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Post by Qui-Gon GlenN7 on Jan 8, 2019 18:23:42 GMT
And here's to illustrate... Wave 4 Ok.... Well, all I can say is Cryo Ammo. Otherwise, I do that and don't really do that. Not gud at least. But... Cryo Ammo. Strangely enough I had been thinking about that randomly before I decided to watch the video. Cryo Ammo. Great White Buffalo.
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Post by MPApr2012 on Jan 8, 2019 18:50:50 GMT
ok.... Well, all I can say is Cryo Ammo. Otherwise, I do that and don't really do that. Not gud at least. But... Cryo Ammo.Strangely enough I had been thinking about that randomly before I decided to watch the video. Cryo Ammo.Great White Buffalo.
It is less damage, no argument there, i do quite enjoy though its overall utility and that pseudo crowd control it comes with... You get them frozen mooks (not firing at you, are they, well most of the time, a sincere fuck you specifically message goes to geth hunters) nicely primed for your chain cryo/combo explosions, then slowed down and exposed (!) brutes and dragoons. that's quite important to me, since most of the time i'm not that confident to stay the ground like you pros do and need that extra fraction of time to slow the advance. also being a scrub i am, i can never remember which ammo types steal headhsots/weapon kills and the whole penetration stacking/overriding so when tasked with the medal requirements i opt for the safe choices like cryo or drill. i had a few goes here with AP rounds, and for sure things die faster, but struggled with the medals and felt being pushed out quite a bit more too edit: Great White Buffalo...
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Post by Qui-Gon GlenN7 on Jan 8, 2019 19:02:42 GMT
It's funny, because I was going to do a "Great White Buffalo" of whispering, with Great Cryo Ammo shrinking into the netherworld. But you beat me to it with the ascending sounds of Cryo Ammo I am good enough to do this solo with Cryo Ammo; yeah, that's what I'll tell them! Edit: if you aren't familiar with the reference, please see the spoiler -
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Post by Alfonsedode on Jan 9, 2019 8:44:24 GMT
Edit: if you aren't familiar with the reference, please see the spoiler - [iframe title="YouTube video player" src="//www.youtube.com/embed/MBgZx4TjSfQ?wmode=transparent&start=0" allowfullscreen="1" width="560" height="349" frameborder="0"][/iframe] this was really helpfull mate sounds fun anyway, i would argue that double mag upgrade also increase greatly the amount of damage u can put on mooks/brute when they rush ! And through cover... But cryo sounds looks really cool for crowd control in MPApr2012 vid
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Post by DistigousForest on Jan 21, 2019 12:39:10 GMT
We haven't had a post in a while here. Me and failing on wave 10, name a more iconic duo. Got screwed by wave 10 devices on this one, wave 3 was targets that I got to switch without a missile, and wave 6 was a hack (glitched unsuccessfully of course). I got downed wave 2, survive through wave 8 to get 5 WS and used my last gel after getting downed by the last Atlas on wave 9. It was a very frustrating attempt where I played like shit, but had a good chance going into wave 10 with two missiles and an Ops pack remaining...only to get devices.
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Post by Alfonsedode on Jan 21, 2019 13:53:08 GMT
that I got to switch without a missile how do u do that already ? I get it sometimes, but only for the last one or last 2, and feel it s the game having mercy for me
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Post by DistigousForest on Jan 21, 2019 14:23:11 GMT
that I got to switch without a missile how do u do that already ? I get it sometimes, but only for the last one or last 2, and feel it s the game having mercy for me I must've killed a Nemesis at the same time as the Altas with either a TB or FE.
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Post by MPApr2012 on Jan 21, 2019 20:48:12 GMT
...been contemplating posting a tumbleweed gif yesterday but couldn't find a perfectly looped one. thanks for picking up our slack bud , letting the thread drop off the front page, that is. extra points posting a relevant stuff too. and mah commiserations on your run. have to say, you're way more optimistic than i am. typically from wave 9 onwards when left with no gels i'm only working to recover objective credits. after 30+ minutes of playing chances of me pulling throguh are slim. so kinda cut your losses, save on frustration, and on time wasted. Ash taught me that. oh and i still ragequit on those wave 1/2 deaths. just can't help it. Alfonsedode , it sure helps to have cryo equipped but have to be said this approach works pretty much the same with ap rounds, which is the go to for this mission from what i undersand, you just have to lean on overload a tad more and let Steve do his do. i gave it a go with ap after Qui-Gon GlenN7 mentioned it to the same outcome. think in the end one of the goons actually managed to slip through but got a hurddur mouthful anyways
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Post by muahmuah on Jan 21, 2019 21:46:30 GMT
The problem with this challange is not cerb nor glacier or even damn devices.For me it was this obnoxious gun. I hate all SMGs and never use them.They are like reetards in a different manner.Less lethal,not as chessy,but leave the same feeling.Hurrr durrr could be fun with TSol,but he is fun even with bare hands.
