BioFan
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Post by BioFan on Sept 25, 2016 18:11:53 GMT
Someone just informed me that 3/21 is 3... 2... 1... launch! IT'S PERFECTMind blown. Exactly
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Post by PapaCharlie9 on Sept 26, 2016 4:08:29 GMT
You've restored my faith that not everything that says "release date" is click bait!
I hope you scooped all the usual rumor sites. Eat that, IGN! Good show!
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Post by Element Zero on Sept 26, 2016 4:37:33 GMT
Also to note about Tuesdays for those who don't know: Pretty much everything in North America is released on a Tuesday because of how the companies that do the sales tracking work. They decided that Tuesday would be the "first day" of the week, meaning everybody wants to release on a Tuesday in order to maximize the number of days of sales in the first week to be able to report the highest possible numbers. So It's definitely going to release on a Tuesday(at least in NA), it's just a question of which one. Actually, I believe, it has something to do with consoles and getting all physical copies of the game to the stores. EDIT : Or it could be both. It's not a matter of getting the physical media into the stores. That's rarely an issue. They just have to have the disks made before the release date and sitting in a warehouse, ready for distribution. The day of the week, at that point, is irrelevant. I managed a major retailer for a number of years. Often, we'd get a major release more than a bit early. I'd lock them up somewhere to make sure some careless, non-gamer employee didn't accidentally break street date. My people were careful, so it was unlikely, but I thought it best to eliminate the possibility. Other times, I'd see that thousands of copies of major titles were sitting in our own distribution center, awaiting shipping to the stores. So, it's not really about getting the stuff into our hands. It's all about sales numbers, as Cyonan said. The retail industry has established those sales weeks as the standard, so those are the days that everyone generally uses, unless they're trying to make a big splash with a special event release. It was always funny to watch newer employees agonize over holding major titles in their hands days (or occasionally weeks) early, but not being able to do more than look at it. They were like starving men on a desert island with a photo album of food. Amusing. Edit: As to the Thread Topic, that's in the ball park of when I've assumed all along, so I wouldn't be shocked. I've been assuming a March 2017 release date for a long time, now. Between new benchmark set by the quality of DAI's writing, the enjoyment I always get from ME's gameplay, and the excited optimism I'm picking up from the devs, I'm eager for N7 day and beyond. I'm hoping for big things from this game.
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Post by Pounce de León on Sept 26, 2016 6:31:31 GMT
Good find BioFan! The only thing that makes me think this might not be the release date is that it's so close to the end of the financial quarter. I would expect they'd want a little more breathing room for a major release like this. As goishen points out, ME3 was released early in the month, and that's where I feel MEA would more logically arrive (say, March 7th). We'll see! I don't know how they realise sales in their ledgers. If it's realised by flow of cash, at least the pre-order revenue would be affected little. Concerning shipping of physical copies they'd probably recorded as receivables. The only part that might be hit hardest is likely digital sales. Which is probably a large chunk of the distribution cake nowadays. But how do you activate assets in digital sales? Is there room for balance sheet magic?
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Hrungr
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Post by Hrungr on Sept 26, 2016 6:48:34 GMT
Good find BioFan! The only thing that makes me think this might not be the release date is that it's so close to the end of the financial quarter. I would expect they'd want a little more breathing room for a major release like this. As goishen points out, ME3 was released early in the month, and that's where I feel MEA would more logically arrive (say, March 7th). We'll see! I don't know how they realise sales in their ledgers. If it's realised by flow of cash, at least the pre-order revenue would be affected little. Concerning shipping of physical copies they'd probably recorded as receivables. The only part that might be hit hardest is likely digital sales. Which is probably a large chunk of the distribution cake nowadays. But how do you activate assets in digital sales? Is there room for balance sheet magic? Some good questions... it'd be nice if a Dev chimed in on this. Digital distribution for games is huge now, >90% on the PC side, though I'm not sure how it breaks down on the console side. I'm sure the gaming studios can't wait for the day it goes all digital and not have to deal with the costs of having a physical product...
