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Post by Deleted on Dec 2, 2016 15:54:30 GMT
Jackie Shepard: 1. Almost recovered an artifact from Thessia, but was foiled by a gunship. (Oh yeah, Kai Leng was there, too. Briefly.) 2. Tracked Kai Leng to Sanctuary. Discovered Sanctuary was just a front for a Cerberus Lab that turned refugees into husks as a way to study indoctrination to learn how to control Reapers. Miranda threw her father out of a window. 3. Got a Fuel Reactor running again. Ah, you funny. That gunship trick was irritating! I was just playing MP and watching the Game' Award's Show to see the snippet of Andromeda, but hoping to get a bit of time today to finish Mordin's and Jacob's missions.
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Post by Deleted on Dec 2, 2016 21:22:40 GMT
Was bored and wanted to talk about something, so decided to at least get past the "vent" part of the suicide mission, so I could "vent" about it. Har har har. Ended up finishing the whole mission and Benjamin brought home a shiny "Insanity" badge. Yay! The suicide mission went fairly well. Casualties were Legion and Jack. Legion was booted up to be blown up when the engine went out because Benjamin didn't get Tali. Jack was taken away by the winged beasts, cursing all the way. These sacrifices let Benjamin continue with his mission of always having Jacob in his party, while also saving the crew and bringing Mordin, Kasumi, Garrus, Zaeed, Miranda and Grunt home alive. So it was for the greater good. As a final insult he had Jack buried in a Cerberus coffin. Nothing but tact with that boy. He finished the main story with a one liner and a smug smile, which will be wiped off once he enters the ME3 character creator. Had a sneak peak and his face But he still has some loyalty missions and dlcs to do, so that horror will be delayed for a long, long while.
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Post by stephenw32768 on Dec 2, 2016 22:55:18 GMT
Miriam Shepard got Tali exonerated... Discovered an anomalous signal from the planet Taitus while exploring the Caleston Rift. Scans indicated the presence of a malfunctioning YMIR mech. Went planetside with tech specialists Tali and Kasumi. Mech had been modified for mining. Too badly damaged to salvage, but was able to obtain some resources. Set course for the quarian Migrant Fleet to accompany Tali as she faced charges of treason. Took a detour through the Eagle Nebula to answer a distress call from a downed vessel, the MSV Corsica. Investigated with Jack and Zaeed. Found evidence that cargo of mechs had activated and turned on the crew. Salvaged a few resources, fought waves of mechs, including an YMIR (head-on using L5n implants). Docked with the Rayya, welcomed aboard by Captain Kar'Danna. Learned that Tali's father, Rael'Zorah was aboard the lab ship Alarei performing experiments on geth components salvaged by Tali. Alarei went dark; rescue parties met with heavy geth resistance. Tali was charged for endangering the fleet by knowingly shipping active geth parts to her father. Appointed as Tali's attorney due to being her captain; her ship name has been changed to "vas Normandy" to reflect her service away from the Fleet. Proposed an investigation of Alarei with Tali to locate Rael'Zorah, neutralize geth and obtain evidence of Tali's innocence. Met Admirals Gerrel (war-hawk, supportive of Tali), Koris (pro-geth peacemaker, believed Tali guilty), Xen (mad scientist, supportive of geth experimentation) and Raan (family friend, recused from trial). Discovered that the Alarei situation was a proxy for the Admirals' own infighting about how to proceed versus geth. Boarded Alarei via shuttle with Tali and Kasumi. Proceeded towards bridge, fighting moderate geth resistance. Clear evidence of networked geth building more of themselves. Discovered that Rael'Zorah's experiments required live geth, attempting to overcome their resistance to reprogramming. Found Rael'Zorah's body. Rael had left a message for his daughter; his experiments were intended to further the cause of retaking Rannoch, for Tali's sake. Tali understandably upset; comforted her with a hug. Found Alarei's bridge defended by geth troopers, Hunters and a Prime unit. Neutralized resistance, retook Alarei, shut down geth network. Found video log in which Rael'Zorah clearly stated that the research was his alone. Tali requested that the evidence be withheld in order to preserve her father's reputation. Returned to the Rayya and met the Admirals. Withheld evidence; instead, rallied crowd in support of Tali. Kal'Reegar and Veetor'Nara spoke on her behalf. Admirals took Tali's career and reputation as evidence of innocence. Cleared of all charges; Rael'Zorah's reputation unsullied. Returned to Eagle Nebula to follow up on MSV Corsica investigation. Traced its previous calling point to Jarrahe, a deep-space research station. Boarded station with Garrus and Jacob. Found security protocols out of