lastpawn
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by lastpawn on Jan 31, 2017 10:39:45 GMT
What happened with DA:I? I enjoyed the game despite it's flaws, but I remember back when it was released, a ton of people liked it. The complaint towards the overabundance of filler was there, but as far as I knew it was just a gripe most people had, but they still enjoyed the rest of the game. Fast forward 2 years later and apparently it was a total dealbreaker for people, and they hate the game. I think it's a combination of things. I do have to agree with the MMO-type filler criticism, and it's most noticeable on repeated playthroughs. It's much less fun to play through the game again than I thought it would be. The relative lack of hubs also, I think, bothered some people. Then there were others, myself included, who were less impressed with characters in DA:I than characters in other Bioware games. I actually remember that cute dwarven scout better than I remember half the people on my team, so, you know, that's not good for a Bioware game. There's also an echo chamber or polarization effect, where a group tends towards more extreme views. DA:I was, at worst, a reasonably good game.
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Post by Link"Guess"ski on Jan 31, 2017 12:38:50 GMT
The MMO fetch quest content is like planet scanning. It's just something you do because you have to and not because you enjoy it (even though I didn't mind the scanning. Didn't take that long).
The main criticism about fetch quests is that none of them matter in any way. Either they don't interact with the plot or choices at all or they don't have anything to contribute in terms of world-building, like "find my husband's ring" or "find my talking goat".
It's just filler-content that makes use of the level-design and combat mechanics and if that's all there is to it then that's a huge missed opportunity for using traversal and combat for something that has a much more memorable payoff that sticks with you.
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Post by Deleted on Jan 31, 2017 12:45:18 GMT
The main criticism about fetch quests is that none of them matter in any way. Either they don't interact with the plot or choices at all or they don't have anything to contribute in terms of world-building, like "find my husband's ring" or "find my talking goat". There was an interesting (or at least humorous) twist in all such side-missions in that recent game whose name is inadvisable to pronounce in these forums. If that game has been an inspiration for part of MEA's design (I believe they've said that it has been) so we might hope for fetch quests that at least make you smile. (You know, the game called Wiedźmin 3: Dziki Gon)
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Post by Link"Guess"ski on Jan 31, 2017 12:53:16 GMT
That game just had great side-quests with diverse themes and tones all over it. It was like Mass Effect 1 blown out of proportion without feeling shallower and I loved it. Humor wasn't all that it was. It was exceptional world-building (just like ME1), and good stories too. Some of them were joke-quests too, like the "Djenge Frett" quest which I only barely remember or the stupid Totem pole thing, but those are just few side quests that IMO are just as bad as almost everything in DA:I as opposed to... well, as opposed to every quest ever in DA:I like I just said.
The best quest in DA:I being Crestwood's main quest (according to most) is just a testament to how shallow that game's world building is. Or, how Jaws of Hakkon supposedly remedied the open-world design. I played JoH in both playthroughs before and after beating the game and I simply don't get it. The story was insanely boring, even though the topic was very intriguing, and the new area had you clumsily walking around on the top-floor following beams only to frustratingly realize you had to find some inconvenient route on the other side of the map after hugging the wall thinking you were heading in the right direction. And don't get me started about how unfunny those bear-puns were. Didn't care about anything in that DLC. I thought the main game's areas were better because they all dealt with either Venatori, Elves, Red Lyrium or central themes in some way. JoH like the DLC that it is felt like filler despite taking on the theme about the Inquisitor's predecessor, and like Javik in ME3 I found it to cheapen the scope and believability of the fiction that this 1000 year old (or whatever) dude was trapped in time somewhere so you can talk to him. I hate when BioWare does that.
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Post by Deleted on Jan 31, 2017 13:12:33 GMT
That game just had great side-quests with diverse themes and tones all over it. It was like Mass Effect 1 blown out of proportion without feeling shallower and I loved it. Humor wasn't all that it was. It was exceptional world-building (just like ME1), and good stories too. Some of them were joke-quests too, like the "Djenge Frett" quest which I only barely remember or the stupid Totem pole thing, but those are just few side quests that IMO are just as bad as almost everything in DA:I as opposed to... well, as opposed to every quest ever in DA:I like I just said. Sure, that's why I said 'at least humorous'.
