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Post by CHRrOME on Nov 3, 2016 23:05:46 GMT
Well, I just got notice today (Thanks to The Know) that Battlefront II is coming in fall of 2017. WHAT?
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Post by goishen on Nov 3, 2016 23:16:59 GMT
EDIT : Go ahead subscribe, I get most of my gaming news from them then any other youtuber. This includes the likes of AngryJoe. And I know that not all of you will be into this, but if you're a major geek like me ... They host a talk show (an hour long) where they talk about video games called The Patch.
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Post by Sartoz on Nov 4, 2016 0:02:10 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ My 2.5 cents tells me that our focus should be on what the EA exec said.... "player experience".
My pragmatic self is whispering that EA wants to ensure that by "player experience" EA actually means making sure they get the maximum online cash via micro$transactions. Clearly, the company is ecstatic about this constant online cash cow. DA:I, imo, is a disaster as far as online revenue generation. And, I believe EA wants Bio to correct this with ME:A.
This implies that the multiplayer game needs the right balance from a MMO perspective... the availability of trinkets and Player Milestones and real cash transactions to allow for a "better player experience".
Don't you just love it when companies say "player experience"?
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napoleon
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 71 Likes: 290
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by napoleon on Nov 4, 2016 0:21:58 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ My 2.5 cents tells me that our focus should be on what the EA exec said.... "player experience".
My pragmatic self is whispering that EA wants to ensure that by "player experience" EA actually means making sure they get the maximum online cash via micro$transactions. Clearly, the company is ecstatic about this constant online cash cow. DA:I, imo, is a disaster as far as online revenue generation. And, I believe EA wants Bio to correct this with ME:A.
This implies that the multiplayer game needs the right balance from a MMO perspective... the availability of trinkets and Player Milestones and real cash transactions to allow for a "better player experience".
Don't you just love it when companies say "player experience"?
This doesn't make any sense. EA has owned Bioware for almost a decade now. If they had wanted to institute the same bullshit they do in FIFA in Bioware RPGs they would have done so by now. EA isn't stupid, they're greedy. They know they best way for Bioware games to sell is to let Bioware do their thing not institute misconstructions like Square Enix did with Deus Ex: Mankind Divided. And can you provide sources for any of the things you just said? You don't sound pragmatic you sound paranoid.
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Post by Sartoz on Nov 4, 2016 1:03:04 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ My 2.5 cents tells me that our focus should be on what the EA exec said.... "player experience".
My pragmatic self is whispering that EA wants to ensure that by "player experience" EA actually means making sure they get the maximum online cash via micro$transactions. Clearly, the company is ecstatic about this constant online cash cow. DA:I, imo, is a disaster as far as online revenue generation. And, I believe EA wants Bio to correct this with ME:A.
This implies that the multiplayer game needs the right balance from a MMO perspective... the availability of trinkets and Player Milestones and real cash transactions to allow for a "better player experience".
Don't you just love it when companies say "player experience"?
Snip And can you provide sources for any of the things you just said? You don't sound pragmatic you sound paranoid. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ If you bothered to read EA's quarterly financial statements, you might just get a clue.
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Post by Sartoz on Nov 4, 2016 1:11:18 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ And speaking of "player experience", I wonder if Denuvo will prevent any mods in the multiplayer game.
We know that Denuvo is an anti-tampering software to prevent cheaters from .. eh.. cheating. However, this adds an overhead to the game. Does this mean it contributes to the decision to cap the consoles at 30fps?
Just wondering.
