Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:18:13 GMT
I legitimately believe that if facial animations are your top priority in gaming, you should be watching movies.
Yes, it's bad. Yes, it should be critiqued.
All this is not critique, and I'm pretty sure we all know it.
|
|
inherit
4588
0
Nov 25, 2024 20:19:45 GMT
3,170
therevanchist25
1,826
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
|
Post by therevanchist25 on Mar 17, 2017 1:18:13 GMT
All the laughing at this games animation aside, that's honestly near the bottom of things I give a crap about in the grand scheme, nor do I really care how "Fun" the combat will or won't be. Ever since ME3 ended I've had only one concern, do these people still know how to write. Only time will tell.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:19:40 GMT
I'm confused. If it was really that bad why not just have one long piece of continous uncut footage instead of cherry picked moments? Oh don't worry it's coming. Well maybe BioWare should have fixed these issues, they had five years to do it. Yes, I'm sure they spent 5 years exclusively on animations. They just skipped the planning phase, they skipped writing scripts, they skipped modeling the characters, etc. You're right. They had 5 years to do animations.
|
|
inherit
217
0
3,339
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,074
August 2016
vaas
|
Post by General Mahad on Mar 17, 2017 1:21:02 GMT
I legitimately believe that if facial animations are your top priority in gaming, you should be watching movies. Yes, it's bad. Yes, it should be critiqued. All this is not critique, and I'm pretty sure we all know it. When facial animations are WORSE than the previous Mass Effect, it's an issue.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Mar 17, 2017 1:21:30 GMT
I'm confused. If it was really that bad why not just have one long piece of continous uncut footage instead of cherry picked moments? Oh don't worry it's coming. Well maybe BioWare should have fixed these issues, they had five years to do it. I agree with the latter part of your response, but I seriously doubt there'll be 10-15-30 minutes long of not cut footage of terrible animations, since the quality of it varies greatly from scenes and characters. The animations of the game are subpar, but it's not like all the animations are bad, and at that level.
|
|
inherit
217
0
3,339
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,074
August 2016
vaas
|
Post by General Mahad on Mar 17, 2017 1:22:55 GMT
Oh don't worry it's coming. Well maybe BioWare should have fixed these issues, they had five years to do it. Yes, I'm sure they spent 5 years exclusively on animations. They just skipped the planning phase, they skipped writing scripts, they skipped modeling the characters, etc. You're right. They had 5 years to do animations. They didn't screw up the facial animations too much for the trilogy did they? Guess you can't really argue that point eh?
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:22:55 GMT
I legitimately believe that if facial animations are your top priority in gaming, you should be watching movies. Yes, it's bad. Yes, it should be critiqued. All this is not critique, and I'm pretty sure we all know it. When facial animations are WORSE than the previous Mass Effect, it's an issue. Did you even read what I said? I don't think you actually did.
|
|
ATR16
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Origin: ATR16
XBL Gamertag: pydsie31
PSN: pyder31
Posts: 367 Likes: 603
inherit
3547
0
Oct 15, 2018 16:50:11 GMT
603
ATR16
367
Feb 13, 2017 19:30:00 GMT
February 2017
atr16
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
ATR16
pydsie31
pyder31
|
Post by ATR16 on Mar 17, 2017 1:24:47 GMT
I legitimately believe that if facial animations are your top priority in gaming, you should be watching movies. Yes, it's bad. Yes, it should be critiqued. All this is not critique, and I'm pretty sure we all know it. When facial animations are WORSE than the previous Mass Effect, it's an issue. When you spend DAI amounts of time in dialogue and walking around in rooms, and there isn't much else going on but an exposition dump, the animations become an issues because its most of what you're exposed to for a while.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:25:57 GMT
Yes, I'm sure they spent 5 years exclusively on animations. They just skipped the planning phase, they skipped writing scripts, they skipped modeling the characters, etc. You're right. They had 5 years to do animations. They didn't screw up the facial animations too much for the trilogy did they? Guess you can't really argue that point eh? The trilogy was an entirely different team, on an entirely different engine, with an entirely different dev cycle. Yes, I can argue that. It's completely irrelevant to everything I've said (much like the last post of yours I replied to), but I can certainly argue it. This isn't the original trilogy. The fact that I even have to point that out is embarrassing.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:27:17 GMT
When facial animations are WORSE than the previous Mass Effect, it's an issue. When you spend DAI amounts of time in dialogue and walking around in rooms, and there isn't much else going on but an exposition dump, the animations become an issues because its most of what you're exposed to for a while. Man, I guess I should stop playing old PS2 games then, since the animations are that important. Those all look pretty bad.
