Muddy Boots
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by Muddy Boots on Jan 2, 2017 21:10:18 GMT
Meanwhile on NeoGAF... www.neogaf.com/forum/showthread.php?t=1329776&page=11I'm really surprised at how everyone keeps ranting about the animation-quality of Sara's disarmament but really what strikes me as bad is the choreography (room with bodyguards, dude pointing gun at your face, just take his gun like nothing and he doens't react.) I was wondering about that as well. Maybe the turian doesn't do anything because Sloane steps in so quickly. At first I thought Sara's facial expression looked to much like a grin, but now it seems more like a grimace. She was threatened, she disarmed the guy and she's pissed.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 2, 2017 21:11:43 GMT
Meanwhile on NeoGAF... www.neogaf.com/forum/showthread.php?t=1329776&page=11I'm really surprised at how everyone keeps ranting about the animation-quality of Sara's disarmament but really what strikes me as bad is the choreography (room with bodyguards, dude pointing gun at your face, just take his gun like nothing and he doens't react.) Indeed they've been doing it a lot on youtube as well besides I'm confident they'll get it sorted.
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Post by SofNascimento on Jan 2, 2017 21:26:47 GMT
Meanwhile on NeoGAF... www.neogaf.com/forum/showthread.php?t=1329776&page=11I'm really surprised at how everyone keeps ranting about the animation-quality of Sara's disarmament but really what strikes me as bad is the choreography (room with bodyguards, dude pointing gun at your face, just take his gun like nothing and he doens't react.) Overall, Andromeda's marketing is a huge miss. They waited amost 1 and a half year to show a proper gameplay video after the game was announced and it was very clunky and unpolished, the animation was just one part of that. Really, if there wasn't a 'Mass' and 'Effect' in the title of the game its hype would be very small.
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DalishRanger
N2
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by DalishRanger on Jan 2, 2017 22:00:54 GMT
I haven't changed my wallpaper yet, but I'll probably get to that this week. I am ready for a new Mass Effect. Where are you all getting your wallpapers? Dalish Ranger, I'm looking for that one specifically. Are your wallpapers simply taken from screen shots, or is there a virus-free (safe) web source available for these pix? I just did a Google Image search for "Mass Effect Andromeda wallpaper" but all the ones I used I ended up getting from here. Haven't had any virus issues from that site, but I am using all sorts of adblocking scripts so I can't say for certain if there are any bothersome ads. The images themselves are fine, however. How can anyone get hyped with so many negatives about combat profile swapping and starting personalities posts? What can I say? I'm an optimist/easily pleased about certain things. It's not that I can't nitpick things or worry about details released, but I'm pretty flexible on the RP/combat details. I have preferences but they're not often rigid. So long as I can create a character and have some control over their looks/personality and enjoy good characters/story, and the combat isn't impossible on Casual/Normal, I'm generally happy. I'm one of the weirdos that loved DA2 despite its shortcomings and while I loathe ME3's ending and MEHEM is a must mod for me to replay it, it didn't ruin hype or BioWare games for me forever. I always get hyped for their games and I've yet to be disappointed. (ME3 came close but there's a lot I still love about the rest of the game). I'm definitely a superfan but not in the, "BioWare can do no wrong" sense so much as "Despite their shortcomings, I've always enjoyed their games thus far in whatever form they've taken, so for now I continue to be excited."
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Post by goishen on Jan 2, 2017 22:15:22 GMT
I haven't changed my wallpaper yet, but I'll probably get to that this week. I am ready for a new Mass Effect. Where are you all getting your wallpapers? Dalish Ranger, I'm looking for that one specifically. Are your wallpapers simply taken from screen shots, or is there a virus-free (safe) web source available for these pix? I just did a Google Image search for "Mass Effect Andromeda wallpaper" but all the ones I used I ended up getting from here. Haven't had any virus issues from that site, but I am using all sorts of adblocking scripts so I can't say for certain if there are any bothersome ads. The images themselves are fine, however. Most of mine are. 1920 x 1080, already fill the size of the screen. And I remember them, like when I was cresting that one hilltop on the moon and seeing Earth for the first time.
