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Post by Deleted on Jan 24, 2017 17:35:55 GMT
I know what you mean but I still find the classification very difficult. Personally, I usually have no sexual urge when I find a person I meet appealing. I can find the person beautiful and attractive, but normally I do not get any sexual thoughts. In rare cases this can happen though. People are often not black / white. There are numerous gradations. And when you put on a label, there is always the danger of classifying someone and restricting their complexity. Of course, this classification also has advantages, because this way you know immediately, what one speaks about and the information content remains manageable. It's altogether a difficult thing. In single cases I'm okay with a demisexual character in Bioware games, who labels himself as one but I think it should not become a habit since there are enough characters anyway that are ambiguous, e.g. Josephine or Anders, who tells the male character that he does not care about sex but the person behind it. What I personally would like, though, would be characters who start to flirt differently depending on their personality. for example, that some characters need longer than others to open themselves to the protagonist or to flirt with him. That still feels natural and don't need the label: "hey, look. I'm demisexual. I only want sex if I love someone." You can tell that a person has only sex when feelings are involved, without needing that statement. That's my point. Oh, I absolutely agree that I don't need that character to label themselves as such! That to me comes across as unnatural... and I cringe to use the word, but... pandering? I think simply presenting a character that could be interpreted that way is enough. As you say, we already have had some examples of that already, so it's not something I'm requesting - I'd just like to keep seeing it! Just like we don't necessarily need Iron Bull to tell us he's pansexual - we can just figure that out on our own in the game. Same with an asexual romance - a romance with a salarian might be one due to the nature of their biology. It doesn't have to be called that. We don't even have to assume our protagonist is asexual to pursue such a relationship. But I know it would mean a lot to asexual people to have it included. Or to at least let asexual players roleplay their characters to be, by leaving it up to their imagination whether there is sex or isn't with love interests for which that makes sense. I agree with what you said. In case of the salarians it makes sense with asexuality, so the chances are not too bad to have an asexual character of this species. Apart from that, I tend to be skeptical about asexual characters. I think it's okay, if sex scenes are not obligatory and one can continue the romance without having sex (e.g. Dorian), but personally I would find it disappointing if there was an asexual character in every game, who naturally does not want sex, just to please the community. It seems like a waste of resources to me, although I understand that asexual people would like to have such a character and I'd be okay with one from time to time...but an asexual character shouldn't be treated like a homosexual character. I think it would be wrong to say if there are homosexual characters in each game, there should be asexuals as well. One can not really compare this with each other. And as I said, as long as sex scenes are not mandatory, the asexual gamer also indirectly benefits from this.
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Post by Catilina on Jan 24, 2017 17:48:10 GMT
Based on your explanation, the pansexual is a demisexual bisexual. A bisexual person, who need some personal contact for making sex. In my explanation: pansexual is a picky bisexual... Actually it's the opposite! A pansexual is a less picky bisexual, where they're also attracted to non-binary genders. And trans people... Though bisexual people can also be attracted to trans people but some aren't, hence the debate over the terms... You could certainly have a panromantic asexual though! See, aren't labels fun!? Oh, I see, so: labels can be fun (some labels more fun than useful... as I see), and labeling is hard! Where's the PERSON behind the labels? For example: what is the promiscuity? Anders, Dorian, Isabela, Leliana, Zevran, Bull all have casual partners. What means "mostly casual"? It depend on circumstances. If someone have many sex partners, but s/he love(?) all, that's promiscuity? What mean "fall in love"... All people are promiscuous, who have casual partner, because don't have long-term relationship, but still have sexual desires?
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Post by syllogi on Jan 24, 2017 18:35:33 GMT
Based on your explanation, the pansexual is a demisexual bisexual. A bisexual person, who need some personal contact for making sex. In my explanation: pansexual is a picky bisexual... Actually it's the opposite! A pansexual is a less picky bisexual, where they're also attracted to non-binary genders. And trans people... Though bisexual people can also be attracted to trans people but some aren't, hence the debate over the terms... You could certainly have a panromantic asexual though! See, aren't labels fun!? See, I have to be honest, as an old and cranky person who took a long time to feel comfortable labeling myself as "bisexual", I'm very annoyed by the idea that I would have to call myself pansexual in order to indicate that I am capable of being attracted to trans people of either gender. It's unnecessary, in my opinion, rather than just saying that I like both men and women. If I were to meet someone who identifies as trans or non-binary, and I were attracted to them, that would not suddenly make me "level up" to pansexuality, it just means that I like the people they are, and that's all. On the topic at hand, my opinion has always been that I prefer all bisexual romance options because I think that unless we're getting a dating sim where the sexuality of these characters are a big part of the writing (and I'm pretty sure that ME:A is not going to be that), I don't see that the romances are worth limiting, when the characters aren't really all that deep anyway. Maybe I'll be proven wrong this time, and I do understand why it's important to those who want LGBT representation though, so it's not something I'll argue passionately about, but right now, I feel like DA2 got romances more "right" for me than any other Bioware game.