control, station crew all dead. Station VI had apparently identified them all as hostile. Shut down security and VI. Root cause of Corsica and Jarrahe disasters still unknown. [Tali's loyalty mission is a favourite of mine, both from a combat and story/character perspective. In my original playthrough, I took the Charm option in the trial and had Shepard make a speech in Tali's defence. I chose to rally the crowd this time simply in order to get the perfect outcome via different means. Geth are lots of fun for vanguarding! I'm finding the Vindicator to be unexpectedly good in CQC, it's a nice gun for getting some headshots immediately after a Charge, and the ammo supply is reasonably generous. I only died once, right near the end when I got a bit too rash with the Prime and took an M-76 Revenant clip to the face. Totally my own fault That aside, the combat was pretty easy on this mission.]
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Post by capn233 on Dec 3, 2016 3:18:20 GMT
Recruited Archangel, did some Firewalker. Talked to some people. Killed some people.
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Post by pensieve on Dec 3, 2016 16:55:06 GMT
I'm about to start my first ever ME playthrough Since they're now compatible for Xbox One I finally bought them.
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Post by stephenw32768 on Dec 3, 2016 18:38:36 GMT
I'm about to start my first ever ME playthrough Since they're now compatible for Xbox One I finally bought them. Fantastic, have fun with these wonderful games
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Post by stephenw32768 on Dec 3, 2016 18:39:37 GMT
Miriam Shepard helped Jack... Traced the trail from the MSV Corsica and Jarrahe Station to a Hahne-Kedar factory on the nearby planet Capek where the Corsica had picked up mechs for transport. Investigated the factory with Jacob and tech specialist Tali. Greeted by hostile LOKI and FENRIS mechs. Destroyed welcome party and entered facility, found all staff dead and log entries indicating faulty obedience firmware, spreading like virus to correctly-programmed mechs. Proceeded through factory to production line control room, encountered resistance from activated faulty mechs. Shut down production line, causing self-destruct of remaining mechs. Ordered the Normandy to Pragia in the Nubian Expanse, the site of the Cerberus facility where Jack was raised as "Subject Zero". She needed closure; intended to destroy the facility by placing a bomb in her cell. Landed with Jack and Mordin, easily gained entry to the complex. Buildings appeared deserted, derelict, though power generators still active. Conditions within the facility were clearly unfit for humans; Mordin especially appalled at children transported in crates, kept like caged animals in tiny cells. Found evidence of arena where children were forced to fight Jack, drugged to ensure compliance. Aside from Jack, other inmates were apparently guinea pigs used to determine which biotic-enhancing treatments were lethal; which were useless; and which were effective. Security logs indicated that this was a "rogue" Cerberus facility, not sanctioned by the Illusive Man. Encountered Blood Pack mercenaries, mostly vorcha, some krogan. Overheard merc leader Kureck speaking with an "Aresh", who hired him. Kureck refused to divulge details; neutralized him and proceeded to Jack's cell. Encountered Aresh in Jack's cell; he was one of the few human guinea pigs who survived the riot when Jack escaped. Driven insane by the torture and searching for a reason for his treatment, he had delusions of restarting the research there in a quest for answers. Jack pulled her pistol on him; persuaded her to let him live, he's as much a victim as she was. Planted bomb as per Jack's request. After Aresh was well clear of the facility, departed in the shuttle. Jack detonated the bomb. Back aboard the Normandy, intervened to break up a fight between Jack and Miranda over Cerberus' culpability in Jack's upbringing. Persuaded them to set their differences aside for the sake of the mission. Ran an errand for the Illusive Man to recover a Cerberus operative being held captive by Eclipse in a base on Lorek in the Omega Nebula. Took Zaeed and Grunt as backup. Neutralized Eclipse forces at the base, found the operative deceased: tortured to death for the decryption key for data he was carrying. Reported the operative's death to Mr Illusive, but forwarded the data to Alliance intelligence. [The Hahne-Kedar factory ended up being a duo with Tali, Jacob managed to get himself knocked out in CQC. Sucks to be a vanguard without Charge, I guess! This mission was mostly spraying the LOKIs with the Tempest, Charging as necessary to refill shields, mixing it up a bit with Shockwave and Pull from time to time. Tali's pet drone helped draw some aggro. In Jack's mission, I mostly picked off the vorcha at range using the Mattock, then got up close and personal with the krogan.]