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Post by colfoley on Jan 2, 2017 22:25:18 GMT
Not really yet. A little bit perhaps but I was so super hyped long before now with ME 3 and DA I...which are games I both really enjoyed. Its just weird. But then again DA Is marketing campaign was so masterful its hard to think of anything that could be better then it. Don't get me wrong, I am quite looking forward to it, and have already pre ordered it, but I just am not getting these overwhelming waves of excitement yet. Though believe it or not the Briefings could do it in the future.
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PhatePhoenix
N3
I talk too much.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by PhatePhoenix on Jan 2, 2017 22:32:42 GMT
The hype has caught me. In fact, I'm finally replaying the MET since the first time I beat ME3. (I'm still on Eden Prime for ME1, trying to get as many Intimidate points as I can.) The silly thing, it was the blasted Salarian pilot that got me hooked. I just keep thinking, "Maybe me, this time. Maybe it'll be me." [SHAKES FIST] Curse you, Bioware!
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Post by colfoley on Jan 2, 2017 22:35:37 GMT
The hype has caught me. In fact, I'm finally replaying the MET since the first time I beat ME3. ( I'm still on Eden Prime for ME1, trying to get as many Intimidate points as I can.) The silly thing, it was the blasted Salarian pilot that got me hooked. I just keep thinking, "Maybe me, this time. Maybe it'll be me." [ SHAKES FIST] Curse you, Bioware! Just started my own MET PT, first time in probably...well since I started my two canon runs on the PS3 when they released ME 1 onto the PS3 for the first time.
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Post by SofaJockey on Jan 2, 2017 22:35:58 GMT
Meanwhile on NeoGAF... www.neogaf.com/forum/showthread.php?t=1329776&page=11I'm really surprised at how everyone keeps ranting about the animation-quality of Sara's disarmament but really what strikes me as bad is the choreography (room with bodyguards, dude pointing gun at your face, just take his gun like nothing and he doens't react.) Overall, Andromeda's marketing is a huge miss. They waited amost 1 and a half year to show a proper gameplay video after the game was announced and it was very clunky and unpolished, the animation was just one part of that. Really, if there wasn't a 'Mass' and 'Effect' in the title of the game its hype would be very small. I think the marketing is going really well and this is my analysis: - Marketing is about selling games, that's the only success criteria that matters.
- 'Hardcore' players/fans/haters are largely irrelevant, they make up <5% of purchasers, they are not a meaningful marketing target (except #7)
- Marketing is to build hype for purchase, Fallout 4 proved you don't have to build hype over 3 years.
- MEA marketing was held back in late 2016 to not distract from Battlefield 1 and Titanfall 2 (and Titanfall 2 still struggled despite being good)
- Spring purchasing decisions are not being made in the run up to holidays 2016, that's wasted marketing.
- Pre-2017 MEA marketing needed to be enough to make the fans excited without giving them things to argue about or bitch about the ME3 endings.
Granted, the Ryder animations weren't quite there, whoops, but that's not getting a great debate outside of the 'hardcore' that I can see. - Pre-2017 MEA marketing needed to be enough to make 'hardcore' fans excited to contribute good 'fan buzz' via forums/Twitter/YouTube in 2017.
- Once we are less than 3 months to launch, marketing needs to ramp up significantly, so that's now.
- There's going to a ton if stuff via the usual suspect media sources, IGN etc and YouTube (oh, and we're here *cough*).
- I hope the DAI model will be followed of showing streams and sharing review copies early, not that Ubisoft/Bethesda 'day one' review rubbish.
MEA is already quoted as 'most anticipated' or next to that in such surveys, that's a great position to be in.