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Post by Deleted on Jan 24, 2017 18:54:14 GMT
Actually it's the opposite! A pansexual is a less picky bisexual, where they're also attracted to non-binary genders. And trans people... Though bisexual people can also be attracted to trans people but some aren't, hence the debate over the terms... You could certainly have a panromantic asexual though! See, aren't labels fun!? See, I have to be honest, as an old and cranky person who took a long time to feel comfortable labeling myself as "bisexual", I'm very annoyed by the idea that I would have to call myself pansexual in order to indicate that I am capable of being attracted to trans people of either gender. It's unnecessary, in my opinion, rather than just saying that I like both men and women. If I were to meet someone who identifies as trans or non-binary, and I were attracted to them, that would not suddenly make me "level up" to pansexuality, it just means that I like the people they are, and that's all. On the topic at hand, my opinion has always been that I prefer all bisexual romance options because I think that unless we're getting a dating sim where the sexuality of these characters are a big part of the writing (and I'm pretty sure that ME:A is not going to be that), I don't see that the romances are worth limiting, when the characters aren't really all that deep anyway. Maybe I'll be proven wrong this time, and I do understand why it's important to those who want LGBT representation though, so it's not something I'll argue passionately about, but right now, I feel like DA2 got romances more "right" for me than any other Bioware game. I'm all for player/bisexual characters, but unfortunately, Bioware won't go this route again. : ( That was something I really loved in Dragon Age 2. I could romance a story relevant character. If they're not bi, always the heterosexual characters turn out to be storyrelevant or more involved to the plot...that's annoying. I hope in future, Bioware will choose the player/bisexual approach again.
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Post by fialka on Jan 24, 2017 19:13:29 GMT
Actually it's the opposite! A pansexual is a less picky bisexual, where they're also attracted to non-binary genders. And trans people... Though bisexual people can also be attracted to trans people but some aren't, hence the debate over the terms... You could certainly have a panromantic asexual though! See, aren't labels fun!? See, I have to be honest, as an old and cranky person who took a long time to feel comfortable labeling myself as "bisexual", I'm very annoyed by the idea that I would have to call myself pansexual in order to indicate that I am capable of being attracted to trans people of either gender. It's unnecessary, in my opinion, rather than just saying that I like both men and women. If I were to meet someone who identifies as trans or non-binary, and I were attracted to them, that would not suddenly make me "level up" to pansexuality, it just means that I like the people they are, and that's all. On the topic at hand, my opinion has always been that I prefer all bisexual romance options because I think that unless we're getting a dating sim where the sexuality of these characters are a big part of the writing (and I'm pretty sure that ME:A is not going to be that), I don't see that the romances are worth limiting, when the characters aren't really all that deep anyway. Maybe I'll be proven wrong this time, and I do understand why it's important to those who want LGBT representation though, so it's not something I'll argue passionately about, but right now, I feel like DA2 got romances more "right" for me than any other Bioware game. I totally get you there... that's why I mentioned the debate over whether pan- and bi- sexuality are really separate. Just presenting the current definition. I do agree though that someone being capable of attraction toward a trans-person seems like an odd distinction. The fact that I would be cool with a relationship with a transman doesn't somehow make me a 'leveled up' version of straight, does it? Aren't I still straight? Or does it depend on how far in their transition and gender-queerness they are...? Where's the line, exactly...? Is there a label for someone who's into the opposite and non-binary genders, but not the same gender? So yeah, this is where I agree that getting too distinct with labels is contrary to how people simply are and they can be as limiting as they can be convenient. But yeah, back to our thread topic, I have mixed feelings about the whole player-sexuality deal. I can see it from both sides. I do think that's the best solution for making games fun (and ultimately that's what Bioware games are about, right? fun?) equally for everyone, since there's limited resources for this sort of thing. But I can appreciate the representation aspect of it. I've often said I don't mind a disproportionate number of bi (or, pan, if you prefer ) people who happen to be love interests if it means more players are happy with their choices. If that means no 'straight representation' among LIs, so be it. Out of curiosity - a question for our LGB players out there: Would you be okay with our love interests all being bi (openly or not, provided there's no erasure moments like with Anders) as long as there were non-romanceable, but openly gay or lesbian, major characters in the game? I'm not arguing for or against this, I'd just be curious as to your thoughts on it as a possible compromise. Because I personally wouldn't care if none of our LI characters were straight - but I also recognize that that might be my straight privilege talking, where LGB representation is still novel and rare so it matters more. To bring this back to the previous topic, as I said I appreciate romance options that I can interpret as being demi-sexual(ish). But it's far more important that I have the option to play a character like that than whether the character I romance is like me.