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Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: MihuraL
Posts: 1,303 Likes: 2,754
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Post by Mihura on Jan 31, 2017 13:40:50 GMT
I am a skeptic and I think I'll remain a skeptic for the fact that Bioware's last 3 outings have been critically flawed, DA2 was awful, ME3 had that botched ending and DAI was choked by filler. i think that bioware games hold a special place in the sjw community for one reason or another, because they feel that it represents them. That's all well and good until you realize that this is exactly the kind of marketing ploy a company would use to ensnare brand loyalty by politicising the issue. And on that note, I think that lots of people are tired of politicised products which implicitly criticise you for disliking them even if they are a shit product (the new ghostbusters controversy is an example). The fact remains that buying bioware games doesn't exactly forward any cause, in the end, they are just increasingly mediocre games shown up by superior competitors like TW3. Yes I will give ME:A a chance in that I feel like the team behind it might genuinely have something good on their hands but given the lack of information and gameplay, I am not going into it with high expectations and this is certainty their last chance from me. I think we did not played the same game, there is a lot of sjw things in TW3, actually TW3 is probably the "worst" of the three, from being able to play as a bi female character to NPCs saying "poverty is killing me" or some shit. To having Arabic inspired characters and lore or just gender-fluid elves. The Witcher 3 is not more appealing to me not because of some dark edgy story, it is simples as not being able to created a female character and play her as I want.
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Post by Sartoz on Jan 31, 2017 14:12:04 GMT
I am a skeptic and I think I'll remain a skeptic for the fact that Bioware's last 3 outings have been critically flawed, DA2 was awful, ME3 had that botched ending and DAI was choked by filler. i think that bioware games hold a special place in the sjw community for one reason or another, because they feel that it represents them. That's all well and good until you realize that this is exactly the kind of marketing ploy a company would use to ensnare brand loyalty by politicising the issue. And on that note, I think that lots of people are tired of politicised products which implicitly criticise you for disliking them even if they are a shit product (the new ghostbusters controversy is an example). The fact remains that buying bioware games doesn't exactly forward any cause, in the end, they are just increasingly mediocre games shown up by superior competitors like TW3. Yes I will give ME:A a chance in that I feel like the team behind it might genuinely have something good on their hands but given the lack of information and gameplay, I am not going into it with high expectations and this is certainty their last chance from me. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Here's another viewpoint.
One I liked DA2. Main reason? It introduced auto attack and therefore, for the first time I could play as a melee warrior. I had more positive experience than negative. Overall a thumbs up for me
Two DA:I is a game I have yet to complete. Basically I'm a completionist... and you know where that got me. Also, I really don't like timed missions. I'm still in the palace.
Three I like ME3 except for the rainbow colour endings.
Four Bio MTL has a lot riding in this game. I believe it's a make or break for them. I also believe that they can meet the challenge.
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degs29
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by degs29 on Jan 31, 2017 15:51:09 GMT
What they have shown isn't good? Could have fooled me! I think Bioware has attracted this crowd of defeatists who see everything they do through shit-colored glasses. That story trailer they just released was pretty great, so it's a great litmus test to detect these defeatists. If we look at VGA trailer I thought the graphics looked worse than I expected, especially some visual effects like explosions (look at armored walker blowing up at the end for example). Animations were clunky, sound effects were missing, enemies did not react to being shot at or charged. Not to mention it's funny (to put it lightly) that they chose to show a battle in an area fully sorrounded by moutains that are clearly not traversable. Some of those problems were also presented in the other trailers that showed gameplay. This latest cinematic trailer was indeed pretty cool, as I said back then, I liked it, but I feel it's not the trailer they should have released if they wanted to end the (some) bad talk about this game. It's easy to show some characters and a romance scene to easily hype some people, but what they should be showing is gameplay. A full walkthrough. We are a few weeks from the game's release and we have not seen 5 minutes of continuous gameplay. This isn't the end of the world for Andromeda, but it's very likely a bad sign. You have tough standards! That VGA trailer was made before they started doing any significant polish to the game, which explains missing sound effects, enemy reactions and clunky animations. You could already tell from the CES trailer that they've improved it. I think they probably didn't like the reaction to the VGA trailer where people lamented the animations, so they're waiting until they have them polished to the "T" before releasing another gameplay trailer. They know how critical their audience is, so I'm not surprised they're taking a cautionary route. I think a cinematic trailer was the correct play at this point. That said, I am also disappointed in the graphics. I always push for photo-realism, and it looks like they may have actually taken a step back here. Not a huge step, but the characters just look slightly stylized to me. As for the mountains being impassable, I'm not sure what you want them to do...? Most people don't appreciate invisible walls. A full planet is too big to develop, at least in such a way as the content is interesting (waiting to see how Star Citizen handles this!). Except for putting obstacles in your way, the only other alternative I can think of is to have the Nomad restricted to an area designated by its proximity to the Tempest. Story-wise, that doesn't really make sense because they could just move the Tempest to accommodate. Besides, lore-wise there's no reason for the Nomad to have to remain in proximity to the Tempest. Seems like a stupid limitation, though I wouldn't at all be surprised if they implemented it claiming that SAM is vital to the Nomad's functioning.