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jackievakarian
N2
Shut your quiznak.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
PSN: NuriTheMarxist
Posts: 185 Likes: 242
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Post by jackievakarian on Nov 4, 2016 15:53:46 GMT
Maybe, but I'm thinking a delay might have nothing to do with the product. For example, EA might want to push the release back to bolster an otherwise weak quarter later in the year. This. It was a quarterly analyst's call after all. EA was laying the groundwork for a business-driven schedule change. Might not be to bolster, might be to avoid a blockbuster release in the same month, or to take advantage of a promo opportunity in a following month, like Elon Musk announcing the invention of FTL propulsion. Everything we've heard about the game, through tweets and such, is that it's in far better shape than previous installments of DA or ME at the same point in the cycle -- in the opinion of the makers. Probably due to the push to 1Q17. Now that may not be saying much, but it's something. Doesn't mean that QA will bless it early or on time, by any means, but at least there are no red flags about quality yet. This doesn't make any goddamn sense. There is no reason for EA to delay a game just to artificially make their later quarters look good. That's hella bullshit. The only reasons that they would delay a game are if it needs polish or bug-fixing, or they want to add features. And the game itself is already almost completely finished, aside from bug-fixing and polish. They are still getting a shit-ton of money and sales regardless. Delaying it to a later quarter wouldn't do jack. Unless they were worried about competition in March. Which there doesn't seem to be much of, since Andromeda is one of the only AAA games we know of that is set to release in March.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire
Origin: TAW-Zlojeb
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Post by zlojeb on Nov 4, 2016 16:20:16 GMT
I honestly would not be okay with a delay. The game was already delayed once for 3 months or so. Another delay? Would reek of great incompetence. As an engineer I face with deadlines all the time, I know the crunch. If boss grants you an extended period you really need to consider yourself lucky. BioWare had more than 4 years to make the game and got 1 delay already, get it done for March release (whatever the planned date is) or jog on Bio.
Remember Witcher 3? Two or three delays didn't really help the game. It was visually downgraded a lot, and still suffered from MANY bugs on launch. Hats of to CDPR though, they patched it constantly and improved it over the time.
I hate this trend of couple or more months delays. The game is either ready in that quarter or not. Delay it for a year and be done with it.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 71 Likes: 290
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Post by napoleon on Nov 4, 2016 16:41:29 GMT
I honestly would not be okay with a delay. The game was already delayed once for 3 months or so. Another delay? Would reek of great incompetence. As an engineer I face with deadlines all the time, I know the crunch. If boss grants you an extended period you really need to consider yourself lucky. BioWare had more than 4 years to make the game and got 1 delay already, get it done for March release (whatever the planned date is) or jog on Bio. Remember Witcher 3? Two or three delays didn't really help the game. It was visually downgraded a lot, and still suffered from MANY bugs on launch. Hats of to CDPR though, they patched it constantly and improved it over the time. I hate this trend of couple or more months delays. The game is either ready in that quarter or not. Delay it for a year and be done with it. This is not how game development works at all. You can't arbitrarily add standards from a completely separate industry into the video game one. If the game isn't ready they shouldn't release it. I would hate for us to experience another DA2 and have a good game get buried under cut content and reused assets. If EA and Bioware feel that another 6 months would help the game then that is what they should do. Plus the actual release date has not been officially stated yet so we don't even actually know if the game is going to release in November or March 2017.
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zlojeb
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire
Origin: TAW-Zlojeb
Posts: 147 Likes: 170
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Post by zlojeb on Nov 4, 2016 18:41:26 GMT
I honestly would not be okay with a delay. The game was already delayed once for 3 months or so. Another delay? Would reek of great incompetence. As an engineer I face with deadlines all the time, I know the crunch. If boss grants you an extended period you really need to consider yourself lucky. BioWare had more than 4 years to make the game and got 1 delay already, get it done for March release (whatever the planned date is) or jog on Bio. Remember Witcher 3? Two or three delays didn't really help the game. It was visually downgraded a lot, and still suffered from MANY bugs on launch. Hats of to CDPR though, they patched it constantly and improved it over the time. I hate this trend of couple or more months delays. The game is either ready in that quarter or not. Delay it for a year and be done with it. This is not how game development works at all. You can't arbitrarily add standards from a completely separate industry into the video game one. If the game isn't ready they shouldn't release it. I would hate for us to experience another DA2 and have a good game get buried under cut content and reused assets. If EA and Bioware feel that another 6 months would help the game then that is what they should do. Plus the actual release date has not been officially stated yet so we don't even actually know if the game is going to release in November or March 2017. Yeah we had official release period of Holidays 2016 and now it states early 2017, with guys from EA confirming in meetings it's Q1 2017 (or Q4 2016 fiscal year), so I would say it's official. I'm sure publishers would love your definition of game development. Publishers must love delays and hate deadlines. Additionally, the game was playable for almost a whole year. The first level was playable back in 2014 (or '15, can't remember). Devs are constantly tweeting about playthroughs. They are finalizing it. They got one delay already. I'm betting on preorders and release date reveal on Monday.