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Post by jymm on Jan 26, 2017 4:16:32 GMT
Thanks to Hanako and Fialka for the discussion. I consider myself fairly well informed in this arena but I had never seen a definition of demisexual spelled out before. So I can proudly say I learned something new on the BSN!
"Would you be okay with our love interests all being bi as long as there were non-romanceable, but openly gay or lesbian, major characters in the game?"
Now that's an interesting question. I reluctantly sided with the 'all-bi' answer a few pages back on this thread despite having misgivings because of the representation issue and what I felt made for more realistic characters to interact with. But perhaps some of that can be offset with other NPCs? Interesting approach.
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Mihura
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Post by Mihura on Jan 26, 2017 18:28:53 GMT
See, I have to be honest, as an old and cranky person who took a long time to feel comfortable labeling myself as "bisexual", I'm very annoyed by the idea that I would have to call myself pansexual in order to indicate that I am capable of being attracted to trans people of either gender. It's unnecessary, in my opinion, rather than just saying that I like both men and women. If I were to meet someone who identifies as trans or non-binary, and I were attracted to them, that would not suddenly make me "level up" to pansexuality, it just means that I like the people they are, and that's all. On the topic at hand, my opinion has always been that I prefer all bisexual romance options because I think that unless we're getting a dating sim where the sexuality of these characters are a big part of the writing (and I'm pretty sure that ME:A is not going to be that), I don't see that the romances are worth limiting, when the characters aren't really all that deep anyway. Maybe I'll be proven wrong this time, and I do understand why it's important to those who want LGBT representation though, so it's not something I'll argue passionately about, but right now, I feel like DA2 got romances more "right" for me than any other Bioware game. I totally get you there... that's why I mentioned the debate over whether pan- and bi- sexuality are really separate. Just presenting the current definition. I do agree though that someone being capable of attraction toward a trans-person seems like an odd distinction. The fact that I would be cool with a relationship with a transman doesn't somehow make me a 'leveled up' version of straight, does it? Aren't I still straight? Or does it depend on how far in their transition and gender-queerness they are...? Where's the line, exactly...? Is there a label for someone who's into the opposite and non-binary genders, but not the same gender? So yeah, this is where I agree that getting too distinct with labels is contrary to how people simply are and they can be as limiting as they can be convenient. But yeah, back to our thread topic, I have mixed feelings about the whole player-sexuality deal. I can see it from both sides. I do think that's the best solution for making games fun (and ultimately that's what Bioware games are about, right? fun?) equally for everyone, since there's limited resources for this sort of thing. But I can appreciate the representation aspect of it. I've often said I don't mind a disproportionate number of bi (or, pan, if you prefer ) people who happen to be love interests if it means more players are happy with their choices. If that means no 'straight representation' among LIs, so be it. Out of curiosity - a question for our LGB players out there: Would you be okay with our love interests all being bi (openly or not, provided there's no erasure moments like with Anders) as long as there were non-romanceable, but openly gay or lesbian, major characters in the game? I'm not arguing for or against this, I'd just be curious as to your thoughts on it as a possible compromise. Because I personally wouldn't care if none of our LI characters were straight - but I also recognize that that might be my straight privilege talking, where LGB representation is still novel and rare so it matters more. To bring this back to the previous topic, as I said I appreciate romance options that I can interpret as being demi-sexual(ish). But it's far more important that I have the option to play a character like that than whether the character I romance is like me. I really do not care about representation in the LI department, mostly because characters that are story relevant are straight or open to straight players. It is a lot more fair to make them bi or something along that spectrum. Of course there are problems with putting gay/lesbian/asexual or watever characters in NPCs only and non-LIs, it looks like they are of no importance. To tell you the true the best approach is making all companions that are relevant to the story bi and the rest could be diverse.
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Post by helios969 on Jan 27, 2017 21:09:35 GMT
*sees people arguing that characters of their sexual orientation aren't prominent enough while sitting in a corner waiting for a character of my sexual orientation to be included at all* Which is? If you don't mind sharing.