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Muddy Boots
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by Muddy Boots on Jan 2, 2017 23:01:17 GMT
I haven't changed my wallpaper yet, but I'll probably get to that this week. I am ready for a new Mass Effect. Where are you all getting your wallpapers? Dalish Ranger, I'm looking for that one specifically. Are your wallpapers simply taken from screen shots, or is there a virus-free (safe) web source available for these pix? I just did a Google Image search for "Mass Effect Andromeda wallpaper" but all the ones I used I ended up getting from here. Haven't had any virus issues from that site, but I am using all sorts of adblocking scripts so I can't say for certain if there are any bothersome ads. The images themselves are fine, however. How can anyone get hyped with so many negatives about combat profile swapping and starting personalities posts? What can I say? I'm an optimist/easily pleased about certain things. It's not that I can't nitpick things or worry about details released, but I'm pretty flexible on the RP/combat details. I have preferences but they're not often rigid. So long as I can create a character and have some control over their looks/personality and enjoy good characters/story, and the combat isn't impossible on Casual/Normal, I'm generally happy. I'm one of the weirdos that loved DA2 despite its shortcomings and while I loathe ME3's ending and MEHEM is a must mod for me to replay it, it didn't ruin hype or BioWare games for me forever. I always get hyped for their games and I've yet to be disappointed. (ME3 came close but there's a lot I still love about the rest of the game). I'm definitely a superfan but not in the, "BioWare can do no wrong" sense so much as "Despite their shortcomings, I've always enjoyed their games thus far in whatever form they've taken, so for now I continue to be excited." Thank you. It worked well. As far as being overhyped, I don't think you are. Or me, for that matter. Excited, yes I am. Are there potential issues that will come up? They always do. I'm just looking forward to a new game and so far as I'm concerned, Bioware has done a pretty good job keeping me entertained and my imagination expanding. I don't expect a perfect game. There's no such thing as perfection in anything and players will never agree on that their ideals. So I'm happy with how it looks so far. There will be changes and there will be some things I don't like. But like you, as long as we can survive on casual/normal and the story is a good one, I'll be reasonably happy. And I still look forward to it.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jan 2, 2017 23:14:39 GMT
Overall, Andromeda's marketing is a huge miss. They waited amost 1 and a half year to show a proper gameplay video after the game was announced and it was very clunky and unpolished, the animation was just one part of that. Really, if there wasn't a 'Mass' and 'Effect' in the title of the game its hype would be very small. I think the marketing is going really well and this is my analysis: - Marketing is about selling games, that's the only success criteria that matters.
- 'Hardcore' players/fans/haters are largely irrelevant, they make up <5% of purchasers, they are not a meaningful marketing target (except #7)
- Marketing is to build hype for purchase, Fallout 4 proved you don't have to build hype over 3 years.
- MEA marketing was held back in late 2016 to not distract from Battlefield 1 and Titanfall 2 (and Titanfall 2 still struggled despite being good)
- Spring purchasing decisions are not being made in the run up to holidays 2016, that's wasted marketing.
- Pre-2017 MEA marketing needed to be enough to make the fans excited without giving them things to argue about or bitch about the ME3 endings.
Granted, the Ryder animations weren't quite there, whoops, but that's not getting a great debate outside of the 'hardcore' that I can see. - Pre-2017 MEA marketing needed to be enough to make 'hardcore' fans excited to contribute good 'fan buzz' via forums/Twitter/YouTube in 2017.
- Once we are less than 3 months to launch, marketing needs to ramp up significantly, so that's now.
- There's going to a ton if stuff via the usual suspect media sources, IGN etc and YouTube (oh, and we're here *cough*).
- I hope the DAI model will be followed of showing streams and sharing review copies early, not that Ubisoft/Bethesda 'day one' review rubbish.
MEA is already quoted as 'most anticipated' or next to that in such surveys, that's a great position to be in.
I agree. The other thing about #5 is that any promotional materials released at that time could be drown out by the holiday releases and largely ignored by the majority of the gaming public. Everything I have been seeing anytime BioWare mentions Mass Effect right now it trends on social media when they talked about new information tomorrow it made waves and all it was is an announcement of "we are showing more soon". Edit: Also with #10 one thing they did that I appreciated and got me to pre-order the game was to lift the review embargo a week early, which is a lot earlier then a lot of games which they might have the game early, but the embargo doesn't lift until the day before release.
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Post by SofaJockey on Jan 2, 2017 23:20:24 GMT
If they made a mistake with their marketing it was to tease the game one year, possibly two years too early.
This video sums it up well, but really it was only the 'fans' it irritated.
