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Post by AnDromedary on Feb 23, 2017 20:33:08 GMT
And yes. Called me a Nickname right off the bat. Nicknames imply affection so it gave me ideas. He gives everybody nicknames, it's his thing. Watch out for his names for others, some of them are quite funny. IIRC, you even get to ask him about his obsession with nicknames at some point. When Vega was first announced, I thought I wouldn't like him at all. He seemed like the bland "new guy" who was mainly an exposition device for new players (and I didn't agree with BW's take "this si the best part to enter the series" at all. IMO, if the third part of a trilogy is the best part to start, something went wrong. Fortunately, it turns out that was just marketing blabla because I think ME3 is not great to start the series at all, which is good in my book). But kudos to BioWare on what they did with Vega's character. He really grew on me and I think they did a great job with him. Freddy Prince Jr.'s down to earth voice acting helps a lot as well.
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Post by SpiritVanguard on Feb 23, 2017 20:39:53 GMT
Pretty sure without playing the Arrival dlc Shepard doesn't actually have any involvement -- the relay is still destroyed, but by the Alliance. So, as it is, Shepard is in custody because of... reasons. Didn't do Shadow Broker Either but Liara talks about doing it solo. As a result of her solo status, her friend died and I was like... Guilty level of 3 on a scale of 1-10 But as it is, Anderson said Sheperd was grounded due to their reckless behavior. I was like, yeah, sounds about right. But the more I thought about it I was like... Wait. I was barely back in spectre status and worked for another company on a their company provided ship and still managed to improve things for the Galaxy. What did I do to piss these folks off and why would I consent to an arrest and theft of my vehicle? Because regardless of what I did, they were planning on keeping the SR2 forever, obviously, since they upgraded it. And Shepherd stole it from Cerberus, a shadow company that doesn't exist but everyone knows about an has flight registration. So Anderson said grounded vacation as a civilian. Then James said I'd been watched closely. Then next thing that happens is she tells Thane she's been on house arrest 3 hours into the game I played MET without Arrival my first time too. I said it in a spoiler that you might not have opened, but as it's not a spoiler: there should be a codex entry about the Alpha Relay (Liara also mentioned it on Mars) as well as an "affected" Alliance asset on the War terminal -- can't remember which one. It's one of the Fleets iirc. There are differences in some dialogues in 3 depending on whether or not Arrival was played, but you likely won't notice now. Same is true of another dlc in the first game that I don't know if your import has. I guess I thought Shepard working with Cerberus was reason enough to be on house-arrest (it's even possible for Shepard to not maintain their Spectre name-tag to fall back on), but it does make a bit more sense with Arrival. And, I hope it's not a spoiler since my brain is blanking for some reason, but doesn't Thane mention the crew separating before Shepard returned to the Alliance? I might be thinking of somebody else...