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Post by Alfonsedode on Jan 22, 2019 16:03:57 GMT
how do u do that already ? I get it sometimes, but only for the last one or last 2, and feel it s the game having mercy for me I must've killed a Nemesis at the same time as the Altas with either a TB or FE. well, i feel stupid again, , pretty straightforward, that said, i m incline to keep believing i get some switch by quantum mercy at time The problem with this challange is not cerb nor glacier or even damn devices.For me it was this obnoxious gun. I hate all SMGs and never use them.They are like reetards in a different manner.Less lethal,not as chessy,but leave the same feeling.Hurrr durrr could be fun with TSol,but he is fun even with bare hands. at least Hurdur packs punch the other do not. It s still High DPS even vs plat armor
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Post by muahmuah on Jan 22, 2019 16:47:23 GMT
I must've killed a Nemesis at the same time as the Altas with either a TB or FE. well, i feel stupid again, , pretty straightforward, that said, i m incline to keep believing i get some switch by quantum mercy at time The problem with this challange is not cerb nor glacier or even damn devices.For me it was this obnoxious gun. I hate all SMGs and never use them.They are like reetards in a different manner.Less lethal,not as chessy,but leave the same feeling.Hurrr durrr could be fun with TSol,but he is fun even with bare hands. at least Hurdur packs punch the other do not. It s still High DPS even vs plat armor
Yes,hurricane the best SMG,good on every difficult vs any faction,but it doesn't matter.You just have to hold the left mouse button untill the clip is emptied.Just as reetard
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Post by Qui-Gon GlenN7 on Jan 27, 2019 13:49:40 GMT
Well, I haven't done a thing.
Last attempt at 7.27.1 went like this -
Wave 1, 5 grabs. Wave 2, 10HS, 25 SMG kills. Wave 3, 3WS Wave 4, derp. Wave 5, skipwave Wave 6, skipwave Wave 7, skipwave Wave 8, skipwave Wave 9, skipwave Wave 10, skipwave Wave 11, skipwave
Mission Successful
Edit: corrected my memory fail
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Post by DistigousForest on Jan 27, 2019 15:39:18 GMT
Well, I haven't done a thing.Last attempt at 7.2 went like this - Wave 1, 5 grabs. Wave 2, 10HS, 25 SMG kills. Wave 3, 3WS Wave 4, derp. Wave 5, skipwave Wave 6, skipwave Wave 7, skipwave Wave 8, skipwave Wave 9, skipwave Wave 10, skipwave Wave 11, skipwave Mission Successful I can tell since 7.2 doesn't use an SMG nor does it need grabs That said, my last attempt at 7.1 was super disappointing. I got a wave 3 Hack, wave 6 Pizza (which kinda sucks on console), and ended with me getting kebabbed on wave 9 because I suck.
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Post by docsteely on Jan 27, 2019 15:57:58 GMT
Well, I haven't done a thing.Last attempt at 7.2 went like this - Wave 1, 5 grabs. Wave 2, 10HS, 25 SMG kills. Wave 3, 3WS Wave 4, derp. Wave 5, skipwave Wave 6, skipwave Wave 7, skipwave Wave 8, skipwave Wave 9, skipwave Wave 10, skipwave Wave 11, skipwave Mission Successful I can tell since 7.2 doesn't use an SMG nor does it need grabs That said, my last attempt at 7.1 was super disappointing. I got a wave 3 Hack, wave 6 Pizza (which kinda sucks on console), and ended with me getting kebabbed on wave 9 because I suck. U don't. 7.1 is by far the most difficult challenge in the 7th tier if not the whole series.