|
|
inherit
217
0
3,339
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,074
August 2016
vaas
|
Post by General Mahad on Mar 17, 2017 1:28:30 GMT
When facial animations are WORSE than the previous Mass Effect, it's an issue. Did you even read what I said? I don't think you actually did. I didn't care about animations in the trilogy too much because they were okayish especially for that time, I only started caring when the animations started distracting me from the gameplay.
|
|
ATR16
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Origin: ATR16
XBL Gamertag: pydsie31
PSN: pyder31
Posts: 367 Likes: 603
inherit
3547
0
Oct 15, 2018 16:50:11 GMT
603
ATR16
367
Feb 13, 2017 19:30:00 GMT
February 2017
atr16
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
ATR16
pydsie31
pyder31
|
Post by ATR16 on Mar 17, 2017 1:28:51 GMT
They didn't screw up the facial animations too much for the trilogy did they? Guess you can't really argue that point eh? The trilogy was an entirely different team, on an entirely different engine, with an entirely different dev cycle. Yes, I can argue that. It's completely irrelevant to everything I've said (much like the last post of yours I replied to), but I can certainly argue it. This isn't the original trilogy. The fact that I even have to point that out is embarrassing. "Ignore the predecessors in the franchise that you loved and made you a fan, the previous game by the studio in the engine that didn't have these animation issues, and the well extended 5 year dev cycle compared to 2-3 dev cycles previously when you're making your judgments on this game" The Montreal team had people work on ME3, with a lot of the same guys leading both teams, and parts of the Edmonton team have been working on the game for at least 2 years if not longer.
|
|
ATR16
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Origin: ATR16
XBL Gamertag: pydsie31
PSN: pyder31
Posts: 367 Likes: 603
inherit
3547
0
Oct 15, 2018 16:50:11 GMT
603
ATR16
367
Feb 13, 2017 19:30:00 GMT
February 2017
atr16
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
ATR16
pydsie31
pyder31
|
Post by ATR16 on Mar 17, 2017 1:29:25 GMT
When you spend DAI amounts of time in dialogue and walking around in rooms, and there isn't much else going on but an exposition dump, the animations become an issues because its most of what you're exposed to for a while. Man, I guess I should stop playing old PS2 games then, since the animations are that important. Those all look pretty bad. If a game of 2003 quality launched with 2017 expectations, yeah it'd be pretty bad.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:30:12 GMT
Did you even read what I said? I don't think you actually did. I didn't care about animations in the trilogy too much because they were okayish especially for that time, I only started caring when the animations started distracting me from the gameplay. I implore you to actually reread that post, because we're still having different conversations.
|
|
inherit
217
0
3,339
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,074
August 2016
vaas
|
Post by General Mahad on Mar 17, 2017 1:31:06 GMT
They didn't screw up the facial animations too much for the trilogy did they? Guess you can't really argue that point eh? The trilogy was an entirely different team, on an entirely different engine, with an entirely different dev cycle. And that makes it okay to have subpar animations compared to other AAA RPGs on the same engine? Just accept mediocrity? No thanks BioDrone.
|
|
ATR16
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Origin: ATR16
XBL Gamertag: pydsie31
PSN: pyder31
Posts: 367 Likes: 603
inherit
3547
0
Oct 15, 2018 16:50:11 GMT
603
ATR16
367
Feb 13, 2017 19:30:00 GMT
February 2017
atr16
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
ATR16
pydsie31
pyder31
|
Post by ATR16 on Mar 17, 2017 1:32:58 GMT
The trilogy was an entirely different team, on an entirely different engine, with an entirely different dev cycle. And that makes it okay to have subpar animations compared to other AAA RPGs on the same engine? Just accept mediocrity? No thanks BioDrone. Don't expect 2017 AAA quality standards in 2017. Just be happy Bioware felt like giving you a game and take it.