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Post by Gludipow on Feb 5, 2017 4:18:01 GMT
I think people tend to forget this is an RPG. If you're hetero, or gay, it wouldn't kill you to play a character outside of your personal comfort zone. I'm a straight woman, and I've played lesbian and gay male characters before BECAUSE of the gender, sexuality, and race gating that Bioware does with their characters. And personally, I know a lot of people in the fandom love the representation they get. Such as how Josie and Solas can be interpreted as demi-sexual or Ace by members of the LGBT community. People might not like that characters they want aren't open to a character inside their comfort zone, but that's just tough titties. Why would you ONLY roleplay a character that is, essentially, you? Why would you not branch out and be creative? Make a character completely unique from yourself? They don't have to be completely different from you, of course, maybe they have a similar taste in music, fashion, or colors that you do. But it's a really interesting experience to see a world (or even a quest) from another character's eyes.
Dorian's quest involving his father was one I saw in a completely different light playing as a gay male character as opposed to a straight female character.
And honestly, Solas being straight and open only to elves did make sense. That didn't make his romance any less enjoyable (albeit heartbreaking).
The thing is, as writers we're told that our job is to make a world as immersive as possible. We have to think of our characters as individual people, not just fantasies we concocted. They're not very lifelike if we don't actually think of them as people. Concoct backstories, likes and dislikes, family, and even their own sexuality. A lack of any of these things and the character becomes more 2D and less believable. Which is what became the problem in DA2, and a lot of people realized that.
Do the RPG thing and play a character outside yourself. It doesn't have to be your gender or sexuality. That's the beautiful thing about RPGs. If you choose not to play a different gender to access the characters you want, then that is on you. Not BW.
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“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
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Post by Mihura on Feb 5, 2017 4:54:34 GMT
I think people tend to forget this is an RPG. If you're hetero, or gay, it wouldn't kill you to play a character outside of your personal comfort zone. I'm a straight woman, and I've played lesbian and gay male characters before BECAUSE of the gender, sexuality, and race gating that Bioware does with their characters. And personally, I know a lot of people in the fandom love the representation they get. Such as how Josie and Solas can be interpreted as demi-sexual or Ace by members of the LGBT community. People might not like that characters they want aren't open to a character inside their comfort zone, but that's just tough titties. Why would you ONLY roleplay a character that is, essentially, you? Why would you not branch out and be creative? Make a character completely unique from yourself? They don't have to be completely different from you, of course, maybe they have a similar taste in music, fashion, or colors that you do. But it's a really interesting experience to see a world (or even a quest) from another character's eyes. Dorian's quest involving his father was one I saw in a completely different light playing as a gay male character as opposed to a straight female character. And honestly, Solas being straight and open only to elves did make sense. That didn't make his romance any less enjoyable (albeit heartbreaking). The thing is, as writers we're told that our job is to make a world as immersive as possible. We have to think of our characters as individual people, not just fantasies we concocted. They're not very lifelike if we don't actually think of them as people. Concoct backstories, likes and dislikes, family, and even their own sexuality. A lack of any of these things and the character becomes more 2D and less believable. Which is what became the problem in DA2, and a lot of people realized that. Do the RPG thing and play a character outside yourself. It doesn't have to be your gender or sexuality. That's the beautiful thing about RPGs. If you choose not to play a different gender to access the characters you want, then that is on you. Not BW. Actually I have been playing for 24 years out of my self-insert zone, I never quite liked projecting on characters fully too and there is not even that possibility in most games. I bet many people that are not straight have feel the same. Well now that I think about I just care less and less about male characters and straight romances. I am just here for a story I can connect to and it bores me to tears if the game only has straight romances for my characters, unless it is something along the line of The Witcher 3, where there is a set character that I have no control over. So in true only straight people can say those things, playing outside yourself is easy when all the rest of the industry just offers you, your heart desire.