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Post by docsteely on Jan 27, 2019 16:02:50 GMT
Well, I haven't done a thing. Last attempt at 7.2 went like this - Wave 1, 5 grabs. Wave 2, 10HS, 25 SMG kills. Wave 3, 3WS Wave 4, derp. Wave 5, skipwave Wave 6, skipwave Wave 7, skipwave Wave 8, skipwave Wave 9, skipwave Wave 10, skipwave Wave 11, skipwave Mission Successful Usually I would finish with an all around nuke-fest after derping, but to each his own... At least I get those nukes out of my system. And btw 7.1 took me smth around 50 tries iirc before I did it.
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Post by Qui-Gon GlenN7 on Jan 27, 2019 16:07:25 GMT
Well, I haven't done a thing. Last attempt at 7.2 went like this - Wave 1, 5 grabs. Wave 2, 10HS, 25 SMG kills. Wave 3, 3WS Wave 4, derp. Wave 5, skipwave Wave 6, skipwave Wave 7, skipwave Wave 8, skipwave Wave 9, skipwave Wave 10, skipwave Wave 11, skipwave Mission Successful Usually I would finish with an all around nuke-fest after derping, but to each his own... At least I get those nukes out of my system. And btw 7.1 took me smth around 50 tries iirc before I did it. Haven't touched the game in weeks. I've been in Skellige. Beautiful this time of year. I will eventually give it another go, but being interested in a different game is a nice change of pace. Refreshed, I will be. Edit: DistigousForest, Lol... I meant 7.1 I haven't even tried 7.2 or 7.3
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Retired Birthday Wizard
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
Origin: docsteely/HKyouma-san
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Post by docsteely on Jan 27, 2019 18:40:21 GMT
Usually I would finish with an all around nuke-fest after derping, but to each his own... At least I get those nukes out of my system. And btw 7.1 took me smth around 50 tries iirc before I did it. ... Edit: DistigousForest , Lol... I meant 7.1 I haven't even tried 7.2 or 7.3 Those are easier ; 7.2 is more difficult, 'cuz geth on London and Ariake is plain boring ...
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Post by DistigousForest on Jan 28, 2019 11:23:11 GMT
Usually I would finish with an all around nuke-fest after derping, but to each his own... At least I get those nukes out of my system. And btw 7.1 took me smth around 50 tries iirc before I did it.This is the part I don't think about. I watch the videos and figure they were done w/in like two or three attempts; I'm just annoyed that my two really good runs ended with post w10 objective deaths. What's crazy is that I've had good runs end by wave 4 or 6 and shitty runs by wave 9 or 10. My last attempt that had good objectives I played horribly (time and skill-wise) compared to the attempts where I've had w3 devices/targets and wave 6 targets.
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Post by frankiscrank on Jan 28, 2019 11:34:45 GMT
Usually I would finish with an all around nuke-fest after derping, but to each his own... At least I get those nukes out of my system. And btw 7.1 took me smth around 50 tries iirc before I did it.[...] I watch the videos and figure they were done w/in like two or three attempts; [...]
7.1 was the biggest PITA I had in a long time ever.
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Post by Alfonsedode on Jan 28, 2019 11:57:52 GMT
7.1 wasnt easy in my book, but not hard, maybe the worst of tier 7 though. Not sure. On the first N7 run, that is. Now, 7.1 is my fav, and the easier one. I really think having done a lot of cerb plat solo kinda trivialize cerb gold. That said i might just have been lucky.
edit: It s a also one where u can build a LOT of different ways , the faster one being without drone i think
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Post by MPApr2012 on Jan 28, 2019 22:24:06 GMT
i'm actually with Alfonse on this again. well, sort of.
7.1 is not particulary bad.
in fact i admit i quite like it and enjoy the gameplay. my fav of tier 7. but it's very clear the challenge requirements favour more confident playstyle biggly. 7.1 has this in common with Ash too. We're not gonna touch them extra limitations i had in my run here but these two challenges are where "gitting gud" sure helps. well, we can throw Pull Ups into the mix to some extent.
think about it, if you don't have to chase grabs in either but instead go for KS medals, for instance, then that would changes the dynamics quite a bit making 5ws becoming a non issue really. the same goes if one concedes an early death being no big deal thing to recover from in the latter waves.
however if we take someone more defensive, or simply less skilled like me, and then it's a matter of maintaining extra care and double guesssing actions and being afraid of the shadows all the way through. and that throws the dynamics off.