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degs29
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by degs29 on Jan 31, 2017 15:58:31 GMT
I am a skeptic and I think I'll remain a skeptic for the fact that Bioware's last 3 outings have been critically flawed, DA2 was awful, ME3 had that botched ending and DAI was choked by filler. i think that bioware games hold a special place in the sjw community for one reason or another, because they feel that it represents them. That's all well and good until you realize that this is exactly the kind of marketing ploy a company would use to ensnare brand loyalty by politicising the issue. And on that note, I think that lots of people are tired of politicised products which implicitly criticise you for disliking them even if they are a shit product (the new ghostbusters controversy is an example). The fact remains that buying bioware games doesn't exactly forward any cause, in the end, they are just increasingly mediocre games shown up by superior competitors like TW3. Yes I will give ME:A a chance in that I feel like the team behind it might genuinely have something good on their hands but given the lack of information and gameplay, I am not going into it with high expectations and this is certainty their last chance from me. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Here's another viewpoint.
One I liked DA2. Main reason? It introduced auto attack and therefore, for the first time I could play as a melee warrior. I had more positive experience than negative. Overall a thumbs up for me
Two DA:I is a game I have yet to complete. Basically I'm a completionist... and you know where that got me. Also, I really don't like timed missions. I'm still in the palace.
Three I like ME3 except for the rainbow colour endings.
Four Bio MTL has a lot riding in this game. I believe it's a make or break for them. I also believe that can meet the challenge.
I agree with all those points. I think all three of those games had flaws, but IMO ME3 and DA:I were great overall, and DA2 was good. All suffered somewhat from bad decisions: ME3 had its disappointing ending, DA:I had too much filler, and DA2's development time was obviously too short. I think they've learned lessons from all of that. I'm always skeptical when a developer decides to go wider with their games. There's an inverse correlation between breadth of content and depth of content, and I prefer the latter. I get that people like to explore, but if what you're exploring isn't worth exploring, what's the point? You need points of interest that are actually interesting!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Jade Empire
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Post by fiannawolf on Jan 31, 2017 17:18:31 GMT
ME: A has a whole lot stacked against it for me. Mainly because the narrative fell apart in ME3, esp towards the end, so I am going to remain on the fence until I see some "Let's Plays" and redbox rental recon. Things that will help me enjoy ME:A some more: - Have a coherent beginning, middle, and end
- Sense of wonder from ME1
- ME2 had some good mechanics but I want more RPG elements
- Less X item quests ala DA:I and more assignments like ME1 but without the copy/paste syndrome for environments
- Don't force character relationships. Have it be somewhat more organic. IE: Even though I liked Liara eventually, lots of people thought she got the lion's share of friendship and/or romance paths/screen-time. Try to be more even handed with all the characters
I plan on keeping my expectations on the ground this time. That way the game can pleasantly surprise me. The ME3 hypetrain caused massive disappointment in the end. Plus I have to keep the "No Man's Sky" debacle fresh in my mind. I don't want to dig my own grave. Looks like the Uprising book might be interesting. I enjoyed the Dire Earth trilogy so that should be fun. Still don't know why Mac Walters is the project lead now since he's one of two of the "amazing" duo that shot ME3 in the foot. And so we leave the smoking corpse of the Starkid in the Milky Way and head out to somewhere else. I suppose its because its easier for them to do a soft reboot, keep the ME trappings, but without the Dues Ex Shoot the Starkid mini game baggage. *can you tell I hated him? I just wanted the original ME trilogy cast to have a good sendoff. Its like having star wars ep 4 and 5. Then at the last minute they subbed in Revenge of the Sith to endcap the OT. There's that flaming beef jerky starkid. Throw it back into the lava. I love games with sci fi settings. Its just that not too many are like ME setting. Space Opera. SO I am kinda stuck with it. I just want to be the Money Fry again. But I don't know if it will ever be that simple. I feel like I am on a Nostalgia kick. I hope that we get to see some real ingame footage soon. I'd like to know what it would look like on my Xbone. PS: Its good to know there are more Babylon 5 fans here. Nice.