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Post by General Mahad on Nov 4, 2016 18:46:20 GMT
Sure as long as it releases before we see gameplay footage of Death Stranding.
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Post by Sartoz on Nov 4, 2016 19:50:26 GMT
I honestly would not be okay with a delay. The game was already delayed once for 3 months or so. Another delay? Would reek of great incompetence. As an engineer I face with deadlines all the time, I know the crunch. If boss grants you an extended period you really need to consider yourself lucky. BioWare had more than 4 years to make the game and got 1 delay already, get it done for March release (whatever the planned date is) or jog on Bio. Remember Witcher 3? Two or three delays didn't really help the game. It was visually downgraded a lot, and still suffered from MANY bugs on launch. Hats of to CDPR though, they patched it constantly and improved it over the time. I hate this trend of couple or more months delays. The game is either ready in that quarter or not. Delay it for a year and be done with it. This is not how game development works at all. You can't arbitrarily add standards from a completely separate industry into the video game one. If the game isn't ready they shouldn't release it. I would hate for us to experience another DA2 and have a good game get buried under cut content and reused assets. If EA and Bioware feel that another 6 months would help the game then that is what they should do. Plus the actual release date has not been officially stated yet so we don't even actually know if the game is going to release in November or March 2017. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ Unfortunately, you forgot about paying the bills. And, to pay the bills you need income. And, to get income you need to sell something and worry about fixing later.
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Post by Element Zero on Nov 4, 2016 19:52:03 GMT
I actually have a very different opinion than most people have about this. People will disagree with me, but just don't be assholes to me... After what will be 5 years, half a decade, I'm tired of waiting for this game. Still, a delayed, well polished game is better than a botched release. BioWare cannot afford a botched release. Do you remember what happened with Assassin's Creed Unity? Ubisoft had done all the things that they are so often criticized for not doing. They'd changed up the gameplay a bit. They'd tinkered with many mechanics. The visuals and audio were breathtakingly beautiful. Paris was absolutely lifelike. You could follow the most inconsequential background resident of Paris, from any insignificant alleyway, through a half-hour of his or her life, and be impressed by the depth of detail. The controls were silky smooth for those who don't suck at games (I can't speak for the PC controls, only console). They put a lot into this game; and it was an epic achievement, in many ways, with some flaws, as all games have. They decided to release it too early, though. Many of us never had a single issue. Others had one or two issues and went hysterical. Others experienced game breaking bugs. Ubisoft had the game running smoothly within a week. They had the micro-transaction and app-game BS patched out of it within a short time. None of that mattered. The Internet was already full of hate. Even now, you'd think the game was terrible (it's not, it's one of the better games of the entire IP), if you read online opinions/undying hivemind hate. BioWare cannot afford a bad release; not after all the ways their fans have been disappointed in the last 7 years. A delay would be a wise choice, if they had any doubts.
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jackievakarian
N2
Shut your quiznak.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
PSN: NuriTheMarxist
Posts: 185 Likes: 242
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Shut your quiznak.