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Post by Dirk on Feb 5, 2017 7:19:12 GMT
I think people tend to forget this is an RPG. If you're hetero, or gay, it wouldn't kill you to play a character outside of your personal comfort zone. I'm a straight woman, and I've played lesbian and gay male characters before BECAUSE of the gender, sexuality, and race gating that Bioware does with their characters. And personally, I know a lot of people in the fandom love the representation they get. Such as how Josie and Solas can be interpreted as demi-sexual or Ace by members of the LGBT community. People might not like that characters they want aren't open to a character inside their comfort zone, but that's just tough titties. Why would you ONLY roleplay a character that is, essentially, you? Why would you not branch out and be creative? Make a character completely unique from yourself? They don't have to be completely different from you, of course, maybe they have a similar taste in music, fashion, or colors that you do. But it's a really interesting experience to see a world (or even a quest) from another character's eyes. Dorian's quest involving his father was one I saw in a completely different light playing as a gay male character as opposed to a straight female character. And honestly, Solas being straight and open only to elves did make sense. That didn't make his romance any less enjoyable (albeit heartbreaking). The thing is, as writers we're told that our job is to make a world as immersive as possible. We have to think of our characters as individual people, not just fantasies we concocted. They're not very lifelike if we don't actually think of them as people. Concoct backstories, likes and dislikes, family, and even their own sexuality. A lack of any of these things and the character becomes more 2D and less believable. Which is what became the problem in DA2, and a lot of people realized that. Do the RPG thing and play a character outside yourself. It doesn't have to be your gender or sexuality. That's the beautiful thing about RPGs. If you choose not to play a different gender to access the characters you want, then that is on you. Not BW. Actually I have been playing for 24 years out of my self-insert zone, I never quite liked projecting on characters fully too and there is not even that possibility in most games. I bet many people that are not straight have feel the same. Well now that I think about I just care less and less about male characters and straight romances. I am just here for a story I can connect to and it bores me to tears if the game only has straight romances for my characters, unless it is something along the line of The Witcher 3, where there is a set character that I have no control over. So in true only straight people can say those things, playing outside yourself is easy when all the rest of the industry just offers you, your heart desire. It's funny when straight people are telling us to play a character outside of our comfort zone, as if we had not been doing that for a long time. It's like people getting up their arms every time we dare to ask for better representation. And if writers think of characters as individual people, why can't they just be gay? Are writer assuming that gay characters are somehow more concocted and therefore less believable? I still could not understand why Solas being straight makes more sense than him being bi. I resent that these concerns about unbelievable characters are raised so often when minority gets or asks for their representation, by the majority, despite the fact that there are so many straight characters that are just as badly written. Well I guess people just don't like it when the status quo changes.
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Post by Deleted on Feb 5, 2017 16:34:29 GMT
I think people tend to forget this is an RPG. If you're hetero, or gay, it wouldn't kill you to play a character outside of your personal comfort zone. Because I don't like to repeat myself, I just link my other post here: Yes, it actually kills me.Again, people can argue that I'm a very rare species (when only 0.3% of population is trans and a gay transman is an unicorn in itself, well not really, I know of many). I don't expect anyone to cater for me, and believe me, I've learned in my life to be happy for very little. I wouldn't even get treatment if transpeople wouldn't have an attempted suicide rate of over 40%. My point is, it is easy to say "this is RPG", but people have different ways to play role playing games. I never play a role. All my characters are "me". They don't look like me, but they are. I don't give them roles. I don't know how many times I've tried to play psychopath Gray Warden, and I just can't. It is totally impossible for me, because it would be so alien for me. I couldn't enjoy it, and I ended it short. I'm defintely not only one to whom RPG is just a good escapism where you can be a little different self. People are different, and we have different ways to do things, and different needs. You enjoy role play where your character is an actor playing a role. I can't enjoy that even if someone would pay me to do that, and I know perfectly normal, heterosexual people who feel the same.
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davkar
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Post by davkar on Feb 5, 2017 16:55:45 GMT
I think people tend to forget this is an RPG. If you're hetero, or gay, it wouldn't kill you to play a character outside of your personal comfort zone. I'm a straight woman, and I've played lesbian and gay male characters before BECAUSE of the gender, sexuality, and race gating that Bioware does with their characters. And personally, I know a lot of people in the fandom love the representation they get. Such as how Josie and Solas can be interpreted as demi-sexual or Ace by members of the LGBT community. People might not like that characters they want aren't open to a character inside their comfort zone, but that's just tough titties. Why would you ONLY roleplay a character that is, essentially, you? Why would you not branch out and be creative? Make a character completely unique from yourself? They don't have to be completely different from you, of course, maybe they have a similar taste in music, fashion, or colors that you do. But it's a really interesting experience to see a world (or even a quest) from another character's eyes. Dorian's quest involving his father was one I saw in a completely different light playing as a gay male character as opposed to a straight female character. And honestly, Solas being straight and open only to elves did make sense. That didn't make his romance any less enjoyable (albeit heartbreaking). The thing is, as writers we're told that our job is to make a world as immersive as possible. We have to think of our characters as individual people, not just fantasies we concocted. They're not very lifelike if we don't actually think of them as people. Concoct backstories, likes and dislikes, family, and even their own sexuality. A lack of any of these things and the character becomes more 2D and less believable. Which is what became the problem in DA2, and a lot of people realized that. Do the RPG thing and play a character outside yourself. It doesn't have to be your gender or sexuality. That's the beautiful thing about RPGs. If you choose not to play a different gender to access the characters you want, then that is on you. Not BW. A big +1! My 1st (aka explorer) playthroughs are the ones where the pc is 'me'. Choice of LI, decisions. In the additional pts I play as a 'director+writer+actor+viewer'. When I play as a female character and romance a guy I don't feel gay. I like Garrus, but I don't think he's hot. But the whole Garrus romance is one of the best, because Jennifer Hale gives a 110% performance. Same thing with the Solas romance and I have to admit they may have been some manly tears at the end. While I like the ME games I feel the DA line is 'better' because they offer more variety. The multiple races, the time lapse between games, the ~evolving world (dao wardens - big heroes!, dai wardens - what a dumb bunch). Even if the big choices are the same (and in most cases they are) picking another race, gender or a LI can make the whole experience different.
