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Post by Cyonan on Jan 24, 2017 0:24:22 GMT
Run into?? RUN INTO?? This is space!! The odds of running into another ship even around the same planet is super low. In a star system or sector, almost impossible! Especially for a small virtually undetectable ship like the Tempest! And it's not about being faster. It's about getting to FTL. According to the lore, once a ship gets into FTL it cannot be tracked or damaged by weapons. So since it's small and lightweight (because it doesn't have weapons and ammo) it can get to FTL very quicky and this would be fine. The Wiki also states that the reason frigates have GUARDIAN systems is to protect capital ships from fighters, as frigates (and scout ships like the Tempest) are just physically too fast to get hit by weapons. If you have a base on planet 32B then you can probably guess any enemy scouts that come to the area to scout you out will probably be near that base. I rather doubt the scout ship is going to go off and scout some random dead useless moon 4 planets over. Keep in mind the gun is the "what if I can't get away?" last resort weapon. They clearly aren't weighing down ships too much as the Normandy was one of the fastest ships there is even with a main gun. Also, why have all the other recreational stuff on the ship that's going to add up to quite a bit in weight if weight is so important we need to take away the ability to defend ourselves? Plus the Normandy wasn't a normal frigate for protecting capital ships. It was a prototype scout ship that just happened to be in the size category of a frigate. It's also not like you have to arm it with the biggest, heaviest gun you can find. It's not supposed to be going up against heavy cruisers and dreadnoughts. It's a last resort weapon.
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Post by sgtreed24 on Jan 24, 2017 1:15:35 GMT
I just don't see how people are still trying to defend the lack of weapons like... it's common sense to have some way to defend yourself. You're just not going to be able to run away 100% of the time. That's just really not true. The thing is, it's in SPACE. With the Tempest's stealth systems they should be able to detect other ships will before they are detected and bug out before they are engaged in combat. If a ship sneaks up on the Tempest because it has a better stealth system and decides to engage the Tempest in battle then it has already decided it can outmatch the Tempest and win that engagement no problem. If the Tempest is ambushed, it's pretty much SOL anyway because that ship already shows better technology than the Tempest (better stealth system) and you don't engage an enemy alone if there is a good chance you will lose. The people arguing for weapons on the ship forget about power draw, energy readings, and weight. These are all factors on the Tempest that either mean it is stealthy and fast or not stealthy and SOL. They also forget that in space, unless someone has stealth technology, you cannot detect them until they are practically on top of you, especially small ships. So unless you want to spend as much as they did on the Normandy for every exploration vessel in the AI, you need to make some sacrifices. You just cannot have everything you want because of physics. If the Tempest is in a situation where it cannot escape, then the Tempest is already going to be destroyed because it wouldn't be engaged by a vessel with superior technology to be close enough to the Tempest without being detected but inferior weaponry. I just don't get that line of thinking I suppose, that's just an unacceptable reason to not have weapons for me. You don't KNOW for a FACT that species in this new galaxy don't have advanced space radar that can detect your "super awesome, everything hinges on this" stealth system. Maybe they have that, but have shitty armor technology? The likes of which light armaments could defeat. Or maybe, you want to be able to defend yourself long enough to not take substantial damage should you happen upon a pirate band of small fighters. Maybe it's just to scare off potential threats... but going in with nothing but... "oh our detection system and stealth systems are the best in the Milky Way, so they're also the best in Andromeda! Meaning we will also detect them first OR be able to run" is asinine reasoning when going into a completely unknown situation. Prepare for as many possible outcomes as you can. There is no going back, there are no reinforcements sufficiently close, therefor, there's no reason to go unarmed. You point a marine into an unknown territory (even as a scout) and say, here... here's your equipment and you give him a bag and nothing else. He's gonna look at you like you're an idiot. Even a pistol is better than nothing. EDIT: Hell, maybe you are attacked by a scout ship the same speed as you, but they have weapons and they take out your FTL drive first thing... Now all you can do is try to dodge their attacks since you can't outrun them. So, you're saying... you'd rather just kiss your ass goodbye in this situation rather than have a gun and possibly destroy the other scout ship and then call for help and, ya know, survive the encounter?