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Post by jackievakarian on Nov 4, 2016 19:56:43 GMT
I actually have a very different opinion than most people have about this. People will disagree with me, but just don't be assholes to me... After what will be 5 years, half a decade, I'm tired of waiting for this game. Still, a delayed, well polished game is better than a botched release. BioWare cannot afford a botched release. Do you remember what happened with Assassin's Creed Unity? Ubisoft had done all the things that they are so often criticized for not doing. They'd changed up the gameplay a bit. They'd tinkered with many mechanics. The visuals and audio were breathtakingly beautiful. Paris was absolutely lifelike. You could follow the most inconsequential background resident of Paris, from any insignificant alleyway, through a half-hour of his or her life, and be impressed by the depth of detail. The controls were silky smooth for those who don't suck at games (I can't speak for the PC controls, only console). They put their a lot into this game; and it was an epic achievement, in many ways, with some flaws, as all games have. They decided to release it too early, though. Many of us never had a single issue. Others had one or two issues and went hysterical. Others experience game breaking bugs. Ubisoft had the game running smoothly within a week. They had the micro-transaction and app-game BS patched out of it within a short time. None of that mattered. The Internet was already full of hate. Even now, you'd think the game was terrible (it's not, it's one of the better games of the entire IP), if you read online opinions/undying hivemind hate. BioWare cannot afford a bad release; not after all the ways their fans have been disappointed in the last 7 years. A delay would be a wise choice, if they had any doubts. I see your point. But at the same time, I had almost no problems with Assassin's Creed: Unity, and I thought it was a fantastic game. I only had a few minor glitches that were easily and quickly resolved, nothing game-breaking. 9 times out of 10, whenever people complain about how glitchy or buggy a new AAA game is, and I purchase the game, I feel like I'm the only one who experiences almost no issues at all. Granted, it was the Xbox One version, so not as glitchy as the PC version, but regardless.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 71 Likes: 290
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Post by napoleon on Nov 4, 2016 20:02:42 GMT
Unfortunately, you forgot about paying the bills. And, to pay the bills you need income. And, to get income you need to sell something and worry about fixing later.
What are you trying to say here? EA should release a unpolished game? It doesn't matter if the game is ready to be released or not? EA has the money and the time to delay the game and if they need to they should. This isn't an argument about if the game is actually being delayed. This about whether games that need more time to be polished or bug fixed should be delayed. I don't expect ME:A to be delayed here but if EA and Bioware felt they needed to do it I wouldn't object. Who knows more about the game then the people making it. We shouldn't sit here and be armchair developers or publishers because we don't have all the facts.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Nov 4, 2016 20:05:00 GMT
After what will be 5 years, half a decade, I'm tired of waiting for this game. Still, a delayed, well polished game is better than a botched release. BioWare cannot afford a botched release. Do you remember what happened with Assassin's Creed Unity? Ubisoft had done all the things that they are so often criticized for not doing. They'd changed up the gameplay a bit. They'd tinkered with many mechanics. The visuals and audio were breathtakingly beautiful. Paris was absolutely lifelike. You could follow the most inconsequential background resident of Paris, from any insignificant alleyway, through a half-hour of his or her life, and be impressed by the depth of detail. The controls were silky smooth for those who don't suck at games (I can't speak for the PC controls, only console). They put their a lot into this game; and it was an epic achievement, in many ways, with some flaws, as all games have. They decided to release it too early, though. Many of us never had a single issue. Others had one or two issues and went hysterical. Others experience game breaking bugs. Ubisoft had the game running smoothly within a week. They had the micro-transaction and app-game BS patched out of it within a short time. None of that mattered. The Internet was already full of hate. Even now, you'd think the game was terrible (it's not, it's one of the better games of the entire IP), if you read online opinions/undying hivemind hate. BioWare cannot afford a bad release; not after all the ways their fans have been disappointed in the last 7 years. A delay would be a wise choice, if they had any doubts. I see your point. But at the same time, I had almost no problems with Assassin's Creed: Unity, and I thought it was a fantastic game. I only had a few minor glitches that were easily and quickly resolved, nothing game-breaking. 9 times out of 10, whenever people complain about how glitchy or buggy a new AAA game is, and I purchase the game, I feel like I'm the only one who experiences almost no issues at all. Granted, it was the Xbox One version, so not as glitchy as the PC version, but regardless. Agreed. I played Unity problem free on PS4 and loved it. That didn't keep the frothing mob from burning the game to the ground, online. As a result we ended up with Syndicate-- a well written game that was a step backward in nearly every other way possible, because Ubisoft wanted to distance it from Unity. I just don't think BioWare could handle a botched release. I'm not sure a "Unity-level release botch" is a serious risk, but no one saw the "Mass Effect 3 Endings" coming, either, until they were nearly upon us. I'd prefer no delay. I'd accept a necessary delay. I'm hopeful this conversation will be long forgotten in March, when we are playing the game.
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Post by Sartoz on Nov 4, 2016 23:44:19 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ Mass Effect: Andromeda does indeed need to hit the ball out of the park to erase the ignominy of the three colour endings of ME3.