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Post by Rynnju on Feb 5, 2017 21:28:13 GMT
Actually I have been playing for 24 years out of my self-insert zone, I never quite liked projecting on characters fully too and there is not even that possibility in most games. I bet many people that are not straight have feel the same. Well now that I think about I just care less and less about male characters and straight romances. I am just here for a story I can connect to and it bores me to tears if the game only has straight romances for my characters, unless it is something along the line of The Witcher 3, where there is a set character that I have no control over. So in true only straight people can say those things, playing outside yourself is easy when all the rest of the industry just offers you, your heart desire. It's funny when straight people are telling us to play a character outside of our comfort zone, as if we had not been doing that for a long time. It's like people getting up their arms every time we dare to ask for better representation. And if writers think of characters as individual people, why can't they just be gay? Are writer assuming that gay characters are somehow more concocted and therefore less believable? I still could not understand why Solas being straight makes more sense than him being bi. I resent that these concerns about unbelievable characters are raised so often when minority gets or asks for their representation, by the majority, despite the fact that there are so many straight characters that are just as badly written. Well I guess people just don't like it when the status quo changes. Just to answer this tidbit, it wasn't done because straight Solas made more sense. They claim that Solas was straight because they very specifically wanted to avoid making the somewhat villainous character bisexual. They wanted to avoid a "bi bad guy" trope that I've....never really heard of being a trope before? But yeah, that's why. Or at the very least it was the excuse they came up with instead of admitting that they just didn't have time/want to put in the effort.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on Feb 5, 2017 22:03:54 GMT
It's funny when straight people are telling us to play a character outside of our comfort zone, as if we had not been doing that for a long time. It's like people getting up their arms every time we dare to ask for better representation. And if writers think of characters as individual people, why can't they just be gay? Are writer assuming that gay characters are somehow more concocted and therefore less believable? I still could not understand why Solas being straight makes more sense than him being bi. I resent that these concerns about unbelievable characters are raised so often when minority gets or asks for their representation, by the majority, despite the fact that there are so many straight characters that are just as badly written. Well I guess people just don't like it when the status quo changes. Just to answer this tidbit, it wasn't done because straight Solas made more sense. They claim that Solas was straight because they very specifically wanted to avoid making the somewhat villainous character bisexual. They wanted to avoid a "bi bad guy" trope that I've....never really heard of being a trope before? But yeah, that's why. Or at the very least it was the excuse they came up with instead of admitting that they just didn't have time/want to put in the effort. Yup that was the excuse, in reality they could have done it mostly because they have other bisexual characters already, so therms of representation it would be fine.
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Post by Phantom on Feb 6, 2017 15:54:00 GMT
all i want is Cora Harper to be bisexual and yes i will pay extra
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Post by jjdxb on Feb 6, 2017 21:28:15 GMT
My problem with all the LI's being Bi has nothing to do with imbalance of representation. It actually doesn't bother me that straight women got 4LIs in DA:I (we had Dorian and Bull i.e. 2 options, if somebody had more it looks really selfish to be angry). It's creating characters for the fanservice. I have the same problem with those desperately wishing for a Quarian when 1) there are soooo few of them 2) a huge part of the reason many want a male Quarian is so he could be an LI. At some point it must begin to feel like characters are just there for fanservice.