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Post by themikefest on Jan 24, 2017 2:29:02 GMT
Ryder: What's wrong Jath? Jath: We took damage. We can't jump to FTL. Ryder: Turn around Jath: WHAT? Ryder: You heard me. Turn the ship around and put all power to the front shields Jath: That's suicide. Ryder: I don't give a crap. TURN THE ********* SHIP AROUND and head straight for the attacker later Jath: I can't believe that worked. How did you know that would work? Ryder: I will show you. Jath: I will never doubt you again Ryder. Ryder: Next time we may not be as lucky.
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Post by Sartoz on Jan 24, 2017 6:31:02 GMT
I'm coming from a point of view that Scout ships have no business being discovered by any vessel. That is the reason for its Stealth tech on board. Otherwise, why bother installing the thing? Also, my pov says, that if you do get discovered, your mission failed. Snip The fact that the scout was armed and made it back did not make its mission a success. See what I mean? You're only looking at it in terms of "gun doesn't help with primary mission, so it's pointless" which is only part of the picture. What if that blue scout ship runs into an enemy scout ship that happens to be armed with a gun? Snip ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Or your scout is armed and the the enemy scout is much bigger with a better weapon and you still die.
I accept the need for compromising ship design decisions based on its smaller size = (limited room in the Hyperion) and mission objectives. Thus, costly ship space was allocated to the Bridge, Pathfinder's quarters, the science lab, medical bay, meeting room, mess hall, armoury, fabrication for upgrading equipment, cargo bay for the Nomad... etc. ... leaving no room for a gun. To give the Tempest a "survival chance", the Ai planners gave it fast engines and Stealth tech.... plus a good dose of "good luck". Given some of the "unmovable" constraints, the Tempest architects did their best. Anyway, I've tried my best to defend Bio's decision. They did, after all, say there are no space battles. Funny enough, I'm usually accused of being too negative on Bio.
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Post by Cyonan on Jan 24, 2017 6:38:32 GMT
You're only looking at it in terms of "gun doesn't help with primary mission, so it's pointless" which is only part of the picture. What if that blue scout ship runs into an enemy scout ship that happens to be armed with a gun? Snip ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Or your scout is armed and the the enemy scout is much bigger with a better weapon and you still die.
I accept the need for compromising ship design decisions based on its smaller size = (limited room in the Hyperion) and mission objectives. Thus, costly ship space was allocated to the Bridge, Pathfinder's quarters, the science lab, medical bay, meeting room, mess hall, armoury, fabrication for upgrading equipment, cargo bay for the Nomad... etc. ... leaving no room for a gun. To give the Tempest a "survival chance", the Ai planners gave it fast engines and Stealth tech.... plus a good dose of "good luck". Given some of the "unmovable" constraints, the Tempest architects did their best. Anyway, I've tried my best to defend Bio's decision. They did, after all, say there are no space battles. Funny enough, I'm usually accused of being too negative on Bio. Well at some point getting bigger and heavier guns will start to interfere too much with the operation of the rest of the ship where a lighter gun will have minimal effect. There comes a point where you put such a bigger gun that you're not a scout ship anymore. Admittedly I'm not going to be greatly bothered by this. It's a suspension of disbelief that I can live with that my ship doesn't have guns on it. but I still say that it'd make more sense to put at least light armaments on it =P
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Post by Sartoz on Jan 24, 2017 6:45:43 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
The Tempest is a space ship....the briefing video says it's a scout. I see its missions very differently from the ground pounder version. I see the Tempest avoiding detection(from other space ships) as its means to comply with the mission parameters.
Snip The Andromeda Initiative feels like it was put together by foolhardy and irresponsible people Snip ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
I hardly call the Ai project run by foolish people. It may just come down to the decision by the game architects to: 1- no space battles 2- no hot landing zones 3-allowing for the Nomad to disembark and swoosh somewhere to explore... looks cool. 4-and to have only team combat with intelligent enemies or the local fauna. With the above in mind, the game was designed, or, as you say, they screwed the pooch.