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Post by boabykenobi on Dec 3, 2016 21:16:44 GMT
Did Virmire tonight. Seriously considered shooting Wrex but ended up just convincing him. Rescued Kaidan but I'm pursuing Liara so it was nothing personal, just a tactical decision as I find Kaidan much more useful in combat.
We're back on the Normandy now and we've all been through a lot, not just on the mission on Virmire but since Eden Prime I guess. Going to take some time on the ship and talk to people, make sure everyone is equipped as efficiently possible. Got a lot of good weapons and armour now, plus countless mods too. Need to sell some stuff actually to free up some space.
Got 2 or 3 side missions active so I think I'll tackle them and then after they're completed it's off to the Citadel to tell the council that things are not looking good at all.
This game is just ridiculously good. This is possibly the ninth or tenth time I've played through the game (1st time on PC) and it's still not boring me and I am still discovering new things.
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Post by RedCaesar97 on Dec 4, 2016 2:50:59 GMT
Jackie Shepard: 1. Went to Eden Prime to recover a Prothean Artifact. The Prothean stasis pod was nice, but the Prothean it contained was more interesting. Liara seems very interested in the Prothean.
2. Went to Gellix and rescued some ex-Cerberus scientists (and Jacob) from attacking Cerberus forces.
3. Rescued Ann Bryson. She helped locate Leviathan.
4. Found Leviathan's location. Crash-landed on another crashed ship. Did some deep-sea diving and talked to the Leviathan and a met a couple of its friends. They agreed to help the war effort.
5. Went to a communications hub and rescued a systems technician from attacking Cerberus forces.
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Post by aoibhealfae on Dec 4, 2016 3:43:54 GMT
more like what I did in Mass Effect yesterday
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Post by boabykenobi on Dec 4, 2016 3:50:42 GMT
I had quite the time rescuing Liara the other night and I captured a few moments from it. Genuine Epic Gaming.
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Post by stephenw32768 on Dec 4, 2016 14:25:41 GMT
Miriam Shepard failed a friend, but helped two others... [This is long, combining two play sessions. Even though this is the SP forum, I'll mention that I also played some ME3MP games as various turians to celebrate @thetechnoturian 's safe return home from hospital.] Ordered the Normandy to the Citadel so that Thane and Garrus could take care of some unfinished business. Took a detour through the Minos Wasteland to investigate some strange lifesigns detected from an old mine on the planet Aequitas. Investigated with Jack and Samara; found the mineworkers turned into husks following exposure to a Reaper artefact. Destroyed the artefact. Docked at the Citadel's Zakera ward; tracked down Mouse, one of Thane's old contacts, for information about Thane's son Kolyat. Caught Mouse trading in unauthorized Shepard VIs; let the matter drop in exchange for a copy. Mouse revealed that Kolyat had been hired by mob boss Elias Kelham. Spoke to Captain Bailey who admitted to taking backhanders from Kelham; convinced him to bring Kelham in anyway to be interrogated by Thane as a non-C-Sec matter. Played "good cop" to Thane's "bad cop", but Kelham could not be sweet-talked into cooperating. Eventually played the Spectre card to get a name out of him. Kelham had hired Kolyat to assassinate Joram Talid, a turian far-right politician with anti-human views. Tracked him to the downtown wards where he was meeting-and-greeting the electorate. Unfortunately lost him in the crowd. Regrouped with Thane and headed straight to Talid's apartment; found him dead, Kolyat having already fled the scene. Returned to C-Sec to ask Bailey about "Fade", a forger whom Garrus believed had helped the traitor Sidonis to escape with a new identity. Was advised to look for "Fade"'s contact in