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Post by SofNascimento on Jan 31, 2017 17:33:08 GMT
If we look at VGA trailer I thought the graphics looked worse than I expected, especially some visual effects like explosions (look at armored walker blowing up at the end for example). Animations were clunky, sound effects were missing, enemies did not react to being shot at or charged. Not to mention it's funny (to put it lightly) that they chose to show a battle in an area fully sorrounded by moutains that are clearly not traversable. Some of those problems were also presented in the other trailers that showed gameplay. This latest cinematic trailer was indeed pretty cool, as I said back then, I liked it, but I feel it's not the trailer they should have released if they wanted to end the (some) bad talk about this game. It's easy to show some characters and a romance scene to easily hype some people, but what they should be showing is gameplay. A full walkthrough. We are a few weeks from the game's release and we have not seen 5 minutes of continuous gameplay. This isn't the end of the world for Andromeda, but it's very likely a bad sign. You have tough standards! That VGA trailer was made before they started doing any significant polish to the game, which explains missing sound effects, enemy reactions and clunky animations. You could already tell from the CES trailer that they've improved it. As for the mountains being impassable, I'm not sure what you want them to do...? Most people don't appreciate invisible walls. A full planet is too big to develop, at least in such a way as the content is interesting (waiting to see how Star Citizen handles this!). Except for putting obstacles in your way, the only other alternative I can think of is to have the Nomad restricted to an area designated by its proximity to the Tempest. Story-wise, that doesn't really make sense because they could just move the Tempest to accommodate. Besides, lore-wise there's no reason for the Nomad to have to remain in proximity to the Tempest. Seems like a stupid limitation, though I wouldn't at all be surprised if they implemented it claiming that SAM is vital to the Nomad's functioning. For Mass Effect I have! And Walter said all it was left to do was polish the game after E3. So they had been polishing the game, according to him, for some 5 months before the VGA trailer. About the mountains, I don't mind them per se. But the area was seemingly surrounded by them, couldn't they have picked a place that showed the game in all its glory? I doubt all the planets will be just canyons and stuff, but the planet shown looked just like that.
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optimusleo
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: OptimusLeo
PSN: OptimusLegion
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Post by optimusleo on Jan 31, 2017 17:48:32 GMT
First of all, I'm glad I'm not alone in my skepticism.
I'm a BIG ME fan (I think it goes for most of us in here), and I have ridden the hype train since MEA was announced, but the more trailers I see, the closer the game gets to launch, the less hyped I am. In fact, I have completely climbed off the hype train.
This last trailer was like a punch in the belly.
I saw bland, unoriginal, uninteresting companions. Of course, they have really high standards to hold to, but still, they don't felt as interesting as the companions from previous games looked, even when we knew almost nothing of them (Before we came to love them deeply). Totally-not-Liara, Jacob 2.0, Boyband dude that isn't worthy of wearing N7 armor, the cute butch lesbian look chick you can bone and Wrex fanservice didn't do anything for me.
After DAI (which was the only Bioware game I haven't finished due to lack of interest, get bored, lame companions, excessively uninteresting worlds, too much open world stuff, etc. I plan on getting on that, eventually) my hope that MEA will be an epic game is getting lower.
I hope they learn that ME fans want a character ridden, multiple choice action RPG and not some open ended MMO type of game.
The fact that hey have talked and showed so little of combat worries me too. I do like RPGs, but I love my action too. And what about the skills and classes? That "now you can shift skills on the fly" is such BS. Feels a lot like Diablo 3 that got "consolified" and over simplified compared to D2. They don't even talked about the new skills system, so we are only left to speculations.
I'm waiting for a MP beta to decide if it's going to be worth to pre-purchase, or if I should hold off until Origin has it on sale on the real cheap. Until then, MEA isn't getting any hype from me.