|
|
inherit
217
0
3,339
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,074
August 2016
vaas
|
Post by General Mahad on Mar 17, 2017 1:35:47 GMT
And that makes it okay to have subpar animations compared to other AAA RPGs on the same engine? Just accept mediocrity? No thanks BioDrone. Don't expect 2017 AAA quality standards in 2017. Just be happy Bioware felt like giving you a game and take it. Yeah man, but TW3 is just silky smooth. Hell even DA:I didn't have this many awful animations and even characters felt more alive.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:36:34 GMT
The trilogy was an entirely different team, on an entirely different engine, with an entirely different dev cycle. Yes, I can argue that. It's completely irrelevant to everything I've said (much like the last post of yours I replied to), but I can certainly argue it. This isn't the original trilogy. The fact that I even have to point that out is embarrassing. "Ignore the predecessors in the franchise that you loved and made you a fan, the previous game by the studio in the engine that didn't have these animation issues, and the well extended 5 year dev cycle compared to 2-3 dev cycles previously when you're making your judgments on this game" The Montreal team had people work on ME3, with a lot of the same guys leading both teams, and parts of the Edmonton team have been working on the game for at least 2 years if not longer. You didn't become a fan because of the facial animations, I can guarantee that, so I don't know why that's relevant. Ignoring core staples of the gameplay, or the tone, or the designs, or the lore would be an issue. The animations are animations. Andromeda is not the OT. It's the first time this series has been on Frostbite, so everything is made from scratch by brand new people, of course it's not going to come out exactly the same way. ME1-3 weren't even consistent in this department, why would you expect it to be now? The point being that the animations don't have to be good for the game to be good. Again, Origins was ugly as hell for the time, yet no one can stop sucking that game's dick for five seconds.
|
|
inherit
ღ Aerial Flybys
61
0
1
27,346
Obsidian Gryphon
10,621
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Obsidian Gryphon on Mar 17, 2017 1:36:59 GMT
I have to say facial animation / body postures, animations do play a part in conveying a char's personality / emotions / reaction to a dialogue / situation. If it is done well, you feel what that char is feeling / thinking. You react to that char; like / dislike / supportive.
I find myself distracted; what are you looking at, Liam, out of the corner of your eyes in such a awkward manner? Shouldn't you be looking at the mystery before you? Be awed / amazed / troubled? Why are you smiling, Cora, when communications is cut off? Shouldn't you be worried?
The most recent Bioware title, DAI, did this a lot better. Chancellor Roderick came across as a **** not because his words conveyed what he's thinking / opinion, his manner / body animation supported / showed it too.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:37:33 GMT
I'd like both of you to point out where I said it was "okay".
Or are you just talking out of your asses? Kinda looks like it.
|
|
ATR16
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Origin: ATR16
XBL Gamertag: pydsie31
PSN: pyder31
Posts: 367 Likes: 603
inherit
3547
0
Oct 15, 2018 16:50:11 GMT
603
ATR16
367
Feb 13, 2017 19:30:00 GMT
February 2017
atr16
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
ATR16
pydsie31
pyder31
|
Post by ATR16 on Mar 17, 2017 1:37:59 GMT
Don't expect 2017 AAA quality standards in 2017. Just be happy Bioware felt like giving you a game and take it. Yeah man, but TW3 is just silky smooth. He'll even DA:I didn't this many awful animations. That's what's blowing my mind. I wasn't a huge fan of DAI by the end of the game, but it's the same engine and at no point was I ever pulled out of the scene because "Why the fuck does that human have dog legs" or "why is this persons face moving like a robot from 5 Nights At Freddies"
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
3227
0
Nov 26, 2024 12:21:05 GMT
Deleted
0
Nov 26, 2024 12:21:05 GMT
January 1970
Deleted
|
Post by Deleted on Mar 17, 2017 1:38:54 GMT
I legitimately believe that if facial animations are your top priority in gaming, you should be watching movies. Yes, it's bad. Yes, it should be critiqued. All this is not critique, and I'm pretty sure we all know it. Strange, it seems this is exactly what I said. Yeah, I'm a BioDrone. You got me.