I feel this is a part of why Dorian and Krem felt so forced to so many (myself included). Don't get me wrong, I like Dorian and Krem and I'm glad, in particular, that a trans character was so prominent and not played as a joke (see Serendipity). But the scene with his father, and Krem's out of nowhere explanation of his trangenderedness were really botched and completely failed what the writers were obviously hoping to achieve. Furthermore, DA:2 made every LI the same "level" of bisexual *1. They had no preference either way, they liked everyone equally. This is so stupid, I'm sorry. I think I'd be fine with all Bi LIs if they weren't completely 50/50. Like it might take a little more work if you were a man, just because he prefers women 80% of the time. But when they all have no preference either way, its obviously a cop out. In doing so, they have 'sterilised' (I can't think of the correct word for this) them for public consumption (and sidelined gay men and lesbians at the same time).
*1 Yes, I know about Anders. That still counts as far as I'm concerned, because it made no difference to the end result whether you were M! or F!Hawke. It would have been better if 1) He told F!Hawke about Karl and 2) If the romance paths weren't identical.
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Post by davkar on Feb 7, 2017 20:48:09 GMT
My problem with all the LI's being Bi has nothing to do with imbalance of representation. It actually doesn't bother me that straight women got 4LIs in DA:I (we had Dorian and Bull i.e. 2 options, if somebody had more it looks really selfish to be angry). It's creating characters for the fanservice. I have the same problem with those desperately wishing for a Quarian when 1) there are soooo few of them 2) a huge part of the reason many want a male Quarian is so he could be an LI. At some point it must begin to feel like characters are just there for fanservice. I feel this is a part of why Dorian and Krem felt so forced to so many (myself included). Don't get me wrong, I like Dorian and Krem and I'm glad, in particular, that a trans character was so prominent and not played as a joke (see Serendipity). But the scene with his father, and Krem's out of nowhere explanation of his trangenderedness were really botched and completely failed what the writers were obviously hoping to achieve. Furthermore, DA:2 made every LI the same "level" of bisexual *1. They had no preference either way, they liked everyone equally. This is so stupid, I'm sorry. I think I'd be fine with all Bi LIs if they weren't completely 50/50. Like it might take a little more work if you were a man, just because he prefers women 80% of the time. But when they all have no preference either way, its obviously a cop out. In doing so, they have 'sterilised' (I can't think of the correct word for this) them for public consumption ( and sidelined gay men and lesbians at the same time). *1 Yes, I know about Anders. That still counts as far as I'm concerned, because it made no difference to the end result whether you were M! or F!Hawke. It would have been better if 1) He told F!Hawke about Karl and 2) If the romance paths weren't identical. Agreed. My problem with Bioware bi romances that they don't feel like true bi options. On paper they are, but from a gameplay standpoint they are just straight and gay options, determined by the pc's gender. And since they are neither and both at the same time they are never fully developed. I know a lot of people like the DA2 approach, because "yay player choice" but I'd rather have one complete experience for all tastes (sm, sf, g, l) than a bunch of 'talk-bang-done' option with the same scenes and dialogues.
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Post by amoebae on Feb 23, 2017 2:10:01 GMT
I don't strictly have a preference for whether there are all-bi romances or delineated orientations. If I was forced to choose, I'd say the latter because there are more opportunities to write the odd character who has an interesting story like Dorian's (although of course it'd be strange and entirely awkward and wrong even to have everyone pontificate over their sexuality in order to somehow justify it - people are who they are).
One thing I'd particularly like to see is more incidental gay, lesbian and trans NPCs. DAI was actually okay-ish about this - with conversations that could be overheard where men were talking about their husbands or whatever. And of course, in ME3 there were plenty of women overheard talking about their asari partners, but I call fudge on that one because the asari were always a problematic species when it came to their role as lesbian/bisexual representation. What I'd love to see is gay and lesbian couples - actually gosh darn on screen at the same time - and it all just being a bit more commonplace.
In regards to what we know of and what we're speculating about for MEA so far, my main concern is that LGB (and T - but I'm doubtful ME will be the franchise to offer the first trans romanceable character, that will be DA) romances not be the ones 'relegated' to NPCs. Steve and Sam were really lovely people, and you could connect with them, but I agree with the poster above who said they didn't feel as worthwhile or as substantial as the squad romances. And part of that is down to the nature of role-playing - when we take squad mates with us into battle or on other missions, we build a little narrative in our heads: even though we might not have extensive (or even any) dialogue with them on those missions, it still adds up to the feeling of creating some kind of bond with them. Think of all the people who say "Garrus is my bro" and always take him on missions - part of that friendship is in the player's head and consists of the memory of all that time spent shooting together. That's obviously not going to happen with non-combat crew members and especially not with random NPCs.
I'm not saying it's not going to be possible to form deep relationships with non-squad characters - we know next to nothing so far and it might be really well done - but that there will always be an extra level of connection with those we can take everywhere with us, simply because they're the ones we're forming all these memories with and spending most time with, even when they don't have a lot to say.