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DoomsdayDevice
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Oh, me so scrubby! Me pugging long time! --- 78 URs to go
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate
Prime Posts: 2357
Posts: 351 Likes: 1,027
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Post by DoomsdayDevice on Jan 31, 2017 20:31:43 GMT
It's funny how fan communities are always annoyed by scepticism.
It's like some people only want to get hyped.
But surely haters only want to hate!
Surely nobody could have any valid criticisms or genuine concerns whatsoever.
Get on board the hype train or GTFO!
There's plenty of hype threads for gushers. If you have no interest in critical thinking, just skip threads like this. Seems like common sense to me, but hey. That seems to be a rare thing these days.
EDIT: sorry, I just realized I'm reacting to some sentiments that were posted 2-3 pages back. As you were. =)
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urkibalurki
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda
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Post by urkibalurki on Jan 31, 2017 20:39:09 GMT
It's funny how fan communities are always annoyed by scepticism. It's like some people only want to get hyped. But surely haters only want to hate! Surely nobody could have any valid criticisms or genuine concerns whatsoever. Get on board the hype train or GTFO! There's plenty of hype threads for gushers. If you have no interest in critical thinking, just skip threads like this. Seems like common sense to me, but hey. That seems to be a rare thing these days. EDIT: sorry, I just realized I'm reacting to some sentiments that were posted 2-3 pages back. As you were. =) Yeah. People here have been butchering the game since months by now, and it has yet to come out! Common sense is a rare virtue nowadays.
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urkibalurki
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda
Origin: pompomperol
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Post by urkibalurki on Jan 31, 2017 20:43:48 GMT
EDIT: sorry, I just realized I'm reacting to some sentiments that were posted 2-3 pages back. As you were. =) Can't keep up with the flux of frustrated people here
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DoomsdayDevice
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Oh, me so scrubby! Me pugging long time! --- 78 URs to go
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate
Prime Posts: 2357
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Post by DoomsdayDevice on Jan 31, 2017 21:40:55 GMT
Are you saying it's impossible for people to have valid concerns?
After the whole ME3 ending tragedy?
When the premise of the new game is obviously nothing more than an absurd excuse to release a new Mass Effect title? They had to move the franchise to a whole other galaxy FFS!
When all they seem to be doing is making things as much like ME1 as possible, resulting in designs that seem all too familiar, generic and unimaginative?
People care because they love Mass Effect, and they're genuinely concerned it's going to be a disappointment. BECAUSE they care.
Yeah, there's a couple of haters out there, but you can't just throw all the people with genuine concerns together under one blanket statement of 'haters gunna hate LOL'. It's incredibly immature.
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urkibalurki
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Mass Effect Andromeda
Origin: pompomperol
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Post by urkibalurki on Jan 31, 2017 22:01:37 GMT
Are you saying it's impossible for people to have valid concerns? After the whole ME3 ending tragedy? When the premise of the new game is obviously nothing more than an absurd excuse to release a new Mass Effect title? They had to move the franchise to a whole other galaxy FFS! When all they seem to be doing is making things as much like ME1 as possible, resulting in designs that seem all too familiar, generic and unimaginative? People care because they love Mass Effect, and they're genuinely concerned it's going to be a disappointment. BECAUSE they care. Yeah, there's a couple of haters out there, but you can't just throw all the people with genuine concerns together under one blanket statement of 'haters gunna hate LOL'. It's incredibly immature. No game is perfect; even ME:A won't be. Here I don't see many "valid" concerns; I see many people hating a game they haven't played yet! This will be a new game; I think people at BioWare have learned from previous mistakes (well, there's something they'll NEVER learn: multiplayer in a single player game, paid DLC, boring and repetitive minigames... but these are details). If they haven't, well, we'll discover it when we play the game; but until that day haters have no reason to slaughter it, and even valid concerns are based on the past, not on actual gameplay.
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Post by mrfixit on Jan 31, 2017 22:10:31 GMT
The funny thing is that those people crapping all over the game are going to buy it, play the shit out of it, and romance "ugly" Cora using "plastic" Scott. Or, they'll play Sara for the lesbian scenes. Yes, I think that little of them. All bluster but still paying the money and still romancing the people they think are horrible. You can bet your ass ill play Sara as a lesbian. Thats too hot to pass up!