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DalishRanger
N2
Avatar change!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 161 Likes: 326
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Post by DalishRanger on Jan 2, 2017 23:50:23 GMT
Thank you. It worked well. As far as being overhyped, I don't think you are. Or me, for that matter. Excited, yes I am. Are there potential issues that will come up? They always do. I'm just looking forward to a new game and so far as I'm concerned, Bioware has done a pretty good job keeping me entertained and my imagination expanding. I don't expect a perfect game. There's no such thing as perfection in anything and players will never agree on that their ideals. So I'm happy with how it looks so far. There will be changes and there will be some things I don't like. But like you, as long as we can survive on casual/normal and the story is a good one, I'll be reasonably happy. And I still look forward to it. Glad it helped you find some wallpapers! And yeah, that's pretty much my outlook so I always start getting excited and hyped in the months before a launch. I've yet to hate a BioWare game I've played, and I've played nearly every main release (SWOTOR and Sonic nonwithstanding) since Baldur's Gate in the early 2000s. I certainly have things I like more in certain titles and things I don't care for, but nothing that ruined a game for me. They've all been great rides for the things that mattered most to me - story and characters.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 3, 2017 0:26:59 GMT
I haven't changed my wallpaper yet, but I'll probably get to that this week. I am ready for a new Mass Effect. Where are you all getting your wallpapers? Dalish Ranger, I'm looking for that one specifically. Are your wallpapers simply taken from screen shots, or is there a virus-free (safe) web source available for these pix? I just did a Google Image search for "Mass Effect Andromeda wallpaper" but all the ones I used I ended up getting from here. Haven't had any virus issues from that site, but I am using all sorts of adblocking scripts so I can't say for certain if there are any bothersome ads. The images themselves are fine, however. How can anyone get hyped with so many negatives about combat profile swapping and starting personalities posts? What can I say? I'm an optimist/easily pleased about certain things. It's not that I can't nitpick things or worry about details released, but I'm pretty flexible on the RP/combat details. I have preferences but they're not often rigid. So long as I can create a character and have some control over their looks/personality and enjoy good characters/story, and the combat isn't impossible on Casual/Normal, I'm generally happy. I'm one of the weirdos that loved DA2 despite its shortcomings and while I loathe ME3's ending and MEHEM is a must mod for me to replay it, it didn't ruin hype or BioWare games for me forever. I always get hyped for their games and I've yet to be disappointed. (ME3 came close but there's a lot I still love about the rest of the game). I'm definitely a superfan but not in the, "BioWare can do no wrong" sense so much as "Despite their shortcomings, I've always enjoyed their games thus far in whatever form they've taken, so for now I continue to be excited." Yeah this is exactly why I like Bioware's games too. They concentrate on making good stories with grat characters in their universes and like yo uI tend to play on Casual as well I don't like button mashing games that much or games that aer too hard mostly because of my diasbility and I don't tend to get very far on games that have too high a difficulty so as long as Andromeda's cvombat an dal is no harder than the the original trilogy or the DA games and Biowaer continue to make their games this way I'll be happy. I do like what I'm seeing of MEA so far my only concern now really is what wil the PC interface be like for keyboard and mouse players and of course an official release date.
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Post by SofNascimento on Jan 3, 2017 0:34:18 GMT
Overall, Andromeda's marketing is a huge miss. They waited amost 1 and a half year to show a proper gameplay video after the game was announced and it was very clunky and unpolished, the animation was just one part of that. Really, if there wasn't a 'Mass' and 'Effect' in the title of the game its hype would be very small. I think the marketing is going really well and this is my analysis: - Marketing is about selling games, that's the only success criteria that matters.
So we should wait for the MEA sales numbers to talk about the marketing? After all, everything else is irrelevant. But I'd say the next Mass Effect would have huge amounts of hype regardless of the marketing campaign. After all, it's named Mass Effect. It also certainly has a negativity around it which might have been avoided if more of the game was shown. Or better yet, if what was shown was better. In the end, we will only know the sucess or failure of Andromeda from EA point of view years from now. Of course, the quality of the game itself will be known if a few months.
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Post by SofaJockey on Jan 3, 2017 1:00:40 GMT
I think the marketing is going really well and this is my analysis: - Marketing is about selling games, that's the only success criteria that matters.
So we should wait for the MEA sales numbers to talk about the marketing? After all, everything else is irrelevant. But I'd say the next Mass Effect would have huge amounts of hype regardless of the marketing campaign. After all, it's named Mass Effect. It also certainly has a negativity around it which might have been avoided if more of the game was shown. Or better yet, if what was shown was better. In the end, we will only know the sucess or failure of Andromeda from EA point of view years from now. Of course, the quality of the game itself will be known if a few months. To be more precise, marketing that leads to sales is relevant. Gratifying fans is less so. Why show more if the company is not ready to get the pre-orders up, you can't pre-order on an Xbox yet, for example. And as far as concerns: 'what was shown [needed to be] better' I'm unclear on what bar the game is being measured against here? I'm not saying I don't like to see reveals, I do. But not having seen more to date is not necessarily bad marketing, we're not the bulk of the target audience.