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Post by dragontartare on Feb 23, 2017 21:16:59 GMT
To be fair, DA lets you flirt with some non-romanceable people too I like James. Has he given Shepard a nickname yet? Aveline is the only one that would trick you though... Viv laughs in your face if you try And yes. Called me a Nickname right off the bat. Nicknames imply affection so it gave me ideas. I would argue that Dorian also "tricks" female Inquisitors, though. Ah well...I kind of like having a character I can flirt with without threatening the romance
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Post by Deleted on Feb 23, 2017 21:52:48 GMT
Didn't do Shadow Broker Either but Liara talks about doing it solo. As a result of her solo status, her friend died and I was like... Guilty level of 3 on a scale of 1-10 But as it is, Anderson said Sheperd was grounded due to their reckless behavior. I was like, yeah, sounds about right. But the more I thought about it I was like... Wait. I was barely back in spectre status and worked for another company on a their company provided ship and still managed to improve things for the Galaxy. What did I do to piss these folks off and why would I consent to an arrest and theft of my vehicle? Because regardless of what I did, they were planning on keeping the SR2 forever, obviously, since they upgraded it. And Shepherd stole it from Cerberus, a shadow company that doesn't exist but everyone knows about an has flight registration. So Anderson said grounded vacation as a civilian. Then James said I'd been watched closely. Then next thing that happens is she tells Thane she's been on house arrest 3 hours into the game I played MET without Arrival my first time too. I said it in a spoiler that you might not have opened, but as it's not a spoiler: there should be a codex entry about the Alpha Relay (Liara also mentioned it on Mars) as well as an "affected" Alliance asset on the War terminal -- can't remember which one. It's one of the Fleets iirc. There are differences in some dialogues in 3 depending on whether or not Arrival was played, but you likely won't notice now. Same is true of another of a dlc in the first game that I don't know if your import has. I guess I thought Shepard working with Cerberus was reason enough to be on house-arrest (it's even possible for Shepard to not maintain their Spectre name-tag to fall back on), but it does make a bit more sense with Arrival. And, I hope it's not a spoiler since my brain is blanking for some reason, but doesn't Thane mention the crew separating before Shepard returned to the Alliance? I might be thinking of somebody else... This would be a spoiler for a later part in ME3 Yes, in his videos in the Citadel DLC, Thane does clearly indicate that it was Shepard's idea to disband the crew of the Normandy before returning to earth.
Jack also indicates this during the Grissom Academy mission (at least if she's been romanced). ... and she does say this even if Shepard did select the renegade response to Hackett at the end of the Arrival mission. She says: "Going back to the Alliance was your idea, not mine." I'm not absolutely certain, but I think she may also say this if the Arrival mission was not even done in ME2 (but my memory is a little foggy on that).
It seems clear to me that, regardless, Shepard voluntarily returns to earth... being subsequently placed under arrest might have come as a bit of a surprise though.
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Post by SpiritVanguard on Feb 23, 2017 22:21:54 GMT
@upupaway95 ah, thanks. That's what I was thinking of. I believe you're right about Jack. She always says that with or without Arrival.
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Post by phoray on Feb 23, 2017 22:22:10 GMT
dragontartareOh yeah, I forgot Dorian- I knew he was gay going into my first PT so I never flirted with him but I heard some women didn't notice his bedazzled outfit and thought he was straight I guess I'd rather have more flirt options than not. Could be between the renegade Paragon option.
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Post by themikefest on Feb 23, 2017 22:35:31 GMT
What is garbage is that Shepard sits around for 6 months doing nothing and only when the reapers show up, the Alliance thought it would be a good idea to help find a way to stop them. Too bad my Shepard couldn't tell the clowns she won't help just to see the look on their faces.
If Arrival isn't completed, why isn't Hackett put under house arrest? I would arrest him. The other thing is who knew Shepard was involved in the relay destroying the system if all the batarians in the area are dead? And that one batarian that is sick. How did he know about Shepard? Maybe its just an excuse to have Shepard on Earth? Don't know. I can think of better ways to have Shepard on Earth than being put under house arrest.
As I say, the biggest issue is that 6 months were thrown away that could have been used to find a way to stop the reapers.
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Post by Obsidian Gryphon on Feb 24, 2017 0:18:03 GMT
What is garbage is that Shepard sits around for 6 months doing nothing and only when the reapers show up, the Alliance thought it would be a good idea to help find a way to stop them. Too bad my Shepard couldn't tell the clowns she won't help just to see the look on their faces.
If Arrival isn't completed, why isn't Hackett put under house arrest? I would arrest him. The other thing is who knew Shepard was involved in the relay destroying the system if all the batarians in the area are dead? And that one batarian that is sick. How did he know about Shepard? Maybe its just an excuse to have Shepard on Earth? Don't know. I can think of better ways to have Shepard on Earth than being put under house arrest.
As I say, the biggest issue is that 6 months were thrown away that could have been used to find a way to stop the reapers.