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Post by colfoley on Jan 31, 2017 22:31:57 GMT
What is annoying is how these debates tend to turn into people debating each other and not the actual product at hand. Turning everyone else into either haters or 'BioDrones'. People either complaining about people liking what they see, or not liking what they see, rather then debating the mertis of the argument...or the game.
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fatherjerusalem
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I used to think that I was cynical and a pessimist. Then I found the BSN.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: fatherjerusalem
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Post by fatherjerusalem on Jan 31, 2017 22:39:49 GMT
I hope they learn that ME fans want a character ridden, multiple choice action RPG and not some open ended MMO type of game. SOME ME fans want that. Personally, a Mass Effect Andromeda MMO where you're going out and exploring the entirety of the galaxy, and colonizing, and is story based like TOR.... that sounds pretty fuckin cool to me.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
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Post by helios969 on Jan 31, 2017 22:41:23 GMT
Are you saying it's impossible for people to have valid concerns? After the whole ME3 ending tragedy? When the premise of the new game is obviously nothing more than an absurd excuse to release a new Mass Effect title? They had to move the franchise to a whole other galaxy FFS! When all they seem to be doing is making things as much like ME1 as possible, resulting in designs that seem all too familiar, generic and unimaginative? People care because they love Mass Effect, and they're genuinely concerned it's going to be a disappointment. BECAUSE they care. Yeah, there's a couple of haters out there, but you can't just throw all the people with genuine concerns together under one blanket statement of 'haters gunna hate LOL'. It's incredibly immature. No game is perfect; even ME:A won't be. Here I don't see many "valid" concerns; I see many people hating a game they haven't played yet! This will be a new game; I think people at BioWare have learned from previous mistakes (well, there's something they'll NEVER learn: multiplayer in a single player game, paid DLC, boring and repetitive minigames... but these are details). If they haven't, well, we'll discover it when we play the game; but until that day haters have no reason to slaughter it, and even valid concerns are based on the past, not on actual gameplay. Actually, many of the criticisms are on the gameplay they did show and what can only be described as poor physics. When you Biotic Charge into someone and they just stand their like a brick wall...or when you firing arcs of electricity and it's stopped by an invisible wall rather than wrapping around an enemy those are actual observations. Regardless, the "haters" concerns have equal validity to the "fanboys" claiming everything is awesome at this point. I'm sure the game will have it's strengths and weaknesses, like every Bioware game ever made.
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Post by Iakus on Jan 31, 2017 22:42:07 GMT
The funny thing is that those people crapping all over the game are going to buy it, play the shit out of it, and romance "ugly" Cora using "plastic" Scott. Or, they'll play Sara for the lesbian scenes. Yes, I think that little of them. All bluster but still paying the money and still romancing the people they think are horrible. Romance silliness aside, by the time MEA comes out I'll be hip-deep in TToN. Why should I take time away from an actual good game to throw more money after a new game when the last one in that series was an utter train wreck and the company tried to blame us for not "understanding" it?
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Post by dutchsghost7 on Feb 1, 2017 3:03:12 GMT
I hope they learn that ME fans want a character ridden, multiple choice action RPG and not some open ended MMO type of game. SOME ME fans want that. Personally, a Mass Effect Andromeda MMO where you're going out and exploring the entirety of the galaxy, and colonizing, and is story based like TOR.... that sounds pretty fuckin cool to me. >story based like TOR
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Post by steamz on Feb 1, 2017 3:16:54 GMT
The funny thing is that those people crapping all over the game are going to buy it, play the shit out of it, and romance "ugly" Cora using "plastic" Scott. Or, they'll play Sara for the lesbian scenes. Yes, I think that little of them. All bluster but still paying the money and still romancing the people they think are horrible. a very bold assumption that's more likely than not horribly wrong
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Feb 1, 2017 3:57:46 GMT
I hope they learn that ME fans want a character ridden, multiple choice action RPG and not some open ended MMO type of game. SOME ME fans want that. Personally, a Mass Effect Andromeda MMO where you're going out and exploring the entirety of the galaxy, and colonizing, and is story based like TOR.... that sounds pretty fuckin cool to me. If MEA succeeds, maybe that's the next step. Not as an alternative to MEA2 but as an additional game. Would be more interesting if that could tie it into the SP games if desired, but not as a necessity. Maybe the MP stuff...I don't know how it would work, just sort of stream of consciousness type of thing.
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