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Post by dalinne on Jan 3, 2017 1:01:56 GMT
To sum up: as this guy, I'm not worried I'm pretty excited also!
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Saboru
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Post by Saboru on Jan 3, 2017 1:16:24 GMT
I think the marketing is going really well and this is my analysis: - Marketing is about selling games, that's the only success criteria that matters.
So we should wait for the MEA sales numbers to talk about the marketing? After all, everything else is irrelevant. But I'd say the next Mass Effect would have huge amounts of hype regardless of the marketing campaign. After all, it's named Mass Effect. It also certainly has a negativity around it which might have been avoided if more of the game was shown. Or better yet, if what was shown was better. In the end, we will only know the sucess or failure of Andromeda from EA point of view years from now. Of course, the quality of the game itself will be known if a few months. What's the win in starting marketing early? You've got a new game in an established popular series - awareness of series already achieved. When it's time to sell you know you'll get airtime, no need to devlop the market ahead. You have a vocal fanbase and you can be sure they will examine anything you tell them in detail and if they don't like it they will say so at length. They will analyse your every tweet months ahead. You also know this is a bit of a revamp and a good chunk of said vocal fanbase will have things they don't like about it because the sheer range of opinions they hold make that inevitable. Do you a - rile them up early and let the unhappy ones roam the internet complaining, b - rile them up late and let the unhappy ones roam the internet complaining as you drown them out with your full on marketing campaign that goes on until you push the thing out of the door and it hopefully speaks for itself.
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coldsteelblue
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Anthem
PSN: coldsteelblue
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Post by coldsteelblue on Jan 3, 2017 1:26:36 GMT
Getting more hyped as time goes by, yes there are one or two things I'm a little apprehensive about (release date & deluxe version to be announced in UK), but I'm sure with more info that apprehension will fade.
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Post by SofNascimento on Jan 3, 2017 2:15:25 GMT
So we should wait for the MEA sales numbers to talk about the marketing? After all, everything else is irrelevant. But I'd say the next Mass Effect would have huge amounts of hype regardless of the marketing campaign. After all, it's named Mass Effect. It also certainly has a negativity around it which might have been avoided if more of the game was shown. Or better yet, if what was shown was better. In the end, we will only know the sucess or failure of Andromeda from EA point of view years from now. Of course, the quality of the game itself will be known if a few months. What's the win in starting marketing early? You've got a new game in an established popular series - awareness of series already achieved. When it's time to sell you know you'll get airtime, no need to devlop the market ahead. You have a vocal fanbase and you can be sure they will examine anything you tell them in detail and if they don't like it they will say so at length. They will analyse your every tweet months ahead. You also know this is a bit of a revamp and a good chunk of said vocal fanbase will have things they don't like about it because the sheer range of opinions they hold make that inevitable. Do you a - rile them up early and let the unhappy ones roam the internet complaining, b - rile them up late and let the unhappy ones roam the internet complaining as you drown them out with your full on marketing campaign that goes on until you push the thing out of the door and it hopefully speaks for itself. It can be both, really. TW3 had a lengthy marketing campaign with its first gameplay trailer released years before the game came out and it was a major success. However it blew people's mind and so the feedback was very positive. Fallout 4 had a very different approach that was very succesful as well, but it was a lesser game. My view is simple, if you're confident in your game, you show it. It might be one year or one month before the game's release, it's not the when what matters, but the how. My problem with Andromeda's marketing has nothing to do with how much was shown, but how afraid it seems to show things. Which you can say has nothing to do with the marketing, but with the estate of the game itself. Which, alas, I believe is not very good. Simply put, I fear Andromeda's will not be the game we want it to be because the talent is not there. They tried to make that game but couldn't, and that's why the marketing is the way it has been. Of course, that's a very negative view and I hope I'm wrong, but we will see eventually.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Sharable Horizon on Jan 3, 2017 2:56:31 GMT
The thing with marketing is they're damned either way. I fully expect that the devs are super stoked about Andromeda and would love to show off something as soon as they finish it. However, show stuff to early Ala the old bioware pulse days (anybody else remember that? Good times!) and they get accused of 'lying' to the fan base when they have to cut stuff. Show things later on and they get jumped on for "obviously being afraid to show anything" or my personal fave "they have nothing to show. The devs have clearly been drinking mahgeritas all this time!" Honestly in this day and age, they are absolutely right to hold everything back until the final run before the game.