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Post by colfoley on Sept 26, 2016 6:49:18 GMT
I don't know how they realise sales in their ledgers. If it's realised by flow of cash, at least the pre-order revenue would be affected little. Concerning shipping of physical copies they'd probably recorded as receivables. The only part that might be hit hardest is likely digital sales. Which is probably a large chunk of the distribution cake nowadays. But how do you activate assets in digital sales? Is there room for balance sheet magic? Some good questions... it'd be nice if a Dev chimed in on this. Digital distribution for games is huge now, >90% on the PC side, though I'm not sure how it breaks down on the console side. I'm sure the gaming studios can't wait for the day it goes all digital and not have to deal with the costs of having a physical product... And still charge us sixty bucks.
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Post by Pounce de León on Sept 26, 2016 8:49:37 GMT
I don't know how they realise sales in their ledgers. If it's realised by flow of cash, at least the pre-order revenue would be affected little. Concerning shipping of physical copies they'd probably recorded as receivables. The only part that might be hit hardest is likely digital sales. Which is probably a large chunk of the distribution cake nowadays. But how do you activate assets in digital sales? Is there room for balance sheet magic? Some good questions... it'd be nice if a Dev chimed in on this. Digital distribution for games is huge now, >90% on the PC side, though I'm not sure how it breaks down on the console side. I'm sure the gaming studios can't wait for the day it goes all digital and not have to deal with the costs of having a physical product... We'd probably need an EA financial guy there. They handle the publishing and ledger-keeping. What happens internally with subsidiary finance is not really transparent. I think they switched their accounting standards recently and with the restructuring lately announced - who knows - maybe the coming consolidated financials will include more clarity. I see most of the physical copies gradually vanishing from shelves. If you look at the major publishers you'll see them trying to estalblish their own distribution channel. Origin is nothing else than piping their own products down to end users without a middle man. However - it's not as simple as that - I think people still like one stop shops and creating an account for every distributor can get really confusing. And Steam is a big competitor in terms of sales might and user features.
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Post by nanotm on Sept 26, 2016 10:20:14 GMT
Some good questions... it'd be nice if a Dev chimed in on this. Digital distribution for games is huge now, >90% on the PC side, though I'm not sure how it breaks down on the console side. I'm sure the gaming studios can't wait for the day it goes all digital and not have to deal with the costs of having a physical product... We'd probably need an EA financial guy there. They handle the publishing and ledger-keeping. What happens internally with subsidiary finance is not really transparent. I think they switched their accounting standards recently and with the restructuring lately announced - who knows - maybe the coming consolidated financials will include more clarity. I see most of the physical copies gradually vanishing from shelves. If you look at the major publishers you'll see them trying to estalblish their own distribution channel. Origin is nothing else than piping their own products down to end users without a middle man. However - it's not as simple as that - I think people still like one stop shops and creating an account for every distributor can get really confusing. And Steam is a big competitor in terms of sales might and user features. oh that's an easy one to answer without being an EA accounting geek, they book all sales after the period so they will adjust the figures to give them the best overall numbers, even if they made 99% of sales on day one they can manipulate the numbers to give a good Q1 showing and strong Q2 sales figures, say they make a million pre order sales they book them to release day sales figures giving them a good q1 showing, then they make a further million day 1 sales and half a million more by the end of the first week, they can book half the d1 sales to q1 and the remainder aof sales to q2 (simply by changing the bookmark time as end of accounting period) that allows them to provision 1.5mill as q1 and 1 million as q2 giving them equal numbers for q1 /d1 sales to me3 but allowing for better figures to second quarter sales than me3 managed.... its still overall better figures than me3 but the split in the breakdown whilst arbitrary allows them to hammer in much better stats and look even better for investors, that in turn allows work to begin on the follow up almost immediately after release... on the other hand if they book 1.5 mill as pre order , another mill as d1 and a further 2mill on end of first week (technically q2 anyway) then making the d1 split report would be foolish because higher overall numbers will be much better, so for the accoutnign after the fact they will likely book all channel shipping as early D1 and thus Q1 figures for sales (that's the physical boxes) and ititially count all the digital as week 1 /q2 figures and then somewhere around q3/4 will ratify those figures, and if the physical sales don't match they can just tweak the numbers before the final report goes in, and then of course do something similar with the GOTY edition and year 2 sales figures .... if were lucky those strong q1/2 figures will cause longer multiplayer support past the initial 12 month period (but doubtful given pedigree so far) and possibly a faster mea2 game relase date (well we don't want to wait another 5 years for it) maybe EA will chuck more cash at bioware and extra staff will mean MEA2 in q1/2 2019, before the majority of fans will have gotten bored of the game (espeiclliy if they manage to keep the multipler support going until just before mea2 relase) really though balancing the books means bragging at the start and then amortizing things further down the line once true figures are available....