a nearby warehouse. Met with the contact, a volus; neutralized his krogan bodyguards; discovered that "Fade" was in fact Harkin, former bent cop now affiliated with the Blue Suns and operating from a Zakera factory. Took a taxi to the factory with Garrus, brought Zaeed as backup. Fought through a Blue Suns security detail; spotted Harkin in a control room at the back of the factory. The coward attempted to hide behind waves of LOKI and YMIR mechs; fought through them and confronted him. Garrus "persuaded" Harkin to set up a meeting with Sidonis. Prevented Garrus from kneecapping him after the interrogation. Went downtown with Garrus; tried to persuade him not to take the law into his own hands. Spoke with Sidonis while Garrus listened on the comm from his sniper spot. Learned that Sidonis was an unwilling traitor, now plagued with guilt, a shell of a man. Convinced Garrus not to murder him, his guilt being punishment enough. Returning to the Normandy, encountered two asari who were unable to board a transport to Thessia after being wrongly added to a no-fly list. Spoke to the customs officer, flashed Spectre credentials, got the asari removed from the list. Back on the Normandy, went to speak with Thane about Kolyat. Feels a failure; feels that all the good he has done has been at the behest of others; wishing to dissuade Kolyat from following in his footsteps was of his own volition, but was unsuccessful. Difficult to see Thane like this, he's a much better man than he believes himself to be. Perhaps seeing the Collector mission through will grant him closure of a sort. Answered distress signal from munitions transport vessel MSV Broken Arrow in the Pylos Nebula, en route to a colony on the edge of geth space. On arrival, scans indicated geth presence but no human life. Vessel determined to be on collision course with Fargone Colony on the planet Jonus. Boarded vessel with tech specialists Tali and Kasumi. Restored power to engines while squadmates provided covering fire. Averted catastrophe. Flew to Zorya in the Ismar Frontier to help Zaeed fulfil a contract to liberate a refinery from the Blue Suns. Took Miranda as backup. Zaeed became reckless after learning that Vido Santiago was on-site; transpired that Zaeed and Vido co-founded the Blue Suns as a professional mercenary outfit; Vido betrayed him, seized control, turned Blue Suns into crime syndicate. Zaeed blasted refinery gatehouse open, igniting fuel; jeopardized operation. Over Zaeed's protest, insisted on sticking to the plan to save the refinery workers; refused to allow him to turn mission into personal vendetta. Re-routed fuel lines, extinguished fire, evacuated workers. Fought past Blue Suns troops and YMIR mech to shuttle pad; saw Vido escaping by gunship. Zaeed enraged. Forced him to see reason; demanded that he put his grudge behind him to focus on the mission. He eventually agreed. [In the last section of abandoned mine, I bypassed the majority of the final mob of husks by using Charge on one near to the artefact room. It wasn't my intention to throw Thane's mission. I lost Talid once, reloaded and tried again, lost him a second time, was too slow to reload and decided to let the failure stand. It enabled me to hear some dialogue that I didn't hear during my first playthrough, at least. It also means that I cannot flub any more loyalty missions or people are going to start dying in the final mission. Garrus and Zaeed's missions went largely as they did during my first playthrough, Paragon outcome is the only option for Miriam (and me). The last room in Zaeed's mission turned into vanguard heaven, pinballing all over the place, culminating in a successful bumrush of the YMIR mech. Enjoyed that a lot I've added some recent screenshots of Miriam to the "share your Shepard" thread.]
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Post by RedCaesar97 on Dec 4, 2016 21:27:00 GMT
Erin Shepard: 1. Begrudgingly went to go find Ann Bryson. Was a little bored since there was no Cerberus to kill, only Reapers.
