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Post by stealthfox94 on Jan 14, 2017 22:38:44 GMT
Well, I can't talk for everyone, so I'm just going to post my reasons. In the years, I've become a jaded gamer mainly because of EA DLC policy, the two awards for worst company of the USA (it got better, and I acknowledge that, but they are two stains too much), knowing it still continues to own Bioware, some choice on the story and the plot of ME3 (or to be more precise, the lack of importance of some decisions and some rushed areas) and the general direction of the gaming industry, especially when core gameplay features of a genre are sacrificed in the name of over simplification of gameplay mechanics. Regarding the last point in particular, if a game is good I like to think taking the time to learn its in and out adds values: when an RTS tastes too much like an FPS instead, or is “dumbed down” too much to be more friendly to newcomers, I fear something has been lost along the way. Products of love and labour are unique because they stay with you along the years: fast selling blockbusters instead tend to age badly. And transforming the former in a latter is a shame, imo. And in the end, it is better to be a cynic: you can always be pleasantly surprised. Mass Effect 1 hasn't exactly aged well though. Not saying it's a bad games but it hasn't aged as well as say Metal Gear Solid 4.
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Post by slimgrin on Jan 14, 2017 22:43:41 GMT
The last legit hit from Bioware was ME2. That was eons ago in vidya game years. Couple that with ME3's ending and them showing so little of Andromeda in the interim, and skepticism is justified.
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Post by spacebeetle on Jan 14, 2017 22:43:52 GMT
Well, I can't talk for everyone, so I'm just going to post my reasons. In the years, I've become a jaded gamer mainly because of EA DLC policy, the two awards for worst company of the USA (it got better, and I acknowledge that, but they are two stains too much), knowing it still continues to own Bioware, some choice on the story and the plot of ME3 (or to be more precise, the lack of importance of some decisions and some rushed areas) and the general direction of the gaming industry, especially when core gameplay features of a genre are sacrificed in the name of over simplification of gameplay mechanics. Regarding the last point in particular, if a game is good I like to think taking the time to learn its in and out adds values: when an RTS tastes too much like an FPS instead, or is “dumbed down” too much to be more friendly to newcomers, I fear something has been lost along the way. Products of love and labour are unique because they stay with you along the years: fast selling blockbusters instead tend to age badly. And transforming the former in a latter is a shame, imo. And in the end, it is better to be a cynic: you can always be pleasantly surprised. Mass Effect 1 hasn't exactly aged well though. Not saying it's a bad games but it hasn't aged as well as say Metal Gear Solid 4. Personal preference, I suppose. Still, when someone ask me to point him/her to a solid game with a great plot, regardless of age, I use one finger for ME1 and the other for Vampire the Masquerade: Redemption. Accept no substitute.
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Post by DalishRanger on Jan 14, 2017 22:50:46 GMT
Personal preference, I suppose. Still, when someone ask me to point him/her to a solid game with a great plot, regardless of age, I use one finger for ME1 and the other for Vampire the Masquerade: Redemption. Accept no substitute. Oh gosh, Redemption! I haven't played that in years. Sometimes I feel like I'm the only one who played it, most people don't know what I'm talking about when I mention it. Oldie and kind of campy at points, but a goodie.
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Post by Deleted on Jan 14, 2017 22:53:15 GMT
Mass Effect 1 hasn't exactly aged well though. Not saying it's a bad games but it hasn't aged as well as say Metal Gear Solid 4. Personal preference, I suppose. Still, when someone ask me to point him/her to a solid game with a great plot, regardless of age, I use one finger for ME1 and the other for Vampire the Masquerade: Redemption. Accept no substitute. My personal favorites, besides ME1: Star Control II Spec Ops: The Line Chrono Trigger Panzer Dragoon II: Zwei Panzer Dragoon Saga Panzer Dragoon Orta Crimson Skies
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Post by spacebeetle on Jan 14, 2017 22:53:39 GMT
Personal preference, I suppose. Still, when someone ask me to point him/her to a solid game with a great plot, regardless of age, I use one finger for ME1 and the other for Vampire the Masquerade: Redemption. Accept no substitute. Oh gosh, Redemption! I haven't played that in years. Sometimes I feel like I'm the only one who played it, most people don't know what I'm talking about when I mention it. Oldie and kind of campy at points, but a goodie. The plot and dialogue was top notch there. Also the endings... What they did with the Orsi sub plot was nothing short of pure mastery: “If Anezka has been harmed, I will destroy thee in the most painful manner possible, even if it takes a thousand years.” And it takes. And it is sooo worth it.
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Post by Deleted on Jan 14, 2017 23:00:41 GMT
Oh gosh, Redemption! I haven't played that in years. Sometimes I feel like I'm the only one who played it, most people don't know what I'm talking about when I mention it. Oldie and kind of campy at points, but a goodie. The plot and dialogue was top notch there. Also the endings... What they did with the Orsi sub plot was nothing short of pure mastery: “If Anezka has been harmed, I will destroy thee in the most painful manner possible, even if it takes a thousand years.” And it takes. And it is sooo worth it. Anezka was voiced by Samara.