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Post by Pounce de León on Sept 26, 2016 10:37:16 GMT
We'd probably need an EA financial guy there. They handle the publishing and ledger-keeping. What happens internally with subsidiary finance is not really transparent. I think they switched their accounting standards recently and with the restructuring lately announced - who knows - maybe the coming consolidated financials will include more clarity. I see most of the physical copies gradually vanishing from shelves. If you look at the major publishers you'll see them trying to estalblish their own distribution channel. Origin is nothing else than piping their own products down to end users without a middle man. However - it's not as simple as that - I think people still like one stop shops and creating an account for every distributor can get really confusing. And Steam is a big competitor in terms of sales might and user features. oh that's an easy one to answer without being an EA accounting geek, they book all sales after the period so they will adjust the figures to give them the best overall numbers, even if they made 99% of sales on day one they can manipulate the numbers to give a good Q1 showing and strong Q2 sales figures, say they make a million pre order sales they book them to release day sales figures giving them a good q1 showing, then they make a further million day 1 sales and half a million more by the end of the first week, they can book half the d1 sales to q1 and the remainder aof sales to q2 (simply by changing the bookmark time as end of accounting period) that allows them to provision 1.5mill as q1 and 1 million as q2 giving them equal numbers for q1 /d1 sales to me3 but allowing for better figures to second quarter sales than me3 managed.... its still overall better figures than me3 but the split in the breakdown whilst arbitrary allows them to hammer in much better stats and look even better for investors, that in turn allows work to begin on the follow up almost immediately after release... on the other hand if they book 1.5 mill as pre order , another mill as d1 and a further 2mill on end of first week (technically q2 anyway) then making the d1 split report would be foolish because higher overall numbers will be much better, so for the accoutnign after the fact they will likely book all channel shipping as early D1 and thus Q1 figures for sales (that's the physical boxes) and ititially count all the digital as week 1 /q2 figures and then somewhere around q3/4 will ratify those figures, and if the physical sales don't match they can just tweak the numbers before the final report goes in, and then of course do something similar with the GOTY edition and year 2 sales figures .... if were lucky those strong q1/2 figures will cause longer multiplayer support past the initial 12 month period (but doubtful given pedigree so far) and possibly a faster mea2 game relase date (well we don't want to wait another 5 years for it) maybe EA will chuck more cash at bioware and extra staff will mean MEA2 in q1/2 2019, before the majority of fans will have gotten bored of the game (espeiclliy if they manage to keep the multipler support going until just before mea2 relase) really though balancing the books means bragging at the start and then amortizing things further down the line once true figures are available.... I guess most of the revenue goes in during the first weeks of publishing. And the eagerness for pre-order is probably because that's a sure way to record day1 revenue without worrying to much about amortization and allowing to squeeze sales into a quarter. Still, I'd really like to know how they treat digital sales. "Finished goods" seems a bit antiquated in that regard since there is no store, no physical units, not really cost per unit and that. Do they put in an estimate? Do they have "finished goods" valued at cost of development - just there is no proper count of units in these "finished goods"?
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Arcian
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XBL Gamertag: GVArcian
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Post by Arcian on Sept 26, 2016 10:46:22 GMT
Some good questions... it'd be nice if a Dev chimed in on this. Digital distribution for games is huge now, >90% on the PC side, though I'm not sure how it breaks down on the console side. I'm sure the gaming studios can't wait for the day it goes all digital and not have to deal with the costs of having a physical product... And still charge us sixty bucks. Plus fifty bucks for the season pass, which includes three DLCs, two of which are weapon and outfit packs.
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BioFan
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by BioFan on Sept 26, 2016 10:56:08 GMT
You've restored my faith that not everything that says "release date" is click bait! I hope you scooped all the usual rumor sites. Eat that, IGN! Good show! Haha, thank you
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Bacus
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Post by Bacus on Sept 26, 2016 14:00:35 GMT
BioFan Sweet work as always. question tho, news regarding the books?
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Post by goishen on Sept 26, 2016 21:09:14 GMT
And still charge us sixty bucks. Plus fifty bucks for the season pass, which includes three DLCs, two of which are weapon and outfit packs. Try $80 + 50. And that's cheap, if EA's recent figures have shown us anything.