2. Ann helped pinpoint Leviathan's location, but was pushed too hard and James had to take her to the hospital. Not sure if she survived (probably not).
3. Got shot down before Steve could go deep-sea diving in the Kodiak shuttle. Then a Reaper showed up and started dropping troops down. Erin found them a minor annoyance. Killed all the Reaper troops she could, then took a diving mech suit down into the ocean to confront Leviathan. She found it, then convinced it and a few of its friends to join the war.
4. Headed to Thessia. More Reapers. Erir was getting agitated that there was no Cerberus to kill. She really likes killing Cerberus. It has been a very long time since she killed Cerberus. she finally made it to the temple and discovered the artifact was a Prothean VI. And then a Cerberus guy showed up! That made Erin very happy. But then she became really unhappy when he left before she could kill him. And he took the Prothean VI with him.
5. Angry, Erin demanded that someone tell her where Cerberus was hiding. Traynor told her she managed to trace the Cerberus guy's movements. That made Erin happier. Then she became mad again when she received a message from the Cerberus guy taunting her. She was so mad, she refused to talk to anyone aboard the Normandy and went straight to the location tracked by Traynor.
6. Traynor had tracked the Cerberus guy to Sanctuary, which turned out to be a secret Cerberus facility. Erin quickly indulged in her Cerberus-killing hobby, but then Reaper troops took over and it wasn't as much fun anymore. And oh yeah, something about finding a way to control the Reapers and Miranda killed her father or something like that.
7. Traynor told Erin that Cerberus was attacking a Communications Hub. Erin went out guns blazing and killed all the Cerberus troops she could, but sadly Cerberus troops are not infinite so she had to eventually head back to the shuttle. The good news is that she knows where the Cerberus headquarters is, but Hackett wants her to take some shore leave first.
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Post by dmc1001 on Dec 4, 2016 21:41:39 GMT
John Shepard:
Citadel (continued): Had a chat with Miranda via a Spectre terminal. Her father has her sister. She's tracking them down and doesn't want help. Admittedly, I don't have a lot of free time so maybe it's for the best. Killed a batarian terrorist. Convinced another one to use the last of the batarian fleet against the Reapers. Threw a bottle-shooting contest with Garrus. It made him feel better and, frankly, my ego can take the hit.
Saved a volus ambassador who had foolishly made a deal with Cerberus. Zaeed and some others had kidnapped him and planned to kill him after making money off of him. I was able to secretly contact the ambassador. I got him to reveal his location and name drop me to Zaeed. By the time I showed up Zaeed had turned on the others. Despite his fears, I convinced the volus to give me a fleet and the name of a turian world that Cerberus planned to invade for its shipyard.
Utukku: Went looking for some missing krogan scouts. Wrex said there was suspected rachni activity. I was happy to see Grunt there leading Aralakh Company. We found Reaper-infected rachni, much like those seen on Tuchanka. Fought our way to the queen. Freed her and she became a valuable resource in building the Crucible. Also got Grunt and his team on our side.
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Post by Darth Dennis on Dec 4, 2016 22:56:16 GMT
Made a new FemShep. Rather predictably, she came out of the CC looking relatively normal but ended up as something just vaguely resembling a human during the actual game.
Lily Shepard: Pre-service History: Colonist Service History: Ruthless Class: Engineer (Medic Specialisation)
Born and Raised on the colony of Mindoir, Shepard had a rather solitary childhood, much preferring her own company to that of others. At the age of fifteen, she began a training course in medicine due to an interest in Biochemistry at school. She also learned her way around an omni-tool in her spare time.
When slavers raided the colony a year later, Lily saw first hand the brutal nature of Skyllian Verge criminals, and the minimal defences were no match for the pirates. She could do nothing but watch from her hiding place as humans were tortured and beaten before her very eyes.
When rescued by Alliance reinforcements two days later, Shepard vowed to get revenge on pirates, slavers and raiders of human colonies. She joined the Alliance soon after.