Like first here we have boring wave 1 grabs farm avoiding death. well, at least there safe if prolonged ways of doing that. then moving onto not dying to guardians on wave 2. then the objectives waves lotto. ideally to get away with not using any consumables. then quick and dirty wave 4 for some fun in this don't die sludge with 5 being the biggest challenge. but then from 6 onwards simply have to pick up momentum too, othewise be there forever. that's is not neccessarily easy to switch after the way first 5 waves go. and with 15+ minutes in the mindset is not always there either.
which gets punished further by increased duration, consumables waste, lack of attention and predictable mistakes as the result...
edit: oh and 7.2 is boring as imo. the boriest and blandest of them three.
edit: oh and i had a few more wipes too. the best i got to was w10 targets but then the last rocket i needed to clear the clusterfuck around me went through stairs instead and that was the end of it
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Post by DistigousForest on Jan 28, 2019 23:00:39 GMT
well, we can throw Pull Ups into the mix to some extent. Pull-up was just a slog to get through, especially once double Banshees started popping up. Like Ash, it's not a hard challenge, just a pain in the ass. then it changes the dynamics quite a bit making 5ws becomes a non issue really For me personally this isn't the issue and I don't think it changes much. Go for early grabs, pick off one or two here and there and you can get an easy 3 before mid wave 1 without much risk. The issue is, "Did I see those medals that pop up?" to make sure I have all the golds I need for the run. I'm not going to get 10ws on this map with this enemy. but then from 6 onwards simply have to pick up momentum too, othewise be there forever. that's is not neccessarily easy to switch after the way first 5 waves go. and with 15+ minutes in the mindset is not always there either. which gets punished further by increased duration, consumables waste, lack of attention and predictable mistakes as the result... I completely aggre here and from what I found you need to stand your ground and use TCPs on the Atlas/Goon rush...and APIV for god sake. Throw that damn Cryo out the freakin airlock. You'll save a little time and some bullets being able to hit 2 or 3 enemies at once.
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Post by MPApr2012 on Jan 29, 2019 2:37:18 GMT
well, we can throw Pull Ups into the mix to some extent. Pull-up was just a slog to get through, especially once double Banshees started popping up. Like Ash, it's not a hard challenge, just a pain in the ass. yeah i know. i used those three together due to their perceived infamy. and a good illustration, that i forgot to give, of those tradeoffs in terms of number of attempts to complete and their duration That's exactly that though. i'm getting paranoid about getting the necessary medals covered. kinda got in this checklist habit with Ash to the point of having a notepad next to me. makes it easier to keep track and avoid disappointment of arriving to the end and finding self short of. So yeah... Wave 1, 5 Grabs, Gold Medal, Check. Wave 5, 2WS, check. 50 Tech Kills, check. and so on and so forth. ocd ftw. but comes with those other problems don't knock until you've tried it yea i have tried AP a few time to see if it's gonna work for me, mentioned that before. struggled with medals, balmed AP for chewing up my SMG kills, though and felt cornered more than i'd liked to through out. because of the latter don't think i'd gain much in the way of time anyways. so, back to Cryo for some added CC. and also AP ammo is so boring anyways. I like me some elemental ammo for some extra fun. exploding things and in the Cryo's particular case freezing things before exploding them. one has to find entertainment where one can. like leaving steve to zap those last atli to death.
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Post by Alfonsedode on Jan 29, 2019 8:54:58 GMT
i gave it some more thought, and yeah, i struggled a lot on 7.1, i had build discussions for a long period . But it wasnt painfull. Pull ups was really a PITA, and 7.3, specifically on the redo Those on pc, u could work your latter waves with "restartfromwave 7" or smtg like that. I never did it, but it should help. I always want to try it for my claymore Hsol thuderdome, but never do Also, KS are quite easy on glacier, i would nt have believed it, but i got it like each time while i was grinding the fury one (annilation). About that, muahmuah positionning between wave is better btw. (edit: i didnt have any KS on my last 7.1 run, so i guess it s a reaper thing)
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Post by frankiscrank on Jan 29, 2019 11:30:30 GMT
So yeah... Wave 1, 5 Grabs, Gold Medal, Check. Wave 5, 2WS, check. 50 Tech Kills, check. and so on and so forth. I guess that was intentional. I chuckled.
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