In space, a "boo!" transmission can travel on forever and ever, becoming more garbled the farther it is from the source and can be picked up by anybody. That's what I think. I'm not sure what Shepard could do in six months. What she represented was one thing. What the Reapers had been doing in the galaxy for centuries was another. If the Alliance military brass, or Hackett and those who followed him, believed her warning as far back as ME 1, they would have taken those two points into consideration if they were trying to prepare for the Reapers. They also had to contend with a third problem. They had no way of knowing if Sovereign had inserted agents into their ranks. How would anyone prepare? * more emphasis on military R&D * more emphasis on intelligence * more emphasis on military build up; recruitment, training, personnel / fleet reassignments, ship building They had to do all this as quietly as possible and still work within Citadel stipulations on military build up. When Shepard returned, the obvious thing was to shove her into detainment and emphasized that the problem was her action at the Bahak System. They would publicly not discuss anything about Reapers, instead they would direct focus on the unauthorised action of a military personnel (thought to be dead) that would spark a war they did not want. They would make it clear that issue was their main concern. Shepard was the red herring while they speed up their preparations. Since a war with the batarians was imminent, they could use that excuse to openly move their fleets. That's my other take on the six months and why Shep was twiddling her thumbs, doing nothing.
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Post by themikefest on Feb 24, 2017 0:38:29 GMT
In space, a "boo!" transmission can travel on forever and ever, becoming more garbled the farther it is from the source and can be picked up by anybody. That's what I think. I'm not sure what Shepard could do in six months. What she represented was one thing. What the Reapers had been doing in the galaxy for centuries was another. If the Alliance military brass, or Hackett and those who followed him, believed her warning as far back as ME 1, they would have taken those two points into consideration if they were trying to prepare for the Reapers. They also had to contend with a third problem. They had no way of knowing if Sovereign had inserted agents into their ranks. How would anyone prepare? * more emphasis on military R&D * more emphasis on intelligence * more emphasis on military build up; recruitment, training, personnel / fleet reassignments, ship building They had to do all this as quietly as possible and still work within Citadel stipulations on military build up. When Shepard returned, the obvious thing was to shove her into detainment and emphasized that the problem was her action at the Bahak System. They would publicly not discuss anything about Reapers, instead they would direct focus on the unauthorised action of a military personnel (thought to be dead) that would spark a war they did not want. They would make it clear that issue was their main concern. Shepard was the red herring while they speed up their preparations. Since a war with the batarians was imminent, they could use that excuse to openly move their fleets. That's my other take on the six months and why Shep was twiddling her thumbs, doing nothing. There was going to be no war with the batarians. Its a lame excuse. For the 6 months Shepard can do a lot. Go back. to Eden Prime. Of course that is something that should have been done while Shepard was dead. But then again, no one made any effort to do anything. Go to Ilos to see if there is anything there that might help. Catch up with Liara. Maybe find the plans quicker and avoid Cerberus getting any information. Doing that would have all the species united earlier saving a lot of lives.
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Post by melbella on Feb 24, 2017 1:57:43 GMT
@upupaway95 ah, thanks. That's what I was thinking of. I believe you're right about Jack. She always says that with or without Arrival.
Re: Jack
She also calls you a girl/boy scout even if you're the most renegade jackass in the galaxy.
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Post by phoray on Feb 24, 2017 2:52:51 GMT
Do I ever actually need to look at the war assets?
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Post by dragontartare on Feb 24, 2017 2:56:16 GMT
Do I ever actually need to look at the war assets? If you care about the outcome of the game, yes...you at least need to look at the EMS number. I enjoyed reading the descriptions, but they aren't necessary except for immersion, in my opinion.
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Post by phoray on Feb 24, 2017 3:10:40 GMT
Do I ever actually need to look at the war assets? If you care about the outcome of the game, yes...you at least need to look at the EMS number. I enjoyed reading the descriptions, but they aren't necessary except for immersion, in my opinion. My controller mod locks me Into that menu and I have to shut off the game to get out again. I guess I just wondered how often I actually need to put up with that problem.