During her service, Shepard excelled in anti-pirate operations throughout Alliance space. Her specialty was in the use of poisons, toxins and gas grenades to disable and kill organic hostiles, as painfully as possible...
I really wish I chose a better name for this Shepard. Naming her after a poisonous flower would have been a lot more appropriate.
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Post by Deleted on Dec 5, 2016 1:15:41 GMT
Ah, I finally finished Mordin's and Jacob's loyalty missions. I took Jack for Mordin's and Zaeed - for Jacob's. I came to really like the idea of having a grizzly veteran along, was fun. The renegade options seem to always encourage a character to kill someone, but it feels right in the context of the impending doom. Mordin is great as a pragmatic version, and I have tried my best to pick every option that left no doubt that everything genophage cure should be destroyed, and stuff. Wreave actually was not a goon I imagined he would be.
I've also recruited Tali and Thane, my two favourites, and it would be a bit tough to leave them out of the playthrough.
And, well, I've played a lovely batch of MP games.
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Post by RedCaesar97 on Dec 5, 2016 2:26:35 GMT
Both Jen Shepard and Erin Shepard:
1. Looked for an artifact on Thessia, but found only a stupid gunship.
2. Chased after the escaping gunship to Sanctuary, where they found only a secret lab.
3. Took the time to visit a Communications Hub, a poor vacation spot in retrospect.
* * *
Jackie, Erin, Kim, and Jen are now all in the same spot: ready to take some shore leave before attacking Cerberus HQ and then heading to Earth. Shore leave should be fun, right?
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Post by Deleted on Dec 5, 2016 14:20:16 GMT
Both Jen Shepard and Erin Shepard: 1. Looked for an artifact on Thessia, but found only a stupid gunship. 2. Chased after the escaping gunship to Sanctuary, where they found only a secret lab. 3. Took the time to visit a Communications Hub, a poor vacation spot in retrospect. * * * Jackie, Erin, Kim, and Jen are now all in the same spot: ready to take some shore leave before attacking Cerberus HQ and then heading to Earth. Shore leave should be fun, right? (Groan) Thessia... I am so tired of hearing about Thessia. I have been playing Asari too much, lol. Shore leave, on the other hand is awesome!
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Dec 5, 2016 15:40:45 GMT
I really wish I chose a better name for this Shepard. Naming her after a poisonous flower would have been a lot more appropriate. Naming her after a poisonous flower is more predictable. It's better that someone thought to give her such a beautiful name and she turned into a super bitch instead.
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Post by maplesyrup on Dec 5, 2016 16:33:00 GMT
Hannah shepherd made a little trip to feros with the company of garrus and loudmouth wrex. Fai dan requested help dealing with the geth so shepherd and her team secured the tower. Offered to evacuate them but was met with a resounding no. Went to the tunnels to :
restore water to the colony. destroy geth transmitter. Get power cells for the generator obtain varren meat
but not before meeting the mind controlled weirdo in the tunnel.
Headed to ExoGeni to find answers as to why the geth were attacking the colony in style (driving the mako ofcourse). Met with juliana and sketchy jeong.Juliana requested that shepherd finds her daughter lizbeth.
Found lizbeth hiding in the tunnels and she told us bout the thorian.However she was reluctant to disclose more info on it. Atleast she was nice enough to give shepherd her id which led to the VI spilling the beans on what the exogeni was actually doing.
Fixed shuttle door Recovered OSD Shot jeong (good riddance) Commanded wrex and garrus to not shoot colonists however i ended up shooting some of them myself because i ran out of the anti thorian grenade (oops) Fai dan committed suicide.Thankfully or he would've killed shepherd. Killed a couple of asari clones and many many many creepers.And Eventually destoryed the thorian and freed shiala who gave more insight on why benezia teamed up with saren (i still question her explanation).Oh and she transferred info to shepherd.Looks like the 'visions' will finally have a meaning.