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Post by Hanako Ikezawa on Jan 3, 2017 3:01:32 GMT
So we should wait for the MEA sales numbers to talk about the marketing? After all, everything else is irrelevant. But I'd say the next Mass Effect would have huge amounts of hype regardless of the marketing campaign. After all, it's named Mass Effect. It also certainly has a negativity around it which might have been avoided if more of the game was shown. Or better yet, if what was shown was better. In the end, we will only know the sucess or failure of Andromeda from EA point of view years from now. Of course, the quality of the game itself will be known if a few months. To be more precise, marketing that leads to sales is relevant. Gratifying fans is less so. Why show more if the company is not ready to get the pre-orders up, you can't pre-order on an Xbox yet, for example.
And as far as concerns: 'what was shown [needed to be] better' I'm unclear on what bar the game is being measured against here? I'm not saying I don't like to see reveals, I do. But not having seen more to date is not necessarily bad marketing, we're not the bulk of the target audience. Um, yes you can. Physical copies at least have been available for pre-order for a couple months now.
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General Aetius
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Good comedy is all about.......timing!
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by General Aetius on Jan 3, 2017 5:51:17 GMT
General Aetius is currently winning Best gifs in thread. On-topic: Not really hyped. March-June 2012. Never forget. Even if you're willing to forgive, the precedent just doesn't make it a good idea. I will say that Andromeda has some good ideas. Though what we've seen so far makes me think they won't be utilized to their fullest. It seems like the whole "we just got to a new galaxy" angle will be downplayed in favor of... more of the same B plots from the trilogy. Hopefully, this is not the case. How further ahead of anyone else am I??? Can you tell I'm REALLY REALLY REALLY excited?? s29.postimg.org/4jqsp7993/monkey5.gifWhat do I win??? PS: even if I do say so myself, my shoutbox gifs were far better yesterday , too bad you weren't around to enjoy them. But don't take my word for it; ask the Biotic Tower.
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Post by Saboru on Jan 3, 2017 6:29:04 GMT
It can be both, really. TW3 had a lengthy marketing campaign with its first gameplay trailer released years before the game came out and it was a major success. However it blew people's mind and so the feedback was very positive. Fallout 4 had a very different approach that was very succesful as well, but it was a lesser game. My view is simple, if you're confident in your game, you show it. It might be one year or one month before the game's release, it's not the when what matters, but the how. My problem with Andromeda's marketing has nothing to do with how much was shown, but how afraid it seems to show things. Which you can say has nothing to do with the marketing, but with the estate of the game itself. Which, alas, I believe is not very good. Simply put, I fear Andromeda's will not be the game we want it to be because the talent is not there. They tried to make that game but couldn't, and that's why the marketing is the way it has been. Of course, that's a very negative view and I hope I'm wrong, but we will see eventually. My experience of the Mass Effect fanbase is it's far more similar to Fallout's than the Witcher's. By which I mean there's a diverse range of opinions on what we want, so diverse that some of them are mutually exclusive, and we love to gather together and have a good punch up about it. This isn't a bad thing. It does mean though that whatever's released is going to get leapt on, analyzed, extrapolated and argued about at length. I wouldn't worry about it not being the game we want it to be, it'll be doing bloody well if it's the game three quarters of us would quite like. But that's aside from the marketing point. The question stands, what tangible benefit would an earlier gameplay demonstration achieve? Yes, a couple of years for a gameplay video, but so what? What would be gained that justifies the expenditure of developers time and marketing time and money getting earlier gameplay out there? And is it something that could be as well or better achieved waiting until there's only a few months to go?