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Post by dragontartare on Feb 24, 2017 3:17:18 GMT
If you care about the outcome of the game, yes...you at least need to look at the EMS number. I enjoyed reading the descriptions, but they aren't necessary except for immersion, in my opinion. My controller mod locks me Into that menu and I have to shut off the game to get out again. I guess I just wondered how often I actually need to put up with that problem. Oh. You can get away with just looking at it once in a while then.
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Post by SpiritVanguard on Feb 24, 2017 3:39:30 GMT
You don't have to look at the War Assets but it tracks your gains and losses according to missions and choices you've made as well as agents you've acquired and whatever you've picked up from scanning. It's informational, might fill in some gaps for you.
Like dragontartare said it's the only place you can check your Effective Military Strength, which is the meter that measures your preparedness to face the Reapers. So be sure to check it at least sometimes. Maybe at the end of your sessions before you exit the game, since you're forced to close it anyway.
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Post by phoray on Feb 24, 2017 6:27:13 GMT
You don't have to look at the War Assets but it tracks your gains and losses according to missions and choices you've made as well as agents you've acquired and whatever you've picked up from scanning. It's informational, might fill in some gaps for you. Like dragontartare said it's the only place you can check your Effective Military Strength, which is the meter that measures your preparedness to face the Reapers. So be sure to check it at least sometimes. Maybe at the end of your sessions before you exit the game, since you're forced to close it anyway. Oh wow! Genius Idea! So obvious but I hadn't thought through the Convenience Mechanics. ^^ I'm finally home to play again. SO. I've been thinking about what such a good impression the start of ME3 has given me as compared to 2. Shepherd has a personality and can even have weak moments and the voice actor sounds more alive. But I'm still pretty mad about being locked up for 6 months in a Detention Center and having my ship stolen with pretty much no context or real reason at all. Considering you could have played as loyal to Cerberus, I'm also surprised they would have allowed it. Off I go.
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Post by phoray on Feb 24, 2017 6:43:19 GMT
Talked to Thane again. No repeatable kiss scene- he says he's too Ill to handle it So, looking at my mission log, I picked up missions from random Conversations now? Went looking for the shopping district, ended up at the club. Stumbled onto Aria and now I have to collect some Mercs James is being sexy and unattainable. And Shepherd is a more enthusiastic dancer now, I approve. The music isn't too bad either.
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Post by phoray on Feb 24, 2017 7:12:39 GMT
Nailed it. Kelly totally isn't okay. But I got my fish back Garrus is downright charming now. And Shepherd gets asked how she's doing.lol all those background conversation people are still here! Don't worry. He got his refund.
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Post by phoray on Feb 24, 2017 7:22:22 GMT
Did going to each of the shops link them to the Normandy?
What is this press LEFT o scan thing? I don't probe for materials anymore?
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Post by Gileadan on Feb 24, 2017 7:25:10 GMT
Background conversations are a source of side quests now. Walk around, eavesdrop and surprise people with that favorite book they left behind when the reapers overran their homeworld. Also, be aware that ME3's quest log is pretty unreliable. Not only does it find updating your quest status not very important, there is also a certain inconsistency in the quest titles. Those titles are often in the format "Location: Quest goal", except that location is most of the time the location where you find the quest goal, but sometimes it's the location of the NPC who gave you the quest. Just something to keep in mind. If you miss a side quest objective because it was on a location you can't go back to, you can buy it at the Spectre terminal. EDIT: yes, visiting a shop links its inventory to the Normandy, though the prices will be slightly higher. Scanning has been simplified, if I remember correctly - it's no longer needed to manually move your scanning area over a planet's surface.
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Post by phoray on Feb 24, 2017 7:38:49 GMT
Mordin!!
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Post by phoray on Feb 24, 2017 8:13:47 GMT
The female Krogan is now aboard the ship. I found that mission tricky even on casual. I miss my collector cannon that I nearly melt armor with.
They are doing an Excellent job of keeping the stress/adrenaline high.
I have this feeling that there is a certain order to things and areas will become locked as the war moves on. I worry if things are truly timed.