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Post by Hanako Ikezawa on Jan 24, 2017 7:49:07 GMT
Snip The Andromeda Initiative feels like it was put together by foolhardy and irresponsible people Snip ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
I hardly call the Ai project run by foolish people. It may just come down to the decision by the game architects to: 1- no space battles 2- no hot landing zones 3-allowing for the Nomad to disembark and swoosh somewhere to explore... looks cool. 4-and to have only team combat with intelligent enemies or the local fauna. With the above in mind, the game was designed, or, as you say, they screwed the pooch. Are the people in-universe clairvoyant and know these things will or will not happen in the story?
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Post by The Elder King on Jan 24, 2017 8:03:06 GMT
I don't know if I'd call them foolish, but they obviously made some clear mistakes, since the ended up in a cluster that is apparently lacking on resources, compared to their estimation, two Arks at least had problems, people are leaving the station because of the situation, problems and/or lies from the Initiative, and we have at least one alien specie seemingly kicking our asses. And IF the AI truly has no ship with weapons, that is obviously another mistake. Hopefully it won't be like that.
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Post by Sartoz on Jan 24, 2017 8:39:09 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
I hardly call the Ai project run by foolish people. It may just come down to the decision by the game architects to: 1- no space battles 2- no hot landing zones 3-allowing for the Nomad to disembark and swoosh somewhere to explore... looks cool. 4-and to have only team combat with intelligent enemies or the local fauna. With the above in mind, the game was designed, or, as you say, they screwed the pooch. Are the people in-universe clairvoyant and know these things will or will not happen in the story? ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Who knows?
I will strive to enjoy the game regardless of the Tempest lack of armament.
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Agent 46
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Gileadan on Jan 24, 2017 8:49:10 GMT
"We aren't giving you a pistol. It's useless because you can't kill a tank with it and it totally makes it harder for you to sneak away." This is the "it makes sense to have no guns" argument in a nutshell, right?
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Raising Hell with the Flavor XX
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Post by Ivory Samoan on Jan 24, 2017 9:04:43 GMT
We have absolutely no information regarding the other ships in the AI fleet....so people claiming that their are no space battles in ME:A have no idea what they are talking about, literally. Literally, none of us do in that regard: until light is shed on the AI fleet's armaments, then we are in the dark: much like our beetle shaped friends, Los Reaperos.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,284
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Post by The Elder King on Jan 24, 2017 9:21:00 GMT
We have absolutely no information regarding the other ships in the AI fleet....so people claiming that their are no space battles in ME:A have no idea what they are talking about, literally. Literally, none of us do in that regard: until light is shed on the AI fleet's armaments, then we are in the dark: much like our beetle shaped friends, Los Reaperos. Nobody is saying that there aren't ships with weapons in the Initiative. It doesn't mean we can't discuss the possibility.
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Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: IvorySamoan
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Post by Ivory Samoan on Jan 24, 2017 9:34:49 GMT
We have absolutely no information regarding the other ships in the AI fleet....so people claiming that their are no space battles in ME:A have no idea what they are talking about, literally. Literally, none of us do in that regard: until light is shed on the AI fleet's armaments, then we are in the dark: much like our beetle shaped friends, Los Reaperos. Nobody is saying that there aren't ships with weapons in the Initiative. It doesn't mean we can't discuss the possibility. Of course we can discuss it my friend: what I'm saying is though, and this is a fact, none of us know what guns the rest of the fleet has - only the Tempest is confirmed 100% weapon free, so discussing that in depth is easier I guess as we know for certain that it's de-toothed via Mac on Twitter. Speculation regarding ' no space battles in ME:A, we are doomed!' kind of grinds my gears since there's no need for the panic since we don't have enough information to panic about (and I truly believe that no full fleet and flotilla would go out into the abyss without one pea shooter attached to a hull, fucking surely...am I right? lol). I started the thread to look at how the Tempest is affected by this design/lore choice primarily, not so much the fleet..but it has definitely brought the fleet's arms into the limelight I think, which has been a great discussion in the most part. My thinking is....If the Nexus, ARK ships and entire housed Initiative fleet doesn't have any armaments at all..............well shit brothers and sisters, then that'll be a scene indeed. It'll basically be a free for all for all the Andromedan natives on our fleet: FREE SHIPS/SLAVES HERE! GET EM' WHILE THEY'RE HOT!! THEY HAVEN'T GOT GUNS, IT'S A SPACE SMORGASBORD DIRECT FROM THE MILKY WAY!!