And with that it was so long feros.Gonna miss you (not really)
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melbella
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Post by melbella on Dec 6, 2016 1:29:57 GMT
Commanded wrex and garrus to not shoot colonists however i ended up shooting some of them myself because i ran out of the anti thorian grenade (oops)
I quick save after each mini-encounter so if I mess up and kill a colonist by accident (or they aren't all affected by the grenade like I think they should be) I can reload without having to do the whole thing over again. Sometimes I have to backtrack into the tunnels a ways to get out of combat mode so save is enabled. One time when I just played through with whatever casualties I ended up with, the merchant was one of them so I couldn't buy/sell stuff there anymore.
Not sure if you know, but there is a box with grenade refills once you get to the main area. It's on the right hand side, I believe. The first time I found that box I was so happy! You can also just punch out the colonists if you don't want to shoot them.
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Post by RedCaesar97 on Dec 6, 2016 3:02:55 GMT
Erin/Jen Shepard:
1. Finally decided to obey Hackett's orders and take some shore leave. Went to Anderson's apartment, when he called and gifted it to her.
2. Got a message from Joker requesting that he meet her for lunch. It was just a setup for an ambush. Luckily she made it out alive.
3. Made it to a skycar lot to get picked up by Joker. Wrex dropped in (literally) and helped her fend off some of the mercs before Joker got them out of there.
* * *
Rant time. I have written this before, and I will write it again: I. Hate. The ambush section.
It is sooo bad. Trying to force a stealth mission into a game focused on shooting (and using powers) rarely works, and it fails spectacularly here. Especially since they give you a crappy weapon. Seriously, the fake Suppressor is just flat out bad (it is not the real Suppressor which is actually a decent gun). It weighs way too much (Claymore V is lighter) and its ammo pickup is horrendous.
And on console, the aim 'assist' tends to suck really bad in this section since you really need to score headshots consistently. And oh yeah, as soon as a merc loses his shields, he bolts upright immediately meaning a lot of missed headshots, which ends up wasting a whole lot of ammo.
The good news for Erin and Jen is that they were both Soldiers that used Adrenaline Rush making it easier to line up headshots even though I still missed them like crazy.
Poor Jackie on the other hand is an Infiltrator that does not use Cloak. I gave up after dying at the same spot about a half dozen times. It would not be too bad except I was stuck without my +Power Damage armor which is kind of needed for my Engineering Infiltrator playstyle (Energy Drain cannot fully drain their shields without it). Also, I use Cryo Ammo on her with a low rate-of-fire weapon so I can freeze enemies on almost every shot; cannot do that with the fake Suppressor. I need to use Disruptor Ammo for the shield damage. Also kind of annoying when I think I score a headshot but I don't and end up wasting a bunch more weak damage shots trying to kill a guy that is now rolling out of the way.
Also, drones everywhere. My Engineers wish their Combat Drones were that good.
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Post by maplesyrup on Dec 6, 2016 12:04:49 GMT
Commanded wrex and garrus to not shoot colonists however i ended up shooting some of them myself because i ran out of the anti thorian grenade (oops)
I quick save after each mini-encounter so if I mess up and kill a colonist by accident (or they aren't all affected by the grenade like I think they should be) I can reload without having to do the whole thing over again. Sometimes I have to backtrack into the tunnels a ways to get out of combat mode so save is enabled. One time when I just played through with whatever casualties I ended up with, the merchant was one of them so I couldn't buy/sell stuff there anymore.
Not sure if you know, but there is a box with grenade refills once you get to the main area. It's on the right hand side, I believe. The first time I found that box I was so happy! You can also just punch out the colonists if you don't want to shoot them.