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BioFan
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Post by BioFan on Sept 27, 2016 2:45:10 GMT
BioFan Sweet work as always. question tho, news regarding the books? I get that question all the time haha. Nothing from BioWare. Not one word. Some book sites had listed it in november after the initial posts that got took down. The previous release date is inaccurate sense it still had Andromeda for 2016. We should get Initiation prior to the game being released. I'd expect an announcement on or shortly after N7 day.
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Post by PapaCharlie9 on Sept 28, 2016 18:49:13 GMT
The only thing that makes me think this might not be the release date is that it's so close to the end of the financial quarter. I would expect they'd want a little more breathing room for a major release like this. Do you know their quarter ends in March, or is that an assumption? None of the companies I've worked for had financial quarters on calendar quarters. Seems to be some kind of financial optimization to shift your financial quarters to adjust for seasonal or tax impacts.
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Hrungr
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Post by Hrungr on Sept 28, 2016 19:04:52 GMT
The only thing that makes me think this might not be the release date is that it's so close to the end of the financial quarter. I would expect they'd want a little more breathing room for a major release like this. Do you know their quarter ends in March, or is that an assumption? None of the companies I've worked for had financial quarters on calendar quarters. Seems to be some kind of financial optimization to shift your financial quarters to adjust for seasonal or tax impacts. Yeah, you can go to EA Investor's site and see their Earnings Reports. For example, their fiscal year ends on March 31, 2017.
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theflyingzamboni
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Post by theflyingzamboni on Sept 28, 2016 19:39:22 GMT
as for the Last Guardian, that's pretty much a unique case of switching from one generation of consoles to the other, going though major changes of systems and mechanics. Ha, not quite unique, considering ICO was originally being developed as a PS1 game. More like tradition for Team ICO. As far as the ME:A release, I buy that argument. Maybe it won't release on the 21st, but I feel comfortable assuming that that is the latest it will release. That gives me 6 months to save up enough money to build a new computer...
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Post by maximusarael020 on Oct 19, 2016 13:56:29 GMT
When do you think the actual release date will be? On Amazon recently the "Art of Mass Effect Andromeda" book had in the description "Released simultaneously with Mass Effect Andromeda for PC, Xbox One, and Playstation 4" on March 21st. Do you think this is when it will release? I believe during the Playstation 4K Tech Demo, Aaryn Flynn said something about spring 2017 for a release date.
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Post by themikefest on Oct 19, 2016 16:07:16 GMT
I checked March 2017.
If delayed, for whatever reason, I see Nov 2017.
And just for a laugh. February 29 2020
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Post by Antibaar on Oct 19, 2016 17:02:58 GMT
No matter what is release date...I just want the game to be good...real good. My guts said Andromeda will be goty 2017.
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Post by LFS on Oct 19, 2016 17:31:49 GMT
Well, I mean, technically speaking, March 21st and "Spring 2017" are the same thing. ;p Voting for the March date, though, 'cause I'm optimistic and impatient in equal measure.
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Post by SofaJockey on Oct 19, 2016 19:13:34 GMT
No matter what is release date...I just want the game to be good...real good. My guts said Andromeda will be goty 2017. GOTY's are very unpredictable. Red Dead Redemption 2 is dropping in 2017 as well.
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Post by maximusarael020 on Oct 19, 2016 20:05:52 GMT
Well, I mean, technically speaking, March 21st and "Spring 2017" are the same thing. ;p Voting for the March date, though, 'cause I'm optimistic and impatient in equal measure. Ha, I did think about that when I posted it. But I know there is a lot of evidence for that specific date being the release date (Tuesday, EA's Q4, art book releases the same day with tag reading "Released simultaneously with Mass Effect game", etc) so I wanted to see how many people would be sure of that particular date vs just sometime spring 2017.
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Post by Obliviousmiss on Oct 19, 2016 20:10:17 GMT
Voting for March 2017.....because if it comes after May....I'll have a second kid....and I most likely won't have time to play it for a very long time.
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Post by goishen on Oct 19, 2016 21:11:44 GMT
No matter what is release date...I just want the game to be good...real good. My guts said Andromeda will be goty 2017. GOTY's are very unpredictable. Red Dead Redemption 2 is dropping in 2017 as well. Battle of the titans then. All that I'm hoping for is a good game as well.
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