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Post by Ahriman on Jan 24, 2017 9:45:49 GMT
We have absolutely no information regarding the other ships in the AI fleet....so people claiming that their are no space battles in ME:A have no idea what they are talking about, literally. Literally, none of us do in that regard: until light is shed on the AI fleet's armaments, then we are in the dark: much like our beetle shaped friends, Los Reaperos. Nobody is saying that there aren't ships with weapons in the Initiative. It doesn't mean we can't discuss the possibility. Well, Nexus briefing does have "once we cross into Dark Space we will be alone with only our kinetic barriers to shield us" in it. I won't be surprised by anything now.
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Post by SofNascimento on Jan 24, 2017 9:57:33 GMT
Well, they didn't give weapons to a ship that is meant to see and/or be prepared for combat, so logic and reason are not qualities of the people in charge of the Ai.
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Post by Sondergaard on Jan 24, 2017 12:52:01 GMT
Since humanity has been arming scouts since, well, forever, it is simply bizarre that the Tempest is not armed.
Egyptian officer- 'Hotep, get on your horse and check over that mountain for the enemy' Hotep- 'Can I have a spear?' Egyptian officer- 'No! You have a horse! What need do you have for a spear?' Hotep- 'The enemy have horses as well.' Egyptian officer- 'But your horse is faster! And smaller! And very quiet!' Hotep- 'How do you know?' Egyptian officer- 'Hotep...' Hotep- 'What about a bow?' Egyptian officer- 'Get on the bloody horse!' Etc, etc.
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Post by sgtreed24 on Jan 24, 2017 13:24:13 GMT
"We aren't giving you a pistol. It's useless because you can't kill a tank with it and it totally makes it harder for you to sneak away." This is the "it makes sense to have no guns" argument in a nutshell, right? I think I love you.
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Post by Deleted on Jan 24, 2017 13:29:19 GMT
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Post by Sartoz on Jan 24, 2017 13:46:17 GMT
I don't know if I'd call them foolish, but they obviously made some clear mistakes, since the ended up in a cluster that is apparently lacking on resources, compared to their estimation, two Arks at least had problems, people are leaving the station because of the situation, problems and/or lies from the Initiative, and we have at least one alien specie seemingly kicking our asses. And IF the AI truly has no ship with weapons, that is obviously another mistake. Hopefully it won't be like that. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Not intentionally.
If events went according to plan, there would be no mistakes. Bio writers wanted some drama or needed some for the combat rationale. Ai planned well, since the command station (Nexus) went first with some heavy hitters (N7 ??) and the ARKs would follow "after the trail was blazed.", so to speak. In a small way, that's exactly what happened.
No space battles confirmed by Bio, the issue of ship armaments resides in the arena of intellectual discussions.
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Post by Sartoz on Jan 24, 2017 13:52:45 GMT
I wouldn't mind that if we had some way to remedy the situation and install weapons after we arrive, but I highly doubt that this will be the case. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
One way to placate this issue is for Bio to permit Tempest customization with a new Remnant tech found in Act2-3 of the game. This has the save face solution that Bio needs and a win for the rest of us. It could be a simple external but retractable mount, small but packs a stinging punch. At this point I'd rename the Tempest The Wasp.