Given the current social media reactions that can go viral, any negative feedback about the game, after launch, can be disastrous, if Assassin's Creed Unity is anything to go by. EA may very well delay the game until they are satisfied that no such thing can happen.
So, again, I put forward the possibility of Beta testing by the fans and that the recent "recruitment drive" is to prepare for such an eventuality.
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Post by Deleted on Nov 5, 2016 2:06:13 GMT
To be honest I find the whole thing a bit disingenuous if I'm completely honest. I mean the whole thing is relative anyways. Whats right to them might not be right to someone else. I hate to use this as an example but take the backlash of the ending of 3 as an example. Personally, I felt it was fine yet a lot of people didnt and they had to end up changing it. Even the updated version wasnt really that different.
If they are going to do something I want them to genuinely believe they are doing the right thing and stick to their guns.
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Post by clips7 on Nov 5, 2016 5:13:13 GMT
This honestly came as no surprise. Look at the barely non-existent updates we've received from this game since the last game dropped. We really haven't seen any real gameplay, so i think in all honesty, this game is still a ways off and i don't think by a few days either. Early on it felt like the game was in a spiral with people leaving towards the end of ME3 and afterwards and seemed like their was a vacuum in the aftermath after the lead writer left.
All we've really gotten in terms of updates was promotional artwork. It just feel like they had to scramble to put a team together and then it felt like time was spent focusing on how to proceed forward after ME3's ending. That said, i'm not upset if a delay is stated as i'm sure creatin these games and trying to craft a storyline after the EPIC storyline of the reapers is a hard act to follow.
I just felt Bioware hit a couple of creative hurdles when the team lost a few of it's members. When they barely showed anything in that PS4 pro clip, i knew that this game was nowhere near finished. Normally you'd see a steady trail of gameplay vids up to the launch of the game.....that is not the case with this particular game.
So if they have to delay the game, i say let them delay it so they can tighten up and clean up whatever aspects of the game that need attention.
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Post by Deleted on Nov 5, 2016 16:08:54 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ Mass Effect: Andromeda does indeed need to hit the ball out of the park to erase the ignominy of the three colour endings of ME3.
Given the current social media reactions that can go viral, any negative feedback about the game, after launch, can be disastrous, if Assassin's Creed Unity is anything to go by. EA may very well delay the game until they are satisfied that no such thing can happen.
So, again, I put forward the possibility of Beta testing by the fans and that the recent "recruitment drive" is to prepare for such an eventuality.
It's pretty hard for any of them to hit the ball out of the park when the fan base keeps erecting new fences and raising all the old ones. Fans have become so"anti-hype" and so adamant about being dissatisfied over every little thing that can happen that it's pretty hard to expect that even the best launch will not garner a lot of negative feed back somewhere over something.
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Post by Element Zero on Nov 5, 2016 16:17:05 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ Mass Effect: Andromeda does indeed need to hit the ball out of the park to erase the ignominy of the three colour endings of ME3.
Given the current social media reactions that can go viral, any negative feedback about the game, after launch, can be disastrous, if Assassin's Creed Unity is anything to go by. EA may very well delay the game until they are satisfied that no such thing can happen.
So, again, I put forward the possibility of Beta testing by the fans and that the recent "recruitment drive" is to prepare for such an eventuality.
It's pretty hard for any of them to hit the ball out of the park when the fan base keeps erecting new fences and raising all the old ones. Fans have become so"anti-hype" and so adamant about being dissatisfied over every little thing that can happen that it's pretty hard to expect that even the best launch will not garner a lot of negative feed back somewhere over something. Agreed. It's vaguely frustrating prerelease, and worrisome post-release. I've now seen solid releases destroyed by rabid trolls out for blood for no good reason but sport. I do think this game will have an inordinate number of haters, even if it is an epic masterpiece, because some love grinding axes. I hope it is good, though, and is successful enough that the trolls don't matter.
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mmoblitz
N3
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: mmoblitz
PSN: NotPC
Posts: 515 Likes: 590
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Post by mmoblitz on Nov 5, 2016 18:51:42 GMT
They need more time to get micro-transactions in and working properly.
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Post by Sartoz on Nov 5, 2016 19:56:56 GMT
Unfortunately, you forgot about paying the bills. And, to pay the bills you need income. And, to get income you need to sell something and worry about fixing later.