So, I really hope that lesbian and gay LIs have been paid enough attention that there never feels a situation where they're not quite as good as the straight or even bi romances.
I'd also say - although I expect this won't be as important to some - I hope that there are human and alien options right across the spectrum, and that they all offer a deep and fulfilling arc. I'd hate to see that the only lesbian options are aliens, or the only gay options are human, for example.
All of this is a tall order, because it requires a lot of planning, writing, and - the dreaded word - resources to create a full range of deeply satisfying and engaging relationship options for all genders and orientations. Which is why I wouldn't be opposed to the all-bi method (bringing me neatly back to the original topic of this thread) if that was the only way to ensure no one ended up feeling that their representation was half-arsed. But as I stated right at the beginning of this wall of text, if possible then having a range of different well-written and substantial options available to people would be my preference.
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Post by Revan Reborn on Feb 23, 2017 3:15:36 GMT
This is a catch 22. If BioWare wanted to be more realistic, then most companions would only be heterosexual. Obviously, that undermines inclusion. Thus, BioWare will incorporate LGBT characters to try and provide a more diverse and inclusive experience. That's commendable, but it also limits options. There really isn't a "right" or "wrong" way to approach this. Most studios don't even bother and only do heterosexual relationships, if any.
As long as BioWare tries to give some depth for everybody, I think most will appreciate the effort. It may not please everyone (I wasn't pleased with the heterosexual male options in DAI), but you won't always find a character you like.
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Post by hector535 on Feb 24, 2017 14:33:37 GMT
I'm always open to everything and I romance the characters i like regardless of their sexual orientation. I'm straight but in DAI Dorian was my favorite so I romanced him. Why would i want to play myself in a game, that's boring to me.
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Post by Revan Reborn on Feb 25, 2017 4:06:19 GMT
I'm always open to everything and I romance the characters i like regardless of their sexual orientation. I'm straight but in DAI Dorian was my favorite so I romanced him. Why would i want to play myself in a game, that's boring to me. Different strokes for different folks. Personally, I like to play a character that's similar to myself as I feel it's more immersive. It really gives me a sense of presence in the world, so generally the character shares my moral compass and strong sense of justice.
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Post by hector535 on Feb 25, 2017 18:21:16 GMT
I'm always open to everything and I romance the characters i like regardless of their sexual orientation. I'm straight but in DAI Dorian was my favorite so I romanced him. Why would i want to play myself in a game, that's boring to me. Different strokes for different folks. Personally, I like to play a character that's similar to myself as I feel it's more immersive. It really gives me a sense of presence in the world, so generally the character shares my moral compass and strong sense of justice. Yeah, it's all about preferences. I always play a certain character that's like me but not completely and then i do other play-throughs that are more different to me. For me it's like writing a character and sometimes they are similar to me and sometimes not.
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Post by Revan Reborn on Feb 25, 2017 22:23:57 GMT
Different strokes for different folks. Personally, I like to play a character that's similar to myself as I feel it's more immersive. It really gives me a sense of presence in the world, so generally the character shares my moral compass and strong sense of justice. Yeah, it's all about preferences. I always play a certain character that's like me but not completely and then i do other play-throughs that are more different to me. For me it's like writing a character and sometimes they are similar to me and sometimes not. Fair enough. I used to do that more in older BioWare games that were 50 hours maximum. However, due to these games becoming hundreds of hours long (I put at least 120 into DAI on my first playthrough), I generally just stick to one character these days lol.
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Post by Deleted on Feb 27, 2017 5:05:15 GMT
I really don't understand people that want the whole "playersexual" thing from DAII to come back.
I mean, sexuality isn't the only trait a character has, but why would anyone be in favor of less characterization? Sexuality is a big part of humans. It's pretty much the most basic fundamental thing about us. Stripping that away from literally every character essentially strips away a lot of the humanity from those characters.
Maybe I'm just looking too deeply into it because I didn't particularly care for anyone from DAII on a super deep level, and I'm just attributing playersexuality to it in excess. Maybe I'm onto something. I dunno, but I hate it.
"More realism" isn't the be-all-end-all to video games. Sometimes you have to be a little "gamey" for the sake of fun, and suspension of disbelief. On the other hand, Mass Effect is a Sci-fi game. It's about these believable aspects existing in this fantastical world. It's also about people. Humans, specifically. Bioware really shouldn't be taking away from fundamental parts of the human condition in order to appeal to everyone. It comes off as shallow, disingenuous, and... fake.
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