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Post by BansheeOwnage on Jan 3, 2017 7:22:54 GMT
I'm definitely hyped for Andromeda, and have been since the last gameplay trailer. Even if there's certain elements I'm hearing about that have me a bit worried, overall I'm really excited and want to play it yesterday. Because even my least favorite Bioware games (DA2 and ME3), which I tend to critique the most, are games I really enjoyed and had fun playing. Also, I liked Inquisition despite it's flaws, so if there's elements of it (with some improvements, hopefully) in Andromeda I'm okay with that. Also, for every little thing that worries me (the somewhat set personality for the twins, for example), there's enough to contrast with that to get me excited anyway (more dialogue options, more dialogue period, deeper relationships both romantic and otherwise, and so on). I'm trying to get (back) to where you are. After that trailer, I finally started to get excited, after all these years. I mean, I love Bioware games. But the roller-coaster of emotions since ME3 apparently just won't stop, so naturally, I'm back down below excited after hearing about the twins' somewhat set personalities and being limited to 3 abilities at a time in combat. The latter isn't a huge issue for me - just like DA:I's 8-slot limit, I would be constantly frustrated with it to an extent but still have fun while playing the game. And I'm less concerned about combat in SP than MP since there are more important things there. While I'm sure getting the game would be worth it, since I'm sure it'll at least be okay, the personalities thing is a huge blow to my excitement... I can only hope it doesn't interfere too much with my intended RP (though I'll still get annoyed at it messing with other people's even if I'm so lucky). I don't want to get too excited, and I managed to avoid Andromeda news and discussion for years now, but I can feel myself starting to get sucked into the hype. I'm still cynical and haven't pre-ordered yet, although I'm sure Ill order it eventually. Ironically Mass Effect 3 is the game that made me try desperately to avoid getting hyped about something ever again, and it's something I've lived by ever since, with all titles.
It's been five years now, though (Which is really scary, as that's almost a quarter of my life), so I think it's fair to at least get some excitement for an old favorite coming back. I'm in the same boat in that regard, down to nearly a quarter of my life passing since ME3. It made it a lot harder for me to get excited about games to the same degree I used to, as a defense mechanism. I'm really surprised at how everyone keeps ranting about the animation-quality of Sara's disarmament but really what strikes me as bad is the choreography (room with bodyguards, dude pointing gun at your face, just take his gun like nothing and he doens't react.) It might make sense, depending on what's going on. I made a post about this before. Simply put: I don't think anyone there really wanted to get into a fight, so they're all the opposite of trigger-happy, but also fairly threaten-happy. If you think about how combat in the ME verse works, you probably wouldn't either. Hold someone at gunpoint in real life, and you can end them in an instant. Do it in ME and at most you can damage their shields before they release their own barrage of tech or biotics at you in return. The threatener isn't very threatening anymore. I was wondering about that as well. Maybe the turian doesn't do anything because Sloane steps in so quickly. At first I thought Sara's facial expression looked to much like a grin, but now it seems more like a grimace. She was threatened, she disarmed the guy and she's pissed. That's probably the intention. It's just missing the furrowed brows since it isn't done. Really, if there wasn't a 'Mass' and 'Effect' in the title of the game its hype would be very small. Actually, in some ways I'd be more hyped if this wasn't an ME game. For one thing, I wouldn't have any conflicting thoughts about the Arks and Initiative and how they sort of retcon stuff, I wouldn't have conflicting thoughts about not being able to play in the Milky Way more, possibly as Shepard again. And more importantly in some ways, I would have lower expectations since it wouldn't be a Bioware game. That's the only reason I can seem to be so critical sometimes. But I'm not just critical, I'm passionate, and I'm passionate because Bioware games are my favourite. I want them so desperately to be good, because no one else makes games like them! So if another developer was doing this, I would not only have lower expectations and could therefore be more impressed in some ways, it would also mean that other devs are finally starting to make Bioware-style RPGs, which would be amazing for me. *snip* So long as I can create a character and have some control over their looks/personality and enjoy good characters/story, and the combat isn't impossible on Casual/Normal, I'm generally happy. Something I can't stand - in really any aspect of life - is regression. While I'm not the pickiest when it comes to combat and am when it comes to roleplaying, what I really want is for both to just keep getting better or at least stay the same in terms of quality. I cannot stand them going backwards, which is why I'm so frustrated about the sibling thing. That's just my opinion, I honestly don't want to bring anyone down who's excited. I want to be, too. - Marketing is to build hype for purchase, Fallout 4 proved you don't have to build hype over 3 years.
Sort of. It had tons of hype before it was even confirmed. Remember all of those "Fallout 4 confirmed!" things? The previous entries being loved did most of its hype for it. ME:A has it harder in that regard, which isn't to say there isn't love for previous games - not at all. But recent Fallout games weren't among the most infamous in recent history and that's something Bioware has to tip-toe around.
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