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Post by Gileadan on Jan 14, 2017 23:03:09 GMT
Oh gosh, Redemption! I haven't played that in years. Sometimes I feel like I'm the only one who played it, most people don't know what I'm talking about when I mention it. Oldie and kind of campy at points, but a goodie. The plot and dialogue was top notch there. Also the endings... What they did with the Orsi sub plot was nothing short of pure mastery: “If Anezka has been harmed, I will destroy thee in the most painful manner possible, even if it takes a thousand years.” And it takes. And it is sooo worth it. "Pink? 'At's a mite stupid name." I replay that game every few year, the last play through was just months ago.
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Post by spacebeetle on Jan 14, 2017 23:06:23 GMT
The plot and dialogue was top notch there. Also the endings... What they did with the Orsi sub plot was nothing short of pure mastery: “If Anezka has been harmed, I will destroy thee in the most painful manner possible, even if it takes a thousand years.” And it takes. And it is sooo worth it. Anezka was voiced by Samara. Maggie Baird? Bloody hell, I didn't know it! But I've to admit Ecaterina the Wise was pure velvet to hear... Edit: her VA should be Mary Elizabeth McGlynn
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Post by ApocAlypsE on Jan 14, 2017 23:08:17 GMT
Its a combination of things, but mostly its the EA-fication of Bioware. The reasons include:
1. ME3 ending, and for some people the entirety of the game. 2. DA2 for its rushed state, and DA:I for its overcompensation for DA2 and over-ambitiousness which leads to a game which is wide but not deep. 3. The lead writer. 4. "SJW pandering", the inclusion of Krem in DA:I apparently triggered people. 5. Many people leaving the company. 6. The too quiet marketing, which suggests that the game has a troubled development. 7. The story which is a clear attempt of bypassing the ME3 ending debacle.
And there are the people that nitpick and rage on absolutely minor stuff like Peebee's eyebrows or Sara's wonky face animations and extrapolate from there that the game will be shit.
I'm looking forward to ME:A. I don't expect it to be the best game ever, but I expect it to give me many hours of fun like DA:I did despite it's flaws.
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Post by venomsnakeee on Jan 14, 2017 23:28:17 GMT
I can see why people are skeptical of the game but I for one am pretty hyped for this game. Yes the whole ME3 ending fiasco sucked but it's not stopping me from buying MEA.
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Post by Deleted on Jan 14, 2017 23:47:42 GMT
I can see why people are skeptical of the game but I for one am pretty hyped for this game. Yes the whole ME3 ending fiasco sucked but it's not stopping me from buying MEA. And you would want to reward them for bad business practices?
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Post by colfoley on Jan 14, 2017 23:49:52 GMT
I can see why people are skeptical of the game but I for one am pretty hyped for this game. Yes the whole ME3 ending fiasco sucked but it's not stopping me from buying MEA. And you would want to reward them for bad business practices? How does anything in the post you quoted relate to 'bad business practices?'
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Post by venomsnakeee on Jan 14, 2017 23:53:15 GMT
And you would want to reward them for bad business practices? How does anything in the post you quoted relate to 'bad business practices?' Yea I'm not sure what he is talking about. Unless he is referring to the ME3 ending?
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Post by Andrew Lucas on Jan 14, 2017 23:56:24 GMT
I can see why people are skeptical of the game but I for one am pretty hyped for this game. Yes the whole ME3 ending fiasco sucked but it's not stopping me from buying MEA. And you would want to reward them for bad business practices? This makes no sense.
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Post by akots on Jan 15, 2017 0:00:15 GMT
Well can we at least wait for the game to actually come out before we judge it like this? There are enough trailers and enough developer input however vague it is suggesting some very questionable design and plot choices. It will probably be OK-ish and won't fail outright but it certainly does not look brilliant. My main personal concerns are with multiplayer design which so far seems to be plain bad and wrong. Also, the devil is in details and the details that are shown do not look good. How tedious the actual gameplay is and how responsive the controls are? This remains to be seen of course and cannot be judged from the trailers. Combat seems to be a hybrid of Overwatch with Kingdoms of Amalur which might be actually good provided that it is not very hectic and can be streamlined somehow. So, yes, some things are clear cut already while others remain to be seen.
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Post by Infiltratom on Jan 15, 2017 0:01:27 GMT
I'm looking forward to Andromeda - I can even say I'm rather excited - but I'm trying to keep an open mind on things, Bioware has gone through a few changes since the trilogy, along with the ME3 ending (which didn't bother me too much) and DA:I's rather repetitive MMORPG-esque fetch quests (again, I enjoyed the game but hate "fetch X supplies") it is understandable for people to be somewhat sceptical on the upcoming game.
I am personally taking the somewhat quiet trailers/teasers as a good sign, it is a lot worse to over-hype a game with massive advertising and spoilers thus making expectations spiral out of control.