I went back to the Citadel because of Aria and Thane. But now I have to find artifacts to give to an arms dealer so that the Turian general Oraka doesn't get himself killed. And then I did the Krogan mission but now I'm worried that moved time forward and killed him.
How does all that work? Is it all in NY head and I mostly have plenty of time to do things? How does time progression work?
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Post by Gileadan on Feb 24, 2017 8:30:14 GMT
Generally, more planets and systems unlock as you progress the storyline. Like in DAI, doing main story quests advances time and there are many areas that you can only visit during the mission you are doing there, not before and not afterwards. If any side quest objective is located there, you must pick it up during that mission or buy it at the spectre terminal afterwards.
There is one point of no return during the storyline, and the game will make this obvious and lets you back out of it if you aren't ready to go yet. Up to that point, you are free to pursue your side quests as you see fit. If your side quest objective is obtained by scanning planets, you can do so until that point of no return. If it is an item picked up during third person gameplay, you can hand it in until that point too. Since the quest log is so bare bones, check the spectre terminal regularly to see if anything pops up that looks like a quest item to you.
Until you reach the point of no return mentioned above, you have plenty of time.
EDIT: there is one potential limitation to your traveling - the Normandy's fuel tanks. You will sometimes find fuel to pick up from ruined depots or freighter hulks you scan. These will be gone after you pick them up, and you may be forced to watch your fuel counter more closely once the free pickups in a given system are used up.
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Post by Deleted on Feb 24, 2017 10:01:06 GMT
The female Krogan is now aboard the ship. I found that mission tricky even on casual. I miss my collector cannon that I nearly armor with. They are doing an Excellent job of keeping the stress/adrenaline high. I have this feeling that there is a certain order to things and areas will become locked as the war moves on. I worry if things are truly timed. I went back to the Citadel because of Aria and Thane. But now I have to find artifacts to give to an arms dealer so that the Turian general Oraka doesn't get himself killed. And then I did the Krogan mission but now I'm worried that moved time forward and killed him. How does all that work? Is it all in NY head and I mostly have plen of time to do things? How does time progression work? The best rule of the thumb... if ti says it's a "Priority" don't do it until you've done every other available mission and, ideally scanned each open cluster to 100% (although the all but a few clusters don't actually close off until very near the end game). If you start to run into fuel issues, keep in mind that you get a free fuel fill each time you set foot on the Citadel. The easiest way is to refer to one of two planet scanning guides online (saves a lot of going back into clusters over and over again after each mission to continue to try finding artifacts and such (doing missions in between resets the Reaper situation to clear so you can safely do more scans): This one shows pictures of the Galaxy Map: www.gamesradar.com/mass-effect-3-planet-scanning-guide-war-assets-artifacts-intel-and-credits/and this one just gives location descriptions (click on the name of each cluster listed near the bottom of the page): ca.ign.com/wikis/mass-effect-3/Galaxy_MapThere is a major break over point that changes the NPCs on the Citadel (making a few of the earlier side-quests not available and giving you a whole bunch of new ones).. It's an auto-triggered mission after you complete Priority: Tuchanka.
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Post by Deleted on Feb 24, 2017 10:10:40 GMT
Did going to each of the shops link them to the Normandy? What is this press LEFT o scan thing? I don't probe for materials anymore? Yes, it did. The terminal they link to is in the cargo bay next to where you first talk to Steve Cortez. As a rule though, go back to the Citadel to buy stuff because it's more expensive at that terminal. There is also a weapons purchase terminal nearer to the weapons bench in that same area. You can purchase better versions of each weapon you've already found in the world (but caution, you will break the bank if you try, so best to wait till closer to the end when you've had a chance to try out more of the different weapons so you can afford to upgrade the ones you really like for yourself. Planet scanning helps you collect war assets, artififacts and additional credits. You don't need additional minerals in this game like you did in ME2. The second planet scanning guide I gave you does link to a tutorial video on planet scanning (not sure if it contains any spoilers though).
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