be a lot easier even without seeing Archie. He wouldn't have to conscript anyone, I'll bet a lot of the soldiers would volunteer. And that might help explain why he didn't say anything about the US, he anticipated a much larger recruiting class that he could train at the same pace. A few days wouldn't matter.
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Post by Prince on Dec 23, 2016 2:45:31 GMT
@prince, I think I missed something . . . where do we learn the Archdemon's blood isn't needed? And I always assumed there was only a drop or two of blood, a token amount preserved in the vials, so three would barely equal a sip. Definitely wouldn't equal an Oghren sip, . Umm, how do you explain the plot holes? Your theory, for instance, as to why Duncan hasn't said anything yet about the US. On an old discussion named "Illegals GW" where Gaider said that the only function of the AD blood and the lyrium is to improve the potency of the corruption so that the process of becoming a GW (instead of becoming a Ghoul) is triggered. Darkspawn-blood assumed in great quantity or assumed in High concentration (From Ogres,Alpha,,ecc...)do not require any treatment to work.
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Post by phoray on Dec 23, 2016 3:54:40 GMT
1. Right, except for the small amount in the Warden amulets. Heck, the supplies (AD blood, anyway) could have all been at Ostagar with Duncan for all I know. The mages and templars would have lyrium. He couldn't know ahead of time exactly how many recruits he would have. Certainly he hoped for more than three. 2. I just had another thought (be still everyone, lol) about why Duncan was so conservative in his recruiting. Cailan believed it was a Blight, or almost hoped so. I got the impression that Loghain was not alone in his disbelief. Maybe it was a tactical decision on Duncan's part, once they (the army and nobles) saw the vast horde of darkspawn, recruiting would be a lot easier even without seeing Archie. He wouldn't have to conscript anyone, I'll bet a lot of the soldiers would volunteer. And that might help explain why he didn't say anything about the US, he anticipated a much larger recruiting class that he could train at the same pace. A few days wouldn't matter. 1. Warden Amulets? Are you talking about the drops of blood from Javeth and Jory? The former, a failed Joining, the second, just regular human blood? 2. Duncan was absolutely certain it was a Blight because he was getting AD dreams. The reason he didn't conscript more is because game mechanics won.
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Post by Norstaera on Dec 23, 2016 23:45:14 GMT
Alistair and your Warden each have an amulet, maybe Riordan as well. Yes, Duncan was sure, I meant once more people were convinced it would be easier. Sure, game mechanics determined a lot of things; I thought we were being asked to identify plot holes and possible explanations outside of the game decisions, so I provided a theory or two. I'm certainly not trying to explain why Bioware decided to do things a certain way, therein lies the road to madness, utter madness I say .
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phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Dec 24, 2016 0:16:59 GMT
PrinceSo, if you don't have strong darkspawn blood, you're more likely to fail the joining by instead becoming a Ghoul. Jeez. That, more than death, would frighten me away from trying. Norstaera I get what you mean, but I just feel like if it hadn't been game mechanics, Duncan absolutely would have recruited more regardless of whether or not Cailan believed and if it'd be easier later. HE believes, and he isn't sure an AD wouldn't show up at Ostagar. I kinda think the timing required for certain plot points dictates that Duncan actually attempted to recruit all the Origins, but all were missed chances except for the one where he succeeded. Those Origins still exist, ya know? And if he had been running all around, sending his recruits to Ostagar as he picked them up, then Jowan would have had time to meet Loghain. Also, Alistair was recruited 6 months before Ostagar. And there were rumors of Blight when King Maric disappeared, according to WoT. Between those two things, I think Duncan was actively recruiting as of Alistair, giving a 3-6 month window for gathering the others.
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Champion of Kirkwall
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8,023
Sifr
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Aug 25, 2016 20:05:11 GMT
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sifr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Sifr on Dec 25, 2016 3:20:31 GMT
Alistair and your Warden each have an amulet, maybe Riordan as well. Riordan may have recovered the amulets from the corpses of the Wardens at Ostagar as well. He mentions having ventured there to scour the battlefield and confirm which Wardens perished and which survived, by checking with Duncan's list of his recruits. He wasn't able to find or recover Duncan's body or his effects however (although the devs have confirmed Duncan is dead), leading to assume it might have been dragged off by the 'spawn.
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ღ I am a golem. Obviously.
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Dreadnaw Rising
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Dec 25, 2016 18:35:16 GMT
Elora the Halla Keeper being so bad at her job that even a Dwarf can communicate with the animals better
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oyabun
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Post by oyabun on Dec 25, 2016 19:34:51 GMT
Elora the Halla Keeper being so bad at her job that even a Dwarf can communicate with the animals better If a Dwarf is good with nugs I don't see why they wouldn't be able to talk with an Halla.