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Post by Deleted on Jan 24, 2017 13:53:42 GMT
I wouldn't mind that if we had some way to remedy the situation and install weapons after we arrive, but I highly doubt that this will be the case. I'm just saying that, because Bioware has a history of including literary "hints' within the names they use in their games... there could well be a connection with some of the plot devices used by Shakespeare in The Tempest to set up his story... which was ultimately about deception and social class. Again, any plot device can be a good one or a bad one... and until the game is actually released, we really won't be able to judge how effective whatever it is they're doing with this will be.
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Post by Sartoz on Jan 24, 2017 14:14:30 GMT
No space battles confirmed by Bio, the issue of ship armaments resides in the arena of intellectual discussions. The intellectual part is rather important to the lore and the ability of players to immerse themselves in the story. Things should make sense from a logical perspective as much as possible, especially in a Sci-Fi setting that already has various features inherent to it that require suspension of disbelief. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
I know sci-fi and fantasy. having read over 3K novels starting from early Greek works. A consistent and logical world is immersive. The genre is like any other fictional stories but is encapsulated by tech or magic. Only a handful of novels I found the author to be a total A-Hole, where the story or use of tech made no sense.
In this discussion the sole difference, between the must have and the accept as is folks, is the rationale for their stance.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,284
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The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
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Post by The Elder King on Jan 24, 2017 14:26:55 GMT
I don't know if I'd call them foolish, but they obviously made some clear mistakes, since the ended up in a cluster that is apparently lacking on resources, compared to their estimation, two Arks at least had problems, people are leaving the station because of the situation, problems and/or lies from the Initiative, and we have at least one alien specie seemingly kicking our asses. And IF the AI truly has no ship with weapons, that is obviously another mistake. Hopefully it won't be like that. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Not intentionally.
If events went according to plan, there would be no mistakes. Bio writers wanted some drama or needed some for the combat rationale. Ai planned well, since the command station (Nexus) went first with some heavy hitters (N7 ??) and the ARKs would follow "after the trail was blazed.", so to speak. In a small way, that's exactly what happened.
No space battles confirmed by Bio, the issue of ship armaments resides in the arena of intellectual discussions.
The Nexus was followed by warships only for the time they were in the MW, not later on. While they might still have warships, they were inside the station in this case. I do agree that they seem foolish especially because of what happened after they reach Andromeda, but they'll still be foolish in the case they have no warships of guns on the ships.
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Sartoz
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August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Jan 24, 2017 14:47:18 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
I know sci-fi and fantasy. having read over 3K novels starting from early Greek works. A consistent and logical world is immersive. The genre is like any other fictional stories but is encapsulated by tech or magic. Only a handful of novels I found the author to be a total A-Hole, where the story or use of tech made no sense.
...
If you consider the previous ME games, you might remember various elements of the story that didn't really make sense. Based on their previous works, at this point I'm not willing anymore to extend trust to BW that everything will make sense despite early indications to the contrary. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Yes I do. Bringing back Shep from DNA and restoring the Commander's memories is more than a stretch. However, I dismissed that glaring spot in my eye to be able to enjoy the game... Sometimes this comes easy to me
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SofNascimento
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Aug 27, 2016 13:51:04 GMT
August 2016
sofnascimento
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by SofNascimento on Jan 24, 2017 15:35:09 GMT
Since humanity has been arming scouts since, well, forever, it is simply bizarre that the Tempest is not armed. Egyptian officer- 'Hotep, get on your horse and check over that mountain for the enemy' Hotep- 'Can I have a spear?' Egyptian officer- 'No! You have a horse! What need do you have for a spear?' Hotep- 'The enemy have horses as well.' Egyptian officer- 'But your horse is faster! And smaller! And very quiet!' Hotep- 'How do you know?' Egyptian officer- 'Hotep...' Hotep- 'What about a bow?' Egyptian officer- 'Get on the bloody horse!' Etc, etc. Acually, if you look at military history you will certainly find enough stupidity to actually make the decision to not have weapons in the Tempest quite real.
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