What are you trying to say here? EA should release a unpolished game? It doesn't matter if the game is ready to be released or not? EA has the money and the time to delay the game and if they need to they should. This isn't an argument about if the game is actually being delayed. This about whether games that need more time to be polished or bug fixed should be delayed. I don't expect ME:A to be delayed here but if EA and Bioware felt they needed to do it I wouldn't object. Who knows more about the game then the people making it. We shouldn't sit here and be armchair developers or publishers because we don't have all the facts. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ In reference to "... if the game isn't ready they shouldn't release it."
I was referring to : 1- DA:I, for example wasn't ready because of the serious bugs within the game.... it was released. 2- Another game company released their property prematurely and the prez later admitted they needed the money. 3- Too many game delays will worry investors and company share value goes down ( see #1)
There are many valid reasons to publish an unfinished game. The question is whether the game publisher can afford the negativity surrounding the release of an unpolished / incomplete product.
No Man's Sky is a well known game that was released with missing features....
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Post by Sartoz on Nov 5, 2016 20:19:26 GMT
They need more time to get micro-transactions in and working properly. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ Agreed.
The multiplayer component is more likely the suspect, for a game delay decision.
The "leaks" mentioned HORDE Mode, which to me, is a MMO feature. The few MMO games I've played all have $$$ options. In MEA's case, optional $$$ purchases can be for one time item use to increase your stats. Players with money will definite skew the game balance = negative player experience. I believe EA wants to avoid this like the plague.
Aside from the $$$, game balance also requires enough players to enter into the MP HORDE mode. This mechanic, I suspect, is tricky. At what point in the campaign can you be able to switch to MP mode? Any time?, from the Tempest only?, from the Capital? only between successful missions? any time after every three level ups? And, when you go over, will there be enough players on the other side? Is HORDE mode split into experience levels? Will you have to wait until the numbers fill up? Is gating from SP to MP necessary to proceed within the single campaign? Does one need in-game currency from MP to buy gear in SP?
I can see potential balance issues, here... beta testing will expose most of them.
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jackievakarian
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Shut your quiznak.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
PSN: NuriTheMarxist
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Post by jackievakarian on Nov 5, 2016 23:53:15 GMT
This honestly came as no surprise. Look at the barely non-existent updates we've received from this game since the last game dropped. We really haven't seen any real gameplay, so i think in all honesty, this game is still a ways off and i don't think by a few days either. Early on it felt like the game was in a spiral with people leaving towards the end of ME3 and afterwards and seemed like their was a vacuum in the aftermath after the lead writer left. All we've really gotten in terms of updates was promotional artwork. It just feel like they had to scramble to put a team together and then it felt like time was spent focusing on how to proceed forward after ME3's ending. That said, i'm not upset if a delay is stated as i'm sure creatin these games and trying to craft a storyline after the EPIC storyline of the reapers is a hard act to follow. I just felt Bioware hit a couple of creative hurdles when the team lost a few of it's members. When they barely showed anything in that PS4 pro clip, i knew that this game was nowhere near finished. Normally you'd see a steady trail of gameplay vids up to the launch of the game.....that is not the case with this particular game. So if they have to delay the game, i say let them delay it so they can tighten up and clean up whatever aspects of the game that need attention. I would appreciate it if people didn't talk out of their ass. You make it sound like Bioware hasn't been doing anything on the game at all and just doing concrpt art, or that the 4K demo is the only playable section of the game at the moment, and if Bioware were to delay Andromeda by just 3 fucking months, they could begin and finish the fucking game in that time. Even though this game has been in devlopment for almost 4 goddamn years and the main story is already playable from start to finish. All Bioware needs to do is some bug-fixing and polishing. Not to mention Bioware entered crunch time around September because the game is so close to being finished. The game's leaked release date is apparebtly in March. Its a little fucking hard to show a shit-ton of gameplay when you are busy working on the game in the first place, not to mention that N7 day is around the corner, and only the beginning of the marketing campaign, and more gameplay and information will roll out over the next several months. Your fearmongering about the game not even being close to being finished is hella bullshit and dishonest.
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