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Wanted Apostate
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Apr 26, 2024 17:34:38 GMT
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Catilina
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August 2016
catilina
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Catilina on Dec 25, 2016 19:45:07 GMT
Elora the Halla Keeper being so bad at her job that even a Dwarf can communicate with the animals better If a Dwarf is good with nugs I don't see why they wouldn't be able to talk with an Halla. We talking about a Halla Keeper... I don't think, that totally excluded, that a dwarf noble/smugler better with the all kind of animals, if this Halla Keeper quite lame... but why still she is the Halla Keeper? No one better halla whisperer in the whole clan?
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ღ I am a golem. Obviously.
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phoray
Dreadnaw Rising
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Dec 25, 2016 20:55:30 GMT
Elora the Halla Keeper being so bad at her job that even a Dwarf can communicate with the animals better If a Dwarf is good with nugs I don't see why they wouldn't be able to talk with an Halla. Where do we ever see a dwarf good with bugs? Even the Nug Wrangler wasn't able to keep them properly penned. And they're a cross between a rat and a rabbit, hardly much to communicate with there
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∯ Oh Loredy...
455
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Apr 26, 2024 12:12:44 GMT
26,665
gervaise21
10,785
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Dec 26, 2016 11:43:04 GMT
I think the Vaughan kidnap of the elven women makes sense in the game world when you consider that only 30 years or so previously Ferelden was under occupation by Orlais and the Chevaliers do consider they have a right to any peasant woman they want, elf or not, as we discover when talking to that Orlesian refugee in the market place. Whilst the Ferelden commoners may pride themselves on their difference from Orlais, I wouldn't be surprised if some of the ideas of the Chevaliers rubbed off on the nobility. It should also be remembered that, according to the original table top game, it is actually an offence to take the life of a Ferelden citizen in defence of an elf no matter what the extenuating circumstances. This suggests that the elves are considered lesser people in the eyes of the law and thus fair game. It is noticeable how in DA2, Averline doesn't seem to think the "rumour" of one of her guards raping an elven girl is important enough to look into until her brothers retaliate. Also, in the other plot with the guy kidnapping (and abusing) elven children, as the elven father says, no one is bothered because it is just elven children. Vaughan also specifically refers to them as whores. Most of the actual whores we encounter in game are elves, so may be to his mind that makes any elf a whore.
As for the Chantry sister, if the Chantry in Orlais could be bought off regarding an highly offensive play about the prophet Andraste, and scholars could get away simultaneously with suggesting that sex with elves is bestiality, then I doubt the Chantry sister in Ferelden was going to raise much objection about Vaughan's activities, particularly if his father is a generous donor to the Chantry. At the Landsmeet the Grand Cleric is up in arms about Loghain interfering with the activities of one Templar but says nothing at all about him selling elves into slavery in Tevinter. Also it is odd but the Maker has nothing to say on the subject of sexual exploitation or rape, so may be that is why the Chantry don't condemn it more.
One major plot hole at the beginning of DAO is the decision by Duncan to commit his entire Grey Warden force to the front line, when he admits that as yet there has been no sign of the archdemon. It has to be the worst bit of strategic thinking ever, particularly in view of the fact that his forces are limited. Considering the major reason the Grey Wardens exist is to kill the arch demon and this cannot be achieved without them, why commit the entire force bar two to the most vulnerable part of the battlefield? Then if he feels obliged to do so to maintain the goodwill of the king (which should definitely have been a secondary consideration), why not tell the only two reserves why they are so important, so they appreciate why he is keeping them out of the battle?
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Aug 15, 2018 12:36:15 GMT
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oyabun
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Post by oyabun on Dec 27, 2016 3:12:07 GMT
Duncan was an imbecile at using all the senior wardens in the front line while being aware on how important they are to kamikaze vs the Archdemon(and there was no sign of an AD)....i guess this is a plot hole (i considered it as such,Duncan can't be that naïve)is due to the fact that devs wanted to force that contrived scenario in the ending where you only had 3 GW and did not know about the US to "help" the DR plotline.
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oyabun
N3
Posts: 374 Likes: 214
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Sept 17, 2016 22:36:29 GMT
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Post by oyabun on Dec 27, 2016 3:19:14 GMT
If a Dwarf is good with nugs I don't see why they wouldn't be able to talk with an Halla. Where do we ever see a dwarf good with bugs? Even the Nug Wrangler wasn't able to keep them properly penned. And they're a cross between a rat and a rabbit, hardly much to communicate with there the one in the dust district who gives one to Leliana...I believe he is good when it comes to nugs(well he also eat them however)
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Oct 22, 2016 22:16:46 GMT
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Post by doflamingodonquijote on Dec 27, 2016 3:43:12 GMT
BioWare as always been idiotic when it comes to tactics and strategies. but i have the feeling that this was done on purpose by the writers... Like someone said before.... in order to force the game within a certain path...they created a series of plot holes in the story so that the player will never know the US until the very end(Duncan nosense strategy at Ostagar being one of them)...
I'm sure that if it wasn't for Morrigan's mere existence all of these plot holes wouldn't have ben part of DAO and instead of her stupid DR and that US we would have received the original plot line,which was about the Excalibur AD killer.
I wanted that sword not Morrigan unholy blood magic.
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