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Post by venomsnakeee on Jan 15, 2017 0:03:00 GMT
I'm looking forward to Andromeda - I can even say I'm rather excited - but I'm trying to keep an open mind on things, Bioware has gone through a few changes since the trilogy, along with the ME3 ending (which didn't bother me too much) and DA:I's rather repetitive MMORPG-esque fetch quests (again, I enjoyed the game but hate "fetch X supplies") it is understandable for people to be somewhat sceptical on the upcoming game. I am personally taking the somewhat quiet trailers/teasers as a good sign, it is a lot worse to over-hype a game with massive advertising and spoilers thus making expectations spiral out of control. YESSSS.. I would rather bioware remain quiet on the story and what not. I don't want to spoil anything from the game.
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Post by SofaJockey on Jan 15, 2017 0:04:34 GMT
Its a combination of things, but mostly its the EA-fication of Bioware. The reasons include: 1. ME3 ending, and for some people the entirety of the game. 2. DA2 for its rushed state, and DA:I for its overcompensation for DA2 and over-ambitiousness which leads to a game which is wide but not deep. 3. The lead writer. 4. "SJW pandering", the inclusion of Krem in DA:I apparently triggered people. 5. Many people leaving the company. 6. The too quiet marketing, which suggests that the game has a troubled development. 7. The story which is a clear attempt of bypassing the ME3 ending debacle. And there are the people that nitpick and rage on absolutely minor stuff like Peebee's eyebrows or Sara's wonky face animations and extrapolate from there that the game will be shit. I'm looking forward to ME:A. I don't expect it to be the best game ever, but I expect it to give me many hours of fun like DA:I did despite it's flaws. I expect I'll be quoting this in future, an insightful analysis indeed. (polite applause) Games are rarely as wonderful or awful as people imagine they are. Healthy skepticism is fine, but when it dominates your thinking, that's a sad filter to view the world through.
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Post by Draining Dragon on Jan 15, 2017 0:05:30 GMT
The main two reasons I'm skeptical are:
1) The concept of Andromeda, while interesting, comes across as a contrived excuse to extend a series that should have been finished after its third installment 2) The game is coming out in slightly less than two months and we've heard very little about it
I'm not saying it will be bad. I can't think of any Bioware game that was flat out bad. However, I don't have very high expectations at the moment.
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Post by sgtreed24 on Jan 15, 2017 0:07:44 GMT
Probably has to do with that ever since being taken over by EA bioware games have been shifting more and more towards EA's (and a lot of others) modus operandi of appeal to as many people as possible regardless of the effect on the games. Aka less and less RPG in their RPGs.
That said,
I enjoy most bioware games just as much as I did their earlier titles.
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Post by colfoley on Jan 15, 2017 0:08:28 GMT
The main two reasons I'm skeptical are: 1) The concept of Andromeda, while interesting, comes across as a contrived excuse to extend a series that should have been finished after its third installment 2) The game is coming out in slightly less than two months and we've heard very little about it I'm not saying it will be bad. I can't think of any Bioware game that was flat out bad. However, I don't have very high expectations at the moment. Honestly though its not really a continuation of the series. Its a continuation of the franchise, sure, but the 'series' ended when Mass Effect 3 ended. Now we have a new set of stories told in the same 'universe'. Like Stargate Atlantis was in the same franchise/ universe as SG-1 but they were entirely different series/ stories.
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Post by Deleted on Jan 15, 2017 0:09:43 GMT
How does anything in the post you quoted relate to 'bad business practices?' Yea I'm not sure what he is talking about. Unless he is referring to the ME3 ending? Let's see. Cutting story elements into "essential DLC", outright lying about what the game will have (every piece of marketing material may not show up in final product), "Please buy our next game. We know you don't trust us core fanbase, but give us a chance, pinky-swear!" Yes, ME3 played a significant portion of that.
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Post by slimgrin on Jan 15, 2017 0:10:54 GMT
The main two reasons I'm skeptical are: 1) The concept of Andromeda, while interesting, comes across as a contrived excuse to extend a series that should have been finished after its third installment 2) The game is coming out in slightly less than two months and we've heard very little about it I'm not saying it will be bad. I can't think of any Bioware game that was flat out bad. However, I don't have very high expectations at the moment. I take issue with the first reason, mostly because I think 4 games for an IP is not excessive (compare that to other popular game IPs) and everyone knows they fucked up the ending of the trilogy. They deserve another chance to get it right. I also feel the premise to Andromeda is quite good, as good as ME1 in fact. If they fuck Andromeda up, then it's really time to move on.
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Post by SofaJockey on Jan 15, 2017 0:12:17 GMT
Probably has to do with that ever since being taken over by EA bioware games have been shifting more and more towards EA's (and a lot of others) modus operandi of appeal to as many people as possible regardless of the effect on the games. Aka less and less RPG in their RPGs. That said, I enjoy most bioware games just as much as I did their earlier titles. I think in game development, appealing to as many people as possible (if successfully achieved) would be considered a good thing? I'm thinking that AAA game budgets can't be justified on a niche title for so-called 'hardcore gamers/RPGamers'.
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