|
|
inherit
217
0
3,339
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,074
August 2016
vaas
|
Post by General Mahad on Mar 17, 2017 1:40:10 GMT
I have to say facial animation / body postures, animations do play a part in conveying a char's personality / emotions / reaction to a dialogue / situation. If it is done well, you feel what that char is feeling / thinking. You react to that char; like / dislike / supportive. I find myself distracted; what are you looking at, Liam, out of the corner of your eyes in such a awkward manner? Shouldn't you be looking at the mystery before you? Be awed / amazed / troubled? Why are you smiling, Cora, when communications is cut off? Shouldn't you be worried? The most recent Bioware title, DAI, did this a lot better. Chancellor Roderick came across as a **** not because his words conveyed what he's thinking / opinion, his manner / body animation supported / showed it too. I never thought I would be applauding DA:I for better animations compared to ME:A, it's always been the other way around. The tables have turned.
|
|
ATR16
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Origin: ATR16
XBL Gamertag: pydsie31
PSN: pyder31
Posts: 367 Likes: 603
inherit
3547
0
Oct 15, 2018 16:50:11 GMT
603
ATR16
367
Feb 13, 2017 19:30:00 GMT
February 2017
atr16
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
ATR16
pydsie31
pyder31
|
Post by ATR16 on Mar 17, 2017 1:42:08 GMT
"Ignore the predecessors in the franchise that you loved and made you a fan, the previous game by the studio in the engine that didn't have these animation issues, and the well extended 5 year dev cycle compared to 2-3 dev cycles previously when you're making your judgments on this game" The Montreal team had people work on ME3, with a lot of the same guys leading both teams, and parts of the Edmonton team have been working on the game for at least 2 years if not longer. You didn't become a fan because of the facial animations, I can guarantee that, so I don't know why that's relevant. Ignoring core staples of the gameplay, or the tone, or the designs, or the lore would be an issue. The animations are animations. Andromeda is not the OT. It's the first time this series has been on Frostbite, so everything is made from scratch by brand new people, of course it's not going to come out exactly the same way. ME1-3 weren't even consistent in this department, why would you expect it to be now? The point being that the animations don't have to be good for the game to be good. Again, Origins was ugly as hell for the time, yet no one can stop sucking that game's dick for five seconds. P So that means I should accept trash? Just because they tried? If a restaurant makes shitty food I'm not going to eat it just because their chef really tries. The core staples of gameplay like Paragon and Renegade, I loved. Oh they removed it... Well at least the combat fluidity, power usage, squad synergy and enemy AI are good. Oh wait, they all took steps back. Origins looked fine at the time, played great (still the best of the DA series with diminishing returns through DAI) and allowed you to be more of a character than Fred Jones.
|
|
ATR16
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Origin: ATR16
XBL Gamertag: pydsie31
PSN: pyder31
Posts: 367 Likes: 603
inherit
3547
0
Oct 15, 2018 16:50:11 GMT
603
ATR16
367
Feb 13, 2017 19:30:00 GMT
February 2017
atr16
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
ATR16
pydsie31
pyder31
|
Post by ATR16 on Mar 17, 2017 1:44:34 GMT
I have to say facial animation / body postures, animations do play a part in conveying a char's personality / emotions / reaction to a dialogue / situation. If it is done well, you feel what that char is feeling / thinking. You react to that char; like / dislike / supportive. I find myself distracted; what are you looking at, Liam, out of the corner of your eyes in such a awkward manner? Shouldn't you be looking at the mystery before you? Be awed / amazed / troubled? Why are you smiling, Cora, when communications is cut off? Shouldn't you be worried? The most recent Bioware title, DAI, did this a lot better. Chancellor Roderick came across as a **** not because his words conveyed what he's thinking / opinion, his manner / body animation supported / showed it too. I never thought I would be applauding DA:I for better animations compared to ME:A, it's always been the other way around. The tables have turned. No kidding. I've looked at DAI lately with a lot of "It was fine, and Bioware should be able to improve upon that" I'm finished with the trial and wondering how things took steps back.
|
|