I didnt know about about the box of grenades so i just got trigger happy .Could have went back to an earlier save but then i would have to cover alot of action all over againso i chose not to .Thanks melbella
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Post by maplesyrup on Dec 6, 2016 12:12:21 GMT
Did Virmire tonight. Seriously considered shooting Wrex but ended up just convincing him. Wrex can be annoying at times.I dont know how/why shepherd is friends with him.I hope i grow to like him as the events unfold
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Post by themikefest on Dec 6, 2016 15:55:50 GMT
Page 1 Dear Mom and Dad
As you know I've been assigned to a top secret double hush-hush ship. Its called Normandy. Its a lot smaller than the Titanic I was assigned to. I actually miss being on the Titanic. Anyways. We're on our way to the Eden Prime to recover some artifact or something. I walked by a lot of the personnel before stopping at the bridge. There's a turian. Yeah. I know dad. They can't be trusted after what happened during the First Contact War. I forgot. Captain Anderson is in charge. You use to know him dad if I remember correctly. I head back to the comms area to meet the Captain. There's Jenkins. He's a good guy. The two of us play a lot of Call of Duty. I don't know how he does it, but he beats me every time.
I meet with the turian and Anderson. The screen shows a video of what looks to be a giant ship and the colony under attack. I'm scared mom. I take Jenkins and Kaidan. You know if his sideburns were thicker, he could be an Elvis look-a-like. I know you like Elvis mom. As we're moving forward, we come under attack. Oh no. Jenkins is killed. Mommy. I need a hug. I don't know what to do. I have tears running down my cheeks. Now I need to find someone to play Call of duty with me. I need a hug mom. Why can't you be here to hug me mom?
Kaidan and I move forward shooting at some robot flying machines. Come across an area and see walking robots with flashlights for a head. Once they're destroyed, I talk with a female. Her name is Ashley. She says the robots are geth. Whatever. I just call them robots. The things showed up after the colony found a beacon or whatever it is. I tell her to join us to show us where the beacon is. She winked at me. What does that mean mommy? She scares me. Why can't you be here to give your son a hug? I'm all alone.
Page 2 As we move forward, I see a that giant looking ship in the distance. The same one seen on the screen. Its really big. That must be what brought the robots here to kill everyone. We kill what looks to be zombies. Now I'm really scared. Why aren't you hugging me mommy? After this, I'm quitting the Alliance and coming home. I'm not cutout to do this stuff mommy. You better have my favorite food, mac and cheese, ready for me to eat when I get home mom.
Its the turian. He's dead. A dock worker shows up and says another turian killed him. Why? None of this makes sense. Wait a minute. Me being here doesn't make sense. We move forward and encounter more robots. They're not hard to deal with. I use my overload thingy to destroy the things. Its a good thing too since I'm not the best shot with my weapon. We take the rail car to where the beacon is.
Oh crap. They plan on destroying the colony. I disarm the bombs and destroy more robots. There's the beacon. What....the...? The area where the giant ship was is just.... it look like a giant bomb went off. This is very scarry mom. Where's my hug mom? Why is the girl getting close to the beacon? Oh no. I throw her away and get lifted up by the beacon. I see a bunch of images, vision. I pass out.
Page 3 Oh my head. I need an aspirin. The doctor says I'll be alright except my eyes seem to be flickering a lot more. There's the Ashley girl. Her and Kaidan got me back to the Normandy. What? She did it again mom. She winked at me. What does that mean? Why aren't you protecting your son mom? I really could use a hug. I get the feeling she's waiting for the right moment to kill me. Maybe I need to kill her. No. That's not right. I really wish I was back home. Captain Anderson comes in to talk with me. He says we need to talk with the council to let them know what happened. How I'm I suppose to know what happened? All I know is my best friend is dead, a female keeps winking at me and I have a massive headache. The Captain suggests I head to bridge. I will.
So that's the Citadel. Look at the giant ship. No. Not the one from the colony. The ambassador is talking to some holograms. I will be meeting the council soon enough. Ok. I will end this letter here. I'm sorry for all my rambling mom, but I'm scared. I don't know what to do. I will go to the post office and have this mailed to you. Hopefully the cost of a stamp isn't that expensive. I miss you mom and dad. I love you both.
Your son, Hercules
PS. Mom. Can you send me my Little Rascals lunch box and thermos. I got hungry during that mission so it would be nice to have a snack and something to drink. If you could, make those cupcakes that I like. Also send me my transformer pajamas and my mighty mouse bed sheets. Lastly. I need a box of bic pens. The ink on this one is almost empty. Thanks
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